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  1. Game Version: v1.20.12 (Stable)
  2. 20-08-2025 17:26:49: Critical error occurred in the following mod: [email protected]
  3. System.ArgumentException: Supplied slot is not part of this inventory (backpack-Ip/VWpiMttgXh4EH3CKqo/8Y)!
  4. at Vintagestory.API.Common.InventoryBase.DidModifyItemSlot(ItemSlot slot, ItemStack extractedStack) in VintagestoryApi\Common\Inventory\InventoryBase.cs:line 482
  5. at Vintagestory.API.Common.ItemSlot.OnItemSlotModified(ItemStack sinkStack) in VintagestoryApi\Common\Inventory\ItemSlot.cs:line 423
  6. at Vintagestory.API.Common.ItemSlot.TryFlipWith(ItemSlot itemSlot) in VintagestoryApi\Common\Inventory\ItemSlot.cs:line 253
  7. at ChestOrganizer.Sorter.<Sort>g__Flip|0_1(ItemSlot a, ItemSlot b, <>c__DisplayClass0_0&) in E:\Programmering\VintageStory\ChestOrganizer\ChestOrganizer\Sorter.cs:line 72
  8. at ChestOrganizer.Sorter.Sort(IInventory inventory, IComparer`1 comparer, ICoreClientAPI api, Boolean merge) in E:\Programmering\VintageStory\ChestOrganizer\ChestOrganizer\Sorter.cs:line 37
  9. at ChestOrganizer.TitleBarAdditions.Sort() in E:\Programmering\VintageStory\ChestOrganizer\ChestOrganizer\TitleBarAdditions.cs:line 79
  10. at ChestOrganizer.TitleBarAdditions.<>c.<OnMouseUp>b__20_0(Icon icon) in E:\Programmering\VintageStory\ChestOrganizer\ChestOrganizer\TitleBarAdditions.cs:line 122
  11. at ChestOrganizer.TitleBarAdditions.CheckMouseHit(Action`1 onHit, Nullable`1 deltaTime) in E:\Programmering\VintageStory\ChestOrganizer\ChestOrganizer\TitleBarAdditions.cs:line 149
  12. at ChestOrganizer.TitleBarAdditions.OnMouseUp(MouseEvent args) in E:\Programmering\VintageStory\ChestOrganizer\ChestOrganizer\TitleBarAdditions.cs:line 125
  13. at Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse) in VintagestoryApi\Client\UI\GuiComposer.cs:line 451
  14. at Vintagestory.API.Client.GuiDialog.OnMouseUp(MouseEvent args) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 588
  15. at Vintagestory.Client.NoObf.GuiManager.OnMouseUp(MouseEvent args) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 412
  16. at Vintagestory.Client.NoObf.ClientMain.UpdateMouseButtonState(EnumMouseButton button, Boolean down) in VintagestoryLib\Client\ClientMain.cs:line 1978
  17. at Vintagestory.Client.HotkeyManager.TriggerHotKey(KeyEvent keyEventargs, IWorldAccessor world, IPlayer player, Boolean allowCharacterControls, Boolean isGlobal, Boolean fallBack, Boolean keyup) in VintagestoryLib\Client\HotkeyManager.cs:line 431
  18. at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(MouseButtonEventArgs e) in VintagestoryLib\Client\ClientPlatform\Input.cs:line 208
  19. at OpenTK.Windowing.Desktop.NativeWindow.MouseButtonCallback(Window* window, MouseButton button, InputAction action, KeyModifiers mods)
  20. --- End of stack trace from previous location ---
  21. at OpenTK.Windowing.Desktop.NativeWindow.RethrowCallbackExceptionsIfNeeded()
  22. at OpenTK.Windowing.Desktop.GameWindow.Run()
  23. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334
  24. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
  25. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  26. Game Version: v1.20.12 (Stable)
  27. 21-08-2025 18:45:22: Critical error occurred
  28. Loaded Mods:
  29. System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\r2qu3\AppData\Roaming\VintagestoryData\Logs\Archive\2025-08-20_20_03_11'.
  30. at System.IO.FileSystem.RemoveDirectoryInternal(String fullPath, Boolean topLevel, Boolean allowDirectoryNotEmpty)
  31. at System.IO.FileSystem.RemoveDirectory(String fullPath, Boolean recursive)
  32. at Vintagestory.Logger.ArchiveLogFiles(Int32 archiveLogFileCount, Int32 archiveLogFileMaxSize) in VintagestoryLib\Common\FileIO\Logger.cs:line 132
  33. at Vintagestory.Logger..ctor(String program, Boolean clearOldFiles, Int32 archiveLogFileCount, Int32 archiveLogFileMaxSize) in VintagestoryLib\Common\FileIO\Logger.cs:line 57
  34. at Vintagestory.ClientLogger..ctor() in VintagestoryLib\Client\Util\ClientLogger.cs:line 12
  35. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 165
  36. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
  37. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  38. Game Version: v1.20.12 (Stable)
  39. 23-08-2025 17:05:24: Critical error occurred
  40. Loaded Mods:
  41. System.NullReferenceException: Object reference not set to an instance of an object.
  42. at Vintagestory.Client.GuiScreenDownloadMods.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenDownloadMods.cs:line 257
  43. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 695
  44. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 670
  45. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  46. at OpenTK.Windowing.Desktop.GameWindow.Run()
  47. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334
  48. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
  49. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  50. Game Version: v1.20.12 (Stable)
  51. 06-09-2025 17:21:12: Critical error occurred
  52. System.NullReferenceException: Object reference not set to an instance of an object.
  53. at Vintagestory.GameContent.BlockGroundStorage.GetColorWithoutTint(ICoreClientAPI capi, BlockPos pos) in VSSurvivalMod\Block\BlockGroundStorage.cs:line 322
  54. at Vintagestory.API.Common.Block.GetColor(ICoreClientAPI capi, BlockPos pos) in VintagestoryApi\Common\Collectible\Block\Block.cs:line 2536
  55. at Vintagestory.GameContent.ChunkMapLayer.GenerateChunkImage(FastVec2i chunkPos, IMapChunk mc, Boolean colorAccurate) in VSEssentials\Systems\WorldMap\ChunkLayer\ChunkMapLayer.cs:line 509
  56. at Vintagestory.GameContent.ChunkMapLayer.OnOffThreadTick(Single dt) in VSEssentials\Systems\WorldMap\ChunkLayer\ChunkMapLayer.cs:line 348
  57. at Vintagestory.GameContent.WorldMapManager.<OnLvlFinalize>b__22_0() in VSEssentials\Systems\WorldMap\WorldMapManager.cs:line 215
  58. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  59. --- End of stack trace from previous location ---
  60. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  61. Game Version: v1.21.1 (Stable)
  62. 13-09-2025 15:08:56: Critical error occurred
  63. System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
  64. at System.Collections.Generic.List`1.get_Item(Int32 index)
  65. at System.Linq.Enumerable.SelectEnumerableIterator`2.ToArray()
  66. at System.Linq.Buffer`1..ctor(IEnumerable`1 source)
  67. at System.Linq.OrderedEnumerable`1.GetEnumerator()+MoveNext()
  68. at System.Linq.Enumerable.<Any>g__WithEnumerator|36_0[TSource](IEnumerable`1 source)
  69. at Vintagestory.API.Common.Entities.Entity.GetInfoText() in VintagestoryApi\Common\Entity\Entity.cs:line 2389
  70. at Vintagestory.API.Common.EntityAgent.GetInfoText() in VintagestoryApi\Common\Entity\EntityAgent.cs:line 910
  71. at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.ComposeBlockInfoHud() in VintagestoryLib\Client\Systems\Gui\Huds\HudElementBlockAndEntityInfo.cs:line 66
  72. at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 25
  73. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 102
  74. at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 859
  75. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 172
  76. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 719
  77. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
  78. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 113
  79. at OpenTK.Windowing.Desktop.GameWindow.Run()
  80. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
  81. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
  82. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  83. Game Version: v1.21.1 (Stable)
  84. 13-09-2025 15:12:15: Critical error occurred
  85. System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
  86. at System.Collections.Generic.List`1.get_Item(Int32 index)
  87. at System.Linq.Enumerable.SelectEnumerableIterator`2.ToArray()
  88. at System.Linq.Buffer`1..ctor(IEnumerable`1 source)
  89. at System.Linq.OrderedEnumerable`1.GetEnumerator()+MoveNext()
  90. at System.Linq.Enumerable.<Any>g__WithEnumerator|36_0[TSource](IEnumerable`1 source)
  91. at Vintagestory.API.Common.Entities.Entity.GetInfoText() in VintagestoryApi\Common\Entity\Entity.cs:line 2389
  92. at Vintagestory.API.Common.EntityAgent.GetInfoText() in VintagestoryApi\Common\Entity\EntityAgent.cs:line 910
  93. at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.ComposeBlockInfoHud() in VintagestoryLib\Client\Systems\Gui\Huds\HudElementBlockAndEntityInfo.cs:line 44
  94. at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 25
  95. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 102
  96. at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 836
  97. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 172
  98. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 719
  99. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
  100. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 113
  101. at OpenTK.Windowing.Desktop.GameWindow.Run()
  102. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
  103. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
  104. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  105. Game Version: v1.21.1 (Stable)
  106. 13-09-2025 15:13:25: Critical error occurred
  107. System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
  108. at System.Collections.Generic.List`1.get_Item(Int32 index)
  109. at Vintagestory.Common.TagRegistry.EntityTagIdToTag(UInt16 id) in VintagestoryLib\Common\API\TagRegistry.cs:line 28
  110. at System.Linq.Enumerable.SelectEnumerableIterator`2.ToArray()
  111. at System.Linq.Buffer`1..ctor(IEnumerable`1 source)
  112. at System.Linq.OrderedEnumerable`1.GetEnumerator()+MoveNext()
  113. at System.Linq.Enumerable.<Any>g__WithEnumerator|36_0[TSource](IEnumerable`1 source)
  114. at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source)
  115. at Vintagestory.API.Common.Entities.Entity.GetInfoText() in VintagestoryApi\Common\Entity\Entity.cs:line 2389
  116. at Vintagestory.API.Common.EntityAgent.GetInfoText() in VintagestoryApi\Common\Entity\EntityAgent.cs:line 910
  117. at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.ComposeBlockInfoHud() in VintagestoryLib\Client\Systems\Gui\Huds\HudElementBlockAndEntityInfo.cs:line 66
  118. at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.Every500ms(Single dt) in VintagestoryLib\Client\Systems\Gui\Huds\HudElementBlockAndEntityInfo.cs:line 227
  119. at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 25
  120. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 102
  121. at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 859
  122. at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 751
  123. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 172
  124. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 719
  125. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
  126. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 113
  127. at OpenTK.Windowing.Desktop.GameWindow.Run()
  128. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
  129. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
  130. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  131. Game Version: v1.21.1 (Stable)
  132. 13-09-2025 15:16:00: Critical error occurred
  133. System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
  134. at System.Collections.Generic.List`1.get_Item(Int32 index)
  135. at System.Linq.Enumerable.SelectEnumerableIterator`2.ToArray()
  136. at System.Linq.Buffer`1..ctor(IEnumerable`1 source)
  137. at System.Linq.OrderedEnumerable`1.GetEnumerator()+MoveNext()
  138. at System.Linq.Enumerable.<Any>g__WithEnumerator|36_0[TSource](IEnumerable`1 source)
  139. at Vintagestory.API.Common.Entities.Entity.GetInfoText() in VintagestoryApi\Common\Entity\Entity.cs:line 2389
  140. at Vintagestory.API.Common.EntityAgent.GetInfoText() in VintagestoryApi\Common\Entity\EntityAgent.cs:line 910
  141. at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.ComposeBlockInfoHud() in VintagestoryLib\Client\Systems\Gui\Huds\HudElementBlockAndEntityInfo.cs:line 44
  142. at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 25
  143. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 102
  144. at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 836
  145. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 172
  146. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 719
  147. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
  148. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 113
  149. at OpenTK.Windowing.Desktop.GameWindow.Run()
  150. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
  151. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
  152. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  153. Game Version: v1.21.1 (Stable)
  154. 13-09-2025 15:21:06: Critical error occurred
  155. System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
  156. at System.Collections.Generic.List`1.get_Item(Int32 index)
  157. at System.Linq.Enumerable.SelectEnumerableIterator`2.ToArray()
  158. at System.Linq.Buffer`1..ctor(IEnumerable`1 source)
  159. at System.Linq.OrderedEnumerable`1.GetEnumerator()+MoveNext()
  160. at System.Linq.Enumerable.<Any>g__WithEnumerator|36_0[TSource](IEnumerable`1 source)
  161. at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source)
  162. at Vintagestory.API.Common.Entities.Entity.GetInfoText() in VintagestoryApi\Common\Entity\Entity.cs:line 2389
  163. at Vintagestory.API.Common.EntityAgent.GetInfoText() in VintagestoryApi\Common\Entity\EntityAgent.cs:line 910
  164. at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.ComposeBlockInfoHud() in VintagestoryLib\Client\Systems\Gui\Huds\HudElementBlockAndEntityInfo.cs:line 66
  165. at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 25
  166. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 102
  167. at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 836
  168. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 172
  169. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 719
  170. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
  171. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 113
  172. at OpenTK.Windowing.Desktop.GameWindow.Run()
  173. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
  174. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
  175. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  176. Game Version: v1.21.1 (Stable)
  177. 14-09-2025 11:36:04: Critical error occurred
  178. System.NullReferenceException: Object reference not set to an instance of an object.
  179. at Vintagestory.GameContent.ItemStone.OnHeldInteractStart(ItemSlot itemslot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel, Boolean firstEvent, EnumHandHandling& handling) in VSSurvivalMod\Item\ItemStone.cs:line 63
  180. at Vintagestory.API.Common.CollectibleObject.OnHeldUseStart(ItemSlot slot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel, EnumHandInteract useType, Boolean firstEvent, EnumHandHandling& handling) in VintagestoryApi\Common\Collectible\Collectible.cs:line 1205
  181. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseActiveSlotItem(BlockSelection blockSel, EntitySelection entitySel, EnumHandInteract useType, EnumHandHandling& handling) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 848
  182. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseActiveSlotItem(BlockSelection blockSel, EntitySelection entitySel) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 831
  183. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 573
  184. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 87
  185. at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 196
  186. at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1031
  187. at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 250
  188. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 760
  189. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
  190. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 113
  191. at OpenTK.Windowing.Desktop.GameWindow.Run()
  192. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
  193. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
  194. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  195. Game Version: v1.21.1 (Stable)
  196. 18-09-2025 15:48:07: Critical error occurred in the following mod: [email protected]
  197. System.ObjectDisposedException: Cannot access a disposed object.
  198. Object name: 'System.Threading.ThreadLocal`1[[System.Random, System.Private.CoreLib, Version=8.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]]'.
  199. at System.Threading.ThreadLocal`1.GetValueSlow()
  200. at Vintagestory.Common.GameMain.RandomPitch() in VintagestoryLib\Common\GameMain.cs:line 57
  201. at ChestOrganizer.MergedInventory.AddPart(IncludedInventory part, Boolean open) in E:\Programmering\VintageStory\ChestOrganizer\ChestOrganizer\MergedInventory.cs:line 91
  202. at ChestOrganizer.MergedInventory.AddRange(IEnumerable`1 containers) in E:\Programmering\VintageStory\ChestOrganizer\ChestOrganizer\MergedInventory.cs:line 78
  203. at ChestOrganizer.MergedInventory.MergeRange(IEnumerable`1 containers, ICoreClientAPI api) in E:\Programmering\VintageStory\ChestOrganizer\ChestOrganizer\MergedInventory.cs:line 31
  204. at ChestOrganizer.Main.OpenAll(KeyCombination _) in E:\Programmering\VintageStory\ChestOrganizer\ChestOrganizer\Main.cs:line 50
  205. at Vintagestory.Client.HotkeyManager.TriggerHotKey(KeyEvent keyEventargs, IWorldAccessor world, IPlayer player, Boolean allowCharacterControls, Boolean isGlobal, Boolean fallBack, Boolean keyup) in VintagestoryLib\Client\HotkeyManager.cs:line 424
  206. at Vintagestory.Client.NoObf.ClientMain.OnKeyDown(KeyEvent args) in VintagestoryLib\Client\ClientMain.cs:line 1841
  207. at Vintagestory.Client.NoObf.ClientPlatformWindows.game_KeyDown(KeyboardKeyEventArgs e) in VintagestoryLib\Client\ClientPlatform\Input.cs:line 249
  208. at OpenTK.Windowing.Desktop.NativeWindow.KeyCallback(Window* window, Keys key, Int32 scancode, InputAction action, KeyModifiers mods)
  209. --- End of stack trace from previous location ---
  210. at OpenTK.Windowing.Desktop.NativeWindow.RethrowCallbackExceptionsIfNeeded()
  211. at OpenTK.Windowing.Desktop.GameWindow.Run()
  212. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
  213. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
  214. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  215. Game Version: v1.21.1 (Stable)
  216. 18-09-2025 21:32:58: Critical error occurred
  217. Loaded Mods:
  218. System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\r2qu3\AppData\Roaming\VintagestoryData\Logs\Archive\2025-09-18_10_18_19'.
  219. at System.IO.Enumeration.FileSystemEnumerator`1.CreateDirectoryHandle(String path, Boolean ignoreNotFound)
  220. at System.IO.Enumeration.FileSystemEnumerator`1.Init()
  221. at System.IO.Enumeration.FileSystemEnumerable`1..ctor(String directory, FindTransform transform, EnumerationOptions options, Boolean isNormalized)
  222. at System.IO.Enumeration.FileSystemEnumerableFactory.UserFiles(String directory, String expression, EnumerationOptions options)
  223. at System.IO.Directory.InternalEnumeratePaths(String path, String searchPattern, SearchTarget searchTarget, EnumerationOptions options)
  224. at System.IO.Directory.GetFiles(String path, String searchPattern, EnumerationOptions enumerationOptions)
  225. at Vintagestory.Logger.ArchiveLogFiles(Int32 archiveLogFileCount, Int32 archiveLogFileMaxSize) in VintagestoryLib\Common\FileIO\Logger.cs:line 130
  226. at Vintagestory.Logger..ctor(String program, Boolean clearOldFiles, Int32 archiveLogFileCount, Int32 archiveLogFileMaxSize) in VintagestoryLib\Common\FileIO\Logger.cs:line 59
  227. at Vintagestory.ClientLogger..ctor() in VintagestoryLib\Client\Util\ClientLogger.cs:line 14
  228. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 168
  229. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
  230. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  231. Game Version: v1.21.4 (Stable)
  232. 06-10-2025 21:35:51: Critical error occurred in the following mod: [email protected]
  233. Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
  234. System.IO.IOException: The requested operation could not be completed due to a file system limitation : 'C:\Users\r2qu3\AppData\Roaming\VintagestoryData\Logs\dump\blocks\fromgoldencombs:langstrothbrood-populated-walnut-larch-south.json'
  235. at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
  236. at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode)
  237. at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode)
  238. at DumpJson.DumpJsonSystem.DumpBlocks(Packet_BlockType[] blocks, Int32 blocksCount, JsonSerializer serializer, String blocksPath)
  239. at DumpJson.DumpJsonSystem.OnLogMessage(EnumLogType logType, String message, Object[] args)
  240. at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step11() in VintagestoryLib\Client\Systems\Startup.cs:line 906
  241. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 767
  242. at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 298
  243. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 760
  244. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
  245. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
  246. at OpenTK.Windowing.Desktop.GameWindow.Run()
  247. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
  248. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
  249. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  250. Game Version: v1.21.4 (Stable)
  251. 08-10-2025 21:10:16: Critical error occurred
  252. Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
  253. System.NullReferenceException: Object reference not set to an instance of an object.
  254. at Vintagestory.GameContent.BlockEntityFruitPress.InteractMashContainer(IPlayer byPlayer, BlockSelection blockSel) in VSSurvivalMod\BlockEntity\BEFruitpress.cs:line 503
  255. at Vintagestory.GameContent.BlockEntityFruitPress.OnBlockInteractStart(IPlayer byPlayer, BlockSelection blockSel, EnumFruitPressSection section, Boolean firstEvent) in VSSurvivalMod\BlockEntity\BEFruitpress.cs:line 335
  256. at Vintagestory.GameContent.BlockFruitPressTop.OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel) in VSSurvivalMod\Block\BlockFruitpressTop.cs:line 131
  257. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseBlock(Block selectedBlock, BlockSelection blockSelection) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 886
  258. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 544
  259. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 87
  260. at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1031
  261. at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 250
  262. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 760
  263. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
  264. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
  265. at OpenTK.Windowing.Desktop.GameWindow.Run()
  266. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
  267. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
  268. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  269. Game Version: v1.21.4 (Stable)
  270. 08-10-2025 21:15:25: Critical error occurred
  271. Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
  272. System.NullReferenceException: Object reference not set to an instance of an object.
  273. at Vintagestory.GameContent.BlockEntityFruitPress.InteractMashContainer(IPlayer byPlayer, BlockSelection blockSel) in VSSurvivalMod\BlockEntity\BEFruitpress.cs:line 503
  274. at Vintagestory.GameContent.BlockEntityFruitPress.OnBlockInteractStart(IPlayer byPlayer, BlockSelection blockSel, EnumFruitPressSection section, Boolean firstEvent) in VSSurvivalMod\BlockEntity\BEFruitpress.cs:line 335
  275. at Vintagestory.GameContent.BlockFruitPressTop.OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel) in VSSurvivalMod\Block\BlockFruitpressTop.cs:line 131
  276. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseBlock(Block selectedBlock, BlockSelection blockSelection) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 886
  277. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 544
  278. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.UpdatePicking(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 224
  279. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 87
  280. at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 825
  281. at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1031
  282. at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 250
  283. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 760
  284. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
  285. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
  286. at OpenTK.Windowing.Desktop.GameWindow.Run()
  287. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
  288. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
  289. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  290. Game Version: v1.21.4 (Stable)
  291. 08-10-2025 21:26:45: Critical error occurred
  292. Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
  293. System.NullReferenceException: Object reference not set to an instance of an object.
  294. at Vintagestory.GameContent.BlockEntityFruitPress.InteractMashContainer(IPlayer byPlayer, BlockSelection blockSel) in VSSurvivalMod\BlockEntity\BEFruitpress.cs:line 503
  295. at Vintagestory.GameContent.BlockEntityFruitPress.OnBlockInteractStart(IPlayer byPlayer, BlockSelection blockSel, EnumFruitPressSection section, Boolean firstEvent) in VSSurvivalMod\BlockEntity\BEFruitpress.cs:line 335
  296. at Vintagestory.GameContent.BlockFruitPressTop.OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel) in VSSurvivalMod\Block\BlockFruitpressTop.cs:line 131
  297. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseBlock(Block selectedBlock, BlockSelection blockSelection) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 886
  298. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 544
  299. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 87
  300. at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1031
  301. at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 250
  302. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 760
  303. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
  304. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
  305. at OpenTK.Windowing.Desktop.GameWindow.Run()
  306. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
  307. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
  308. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  309. Game Version: v1.21.4 (Stable)
  310. 08-10-2025 21:32:13: Critical error occurred
  311. Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
  312. System.NullReferenceException: Object reference not set to an instance of an object.
  313. at Vintagestory.GameContent.BlockEntityFruitPress.InteractMashContainer(IPlayer byPlayer, BlockSelection blockSel) in VSSurvivalMod\BlockEntity\BEFruitpress.cs:line 503
  314. at Vintagestory.GameContent.BlockEntityFruitPress.OnBlockInteractStart(IPlayer byPlayer, BlockSelection blockSel, EnumFruitPressSection section, Boolean firstEvent) in VSSurvivalMod\BlockEntity\BEFruitpress.cs:line 335
  315. at Vintagestory.GameContent.BlockFruitPressTop.OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel) in VSSurvivalMod\Block\BlockFruitpressTop.cs:line 131
  316. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseBlock(Block selectedBlock, BlockSelection blockSelection) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 886
  317. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 544
  318. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 87
  319. at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1031
  320. at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 250
  321. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 760
  322. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
  323. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
  324. at OpenTK.Windowing.Desktop.GameWindow.Run()
  325. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
  326. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
  327. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  328. Game Version: v1.22.6 (Stable)
  329. 04-08-2026 19:41:51: Critical error occurred
  330. System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
  331. at System.Collections.Generic.List`1.get_Item(Int32 index)
  332. at Vintagestory.GameContent.GuiDialogWorldMap.ComposeDialog(EnumDialogType dlgType) in VSEssentials\Systems\WorldMap\GuiDialogWorldMap.cs:line 141
  333. at Vintagestory.GameContent.GuiDialogWorldMap..ctor(OnViewChangedDelegate viewChanged, OnViewChangedSyncDelegate viewChangedSync, ICoreClientAPI capi, List`1 tabnames) in VSEssentials\Systems\WorldMap\GuiDialogWorldMap.cs:line 40
  334. at Vintagestory.GameContent.WorldMapManager.ToggleMap_Patch3(WorldMapManager this, EnumDialogType asType)
  335. at Vintagestory.GameContent.WorldMapManager.OnHotKeyWorldMapDlg(KeyCombination comb) in VSEssentials\Systems\WorldMap\WorldMapManager.cs:line 272
  336. at Vintagestory.Client.HotkeyManager.TriggerHotKey(KeyEvent keyEventargs, IWorldAccessor world, IPlayer player, Boolean allowCharacterControls, Boolean isGlobal, Boolean fallBack, Boolean keyup) in VintagestoryLib\Client\HotkeyManager.cs:line 424
  337. at Vintagestory.Client.NoObf.ClientMain.OnKeyDown(KeyEvent args) in VintagestoryLib\Client\ClientMain.cs:line 1876
  338. at Vintagestory.Client.NoObf.ClientPlatformWindows.game_KeyDown(KeyboardKeyEventArgs e) in VintagestoryLib\Client\ClientPlatform\Input.cs:line 253
  339. at OpenTK.Windowing.Desktop.NativeWindow.KeyCallback(Window* window, Keys key, Int32 scancode, InputAction action, KeyModifiers mods)
  340. --- End of stack trace from previous location ---
  341. at OpenTK.Windowing.Desktop.NativeWindow.RethrowCallbackExceptionsIfNeeded()
  342. at OpenTK.Windowing.Desktop.GameWindow.Run()
  343. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 354
  344. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 131
  345. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  346. Game Version: v1.22.6 (Stable)
  347. 06-08-2026 11:32:17: Critical error occurred
  348. Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
  349. Involved Harmony IDs: accessibilitytweaks
  350. System.NullReferenceException: Object reference not set to an instance of an object.
  351. at Vintagestory.GameContent.WeatherSystemClient.get_BlendedWeatherData() in VSEssentials\Systems\Weather\WeatherSystemClient.cs:line 53
  352. at Vintagestory.GameContent.WeatherSimulationLightning.ClientTick_Patch1(WeatherSimulationLightning this, Single dt)
  353. at Vintagestory.GameContent.WeatherSystemClient.OnClientGameTick(Single dt) in VSEssentials\Systems\Weather\WeatherSystemClient.cs:line 222
  354. at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 36
  355. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 134
  356. at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 890
  357. at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 782
  358. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 173
  359. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 742
  360. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 686
  361. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
  362. at OpenTK.Windowing.Desktop.GameWindow.Run()
  363. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 354
  364. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 131
  365. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  366. Game Version: v1.22.6 (Stable)
  367. 06-08-2026 11:33:26: Critical error occurred in the following mod: [email protected]
  368. Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
  369. System.MissingFieldException: Field not found: 'Vintagestory.API.Common.Entities.Entity.Pos'.
  370. at MonoMod.Core.Interop.CoreCLR.V60.InvokeCompileMethod(IntPtr functionPtr, IntPtr thisPtr, IntPtr corJitInfo, CORINFO_METHOD_INFO* methodInfo, UInt32 flags, Byte** nativeEntry, UInt32* nativeSizeOfCode)
  371. at MonoMod.Core.Platforms.Runtimes.Core60Runtime.JitHookDelegateHolder.CompileMethodHook(IntPtr jit, IntPtr corJitInfo, CORINFO_METHOD_INFO* methodInfo, UInt32 flags, Byte** nativeEntry, UInt32* nativeSizeOfCode)
  372. at SlidingWindows.RainOnWindowsModSystem.WheresThePlayer(IPlayer player, IBlockAccessor ba, PlayerAt& here) in C:\Users\Sarah\Sites\vintage-story-sliding-windows\slidingwindows\RainOnWindowsModSystem.cs:line 59
  373. at SlidingWindows.RainOnWindowsModSystem.WheresThePlayer(IPlayer player, IBlockAccessor ba, PlayerAt& here) in C:\Users\Sarah\Sites\vintage-story-sliding-windows\slidingwindows\RainOnWindowsModSystem.cs:line 59
  374. at SlidingWindows.RainOnWindowsModSystem.OnGameTick(Single dt) in C:\Users\Sarah\Sites\vintage-story-sliding-windows\slidingwindows\RainOnWindowsModSystem.cs:line 367
  375. at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 36
  376. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 134
  377. at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 890
  378. at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 782
  379. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 173
  380. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 742
  381. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 686
  382. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
  383. at OpenTK.Windowing.Desktop.GameWindow.Run()
  384. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 354
  385. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 131
  386. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  387. Game Version: v1.22.7 (Stable)
  388. 21-08-2026 12:41:12: Critical error occurred
  389. Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
  390. System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  391. at Vintagestory.GameContent.WorldMapManager.<OnLvlFinalize>b__22_0() in VSEssentials\Systems\WorldMap\WorldMapManager.cs:line 214
  392. at System.Threading.Thread.StartHelper.Callback(Object state)
  393. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  394. --- End of stack trace from previous location ---
  395. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  396. Game Version: v1.22.7 (Stable)
  397. 07-09-2026 11:56:03: Critical error occurred in the following mod: [email protected]
  398. Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
  399. System.NullReferenceException: Object reference not set to an instance of an object.
  400. at BlockOverlay.Gui.GuiBlockOverlay.ComposeGuis()
  401. at BlockOverlay.Gui.GuiBlockOverlay.OnGuiOpened()
  402. at Vintagestory.API.Client.GuiDialog.TryOpen(Boolean withFocus) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 302
  403. at BlockOverlay.BlockOverlaySystem.CloseBlockPickerDialogAndScan()
  404. at BlockOverlay.Gui.GuiBlockSelector.HandleScanClicked()
  405. at Vintagestory.API.Client.GuiElementTextButton.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Controls\GuiElementTextButton.cs:line 320
  406. at Vintagestory.API.Client.GuiElementTextButton.OnMouseUp(ICoreClientAPI api, MouseEvent args) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Controls\GuiElementTextButton.cs:line 310
  407. at Vintagestory.API.Client.GuiDialog.OnMouseUp(MouseEvent args) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 595
  408. at Vintagestory.Client.NoObf.GuiManager.OnMouseUp(MouseEvent args) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 423
  409. at Vintagestory.Client.NoObf.ClientMain.UpdateMouseButtonState(EnumMouseButton button, Boolean down) in VintagestoryLib\Client\ClientMain.cs:line 2031
  410. at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(MouseButtonEventArgs e) in VintagestoryLib\Client\ClientPlatform\Input.cs:line 214
  411. at OpenTK.Windowing.Desktop.NativeWindow.MouseButtonCallback(Window* window, MouseButton button, InputAction action, KeyModifiers mods)
  412. --- End of stack trace from previous location ---
  413. at OpenTK.Windowing.Desktop.NativeWindow.RethrowCallbackExceptionsIfNeeded()
  414. at OpenTK.Windowing.Desktop.GameWindow.Run()
  415. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 354
  416. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 131
  417. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  418. Game Version: v1.22.7 (Stable) + Optimum v0.3.14
  419. 08-09-2026 11:12:59: Critical error occurred
  420. Loaded Mods:
  421. System.IO.FileNotFoundException: Could not load file or assembly 'PresentationFramework, Version=6.0.2.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'. The system cannot find the file specified.
  422. File name: 'PresentationFramework, Version=6.0.2.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'
  423. at Eto.Wpf.Platform.<>c.<AddTo>b__10_90()
  424. at Eto.Wpf.Platform.<>c.<AddTo>b__10_90()
  425. at Eto.Widget..ctor()
  426. at Eto.Forms.Application..ctor(InitHelper init)
  427. at Eto.Forms.Application..ctor(Platform platform)
  428. at VSPlatform.XPlatImpl.ShowMessageBox(String title, String text) in C:\Users\office-desktop2\Documents\game\XPlatformInterface\PlatformFormsImpl.cs:line 40
  429. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
  430. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\ClientProgram.cs:line 131
  431. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  432. Game Version: v1.22.7 (Stable) + Optimum v0.3.17
  433. 17-09-2026 12:30:16: Critical error occurred
  434. Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
  435. ProtoBuf.ProtoException: Invalid wire-type; this usually means you have over-written a file without truncating or setting the length; see https://stackoverflow.com/q/2152978/23354
  436. at ProtoBuf.ProtoReader.StartSubItem(ProtoReader reader) in C:\Code\Protobuf-net\src\protobuf-net\ProtoReader.cs:line 650
  437. at proto_152(Object, ProtoReader)
  438. at ProtoBuf.Meta.RuntimeTypeModel.Deserialize(Int32 key, Object value, ProtoReader source) in C:\Code\Protobuf-net\src\protobuf-net\Meta\RuntimeTypeModel.cs:line 818
  439. at Vintagestory.Client.NoObf.NetworkAPI.HandleCustomPacket(Packet_Server packet) in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\API\NetworkAPI.cs:line 152
  440. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
  441. at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 298
  442. at Vintagestory.Client.ScreenManager.Render(Single dt) in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\ScreenManager.cs:line 783
  443. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\ScreenManager.cs:line 686
  444. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e)
  445. at OpenTK.Windowing.Desktop.GameWindow.Run()
  446. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
  447. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\ClientProgram.cs:line 131
  448. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  449. Game Version: v1.22.7 (Stable) + Optimum v0.3.17
  450. 17-09-2026 15:51:23: Critical error occurred
  451. Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
  452. ProtoBuf.ProtoException: Invalid wire-type; this usually means you have over-written a file without truncating or setting the length; see https://stackoverflow.com/q/2152978/23354
  453. at ProtoBuf.ProtoReader.StartSubItem(ProtoReader reader) in C:\Code\Protobuf-net\src\protobuf-net\ProtoReader.cs:line 650
  454. at proto_114(Object, ProtoReader)
  455. at ProtoBuf.Meta.RuntimeTypeModel.Deserialize(Int32 key, Object value, ProtoReader source) in C:\Code\Protobuf-net\src\protobuf-net\Meta\RuntimeTypeModel.cs:line 818
  456. at Vintagestory.Client.NoObf.ProcessPacketTask.Run() in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\Systems\ProcessPacketTask.cs:line 12
  457. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
  458. at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 298
  459. at Vintagestory.Client.ScreenManager.Render(Single dt) in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\ScreenManager.cs:line 783
  460. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\ScreenManager.cs:line 686
  461. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e)
  462. at OpenTK.Windowing.Desktop.GameWindow.Run()
  463. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
  464. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\ClientProgram.cs:line 131
  465. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in C:\Users\office-desktop2\Documents\game\VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  466. Game Version: v1.22.7 (Stable) + Optimum v0.3.17
  467. 17-09-2026 15:53:43: Critical error occurred
  468. Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
  469. System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  470. at Vintagestory.GameContent.WorldMapManager.<OnLvlFinalize>b__22_0() in C:\Users\office-desktop2\Documents\game\VSEssentials\Systems\WorldMap\WorldMapManager.cs:line 214
  471. at System.Threading.Thread.StartHelper.Callback(Object state)
  472. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  473. --- End of stack trace from previous location ---
  474. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  475. Game Version: v1.22.7 (Stable) + Optimum v0.3.17
  476. 17-09-2026 15:56:08: Critical error occurred
  477. Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
  478. System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  479. at Vintagestory.GameContent.WorldMapManager.<OnLvlFinalize>b__22_0() in C:\Users\office-desktop2\Documents\game\VSEssentials\Systems\WorldMap\WorldMapManager.cs:line 214
  480. at System.Threading.Thread.StartHelper.Callback(Object state)
  481. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  482. --- End of stack trace from previous location ---
  483. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  484.  
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