Advertisement
leomovskii

CliclerExample

Nov 9th, 2022
841
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C# 1.02 KB | None | 0 0
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5.  
  6. public class CliclerExample : MonoBehaviour {
  7.  
  8.     bool doubleClick;
  9.     int money;
  10.  
  11.     public Text moneyDisplay;
  12.     public Button buttonBuyDoubleClick;
  13.  
  14.     void Start() {
  15.         money = PlayerPrefs.GetInt("money", 0);
  16.         moneyDisplay.text = money.ToString();
  17.        
  18.         doubleClick = PlayerPrefs.GetInt("doubleClick", 0) == 1;
  19.         buttonBuyDoubleClick.interactable = !doubleClick;
  20.     }
  21.  
  22.     public void BuyDoubleClick() {
  23.         doubleClick = true;
  24.         PlayerPrefs.SetInt("doubleClick", 1);
  25.         buttonBuyDoubleClick.interactable = false;
  26.         PlayerPrefs.Save();
  27.     }
  28.  
  29.     public void Click() {
  30.         if (doubleClick) {
  31.             money += 2;
  32.         } else {
  33.             money++;
  34.         }
  35.         moneyDisplay.text = money.ToString();
  36.         PlayerPrefs.SetInt("money", money);
  37.         PlayerPrefs.Save();
  38.     }
  39.  
  40.     public void ResetData() {
  41.         PlayerPrefs.DeleteAll();
  42.         money = 0;
  43.         moneyDisplay.text = money.ToString();
  44.         doubleClick = false;
  45.         buttonBuyDoubleClick.interactable = true;
  46.     }
  47. }
  48.  
Tags: Unity
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement