Zeldaboy111

Skript #190

Jun 17th, 2019
144
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.21 KB | None | 0 0
  1.  
  2. options:
  3. prefix: &f[&2Tycoon&f] &8>>
  4. version: 1.0
  5.  
  6. command /tycoon [<text>] [<text>]:
  7. trigger:
  8. if player has permission "Tycoon.*":
  9. if arg 1 is "help":
  10. send "&f--------------[&2Tycoon&f]--------------"
  11. send "&a/Tycoon help &8>> &2Krijg de help pagina"
  12. send "&a/Tycoon shop create &8>> &2Maak een shop"
  13. send "&a/Tycoon shop &8>> &2Ga naar het shop gui"
  14. send "&f--------------[&2Tycoon&f]--------------"
  15.  
  16. if arg 1 is "shop":
  17. if arg 2 is "create":
  18. send "{@prefix} &2Succesvol een shop item gegeven."
  19. give player a book named "&6Create Shop" with lore "&5Klik om een shop te maken - Tycoon"
  20. #send "{@prefix} &aSuccesvol de shop gemaakt!"
  21. #spawn Llama at player
  22. #set {_Llama} to last spawned Llama
  23. #set name of last spawned Llama to "&6Tycoon shop"
  24. #add "{Age:1,NoAI:1,Silent:1b,Invulnerable:1}" to nbt tag of {_Llama}
  25.  
  26.  
  27. else if arg 2 is set:
  28. send "{@prefix} &4Dit command is niet goed uitgevoerd, doe &c/tycoon stop create&4."
  29.  
  30.  
  31. else:
  32. send "{@prefix} &4Doe &c/tycoon help &4voor meer info."
  33.  
  34. else if arg 1 is "help":
  35. send "&f--------------[&2Tycoon&f]--------------"
  36. send "&a/Tycoon help &8>> &2Krijg de help pagina"
  37. send "&a/Tycoon shop &8>> &2Ga naar het shop gui"
  38. send "&f--------------[&2Tycoon&f]--------------"
  39.  
  40. else if arg 1 is "shop":
  41. send "{@prefix} &2Shop geoopent."
  42.  
  43. on rightclick on a villager:
  44.  
  45.  
  46. on rightclick:
  47. if player is holding a book named "&6Create Shop" with lore "&5Klik om een shop te maken - Tycoon":
  48.  
  49. set {_locX} to x-coordinate of targeted block
  50. set {_locY} to y-coordinate of targeted block+0.5
  51. set {_locZ} to z-coordinate of targeted block
  52.  
  53. set {_block} to location of targeted block
  54.  
  55. loop blocks in radius 5 around player:
  56. if location of loop-block is {_block}:
  57.  
  58. send "{@prefix} &2Succesvol de shop gemaakt!"
  59. set {_gm} to gamemode of player
  60.  
  61. if gamemode of player is not creative:
  62. remove 1 of tool from tool
  63.  
  64. spawn villager at location {_locX}, {_locY}, {_locZ}
  65. set {_villager} to last spawned villager
  66. set name of last spawned villager to "&6Tycoon shop"
  67. add "{Profession:5,Age:1,NoAI:1,Silent:1b,Invulnerable:1}" to nbt tag of {_villager}
  68. add "%world of player% - %{_locX}%, %{_locY}%, %{_locZ}%" to {Tycoon::shopLocations::*}
  69.  
  70. on death of villager:
  71. if attacker is a player:
  72. if name of villager is "&6Tycoon shop":
  73.  
  74. set {_locX} to x-coordinate of victim
  75. set {_locY} to y-coordinate of victim
  76. set {_locZ} to z-coordinate of victim
  77.  
  78. if {Tycoon::shopLocations::*} doesn't contain "%world of victim% - %{_locX}%, %{_locY}%, %{_locZ}%":
  79. stop
  80. else:
  81. remove "%world of victim% - %{_locX}%, %{_locY}%, %{_locZ}%" from {Tycoon::shopLocations::*}
  82. send "{@prefix} &2Succesvol de shop verwijderd!" to attacker
  83.  
  84. set {_item} to false
  85.  
  86. loop items in attacker's inventory:
  87. if loop-item is a book named "&6Create Shop" with lore "&5Klik om een shop te maken - Tycoon":
  88. set {_item} to true
  89. stop loop
  90.  
  91. else:
  92. set {_item} to false
  93.  
  94. if {_item} is false:
  95. give attacker a book named "&6Create Shop" with lore "&5Klik om een shop te maken - Tycoon"
Advertisement
Add Comment
Please, Sign In to add comment