Advertisement
firebudgy

Cruise

Jan 20th, 2018
351
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Part2 = Instance.new("Part")
  22. SpecialMesh3 = Instance.new("SpecialMesh")
  23. Part4 = Instance.new("Part")
  24. SpecialMesh5 = Instance.new("SpecialMesh")
  25. Part6 = Instance.new("Part")
  26. SpecialMesh7 = Instance.new("SpecialMesh")
  27. Part8 = Instance.new("Part")
  28. SpecialMesh9 = Instance.new("SpecialMesh")
  29. Part10 = Instance.new("Part")
  30. SpecialMesh11 = Instance.new("SpecialMesh")
  31. Part12 = Instance.new("Part")
  32. SpecialMesh13 = Instance.new("SpecialMesh")
  33. Part14 = Instance.new("Part")
  34. SpecialMesh15 = Instance.new("SpecialMesh")
  35. Part16 = Instance.new("Part")
  36. SpecialMesh17 = Instance.new("SpecialMesh")
  37. Part18 = Instance.new("Part")
  38. SpecialMesh19 = Instance.new("SpecialMesh")
  39. Part20 = Instance.new("Part")
  40. SpecialMesh21 = Instance.new("SpecialMesh")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. SpecialMesh26 = Instance.new("SpecialMesh")
  46. Script27 = Instance.new("Script")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. BlockMesh30 = Instance.new("BlockMesh")
  50. SpotLight31 = Instance.new("SpotLight")
  51. Script32 = Instance.new("Script")
  52. Part33 = Instance.new("Part")
  53. BlockMesh34 = Instance.new("BlockMesh")
  54. SpotLight35 = Instance.new("SpotLight")
  55. Script36 = Instance.new("Script")
  56. Part37 = Instance.new("Part")
  57. BlockMesh38 = Instance.new("BlockMesh")
  58. SpotLight39 = Instance.new("SpotLight")
  59. Script40 = Instance.new("Script")
  60. Part41 = Instance.new("Part")
  61. Part42 = Instance.new("Part")
  62. SpecialMesh43 = Instance.new("SpecialMesh")
  63. Part44 = Instance.new("Part")
  64. SpecialMesh45 = Instance.new("SpecialMesh")
  65. Part46 = Instance.new("Part")
  66. SpecialMesh47 = Instance.new("SpecialMesh")
  67. Part48 = Instance.new("Part")
  68. SpecialMesh49 = Instance.new("SpecialMesh")
  69. Part50 = Instance.new("Part")
  70. SpecialMesh51 = Instance.new("SpecialMesh")
  71. Part52 = Instance.new("Part")
  72. SpecialMesh53 = Instance.new("SpecialMesh")
  73. Part54 = Instance.new("Part")
  74. SpecialMesh55 = Instance.new("SpecialMesh")
  75. Part56 = Instance.new("Part")
  76. SpecialMesh57 = Instance.new("SpecialMesh")
  77. Part58 = Instance.new("Part")
  78. SpecialMesh59 = Instance.new("SpecialMesh")
  79. Part60 = Instance.new("Part")
  80. SpecialMesh61 = Instance.new("SpecialMesh")
  81. Part62 = Instance.new("Part")
  82. SpecialMesh63 = Instance.new("SpecialMesh")
  83. Part64 = Instance.new("Part")
  84. SpecialMesh65 = Instance.new("SpecialMesh")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. SpecialMesh68 = Instance.new("SpecialMesh")
  88. Part69 = Instance.new("Part")
  89. Part70 = Instance.new("Part")
  90. Part71 = Instance.new("Part")
  91. SpecialMesh72 = Instance.new("SpecialMesh")
  92. Part73 = Instance.new("Part")
  93. Part74 = Instance.new("Part")
  94. SpecialMesh75 = Instance.new("SpecialMesh")
  95. Part76 = Instance.new("Part")
  96. SpecialMesh77 = Instance.new("SpecialMesh")
  97. Part78 = Instance.new("Part")
  98. Part79 = Instance.new("Part")
  99. Part80 = Instance.new("Part")
  100. SpecialMesh81 = Instance.new("SpecialMesh")
  101. Part82 = Instance.new("Part")
  102. Part83 = Instance.new("Part")
  103. SpecialMesh84 = Instance.new("SpecialMesh")
  104. Part85 = Instance.new("Part")
  105. Part86 = Instance.new("Part")
  106. SpecialMesh87 = Instance.new("SpecialMesh")
  107. Part88 = Instance.new("Part")
  108. Part89 = Instance.new("Part")
  109. SpecialMesh90 = Instance.new("SpecialMesh")
  110. Part91 = Instance.new("Part")
  111. SpecialMesh92 = Instance.new("SpecialMesh")
  112. Part93 = Instance.new("Part")
  113. SpecialMesh94 = Instance.new("SpecialMesh")
  114. Part95 = Instance.new("Part")
  115. Part96 = Instance.new("Part")
  116. SpecialMesh97 = Instance.new("SpecialMesh")
  117. Part98 = Instance.new("Part")
  118. Part99 = Instance.new("Part")
  119. SpecialMesh100 = Instance.new("SpecialMesh")
  120. Part101 = Instance.new("Part")
  121. SpecialMesh102 = Instance.new("SpecialMesh")
  122. Part103 = Instance.new("Part")
  123. Part104 = Instance.new("Part")
  124. Part105 = Instance.new("Part")
  125. SpecialMesh106 = Instance.new("SpecialMesh")
  126. Part107 = Instance.new("Part")
  127. SpecialMesh108 = Instance.new("SpecialMesh")
  128. Part109 = Instance.new("Part")
  129. Part110 = Instance.new("Part")
  130. SpecialMesh111 = Instance.new("SpecialMesh")
  131. Part112 = Instance.new("Part")
  132. SpecialMesh113 = Instance.new("SpecialMesh")
  133. Part114 = Instance.new("Part")
  134. Part115 = Instance.new("Part")
  135. Part116 = Instance.new("Part")
  136. SpecialMesh117 = Instance.new("SpecialMesh")
  137. Part118 = Instance.new("Part")
  138. Part119 = Instance.new("Part")
  139. SpecialMesh120 = Instance.new("SpecialMesh")
  140. Part121 = Instance.new("Part")
  141. SpecialMesh122 = Instance.new("SpecialMesh")
  142. Part123 = Instance.new("Part")
  143. SpecialMesh124 = Instance.new("SpecialMesh")
  144. Part125 = Instance.new("Part")
  145. Part126 = Instance.new("Part")
  146. SpecialMesh127 = Instance.new("SpecialMesh")
  147. Part128 = Instance.new("Part")
  148. Part129 = Instance.new("Part")
  149. Part130 = Instance.new("Part")
  150. Part131 = Instance.new("Part")
  151. SpecialMesh132 = Instance.new("SpecialMesh")
  152. Part133 = Instance.new("Part")
  153. SpecialMesh134 = Instance.new("SpecialMesh")
  154. Part135 = Instance.new("Part")
  155. Part136 = Instance.new("Part")
  156. Part137 = Instance.new("Part")
  157. Part138 = Instance.new("Part")
  158. SpecialMesh139 = Instance.new("SpecialMesh")
  159. Part140 = Instance.new("Part")
  160. Part141 = Instance.new("Part")
  161. SpecialMesh142 = Instance.new("SpecialMesh")
  162. Part143 = Instance.new("Part")
  163. SpecialMesh144 = Instance.new("SpecialMesh")
  164. Part145 = Instance.new("Part")
  165. Part146 = Instance.new("Part")
  166. SpecialMesh147 = Instance.new("SpecialMesh")
  167. Part148 = Instance.new("Part")
  168. SpecialMesh149 = Instance.new("SpecialMesh")
  169. Part150 = Instance.new("Part")
  170. SpecialMesh151 = Instance.new("SpecialMesh")
  171. Part152 = Instance.new("Part")
  172. SpecialMesh153 = Instance.new("SpecialMesh")
  173. Part154 = Instance.new("Part")
  174. Part155 = Instance.new("Part")
  175. Part156 = Instance.new("Part")
  176. SpecialMesh157 = Instance.new("SpecialMesh")
  177. Part158 = Instance.new("Part")
  178. Part159 = Instance.new("Part")
  179. Part160 = Instance.new("Part")
  180. Part161 = Instance.new("Part")
  181. Part162 = Instance.new("Part")
  182. SpecialMesh163 = Instance.new("SpecialMesh")
  183. Part164 = Instance.new("Part")
  184. Part165 = Instance.new("Part")
  185. Part166 = Instance.new("Part")
  186. SpecialMesh167 = Instance.new("SpecialMesh")
  187. Part168 = Instance.new("Part")
  188. Part169 = Instance.new("Part")
  189. Part170 = Instance.new("Part")
  190. SpecialMesh171 = Instance.new("SpecialMesh")
  191. Part172 = Instance.new("Part")
  192. Part173 = Instance.new("Part")
  193. Part174 = Instance.new("Part")
  194. Part175 = Instance.new("Part")
  195. Part176 = Instance.new("Part")
  196. Part177 = Instance.new("Part")
  197. SpecialMesh178 = Instance.new("SpecialMesh")
  198. Part179 = Instance.new("Part")
  199. Part180 = Instance.new("Part")
  200. Part181 = Instance.new("Part")
  201. SpecialMesh182 = Instance.new("SpecialMesh")
  202. Part183 = Instance.new("Part")
  203. SpecialMesh184 = Instance.new("SpecialMesh")
  204. Part185 = Instance.new("Part")
  205. Part186 = Instance.new("Part")
  206. SpecialMesh187 = Instance.new("SpecialMesh")
  207. Part188 = Instance.new("Part")
  208. Part189 = Instance.new("Part")
  209. Part190 = Instance.new("Part")
  210. Part191 = Instance.new("Part")
  211. Part192 = Instance.new("Part")
  212. Part193 = Instance.new("Part")
  213. SpecialMesh194 = Instance.new("SpecialMesh")
  214. Part195 = Instance.new("Part")
  215. SpecialMesh196 = Instance.new("SpecialMesh")
  216. Part197 = Instance.new("Part")
  217. SpecialMesh198 = Instance.new("SpecialMesh")
  218. Part199 = Instance.new("Part")
  219. Part200 = Instance.new("Part")
  220. SpecialMesh201 = Instance.new("SpecialMesh")
  221. Part202 = Instance.new("Part")
  222. Part203 = Instance.new("Part")
  223. SpecialMesh204 = Instance.new("SpecialMesh")
  224. Part205 = Instance.new("Part")
  225. Part206 = Instance.new("Part")
  226. Part207 = Instance.new("Part")
  227. Part208 = Instance.new("Part")
  228. Part209 = Instance.new("Part")
  229. Part210 = Instance.new("Part")
  230. SpecialMesh211 = Instance.new("SpecialMesh")
  231. Part212 = Instance.new("Part")
  232. Part213 = Instance.new("Part")
  233. Part214 = Instance.new("Part")
  234. Part215 = Instance.new("Part")
  235. Part216 = Instance.new("Part")
  236. Part217 = Instance.new("Part")
  237. SpecialMesh218 = Instance.new("SpecialMesh")
  238. Part219 = Instance.new("Part")
  239. SpecialMesh220 = Instance.new("SpecialMesh")
  240. Part221 = Instance.new("Part")
  241. SpecialMesh222 = Instance.new("SpecialMesh")
  242. Part223 = Instance.new("Part")
  243. SpecialMesh224 = Instance.new("SpecialMesh")
  244. Part225 = Instance.new("Part")
  245. Part226 = Instance.new("Part")
  246. Part227 = Instance.new("Part")
  247. Part228 = Instance.new("Part")
  248. Part229 = Instance.new("Part")
  249. Part230 = Instance.new("Part")
  250. SpecialMesh231 = Instance.new("SpecialMesh")
  251. Part232 = Instance.new("Part")
  252. SpecialMesh233 = Instance.new("SpecialMesh")
  253. Part234 = Instance.new("Part")
  254. SpecialMesh235 = Instance.new("SpecialMesh")
  255. Part236 = Instance.new("Part")
  256. SpecialMesh237 = Instance.new("SpecialMesh")
  257. Part238 = Instance.new("Part")
  258. SpecialMesh239 = Instance.new("SpecialMesh")
  259. Part240 = Instance.new("Part")
  260. SpecialMesh241 = Instance.new("SpecialMesh")
  261. Part242 = Instance.new("Part")
  262. Part243 = Instance.new("Part")
  263. Part244 = Instance.new("Part")
  264. SpecialMesh245 = Instance.new("SpecialMesh")
  265. Part246 = Instance.new("Part")
  266. SpecialMesh247 = Instance.new("SpecialMesh")
  267. Part248 = Instance.new("Part")
  268. Part249 = Instance.new("Part")
  269. WedgePart250 = Instance.new("WedgePart")
  270. WedgePart251 = Instance.new("WedgePart")
  271. Part252 = Instance.new("Part")
  272. StringValue253 = Instance.new("StringValue")
  273. IntValue254 = Instance.new("IntValue")
  274. IntValue255 = Instance.new("IntValue")
  275. Model256 = Instance.new("Model")
  276. Part257 = Instance.new("Part")
  277. Script258 = Instance.new("Script")
  278. Script259 = Instance.new("Script")
  279. BodyGyro260 = Instance.new("BodyGyro")
  280. BodyVelocity261 = Instance.new("BodyVelocity")
  281. IntValue262 = Instance.new("IntValue")
  282. StringValue263 = Instance.new("StringValue")
  283. BoolValue264 = Instance.new("BoolValue")
  284. IntValue265 = Instance.new("IntValue")
  285. IntValue266 = Instance.new("IntValue")
  286. Model267 = Instance.new("Model")
  287. Humanoid268 = Instance.new("Humanoid")
  288. ObjectValue269 = Instance.new("ObjectValue")
  289. Script270 = Instance.new("Script")
  290. Part271 = Instance.new("Part")
  291. Model272 = Instance.new("Model")
  292. Part273 = Instance.new("Part")
  293. Sound274 = Instance.new("Sound")
  294. Sound275 = Instance.new("Sound")
  295. Sound276 = Instance.new("Sound")
  296. Sound277 = Instance.new("Sound")
  297. Sound278 = Instance.new("Sound")
  298. Sound279 = Instance.new("Sound")
  299. Sound280 = Instance.new("Sound")
  300. Sound281 = Instance.new("Sound")
  301. Sound282 = Instance.new("Sound")
  302. Sound283 = Instance.new("Sound")
  303. Sound284 = Instance.new("Sound")
  304. Sound285 = Instance.new("Sound")
  305. Sound286 = Instance.new("Sound")
  306. Sound287 = Instance.new("Sound")
  307. Sound288 = Instance.new("Sound")
  308. Sound289 = Instance.new("Sound")
  309. Sound290 = Instance.new("Sound")
  310. Sound291 = Instance.new("Sound")
  311. Sound292 = Instance.new("Sound")
  312. Sound293 = Instance.new("Sound")
  313. Sound294 = Instance.new("Sound")
  314. Sound295 = Instance.new("Sound")
  315. Sound296 = Instance.new("Sound")
  316. Sound297 = Instance.new("Sound")
  317. Sound298 = Instance.new("Sound")
  318. Sound299 = Instance.new("Sound")
  319. Sound300 = Instance.new("Sound")
  320. Sound301 = Instance.new("Sound")
  321. Sound302 = Instance.new("Sound")
  322. Sound303 = Instance.new("Sound")
  323. Part304 = Instance.new("Part")
  324. Sound305 = Instance.new("Sound")
  325. Sound306 = Instance.new("Sound")
  326. Sound307 = Instance.new("Sound")
  327. Sound308 = Instance.new("Sound")
  328. Sound309 = Instance.new("Sound")
  329. Sound310 = Instance.new("Sound")
  330. Sound311 = Instance.new("Sound")
  331. Sound312 = Instance.new("Sound")
  332. Sound313 = Instance.new("Sound")
  333. Sound314 = Instance.new("Sound")
  334. Sound315 = Instance.new("Sound")
  335. Sound316 = Instance.new("Sound")
  336. Sound317 = Instance.new("Sound")
  337. Sound318 = Instance.new("Sound")
  338. Sound319 = Instance.new("Sound")
  339. Sound320 = Instance.new("Sound")
  340. Sound321 = Instance.new("Sound")
  341. Sound322 = Instance.new("Sound")
  342. Sound323 = Instance.new("Sound")
  343. Sound324 = Instance.new("Sound")
  344. Sound325 = Instance.new("Sound")
  345. Sound326 = Instance.new("Sound")
  346. Sound327 = Instance.new("Sound")
  347. Sound328 = Instance.new("Sound")
  348. Sound329 = Instance.new("Sound")
  349. Sound330 = Instance.new("Sound")
  350. Sound331 = Instance.new("Sound")
  351. Sound332 = Instance.new("Sound")
  352. Sound333 = Instance.new("Sound")
  353. Sound334 = Instance.new("Sound")
  354. Sound335 = Instance.new("Sound")
  355. Sound336 = Instance.new("Sound")
  356. Sound337 = Instance.new("Sound")
  357. Sound338 = Instance.new("Sound")
  358. Sound339 = Instance.new("Sound")
  359. Script340 = Instance.new("Script")
  360. Script341 = Instance.new("Script")
  361. Script342 = Instance.new("Script")
  362. Model343 = Instance.new("Model")
  363. Part344 = Instance.new("Part")
  364. SpecialMesh345 = Instance.new("SpecialMesh")
  365. Decal346 = Instance.new("Decal")
  366. Decal347 = Instance.new("Decal")
  367. Part348 = Instance.new("Part")
  368. Part349 = Instance.new("Part")
  369. Part350 = Instance.new("Part")
  370. Decal351 = Instance.new("Decal")
  371. Model352 = Instance.new("Model")
  372. Part353 = Instance.new("Part")
  373. SpecialMesh354 = Instance.new("SpecialMesh")
  374. Decal355 = Instance.new("Decal")
  375. Part356 = Instance.new("Part")
  376. Part357 = Instance.new("Part")
  377. Part358 = Instance.new("Part")
  378. Decal359 = Instance.new("Decal")
  379. IntValue360 = Instance.new("IntValue")
  380. ObjectValue361 = Instance.new("ObjectValue")
  381. Model362 = Instance.new("Model")
  382. Part363 = Instance.new("Part")
  383. SpecialMesh364 = Instance.new("SpecialMesh")
  384. Part365 = Instance.new("Part")
  385. SpecialMesh366 = Instance.new("SpecialMesh")
  386. Part367 = Instance.new("Part")
  387. SpecialMesh368 = Instance.new("SpecialMesh")
  388. WedgePart369 = Instance.new("WedgePart")
  389. WedgePart370 = Instance.new("WedgePart")
  390. WedgePart371 = Instance.new("WedgePart")
  391. WedgePart372 = Instance.new("WedgePart")
  392. Part373 = Instance.new("Part")
  393. SpecialMesh374 = Instance.new("SpecialMesh")
  394. Part375 = Instance.new("Part")
  395. SpecialMesh376 = Instance.new("SpecialMesh")
  396. Part377 = Instance.new("Part")
  397. SpecialMesh378 = Instance.new("SpecialMesh")
  398. BoolValue379 = Instance.new("BoolValue")
  399. BoolValue380 = Instance.new("BoolValue")
  400. BoolValue381 = Instance.new("BoolValue")
  401. BrickColorValue382 = Instance.new("BrickColorValue")
  402. Model383 = Instance.new("Model")
  403. Part384 = Instance.new("Part")
  404. SpecialMesh385 = Instance.new("SpecialMesh")
  405. Part386 = Instance.new("Part")
  406. SpecialMesh387 = Instance.new("SpecialMesh")
  407. Part388 = Instance.new("Part")
  408. SpecialMesh389 = Instance.new("SpecialMesh")
  409. Part390 = Instance.new("Part")
  410. SpecialMesh391 = Instance.new("SpecialMesh")
  411. Part392 = Instance.new("Part")
  412. SpecialMesh393 = Instance.new("SpecialMesh")
  413. Part394 = Instance.new("Part")
  414. SpecialMesh395 = Instance.new("SpecialMesh")
  415. Model0.Name = "Helicopter"
  416. Model0.Parent = mas
  417. Model1.Name = "Body"
  418. Model1.Parent = Model0
  419. Part2.Name = "Smooth Block Model"
  420. Part2.Parent = Model1
  421. Part2.Material = Enum.Material.Metal
  422. Part2.BrickColor = BrickColor.new("Smoky grey")
  423. Part2.FormFactor = Enum.FormFactor.Plate
  424. Part2.Size = Vector3.new(1, 2, 4)
  425. Part2.CFrame = CFrame.new(-237.300049, 8.20004082, -77.7991867, 1, -1.46472644e-06, -2.62261983e-06, 1.46734817e-06, 1, 8.35948173e-13, 2.62261983e-06, -4.69780204e-12, 1)
  426. Part2.BackSurface = Enum.SurfaceType.Weld
  427. Part2.BottomSurface = Enum.SurfaceType.Weld
  428. Part2.LeftSurface = Enum.SurfaceType.Weld
  429. Part2.RightSurface = Enum.SurfaceType.Weld
  430. Part2.TopSurface = Enum.SurfaceType.Weld
  431. Part2.Color = Color3.new(0.356863, 0.364706, 0.411765)
  432. Part2.Position = Vector3.new(-237.300049, 8.20004082, -77.7991867)
  433. Part2.Color = Color3.new(0.356863, 0.364706, 0.411765)
  434. SpecialMesh3.Parent = Part2
  435. SpecialMesh3.MeshType = Enum.MeshType.Wedge
  436. Part4.Name = "Smooth Block Model"
  437. Part4.Parent = Model1
  438. Part4.Material = Enum.Material.Metal
  439. Part4.BrickColor = BrickColor.new("Smoky grey")
  440. Part4.Rotation = Vector3.new(0, 0, 90)
  441. Part4.FormFactor = Enum.FormFactor.Plate
  442. Part4.Size = Vector3.new(2, 1.60000002, 2)
  443. Part4.CFrame = CFrame.new(-238.600037, 1.80001426, -75.7991867, -1.46603702e-06, -1, -2.62261983e-06, 1, -1.46603759e-06, 8.46162658e-13, -4.69102491e-12, -2.62261983e-06, 1)
  444. Part4.BackSurface = Enum.SurfaceType.Weld
  445. Part4.BottomSurface = Enum.SurfaceType.Weld
  446. Part4.TopSurface = Enum.SurfaceType.Weld
  447. Part4.Color = Color3.new(0.356863, 0.364706, 0.411765)
  448. Part4.Position = Vector3.new(-238.600037, 1.80001426, -75.7991867)
  449. Part4.Orientation = Vector3.new(0, 0, 90)
  450. Part4.Color = Color3.new(0.356863, 0.364706, 0.411765)
  451. SpecialMesh5.Parent = Part4
  452. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  453. Part6.Name = "Smooth Block Model"
  454. Part6.Parent = Model1
  455. Part6.Material = Enum.Material.Metal
  456. Part6.BrickColor = BrickColor.new("Smoky grey")
  457. Part6.FormFactor = Enum.FormFactor.Plate
  458. Part6.Size = Vector3.new(1, 2, 4)
  459. Part6.CFrame = CFrame.new(-232.300049, 8.20003986, -77.7991714, 1, -1.46472576e-06, -2.62261983e-06, 1.46734885e-06, 1, 8.35942968e-13, 2.62261983e-06, -4.69780551e-12, 1)
  460. Part6.BackSurface = Enum.SurfaceType.Weld
  461. Part6.BottomSurface = Enum.SurfaceType.Weld
  462. Part6.LeftSurface = Enum.SurfaceType.Weld
  463. Part6.RightSurface = Enum.SurfaceType.Weld
  464. Part6.TopSurface = Enum.SurfaceType.Weld
  465. Part6.Color = Color3.new(0.356863, 0.364706, 0.411765)
  466. Part6.Position = Vector3.new(-232.300049, 8.20003986, -77.7991714)
  467. Part6.Color = Color3.new(0.356863, 0.364706, 0.411765)
  468. SpecialMesh7.Parent = Part6
  469. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  470. Part8.Name = "Smooth Block Model"
  471. Part8.Parent = Model1
  472. Part8.Material = Enum.Material.Metal
  473. Part8.BrickColor = BrickColor.new("Smoky grey")
  474. Part8.Rotation = Vector3.new(0, 0, 90)
  475. Part8.FormFactor = Enum.FormFactor.Plate
  476. Part8.Size = Vector3.new(1, 2.4000001, 2)
  477. Part8.CFrame = CFrame.new(-240.400009, 9.30003834, -77.7991943, -1.46431955e-06, -1, -2.62248523e-06, 1, -1.46775506e-06, 5.68997432e-13, -4.96388347e-12, -2.62275444e-06, 1)
  478. Part8.BackSurface = Enum.SurfaceType.Weld
  479. Part8.BottomSurface = Enum.SurfaceType.Smooth
  480. Part8.RightSurface = Enum.SurfaceType.Weld
  481. Part8.TopSurface = Enum.SurfaceType.Weld
  482. Part8.Color = Color3.new(0.356863, 0.364706, 0.411765)
  483. Part8.Position = Vector3.new(-240.400009, 9.30003834, -77.7991943)
  484. Part8.Orientation = Vector3.new(0, 0, 90)
  485. Part8.Color = Color3.new(0.356863, 0.364706, 0.411765)
  486. SpecialMesh9.Parent = Part8
  487. SpecialMesh9.Scale = Vector3.new(0.300000012, 1, 1)
  488. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  489. SpecialMesh9.Scale = Vector3.new(0.300000012, 1, 1)
  490. Part10.Name = "Smooth Block Model"
  491. Part10.Parent = Model1
  492. Part10.Material = Enum.Material.Metal
  493. Part10.BrickColor = BrickColor.new("Smoky grey")
  494. Part10.Rotation = Vector3.new(0, 0, -90)
  495. Part10.FormFactor = Enum.FormFactor.Plate
  496. Part10.Size = Vector3.new(3, 0.400000006, 2)
  497. Part10.CFrame = CFrame.new(-239.000015, 8.30003834, -77.7991943, 1.46431955e-06, 1, -2.62248523e-06, -1, 1.46775506e-06, 5.68997432e-13, 4.96388347e-12, 2.62275444e-06, 1)
  498. Part10.BackSurface = Enum.SurfaceType.Weld
  499. Part10.BottomSurface = Enum.SurfaceType.Smooth
  500. Part10.RightSurface = Enum.SurfaceType.Weld
  501. Part10.TopSurface = Enum.SurfaceType.Weld
  502. Part10.Color = Color3.new(0.356863, 0.364706, 0.411765)
  503. Part10.Position = Vector3.new(-239.000015, 8.30003834, -77.7991943)
  504. Part10.Orientation = Vector3.new(0, 0, -90)
  505. Part10.Color = Color3.new(0.356863, 0.364706, 0.411765)
  506. SpecialMesh11.Parent = Part10
  507. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  508. Part12.Name = "Smooth Block Model"
  509. Part12.Parent = Model1
  510. Part12.Material = Enum.Material.Metal
  511. Part12.BrickColor = BrickColor.new("Smoky grey")
  512. Part12.Rotation = Vector3.new(0, 0, -180)
  513. Part12.FormFactor = Enum.FormFactor.Plate
  514. Part12.Size = Vector3.new(6, 0.800000012, 2)
  515. Part12.CFrame = CFrame.new(-234.800034, 2.80001402, -84.7991791, -1, 1.46075354e-06, -2.62261983e-06, -1.47132107e-06, -1, 8.05547144e-13, -2.62261983e-06, 4.71778562e-12, 1)
  516. Part12.BackSurface = Enum.SurfaceType.Weld
  517. Part12.BottomSurface = Enum.SurfaceType.Weld
  518. Part12.TopSurface = Enum.SurfaceType.Smooth
  519. Part12.Color = Color3.new(0.356863, 0.364706, 0.411765)
  520. Part12.Position = Vector3.new(-234.800034, 2.80001402, -84.7991791)
  521. Part12.Orientation = Vector3.new(0, 0, -180)
  522. Part12.Color = Color3.new(0.356863, 0.364706, 0.411765)
  523. SpecialMesh13.Parent = Part12
  524. SpecialMesh13.MeshType = Enum.MeshType.Wedge
  525. Part14.Name = "Smooth Block Model"
  526. Part14.Parent = Model1
  527. Part14.Material = Enum.Material.Metal
  528. Part14.BrickColor = BrickColor.new("Smoky grey")
  529. Part14.FormFactor = Enum.FormFactor.Plate
  530. Part14.CFrame = CFrame.new(-234.800018, 6.20003271, -92.7991791, 1, -1.46075342e-06, -2.62261983e-06, 1.47132118e-06, 1, 8.05546276e-13, 2.62261983e-06, -4.71778649e-12, 1)
  531. Part14.BackSurface = Enum.SurfaceType.Weld
  532. Part14.BottomSurface = Enum.SurfaceType.Weld
  533. Part14.TopSurface = Enum.SurfaceType.Smooth
  534. Part14.Color = Color3.new(0.356863, 0.364706, 0.411765)
  535. Part14.Position = Vector3.new(-234.800018, 6.20003271, -92.7991791)
  536. Part14.Color = Color3.new(0.356863, 0.364706, 0.411765)
  537. SpecialMesh15.Parent = Part14
  538. SpecialMesh15.Scale = Vector3.new(1, 1, 2)
  539. SpecialMesh15.MeshType = Enum.MeshType.Torso
  540. SpecialMesh15.Scale = Vector3.new(1, 1, 2)
  541. Part16.Name = "Smooth Block Model"
  542. Part16.Parent = Model1
  543. Part16.Material = Enum.Material.Metal
  544. Part16.BrickColor = BrickColor.new("Smoky grey")
  545. Part16.FormFactor = Enum.FormFactor.Plate
  546. Part16.Size = Vector3.new(1, 1.60000002, 4)
  547. Part16.CFrame = CFrame.new(-236.300064, 8.00004292, -77.7991791, 1, -1.46472337e-06, -2.62261983e-06, 1.46735124e-06, 1, 8.35924754e-13, 2.62261983e-06, -4.69781722e-12, 1)
  548. Part16.BackSurface = Enum.SurfaceType.Weld
  549. Part16.BottomSurface = Enum.SurfaceType.Weld
  550. Part16.LeftSurface = Enum.SurfaceType.Weld
  551. Part16.RightSurface = Enum.SurfaceType.Weld
  552. Part16.TopSurface = Enum.SurfaceType.Weld
  553. Part16.Color = Color3.new(0.356863, 0.364706, 0.411765)
  554. Part16.Position = Vector3.new(-236.300064, 8.00004292, -77.7991791)
  555. Part16.Color = Color3.new(0.356863, 0.364706, 0.411765)
  556. SpecialMesh17.Parent = Part16
  557. SpecialMesh17.MeshType = Enum.MeshType.Wedge
  558. Part18.Name = "Smooth Block Model"
  559. Part18.Parent = Model1
  560. Part18.Material = Enum.Material.Metal
  561. Part18.BrickColor = BrickColor.new("Smoky grey")
  562. Part18.FormFactor = Enum.FormFactor.Plate
  563. Part18.Size = Vector3.new(4, 0.800000012, 4)
  564. Part18.CFrame = CFrame.new(-234.800049, 6.80004263, -81.7991791, 1, -1.46539332e-06, -2.62261983e-06, 1.46668128e-06, 1, 8.41152343e-13, 2.62261983e-06, -4.69434821e-12, 1)
  565. Part18.BackSurface = Enum.SurfaceType.Weld
  566. Part18.BottomSurface = Enum.SurfaceType.Weld
  567. Part18.RightSurface = Enum.SurfaceType.Weld
  568. Part18.TopSurface = Enum.SurfaceType.Weld
  569. Part18.Color = Color3.new(0.356863, 0.364706, 0.411765)
  570. Part18.Position = Vector3.new(-234.800049, 6.80004263, -81.7991791)
  571. Part18.Color = Color3.new(0.356863, 0.364706, 0.411765)
  572. SpecialMesh19.Parent = Part18
  573. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  574. Part20.Name = "Smooth Block Model"
  575. Part20.Parent = Model1
  576. Part20.Material = Enum.Material.Metal
  577. Part20.BrickColor = BrickColor.new("Smoky grey")
  578. Part20.Rotation = Vector3.new(0, 0, -180)
  579. Part20.FormFactor = Enum.FormFactor.Plate
  580. Part20.Size = Vector3.new(2, 0.800000012, 1)
  581. Part20.CFrame = CFrame.new(-234.800003, 6.0000391, -100.299179, -1, 1.45675915e-06, -2.62261983e-06, -1.47531546e-06, -1, 7.74892412e-13, -2.62261983e-06, 4.73796523e-12, 1)
  582. Part20.BackSurface = Enum.SurfaceType.Weld
  583. Part20.BottomSurface = Enum.SurfaceType.Weld
  584. Part20.FrontSurface = Enum.SurfaceType.Weld
  585. Part20.LeftSurface = Enum.SurfaceType.Weld
  586. Part20.RightSurface = Enum.SurfaceType.Weld
  587. Part20.TopSurface = Enum.SurfaceType.Weld
  588. Part20.Color = Color3.new(0.356863, 0.364706, 0.411765)
  589. Part20.Position = Vector3.new(-234.800003, 6.0000391, -100.299179)
  590. Part20.Orientation = Vector3.new(0, 0, -180)
  591. Part20.Color = Color3.new(0.356863, 0.364706, 0.411765)
  592. SpecialMesh21.Parent = Part20
  593. SpecialMesh21.MeshType = Enum.MeshType.Wedge
  594. Part22.Name = "Smooth Block Model"
  595. Part22.Parent = Model1
  596. Part22.Material = Enum.Material.Metal
  597. Part22.BrickColor = BrickColor.new("Smoky grey")
  598. Part22.Rotation = Vector3.new(180, 0, -90)
  599. Part22.FormFactor = Enum.FormFactor.Plate
  600. Part22.Size = Vector3.new(2, 2.20000005, 8)
  601. Part22.CFrame = CFrame.new(-223.90004, 1.00004733, -71.7991486, -1.46603668e-06, 1, 2.62261983e-06, 1, 1.46603793e-06, -8.46160056e-13, -4.69102665e-12, 2.62261983e-06, -1)
  602. Part22.BackSurface = Enum.SurfaceType.Weld
  603. Part22.BottomSurface = Enum.SurfaceType.Smooth
  604. Part22.RightSurface = Enum.SurfaceType.Weld
  605. Part22.TopSurface = Enum.SurfaceType.Smooth
  606. Part22.Color = Color3.new(0.356863, 0.364706, 0.411765)
  607. Part22.Position = Vector3.new(-223.90004, 1.00004733, -71.7991486)
  608. Part22.Orientation = Vector3.new(0, 180, 90)
  609. Part22.Color = Color3.new(0.356863, 0.364706, 0.411765)
  610. Part23.Name = "Smooth Block Model"
  611. Part23.Parent = Model1
  612. Part23.Material = Enum.Material.Metal
  613. Part23.BrickColor = BrickColor.new("Smoky grey")
  614. Part23.Rotation = Vector3.new(180, 0, -90)
  615. Part23.FormFactor = Enum.FormFactor.Plate
  616. Part23.Size = Vector3.new(1, 0.800000012, 5)
  617. Part23.CFrame = CFrame.new(-227.40007, 2.30003262, -71.2991562, -1.46603679e-06, 1, 2.62261983e-06, 1, 1.46603782e-06, -8.46160923e-13, -4.69102621e-12, 2.62261983e-06, -1)
  618. Part23.BottomSurface = Enum.SurfaceType.Smooth
  619. Part23.RightSurface = Enum.SurfaceType.Weld
  620. Part23.TopSurface = Enum.SurfaceType.Smooth
  621. Part23.Color = Color3.new(0.356863, 0.364706, 0.411765)
  622. Part23.Position = Vector3.new(-227.40007, 2.30003262, -71.2991562)
  623. Part23.Orientation = Vector3.new(0, 180, 90)
  624. Part23.Color = Color3.new(0.356863, 0.364706, 0.411765)
  625. Part24.Name = "Smooth Block Model"
  626. Part24.Parent = Model1
  627. Part24.Material = Enum.Material.Metal
  628. Part24.BrickColor = BrickColor.new("Smoky grey")
  629. Part24.Rotation = Vector3.new(180, 90, 0)
  630. Part24.FormFactor = Enum.FormFactor.Plate
  631. Part24.Size = Vector3.new(4, 1.20000005, 9)
  632. Part24.CFrame = CFrame.new(-227.300064, 3.40004063, -71.7991562, -2.62261983e-06, 1.46603702e-06, 1, 8.46162658e-13, -1, 1.46603759e-06, 1, 4.69102491e-12, 2.62261983e-06)
  633. Part24.BottomSurface = Enum.SurfaceType.Smooth
  634. Part24.FrontSurface = Enum.SurfaceType.Weld
  635. Part24.LeftSurface = Enum.SurfaceType.Weld
  636. Part24.RightSurface = Enum.SurfaceType.Weld
  637. Part24.TopSurface = Enum.SurfaceType.Weld
  638. Part24.Color = Color3.new(0.356863, 0.364706, 0.411765)
  639. Part24.Position = Vector3.new(-227.300064, 3.40004063, -71.7991562)
  640. Part24.Orientation = Vector3.new(0, 90, 180)
  641. Part24.Color = Color3.new(0.356863, 0.364706, 0.411765)
  642. Part25.Name = "RotorSoundBrick"
  643. Part25.Parent = Model1
  644. Part25.Material = Enum.Material.Metal
  645. Part25.BrickColor = BrickColor.new("Smoky grey")
  646. Part25.Rotation = Vector3.new(-180, 0, -180)
  647. Part25.FormFactor = Enum.FormFactor.Plate
  648. Part25.Size = Vector3.new(3, 0.400000006, 3)
  649. Part25.CFrame = CFrame.new(-234.800049, 10.6000299, -70.2991791, -1, 5.03105412e-07, 1.98174575e-06, -3.43517991e-06, 1, 2.25646701e-09, -3.263493e-06, -2.25776264e-09, -1)
  650. Part25.BackSurface = Enum.SurfaceType.Weld
  651. Part25.BottomSurface = Enum.SurfaceType.Weld
  652. Part25.FrontSurface = Enum.SurfaceType.Weld
  653. Part25.LeftSurface = Enum.SurfaceType.Weld
  654. Part25.RightSurface = Enum.SurfaceType.Weld
  655. Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  656. Part25.Color = Color3.new(0.356863, 0.364706, 0.411765)
  657. Part25.Position = Vector3.new(-234.800049, 10.6000299, -70.2991791)
  658. Part25.Orientation = Vector3.new(0, 180, 0)
  659. Part25.Color = Color3.new(0.356863, 0.364706, 0.411765)
  660. SpecialMesh26.Parent = Part25
  661. SpecialMesh26.MeshType = Enum.MeshType.Brick
  662. Script27.Name = "RotorSoundScript"
  663. Script27.Parent = Part25
  664. table.insert(cors,sandbox(Script27,function()
  665. local sound = Instance.new("Sound") -- makes the sound
  666.  
  667. sound.SoundId = "http://www.roblox.com/asset?id=302933851" -- the sound
  668. sound.Parent = game.workspace.Helicopter.Body.RotorSoundBrick -- the location
  669. sound.Looped = true -- if it replays over and over
  670. sound.Volume = 15 -- the volume of the sound
  671. sound:play() -- makes the sound play
  672. end))
  673. Part28.Parent = Model1
  674. Part28.Material = Enum.Material.SmoothPlastic
  675. Part28.BrickColor = BrickColor.new("Pastel Blue")
  676. Part28.Reflectance = 1
  677. Part28.Transparency = 0.5
  678. Part28.FormFactor = Enum.FormFactor.Custom
  679. Part28.Size = Vector3.new(4, 0.200000003, 4)
  680. Part28.CFrame = CFrame.new(-234.800156, 9.79999733, -62.7991867, 1, -7.30023487e-07, -2.38386656e-06, 2.20205061e-06, 1, -8.3564089e-10, 2.86137129e-06, -8.39591507e-10, 1)
  681. Part28.BackSurface = Enum.SurfaceType.Weld
  682. Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  683. Part28.FrontSurface = Enum.SurfaceType.Weld
  684. Part28.LeftSurface = Enum.SurfaceType.Weld
  685. Part28.RightSurface = Enum.SurfaceType.Weld
  686. Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  687. Part28.Color = Color3.new(0.501961, 0.733333, 0.858824)
  688. Part28.Position = Vector3.new(-234.800156, 9.79999733, -62.7991867)
  689. Part28.Color = Color3.new(0.501961, 0.733333, 0.858824)
  690. Part29.Name = "Lights"
  691. Part29.Parent = Model1
  692. Part29.Material = Enum.Material.Metal
  693. Part29.BrickColor = BrickColor.new("Lime green")
  694. Part29.FormFactor = Enum.FormFactor.Custom
  695. Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024)
  696. Part29.CFrame = CFrame.new(-246.90007, 3.49999595, -71.6992111, 1, -1.44227636e-06, -2.62261983e-06, 1.48979825e-06, 1, 6.60926283e-13, 2.62261983e-06, -4.81394568e-12, 1)
  697. Part29.RightSurface = Enum.SurfaceType.Weld
  698. Part29.Color = Color3.new(0, 1, 0)
  699. Part29.Position = Vector3.new(-246.90007, 3.49999595, -71.6992111)
  700. Part29.Color = Color3.new(0, 1, 0)
  701. BlockMesh30.Parent = Part29
  702. BlockMesh30.Offset = Vector3.new(0.100000001, 0, 0)
  703. SpotLight31.Parent = Part29
  704. SpotLight31.Color = Color3.new(0.333333, 1, 0)
  705. SpotLight31.Brightness = 50
  706. SpotLight31.Face = Enum.NormalId.Left
  707. SpotLight31.Color = Color3.new(0.333333, 1, 0)
  708. Script32.Name = "MaterialChange"
  709. Script32.Parent = Part29
  710. table.insert(cors,sandbox(Script32,function()
  711. local brick = script.Parent -- the part
  712. while wait(0.1) do
  713. brick.Material = "Neon"
  714. wait(1)
  715. brick.Material = "SmoothPlastic"
  716. end
  717.  
  718.  
  719. end))
  720. Part33.Name = "Lights"
  721. Part33.Parent = Model1
  722. Part33.Material = Enum.Material.Metal
  723. Part33.BrickColor = BrickColor.new("Institutional white")
  724. Part33.Rotation = Vector3.new(90, 0, 90)
  725. Part33.FormFactor = Enum.FormFactor.Custom
  726. Part33.Size = Vector3.new(0.200000003, 0.600000024, 0.600000024)
  727. Part33.CFrame = CFrame.new(-234.800034, 11.6000309, -103.899178, -2.62261983e-06, -1, 1.44133776e-06, 6.56536132e-13, -1.49073685e-06, -1, 1, -2.62261983e-06, 4.815876e-12)
  728. Part33.LeftSurface = Enum.SurfaceType.Weld
  729. Part33.RightSurface = Enum.SurfaceType.Weld
  730. Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  731. Part33.Position = Vector3.new(-234.800034, 11.6000309, -103.899178)
  732. Part33.Orientation = Vector3.new(90, -90, 0)
  733. Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  734. BlockMesh34.Parent = Part33
  735. BlockMesh34.Offset = Vector3.new(0.100000001, 0, 0)
  736. SpotLight35.Parent = Part33
  737. SpotLight35.Brightness = 50
  738. SpotLight35.Face = Enum.NormalId.Left
  739. Script36.Name = "MaterialChange"
  740. Script36.Parent = Part33
  741. table.insert(cors,sandbox(Script36,function()
  742. local brick = script.Parent -- the part
  743. while wait(1) do
  744. brick.Material = "Neon"
  745. wait(1)
  746. brick.Material = "SmoothPlastic"
  747. end
  748.  
  749.  
  750. end))
  751. Part37.Name = "Lights"
  752. Part37.Parent = Model1
  753. Part37.Material = Enum.Material.Metal
  754. Part37.BrickColor = BrickColor.new("Really red")
  755. Part37.Rotation = Vector3.new(180, 0, 180)
  756. Part37.FormFactor = Enum.FormFactor.Custom
  757. Part37.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024)
  758. Part37.CFrame = CFrame.new(-222.700058, 3.50004673, -71.6991425, -1, -1.46603691e-06, 2.62261983e-06, -1.4660377e-06, 1, -8.46161791e-13, -2.62261983e-06, -4.69102535e-12, -1)
  759. Part37.LeftSurface = Enum.SurfaceType.Weld
  760. Part37.RightSurface = Enum.SurfaceType.Weld
  761. Part37.Color = Color3.new(1, 0, 0)
  762. Part37.Position = Vector3.new(-222.700058, 3.50004673, -71.6991425)
  763. Part37.Orientation = Vector3.new(0, 180, 0)
  764. Part37.Color = Color3.new(1, 0, 0)
  765. BlockMesh38.Parent = Part37
  766. BlockMesh38.Offset = Vector3.new(0.100000001, 0, 0)
  767. SpotLight39.Parent = Part37
  768. SpotLight39.Color = Color3.new(1, 0, 0)
  769. SpotLight39.Brightness = 50
  770. SpotLight39.Face = Enum.NormalId.Left
  771. SpotLight39.Color = Color3.new(1, 0, 0)
  772. Script40.Name = "MaterialChange"
  773. Script40.Parent = Part37
  774. table.insert(cors,sandbox(Script40,function()
  775. local brick = script.Parent -- the part
  776. while wait(1) do
  777. brick.Material = "Neon"
  778. wait(1)
  779. brick.Material = "SmoothPlastic"
  780. end
  781.  
  782.  
  783. end))
  784. Part41.Name = "Guard(top)"
  785. Part41.Parent = Model1
  786. Part41.Material = Enum.Material.Metal
  787. Part41.BrickColor = BrickColor.new("Smoky grey")
  788. Part41.Rotation = Vector3.new(0, 90, 0)
  789. Part41.FormFactor = Enum.FormFactor.Plate
  790. Part41.Size = Vector3.new(4, 0.400000006, 4)
  791. Part41.CFrame = CFrame.new(-234.800049, 10.2000389, -69.7991791, 1.98174621e-06, 5.03103706e-07, 1, 2.2564608e-09, 1, 3.43517831e-06, -1, -2.25775643e-09, 3.26349254e-06)
  792. Part41.LeftSurface = Enum.SurfaceType.Weld
  793. Part41.TopSurface = Enum.SurfaceType.Smooth
  794. Part41.Color = Color3.new(0.356863, 0.364706, 0.411765)
  795. Part41.Position = Vector3.new(-234.800049, 10.2000389, -69.7991791)
  796. Part41.Orientation = Vector3.new(0, 90, 0)
  797. Part41.Color = Color3.new(0.356863, 0.364706, 0.411765)
  798. Part42.Name = "Smooth Block Model"
  799. Part42.Parent = Model1
  800. Part42.Material = Enum.Material.Metal
  801. Part42.BrickColor = BrickColor.new("Smoky grey")
  802. Part42.Rotation = Vector3.new(0, 0, -180)
  803. Part42.FormFactor = Enum.FormFactor.Plate
  804. Part42.Size = Vector3.new(3, 0.400000006, 9)
  805. Part42.CFrame = CFrame.new(-240.300034, 10.0000353, -74.2991943, -1, 1.46431967e-06, -2.62248523e-06, -1.46775494e-06, -1, 5.68998299e-13, -2.62275444e-06, 4.96388304e-12, 1)
  806. Part42.BottomSurface = Enum.SurfaceType.Smooth
  807. Part42.TopSurface = Enum.SurfaceType.Weld
  808. Part42.Color = Color3.new(0.356863, 0.364706, 0.411765)
  809. Part42.Position = Vector3.new(-240.300034, 10.0000353, -74.2991943)
  810. Part42.Orientation = Vector3.new(0, 0, -180)
  811. Part42.Color = Color3.new(0.356863, 0.364706, 0.411765)
  812. SpecialMesh43.Parent = Part42
  813. SpecialMesh43.MeshType = Enum.MeshType.Brick
  814. Part44.Name = "Smooth Block Model"
  815. Part44.Parent = Model1
  816. Part44.Material = Enum.Material.Metal
  817. Part44.BrickColor = BrickColor.new("Smoky grey")
  818. Part44.FormFactor = Enum.FormFactor.Plate
  819. Part44.CFrame = CFrame.new(-234.800018, 6.20003271, -94.7991791, 1, -1.4607532e-06, -2.62261983e-06, 1.47132141e-06, 1, 8.05544542e-13, 2.62261983e-06, -4.71778736e-12, 1)
  820. Part44.BackSurface = Enum.SurfaceType.Weld
  821. Part44.BottomSurface = Enum.SurfaceType.Weld
  822. Part44.TopSurface = Enum.SurfaceType.Smooth
  823. Part44.Color = Color3.new(0.356863, 0.364706, 0.411765)
  824. Part44.Position = Vector3.new(-234.800018, 6.20003271, -94.7991791)
  825. Part44.Color = Color3.new(0.356863, 0.364706, 0.411765)
  826. SpecialMesh45.Parent = Part44
  827. SpecialMesh45.Scale = Vector3.new(1, 1, 2)
  828. SpecialMesh45.MeshType = Enum.MeshType.Torso
  829. SpecialMesh45.Scale = Vector3.new(1, 1, 2)
  830. Part46.Name = "Smooth Block Model"
  831. Part46.Parent = Model1
  832. Part46.Material = Enum.Material.Metal
  833. Part46.BrickColor = BrickColor.new("Smoky grey")
  834. Part46.FormFactor = Enum.FormFactor.Plate
  835. Part46.Size = Vector3.new(2, 2, 4)
  836. Part46.CFrame = CFrame.new(-234.800064, 8.20004082, -77.7991791, 1, -1.46470643e-06, -2.62261983e-06, 1.46736818e-06, 1, 8.3579465e-13, 2.62261983e-06, -4.69790309e-12, 1)
  837. Part46.BackSurface = Enum.SurfaceType.Weld
  838. Part46.BottomSurface = Enum.SurfaceType.Weld
  839. Part46.LeftSurface = Enum.SurfaceType.Weld
  840. Part46.RightSurface = Enum.SurfaceType.Weld
  841. Part46.TopSurface = Enum.SurfaceType.Weld
  842. Part46.Color = Color3.new(0.356863, 0.364706, 0.411765)
  843. Part46.Position = Vector3.new(-234.800064, 8.20004082, -77.7991791)
  844. Part46.Color = Color3.new(0.356863, 0.364706, 0.411765)
  845. SpecialMesh47.Parent = Part46
  846. SpecialMesh47.MeshType = Enum.MeshType.Wedge
  847. Part48.Name = "Smooth Block Model"
  848. Part48.Parent = Model1
  849. Part48.Material = Enum.Material.Metal
  850. Part48.BrickColor = BrickColor.new("Smoky grey")
  851. Part48.Rotation = Vector3.new(-180, 0, -180)
  852. Part48.CanCollide = false
  853. Part48.FormFactor = Enum.FormFactor.Plate
  854. Part48.Size = Vector3.new(1, 4.4000001, 2)
  855. Part48.CFrame = CFrame.new(-232.300064, 7.400033, -65.7991714, -1, 4.83006716e-07, 1.98868884e-06, -3.41508144e-06, 1, 2.23030172e-09, -3.25654992e-06, -2.23163887e-09, -1)
  856. Part48.BackSurface = Enum.SurfaceType.Weld
  857. Part48.BottomSurface = Enum.SurfaceType.Weld
  858. Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  859. Part48.TopSurface = Enum.SurfaceType.Weld
  860. Part48.Color = Color3.new(0.356863, 0.364706, 0.411765)
  861. Part48.Position = Vector3.new(-232.300064, 7.400033, -65.7991714)
  862. Part48.Orientation = Vector3.new(0, 180, 0)
  863. Part48.Color = Color3.new(0.356863, 0.364706, 0.411765)
  864. SpecialMesh49.Parent = Part48
  865. SpecialMesh49.MeshType = Enum.MeshType.Wedge
  866. Part50.Name = "Smooth Block Model"
  867. Part50.Parent = Model1
  868. Part50.Material = Enum.Material.Metal
  869. Part50.BrickColor = BrickColor.new("Smoky grey")
  870. Part50.Rotation = Vector3.new(0, 0, -180)
  871. Part50.FormFactor = Enum.FormFactor.Plate
  872. Part50.Size = Vector3.new(3, 0.400000006, 9)
  873. Part50.CFrame = CFrame.new(-229.300018, 10.0000439, -74.2991638, -1, 1.27381998e-06, -2.55901205e-06, -1.65825418e-06, -1, -2.26018662e-10, -2.68622671e-06, 2.31136263e-10, 1)
  874. Part50.BackSurface = Enum.SurfaceType.Weld
  875. Part50.BottomSurface = Enum.SurfaceType.Smooth
  876. Part50.RightSurface = Enum.SurfaceType.Weld
  877. Part50.TopSurface = Enum.SurfaceType.Weld
  878. Part50.Color = Color3.new(0.356863, 0.364706, 0.411765)
  879. Part50.Position = Vector3.new(-229.300018, 10.0000439, -74.2991638)
  880. Part50.Orientation = Vector3.new(0, 0, -180)
  881. Part50.Color = Color3.new(0.356863, 0.364706, 0.411765)
  882. SpecialMesh51.Parent = Part50
  883. SpecialMesh51.MeshType = Enum.MeshType.Brick
  884. Part52.Name = "Smooth Block Model"
  885. Part52.Parent = Model1
  886. Part52.Material = Enum.Material.Metal
  887. Part52.BrickColor = BrickColor.new("Smoky grey")
  888. Part52.Rotation = Vector3.new(0, 0, -90)
  889. Part52.FormFactor = Enum.FormFactor.Plate
  890. Part52.Size = Vector3.new(1, 2.4000001, 2)
  891. Part52.CFrame = CFrame.new(-229.200012, 7.30004787, -77.7991638, 1.27381952e-06, 1, -2.55901205e-06, -1, 1.65825463e-06, -2.26018662e-10, 2.31136263e-10, 2.68622671e-06, 1)
  892. Part52.BackSurface = Enum.SurfaceType.Weld
  893. Part52.BottomSurface = Enum.SurfaceType.Smooth
  894. Part52.RightSurface = Enum.SurfaceType.Weld
  895. Part52.TopSurface = Enum.SurfaceType.Weld
  896. Part52.Color = Color3.new(0.356863, 0.364706, 0.411765)
  897. Part52.Position = Vector3.new(-229.200012, 7.30004787, -77.7991638)
  898. Part52.Orientation = Vector3.new(0, 0, -90)
  899. Part52.Color = Color3.new(0.356863, 0.364706, 0.411765)
  900. SpecialMesh53.Parent = Part52
  901. SpecialMesh53.Scale = Vector3.new(0.300000012, 1, 1)
  902. SpecialMesh53.MeshType = Enum.MeshType.Wedge
  903. SpecialMesh53.Scale = Vector3.new(0.300000012, 1, 1)
  904. Part54.Name = "Smooth Block Model"
  905. Part54.Parent = Model1
  906. Part54.Material = Enum.Material.Metal
  907. Part54.BrickColor = BrickColor.new("Smoky grey")
  908. Part54.Rotation = Vector3.new(0, 0, 90)
  909. Part54.FormFactor = Enum.FormFactor.Plate
  910. Part54.Size = Vector3.new(1, 2.4000001, 2)
  911. Part54.CFrame = CFrame.new(-240.400009, 8.30003929, -77.7991943, -1.46430853e-06, -1, -2.62248523e-06, 1, -1.46776608e-06, 5.68910262e-13, -4.96394158e-12, -2.62275444e-06, 1)
  912. Part54.BackSurface = Enum.SurfaceType.Weld
  913. Part54.BottomSurface = Enum.SurfaceType.Smooth
  914. Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  915. Part54.RightSurface = Enum.SurfaceType.Weld
  916. Part54.TopSurface = Enum.SurfaceType.Weld
  917. Part54.Color = Color3.new(0.356863, 0.364706, 0.411765)
  918. Part54.Position = Vector3.new(-240.400009, 8.30003929, -77.7991943)
  919. Part54.Orientation = Vector3.new(0, 0, 90)
  920. Part54.Color = Color3.new(0.356863, 0.364706, 0.411765)
  921. SpecialMesh55.Parent = Part54
  922. SpecialMesh55.Scale = Vector3.new(0.300000012, 1, 1)
  923. SpecialMesh55.MeshType = Enum.MeshType.Wedge
  924. SpecialMesh55.Scale = Vector3.new(0.300000012, 1, 1)
  925. Part56.Name = "Smooth Block Model"
  926. Part56.Parent = Model1
  927. Part56.Material = Enum.Material.Metal
  928. Part56.BrickColor = BrickColor.new("Smoky grey")
  929. Part56.Rotation = Vector3.new(0, 90, 0)
  930. Part56.FormFactor = Enum.FormFactor.Plate
  931. Part56.Size = Vector3.new(4, 0.800000012, 1)
  932. Part56.CFrame = CFrame.new(-224.300064, 2.40004158, -71.7991486, 2.62261983e-06, -1.46603622e-06, 1, -8.46156587e-13, 1, 1.46603838e-06, -1, -4.69102882e-12, 2.62261983e-06)
  933. Part56.BackSurface = Enum.SurfaceType.Weld
  934. Part56.BottomSurface = Enum.SurfaceType.Weld
  935. Part56.LeftSurface = Enum.SurfaceType.Weld
  936. Part56.RightSurface = Enum.SurfaceType.Weld
  937. Part56.TopSurface = Enum.SurfaceType.Smooth
  938. Part56.Color = Color3.new(0.356863, 0.364706, 0.411765)
  939. Part56.Position = Vector3.new(-224.300064, 2.40004158, -71.7991486)
  940. Part56.Orientation = Vector3.new(0, 90, 0)
  941. Part56.Color = Color3.new(0.356863, 0.364706, 0.411765)
  942. SpecialMesh57.Parent = Part56
  943. SpecialMesh57.MeshType = Enum.MeshType.Wedge
  944. Part58.Name = "Smooth Block Model"
  945. Part58.Parent = Model1
  946. Part58.Material = Enum.Material.Metal
  947. Part58.BrickColor = BrickColor.new("Smoky grey")
  948. Part58.Rotation = Vector3.new(0, 0, -90)
  949. Part58.FormFactor = Enum.FormFactor.Plate
  950. Part58.Size = Vector3.new(1, 2.4000001, 2)
  951. Part58.CFrame = CFrame.new(-229.200012, 9.30004787, -77.7991638, 1.27381986e-06, 1, -2.55901205e-06, -1, 1.65825429e-06, -2.26018662e-10, 2.31136263e-10, 2.68622671e-06, 1)
  952. Part58.BackSurface = Enum.SurfaceType.Weld
  953. Part58.BottomSurface = Enum.SurfaceType.Smooth
  954. Part58.RightSurface = Enum.SurfaceType.Weld
  955. Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  956. Part58.Color = Color3.new(0.356863, 0.364706, 0.411765)
  957. Part58.Position = Vector3.new(-229.200012, 9.30004787, -77.7991638)
  958. Part58.Orientation = Vector3.new(0, 0, -90)
  959. Part58.Color = Color3.new(0.356863, 0.364706, 0.411765)
  960. SpecialMesh59.Parent = Part58
  961. SpecialMesh59.Scale = Vector3.new(0.300000012, 1, 1)
  962. SpecialMesh59.MeshType = Enum.MeshType.Wedge
  963. SpecialMesh59.Scale = Vector3.new(0.300000012, 1, 1)
  964. Part60.Name = "Smooth Block Model"
  965. Part60.Parent = Model1
  966. Part60.Material = Enum.Material.Metal
  967. Part60.BrickColor = BrickColor.new("Smoky grey")
  968. Part60.Rotation = Vector3.new(180, -90, 0)
  969. Part60.FormFactor = Enum.FormFactor.Plate
  970. Part60.Size = Vector3.new(4, 0.800000012, 1)
  971. Part60.CFrame = CFrame.new(-223.300064, 2.4000411, -71.7991486, 2.62261983e-06, 1.46603679e-06, -1, -8.46160923e-13, -1, -1.46603782e-06, -1, 4.69102621e-12, -2.62261983e-06)
  972. Part60.BackSurface = Enum.SurfaceType.Weld
  973. Part60.BottomSurface = Enum.SurfaceType.Weld
  974. Part60.LeftSurface = Enum.SurfaceType.Weld
  975. Part60.RightSurface = Enum.SurfaceType.Weld
  976. Part60.TopSurface = Enum.SurfaceType.Smooth
  977. Part60.Color = Color3.new(0.356863, 0.364706, 0.411765)
  978. Part60.Position = Vector3.new(-223.300064, 2.4000411, -71.7991486)
  979. Part60.Orientation = Vector3.new(0, -90, -180)
  980. Part60.Color = Color3.new(0.356863, 0.364706, 0.411765)
  981. SpecialMesh61.Parent = Part60
  982. SpecialMesh61.MeshType = Enum.MeshType.Wedge
  983. Part62.Name = "Smooth Block Model"
  984. Part62.Parent = Model1
  985. Part62.Material = Enum.Material.Metal
  986. Part62.BrickColor = BrickColor.new("Smoky grey")
  987. Part62.Rotation = Vector3.new(0, 0, -180)
  988. Part62.FormFactor = Enum.FormFactor.Plate
  989. Part62.Size = Vector3.new(6, 1.60000002, 3)
  990. Part62.CFrame = CFrame.new(-234.800034, 1.60001993, -78.2991791, -1, 1.46603634e-06, -2.62261983e-06, -1.46603827e-06, -1, 8.46157454e-13, -2.62261983e-06, 4.69102838e-12, 1)
  991. Part62.BackSurface = Enum.SurfaceType.Weld
  992. Part62.BottomSurface = Enum.SurfaceType.Smooth
  993. Part62.TopSurface = Enum.SurfaceType.Weld
  994. Part62.Color = Color3.new(0.356863, 0.364706, 0.411765)
  995. Part62.Position = Vector3.new(-234.800034, 1.60001993, -78.2991791)
  996. Part62.Orientation = Vector3.new(0, 0, -180)
  997. Part62.Color = Color3.new(0.356863, 0.364706, 0.411765)
  998. SpecialMesh63.Parent = Part62
  999. SpecialMesh63.MeshType = Enum.MeshType.Wedge
  1000. Part64.Name = "Smooth Block Model"
  1001. Part64.Parent = Model1
  1002. Part64.Material = Enum.Material.Metal
  1003. Part64.BrickColor = BrickColor.new("Smoky grey")
  1004. Part64.FormFactor = Enum.FormFactor.Plate
  1005. Part64.CFrame = CFrame.new(-234.800034, 6.20003271, -89.7991791, 1, -1.46075354e-06, -2.62261983e-06, 1.47132107e-06, 1, 8.05547144e-13, 2.62261983e-06, -4.71778562e-12, 1)
  1006. Part64.BackSurface = Enum.SurfaceType.Weld
  1007. Part64.BottomSurface = Enum.SurfaceType.Weld
  1008. Part64.TopSurface = Enum.SurfaceType.Smooth
  1009. Part64.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1010. Part64.Position = Vector3.new(-234.800034, 6.20003271, -89.7991791)
  1011. Part64.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1012. SpecialMesh65.Parent = Part64
  1013. SpecialMesh65.Scale = Vector3.new(1, 1, 2)
  1014. SpecialMesh65.MeshType = Enum.MeshType.Torso
  1015. SpecialMesh65.Scale = Vector3.new(1, 1, 2)
  1016. Part66.Name = "Smooth Block Model"
  1017. Part66.Parent = Model1
  1018. Part66.Material = Enum.Material.Metal
  1019. Part66.BrickColor = BrickColor.new("Smoky grey")
  1020. Part66.Rotation = Vector3.new(180, 0, 180)
  1021. Part66.FormFactor = Enum.FormFactor.Plate
  1022. Part66.Size = Vector3.new(1, 2, 17)
  1023. Part66.CFrame = CFrame.new(-231.300079, 1.80003154, -66.2991714, -1, -1.46603395e-06, 2.62261983e-06, -1.46604066e-06, 1, -8.46139239e-13, -2.62261983e-06, -4.69104009e-12, -1)
  1024. Part66.BackSurface = Enum.SurfaceType.Weld
  1025. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1026. Part66.FrontSurface = Enum.SurfaceType.Weld
  1027. Part66.RightSurface = Enum.SurfaceType.Weld
  1028. Part66.TopSurface = Enum.SurfaceType.Smooth
  1029. Part66.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1030. Part66.Position = Vector3.new(-231.300079, 1.80003154, -66.2991714)
  1031. Part66.Orientation = Vector3.new(0, 180, 0)
  1032. Part66.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1033. Part67.Name = "Smooth Block Model"
  1034. Part67.Parent = Model1
  1035. Part67.Material = Enum.Material.Metal
  1036. Part67.BrickColor = BrickColor.new("Smoky grey")
  1037. Part67.FormFactor = Enum.FormFactor.Plate
  1038. Part67.Size = Vector3.new(1, 3.20000005, 6)
  1039. Part67.CFrame = CFrame.new(-232.300064, 5.60004759, -82.7991714, 1, -1.46531295e-06, -2.62261983e-06, 1.46676166e-06, 1, 8.40535649e-13, 2.62261983e-06, -4.69475413e-12, 1)
  1040. Part67.BackSurface = Enum.SurfaceType.Weld
  1041. Part67.BottomSurface = Enum.SurfaceType.Weld
  1042. Part67.TopSurface = Enum.SurfaceType.Weld
  1043. Part67.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1044. Part67.Position = Vector3.new(-232.300064, 5.60004759, -82.7991714)
  1045. Part67.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1046. SpecialMesh68.Parent = Part67
  1047. SpecialMesh68.MeshType = Enum.MeshType.Wedge
  1048. Part69.Name = "Smooth Block Model"
  1049. Part69.Parent = Model1
  1050. Part69.Material = Enum.Material.Metal
  1051. Part69.BrickColor = BrickColor.new("Smoky grey")
  1052. Part69.Rotation = Vector3.new(180, 0, 180)
  1053. Part69.FormFactor = Enum.FormFactor.Plate
  1054. Part69.Size = Vector3.new(1, 0.800000012, 6)
  1055. Part69.CFrame = CFrame.new(-237.300064, 3.6000185, -82.7991867, -1, -1.46207185e-06, 2.62261983e-06, -1.47000276e-06, 1, -8.15664051e-13, -2.62261983e-06, -4.71112602e-12, -1)
  1056. Part69.BottomSurface = Enum.SurfaceType.Weld
  1057. Part69.FrontSurface = Enum.SurfaceType.Weld
  1058. Part69.TopSurface = Enum.SurfaceType.Weld
  1059. Part69.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1060. Part69.Position = Vector3.new(-237.300064, 3.6000185, -82.7991867)
  1061. Part69.Orientation = Vector3.new(0, 180, 0)
  1062. Part69.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1063. Part70.Name = "Smooth Block Model"
  1064. Part70.Parent = Model1
  1065. Part70.Material = Enum.Material.Metal
  1066. Part70.BrickColor = BrickColor.new("Smoky grey")
  1067. Part70.Rotation = Vector3.new(180, 0, 180)
  1068. Part70.FormFactor = Enum.FormFactor.Plate
  1069. Part70.Size = Vector3.new(1, 2, 16)
  1070. Part70.CFrame = CFrame.new(-238.300079, 1.80001462, -66.7991867, -1, -1.46603657e-06, 2.62261983e-06, -1.46603804e-06, 1, -8.46158755e-13, -2.62261983e-06, -4.69102751e-12, -1)
  1071. Part70.BackSurface = Enum.SurfaceType.Weld
  1072. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1073. Part70.FrontSurface = Enum.SurfaceType.Weld
  1074. Part70.LeftSurface = Enum.SurfaceType.Weld
  1075. Part70.TopSurface = Enum.SurfaceType.Smooth
  1076. Part70.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1077. Part70.Position = Vector3.new(-238.300079, 1.80001462, -66.7991867)
  1078. Part70.Orientation = Vector3.new(0, 180, 0)
  1079. Part70.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1080. Part71.Name = "Smooth Block Model"
  1081. Part71.Parent = Model1
  1082. Part71.Material = Enum.Material.Metal
  1083. Part71.BrickColor = BrickColor.new("Smoky grey")
  1084. Part71.Rotation = Vector3.new(-180, 0, 180)
  1085. Part71.CanCollide = false
  1086. Part71.FormFactor = Enum.FormFactor.Plate
  1087. Part71.Size = Vector3.new(1, 4.4000001, 2)
  1088. Part71.CFrame = CFrame.new(-237.300125, 7.40003538, -65.7991867, -1, -1.45772162e-06, 2.62065305e-06, -1.47435298e-06, 1, 2.93839389e-12, -2.62458661e-06, -8.45666245e-12, -1)
  1089. Part71.BackSurface = Enum.SurfaceType.Weld
  1090. Part71.BottomSurface = Enum.SurfaceType.Weld
  1091. Part71.TopSurface = Enum.SurfaceType.Weld
  1092. Part71.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1093. Part71.Position = Vector3.new(-237.300125, 7.40003538, -65.7991867)
  1094. Part71.Orientation = Vector3.new(0, 180, 0)
  1095. Part71.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1096. SpecialMesh72.Parent = Part71
  1097. SpecialMesh72.MeshType = Enum.MeshType.Wedge
  1098. Part73.Name = "Smooth Block Model"
  1099. Part73.Parent = Model1
  1100. Part73.Material = Enum.Material.Metal
  1101. Part73.BrickColor = BrickColor.new("Smoky grey")
  1102. Part73.Rotation = Vector3.new(180, 0, 180)
  1103. Part73.FormFactor = Enum.FormFactor.Plate
  1104. Part73.Size = Vector3.new(4, 2.4000001, 16)
  1105. Part73.CFrame = CFrame.new(-234.800034, 4.40002251, -87.7991791, -1, -1.46075365e-06, 2.62261983e-06, -1.47132096e-06, 1, -8.05548011e-13, -2.62261983e-06, -4.71778519e-12, -1)
  1106. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1107. Part73.FrontSurface = Enum.SurfaceType.Weld
  1108. Part73.TopSurface = Enum.SurfaceType.Weld
  1109. Part73.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1110. Part73.Position = Vector3.new(-234.800034, 4.40002251, -87.7991791)
  1111. Part73.Orientation = Vector3.new(0, 180, 0)
  1112. Part73.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1113. Part74.Name = "Smooth Block Model"
  1114. Part74.Parent = Model1
  1115. Part74.Material = Enum.Material.Metal
  1116. Part74.BrickColor = BrickColor.new("Smoky grey")
  1117. Part74.FormFactor = Enum.FormFactor.Plate
  1118. Part74.Size = Vector3.new(9, 0.800000012, 1)
  1119. Part74.CFrame = CFrame.new(-227.300064, 3.60003662, -74.2991562, 1, -1.46472587e-06, -2.62261983e-06, 1.46734874e-06, 1, 8.35943836e-13, 2.62261983e-06, -4.69780465e-12, 1)
  1120. Part74.BackSurface = Enum.SurfaceType.Weld
  1121. Part74.BottomSurface = Enum.SurfaceType.Weld
  1122. Part74.LeftSurface = Enum.SurfaceType.Weld
  1123. Part74.RightSurface = Enum.SurfaceType.Weld
  1124. Part74.TopSurface = Enum.SurfaceType.Weld
  1125. Part74.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1126. Part74.Position = Vector3.new(-227.300064, 3.60003662, -74.2991562)
  1127. Part74.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1128. SpecialMesh75.Parent = Part74
  1129. SpecialMesh75.MeshType = Enum.MeshType.Wedge
  1130. Part76.Name = "Smooth Block Model"
  1131. Part76.Parent = Model1
  1132. Part76.Material = Enum.Material.Metal
  1133. Part76.BrickColor = BrickColor.new("Smoky grey")
  1134. Part76.FormFactor = Enum.FormFactor.Plate
  1135. Part76.CFrame = CFrame.new(-234.800079, 6.20003223, -84.7991791, 1, -1.45976719e-06, -2.62261983e-06, 1.47230742e-06, 1, 7.97978545e-13, 2.62261983e-06, -4.72276775e-12, 1)
  1136. Part76.BackSurface = Enum.SurfaceType.Weld
  1137. Part76.BottomSurface = Enum.SurfaceType.Weld
  1138. Part76.TopSurface = Enum.SurfaceType.Smooth
  1139. Part76.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1140. Part76.Position = Vector3.new(-234.800079, 6.20003223, -84.7991791)
  1141. Part76.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1142. SpecialMesh77.Parent = Part76
  1143. SpecialMesh77.Scale = Vector3.new(1, 1, 2)
  1144. SpecialMesh77.MeshType = Enum.MeshType.Torso
  1145. SpecialMesh77.Scale = Vector3.new(1, 1, 2)
  1146. Part78.Name = "Smooth Block Model"
  1147. Part78.Parent = Model1
  1148. Part78.Material = Enum.Material.Metal
  1149. Part78.BrickColor = BrickColor.new("Smoky grey")
  1150. Part78.Rotation = Vector3.new(180, 0, 90)
  1151. Part78.FormFactor = Enum.FormFactor.Plate
  1152. Part78.Size = Vector3.new(2, 0.800000012, 14)
  1153. Part78.CFrame = CFrame.new(-239.200073, 1.80001342, -67.7991943, 1.44227283e-06, -1, 2.62261983e-06, -1, -1.48980178e-06, -6.60897227e-13, 4.81396607e-12, -2.62261983e-06, -1)
  1154. Part78.BackSurface = Enum.SurfaceType.Weld
  1155. Part78.BottomSurface = Enum.SurfaceType.Weld
  1156. Part78.FrontSurface = Enum.SurfaceType.Weld
  1157. Part78.TopSurface = Enum.SurfaceType.Smooth
  1158. Part78.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1159. Part78.Position = Vector3.new(-239.200073, 1.80001342, -67.7991943)
  1160. Part78.Orientation = Vector3.new(0, 180, -90)
  1161. Part78.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1162. Part79.Name = "Smooth Block Model"
  1163. Part79.Parent = Model1
  1164. Part79.Material = Enum.Material.Metal
  1165. Part79.BrickColor = BrickColor.new("Smoky grey")
  1166. Part79.Rotation = Vector3.new(180, 0, 180)
  1167. Part79.FormFactor = Enum.FormFactor.Plate
  1168. Part79.Size = Vector3.new(1, 0.800000012, 6)
  1169. Part79.CFrame = CFrame.new(-232.30011, 3.60001922, -82.7991714, -1, -1.45950639e-06, 2.62261983e-06, -1.47256821e-06, 1, -7.95976241e-13, -2.62261983e-06, -4.72408484e-12, -1)
  1170. Part79.BottomSurface = Enum.SurfaceType.Weld
  1171. Part79.FrontSurface = Enum.SurfaceType.Weld
  1172. Part79.TopSurface = Enum.SurfaceType.Weld
  1173. Part79.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1174. Part79.Position = Vector3.new(-232.30011, 3.60001922, -82.7991714)
  1175. Part79.Orientation = Vector3.new(0, 180, 0)
  1176. Part79.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1177. Part80.Name = "Smooth Block Model"
  1178. Part80.Parent = Model1
  1179. Part80.Material = Enum.Material.Metal
  1180. Part80.BrickColor = BrickColor.new("Smoky grey")
  1181. Part80.Rotation = Vector3.new(0, 0, 90)
  1182. Part80.FormFactor = Enum.FormFactor.Plate
  1183. Part80.Size = Vector3.new(3, 0.400000006, 2)
  1184. Part80.CFrame = CFrame.new(-230.600006, 8.30004692, -77.7991638, -1.27381986e-06, -1, -2.55901205e-06, 1, -1.65825429e-06, -2.26018662e-10, -2.31136263e-10, -2.68622671e-06, 1)
  1185. Part80.BackSurface = Enum.SurfaceType.Weld
  1186. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1187. Part80.RightSurface = Enum.SurfaceType.Weld
  1188. Part80.TopSurface = Enum.SurfaceType.Weld
  1189. Part80.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1190. Part80.Position = Vector3.new(-230.600006, 8.30004692, -77.7991638)
  1191. Part80.Orientation = Vector3.new(0, 0, 90)
  1192. Part80.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1193. SpecialMesh81.Parent = Part80
  1194. SpecialMesh81.MeshType = Enum.MeshType.Wedge
  1195. Part82.Name = "Smooth Block Model"
  1196. Part82.Parent = Model1
  1197. Part82.Material = Enum.Material.Metal
  1198. Part82.BrickColor = BrickColor.new("Smoky grey")
  1199. Part82.Rotation = Vector3.new(90, -90, 0)
  1200. Part82.FormFactor = Enum.FormFactor.Plate
  1201. Part82.Size = Vector3.new(2, 2.4000001, 4)
  1202. Part82.CFrame = CFrame.new(-234.800095, 2.20002604, -53.5991821, 1.46603702e-06, -2.62261983e-06, -1, -1, 8.46162658e-13, -1.46603759e-06, 4.69102491e-12, 1, -2.62261983e-06)
  1203. Part82.BackSurface = Enum.SurfaceType.Weld
  1204. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1205. Part82.FrontSurface = Enum.SurfaceType.Weld
  1206. Part82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1207. Part82.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1208. Part82.Position = Vector3.new(-234.800095, 2.20002604, -53.5991821)
  1209. Part82.Orientation = Vector3.new(0, -90, -90)
  1210. Part82.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1211. Part83.Name = "Smooth Block Model"
  1212. Part83.Parent = Model1
  1213. Part83.Material = Enum.Material.Metal
  1214. Part83.BrickColor = BrickColor.new("Smoky grey")
  1215. Part83.FormFactor = Enum.FormFactor.Plate
  1216. Part83.Size = Vector3.new(1, 3.20000005, 6)
  1217. Part83.CFrame = CFrame.new(-237.300064, 5.60002995, -82.7991867, 1, -1.45796548e-06, -2.62261983e-06, 1.47410913e-06, 1, 7.84152799e-13, 2.62261983e-06, -4.73186811e-12, 1)
  1218. Part83.BackSurface = Enum.SurfaceType.Weld
  1219. Part83.BottomSurface = Enum.SurfaceType.Weld
  1220. Part83.RightSurface = Enum.SurfaceType.Weld
  1221. Part83.TopSurface = Enum.SurfaceType.Weld
  1222. Part83.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1223. Part83.Position = Vector3.new(-237.300064, 5.60002995, -82.7991867)
  1224. Part83.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1225. SpecialMesh84.Parent = Part83
  1226. SpecialMesh84.MeshType = Enum.MeshType.Wedge
  1227. Part85.Name = "Smooth Block Model"
  1228. Part85.Parent = Model1
  1229. Part85.Material = Enum.Material.Metal
  1230. Part85.BrickColor = BrickColor.new("Smoky grey")
  1231. Part85.Rotation = Vector3.new(180, 0, 180)
  1232. Part85.FormFactor = Enum.FormFactor.Plate
  1233. Part85.Size = Vector3.new(4, 3.20000005, 1)
  1234. Part85.CFrame = CFrame.new(-234.800064, 4.80001163, -60.2991791, -1, -1.46603611e-06, 2.62261983e-06, -1.4660385e-06, 1, -8.46155286e-13, -2.62261983e-06, -4.69102968e-12, -1)
  1235. Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1236. Part85.BottomSurface = Enum.SurfaceType.Weld
  1237. Part85.FrontSurface = Enum.SurfaceType.Weld
  1238. Part85.LeftSurface = Enum.SurfaceType.Weld
  1239. Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1240. Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1241. Part85.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1242. Part85.Position = Vector3.new(-234.800064, 4.80001163, -60.2991791)
  1243. Part85.Orientation = Vector3.new(0, 180, 0)
  1244. Part85.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1245. Part86.Name = "Smooth Block Model"
  1246. Part86.Parent = Model1
  1247. Part86.Material = Enum.Material.Metal
  1248. Part86.BrickColor = BrickColor.new("Smoky grey")
  1249. Part86.Rotation = Vector3.new(0, 0, -90)
  1250. Part86.FormFactor = Enum.FormFactor.Plate
  1251. Part86.Size = Vector3.new(1, 2.4000001, 2)
  1252. Part86.CFrame = CFrame.new(-229.200012, 8.30004787, -77.7991638, 1.27380895e-06, 1, -2.55901205e-06, -1, 1.65826521e-06, -2.26018745e-10, 2.31136318e-10, 2.68622671e-06, 1)
  1253. Part86.BackSurface = Enum.SurfaceType.Weld
  1254. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1255. Part86.RightSurface = Enum.SurfaceType.Weld
  1256. Part86.TopSurface = Enum.SurfaceType.Weld
  1257. Part86.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1258. Part86.Position = Vector3.new(-229.200012, 8.30004787, -77.7991638)
  1259. Part86.Orientation = Vector3.new(0, 0, -90)
  1260. Part86.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1261. SpecialMesh87.Parent = Part86
  1262. SpecialMesh87.Scale = Vector3.new(0.300000012, 1, 1)
  1263. SpecialMesh87.MeshType = Enum.MeshType.Wedge
  1264. SpecialMesh87.Scale = Vector3.new(0.300000012, 1, 1)
  1265. Part88.Name = "Smooth Block Model"
  1266. Part88.Parent = Model1
  1267. Part88.Material = Enum.Material.Metal
  1268. Part88.BrickColor = BrickColor.new("Smoky grey")
  1269. Part88.Rotation = Vector3.new(180, 0, 90)
  1270. Part88.FormFactor = Enum.FormFactor.Plate
  1271. Part88.Size = Vector3.new(1.19999993, 4, 1)
  1272. Part88.CFrame = CFrame.new(-234.80011, 3.8000164, -50.2991791, 1.46467437e-06, -1, 2.62261983e-06, -1, -1.46740024e-06, -8.35605998e-13, 4.69800761e-12, -2.62261983e-06, -1)
  1273. Part88.BackSurface = Enum.SurfaceType.Weld
  1274. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1275. Part88.FrontSurface = Enum.SurfaceType.Weld
  1276. Part88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1277. Part88.TopSurface = Enum.SurfaceType.Smooth
  1278. Part88.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1279. Part88.Position = Vector3.new(-234.80011, 3.8000164, -50.2991791)
  1280. Part88.Orientation = Vector3.new(0, 180, -90)
  1281. Part88.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1282. Part89.Name = "Smooth Block Model"
  1283. Part89.Parent = Model1
  1284. Part89.Material = Enum.Material.Metal
  1285. Part89.BrickColor = BrickColor.new("Smoky grey")
  1286. Part89.Rotation = Vector3.new(180, 0, 90)
  1287. Part89.FormFactor = Enum.FormFactor.Plate
  1288. Part89.Size = Vector3.new(2, 0.800000012, 2)
  1289. Part89.CFrame = CFrame.new(-239.200089, 1.80001521, -59.7991905, 1.46603577e-06, -1, 2.62261983e-06, -1, -1.46603884e-06, -8.4615225e-13, 4.69103185e-12, -2.62261983e-06, -1)
  1290. Part89.BackSurface = Enum.SurfaceType.Weld
  1291. Part89.BottomSurface = Enum.SurfaceType.Weld
  1292. Part89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1293. Part89.RightSurface = Enum.SurfaceType.Weld
  1294. Part89.TopSurface = Enum.SurfaceType.Smooth
  1295. Part89.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1296. Part89.Position = Vector3.new(-239.200089, 1.80001521, -59.7991905)
  1297. Part89.Orientation = Vector3.new(0, 180, -90)
  1298. Part89.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1299. SpecialMesh90.Parent = Part89
  1300. SpecialMesh90.MeshType = Enum.MeshType.Wedge
  1301. Part91.Name = "Smooth Block Model"
  1302. Part91.Parent = Model1
  1303. Part91.Material = Enum.Material.Metal
  1304. Part91.BrickColor = BrickColor.new("Smoky grey")
  1305. Part91.FormFactor = Enum.FormFactor.Plate
  1306. Part91.CFrame = CFrame.new(-234.800064, 6.20003223, -86.7991791, 1, -1.45981778e-06, -2.62261983e-06, 1.47225683e-06, 1, 7.98366256e-13, 2.62261983e-06, -4.72251231e-12, 1)
  1307. Part91.BackSurface = Enum.SurfaceType.Weld
  1308. Part91.BottomSurface = Enum.SurfaceType.Weld
  1309. Part91.TopSurface = Enum.SurfaceType.Smooth
  1310. Part91.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1311. Part91.Position = Vector3.new(-234.800064, 6.20003223, -86.7991791)
  1312. Part91.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1313. SpecialMesh92.Parent = Part91
  1314. SpecialMesh92.Scale = Vector3.new(1, 1, 2)
  1315. SpecialMesh92.MeshType = Enum.MeshType.Torso
  1316. SpecialMesh92.Scale = Vector3.new(1, 1, 2)
  1317. Part93.Name = "Smooth Block Model"
  1318. Part93.Parent = Model1
  1319. Part93.Material = Enum.Material.Metal
  1320. Part93.BrickColor = BrickColor.new("Smoky grey")
  1321. Part93.Rotation = Vector3.new(180, 0, 180)
  1322. Part93.FormFactor = Enum.FormFactor.Plate
  1323. Part93.Size = Vector3.new(9, 0.800000012, 1)
  1324. Part93.CFrame = CFrame.new(-242.300064, 3.60000324, -69.299202, -1, -1.44227477e-06, 2.62261983e-06, -1.48979984e-06, 1, -6.60913273e-13, -2.62261983e-06, -4.81395479e-12, -1)
  1325. Part93.BackSurface = Enum.SurfaceType.Weld
  1326. Part93.BottomSurface = Enum.SurfaceType.Weld
  1327. Part93.LeftSurface = Enum.SurfaceType.Weld
  1328. Part93.RightSurface = Enum.SurfaceType.Weld
  1329. Part93.TopSurface = Enum.SurfaceType.Smooth
  1330. Part93.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1331. Part93.Position = Vector3.new(-242.300064, 3.60000324, -69.299202)
  1332. Part93.Orientation = Vector3.new(0, 180, 0)
  1333. Part93.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1334. SpecialMesh94.Parent = Part93
  1335. SpecialMesh94.MeshType = Enum.MeshType.Wedge
  1336. Part95.Name = "Smooth Block Model"
  1337. Part95.Parent = Model1
  1338. Part95.Material = Enum.Material.Metal
  1339. Part95.BrickColor = BrickColor.new("Smoky grey")
  1340. Part95.Rotation = Vector3.new(-180, 0, -180)
  1341. Part95.FormFactor = Enum.FormFactor.Plate
  1342. Part95.Size = Vector3.new(6, 0.400000006, 1)
  1343. Part95.CFrame = CFrame.new(-234.800018, 10.2000189, -73.2991791, -1, 8.28876409e-07, 1.87479918e-06, -3.76095068e-06, 1, 2.63863464e-09, -3.37043866e-06, -2.6392255e-09, -1)
  1344. Part95.BackSurface = Enum.SurfaceType.Weld
  1345. Part95.BottomSurface = Enum.SurfaceType.Weld
  1346. Part95.FrontSurface = Enum.SurfaceType.Weld
  1347. Part95.LeftSurface = Enum.SurfaceType.Weld
  1348. Part95.RightSurface = Enum.SurfaceType.Weld
  1349. Part95.TopSurface = Enum.SurfaceType.Weld
  1350. Part95.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1351. Part95.Position = Vector3.new(-234.800018, 10.2000189, -73.2991791)
  1352. Part95.Orientation = Vector3.new(0, 180, 0)
  1353. Part95.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1354. Part96.Name = "Smooth Block Model"
  1355. Part96.Parent = Model1
  1356. Part96.Material = Enum.Material.Metal
  1357. Part96.BrickColor = BrickColor.new("Smoky grey")
  1358. Part96.Rotation = Vector3.new(180, 0, 180)
  1359. Part96.FormFactor = Enum.FormFactor.Plate
  1360. Part96.Size = Vector3.new(6, 0.400000006, 1)
  1361. Part96.CFrame = CFrame.new(-234.800079, 5.00002527, -54.2991791, -1, -1.46456057e-06, 2.62221602e-06, -1.46751404e-06, 1, -2.0188933e-12, -2.62302365e-06, -3.51501532e-12, -1)
  1362. Part96.BackSurface = Enum.SurfaceType.Weld
  1363. Part96.BottomSurface = Enum.SurfaceType.Weld
  1364. Part96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1365. Part96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1366. Part96.TopSurface = Enum.SurfaceType.Weld
  1367. Part96.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1368. Part96.Position = Vector3.new(-234.800079, 5.00002527, -54.2991791)
  1369. Part96.Orientation = Vector3.new(0, 180, 0)
  1370. Part96.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1371. SpecialMesh97.Parent = Part96
  1372. SpecialMesh97.MeshType = Enum.MeshType.Wedge
  1373. Part98.Name = "Smooth Block Model"
  1374. Part98.Parent = Model1
  1375. Part98.Material = Enum.Material.Metal
  1376. Part98.BrickColor = BrickColor.new("Smoky grey")
  1377. Part98.Rotation = Vector3.new(180, 0, -90)
  1378. Part98.FormFactor = Enum.FormFactor.Plate
  1379. Part98.Size = Vector3.new(1, 0.800000012, 7)
  1380. Part98.CFrame = CFrame.new(-242.400055, 1.3000021, -71.299202, -1.41851262e-06, 1, 2.62261983e-06, 1, 1.51356198e-06, -4.75664755e-13, -4.9368838e-12, 2.62261983e-06, -1)
  1381. Part98.BackSurface = Enum.SurfaceType.Weld
  1382. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1383. Part98.RightSurface = Enum.SurfaceType.Weld
  1384. Part98.TopSurface = Enum.SurfaceType.Smooth
  1385. Part98.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1386. Part98.Position = Vector3.new(-242.400055, 1.3000021, -71.299202)
  1387. Part98.Orientation = Vector3.new(0, 180, 90)
  1388. Part98.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1389. Part99.Name = "Smooth Block Model"
  1390. Part99.Parent = Model1
  1391. Part99.Material = Enum.Material.Metal
  1392. Part99.BrickColor = BrickColor.new("Smoky grey")
  1393. Part99.Rotation = Vector3.new(180, 0, 180)
  1394. Part99.CanCollide = false
  1395. Part99.FormFactor = Enum.FormFactor.Plate
  1396. Part99.Size = Vector3.new(1, 2.80000019, 1)
  1397. Part99.CFrame = CFrame.new(-232.300095, 6.60002089, -55.2991791, -1, -1.45987769e-06, 2.61966488e-06, -1.47219896e-06, 1, -9.49285095e-12, -2.62557296e-06, 3.93640676e-12, -1)
  1398. Part99.BackSurface = Enum.SurfaceType.Weld
  1399. Part99.BottomSurface = Enum.SurfaceType.Weld
  1400. Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1401. Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1402. Part99.TopSurface = Enum.SurfaceType.Weld
  1403. Part99.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1404. Part99.Position = Vector3.new(-232.300095, 6.60002089, -55.2991791)
  1405. Part99.Orientation = Vector3.new(0, 180, 0)
  1406. Part99.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1407. SpecialMesh100.Parent = Part99
  1408. SpecialMesh100.MeshType = Enum.MeshType.Wedge
  1409. Part101.Name = "Smooth Block Model"
  1410. Part101.Parent = Model1
  1411. Part101.Material = Enum.Material.Metal
  1412. Part101.BrickColor = BrickColor.new("Smoky grey")
  1413. Part101.Rotation = Vector3.new(0, 0, -90)
  1414. Part101.FormFactor = Enum.FormFactor.Plate
  1415. Part101.Size = Vector3.new(2, 1.20000005, 4)
  1416. Part101.CFrame = CFrame.new(-233.200043, 4.20002413, -97.7991791, 1.45981778e-06, 1, -2.62261983e-06, -1, 1.47225683e-06, 7.98366256e-13, 4.72251231e-12, 2.62261983e-06, 1)
  1417. Part101.BackSurface = Enum.SurfaceType.Weld
  1418. Part101.BottomSurface = Enum.SurfaceType.Weld
  1419. Part101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1420. Part101.TopSurface = Enum.SurfaceType.Smooth
  1421. Part101.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1422. Part101.Position = Vector3.new(-233.200043, 4.20002413, -97.7991791)
  1423. Part101.Orientation = Vector3.new(0, 0, -90)
  1424. Part101.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1425. SpecialMesh102.Parent = Part101
  1426. SpecialMesh102.MeshType = Enum.MeshType.Wedge
  1427. Part103.Name = "Smooth Block Model"
  1428. Part103.Parent = Model1
  1429. Part103.Material = Enum.Material.Metal
  1430. Part103.BrickColor = BrickColor.new("Smoky grey")
  1431. Part103.Rotation = Vector3.new(180, 0, 180)
  1432. Part103.CanCollide = false
  1433. Part103.FormFactor = Enum.FormFactor.Plate
  1434. Part103.Size = Vector3.new(1, 3.60000014, 1)
  1435. Part103.CFrame = CFrame.new(-232.300079, 6.20003414, -56.2991791, -1, -1.46339755e-06, 2.62259982e-06, -1.46867706e-06, 1, -8.92137926e-13, -2.62263984e-06, -4.65236964e-12, -1)
  1436. Part103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1437. Part103.BottomSurface = Enum.SurfaceType.Weld
  1438. Part103.FrontSurface = Enum.SurfaceType.Weld
  1439. Part103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1440. Part103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1441. Part103.TopSurface = Enum.SurfaceType.Weld
  1442. Part103.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1443. Part103.Position = Vector3.new(-232.300079, 6.20003414, -56.2991791)
  1444. Part103.Orientation = Vector3.new(0, 180, 0)
  1445. Part103.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1446. Part104.Name = "Smooth Block Model"
  1447. Part104.Parent = Model1
  1448. Part104.Material = Enum.Material.Metal
  1449. Part104.BrickColor = BrickColor.new("Smoky grey")
  1450. Part104.Rotation = Vector3.new(-180, 0, 180)
  1451. Part104.CanCollide = false
  1452. Part104.FormFactor = Enum.FormFactor.Plate
  1453. Part104.Size = Vector3.new(1, 4.4000001, 1)
  1454. Part104.CFrame = CFrame.new(-237.300125, 7.40003681, -61.2991867, -1, -1.46200728e-06, 2.62194681e-06, -1.47006733e-06, 1, 2.43114339e-13, -2.62329286e-06, -5.77072244e-12, -1)
  1455. Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1456. Part104.BottomSurface = Enum.SurfaceType.Weld
  1457. Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1458. Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1459. Part104.TopSurface = Enum.SurfaceType.Weld
  1460. Part104.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1461. Part104.Position = Vector3.new(-237.300125, 7.40003681, -61.2991867)
  1462. Part104.Orientation = Vector3.new(0, 180, 0)
  1463. Part104.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1464. Part105.Name = "Smooth Block Model"
  1465. Part105.Parent = Model1
  1466. Part105.Material = Enum.Material.Metal
  1467. Part105.BrickColor = BrickColor.new("Smoky grey")
  1468. Part105.FormFactor = Enum.FormFactor.Plate
  1469. Part105.Size = Vector3.new(1, 1.60000002, 4)
  1470. Part105.CFrame = CFrame.new(-233.300064, 8.00004196, -77.7991714, 1, -1.46462924e-06, -2.62261983e-06, 1.46744537e-06, 1, 8.35201808e-13, 2.62261983e-06, -4.69829427e-12, 1)
  1471. Part105.BackSurface = Enum.SurfaceType.Weld
  1472. Part105.BottomSurface = Enum.SurfaceType.Weld
  1473. Part105.LeftSurface = Enum.SurfaceType.Weld
  1474. Part105.RightSurface = Enum.SurfaceType.Weld
  1475. Part105.TopSurface = Enum.SurfaceType.Weld
  1476. Part105.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1477. Part105.Position = Vector3.new(-233.300064, 8.00004196, -77.7991714)
  1478. Part105.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1479. SpecialMesh106.Parent = Part105
  1480. SpecialMesh106.MeshType = Enum.MeshType.Wedge
  1481. Part107.Name = "Smooth Block Model"
  1482. Part107.Parent = Model1
  1483. Part107.Material = Enum.Material.Metal
  1484. Part107.BrickColor = BrickColor.new("Smoky grey")
  1485. Part107.Rotation = Vector3.new(180, 0, 180)
  1486. Part107.FormFactor = Enum.FormFactor.Plate
  1487. Part107.Size = Vector3.new(2, 2, 1)
  1488. Part107.CFrame = CFrame.new(-234.800034, 11.400034, -101.299179, -1, -1.44558669e-06, 2.62261983e-06, -1.48648792e-06, 1, -6.89147199e-13, -2.62261983e-06, -4.79440836e-12, -1)
  1489. Part107.BackSurface = Enum.SurfaceType.Weld
  1490. Part107.BottomSurface = Enum.SurfaceType.Weld
  1491. Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1492. Part107.TopSurface = Enum.SurfaceType.Weld
  1493. Part107.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1494. Part107.Position = Vector3.new(-234.800034, 11.400034, -101.299179)
  1495. Part107.Orientation = Vector3.new(0, 180, 0)
  1496. Part107.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1497. SpecialMesh108.Parent = Part107
  1498. SpecialMesh108.MeshType = Enum.MeshType.Wedge
  1499. Part109.Name = "Smooth Block Model"
  1500. Part109.Parent = Model1
  1501. Part109.Material = Enum.Material.Metal
  1502. Part109.BrickColor = BrickColor.new("Smoky grey")
  1503. Part109.Rotation = Vector3.new(180, 0, 180)
  1504. Part109.CanCollide = false
  1505. Part109.FormFactor = Enum.FormFactor.Plate
  1506. Part109.Size = Vector3.new(1, 3.60000014, 1)
  1507. Part109.CFrame = CFrame.new(-237.300095, 6.20001888, -56.2991867, -1, -1.4659671e-06, 2.6225689e-06, -1.46610751e-06, 1, -9.94626907e-13, -2.62267076e-06, -4.54245192e-12, -1)
  1508. Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1509. Part109.BottomSurface = Enum.SurfaceType.Weld
  1510. Part109.FrontSurface = Enum.SurfaceType.Weld
  1511. Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1512. Part109.TopSurface = Enum.SurfaceType.Weld
  1513. Part109.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1514. Part109.Position = Vector3.new(-237.300095, 6.20001888, -56.2991867)
  1515. Part109.Orientation = Vector3.new(0, 180, 0)
  1516. Part109.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1517. Part110.Name = "Smooth Block Model"
  1518. Part110.Parent = Model1
  1519. Part110.Material = Enum.Material.Metal
  1520. Part110.BrickColor = BrickColor.new("Smoky grey")
  1521. Part110.Rotation = Vector3.new(-180, 0, 180)
  1522. Part110.CanCollide = false
  1523. Part110.FormFactor = Enum.FormFactor.Plate
  1524. Part110.Size = Vector3.new(6, 0.400000006, 1)
  1525. Part110.CFrame = CFrame.new(-234.800156, 9.79999733, -60.2991867, -1, -7.30022464e-07, 2.3838661e-06, -2.20205152e-06, 1, 8.35647163e-10, -2.86137174e-06, -8.3959778e-10, -1)
  1526. Part110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1527. Part110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1528. Part110.LeftSurface = Enum.SurfaceType.Weld
  1529. Part110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1530. Part110.TopSurface = Enum.SurfaceType.Weld
  1531. Part110.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1532. Part110.Position = Vector3.new(-234.800156, 9.79999733, -60.2991867)
  1533. Part110.Orientation = Vector3.new(0, 180, 0)
  1534. Part110.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1535. SpecialMesh111.Parent = Part110
  1536. SpecialMesh111.MeshType = Enum.MeshType.Wedge
  1537. Part112.Name = "Smooth Block Model"
  1538. Part112.Parent = Model1
  1539. Part112.Material = Enum.Material.Metal
  1540. Part112.BrickColor = BrickColor.new("Smoky grey")
  1541. Part112.Rotation = Vector3.new(90, -90, 0)
  1542. Part112.FormFactor = Enum.FormFactor.Plate
  1543. Part112.Size = Vector3.new(1.20000005, 2, 1)
  1544. Part112.CFrame = CFrame.new(-232.300125, 3.80001616, -51.7991753, 1.46565867e-06, -2.62261983e-06, -1, -1, 8.43229241e-13, -1.46641594e-06, 4.69296563e-12, 1, -2.62261983e-06)
  1545. Part112.BackSurface = Enum.SurfaceType.Weld
  1546. Part112.BottomSurface = Enum.SurfaceType.Weld
  1547. Part112.RightSurface = Enum.SurfaceType.Weld
  1548. Part112.TopSurface = Enum.SurfaceType.Smooth
  1549. Part112.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1550. Part112.Position = Vector3.new(-232.300125, 3.80001616, -51.7991753)
  1551. Part112.Orientation = Vector3.new(0, -90, -90)
  1552. Part112.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1553. SpecialMesh113.Parent = Part112
  1554. SpecialMesh113.MeshType = Enum.MeshType.Wedge
  1555. Part114.Name = "Smooth Block Model"
  1556. Part114.Parent = Model1
  1557. Part114.Material = Enum.Material.Metal
  1558. Part114.BrickColor = BrickColor.new("Smoky grey")
  1559. Part114.Rotation = Vector3.new(180, 0, 180)
  1560. Part114.FormFactor = Enum.FormFactor.Plate
  1561. Part114.Size = Vector3.new(6, 0.400000006, 1)
  1562. Part114.CFrame = CFrame.new(-234.800079, 4.60002041, -54.2991753, -1, -1.46552316e-06, 2.62248523e-06, -1.46655145e-06, 1, -1.23689752e-12, -2.62275444e-06, -4.2991409e-12, -1)
  1563. Part114.BackSurface = Enum.SurfaceType.Weld
  1564. Part114.BottomSurface = Enum.SurfaceType.Weld
  1565. Part114.FrontSurface = Enum.SurfaceType.Weld
  1566. Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1567. Part114.TopSurface = Enum.SurfaceType.Weld
  1568. Part114.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1569. Part114.Position = Vector3.new(-234.800079, 4.60002041, -54.2991753)
  1570. Part114.Orientation = Vector3.new(0, 180, 0)
  1571. Part114.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1572. Part115.Name = "Smooth Block Model"
  1573. Part115.Parent = Model1
  1574. Part115.Material = Enum.Material.Metal
  1575. Part115.BrickColor = BrickColor.new("Smoky grey")
  1576. Part115.Rotation = Vector3.new(180, 0, 180)
  1577. Part115.FormFactor = Enum.FormFactor.Plate
  1578. Part115.Size = Vector3.new(4, 0.800000012, 2)
  1579. Part115.CFrame = CFrame.new(-234.800079, 3.60002041, -58.7991791, -1, -1.46602815e-06, 2.62261983e-06, -1.46604646e-06, 1, -8.46090667e-13, -2.62261983e-06, -4.69107348e-12, -1)
  1580. Part115.BackSurface = Enum.SurfaceType.Weld
  1581. Part115.BottomSurface = Enum.SurfaceType.Weld
  1582. Part115.FrontSurface = Enum.SurfaceType.Weld
  1583. Part115.LeftSurface = Enum.SurfaceType.Weld
  1584. Part115.RightSurface = Enum.SurfaceType.Weld
  1585. Part115.TopSurface = Enum.SurfaceType.Weld
  1586. Part115.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1587. Part115.Position = Vector3.new(-234.800079, 3.60002041, -58.7991791)
  1588. Part115.Orientation = Vector3.new(0, 180, 0)
  1589. Part115.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1590. Part116.Name = "Smooth Block Model"
  1591. Part116.Parent = Model1
  1592. Part116.Material = Enum.Material.Metal
  1593. Part116.BrickColor = BrickColor.new("Smoky grey")
  1594. Part116.Rotation = Vector3.new(90, -90, 0)
  1595. Part116.FormFactor = Enum.FormFactor.Plate
  1596. Part116.Size = Vector3.new(2, 1.20000005, 1)
  1597. Part116.CFrame = CFrame.new(-231.300064, 1.80003059, -57.1991692, 1.46602008e-06, -2.62261983e-06, -1, -1, 8.46031687e-13, -1.46605453e-06, 4.69111121e-12, 1, -2.62261983e-06)
  1598. Part116.BackSurface = Enum.SurfaceType.Weld
  1599. Part116.BottomSurface = Enum.SurfaceType.Weld
  1600. Part116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1601. Part116.RightSurface = Enum.SurfaceType.Weld
  1602. Part116.TopSurface = Enum.SurfaceType.Weld
  1603. Part116.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1604. Part116.Position = Vector3.new(-231.300064, 1.80003059, -57.1991692)
  1605. Part116.Orientation = Vector3.new(0, -90, -90)
  1606. Part116.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1607. SpecialMesh117.Parent = Part116
  1608. SpecialMesh117.MeshType = Enum.MeshType.Wedge
  1609. Part118.Name = "Smooth Block Model"
  1610. Part118.Parent = Model1
  1611. Part118.Material = Enum.Material.Metal
  1612. Part118.BrickColor = BrickColor.new("Smoky grey")
  1613. Part118.Rotation = Vector3.new(180, 0, 0)
  1614. Part118.FormFactor = Enum.FormFactor.Plate
  1615. Part118.Size = Vector3.new(1, 2, 1)
  1616. Part118.CFrame = CFrame.new(-233.400101, 2.20002627, -51.8991776, 1, 1.46603691e-06, 2.62261983e-06, 1.4660377e-06, -1, -8.46161791e-13, 2.62261983e-06, 4.69102535e-12, -1)
  1617. Part118.BackSurface = Enum.SurfaceType.Weld
  1618. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1619. Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1620. Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1621. Part118.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1622. Part118.Position = Vector3.new(-233.400101, 2.20002627, -51.8991776)
  1623. Part118.Orientation = Vector3.new(0, 180, 180)
  1624. Part118.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1625. Part119.Name = "Smooth Block Model"
  1626. Part119.Parent = Model1
  1627. Part119.Material = Enum.Material.Metal
  1628. Part119.BrickColor = BrickColor.new("Smoky grey")
  1629. Part119.Rotation = Vector3.new(0, 0, 90)
  1630. Part119.FormFactor = Enum.FormFactor.Plate
  1631. Part119.Size = Vector3.new(2, 1.20000005, 4)
  1632. Part119.CFrame = CFrame.new(-236.40004, 4.20002413, -97.7991791, -1.45981778e-06, -1, -2.62261983e-06, 1, -1.47225683e-06, 7.98366256e-13, -4.72251231e-12, -2.62261983e-06, 1)
  1633. Part119.BackSurface = Enum.SurfaceType.Weld
  1634. Part119.BottomSurface = Enum.SurfaceType.Weld
  1635. Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1636. Part119.TopSurface = Enum.SurfaceType.Smooth
  1637. Part119.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1638. Part119.Position = Vector3.new(-236.40004, 4.20002413, -97.7991791)
  1639. Part119.Orientation = Vector3.new(0, 0, 90)
  1640. Part119.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1641. SpecialMesh120.Parent = Part119
  1642. SpecialMesh120.MeshType = Enum.MeshType.Wedge
  1643. Part121.Name = "Smooth Block Model"
  1644. Part121.Parent = Model1
  1645. Part121.Material = Enum.Material.Metal
  1646. Part121.BrickColor = BrickColor.new("Smoky grey")
  1647. Part121.Rotation = Vector3.new(0, 0, -180)
  1648. Part121.FormFactor = Enum.FormFactor.Plate
  1649. Part121.Size = Vector3.new(2, 4, 3)
  1650. Part121.CFrame = CFrame.new(-234.800034, 8.40003395, -102.299179, -1, 1.4455868e-06, -2.62261983e-06, -1.4864878e-06, -1, 6.89148066e-13, -2.62261983e-06, 4.79440793e-12, 1)
  1651. Part121.BackSurface = Enum.SurfaceType.Weld
  1652. Part121.BottomSurface = Enum.SurfaceType.Weld
  1653. Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1654. Part121.TopSurface = Enum.SurfaceType.Weld
  1655. Part121.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1656. Part121.Position = Vector3.new(-234.800034, 8.40003395, -102.299179)
  1657. Part121.Orientation = Vector3.new(0, 0, -180)
  1658. Part121.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1659. SpecialMesh122.Parent = Part121
  1660. SpecialMesh122.MeshType = Enum.MeshType.Wedge
  1661. Part123.Name = "Smooth Block Model"
  1662. Part123.Parent = Model1
  1663. Part123.Material = Enum.Material.Metal
  1664. Part123.BrickColor = BrickColor.new("Smoky grey")
  1665. Part123.Rotation = Vector3.new(180, 90, 0)
  1666. Part123.FormFactor = Enum.FormFactor.Plate
  1667. Part123.Size = Vector3.new(4, 0.800000012, 1)
  1668. Part123.CFrame = CFrame.new(-246.300064, 2.40000772, -71.7992096, -2.62261983e-06, 1.44227477e-06, 1, 6.60913273e-13, -1, 1.48979984e-06, 1, 4.81395479e-12, 2.62261983e-06)
  1669. Part123.BackSurface = Enum.SurfaceType.Weld
  1670. Part123.BottomSurface = Enum.SurfaceType.Weld
  1671. Part123.LeftSurface = Enum.SurfaceType.Weld
  1672. Part123.RightSurface = Enum.SurfaceType.Weld
  1673. Part123.TopSurface = Enum.SurfaceType.Smooth
  1674. Part123.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1675. Part123.Position = Vector3.new(-246.300064, 2.40000772, -71.7992096)
  1676. Part123.Orientation = Vector3.new(0, 90, 180)
  1677. Part123.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1678. SpecialMesh124.Parent = Part123
  1679. SpecialMesh124.MeshType = Enum.MeshType.Wedge
  1680. Part125.Name = "Smooth Block Model"
  1681. Part125.Parent = Model1
  1682. Part125.Material = Enum.Material.Metal
  1683. Part125.BrickColor = BrickColor.new("Smoky grey")
  1684. Part125.Rotation = Vector3.new(180, 0, 180)
  1685. Part125.FormFactor = Enum.FormFactor.Plate
  1686. Part125.Size = Vector3.new(2, 2.4000001, 4)
  1687. Part125.CFrame = CFrame.new(-234.800018, 4.40002251, -97.7991791, -1, -1.45981778e-06, 2.62261983e-06, -1.47225683e-06, 1, -7.98366256e-13, -2.62261983e-06, -4.72251231e-12, -1)
  1688. Part125.BackSurface = Enum.SurfaceType.Weld
  1689. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1690. Part125.FrontSurface = Enum.SurfaceType.Weld
  1691. Part125.TopSurface = Enum.SurfaceType.Weld
  1692. Part125.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1693. Part125.Position = Vector3.new(-234.800018, 4.40002251, -97.7991791)
  1694. Part125.Orientation = Vector3.new(0, 180, 0)
  1695. Part125.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1696. Part126.Name = "Smooth Block Model"
  1697. Part126.Parent = Model1
  1698. Part126.Material = Enum.Material.Metal
  1699. Part126.BrickColor = BrickColor.new("Smoky grey")
  1700. Part126.Rotation = Vector3.new(90, -90, 0)
  1701. Part126.FormFactor = Enum.FormFactor.Plate
  1702. Part126.Size = Vector3.new(2, 2.4000001, 1)
  1703. Part126.CFrame = CFrame.new(-232.300095, 2.2000258, -53.5991783, 1.46598063e-06, -2.62261983e-06, -1, -1, 8.45727243e-13, -1.46609398e-06, 4.69131244e-12, 1, -2.62261983e-06)
  1704. Part126.BackSurface = Enum.SurfaceType.Weld
  1705. Part126.BottomSurface = Enum.SurfaceType.Weld
  1706. Part126.LeftSurface = Enum.SurfaceType.Weld
  1707. Part126.RightSurface = Enum.SurfaceType.Weld
  1708. Part126.TopSurface = Enum.SurfaceType.Smooth
  1709. Part126.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1710. Part126.Position = Vector3.new(-232.300095, 2.2000258, -53.5991783)
  1711. Part126.Orientation = Vector3.new(0, -90, -90)
  1712. Part126.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1713. SpecialMesh127.Parent = Part126
  1714. SpecialMesh127.MeshType = Enum.MeshType.Wedge
  1715. Part128.Name = "Smooth Block Model"
  1716. Part128.Parent = Model1
  1717. Part128.Material = Enum.Material.Metal
  1718. Part128.BrickColor = BrickColor.new("Smoky grey")
  1719. Part128.Rotation = Vector3.new(180, 0, 180)
  1720. Part128.FormFactor = Enum.FormFactor.Plate
  1721. Part128.Size = Vector3.new(2, 0.800000012, 4)
  1722. Part128.CFrame = CFrame.new(-234.799988, 6.0000391, -97.7991791, -1, -1.45675938e-06, 2.62261983e-06, -1.47531523e-06, 1, -7.74894146e-13, -2.62261983e-06, -4.73796393e-12, -1)
  1723. Part128.BackSurface = Enum.SurfaceType.Weld
  1724. Part128.BottomSurface = Enum.SurfaceType.Weld
  1725. Part128.FrontSurface = Enum.SurfaceType.Weld
  1726. Part128.TopSurface = Enum.SurfaceType.Weld
  1727. Part128.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1728. Part128.Position = Vector3.new(-234.799988, 6.0000391, -97.7991791)
  1729. Part128.Orientation = Vector3.new(0, 180, 0)
  1730. Part128.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1731. Part129.Name = "Smooth Block Model"
  1732. Part129.Parent = Model1
  1733. Part129.Material = Enum.Material.Metal
  1734. Part129.BrickColor = BrickColor.new("Smoky grey")
  1735. Part129.Rotation = Vector3.new(180, 0, 180)
  1736. Part129.FormFactor = Enum.FormFactor.Plate
  1737. Part129.Size = Vector3.new(2, 0.800000012, 1)
  1738. Part129.CFrame = CFrame.new(-234.800064, 6.80002642, -60.2991791, -1, -1.466036e-06, 2.62261983e-06, -1.46603861e-06, 1, -8.46154418e-13, -2.62261983e-06, -4.69103012e-12, -1)
  1739. Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1740. Part129.BottomSurface = Enum.SurfaceType.Weld
  1741. Part129.FrontSurface = Enum.SurfaceType.Weld
  1742. Part129.LeftSurface = Enum.SurfaceType.Weld
  1743. Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1744. Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1745. Part129.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1746. Part129.Position = Vector3.new(-234.800064, 6.80002642, -60.2991791)
  1747. Part129.Orientation = Vector3.new(0, 180, 0)
  1748. Part129.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1749. Part130.Name = "Smooth Block Model"
  1750. Part130.Parent = Model1
  1751. Part130.Material = Enum.Material.Metal
  1752. Part130.BrickColor = BrickColor.new("Smoky grey")
  1753. Part130.Rotation = Vector3.new(180, 0, 180)
  1754. Part130.FormFactor = Enum.FormFactor.Plate
  1755. Part130.Size = Vector3.new(2, 2, 3)
  1756. Part130.CFrame = CFrame.new(-234.800003, 4.2000246, -101.299179, -1, -1.4578211e-06, 2.62261983e-06, -1.47425351e-06, 1, -7.83042576e-13, -2.62261983e-06, -4.73259886e-12, -1)
  1757. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1758. Part130.FrontSurface = Enum.SurfaceType.Weld
  1759. Part130.TopSurface = Enum.SurfaceType.Weld
  1760. Part130.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1761. Part130.Position = Vector3.new(-234.800003, 4.2000246, -101.299179)
  1762. Part130.Orientation = Vector3.new(0, 180, 0)
  1763. Part130.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1764. Part131.Name = "Smooth Block Model"
  1765. Part131.Parent = Model1
  1766. Part131.Material = Enum.Material.Metal
  1767. Part131.BrickColor = BrickColor.new("Smoky grey")
  1768. Part131.Rotation = Vector3.new(180, 0, 0)
  1769. Part131.FormFactor = Enum.FormFactor.Plate
  1770. Part131.Size = Vector3.new(4, 0.400000006, 2)
  1771. Part131.CFrame = CFrame.new(-234.800095, 1.0000304, -53.7991791, 1, 1.46154503e-06, 2.62261983e-06, 1.47052958e-06, -1, -8.11476429e-13, 2.62261983e-06, 4.71393107e-12, -1)
  1772. Part131.BackSurface = Enum.SurfaceType.Weld
  1773. Part131.BottomSurface = Enum.SurfaceType.Weld
  1774. Part131.LeftSurface = Enum.SurfaceType.Weld
  1775. Part131.RightSurface = Enum.SurfaceType.Weld
  1776. Part131.TopSurface = Enum.SurfaceType.Smooth
  1777. Part131.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1778. Part131.Position = Vector3.new(-234.800095, 1.0000304, -53.7991791)
  1779. Part131.Orientation = Vector3.new(0, 180, 180)
  1780. Part131.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1781. SpecialMesh132.Parent = Part131
  1782. SpecialMesh132.MeshType = Enum.MeshType.Wedge
  1783. Part133.Name = "Smooth Block Model"
  1784. Part133.Parent = Model1
  1785. Part133.Material = Enum.Material.Metal
  1786. Part133.BrickColor = BrickColor.new("Smoky grey")
  1787. Part133.Rotation = Vector3.new(90, 90, 0)
  1788. Part133.FormFactor = Enum.FormFactor.Plate
  1789. Part133.Size = Vector3.new(1.20000005, 2, 1)
  1790. Part133.CFrame = CFrame.new(-237.300125, 3.80001664, -51.7991867, -1.4656024e-06, -2.62261983e-06, 1, 1, 8.42794693e-13, 1.46647221e-06, -4.69325273e-12, 1, 2.62261983e-06)
  1791. Part133.BackSurface = Enum.SurfaceType.Weld
  1792. Part133.BottomSurface = Enum.SurfaceType.Weld
  1793. Part133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1794. Part133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1795. Part133.TopSurface = Enum.SurfaceType.Smooth
  1796. Part133.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1797. Part133.Position = Vector3.new(-237.300125, 3.80001664, -51.7991867)
  1798. Part133.Orientation = Vector3.new(0, 90, 90)
  1799. Part133.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1800. SpecialMesh134.Parent = Part133
  1801. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  1802. Part135.Name = "Smooth Block Model"
  1803. Part135.Parent = Model1
  1804. Part135.Material = Enum.Material.Metal
  1805. Part135.BrickColor = BrickColor.new("Smoky grey")
  1806. Part135.Rotation = Vector3.new(-180, 0, 180)
  1807. Part135.FormFactor = Enum.FormFactor.Plate
  1808. Part135.Size = Vector3.new(4, 0.400000006, 1)
  1809. Part135.CFrame = CFrame.new(-234.800125, 10.2000275, -67.2991791, -1, -1.46096363e-06, 2.62091135e-06, -1.47111098e-06, 1, 6.66901343e-12, -2.62432832e-06, -1.21954027e-11, -1)
  1810. Part135.BackSurface = Enum.SurfaceType.Weld
  1811. Part135.BottomSurface = Enum.SurfaceType.Weld
  1812. Part135.FrontSurface = Enum.SurfaceType.Weld
  1813. Part135.LeftSurface = Enum.SurfaceType.Weld
  1814. Part135.RightSurface = Enum.SurfaceType.Weld
  1815. Part135.TopSurface = Enum.SurfaceType.Smooth
  1816. Part135.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1817. Part135.Position = Vector3.new(-234.800125, 10.2000275, -67.2991791)
  1818. Part135.Orientation = Vector3.new(0, 180, 0)
  1819. Part135.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1820. Part136.Name = "Smooth Block Model"
  1821. Part136.Parent = Model1
  1822. Part136.Material = Enum.Material.Metal
  1823. Part136.BrickColor = BrickColor.new("Smoky grey")
  1824. Part136.Rotation = Vector3.new(180, 0, 0)
  1825. Part136.FormFactor = Enum.FormFactor.Plate
  1826. Part136.Size = Vector3.new(1, 2, 3)
  1827. Part136.CFrame = CFrame.new(-234.800079, 2.20002604, -50.8991814, 1, 1.46603691e-06, 2.62261983e-06, 1.4660377e-06, -1, -8.46161791e-13, 2.62261983e-06, 4.69102535e-12, -1)
  1828. Part136.BackSurface = Enum.SurfaceType.Weld
  1829. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1830. Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1831. Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1832. Part136.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1833. Part136.Position = Vector3.new(-234.800079, 2.20002604, -50.8991814)
  1834. Part136.Orientation = Vector3.new(0, 180, 180)
  1835. Part136.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1836. Part137.Name = "Smooth Block Model"
  1837. Part137.Parent = Model1
  1838. Part137.Material = Enum.Material.Metal
  1839. Part137.BrickColor = BrickColor.new("Smoky grey")
  1840. Part137.Rotation = Vector3.new(180, 0, 180)
  1841. Part137.FormFactor = Enum.FormFactor.Plate
  1842. Part137.Size = Vector3.new(2, 2, 3)
  1843. Part137.CFrame = CFrame.new(-234.800018, 7.40003347, -99.2991791, -1, -1.44664898e-06, 2.62261983e-06, -1.48542563e-06, 1, -6.97300833e-13, -2.62261983e-06, -4.78904156e-12, -1)
  1844. Part137.BackSurface = Enum.SurfaceType.Weld
  1845. Part137.BottomSurface = Enum.SurfaceType.Weld
  1846. Part137.FrontSurface = Enum.SurfaceType.Weld
  1847. Part137.TopSurface = Enum.SurfaceType.Weld
  1848. Part137.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1849. Part137.Position = Vector3.new(-234.800018, 7.40003347, -99.2991791)
  1850. Part137.Orientation = Vector3.new(0, 180, 0)
  1851. Part137.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1852. Part138.Name = "Smooth Block Model"
  1853. Part138.Parent = Model1
  1854. Part138.Material = Enum.Material.Metal
  1855. Part138.BrickColor = BrickColor.new("Smoky grey")
  1856. Part138.Rotation = Vector3.new(90, 90, 0)
  1857. Part138.FormFactor = Enum.FormFactor.Plate
  1858. Part138.Size = Vector3.new(2, 2.4000001, 1)
  1859. Part138.CFrame = CFrame.new(-237.300095, 2.20002627, -53.5991859, -1.46575064e-06, -2.62261983e-06, 1, 1, 8.43951753e-13, 1.46632397e-06, -4.69248512e-12, 1, 2.62261983e-06)
  1860. Part138.BackSurface = Enum.SurfaceType.Weld
  1861. Part138.BottomSurface = Enum.SurfaceType.Weld
  1862. Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1863. Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1864. Part138.RightSurface = Enum.SurfaceType.Weld
  1865. Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1866. Part138.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1867. Part138.Position = Vector3.new(-237.300095, 2.20002627, -53.5991859)
  1868. Part138.Orientation = Vector3.new(0, 90, 90)
  1869. Part138.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1870. SpecialMesh139.Parent = Part138
  1871. SpecialMesh139.MeshType = Enum.MeshType.Wedge
  1872. Part140.Name = "Smooth Block Model"
  1873. Part140.Parent = Model1
  1874. Part140.Material = Enum.Material.Metal
  1875. Part140.BrickColor = BrickColor.new("Smoky grey")
  1876. Part140.Rotation = Vector3.new(180, 0, 0)
  1877. Part140.FormFactor = Enum.FormFactor.Plate
  1878. Part140.Size = Vector3.new(1, 2, 1)
  1879. Part140.CFrame = CFrame.new(-236.300095, 2.2000258, -51.8991852, 1, 1.46603691e-06, 2.62261983e-06, 1.4660377e-06, -1, -8.46161791e-13, 2.62261983e-06, 4.69102535e-12, -1)
  1880. Part140.BackSurface = Enum.SurfaceType.Weld
  1881. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1882. Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1883. Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1884. Part140.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1885. Part140.Position = Vector3.new(-236.300095, 2.2000258, -51.8991852)
  1886. Part140.Orientation = Vector3.new(0, 180, 180)
  1887. Part140.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1888. Part141.Name = "Smooth Block Model"
  1889. Part141.Parent = Model1
  1890. Part141.Material = Enum.Material.Metal
  1891. Part141.BrickColor = BrickColor.new("Smoky grey")
  1892. Part141.Rotation = Vector3.new(180, 0, 180)
  1893. Part141.CanCollide = false
  1894. Part141.FormFactor = Enum.FormFactor.Plate
  1895. Part141.Size = Vector3.new(1, 2.80000019, 1)
  1896. Part141.CFrame = CFrame.new(-237.30011, 6.60003138, -55.299202, -1, -1.45905187e-06, 2.61920468e-06, -1.47302478e-06, 1, -1.08286713e-11, -2.62603317e-06, 5.28643795e-12, -1)
  1897. Part141.BackSurface = Enum.SurfaceType.Weld
  1898. Part141.BottomSurface = Enum.SurfaceType.Weld
  1899. Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1900. Part141.TopSurface = Enum.SurfaceType.Weld
  1901. Part141.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1902. Part141.Position = Vector3.new(-237.30011, 6.60003138, -55.299202)
  1903. Part141.Orientation = Vector3.new(0, 180, 0)
  1904. Part141.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1905. SpecialMesh142.Parent = Part141
  1906. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  1907. Part143.Name = "Smooth Block Model"
  1908. Part143.Parent = Model1
  1909. Part143.Material = Enum.Material.Metal
  1910. Part143.BrickColor = BrickColor.new("Smoky grey")
  1911. Part143.FormFactor = Enum.FormFactor.Plate
  1912. Part143.Size = Vector3.new(2, 0.400000006, 3)
  1913. Part143.CFrame = CFrame.new(-234.799957, 5.400033, -101.299179, 1, -1.45675881e-06, -2.62261983e-06, 1.4753158e-06, 1, 7.74889376e-13, 2.62261983e-06, -4.73796653e-12, 1)
  1914. Part143.BackSurface = Enum.SurfaceType.Weld
  1915. Part143.BottomSurface = Enum.SurfaceType.Weld
  1916. Part143.RightSurface = Enum.SurfaceType.Weld
  1917. Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1918. Part143.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1919. Part143.Position = Vector3.new(-234.799957, 5.400033, -101.299179)
  1920. Part143.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1921. SpecialMesh144.Parent = Part143
  1922. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  1923. Part145.Name = "Smooth Block Model"
  1924. Part145.Parent = Model1
  1925. Part145.Material = Enum.Material.Metal
  1926. Part145.BrickColor = BrickColor.new("Smoky grey")
  1927. Part145.Rotation = Vector3.new(180, 0, 180)
  1928. Part145.FormFactor = Enum.FormFactor.Plate
  1929. Part145.Size = Vector3.new(6, 0.800000012, 1)
  1930. Part145.CFrame = CFrame.new(-234.800079, 4.80001497, -55.2991791, -1, -1.46456068e-06, 2.62221602e-06, -1.46751393e-06, 1, -2.01889417e-12, -2.62302365e-06, -3.51501467e-12, -1)
  1931. Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1932. Part145.BottomSurface = Enum.SurfaceType.Weld
  1933. Part145.FrontSurface = Enum.SurfaceType.Weld
  1934. Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1935. Part145.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1936. Part145.Position = Vector3.new(-234.800079, 4.80001497, -55.2991791)
  1937. Part145.Orientation = Vector3.new(0, 180, 0)
  1938. Part145.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1939. Part146.Name = "Smooth Block Model"
  1940. Part146.Parent = Model1
  1941. Part146.Material = Enum.Material.Metal
  1942. Part146.BrickColor = BrickColor.new("Smoky grey")
  1943. Part146.Rotation = Vector3.new(180, 0, -90)
  1944. Part146.FormFactor = Enum.FormFactor.Plate
  1945. Part146.Size = Vector3.new(2, 0.800000012, 2)
  1946. Part146.CFrame = CFrame.new(-230.400085, 1.8000319, -58.7991714, -1.4660335e-06, 1, 2.62261983e-06, 1, 1.46604111e-06, -8.4613577e-13, -4.69104226e-12, 2.62261983e-06, -1)
  1947. Part146.BackSurface = Enum.SurfaceType.Weld
  1948. Part146.BottomSurface = Enum.SurfaceType.Weld
  1949. Part146.LeftSurface = Enum.SurfaceType.Weld
  1950. Part146.TopSurface = Enum.SurfaceType.Smooth
  1951. Part146.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1952. Part146.Position = Vector3.new(-230.400085, 1.8000319, -58.7991714)
  1953. Part146.Orientation = Vector3.new(0, 180, 90)
  1954. Part146.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1955. SpecialMesh147.Parent = Part146
  1956. SpecialMesh147.MeshType = Enum.MeshType.Wedge
  1957. Part148.Name = "Smooth Block Model"
  1958. Part148.Parent = Model1
  1959. Part148.Material = Enum.Material.Metal
  1960. Part148.BrickColor = BrickColor.new("Smoky grey")
  1961. Part148.Rotation = Vector3.new(180, 0, 90)
  1962. Part148.FormFactor = Enum.FormFactor.Plate
  1963. Part148.Size = Vector3.new(1.20000005, 0.800000012, 1)
  1964. Part148.CFrame = CFrame.new(-236.400116, 3.80001593, -49.2991829, 1.46467426e-06, -1, 2.62261983e-06, -1, -1.46740035e-06, -8.35605131e-13, 4.69800804e-12, -2.62261983e-06, -1)
  1965. Part148.BackSurface = Enum.SurfaceType.Weld
  1966. Part148.BottomSurface = Enum.SurfaceType.Weld
  1967. Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1968. Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1969. Part148.TopSurface = Enum.SurfaceType.Smooth
  1970. Part148.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1971. Part148.Position = Vector3.new(-236.400116, 3.80001593, -49.2991829)
  1972. Part148.Orientation = Vector3.new(0, 180, -90)
  1973. Part148.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1974. SpecialMesh149.Parent = Part148
  1975. SpecialMesh149.MeshType = Enum.MeshType.Wedge
  1976. Part150.Name = "Smooth Block Model"
  1977. Part150.Parent = Model1
  1978. Part150.Material = Enum.Material.Metal
  1979. Part150.BrickColor = BrickColor.new("Smoky grey")
  1980. Part150.Rotation = Vector3.new(180, 0, 180)
  1981. Part150.FormFactor = Enum.FormFactor.Plate
  1982. Part150.Size = Vector3.new(2, 2, 3)
  1983. Part150.CFrame = CFrame.new(-234.800064, 9.40003395, -99.2991791, -1, -1.44346245e-06, 2.62261983e-06, -1.48861216e-06, 1, -6.728434e-13, -2.62261983e-06, -4.80514109e-12, -1)
  1984. Part150.BackSurface = Enum.SurfaceType.Weld
  1985. Part150.BottomSurface = Enum.SurfaceType.Weld
  1986. Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1987. Part150.TopSurface = Enum.SurfaceType.Weld
  1988. Part150.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1989. Part150.Position = Vector3.new(-234.800064, 9.40003395, -99.2991791)
  1990. Part150.Orientation = Vector3.new(0, 180, 0)
  1991. Part150.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1992. SpecialMesh151.Parent = Part150
  1993. SpecialMesh151.MeshType = Enum.MeshType.Wedge
  1994. Part152.Name = "Smooth Block Model"
  1995. Part152.Parent = Model1
  1996. Part152.Material = Enum.Material.Metal
  1997. Part152.BrickColor = BrickColor.new("Smoky grey")
  1998. Part152.Rotation = Vector3.new(0, -90, 0)
  1999. Part152.FormFactor = Enum.FormFactor.Plate
  2000. Part152.Size = Vector3.new(4, 0.800000012, 1)
  2001. Part152.CFrame = CFrame.new(-245.300064, 2.40000725, -71.7992096, -2.62261983e-06, -1.44227158e-06, -1, 6.60887252e-13, 1, -1.48980303e-06, 1, -4.81397214e-12, -2.62261983e-06)
  2002. Part152.BackSurface = Enum.SurfaceType.Weld
  2003. Part152.BottomSurface = Enum.SurfaceType.Weld
  2004. Part152.LeftSurface = Enum.SurfaceType.Weld
  2005. Part152.RightSurface = Enum.SurfaceType.Weld
  2006. Part152.TopSurface = Enum.SurfaceType.Smooth
  2007. Part152.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2008. Part152.Position = Vector3.new(-245.300064, 2.40000725, -71.7992096)
  2009. Part152.Orientation = Vector3.new(0, -90, 0)
  2010. Part152.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2011. SpecialMesh153.Parent = Part152
  2012. SpecialMesh153.MeshType = Enum.MeshType.Wedge
  2013. Part154.Name = "Smooth Block Model"
  2014. Part154.Parent = Model1
  2015. Part154.Material = Enum.Material.Metal
  2016. Part154.BrickColor = BrickColor.new("Smoky grey")
  2017. Part154.Rotation = Vector3.new(180, 0, 180)
  2018. Part154.FormFactor = Enum.FormFactor.Plate
  2019. Part154.Size = Vector3.new(1, 1.20000005, 17)
  2020. Part154.CFrame = CFrame.new(-237.300079, 3.80001569, -64.2991867, -1, -1.46601951e-06, 2.62261983e-06, -1.4660551e-06, 1, -8.46020845e-13, -2.62261983e-06, -4.69112076e-12, -1)
  2021. Part154.BackSurface = Enum.SurfaceType.Weld
  2022. Part154.BottomSurface = Enum.SurfaceType.Weld
  2023. Part154.FrontSurface = Enum.SurfaceType.Weld
  2024. Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2025. Part154.TopSurface = Enum.SurfaceType.Weld
  2026. Part154.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2027. Part154.Position = Vector3.new(-237.300079, 3.80001569, -64.2991867)
  2028. Part154.Orientation = Vector3.new(0, 180, 0)
  2029. Part154.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2030. Part155.Name = "Smooth Block Model"
  2031. Part155.Parent = Model1
  2032. Part155.Material = Enum.Material.Metal
  2033. Part155.BrickColor = BrickColor.new("Smoky grey")
  2034. Part155.Rotation = Vector3.new(180, 0, 180)
  2035. Part155.FormFactor = Enum.FormFactor.Plate
  2036. Part155.Size = Vector3.new(6, 1.20000005, 3)
  2037. Part155.CFrame = CFrame.new(-234.800125, 3.8000164, -54.2991791, -1, -1.46565992e-06, 2.62261983e-06, -1.46641469e-06, 1, -8.43238782e-13, -2.62261983e-06, -4.69295956e-12, -1)
  2038. Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2039. Part155.BottomSurface = Enum.SurfaceType.Weld
  2040. Part155.FrontSurface = Enum.SurfaceType.Weld
  2041. Part155.TopSurface = Enum.SurfaceType.Smooth
  2042. Part155.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2043. Part155.Position = Vector3.new(-234.800125, 3.8000164, -54.2991791)
  2044. Part155.Orientation = Vector3.new(0, 180, 0)
  2045. Part155.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2046. Part156.Name = "Smooth Block Model"
  2047. Part156.Parent = Model1
  2048. Part156.Material = Enum.Material.Metal
  2049. Part156.BrickColor = BrickColor.new("Smoky grey")
  2050. Part156.Rotation = Vector3.new(90, 90, 0)
  2051. Part156.FormFactor = Enum.FormFactor.Plate
  2052. Part156.Size = Vector3.new(2, 1.20000005, 1)
  2053. Part156.CFrame = CFrame.new(-238.300079, 1.80001557, -58.1991882, -1.46506034e-06, -2.62261983e-06, 1, 1, 8.38620948e-13, 1.46701427e-06, -4.69600487e-12, 1, 2.62261983e-06)
  2054. Part156.BackSurface = Enum.SurfaceType.Weld
  2055. Part156.BottomSurface = Enum.SurfaceType.Weld
  2056. Part156.LeftSurface = Enum.SurfaceType.Weld
  2057. Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2058. Part156.TopSurface = Enum.SurfaceType.Smooth
  2059. Part156.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2060. Part156.Position = Vector3.new(-238.300079, 1.80001557, -58.1991882)
  2061. Part156.Orientation = Vector3.new(0, 90, 90)
  2062. Part156.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2063. SpecialMesh157.Parent = Part156
  2064. SpecialMesh157.MeshType = Enum.MeshType.Wedge
  2065. Part158.Name = "Smooth Block Model"
  2066. Part158.Parent = Model1
  2067. Part158.Material = Enum.Material.Metal
  2068. Part158.BrickColor = BrickColor.new("Smoky grey")
  2069. Part158.Rotation = Vector3.new(180, 0, 90)
  2070. Part158.FormFactor = Enum.FormFactor.Plate
  2071. Part158.Size = Vector3.new(1.20000005, 2.4000001, 1)
  2072. Part158.CFrame = CFrame.new(-234.80011, 3.8000164, -49.2991791, 1.46467426e-06, -1, 2.62261983e-06, -1, -1.46740035e-06, -8.35605131e-13, 4.69800804e-12, -2.62261983e-06, -1)
  2073. Part158.BackSurface = Enum.SurfaceType.Weld
  2074. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2075. Part158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2076. Part158.TopSurface = Enum.SurfaceType.Weld
  2077. Part158.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2078. Part158.Position = Vector3.new(-234.80011, 3.8000164, -49.2991791)
  2079. Part158.Orientation = Vector3.new(0, 180, -90)
  2080. Part158.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2081. Part159.Name = "Smooth Block Model"
  2082. Part159.Parent = Model1
  2083. Part159.Material = Enum.Material.Metal
  2084. Part159.BrickColor = BrickColor.new("Smoky grey")
  2085. Part159.Rotation = Vector3.new(0, 0, -180)
  2086. Part159.FormFactor = Enum.FormFactor.Plate
  2087. Part159.Size = Vector3.new(3, 3.20000005, 7)
  2088. Part159.CFrame = CFrame.new(-240.300034, 8.2000351, -73.2991943, -1, 1.46431591e-06, -2.62248523e-06, -1.46775869e-06, -1, 5.68968809e-13, -2.62275444e-06, 4.96390299e-12, 1)
  2089. Part159.BackSurface = Enum.SurfaceType.Weld
  2090. Part159.BottomSurface = Enum.SurfaceType.Smooth
  2091. Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2092. Part159.TopSurface = Enum.SurfaceType.Smooth
  2093. Part159.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2094. Part159.Position = Vector3.new(-240.300034, 8.2000351, -73.2991943)
  2095. Part159.Orientation = Vector3.new(0, 0, -180)
  2096. Part159.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2097. Part160.Name = "Smooth Block Model"
  2098. Part160.Parent = Model1
  2099. Part160.Material = Enum.Material.Metal
  2100. Part160.BrickColor = BrickColor.new("Smoky grey")
  2101. Part160.Rotation = Vector3.new(-180, 0, 180)
  2102. Part160.FormFactor = Enum.FormFactor.Plate
  2103. Part160.Size = Vector3.new(4, 0.400000006, 2)
  2104. Part160.CFrame = CFrame.new(-234.800049, 9.80003262, -72.7991791, -1, -1.4033053e-06, 2.60177512e-06, -1.52876885e-06, 1, 7.53731799e-11, -2.64346363e-06, -8.07674622e-11, -1)
  2105. Part160.BackSurface = Enum.SurfaceType.Weld
  2106. Part160.BottomSurface = Enum.SurfaceType.Weld
  2107. Part160.FrontSurface = Enum.SurfaceType.Weld
  2108. Part160.LeftSurface = Enum.SurfaceType.Weld
  2109. Part160.RightSurface = Enum.SurfaceType.Weld
  2110. Part160.TopSurface = Enum.SurfaceType.Weld
  2111. Part160.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2112. Part160.Position = Vector3.new(-234.800049, 9.80003262, -72.7991791)
  2113. Part160.Orientation = Vector3.new(0, 180, 0)
  2114. Part160.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2115. Part161.Name = "Smooth Block Model"
  2116. Part161.Parent = Model1
  2117. Part161.Material = Enum.Material.Metal
  2118. Part161.BrickColor = BrickColor.new("Smoky grey")
  2119. Part161.Rotation = Vector3.new(180, 0, 90)
  2120. Part161.FormFactor = Enum.FormFactor.Plate
  2121. Part161.Size = Vector3.new(1.20000005, 4, 2)
  2122. Part161.CFrame = CFrame.new(-234.800125, 3.8000164, -51.7991791, 1.46467448e-06, -1, 2.62261983e-06, -1, -1.46740012e-06, -8.35606866e-13, 4.69800717e-12, -2.62261983e-06, -1)
  2123. Part161.BackSurface = Enum.SurfaceType.Weld
  2124. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2125. Part161.FrontSurface = Enum.SurfaceType.Weld
  2126. Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2127. Part161.TopSurface = Enum.SurfaceType.Weld
  2128. Part161.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2129. Part161.Position = Vector3.new(-234.800125, 3.8000164, -51.7991791)
  2130. Part161.Orientation = Vector3.new(0, 180, -90)
  2131. Part161.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2132. Part162.Name = "Smooth Block Model"
  2133. Part162.Parent = Model1
  2134. Part162.Material = Enum.Material.Metal
  2135. Part162.BrickColor = BrickColor.new("Smoky grey")
  2136. Part162.FormFactor = Enum.FormFactor.Plate
  2137. Part162.Size = Vector3.new(1, 2, 3)
  2138. Part162.CFrame = CFrame.new(-238.300034, 9.200037, -74.2991867, 1, -1.46432137e-06, -2.62248523e-06, 1.46775324e-06, 1, 5.69011743e-13, 2.62275444e-06, -4.96387393e-12, 1)
  2139. Part162.BackSurface = Enum.SurfaceType.Weld
  2140. Part162.BottomSurface = Enum.SurfaceType.Weld
  2141. Part162.FrontSurface = Enum.SurfaceType.Weld
  2142. Part162.LeftSurface = Enum.SurfaceType.Weld
  2143. Part162.RightSurface = Enum.SurfaceType.Weld
  2144. Part162.TopSurface = Enum.SurfaceType.Weld
  2145. Part162.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2146. Part162.Position = Vector3.new(-238.300034, 9.200037, -74.2991867)
  2147. Part162.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2148. SpecialMesh163.Parent = Part162
  2149. SpecialMesh163.MeshType = Enum.MeshType.Wedge
  2150. Part164.Name = "Smooth Block Model"
  2151. Part164.Parent = Model1
  2152. Part164.Material = Enum.Material.Metal
  2153. Part164.BrickColor = BrickColor.new("Smoky grey")
  2154. Part164.Rotation = Vector3.new(-180, 0, 180)
  2155. Part164.CanCollide = false
  2156. Part164.FormFactor = Enum.FormFactor.Plate
  2157. Part164.Size = Vector3.new(1, 0.400000006, 13)
  2158. Part164.CFrame = CFrame.new(-237.30011, 9.80003452, -67.2991867, -1, -1.45459262e-06, 2.61944751e-06, -1.47748221e-06, 1, 5.032559e-12, -2.62579169e-06, -1.05359757e-11, -1)
  2159. Part164.BackSurface = Enum.SurfaceType.Weld
  2160. Part164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2161. Part164.FrontSurface = Enum.SurfaceType.Weld
  2162. Part164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2163. Part164.TopSurface = Enum.SurfaceType.Smooth
  2164. Part164.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2165. Part164.Position = Vector3.new(-237.30011, 9.80003452, -67.2991867)
  2166. Part164.Orientation = Vector3.new(0, 180, 0)
  2167. Part164.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2168. Part165.Name = "Smooth Block Model"
  2169. Part165.Parent = Model1
  2170. Part165.Material = Enum.Material.Metal
  2171. Part165.BrickColor = BrickColor.new("Smoky grey")
  2172. Part165.Rotation = Vector3.new(180, 0, 180)
  2173. Part165.FormFactor = Enum.FormFactor.Plate
  2174. Part165.Size = Vector3.new(2, 2, 2)
  2175. Part165.CFrame = CFrame.new(-234.800034, 11.400034, -102.799179, -1, -1.44133787e-06, 2.62261983e-06, -1.49073674e-06, 1, -6.56536999e-13, -2.62261983e-06, -4.81587556e-12, -1)
  2176. Part165.BottomSurface = Enum.SurfaceType.Weld
  2177. Part165.FrontSurface = Enum.SurfaceType.Weld
  2178. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2179. Part165.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2180. Part165.Position = Vector3.new(-234.800034, 11.400034, -102.799179)
  2181. Part165.Orientation = Vector3.new(0, 180, 0)
  2182. Part165.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2183. Part166.Name = "Smooth Block Model"
  2184. Part166.Parent = Model1
  2185. Part166.Material = Enum.Material.Metal
  2186. Part166.BrickColor = BrickColor.new("Smoky grey")
  2187. Part166.Rotation = Vector3.new(180, 0, 180)
  2188. Part166.FormFactor = Enum.FormFactor.Plate
  2189. Part166.Size = Vector3.new(2, 2, 2)
  2190. Part166.CFrame = CFrame.new(-234.800018, 7.40003347, -96.7991791, -1, -1.45170429e-06, 2.62261983e-06, -1.48037032e-06, 1, -7.36097923e-13, -2.62261983e-06, -4.76350166e-12, -1)
  2191. Part166.BackSurface = Enum.SurfaceType.Weld
  2192. Part166.BottomSurface = Enum.SurfaceType.Weld
  2193. Part166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2194. Part166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2195. Part166.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2196. Part166.Position = Vector3.new(-234.800018, 7.40003347, -96.7991791)
  2197. Part166.Orientation = Vector3.new(0, 180, 0)
  2198. Part166.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2199. SpecialMesh167.Parent = Part166
  2200. SpecialMesh167.MeshType = Enum.MeshType.Wedge
  2201. Part168.Name = "Smooth Block Model"
  2202. Part168.Parent = Model1
  2203. Part168.Material = Enum.Material.Metal
  2204. Part168.BrickColor = BrickColor.new("Smoky grey")
  2205. Part168.Rotation = Vector3.new(-180, 0, -90)
  2206. Part168.FormFactor = Enum.FormFactor.Plate
  2207. Part168.Size = Vector3.new(6, 0.800000012, 4)
  2208. Part168.CFrame = CFrame.new(-231.400009, 7.20004272, -70.7991714, 4.98098188e-07, 1, 1.98345606e-06, 1, 3.43017291e-06, 2.24893082e-09, -2.25023689e-09, 3.26178269e-06, -1)
  2209. Part168.BackSurface = Enum.SurfaceType.Weld
  2210. Part168.BottomSurface = Enum.SurfaceType.Weld
  2211. Part168.FrontSurface = Enum.SurfaceType.Weld
  2212. Part168.LeftSurface = Enum.SurfaceType.Weld
  2213. Part168.TopSurface = Enum.SurfaceType.Smooth
  2214. Part168.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2215. Part168.Position = Vector3.new(-231.400009, 7.20004272, -70.7991714)
  2216. Part168.Orientation = Vector3.new(0, 180, 90)
  2217. Part168.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2218. Part169.Name = "Smooth Block Model"
  2219. Part169.Parent = Model1
  2220. Part169.Material = Enum.Material.Metal
  2221. Part169.BrickColor = BrickColor.new("Smoky grey")
  2222. Part169.Rotation = Vector3.new(180, 0, 180)
  2223. Part169.FormFactor = Enum.FormFactor.Plate
  2224. Part169.Size = Vector3.new(4, 6.4000001, 1)
  2225. Part169.CFrame = CFrame.new(-234.800034, 6.40003538, -68.2991791, -1, -1.46600064e-06, 2.62261983e-06, -1.46607397e-06, 1, -8.45868189e-13, -2.62261983e-06, -4.69122441e-12, -1)
  2226. Part169.BackSurface = Enum.SurfaceType.Weld
  2227. Part169.BottomSurface = Enum.SurfaceType.Weld
  2228. Part169.LeftSurface = Enum.SurfaceType.Weld
  2229. Part169.RightSurface = Enum.SurfaceType.Weld
  2230. Part169.TopSurface = Enum.SurfaceType.Weld
  2231. Part169.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2232. Part169.Position = Vector3.new(-234.800034, 6.40003538, -68.2991791)
  2233. Part169.Orientation = Vector3.new(0, 180, 0)
  2234. Part169.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2235. Part170.Name = "Smooth Block Model"
  2236. Part170.Parent = Model1
  2237. Part170.Material = Enum.Material.Metal
  2238. Part170.BrickColor = BrickColor.new("Smoky grey")
  2239. Part170.Rotation = Vector3.new(-90, 0, 180)
  2240. Part170.FormFactor = Enum.FormFactor.Plate
  2241. Part170.Size = Vector3.new(3, 1.20000005, 3)
  2242. Part170.CFrame = CFrame.new(-229.300049, 8.30004787, -69.5991669, -1, -2.55901205e-06, -1.27381986e-06, -1.65825429e-06, -2.26018662e-10, 1, -2.68622671e-06, 1, -2.31136263e-10)
  2243. Part170.BackSurface = Enum.SurfaceType.Weld
  2244. Part170.BottomSurface = Enum.SurfaceType.Weld
  2245. Part170.FrontSurface = Enum.SurfaceType.Weld
  2246. Part170.LeftSurface = Enum.SurfaceType.Weld
  2247. Part170.RightSurface = Enum.SurfaceType.Weld
  2248. Part170.TopSurface = Enum.SurfaceType.Smooth
  2249. Part170.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2250. Part170.Position = Vector3.new(-229.300049, 8.30004787, -69.5991669)
  2251. Part170.Orientation = Vector3.new(-90, 180, 0)
  2252. Part170.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2253. SpecialMesh171.Parent = Part170
  2254. Part172.Name = "Smooth Block Model"
  2255. Part172.Parent = Model1
  2256. Part172.Material = Enum.Material.Metal
  2257. Part172.BrickColor = BrickColor.new("Smoky grey")
  2258. Part172.Rotation = Vector3.new(180, 0, 180)
  2259. Part172.FormFactor = Enum.FormFactor.Plate
  2260. Part172.Size = Vector3.new(4, 6, 3)
  2261. Part172.CFrame = CFrame.new(-234.800079, 6.20003462, -70.2991791, -1, -1.46593334e-06, 2.62261983e-06, -1.46614127e-06, 1, -8.45323052e-13, -2.62261983e-06, -4.69159303e-12, -1)
  2262. Part172.BackSurface = Enum.SurfaceType.Weld
  2263. Part172.BottomSurface = Enum.SurfaceType.Weld
  2264. Part172.FrontSurface = Enum.SurfaceType.Weld
  2265. Part172.LeftSurface = Enum.SurfaceType.Weld
  2266. Part172.RightSurface = Enum.SurfaceType.Weld
  2267. Part172.TopSurface = Enum.SurfaceType.Weld
  2268. Part172.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2269. Part172.Position = Vector3.new(-234.800079, 6.20003462, -70.2991791)
  2270. Part172.Orientation = Vector3.new(0, 180, 0)
  2271. Part172.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2272. Part173.Name = "Smooth Block Model"
  2273. Part173.Parent = Model1
  2274. Part173.Material = Enum.Material.Metal
  2275. Part173.BrickColor = BrickColor.new("Smoky grey")
  2276. Part173.Rotation = Vector3.new(180, 0, -90)
  2277. Part173.FormFactor = Enum.FormFactor.Plate
  2278. Part173.Size = Vector3.new(3, 0.800000012, 7)
  2279. Part173.CFrame = CFrame.new(-238.200058, 5.70003128, -76.2991867, -1.46431159e-06, 1, 2.62261983e-06, 1, 1.46776301e-06, -8.32721587e-13, -4.69994052e-12, 2.62261983e-06, -1)
  2280. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2281. Part173.FrontSurface = Enum.SurfaceType.Weld
  2282. Part173.LeftSurface = Enum.SurfaceType.Weld
  2283. Part173.RightSurface = Enum.SurfaceType.Weld
  2284. Part173.TopSurface = Enum.SurfaceType.Weld
  2285. Part173.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2286. Part173.Position = Vector3.new(-238.200058, 5.70003128, -76.2991867)
  2287. Part173.Orientation = Vector3.new(0, 180, 90)
  2288. Part173.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2289. Part174.Name = "Smooth Block Model"
  2290. Part174.Parent = Model1
  2291. Part174.Material = Enum.Material.Metal
  2292. Part174.BrickColor = BrickColor.new("Smoky grey")
  2293. Part174.Rotation = Vector3.new(180, 0, 180)
  2294. Part174.FormFactor = Enum.FormFactor.Plate
  2295. Part174.Size = Vector3.new(4, 1.60000002, 4.79999971)
  2296. Part174.CFrame = CFrame.new(-234.800079, 4.00002956, -65.3991776, -1, -1.46593334e-06, 2.62261983e-06, -1.46614127e-06, 1, -8.45323052e-13, -2.62261983e-06, -4.69159303e-12, -1)
  2297. Part174.BackSurface = Enum.SurfaceType.Weld
  2298. Part174.BottomSurface = Enum.SurfaceType.Weld
  2299. Part174.FrontSurface = Enum.SurfaceType.Weld
  2300. Part174.LeftSurface = Enum.SurfaceType.Weld
  2301. Part174.RightSurface = Enum.SurfaceType.Weld
  2302. Part174.TopSurface = Enum.SurfaceType.Weld
  2303. Part174.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2304. Part174.Position = Vector3.new(-234.800079, 4.00002956, -65.3991776)
  2305. Part174.Orientation = Vector3.new(0, 180, 0)
  2306. Part174.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2307. Part175.Name = "Smooth Block Model"
  2308. Part175.Parent = Model1
  2309. Part175.Material = Enum.Material.Metal
  2310. Part175.BrickColor = BrickColor.new("Smoky grey")
  2311. Part175.Rotation = Vector3.new(-180, 0, 180)
  2312. Part175.CanCollide = false
  2313. Part175.FormFactor = Enum.FormFactor.Plate
  2314. Part175.Size = Vector3.new(1, 4.4000001, 1)
  2315. Part175.CFrame = CFrame.new(-232.30011, 7.40003729, -61.2991753, -1, -6.0506278e-07, 2.34069603e-06, -2.32701223e-06, 1, 9.87014914e-10, -2.90454273e-06, -9.90723947e-10, -1)
  2316. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2317. Part175.BottomSurface = Enum.SurfaceType.Weld
  2318. Part175.FrontSurface = Enum.SurfaceType.Weld
  2319. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2320. Part175.TopSurface = Enum.SurfaceType.Weld
  2321. Part175.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2322. Part175.Position = Vector3.new(-232.30011, 7.40003729, -61.2991753)
  2323. Part175.Orientation = Vector3.new(0, 180, 0)
  2324. Part175.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2325. Part176.Name = "Smooth Block Model"
  2326. Part176.Parent = Model1
  2327. Part176.Material = Enum.Material.Metal
  2328. Part176.BrickColor = BrickColor.new("Smoky grey")
  2329. Part176.Rotation = Vector3.new(180, 0, 180)
  2330. Part176.FormFactor = Enum.FormFactor.Plate
  2331. Part176.Size = Vector3.new(6, 4, 4)
  2332. Part176.CFrame = CFrame.new(-234.800125, 5.20002127, -77.7991791, -1, -1.46539855e-06, 2.62261983e-06, -1.46667605e-06, 1, -8.41192242e-13, -2.62261983e-06, -4.69432219e-12, -1)
  2333. Part176.BottomSurface = Enum.SurfaceType.Weld
  2334. Part176.FrontSurface = Enum.SurfaceType.Weld
  2335. Part176.TopSurface = Enum.SurfaceType.Weld
  2336. Part176.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2337. Part176.Position = Vector3.new(-234.800125, 5.20002127, -77.7991791)
  2338. Part176.Orientation = Vector3.new(0, 180, 0)
  2339. Part176.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2340. Part177.Name = "Smooth Block Model"
  2341. Part177.Parent = Model1
  2342. Part177.Material = Enum.Material.Metal
  2343. Part177.BrickColor = BrickColor.new("Smoky grey")
  2344. Part177.Rotation = Vector3.new(180, 0, -90)
  2345. Part177.FormFactor = Enum.FormFactor.Plate
  2346. Part177.Size = Vector3.new(1.19999993, 0.800000012, 1)
  2347. Part177.CFrame = CFrame.new(-233.200119, 3.80001593, -49.2991753, -1.46467414e-06, 1, 2.62261983e-06, 1, 1.46740047e-06, -8.35604264e-13, -4.69800891e-12, 2.62261983e-06, -1)
  2348. Part177.BackSurface = Enum.SurfaceType.Weld
  2349. Part177.BottomSurface = Enum.SurfaceType.Weld
  2350. Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2351. Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2352. Part177.TopSurface = Enum.SurfaceType.Smooth
  2353. Part177.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2354. Part177.Position = Vector3.new(-233.200119, 3.80001593, -49.2991753)
  2355. Part177.Orientation = Vector3.new(0, 180, 90)
  2356. Part177.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2357. SpecialMesh178.Parent = Part177
  2358. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  2359. Part179.Name = "Smooth Block Model"
  2360. Part179.Parent = Model1
  2361. Part179.Material = Enum.Material.Metal
  2362. Part179.BrickColor = BrickColor.new("Smoky grey")
  2363. Part179.Rotation = Vector3.new(-180, 0, 180)
  2364. Part179.FormFactor = Enum.FormFactor.Plate
  2365. Part179.Size = Vector3.new(1, 0.400000006, 6)
  2366. Part179.CFrame = CFrame.new(-237.300079, 10.2000446, -69.7991867, -1, -1.363092e-06, 2.59353556e-06, -1.56898261e-06, 1, 8.46742398e-11, -2.65170411e-06, -8.99844504e-11, -1)
  2367. Part179.BackSurface = Enum.SurfaceType.Weld
  2368. Part179.BottomSurface = Enum.SurfaceType.Weld
  2369. Part179.FrontSurface = Enum.SurfaceType.Weld
  2370. Part179.LeftSurface = Enum.SurfaceType.Weld
  2371. Part179.TopSurface = Enum.SurfaceType.Smooth
  2372. Part179.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2373. Part179.Position = Vector3.new(-237.300079, 10.2000446, -69.7991867)
  2374. Part179.Orientation = Vector3.new(0, 180, 0)
  2375. Part179.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2376. Part180.Name = "Smooth Block Model"
  2377. Part180.Parent = Model1
  2378. Part180.Material = Enum.Material.Metal
  2379. Part180.BrickColor = BrickColor.new("Smoky grey")
  2380. Part180.Rotation = Vector3.new(-180, 0, -180)
  2381. Part180.FormFactor = Enum.FormFactor.Plate
  2382. Part180.Size = Vector3.new(1, 0.400000006, 6)
  2383. Part180.CFrame = CFrame.new(-232.300049, 10.2000437, -69.7991714, -1, 5.03102001e-07, 1.98174666e-06, -3.43517672e-06, 1, 2.25645458e-09, -3.26349209e-06, -2.25775021e-09, -1)
  2384. Part180.BackSurface = Enum.SurfaceType.Weld
  2385. Part180.BottomSurface = Enum.SurfaceType.Weld
  2386. Part180.FrontSurface = Enum.SurfaceType.Weld
  2387. Part180.LeftSurface = Enum.SurfaceType.Weld
  2388. Part180.RightSurface = Enum.SurfaceType.Weld
  2389. Part180.TopSurface = Enum.SurfaceType.Smooth
  2390. Part180.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2391. Part180.Position = Vector3.new(-232.300049, 10.2000437, -69.7991714)
  2392. Part180.Orientation = Vector3.new(0, 180, 0)
  2393. Part180.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2394. Part181.Name = "Smooth Block Model"
  2395. Part181.Parent = Model1
  2396. Part181.Material = Enum.Material.Metal
  2397. Part181.BrickColor = BrickColor.new("Smoky grey")
  2398. Part181.Rotation = Vector3.new(0, 0, 90)
  2399. Part181.FormFactor = Enum.FormFactor.Plate
  2400. Part181.Size = Vector3.new(1, 2.4000001, 2)
  2401. Part181.CFrame = CFrame.new(-240.400009, 7.3000412, -77.7991943, -1.46422167e-06, -1, -2.62248523e-06, 1, -1.46785294e-06, 5.68212036e-13, -4.96441213e-12, -2.62275444e-06, 1)
  2402. Part181.BackSurface = Enum.SurfaceType.Weld
  2403. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2404. Part181.RightSurface = Enum.SurfaceType.Weld
  2405. Part181.TopSurface = Enum.SurfaceType.Weld
  2406. Part181.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2407. Part181.Position = Vector3.new(-240.400009, 7.3000412, -77.7991943)
  2408. Part181.Orientation = Vector3.new(0, 0, 90)
  2409. Part181.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2410. SpecialMesh182.Parent = Part181
  2411. SpecialMesh182.Scale = Vector3.new(0.300000012, 1, 1)
  2412. SpecialMesh182.MeshType = Enum.MeshType.Wedge
  2413. SpecialMesh182.Scale = Vector3.new(0.300000012, 1, 1)
  2414. Part183.Name = "Smooth Block Model"
  2415. Part183.Parent = Model1
  2416. Part183.Material = Enum.Material.Metal
  2417. Part183.BrickColor = BrickColor.new("Smoky grey")
  2418. Part183.Rotation = Vector3.new(180, 0, 180)
  2419. Part183.FormFactor = Enum.FormFactor.Plate
  2420. Part183.Size = Vector3.new(6, 0.400000006, 1)
  2421. Part183.CFrame = CFrame.new(-234.800125, 4.60001993, -53.2991791, -1, -1.46463117e-06, 2.62235062e-06, -1.46744344e-06, 1, -1.62469972e-12, -2.62288904e-06, -3.90919588e-12, -1)
  2422. Part183.BackSurface = Enum.SurfaceType.Weld
  2423. Part183.BottomSurface = Enum.SurfaceType.Weld
  2424. Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2425. Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2426. Part183.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2427. Part183.Position = Vector3.new(-234.800125, 4.60001993, -53.2991791)
  2428. Part183.Orientation = Vector3.new(0, 180, 0)
  2429. Part183.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2430. SpecialMesh184.Parent = Part183
  2431. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  2432. Part185.Name = "Smooth Block Model"
  2433. Part185.Parent = Model1
  2434. Part185.Material = Enum.Material.Metal
  2435. Part185.BrickColor = BrickColor.new("Smoky grey")
  2436. Part185.Rotation = Vector3.new(-180, 0, 180)
  2437. Part185.CanCollide = false
  2438. Part185.FormFactor = Enum.FormFactor.Plate
  2439. Part185.Size = Vector3.new(4, 0.400000006, 4)
  2440. Part185.CFrame = CFrame.new(-234.800079, 9.80003643, -66.7991791, -1, -1.46322168e-06, 2.62161166e-06, -1.46885293e-06, 1, 1.15947865e-12, -2.62362801e-06, -6.69075949e-12, -1)
  2441. Part185.BackSurface = Enum.SurfaceType.Weld
  2442. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2443. Part185.FrontSurface = Enum.SurfaceType.Weld
  2444. Part185.LeftSurface = Enum.SurfaceType.Weld
  2445. Part185.RightSurface = Enum.SurfaceType.Weld
  2446. Part185.TopSurface = Enum.SurfaceType.Smooth
  2447. Part185.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2448. Part185.Position = Vector3.new(-234.800079, 9.80003643, -66.7991791)
  2449. Part185.Orientation = Vector3.new(0, 180, 0)
  2450. Part185.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2451. Part186.Name = "Smooth Block Model"
  2452. Part186.Parent = Model1
  2453. Part186.Material = Enum.Material.Metal
  2454. Part186.BrickColor = BrickColor.new("Smoky grey")
  2455. Part186.FormFactor = Enum.FormFactor.Plate
  2456. Part186.Size = Vector3.new(1, 0.800000012, 4)
  2457. Part186.CFrame = CFrame.new(-238.300034, 7.60004711, -77.7991867, 1, -1.46424645e-06, -2.62248523e-06, 1.46782816e-06, 1, 5.68407626e-13, 2.62275444e-06, -4.96428202e-12, 1)
  2458. Part186.BackSurface = Enum.SurfaceType.Weld
  2459. Part186.BottomSurface = Enum.SurfaceType.Weld
  2460. Part186.FrontSurface = Enum.SurfaceType.Weld
  2461. Part186.LeftSurface = Enum.SurfaceType.Weld
  2462. Part186.RightSurface = Enum.SurfaceType.Weld
  2463. Part186.TopSurface = Enum.SurfaceType.Weld
  2464. Part186.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2465. Part186.Position = Vector3.new(-238.300034, 7.60004711, -77.7991867)
  2466. Part186.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2467. SpecialMesh187.Parent = Part186
  2468. SpecialMesh187.MeshType = Enum.MeshType.Wedge
  2469. Part188.Name = "Smooth Block Model"
  2470. Part188.Parent = Model1
  2471. Part188.Material = Enum.Material.Metal
  2472. Part188.BrickColor = BrickColor.new("Smoky grey")
  2473. Part188.Rotation = Vector3.new(-180, 0, 180)
  2474. Part188.FormFactor = Enum.FormFactor.Plate
  2475. Part188.Size = Vector3.new(1, 0.800000012, 16)
  2476. Part188.CFrame = CFrame.new(-232.300064, 4.80002737, -64.7991714, -1, -1.40302018e-06, 2.60175102e-06, -1.52905443e-06, 1, 7.36434663e-11, -2.64348864e-06, -7.90460197e-11, -1)
  2477. Part188.BackSurface = Enum.SurfaceType.Weld
  2478. Part188.BottomSurface = Enum.SurfaceType.Weld
  2479. Part188.FrontSurface = Enum.SurfaceType.Weld
  2480. Part188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2481. Part188.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2482. Part188.Position = Vector3.new(-232.300064, 4.80002737, -64.7991714)
  2483. Part188.Orientation = Vector3.new(0, 180, 0)
  2484. Part188.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2485. Part189.Name = "Smooth Block Model"
  2486. Part189.Parent = Model1
  2487. Part189.Material = Enum.Material.Metal
  2488. Part189.BrickColor = BrickColor.new("Smoky grey")
  2489. Part189.Rotation = Vector3.new(180, 0, -90)
  2490. Part189.FormFactor = Enum.FormFactor.Plate
  2491. Part189.Size = Vector3.new(1, 0.800000012, 3)
  2492. Part189.CFrame = CFrame.new(-238.200058, 7.700037, -74.2991867, -1.46037087e-06, 1, 2.62235062e-06, 1, 1.47170374e-06, -2.74428538e-13, -5.24829442e-12, 2.62288904e-06, -1)
  2493. Part189.BackSurface = Enum.SurfaceType.Weld
  2494. Part189.BottomSurface = Enum.SurfaceType.Weld
  2495. Part189.FrontSurface = Enum.SurfaceType.Weld
  2496. Part189.LeftSurface = Enum.SurfaceType.Weld
  2497. Part189.RightSurface = Enum.SurfaceType.Weld
  2498. Part189.TopSurface = Enum.SurfaceType.Weld
  2499. Part189.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2500. Part189.Position = Vector3.new(-238.200058, 7.700037, -74.2991867)
  2501. Part189.Orientation = Vector3.new(0, 180, 90)
  2502. Part189.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2503. Part190.Name = "Smooth Block Model"
  2504. Part190.Parent = Model1
  2505. Part190.Material = Enum.Material.Metal
  2506. Part190.BrickColor = BrickColor.new("Smoky grey")
  2507. Part190.Rotation = Vector3.new(180, 0, 180)
  2508. Part190.FormFactor = Enum.FormFactor.Plate
  2509. Part190.Size = Vector3.new(6, 6, 3)
  2510. Part190.CFrame = CFrame.new(-234.800034, 6.20003462, -74.2991791, -1, -1.46472667e-06, 2.62261983e-06, -1.46734794e-06, 1, -8.35949907e-13, -2.62261983e-06, -4.69780074e-12, -1)
  2511. Part190.BackSurface = Enum.SurfaceType.Weld
  2512. Part190.BottomSurface = Enum.SurfaceType.Weld
  2513. Part190.FrontSurface = Enum.SurfaceType.Weld
  2514. Part190.LeftSurface = Enum.SurfaceType.Weld
  2515. Part190.TopSurface = Enum.SurfaceType.Weld
  2516. Part190.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2517. Part190.Position = Vector3.new(-234.800034, 6.20003462, -74.2991791)
  2518. Part190.Orientation = Vector3.new(0, 180, 0)
  2519. Part190.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2520. Part191.Name = "Smooth Block Model"
  2521. Part191.Parent = Model1
  2522. Part191.Material = Enum.Material.Metal
  2523. Part191.BrickColor = BrickColor.new("Smoky grey")
  2524. Part191.Rotation = Vector3.new(-180, 0, -180)
  2525. Part191.CanCollide = false
  2526. Part191.FormFactor = Enum.FormFactor.Plate
  2527. Part191.Size = Vector3.new(1, 0.400000006, 13)
  2528. Part191.CFrame = CFrame.new(-232.300034, 9.80003357, -67.2991714, -1, 8.28590601e-07, 1.87488013e-06, -3.76066487e-06, 1, 2.63788658e-09, -3.37035772e-06, -2.6384781e-09, -1)
  2529. Part191.BackSurface = Enum.SurfaceType.Weld
  2530. Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2531. Part191.FrontSurface = Enum.SurfaceType.Weld
  2532. Part191.LeftSurface = Enum.SurfaceType.Weld
  2533. Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2534. Part191.TopSurface = Enum.SurfaceType.Smooth
  2535. Part191.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2536. Part191.Position = Vector3.new(-232.300034, 9.80003357, -67.2991714)
  2537. Part191.Orientation = Vector3.new(0, 180, 0)
  2538. Part191.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2539. Part192.Name = "Smooth Block Model"
  2540. Part192.Parent = Model1
  2541. Part192.Material = Enum.Material.Metal
  2542. Part192.BrickColor = BrickColor.new("Smoky grey")
  2543. Part192.Rotation = Vector3.new(0, -90, 0)
  2544. Part192.FormFactor = Enum.FormFactor.Plate
  2545. Part192.Size = Vector3.new(1, 4.4000001, 4)
  2546. Part192.CFrame = CFrame.new(-234.800049, 7.40003729, -72.2991791, -2.60205707e-06, -1.4039872e-06, -1, -7.42325507e-11, 1, -1.52808695e-06, 1, -7.96282068e-11, -2.64318169e-06)
  2547. Part192.BackSurface = Enum.SurfaceType.Weld
  2548. Part192.BottomSurface = Enum.SurfaceType.Weld
  2549. Part192.FrontSurface = Enum.SurfaceType.Weld
  2550. Part192.LeftSurface = Enum.SurfaceType.Weld
  2551. Part192.RightSurface = Enum.SurfaceType.Weld
  2552. Part192.TopSurface = Enum.SurfaceType.Weld
  2553. Part192.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2554. Part192.Position = Vector3.new(-234.800049, 7.40003729, -72.2991791)
  2555. Part192.Orientation = Vector3.new(0, -90, 0)
  2556. Part192.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2557. Part193.Name = "Smooth Block Model"
  2558. Part193.Parent = Model1
  2559. Part193.Material = Enum.Material.Metal
  2560. Part193.BrickColor = BrickColor.new("Smoky grey")
  2561. Part193.FormFactor = Enum.FormFactor.Plate
  2562. Part193.Size = Vector3.new(1, 0.800000012, 4)
  2563. Part193.CFrame = CFrame.new(-231.300018, 7.60003042, -77.7991714, 1, -9.51661036e-07, -2.45379124e-06, 1.98041357e-06, 1, -6.0169153e-10, 2.79144842e-06, -6.06126649e-10, 1)
  2564. Part193.BackSurface = Enum.SurfaceType.Weld
  2565. Part193.BottomSurface = Enum.SurfaceType.Weld
  2566. Part193.FrontSurface = Enum.SurfaceType.Weld
  2567. Part193.LeftSurface = Enum.SurfaceType.Weld
  2568. Part193.RightSurface = Enum.SurfaceType.Weld
  2569. Part193.TopSurface = Enum.SurfaceType.Weld
  2570. Part193.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2571. Part193.Position = Vector3.new(-231.300018, 7.60003042, -77.7991714)
  2572. Part193.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2573. SpecialMesh194.Parent = Part193
  2574. SpecialMesh194.MeshType = Enum.MeshType.Wedge
  2575. Part195.Name = "Smooth Block Model"
  2576. Part195.Parent = Model1
  2577. Part195.Material = Enum.Material.Metal
  2578. Part195.BrickColor = BrickColor.new("Smoky grey")
  2579. Part195.FormFactor = Enum.FormFactor.Plate
  2580. Part195.Size = Vector3.new(6, 1.20000005, 2)
  2581. Part195.CFrame = CFrame.new(-234.800064, 9.80004692, -74.7991791, 1, -1.45097033e-06, -2.61802688e-06, 1.48110428e-06, 1, -1.03538298e-11, 2.62721278e-06, -1.58582522e-11, 1)
  2582. Part195.BackSurface = Enum.SurfaceType.Weld
  2583. Part195.BottomSurface = Enum.SurfaceType.Weld
  2584. Part195.LeftSurface = Enum.SurfaceType.Weld
  2585. Part195.RightSurface = Enum.SurfaceType.Weld
  2586. Part195.TopSurface = Enum.SurfaceType.Weld
  2587. Part195.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2588. Part195.Position = Vector3.new(-234.800064, 9.80004692, -74.7991791)
  2589. Part195.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2590. SpecialMesh196.Parent = Part195
  2591. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  2592. Part197.Name = "Smooth Block Model"
  2593. Part197.Parent = Model1
  2594. Part197.Material = Enum.Material.Metal
  2595. Part197.BrickColor = BrickColor.new("Smoky grey")
  2596. Part197.FormFactor = Enum.FormFactor.Plate
  2597. Part197.Size = Vector3.new(9, 0.800000012, 1)
  2598. Part197.CFrame = CFrame.new(-242.300064, 3.60000515, -74.299202, 1, -1.43700015e-06, -2.62261983e-06, 1.49507446e-06, 1, 6.19794255e-13, 2.62261983e-06, -4.84123982e-12, 1)
  2599. Part197.BackSurface = Enum.SurfaceType.Weld
  2600. Part197.BottomSurface = Enum.SurfaceType.Weld
  2601. Part197.LeftSurface = Enum.SurfaceType.Weld
  2602. Part197.RightSurface = Enum.SurfaceType.Weld
  2603. Part197.TopSurface = Enum.SurfaceType.Weld
  2604. Part197.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2605. Part197.Position = Vector3.new(-242.300064, 3.60000515, -74.299202)
  2606. Part197.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2607. SpecialMesh198.Parent = Part197
  2608. SpecialMesh198.MeshType = Enum.MeshType.Wedge
  2609. Part199.Name = "Smooth Block Model"
  2610. Part199.Parent = Model1
  2611. Part199.Material = Enum.Material.Metal
  2612. Part199.BrickColor = BrickColor.new("Smoky grey")
  2613. Part199.Rotation = Vector3.new(-180, 0, -90)
  2614. Part199.FormFactor = Enum.FormFactor.Plate
  2615. Part199.Size = Vector3.new(3, 0.800000012, 7)
  2616. Part199.CFrame = CFrame.new(-231.400024, 5.70003557, -76.2991714, -1.40172267e-06, 1, 2.60181287e-06, 1, 1.53035194e-06, 7.35718431e-11, -7.89709548e-11, 2.6434268e-06, -1)
  2617. Part199.BottomSurface = Enum.SurfaceType.Weld
  2618. Part199.FrontSurface = Enum.SurfaceType.Weld
  2619. Part199.LeftSurface = Enum.SurfaceType.Weld
  2620. Part199.RightSurface = Enum.SurfaceType.Weld
  2621. Part199.TopSurface = Enum.SurfaceType.Smooth
  2622. Part199.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2623. Part199.Position = Vector3.new(-231.400024, 5.70003557, -76.2991714)
  2624. Part199.Orientation = Vector3.new(0, 180, 90)
  2625. Part199.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2626. Part200.Name = "Smooth Block Model"
  2627. Part200.Parent = Model1
  2628. Part200.Material = Enum.Material.Metal
  2629. Part200.BrickColor = BrickColor.new("Smoky grey")
  2630. Part200.Rotation = Vector3.new(0, 0, -180)
  2631. Part200.FormFactor = Enum.FormFactor.Plate
  2632. Part200.Size = Vector3.new(9, 0.400000006, 1)
  2633. Part200.CFrame = CFrame.new(-242.300049, 3.00001335, -74.299202, -1, 1.45548449e-06, -2.62261983e-06, -1.47659011e-06, -1, 7.63898168e-13, -2.62261983e-06, 4.74561406e-12, 1)
  2634. Part200.BackSurface = Enum.SurfaceType.Weld
  2635. Part200.BottomSurface = Enum.SurfaceType.Weld
  2636. Part200.LeftSurface = Enum.SurfaceType.Weld
  2637. Part200.RightSurface = Enum.SurfaceType.Weld
  2638. Part200.TopSurface = Enum.SurfaceType.Smooth
  2639. Part200.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2640. Part200.Position = Vector3.new(-242.300049, 3.00001335, -74.299202)
  2641. Part200.Orientation = Vector3.new(0, 0, -180)
  2642. Part200.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2643. SpecialMesh201.Parent = Part200
  2644. SpecialMesh201.MeshType = Enum.MeshType.Wedge
  2645. Part202.Name = "Smooth Block Model"
  2646. Part202.Parent = Model1
  2647. Part202.Material = Enum.Material.Metal
  2648. Part202.BrickColor = BrickColor.new("Smoky grey")
  2649. Part202.Rotation = Vector3.new(180, 0, -90)
  2650. Part202.FormFactor = Enum.FormFactor.Plate
  2651. Part202.Size = Vector3.new(1, 0.800000012, 5)
  2652. Part202.CFrame = CFrame.new(-242.400055, 2.3000021, -71.299202, -1.41851274e-06, 1, 2.62261983e-06, 1, 1.51356187e-06, -4.75665622e-13, -4.93688337e-12, 2.62261983e-06, -1)
  2653. Part202.BottomSurface = Enum.SurfaceType.Smooth
  2654. Part202.RightSurface = Enum.SurfaceType.Weld
  2655. Part202.TopSurface = Enum.SurfaceType.Smooth
  2656. Part202.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2657. Part202.Position = Vector3.new(-242.400055, 2.3000021, -71.299202)
  2658. Part202.Orientation = Vector3.new(0, 180, 90)
  2659. Part202.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2660. Part203.Name = "Smooth Block Model"
  2661. Part203.Parent = Model1
  2662. Part203.Material = Enum.Material.Metal
  2663. Part203.BrickColor = BrickColor.new("Smoky grey")
  2664. Part203.Rotation = Vector3.new(0, 0, -180)
  2665. Part203.FormFactor = Enum.FormFactor.Plate
  2666. Part203.Size = Vector3.new(9, 0.400000006, 1)
  2667. Part203.CFrame = CFrame.new(-227.300049, 3.00002956, -74.2991562, -1, 1.46603668e-06, -2.62261983e-06, -1.46603793e-06, -1, 8.46160056e-13, -2.62261983e-06, 4.69102708e-12, 1)
  2668. Part203.BackSurface = Enum.SurfaceType.Weld
  2669. Part203.BottomSurface = Enum.SurfaceType.Weld
  2670. Part203.LeftSurface = Enum.SurfaceType.Weld
  2671. Part203.RightSurface = Enum.SurfaceType.Weld
  2672. Part203.TopSurface = Enum.SurfaceType.Weld
  2673. Part203.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2674. Part203.Position = Vector3.new(-227.300049, 3.00002956, -74.2991562)
  2675. Part203.Orientation = Vector3.new(0, 0, -180)
  2676. Part203.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2677. SpecialMesh204.Parent = Part203
  2678. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  2679. Part205.Name = "Smooth Block Model"
  2680. Part205.Parent = Model1
  2681. Part205.Material = Enum.Material.Metal
  2682. Part205.BrickColor = BrickColor.new("Smoky grey")
  2683. Part205.Rotation = Vector3.new(180, 0, 90)
  2684. Part205.FormFactor = Enum.FormFactor.Plate
  2685. Part205.Size = Vector3.new(2, 0.800000012, 15)
  2686. Part205.CFrame = CFrame.new(-230.400055, 1.80003417, -67.2991638, 1.46603679e-06, -1, 2.62261983e-06, -1, -1.46603782e-06, -8.46160923e-13, 4.69102621e-12, -2.62261983e-06, -1)
  2687. Part205.BackSurface = Enum.SurfaceType.Weld
  2688. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2689. Part205.FrontSurface = Enum.SurfaceType.Weld
  2690. Part205.TopSurface = Enum.SurfaceType.Weld
  2691. Part205.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2692. Part205.Position = Vector3.new(-230.400055, 1.80003417, -67.2991638)
  2693. Part205.Orientation = Vector3.new(0, 180, -90)
  2694. Part205.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2695. Part206.Name = "Smooth Block Model"
  2696. Part206.Parent = Model1
  2697. Part206.Material = Enum.Material.Metal
  2698. Part206.BrickColor = BrickColor.new("Smoky grey")
  2699. Part206.Rotation = Vector3.new(-180, 0, -180)
  2700. Part206.FormFactor = Enum.FormFactor.Plate
  2701. Part206.Size = Vector3.new(1, 4.4000001, 6)
  2702. Part206.CFrame = CFrame.new(-232.300049, 7.400033, -69.7991714, -1, 4.82997621e-07, 1.98869157e-06, -3.41507234e-06, 1, 2.23027663e-09, -3.25654719e-06, -2.23161378e-09, -1)
  2703. Part206.BackSurface = Enum.SurfaceType.Weld
  2704. Part206.BottomSurface = Enum.SurfaceType.Weld
  2705. Part206.FrontSurface = Enum.SurfaceType.Weld
  2706. Part206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2707. Part206.TopSurface = Enum.SurfaceType.Weld
  2708. Part206.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2709. Part206.Position = Vector3.new(-232.300049, 7.400033, -69.7991714)
  2710. Part206.Orientation = Vector3.new(0, 180, 0)
  2711. Part206.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2712. Part207.Name = "Smooth Block Model"
  2713. Part207.Parent = Model1
  2714. Part207.Material = Enum.Material.Metal
  2715. Part207.BrickColor = BrickColor.new("Smoky grey")
  2716. Part207.Rotation = Vector3.new(-180, 0, -90)
  2717. Part207.FormFactor = Enum.FormFactor.Plate
  2718. Part207.Size = Vector3.new(6, 0.800000012, 4)
  2719. Part207.CFrame = CFrame.new(-238.200073, 7.200037, -70.7991867, -1.42584747e-06, 1, 2.61452715e-06, 1, 1.50622714e-06, 1.44722012e-11, -1.9915871e-11, 2.63071252e-06, -1)
  2720. Part207.BackSurface = Enum.SurfaceType.Weld
  2721. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2722. Part207.LeftSurface = Enum.SurfaceType.Weld
  2723. Part207.TopSurface = Enum.SurfaceType.Weld
  2724. Part207.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2725. Part207.Position = Vector3.new(-238.200073, 7.200037, -70.7991867)
  2726. Part207.Orientation = Vector3.new(0, 180, 90)
  2727. Part207.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2728. Part208.Name = "Smooth Block Model"
  2729. Part208.Parent = Model1
  2730. Part208.Material = Enum.Material.Metal
  2731. Part208.BrickColor = BrickColor.new("Smoky grey")
  2732. Part208.Rotation = Vector3.new(180, 0, -90)
  2733. Part208.FormFactor = Enum.FormFactor.Plate
  2734. Part208.Size = Vector3.new(1, 0.800000012, 7)
  2735. Part208.CFrame = CFrame.new(-227.40007, 1.30003262, -71.2991562, -1.46603645e-06, 1, 2.62261983e-06, 1, 1.46603816e-06, -8.46157888e-13, -4.69102795e-12, 2.62261983e-06, -1)
  2736. Part208.BackSurface = Enum.SurfaceType.Weld
  2737. Part208.BottomSurface = Enum.SurfaceType.Smooth
  2738. Part208.RightSurface = Enum.SurfaceType.Weld
  2739. Part208.TopSurface = Enum.SurfaceType.Smooth
  2740. Part208.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2741. Part208.Position = Vector3.new(-227.40007, 1.30003262, -71.2991562)
  2742. Part208.Orientation = Vector3.new(0, 180, 90)
  2743. Part208.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2744. Part209.Name = "Smooth Block Model"
  2745. Part209.Parent = Model1
  2746. Part209.Material = Enum.Material.Metal
  2747. Part209.BrickColor = BrickColor.new("Smoky grey")
  2748. Part209.Rotation = Vector3.new(-180, 0, -180)
  2749. Part209.FormFactor = Enum.FormFactor.Plate
  2750. Part209.Size = Vector3.new(4, 0.400000006, 1)
  2751. Part209.CFrame = CFrame.new(-234.800049, 10.2000389, -72.2991791, -1, 5.03105412e-07, 1.98174575e-06, -3.43517991e-06, 1, 2.25646701e-09, -3.263493e-06, -2.25776264e-09, -1)
  2752. Part209.BackSurface = Enum.SurfaceType.Weld
  2753. Part209.BottomSurface = Enum.SurfaceType.Weld
  2754. Part209.FrontSurface = Enum.SurfaceType.Weld
  2755. Part209.LeftSurface = Enum.SurfaceType.Weld
  2756. Part209.RightSurface = Enum.SurfaceType.Weld
  2757. Part209.TopSurface = Enum.SurfaceType.Smooth
  2758. Part209.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2759. Part209.Position = Vector3.new(-234.800049, 10.2000389, -72.2991791)
  2760. Part209.Orientation = Vector3.new(0, 180, 0)
  2761. Part209.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2762. Part210.Name = "Smooth Block Model"
  2763. Part210.Parent = Model1
  2764. Part210.Material = Enum.Material.Metal
  2765. Part210.BrickColor = BrickColor.new("Smoky grey")
  2766. Part210.Rotation = Vector3.new(180, 0, 180)
  2767. Part210.FormFactor = Enum.FormFactor.Plate
  2768. Part210.Size = Vector3.new(9, 0.800000012, 1)
  2769. Part210.CFrame = CFrame.new(-227.300049, 3.60003757, -69.2991562, -1, -1.46603679e-06, 2.62261983e-06, -1.46603782e-06, 1, -8.46160923e-13, -2.62261983e-06, -4.69102621e-12, -1)
  2770. Part210.BackSurface = Enum.SurfaceType.Weld
  2771. Part210.BottomSurface = Enum.SurfaceType.Weld
  2772. Part210.LeftSurface = Enum.SurfaceType.Weld
  2773. Part210.RightSurface = Enum.SurfaceType.Weld
  2774. Part210.TopSurface = Enum.SurfaceType.Weld
  2775. Part210.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2776. Part210.Position = Vector3.new(-227.300049, 3.60003757, -69.2991562)
  2777. Part210.Orientation = Vector3.new(0, 180, 0)
  2778. Part210.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2779. SpecialMesh211.Parent = Part210
  2780. SpecialMesh211.MeshType = Enum.MeshType.Wedge
  2781. Part212.Name = "Smooth Block Model"
  2782. Part212.Parent = Model1
  2783. Part212.Material = Enum.Material.Metal
  2784. Part212.BrickColor = BrickColor.new("Smoky grey")
  2785. Part212.Rotation = Vector3.new(180, 0, 180)
  2786. Part212.FormFactor = Enum.FormFactor.Plate
  2787. Part212.Size = Vector3.new(6, 0.800000012, 7)
  2788. Part212.CFrame = CFrame.new(-234.800034, 2.80001402, -80.2991791, -1, -1.46262562e-06, 2.62261983e-06, -1.46944899e-06, 1, -8.19913256e-13, -2.62261983e-06, -4.70832921e-12, -1)
  2789. Part212.BackSurface = Enum.SurfaceType.Weld
  2790. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2791. Part212.FrontSurface = Enum.SurfaceType.Weld
  2792. Part212.TopSurface = Enum.SurfaceType.Weld
  2793. Part212.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2794. Part212.Position = Vector3.new(-234.800034, 2.80001402, -80.2991791)
  2795. Part212.Orientation = Vector3.new(0, 180, 0)
  2796. Part212.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2797. Part213.Name = "Smooth Block Model"
  2798. Part213.Parent = Model1
  2799. Part213.Material = Enum.Material.Metal
  2800. Part213.BrickColor = BrickColor.new("Smoky grey")
  2801. Part213.Rotation = Vector3.new(180, 0, 180)
  2802. Part213.FormFactor = Enum.FormFactor.Plate
  2803. Part213.Size = Vector3.new(4, 0.800000012, 1)
  2804. Part213.CFrame = CFrame.new(-234.800049, 4.80003119, -72.2991791, -1, -1.46320815e-06, 2.62261983e-06, -1.46886646e-06, 1, -8.24051005e-13, -2.62261983e-06, -4.70571715e-12, -1)
  2805. Part213.BackSurface = Enum.SurfaceType.Weld
  2806. Part213.BottomSurface = Enum.SurfaceType.Weld
  2807. Part213.FrontSurface = Enum.SurfaceType.Weld
  2808. Part213.LeftSurface = Enum.SurfaceType.Weld
  2809. Part213.RightSurface = Enum.SurfaceType.Weld
  2810. Part213.TopSurface = Enum.SurfaceType.Weld
  2811. Part213.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2812. Part213.Position = Vector3.new(-234.800049, 4.80003119, -72.2991791)
  2813. Part213.Orientation = Vector3.new(0, 180, 0)
  2814. Part213.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2815. Part214.Name = "Smooth Block Model"
  2816. Part214.Parent = Model1
  2817. Part214.Material = Enum.Material.Metal
  2818. Part214.BrickColor = BrickColor.new("Smoky grey")
  2819. Part214.Rotation = Vector3.new(180, 90, 0)
  2820. Part214.FormFactor = Enum.FormFactor.Plate
  2821. Part214.Size = Vector3.new(4, 1.20000005, 9)
  2822. Part214.CFrame = CFrame.new(-242.300064, 3.4000082, -71.799202, -2.62261983e-06, 1.44227647e-06, 1, 6.60927151e-13, -1, 1.48979814e-06, 1, 4.81394525e-12, 2.62261983e-06)
  2823. Part214.BackSurface = Enum.SurfaceType.Weld
  2824. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2825. Part214.LeftSurface = Enum.SurfaceType.Weld
  2826. Part214.RightSurface = Enum.SurfaceType.Weld
  2827. Part214.TopSurface = Enum.SurfaceType.Weld
  2828. Part214.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2829. Part214.Position = Vector3.new(-242.300064, 3.4000082, -71.799202)
  2830. Part214.Orientation = Vector3.new(0, 90, 180)
  2831. Part214.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2832. Part215.Name = "Smooth Block Model"
  2833. Part215.Parent = Model1
  2834. Part215.Material = Enum.Material.Metal
  2835. Part215.BrickColor = BrickColor.new("Smoky grey")
  2836. Part215.Rotation = Vector3.new(180, 0, 180)
  2837. Part215.FormFactor = Enum.FormFactor.Plate
  2838. Part215.Size = Vector3.new(1, 1.20000005, 17)
  2839. Part215.CFrame = CFrame.new(-232.300064, 3.80003357, -64.2991714, -1, -1.46341654e-06, 2.62261983e-06, -1.46865807e-06, 1, -8.25739325e-13, -2.62261983e-06, -4.70457614e-12, -1)
  2840. Part215.BackSurface = Enum.SurfaceType.Weld
  2841. Part215.BottomSurface = Enum.SurfaceType.Weld
  2842. Part215.FrontSurface = Enum.SurfaceType.Weld
  2843. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2844. Part215.TopSurface = Enum.SurfaceType.Weld
  2845. Part215.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2846. Part215.Position = Vector3.new(-232.300064, 3.80003357, -64.2991714)
  2847. Part215.Orientation = Vector3.new(0, 180, 0)
  2848. Part215.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2849. Part216.Name = "Smooth Block Model"
  2850. Part216.Parent = Model1
  2851. Part216.Material = Enum.Material.Metal
  2852. Part216.BrickColor = BrickColor.new("Smoky grey")
  2853. Part216.Rotation = Vector3.new(180, 0, 180)
  2854. Part216.FormFactor = Enum.FormFactor.Plate
  2855. Part216.Size = Vector3.new(4, 0.800000012, 4)
  2856. Part216.CFrame = CFrame.new(-234.800095, 6.0000391, -81.7991791, -1, -1.45976719e-06, 2.62261983e-06, -1.47230742e-06, 1, -7.97978545e-13, -2.62261983e-06, -4.72276775e-12, -1)
  2857. Part216.BackSurface = Enum.SurfaceType.Weld
  2858. Part216.BottomSurface = Enum.SurfaceType.Weld
  2859. Part216.FrontSurface = Enum.SurfaceType.Weld
  2860. Part216.TopSurface = Enum.SurfaceType.Weld
  2861. Part216.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2862. Part216.Position = Vector3.new(-234.800095, 6.0000391, -81.7991791)
  2863. Part216.Orientation = Vector3.new(0, 180, 0)
  2864. Part216.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2865. Part217.Name = "Smooth Block Model"
  2866. Part217.Parent = Model1
  2867. Part217.Material = Enum.Material.Metal
  2868. Part217.BrickColor = BrickColor.new("Smoky grey")
  2869. Part217.Rotation = Vector3.new(180, 0, 0)
  2870. Part217.FormFactor = Enum.FormFactor.Plate
  2871. Part217.Size = Vector3.new(9, 0.400000006, 1)
  2872. Part217.CFrame = CFrame.new(-242.300064, 3.00001311, -69.299202, 1, 1.4185141e-06, 2.62261983e-06, 1.51356051e-06, -1, -4.75676898e-13, 2.62261983e-06, 4.93687599e-12, -1)
  2873. Part217.BackSurface = Enum.SurfaceType.Weld
  2874. Part217.BottomSurface = Enum.SurfaceType.Weld
  2875. Part217.LeftSurface = Enum.SurfaceType.Weld
  2876. Part217.RightSurface = Enum.SurfaceType.Weld
  2877. Part217.TopSurface = Enum.SurfaceType.Weld
  2878. Part217.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2879. Part217.Position = Vector3.new(-242.300064, 3.00001311, -69.299202)
  2880. Part217.Orientation = Vector3.new(0, 180, 180)
  2881. Part217.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2882. SpecialMesh218.Parent = Part217
  2883. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  2884. Part219.Name = "Smooth Block Model"
  2885. Part219.Parent = Model1
  2886. Part219.Material = Enum.Material.Metal
  2887. Part219.BrickColor = BrickColor.new("Smoky grey")
  2888. Part219.FormFactor = Enum.FormFactor.Plate
  2889. Part219.Size = Vector3.new(1, 2, 3)
  2890. Part219.CFrame = CFrame.new(-231.300018, 9.20004177, -74.2991714, 1, -1.27382009e-06, -2.55901205e-06, 1.65825406e-06, 1, -2.26018662e-10, 2.68622671e-06, -2.31136263e-10, 1)
  2891. Part219.BackSurface = Enum.SurfaceType.Weld
  2892. Part219.BottomSurface = Enum.SurfaceType.Weld
  2893. Part219.FrontSurface = Enum.SurfaceType.Weld
  2894. Part219.LeftSurface = Enum.SurfaceType.Weld
  2895. Part219.RightSurface = Enum.SurfaceType.Weld
  2896. Part219.TopSurface = Enum.SurfaceType.Weld
  2897. Part219.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2898. Part219.Position = Vector3.new(-231.300018, 9.20004177, -74.2991714)
  2899. Part219.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2900. SpecialMesh220.Parent = Part219
  2901. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  2902. Part221.Name = "Smooth Block Model"
  2903. Part221.Parent = Model1
  2904. Part221.Material = Enum.Material.Metal
  2905. Part221.BrickColor = BrickColor.new("Smoky grey")
  2906. Part221.Rotation = Vector3.new(180, 0, 0)
  2907. Part221.FormFactor = Enum.FormFactor.Plate
  2908. Part221.Size = Vector3.new(9, 0.400000006, 1)
  2909. Part221.CFrame = CFrame.new(-227.300064, 3.00002861, -69.2991562, 1, 1.46603645e-06, 2.62261983e-06, 1.46603816e-06, -1, -8.46158321e-13, 2.62261983e-06, 4.69102751e-12, -1)
  2910. Part221.BackSurface = Enum.SurfaceType.Weld
  2911. Part221.BottomSurface = Enum.SurfaceType.Weld
  2912. Part221.LeftSurface = Enum.SurfaceType.Weld
  2913. Part221.RightSurface = Enum.SurfaceType.Weld
  2914. Part221.TopSurface = Enum.SurfaceType.Smooth
  2915. Part221.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2916. Part221.Position = Vector3.new(-227.300064, 3.00002861, -69.2991562)
  2917. Part221.Orientation = Vector3.new(0, 180, 180)
  2918. Part221.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2919. SpecialMesh222.Parent = Part221
  2920. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2921. Part223.Name = "Smooth Block Model"
  2922. Part223.Parent = Model1
  2923. Part223.Material = Enum.Material.Metal
  2924. Part223.BrickColor = BrickColor.new("Smoky grey")
  2925. Part223.Rotation = Vector3.new(0, 0, -90)
  2926. Part223.FormFactor = Enum.FormFactor.Plate
  2927. Part223.Size = Vector3.new(2, 1.60000002, 2)
  2928. Part223.CFrame = CFrame.new(-231.000046, 1.80003285, -75.7991714, 1.46310106e-06, 1, -2.62261983e-06, -1, 1.46897355e-06, 8.23491557e-13, 4.70599644e-12, 2.62261983e-06, 1)
  2929. Part223.BackSurface = Enum.SurfaceType.Weld
  2930. Part223.BottomSurface = Enum.SurfaceType.Weld
  2931. Part223.LeftSurface = Enum.SurfaceType.Weld
  2932. Part223.TopSurface = Enum.SurfaceType.Smooth
  2933. Part223.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2934. Part223.Position = Vector3.new(-231.000046, 1.80003285, -75.7991714)
  2935. Part223.Orientation = Vector3.new(0, 0, -90)
  2936. Part223.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2937. SpecialMesh224.Parent = Part223
  2938. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  2939. Part225.Name = "Smooth Block Model"
  2940. Part225.Parent = Model1
  2941. Part225.Material = Enum.Material.Metal
  2942. Part225.BrickColor = BrickColor.new("Smoky grey")
  2943. Part225.Rotation = Vector3.new(180, 0, 180)
  2944. Part225.FormFactor = Enum.FormFactor.Plate
  2945. Part225.Size = Vector3.new(4, 1.20000005, 1)
  2946. Part225.CFrame = CFrame.new(-234.800079, 3.80001545, -72.2991791, -1, -1.46317268e-06, 2.62261983e-06, -1.46890193e-06, 1, -8.23764342e-13, -2.62261983e-06, -4.70591144e-12, -1)
  2947. Part225.BackSurface = Enum.SurfaceType.Weld
  2948. Part225.BottomSurface = Enum.SurfaceType.Weld
  2949. Part225.FrontSurface = Enum.SurfaceType.Weld
  2950. Part225.LeftSurface = Enum.SurfaceType.Weld
  2951. Part225.RightSurface = Enum.SurfaceType.Weld
  2952. Part225.TopSurface = Enum.SurfaceType.Weld
  2953. Part225.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2954. Part225.Position = Vector3.new(-234.800079, 3.80001545, -72.2991791)
  2955. Part225.Orientation = Vector3.new(0, 180, 0)
  2956. Part225.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2957. Part226.Name = "Smooth Block Model"
  2958. Part226.Parent = Model1
  2959. Part226.Material = Enum.Material.Metal
  2960. Part226.BrickColor = BrickColor.new("Smoky grey")
  2961. Part226.Rotation = Vector3.new(-180, 0, -90)
  2962. Part226.FormFactor = Enum.FormFactor.Plate
  2963. Part226.Size = Vector3.new(1, 0.800000012, 3)
  2964. Part226.CFrame = CFrame.new(-231.400009, 7.70003986, -74.2991714, -1.27696717e-06, 1, 2.56007525e-06, 1, 1.65510744e-06, 2.22537183e-10, -2.27670466e-10, 2.68516442e-06, -1)
  2965. Part226.BackSurface = Enum.SurfaceType.Weld
  2966. Part226.BottomSurface = Enum.SurfaceType.Weld
  2967. Part226.FrontSurface = Enum.SurfaceType.Weld
  2968. Part226.LeftSurface = Enum.SurfaceType.Weld
  2969. Part226.RightSurface = Enum.SurfaceType.Weld
  2970. Part226.TopSurface = Enum.SurfaceType.Weld
  2971. Part226.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2972. Part226.Position = Vector3.new(-231.400009, 7.70003986, -74.2991714)
  2973. Part226.Orientation = Vector3.new(0, 180, 90)
  2974. Part226.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2975. Part227.Name = "Smooth Block Model"
  2976. Part227.Parent = Model1
  2977. Part227.Material = Enum.Material.Metal
  2978. Part227.BrickColor = BrickColor.new("Smoky grey")
  2979. Part227.Rotation = Vector3.new(-180, 0, 0)
  2980. Part227.FormFactor = Enum.FormFactor.Plate
  2981. Part227.Size = Vector3.new(3, 3.20000005, 7)
  2982. Part227.CFrame = CFrame.new(-229.300018, 8.20004368, -73.2991638, 1, 1.27381986e-06, 2.55901205e-06, 1.65825429e-06, -1, 2.26018662e-10, 2.68622671e-06, 2.31136263e-10, -1)
  2983. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2984. Part227.FrontSurface = Enum.SurfaceType.Weld
  2985. Part227.TopSurface = Enum.SurfaceType.Smooth
  2986. Part227.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2987. Part227.Position = Vector3.new(-229.300018, 8.20004368, -73.2991638)
  2988. Part227.Orientation = Vector3.new(0, 180, 180)
  2989. Part227.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2990. Part228.Name = "Smooth Block Model"
  2991. Part228.Parent = Model1
  2992. Part228.Material = Enum.Material.Metal
  2993. Part228.BrickColor = BrickColor.new("Smoky grey")
  2994. Part228.Rotation = Vector3.new(-180, 0, 180)
  2995. Part228.FormFactor = Enum.FormFactor.Plate
  2996. Part228.Size = Vector3.new(1, 4.4000001, 6)
  2997. Part228.CFrame = CFrame.new(-237.30011, 7.40003538, -69.7991867, -1, -1.45775823e-06, 2.62066396e-06, -1.47431638e-06, 1, 2.83780898e-12, -2.6245757e-06, -8.35615691e-12, -1)
  2998. Part228.BackSurface = Enum.SurfaceType.Weld
  2999. Part228.BottomSurface = Enum.SurfaceType.Weld
  3000. Part228.FrontSurface = Enum.SurfaceType.Weld
  3001. Part228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3002. Part228.TopSurface = Enum.SurfaceType.Weld
  3003. Part228.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3004. Part228.Position = Vector3.new(-237.30011, 7.40003538, -69.7991867)
  3005. Part228.Orientation = Vector3.new(0, 180, 0)
  3006. Part228.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3007. Part229.Name = "Smooth Block Model"
  3008. Part229.Parent = Model1
  3009. Part229.Material = Enum.Material.Metal
  3010. Part229.BrickColor = BrickColor.new("Smoky grey")
  3011. Part229.Rotation = Vector3.new(180, 0, 180)
  3012. Part229.FormFactor = Enum.FormFactor.Plate
  3013. Part229.Size = Vector3.new(1, 0.800000012, 16)
  3014. Part229.CFrame = CFrame.new(-237.30011, 4.80001402, -64.7991867, -1, -1.46246123e-06, 2.62216508e-06, -1.46961338e-06, 1, -3.0648265e-13, -2.62307458e-06, -5.22199384e-12, -1)
  3015. Part229.BackSurface = Enum.SurfaceType.Weld
  3016. Part229.BottomSurface = Enum.SurfaceType.Weld
  3017. Part229.FrontSurface = Enum.SurfaceType.Weld
  3018. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3019. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3020. Part229.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3021. Part229.Position = Vector3.new(-237.30011, 4.80001402, -64.7991867)
  3022. Part229.Orientation = Vector3.new(0, 180, 0)
  3023. Part229.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3024. Part230.Name = "Smooth Block Model"
  3025. Part230.Parent = Model1
  3026. Part230.Material = Enum.Material.Metal
  3027. Part230.BrickColor = BrickColor.new("Smoky grey")
  3028. Part230.Rotation = Vector3.new(-90, 0, 180)
  3029. Part230.FormFactor = Enum.FormFactor.Plate
  3030. Part230.Size = Vector3.new(3, 1.20000005, 3)
  3031. Part230.CFrame = CFrame.new(-240.300064, 8.3000412, -69.5991974, -1, -2.62248523e-06, -1.46431796e-06, -1.46775665e-06, 5.68984855e-13, 1, -2.62275444e-06, 1, -4.96389214e-12)
  3032. Part230.BackSurface = Enum.SurfaceType.Weld
  3033. Part230.BottomSurface = Enum.SurfaceType.Weld
  3034. Part230.FrontSurface = Enum.SurfaceType.Weld
  3035. Part230.LeftSurface = Enum.SurfaceType.Weld
  3036. Part230.RightSurface = Enum.SurfaceType.Weld
  3037. Part230.TopSurface = Enum.SurfaceType.Smooth
  3038. Part230.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3039. Part230.Position = Vector3.new(-240.300064, 8.3000412, -69.5991974)
  3040. Part230.Orientation = Vector3.new(-90, 180, 0)
  3041. Part230.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3042. SpecialMesh231.Parent = Part230
  3043. Part232.Name = "Smooth Block Model"
  3044. Part232.Parent = Model1
  3045. Part232.Material = Enum.Material.Metal
  3046. Part232.BrickColor = BrickColor.new("Smoky grey")
  3047. Part232.Rotation = Vector3.new(-180, 0, 180)
  3048. Part232.CanCollide = false
  3049. Part232.FormFactor = Enum.FormFactor.Custom
  3050. Part232.Size = Vector3.new(0.800000012, 0.400000006, 1)
  3051. Part232.CFrame = CFrame.new(-237.398438, 8.99887848, -58.30159, -1, -6.0569937e-06, 1.2941724e-05, -8.9348132e-06, 1, 1.61286096e-09, -1.38810874e-05, -1.81906046e-09, -1)
  3052. Part232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3053. Part232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3054. Part232.LeftSurface = Enum.SurfaceType.Weld
  3055. Part232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3056. Part232.TopSurface = Enum.SurfaceType.Weld
  3057. Part232.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3058. Part232.Position = Vector3.new(-237.398438, 8.99887848, -58.30159)
  3059. Part232.Orientation = Vector3.new(0, 180, 0)
  3060. Part232.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3061. SpecialMesh233.Parent = Part232
  3062. SpecialMesh233.MeshType = Enum.MeshType.Wedge
  3063. Part234.Name = "Smooth Block Model"
  3064. Part234.Parent = Model1
  3065. Part234.Material = Enum.Material.Metal
  3066. Part234.BrickColor = BrickColor.new("Smoky grey")
  3067. Part234.Rotation = Vector3.new(-180, 0, 180)
  3068. Part234.CanCollide = false
  3069. Part234.FormFactor = Enum.FormFactor.Custom
  3070. Part234.Size = Vector3.new(0.800000012, 0.400000006, 1)
  3071. Part234.CFrame = CFrame.new(-232.199951, 8.59933662, -57.3020439, -1, -6.0569937e-06, 1.2941724e-05, -8.9348132e-06, 1, 1.61286096e-09, -1.38810874e-05, -1.81906046e-09, -1)
  3072. Part234.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3073. Part234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3074. Part234.LeftSurface = Enum.SurfaceType.Weld
  3075. Part234.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3076. Part234.TopSurface = Enum.SurfaceType.Weld
  3077. Part234.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3078. Part234.Position = Vector3.new(-232.199951, 8.59933662, -57.3020439)
  3079. Part234.Orientation = Vector3.new(0, 180, 0)
  3080. Part234.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3081. SpecialMesh235.Parent = Part234
  3082. SpecialMesh235.MeshType = Enum.MeshType.Wedge
  3083. Part236.Name = "Smooth Block Model"
  3084. Part236.Parent = Model1
  3085. Part236.Material = Enum.Material.Metal
  3086. Part236.BrickColor = BrickColor.new("Smoky grey")
  3087. Part236.Rotation = Vector3.new(-180, 0, 180)
  3088. Part236.CanCollide = false
  3089. Part236.FormFactor = Enum.FormFactor.Custom
  3090. Part236.Size = Vector3.new(0.800000012, 0.400000006, 1)
  3091. Part236.CFrame = CFrame.new(-237.398407, 9.39849281, -59.3010521, -1, -6.0569937e-06, 1.2941724e-05, -8.9348132e-06, 1, 1.61286096e-09, -1.38810874e-05, -1.81906046e-09, -1)
  3092. Part236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3093. Part236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3094. Part236.LeftSurface = Enum.SurfaceType.Weld
  3095. Part236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3096. Part236.TopSurface = Enum.SurfaceType.Weld
  3097. Part236.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3098. Part236.Position = Vector3.new(-237.398407, 9.39849281, -59.3010521)
  3099. Part236.Orientation = Vector3.new(0, 180, 0)
  3100. Part236.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3101. SpecialMesh237.Parent = Part236
  3102. SpecialMesh237.MeshType = Enum.MeshType.Wedge
  3103. Part238.Name = "Smooth Block Model"
  3104. Part238.Parent = Model1
  3105. Part238.Material = Enum.Material.Metal
  3106. Part238.BrickColor = BrickColor.new("Smoky grey")
  3107. Part238.Rotation = Vector3.new(-180, 0, 180)
  3108. Part238.CanCollide = false
  3109. Part238.FormFactor = Enum.FormFactor.Custom
  3110. Part238.Size = Vector3.new(0.800000012, 0.400000006, 1)
  3111. Part238.CFrame = CFrame.new(-232.199966, 8.99893188, -58.301506, -1, -6.0569937e-06, 1.2941724e-05, -8.9348132e-06, 1, 1.61286096e-09, -1.38810874e-05, -1.81906046e-09, -1)
  3112. Part238.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3113. Part238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3114. Part238.LeftSurface = Enum.SurfaceType.Weld
  3115. Part238.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3116. Part238.TopSurface = Enum.SurfaceType.Weld
  3117. Part238.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3118. Part238.Position = Vector3.new(-232.199966, 8.99893188, -58.301506)
  3119. Part238.Orientation = Vector3.new(0, 180, 0)
  3120. Part238.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3121. SpecialMesh239.Parent = Part238
  3122. SpecialMesh239.MeshType = Enum.MeshType.Wedge
  3123. Part240.Name = "Smooth Block Model"
  3124. Part240.Parent = Model1
  3125. Part240.Material = Enum.Material.Metal
  3126. Part240.BrickColor = BrickColor.new("Smoky grey")
  3127. Part240.Rotation = Vector3.new(-180, 0, 180)
  3128. Part240.CanCollide = false
  3129. Part240.FormFactor = Enum.FormFactor.Custom
  3130. Part240.Size = Vector3.new(0.800000012, 0.400000006, 1)
  3131. Part240.CFrame = CFrame.new(-232.199936, 9.39852715, -59.3009644, -1, -6.0569937e-06, 1.2941724e-05, -8.9348132e-06, 1, 1.61286096e-09, -1.38810874e-05, -1.81906046e-09, -1)
  3132. Part240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3133. Part240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3134. Part240.LeftSurface = Enum.SurfaceType.Weld
  3135. Part240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3136. Part240.TopSurface = Enum.SurfaceType.Weld
  3137. Part240.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3138. Part240.Position = Vector3.new(-232.199936, 9.39852715, -59.3009644)
  3139. Part240.Orientation = Vector3.new(0, 180, 0)
  3140. Part240.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3141. SpecialMesh241.Parent = Part240
  3142. SpecialMesh241.MeshType = Enum.MeshType.Wedge
  3143. Part242.Name = "Smooth Block Model"
  3144. Part242.Parent = Model1
  3145. Part242.Material = Enum.Material.Metal
  3146. Part242.BrickColor = BrickColor.new("Smoky grey")
  3147. Part242.Rotation = Vector3.new(-180, 0, 180)
  3148. Part242.FormFactor = Enum.FormFactor.Plate
  3149. Part242.Size = Vector3.new(2, 0.800000012, 1)
  3150. Part242.CFrame = CFrame.new(-234.800064, 7.80004549, -65.499176, -1, -1.45370359e-06, 2.61865262e-06, -1.47837102e-06, 1, 7.00315066e-12, -2.62658705e-06, -1.25138103e-11, -1)
  3151. Part242.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3152. Part242.BottomSurface = Enum.SurfaceType.Weld
  3153. Part242.FrontSurface = Enum.SurfaceType.Weld
  3154. Part242.LeftSurface = Enum.SurfaceType.Weld
  3155. Part242.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3156. Part242.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3157. Part242.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3158. Part242.Position = Vector3.new(-234.800064, 7.80004549, -65.499176)
  3159. Part242.Orientation = Vector3.new(0, 180, 0)
  3160. Part242.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3161. Part243.Name = "Smooth Block Model"
  3162. Part243.Parent = Model1
  3163. Part243.Material = Enum.Material.Metal
  3164. Part243.BrickColor = BrickColor.new("Smoky grey")
  3165. Part243.Rotation = Vector3.new(180, 0, 180)
  3166. Part243.CanCollide = false
  3167. Part243.FormFactor = Enum.FormFactor.Plate
  3168. Part243.Size = Vector3.new(1, 0.400000006, 1)
  3169. Part243.CFrame = CFrame.new(-236.299835, 9.39904404, -61.2995148, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  3170. Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3171. Part243.BottomSurface = Enum.SurfaceType.Weld
  3172. Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3173. Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3174. Part243.TopSurface = Enum.SurfaceType.Weld
  3175. Part243.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3176. Part243.Position = Vector3.new(-236.299835, 9.39904404, -61.2995148)
  3177. Part243.Orientation = Vector3.new(0, 180, 0)
  3178. Part243.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3179. Part244.Name = "Smooth Block Model"
  3180. Part244.Parent = Model1
  3181. Part244.Material = Enum.Material.Metal
  3182. Part244.BrickColor = BrickColor.new("Smoky grey")
  3183. Part244.Rotation = Vector3.new(180, 0, 180)
  3184. Part244.CanCollide = false
  3185. Part244.FormFactor = Enum.FormFactor.Plate
  3186. Part244.Size = Vector3.new(6, 0.400000006, 1)
  3187. Part244.CFrame = CFrame.new(-234.800079, 8.20002747, -56.2991829, -1, -1.46594255e-06, 2.62254343e-06, -1.46613206e-06, 1, -1.06894333e-12, -2.62269623e-06, -4.46810818e-12, -1)
  3188. Part244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3189. Part244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3190. Part244.LeftSurface = Enum.SurfaceType.Weld
  3191. Part244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3192. Part244.TopSurface = Enum.SurfaceType.Weld
  3193. Part244.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3194. Part244.Position = Vector3.new(-234.800079, 8.20002747, -56.2991829)
  3195. Part244.Orientation = Vector3.new(0, 180, 0)
  3196. Part244.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3197. SpecialMesh245.Parent = Part244
  3198. SpecialMesh245.MeshType = Enum.MeshType.Wedge
  3199. Part246.Name = "Smooth Block Model"
  3200. Part246.Parent = Model1
  3201. Part246.Material = Enum.Material.Metal
  3202. Part246.BrickColor = BrickColor.new("Smoky grey")
  3203. Part246.Rotation = Vector3.new(-180, 0, 180)
  3204. Part246.CanCollide = false
  3205. Part246.FormFactor = Enum.FormFactor.Custom
  3206. Part246.Size = Vector3.new(0.800000012, 0.400000006, 1)
  3207. Part246.CFrame = CFrame.new(-237.398407, 8.59931564, -57.3021278, -1, -6.0569937e-06, 1.2941724e-05, -8.9348132e-06, 1, 1.61286096e-09, -1.38810874e-05, -1.81906046e-09, -1)
  3208. Part246.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3209. Part246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3210. Part246.LeftSurface = Enum.SurfaceType.Weld
  3211. Part246.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3212. Part246.TopSurface = Enum.SurfaceType.Weld
  3213. Part246.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3214. Part246.Position = Vector3.new(-237.398407, 8.59931564, -57.3021278)
  3215. Part246.Orientation = Vector3.new(0, 180, 0)
  3216. Part246.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3217. SpecialMesh247.Parent = Part246
  3218. SpecialMesh247.MeshType = Enum.MeshType.Wedge
  3219. Part248.Name = "Smooth Block Model"
  3220. Part248.Parent = Model1
  3221. Part248.Material = Enum.Material.Metal
  3222. Part248.BrickColor = BrickColor.new("Smoky grey")
  3223. Part248.Rotation = Vector3.new(180, 0, -90)
  3224. Part248.FormFactor = Enum.FormFactor.Plate
  3225. Part248.Size = Vector3.new(2, 2.20000005, 8)
  3226. Part248.CFrame = CFrame.new(-245.700058, 1.00001049, -71.7992096, -1.44225862e-06, 1, 2.62261983e-06, 1, 1.48981599e-06, -6.60781434e-13, -4.81404413e-12, 2.62261983e-06, -1)
  3227. Part248.BackSurface = Enum.SurfaceType.Weld
  3228. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3229. Part248.RightSurface = Enum.SurfaceType.Weld
  3230. Part248.TopSurface = Enum.SurfaceType.Smooth
  3231. Part248.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3232. Part248.Position = Vector3.new(-245.700058, 1.00001049, -71.7992096)
  3233. Part248.Orientation = Vector3.new(0, 180, 90)
  3234. Part248.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3235. Part249.Name = "Smooth Block Model"
  3236. Part249.Parent = Model1
  3237. Part249.Material = Enum.Material.Metal
  3238. Part249.BrickColor = BrickColor.new("Smoky grey")
  3239. Part249.Rotation = Vector3.new(-180, 0, 180)
  3240. Part249.FormFactor = Enum.FormFactor.Plate
  3241. Part249.Size = Vector3.new(4, 2.60000014, 1)
  3242. Part249.CFrame = CFrame.new(-234.800095, 6.10005188, -65.499176, -1, -1.45966249e-06, 2.62063622e-06, -1.47241212e-06, 1, 3.08018368e-12, -2.62460344e-06, -8.60356144e-12, -1)
  3243. Part249.BackSurface = Enum.SurfaceType.Weld
  3244. Part249.BottomSurface = Enum.SurfaceType.Weld
  3245. Part249.FrontSurface = Enum.SurfaceType.Weld
  3246. Part249.LeftSurface = Enum.SurfaceType.Weld
  3247. Part249.RightSurface = Enum.SurfaceType.Weld
  3248. Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3249. Part249.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3250. Part249.Position = Vector3.new(-234.800095, 6.10005188, -65.499176)
  3251. Part249.Orientation = Vector3.new(0, 180, 0)
  3252. Part249.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3253. WedgePart250.Parent = Model1
  3254. WedgePart250.Material = Enum.Material.SmoothPlastic
  3255. WedgePart250.BrickColor = BrickColor.new("Pastel Blue")
  3256. WedgePart250.Reflectance = 1
  3257. WedgePart250.Transparency = 0.5
  3258. WedgePart250.Rotation = Vector3.new(180, 0, 180)
  3259. WedgePart250.FormFactor = Enum.FormFactor.Symmetric
  3260. WedgePart250.Size = Vector3.new(4, 2.80000019, 1)
  3261. WedgePart250.CFrame = CFrame.new(-234.800079, 6.59843349, -55.2990913, -1, -1.02543254e-05, 1.84155724e-05, -1.02666436e-05, 1, -1.22881318e-07, -1.84214732e-05, -1.23053169e-07, -1)
  3262. WedgePart250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3263. WedgePart250.BottomSurface = Enum.SurfaceType.Weld
  3264. WedgePart250.LeftSurface = Enum.SurfaceType.Weld
  3265. WedgePart250.RightSurface = Enum.SurfaceType.Weld
  3266. WedgePart250.TopSurface = Enum.SurfaceType.Weld
  3267. WedgePart250.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3268. WedgePart250.Position = Vector3.new(-234.800079, 6.59843349, -55.2990913)
  3269. WedgePart250.Orientation = Vector3.new(0, 180, 0)
  3270. WedgePart250.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3271. WedgePart251.Parent = Model1
  3272. WedgePart251.Material = Enum.Material.SmoothPlastic
  3273. WedgePart251.BrickColor = BrickColor.new("Pastel Blue")
  3274. WedgePart251.Reflectance = 1
  3275. WedgePart251.Transparency = 0.5
  3276. WedgePart251.Rotation = Vector3.new(180, 0, 180)
  3277. WedgePart251.FormFactor = Enum.FormFactor.Symmetric
  3278. WedgePart251.Size = Vector3.new(4.4000001, 1.60000002, 4)
  3279. WedgePart251.CFrame = CFrame.new(-234.799683, 9.20004082, -58.8004646, -1, -3.72829959e-06, 7.80806295e-06, -5.20032563e-06, 1, -1.21951103e-07, -8.28556676e-06, -1.23663114e-07, -1)
  3280. WedgePart251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3281. WedgePart251.BottomSurface = Enum.SurfaceType.Weld
  3282. WedgePart251.LeftSurface = Enum.SurfaceType.Weld
  3283. WedgePart251.RightSurface = Enum.SurfaceType.Weld
  3284. WedgePart251.TopSurface = Enum.SurfaceType.Weld
  3285. WedgePart251.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3286. WedgePart251.Position = Vector3.new(-234.799683, 9.20004082, -58.8004646)
  3287. WedgePart251.Orientation = Vector3.new(0, 180, 0)
  3288. WedgePart251.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3289. Part252.Name = "Gaurd(belly)"
  3290. Part252.Parent = Model1
  3291. Part252.Material = Enum.Material.Metal
  3292. Part252.BrickColor = BrickColor.new("Smoky grey")
  3293. Part252.Rotation = Vector3.new(180, 0, 180)
  3294. Part252.FormFactor = Enum.FormFactor.Plate
  3295. Part252.Size = Vector3.new(6, 1.20000005, 22)
  3296. Part252.CFrame = CFrame.new(-234.800049, 1.00002754, -65.7991791, -1, -1.46163097e-06, 2.62261983e-06, -1.47044364e-06, 1, -8.1213996e-13, -2.62261983e-06, -4.71349305e-12, -1)
  3297. Part252.BackSurface = Enum.SurfaceType.Weld
  3298. Part252.BottomSurface = Enum.SurfaceType.Smooth
  3299. Part252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3300. Part252.TopSurface = Enum.SurfaceType.Weld
  3301. Part252.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3302. Part252.Position = Vector3.new(-234.800049, 1.00002754, -65.7991791)
  3303. Part252.Orientation = Vector3.new(0, 180, 0)
  3304. Part252.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3305. StringValue253.Name = "MyPathName"
  3306. StringValue253.Parent = Model0
  3307. StringValue253.Value = "Plane Patrol"
  3308. IntValue254.Name = "Clips"
  3309. IntValue254.Parent = Model0
  3310. IntValue254.Value = 50
  3311. IntValue255.Name = "AmmoClip"
  3312. IntValue255.Parent = Model0
  3313. IntValue255.Value = 5
  3314. Model256.Name = "Brain"
  3315. Model256.Parent = Model0
  3316. Part257.Name = "Engine"
  3317. Part257.Parent = Model256
  3318. Part257.Material = Enum.Material.Metal
  3319. Part257.BrickColor = BrickColor.new("Dark stone grey")
  3320. Part257.Rotation = Vector3.new(180, 0, 180)
  3321. Part257.FormFactor = Enum.FormFactor.Plate
  3322. Part257.Size = Vector3.new(6, 1.60000002, 22)
  3323. Part257.CFrame = CFrame.new(-234.800064, 2.40002394, -65.7991791, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
  3324. Part257.BackSurface = Enum.SurfaceType.Weld
  3325. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3326. Part257.FrontSurface = Enum.SurfaceType.Weld
  3327. Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3328. Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3329. Part257.Position = Vector3.new(-234.800064, 2.40002394, -65.7991791)
  3330. Part257.Orientation = Vector3.new(0, 180, 0)
  3331. Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3332. Script258.Name = "PushScript"
  3333. Script258.Parent = Part257
  3334. table.insert(cors,sandbox(Script258,function()
  3335. while true do
  3336. local spd = script.Parent.Parent.Speed.Value
  3337. local e = script.Parent.BodyVelocity
  3338. local pos = script.Parent
  3339. local dir = pos.CFrame.lookVector
  3340. e.velocity = dir*Vector3.new(spd,spd,spd)
  3341. wait(.1)
  3342. end
  3343.  
  3344. end))
  3345. Script259.Parent = Part257
  3346. table.insert(cors,sandbox(Script259,function()
  3347. --base = script.Parent.Parent.Base
  3348. local ZombieTarget = script.Parent.Parent.Parent["Target Zombies"]
  3349. local HumanoidTarget = script.Parent.Parent.Parent["Target Humanoids"]
  3350. local isTeamGame = script.Parent.Parent.Parent.TeamGame
  3351. local MyTeamColor = script.Parent.Parent.Parent.TeamColor
  3352. local SightRadius = script.Parent.Parent.Parent.ScanRange
  3353. local MyStatus = script.Parent.Parent.MyStatus
  3354. local patrolling = script.Parent.Parent.Patroling
  3355. local my_GuardSpot = script.Parent.Position
  3356. function move(target, engine)
  3357. local origincframe = engine:findFirstChild("BodyGyro").cframe
  3358. local dir = (target - engine.Position).unit
  3359. local spawnPos = engine.Position
  3360. local pos = spawnPos + dir
  3361.  
  3362. engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(90,90,90)
  3363. engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos+dir)
  3364. end
  3365.  
  3366. function findNearestTorso(pos)
  3367. local list = game.Workspace:children()
  3368. local torso = nil
  3369. local dist = SightRadius.Value
  3370. local temp = nil
  3371. local human = nil
  3372. local temp2 = nil
  3373. for x = 1, #list do
  3374. temp2 = list[x]
  3375. if (temp2.className == "Model") and (temp2 ~= script.Parent.Parent) then
  3376. temp = temp2:findFirstChild("Torso")
  3377. human = temp2:findFirstChild("Zombie") or temp2:findFirstChild("Humanoid")
  3378. local player = game.Players:GetPlayerFromCharacter(temp2)
  3379. local Ai = temp2:findFirstChild("Brain") or temp2:findFirstChild("Parts")
  3380. if(Ai ~= nil) then -- for my turrets and cars etc....
  3381. local LP = Ai:findFirstChild("TurretEngine") -- For our Turrets
  3382. local EN = Ai:findFirstChild("Engine") -- for our Ai Cars etc...
  3383. local MyAiCar = script.Parent.Parent.Parent.Parent
  3384. local TeamColor = Ai.Parent:findFirstChild("TeamColor")
  3385. local TeamGame = Ai.Parent:findFirstChild("TeamGame")
  3386. if(LP ~= nil) then
  3387. if(TeamColor ~= nil and TeamGame ~= nil) then
  3388. if(TeamGame.Value == true) then
  3389. if(TeamColor.Value ~= MyTeamColor.Value) then
  3390. if (LP.Position - pos).magnitude < dist then
  3391. torso = LP
  3392. dist = (LP.Position - pos).magnitude
  3393. end
  3394. end
  3395. else
  3396. if (LP.Position - pos).magnitude < dist then
  3397. torso = LP
  3398. dist = (LP.Position - pos).magnitude
  3399. end
  3400. end
  3401. end
  3402. end
  3403. if(EN ~= nil) then
  3404. if(TeamColor ~= nil and TeamGame ~= nil) then
  3405. if(TeamGame.Value == true) then
  3406. if(TeamColor.Value ~= MyTeamColor.Value) then
  3407. if (EN.Position - pos).magnitude < dist then
  3408. torso =EN
  3409. dist = (EN.Position - pos).magnitude
  3410. end
  3411. end
  3412. end
  3413. else
  3414. if(TeamColor ~= nil and TeamGame ~= nil) then
  3415. if(TeamGame.Value == true) then
  3416. if(TeamColor.Value ~= MyTeamColor.Value) then
  3417. if (EN.Position - pos).magnitude < dist then
  3418. torso =EN
  3419. dist = (EN.Position - pos).magnitude
  3420. end
  3421. end
  3422. else
  3423. if (EN.Position - pos).magnitude < dist then
  3424. torso = EN
  3425. dist = (EN.Position - pos).magnitude
  3426. end
  3427. end
  3428. end
  3429. end
  3430. end
  3431. end
  3432. if(human ~= nil or temp ~= nil) then -- just for humanoids and zombies
  3433. if(ZombieTarget.Value == true and HumanoidTarget.Value == false) then
  3434. if(human.Name ~= "Zombie") then
  3435. human = nil
  3436. temp = nil
  3437. end
  3438. end
  3439. if(HumanoidTarget.Value == true and ZombieTarget.Value == false)then
  3440. if(human.Name ~= "Humanoid") then
  3441. human = nil
  3442. temp = nil
  3443. else
  3444. if(player ~= nil) then
  3445. if(isTeamGame.Value == true) then
  3446. if(player.TeamColor == MyTeamColor.Value) then
  3447. human = nil
  3448. temp = nil
  3449. end
  3450. end
  3451. end
  3452. end
  3453. end
  3454. if(HumanoidTarget.Value == true and ZombieTarget.Value == true)then
  3455. if(player ~= nil) then
  3456. if(isTeamGame.Value == true) then
  3457. if(player.TeamColor == MyTeamColor.Value) then
  3458. human = nil
  3459. temp = nil
  3460. end
  3461. end
  3462. end
  3463. end
  3464. if(HumanoidTarget.Value == false and ZombieTarget.Value == false)then
  3465. temp = nil
  3466. human = nil
  3467. end
  3468. end
  3469. if (temp ~= nil and human ~= nil) then
  3470. if (temp.Position - pos).magnitude < dist and human.Health > 0 then
  3471. torso = temp
  3472. dist = (temp.Position - pos).magnitude
  3473. end
  3474. end
  3475. end
  3476. end
  3477. return torso
  3478. end
  3479. function patrol()
  3480. local myPathName = script.Parent.Parent.Parent.MyPathName.Value
  3481. local Speed = script.Parent.Parent.Speed
  3482. if(myPathName == nil) then return end
  3483. local MyPatrol = game.Workspace:findFirstChild(myPathName)
  3484. if(MyPatrol == nil) then return end
  3485. if points==nil then
  3486. points=0
  3487. nextPoint = script.Parent.Parent.PatrolPoint
  3488. nextPoint.Value = 1
  3489. PP = {}
  3490. Pnum = MyPatrol:children()
  3491. for i = 1, #Pnum do
  3492. if MyPatrol:findFirstChild("VPP"..i)~=nil then
  3493. PP[i] =MyPatrol:findFirstChild("VPP"..i)
  3494. points=points+1
  3495. end
  3496. end
  3497. end
  3498. if points<1 then return end
  3499. patrolling.Value=true
  3500. local time=math.random(3,5) -- wait time
  3501. if points==1 then return end
  3502. if points>1 then
  3503. script.Parent.BodyGyro.P = 1000
  3504. script.Parent.BodyGyro.D = 1200
  3505. Speed.Value = 100
  3506. move(PP[nextPoint.Value].Position,script.Parent)
  3507. while patrolling.Value==true do
  3508. local target = findNearestTorso(script.Parent.Position)
  3509. if target ~= nil then
  3510. patrolling.Value = false
  3511. end
  3512. T = script.Parent
  3513. if(T ~= nil) then
  3514. dis = (T.Position - PP[nextPoint.Value].Position).magnitude
  3515. move(PP[nextPoint.Value].Position,script.Parent)
  3516. if(dis < 100) then
  3517. if(nextPoint.Value < #PP) then
  3518. nextPoint.Value=nextPoint.Value+1
  3519. else
  3520. nextPoint.Value = 1
  3521. end
  3522. --wait(time)
  3523. end
  3524. end
  3525. wait(.1)
  3526. end
  3527. end
  3528. end
  3529. script.Parent.BodyGyro.cframe = script.Parent.CFrame
  3530. wait(1)
  3531. while true do
  3532. local Speed = script.Parent.Parent.Speed
  3533. local FlyAbove = Vector3.new(0,100,0)
  3534. target = findNearestTorso(script.Parent.Position)
  3535. if(target ~= nil) then
  3536. MyStatus.Value = "Tracking Enemy"
  3537. patrolling.Value = false
  3538.  
  3539. if((target.Position - script.Parent.Position).magnitude > 120) then
  3540. script.Parent.BodyGyro.cframe = script.Parent.CFrame
  3541. script.Parent.BodyGyro.P = 1000
  3542. script.Parent.BodyGyro.D = 1200
  3543. move(target.Position+FlyAbove,script.Parent)
  3544. script.Parent.Parent.Parent.MyTarget.Value = target
  3545. Speed.Value = 100
  3546. else
  3547. if((target.Position - script.Parent.Position).magnitude < 100) then
  3548. script.Parent.Parent.Parent.MyTarget.Value = target
  3549. script.Parent.BodyGyro.cframe = script.Parent.CFrame
  3550. script.Parent.BodyGyro.P = 1000
  3551. script.Parent.BodyGyro.D = 1200
  3552. move(target.Position+FlyAbove,script.Parent)
  3553. Speed.Value = 100
  3554. end
  3555. end
  3556. else
  3557. local myPathName = script.Parent.Parent.Parent.MyPathName.Value
  3558. script.Parent.Parent.Parent.MyTarget.Value =nil
  3559. if(myPathName ~= nil) then
  3560. local PathGroup = game.Workspace:findFirstChild(myPathName)
  3561. if(PathGroup ~= nil) then
  3562. local check = PathGroup:children()
  3563. if(#check >1) then
  3564. MyStatus.Value = "Patroling"
  3565. patrolling.Value = true
  3566. patrol()
  3567. else
  3568. MyStatus.Value = "None"
  3569. patrolling.Value = false
  3570. end
  3571. end
  3572. else
  3573. patrolling.Value = false
  3574. end
  3575. if(patrolling.Value == false) then
  3576. script.Parent.BodyGyro.P = 1000
  3577. script.Parent.BodyGyro.D = 1200
  3578. move(my_GuardSpot,script.Parent)
  3579. MyStatus.Value = "Guarding"
  3580. Speed.Value = 100
  3581. end
  3582. end
  3583. wait(0)
  3584. end
  3585.  
  3586. end))
  3587. BodyGyro260.Parent = Part257
  3588. BodyGyro260.CFrame = CFrame.new(50.1622391, 105.725151, -20.56917, -0.665931225, 0.000290272845, -0.746013045, 9.64675388e-12, 0.999999881, 0.00038909883, 0.746013105, 0.000259113061, -0.665931165)
  3589. BodyGyro260.maxTorque = Vector3.new(90, 90, 90)
  3590. BodyGyro260.P = 1000
  3591. BodyGyro260.D = 1200
  3592. BodyGyro260.MaxTorque = Vector3.new(90, 90, 90)
  3593. BodyVelocity261.Parent = Part257
  3594. BodyVelocity261.Velocity = Vector3.new(-16.4313526, -0.440467298, 98.6398315)
  3595. BodyVelocity261.P = 1250000
  3596. BodyVelocity261.velocity = Vector3.new(-16.4313526, -0.440467298, 98.6398315)
  3597. IntValue262.Name = "PatrolPoint"
  3598. IntValue262.Parent = Model256
  3599. StringValue263.Name = "MyStatus"
  3600. StringValue263.Parent = Model256
  3601. StringValue263.Value = "Tracking Enemy"
  3602. BoolValue264.Name = "Patroling"
  3603. BoolValue264.Parent = Model256
  3604. IntValue265.Name = "ProjectileSpeed"
  3605. IntValue265.Parent = Model256
  3606. IntValue265.Value = 150
  3607. IntValue266.Name = "Speed"
  3608. IntValue266.Parent = Model256
  3609. IntValue266.Value = 120
  3610. Model267.Name = "StatusBrick"
  3611. Model267.Parent = Model256
  3612. Humanoid268.Parent = Model267
  3613. Humanoid268.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  3614. Humanoid268.Health = 0
  3615. Humanoid268.MaxHealth = 0
  3616. ObjectValue269.Name = "creator"
  3617. ObjectValue269.Parent = Humanoid268
  3618. Script270.Parent = Model267
  3619. table.insert(cors,sandbox(Script270,function()
  3620. local myStatus = script.Parent.Parent.MyStatus
  3621. wait(.1)
  3622. while true do
  3623. local Patroling = script.Parent.Parent.Patroling
  3624. if(Patroling.Value == false) then
  3625. script.Parent.Name = "Status : "..myStatus.Value
  3626. else
  3627. script.Parent.Name ="Patroling to Waypoint "..script.Parent.Parent.PatrolPoint.Value
  3628. end
  3629. wait(.1)
  3630. end
  3631. end))
  3632. Part271.Name = "Head"
  3633. Part271.Parent = Model267
  3634. Part271.Material = Enum.Material.Metal
  3635. Part271.BrickColor = BrickColor.new("Black")
  3636. Part271.Rotation = Vector3.new(0, 90, 0)
  3637. Part271.FormFactor = Enum.FormFactor.Plate
  3638. Part271.Size = Vector3.new(3, 0.800000012, 4)
  3639. Part271.CFrame = CFrame.new(-234.800064, 9.60003471, -70.2991791, 2.60192473e-06, -1.40648444e-06, 1, 7.4458037e-11, 1, 1.52558971e-06, -1, -7.98603822e-11, 2.64331402e-06)
  3640. Part271.LeftSurface = Enum.SurfaceType.Weld
  3641. Part271.TopSurface = Enum.SurfaceType.Smooth
  3642. Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3643. Part271.Position = Vector3.new(-234.800064, 9.60003471, -70.2991791)
  3644. Part271.Orientation = Vector3.new(0, 90, 0)
  3645. Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3646. Model272.Name = "FirePoints"
  3647. Model272.Parent = Model256
  3648. Part273.Name = "Turret1"
  3649. Part273.Parent = Model272
  3650. Part273.Material = Enum.Material.Metal
  3651. Part273.BrickColor = BrickColor.new("Deep blue")
  3652. Part273.Transparency = 10
  3653. Part273.Rotation = Vector3.new(180, 0, 180)
  3654. Part273.Size = Vector3.new(1, 1.20000005, 1)
  3655. Part273.CFrame = CFrame.new(-223.800064, 1.00004745, -67.2991486, -1, -1.46603657e-06, 2.62261983e-06, -1.46603804e-06, 1, -8.46159189e-13, -2.62261983e-06, -4.69102708e-12, -1)
  3656. Part273.BackSurface = Enum.SurfaceType.Weld
  3657. Part273.BottomSurface = Enum.SurfaceType.Weld
  3658. Part273.FrontSurface = Enum.SurfaceType.Hinge
  3659. Part273.LeftSurface = Enum.SurfaceType.Weld
  3660. Part273.RightSurface = Enum.SurfaceType.Weld
  3661. Part273.TopSurface = Enum.SurfaceType.Weld
  3662. Part273.Color = Color3.new(0.129412, 0.329412, 0.72549)
  3663. Part273.Position = Vector3.new(-223.800064, 1.00004745, -67.2991486)
  3664. Part273.Orientation = Vector3.new(0, 180, 0)
  3665. Part273.Color = Color3.new(0.129412, 0.329412, 0.72549)
  3666. Sound274.Parent = Part273
  3667. Sound274.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3668. Sound274.Volume = 1
  3669. Sound275.Parent = Part273
  3670. Sound275.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3671. Sound275.Volume = 1
  3672. Sound276.Parent = Part273
  3673. Sound276.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3674. Sound276.Volume = 1
  3675. Sound277.Parent = Part273
  3676. Sound277.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3677. Sound277.Volume = 1
  3678. Sound278.Parent = Part273
  3679. Sound278.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3680. Sound278.Volume = 1
  3681. Sound279.Parent = Part273
  3682. Sound279.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3683. Sound279.Volume = 1
  3684. Sound280.Parent = Part273
  3685. Sound280.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3686. Sound280.Volume = 1
  3687. Sound281.Parent = Part273
  3688. Sound281.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3689. Sound281.Volume = 1
  3690. Sound282.Parent = Part273
  3691. Sound282.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3692. Sound282.Volume = 1
  3693. Sound283.Parent = Part273
  3694. Sound283.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3695. Sound283.Volume = 1
  3696. Sound284.Parent = Part273
  3697. Sound284.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3698. Sound284.Volume = 1
  3699. Sound285.Parent = Part273
  3700. Sound285.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3701. Sound285.Volume = 1
  3702. Sound286.Parent = Part273
  3703. Sound286.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3704. Sound286.Volume = 1
  3705. Sound287.Parent = Part273
  3706. Sound287.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3707. Sound287.Volume = 1
  3708. Sound288.Parent = Part273
  3709. Sound288.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3710. Sound288.Volume = 1
  3711. Sound289.Parent = Part273
  3712. Sound289.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3713. Sound289.Volume = 1
  3714. Sound290.Parent = Part273
  3715. Sound290.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3716. Sound290.Volume = 1
  3717. Sound291.Parent = Part273
  3718. Sound291.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3719. Sound291.Volume = 1
  3720. Sound292.Parent = Part273
  3721. Sound292.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3722. Sound292.Volume = 1
  3723. Sound293.Parent = Part273
  3724. Sound293.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3725. Sound293.Volume = 1
  3726. Sound294.Parent = Part273
  3727. Sound294.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3728. Sound294.Volume = 1
  3729. Sound295.Parent = Part273
  3730. Sound295.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3731. Sound295.Volume = 1
  3732. Sound296.Parent = Part273
  3733. Sound296.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3734. Sound296.Volume = 1
  3735. Sound297.Parent = Part273
  3736. Sound297.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3737. Sound297.Volume = 1
  3738. Sound298.Parent = Part273
  3739. Sound298.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3740. Sound298.Volume = 1
  3741. Sound299.Parent = Part273
  3742. Sound299.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3743. Sound299.Volume = 1
  3744. Sound300.Parent = Part273
  3745. Sound300.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3746. Sound300.Volume = 1
  3747. Sound301.Parent = Part273
  3748. Sound301.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3749. Sound301.Volume = 1
  3750. Sound302.Parent = Part273
  3751. Sound302.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3752. Sound302.Volume = 1
  3753. Sound303.Parent = Part273
  3754. Sound303.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3755. Sound303.Volume = 1
  3756. Part304.Name = "Turret2"
  3757. Part304.Parent = Model272
  3758. Part304.Material = Enum.Material.Metal
  3759. Part304.BrickColor = BrickColor.new("Deep blue")
  3760. Part304.Transparency = 10
  3761. Part304.Rotation = Vector3.new(180, 0, 180)
  3762. Part304.Size = Vector3.new(1, 1.20000005, 1)
  3763. Part304.CFrame = CFrame.new(-245.600052, 1.00001442, -67.2992096, -1, -1.41847988e-06, 2.62261983e-06, -1.51359473e-06, 1, -4.75397608e-13, -2.62261983e-06, -4.93706551e-12, -1)
  3764. Part304.BackSurface = Enum.SurfaceType.Weld
  3765. Part304.BottomSurface = Enum.SurfaceType.Weld
  3766. Part304.FrontSurface = Enum.SurfaceType.Hinge
  3767. Part304.LeftSurface = Enum.SurfaceType.Weld
  3768. Part304.RightSurface = Enum.SurfaceType.Weld
  3769. Part304.TopSurface = Enum.SurfaceType.Weld
  3770. Part304.Color = Color3.new(0.129412, 0.329412, 0.72549)
  3771. Part304.Position = Vector3.new(-245.600052, 1.00001442, -67.2992096)
  3772. Part304.Orientation = Vector3.new(0, 180, 0)
  3773. Part304.Color = Color3.new(0.129412, 0.329412, 0.72549)
  3774. Sound305.Parent = Part304
  3775. Sound305.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3776. Sound305.Volume = 1
  3777. Sound306.Parent = Part304
  3778. Sound306.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3779. Sound306.Volume = 1
  3780. Sound307.Parent = Part304
  3781. Sound307.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3782. Sound307.Volume = 1
  3783. Sound308.Parent = Part304
  3784. Sound308.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3785. Sound308.Volume = 1
  3786. Sound309.Parent = Part304
  3787. Sound309.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3788. Sound309.Volume = 1
  3789. Sound310.Parent = Part304
  3790. Sound310.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3791. Sound310.Volume = 1
  3792. Sound311.Parent = Part304
  3793. Sound311.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3794. Sound311.Volume = 1
  3795. Sound312.Parent = Part304
  3796. Sound312.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3797. Sound312.Volume = 1
  3798. Sound313.Parent = Part304
  3799. Sound313.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3800. Sound313.Volume = 1
  3801. Sound314.Parent = Part304
  3802. Sound314.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3803. Sound314.Volume = 1
  3804. Sound315.Parent = Part304
  3805. Sound315.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3806. Sound315.Volume = 1
  3807. Sound316.Parent = Part304
  3808. Sound316.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3809. Sound316.Volume = 1
  3810. Sound317.Parent = Part304
  3811. Sound317.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3812. Sound317.Volume = 1
  3813. Sound318.Parent = Part304
  3814. Sound318.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3815. Sound318.Volume = 1
  3816. Sound319.Parent = Part304
  3817. Sound319.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3818. Sound319.Volume = 1
  3819. Sound320.Parent = Part304
  3820. Sound320.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3821. Sound320.Volume = 1
  3822. Sound321.Parent = Part304
  3823. Sound321.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3824. Sound321.Volume = 1
  3825. Sound322.Parent = Part304
  3826. Sound322.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3827. Sound322.Volume = 1
  3828. Sound323.Parent = Part304
  3829. Sound323.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3830. Sound323.Volume = 1
  3831. Sound324.Parent = Part304
  3832. Sound324.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3833. Sound324.Volume = 1
  3834. Sound325.Parent = Part304
  3835. Sound325.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3836. Sound325.Volume = 1
  3837. Sound326.Parent = Part304
  3838. Sound326.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3839. Sound326.Volume = 1
  3840. Sound327.Parent = Part304
  3841. Sound327.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3842. Sound327.Volume = 1
  3843. Sound328.Parent = Part304
  3844. Sound328.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3845. Sound328.Volume = 1
  3846. Sound329.Parent = Part304
  3847. Sound329.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3848. Sound329.Volume = 1
  3849. Sound330.Parent = Part304
  3850. Sound330.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3851. Sound330.Volume = 1
  3852. Sound331.Parent = Part304
  3853. Sound331.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3854. Sound331.Volume = 1
  3855. Sound332.Parent = Part304
  3856. Sound332.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3857. Sound332.Volume = 1
  3858. Sound333.Parent = Part304
  3859. Sound333.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3860. Sound333.Volume = 1
  3861. Sound334.Parent = Part304
  3862. Sound334.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3863. Sound334.Volume = 1
  3864. Sound335.Parent = Part304
  3865. Sound335.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3866. Sound335.Volume = 1
  3867. Sound336.Parent = Part304
  3868. Sound336.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3869. Sound336.Volume = 1
  3870. Sound337.Parent = Part304
  3871. Sound337.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3872. Sound337.Volume = 1
  3873. Sound338.Parent = Part304
  3874. Sound338.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3875. Sound338.Volume = 1
  3876. Sound339.Parent = Part304
  3877. Sound339.SoundId = "http://www.roblox.com/asset/?id=1064346"
  3878. Sound339.Volume = 1
  3879. Script340.Name = "Missiles"
  3880. Script340.Parent = Model272
  3881. table.insert(cors,sandbox(Script340,function()
  3882. ProjectileSpeed = 150
  3883. script.Parent.Parent.ProjectileSpeed.Value = ProjectileSpeed;
  3884. MaxAmmo = script.Parent.Parent.Parent.AmmoClip.Value
  3885. AmmoCount = script.Parent.Parent.Parent.AmmoClip
  3886. Clips = script.Parent.Parent.Parent.Clips
  3887.  
  3888. Reloading = false
  3889. WindUp = true
  3890. function Vel(speed,lv)
  3891. return lv*Vector3.new(speed,speed+1000,speed)
  3892. end
  3893.  
  3894. local tnum = 0
  3895. wait(1)
  3896. pos = {}
  3897. for i = 1, 2 do
  3898. pos[i] = script.Parent["Turret"..i]
  3899. end
  3900.  
  3901. while true do
  3902. firePoint = nil
  3903. for i=1,#pos do
  3904. firePoint = pos[i]
  3905. if(firePoint == nil) then break end
  3906. if(script.Parent.Parent.Parent.MyTarget.Value ~= nil) then
  3907. if(firePoint:findFirstChild("Sound") ~= nil) then
  3908. firePoint.Sound:remove()
  3909. end
  3910. if(AmmoCount.Value > 0)then
  3911. PT = Instance.new("Part")
  3912. snd = Instance.new("Sound")
  3913. snd.SoundId = "http://www.roblox.com/asset?id=303277389"
  3914. snd.Volume = 100
  3915. snd.Parent = firePoint
  3916. snd:play()
  3917. PT.Size = Vector3.new(1, 1, 4)
  3918. PT.Shape = 1
  3919. PT.formFactor = 2
  3920. PT.BrickColor=BrickColor.new("Daisy orange")
  3921. PT.TopSurface = "Smooth"
  3922. PT.BottomSurface = "Smooth"
  3923. PT.CanCollide = true
  3924. PT.Parent = game.Workspace
  3925. PT.Name = "Missile"
  3926. PT.CFrame = firePoint.CFrame*CFrame.new(Vector3.new(0,0,-40))
  3927. MT = Instance.new("ObjectValue")
  3928. MT.Value = script.Parent.Parent.Parent.MyTarget.Value
  3929. MT.Name = "MyTarget"
  3930. MT.Parent = PT
  3931. -- Experemental Tag starts here --
  3932. Tag = Instance.new("ObjectValue")
  3933. Tag.Name = "RocketTag"
  3934. Tag.Parent = script.Parent.Parent.Parent.MyTarget.Value
  3935. Tag.Value = script.Parent.Parent.Parent
  3936. TR = script.TagRemover:clone()
  3937. TR.Parent = script.Parent.Parent.Parent.MyTarget.Value
  3938. -- Experemental Tag ends here --
  3939. MyT = Instance.new("ObjectValue")
  3940. MyT.Name = "MyTurret"
  3941. MyT.Value = script.Parent.Parent.Parent
  3942. MyT.Parent = PT
  3943. BG = Instance.new("BodyGyro")
  3944. BG.Parent = PT
  3945. BV = Instance.new("BodyVelocity")
  3946. BV.Parent = PT
  3947. BV.maxForce = Vector3.new(1000000,1000000,1000000)
  3948. BV.velocity = Vel(ProjectileSpeed,firePoint.CFrame.lookVector)
  3949. MS = Instance.new("IntValue")
  3950. MS.Value = ProjectileSpeed
  3951. MS.Name = "MySpeed"
  3952. MS.Parent = PT
  3953. scr = script.BulletScript:clone()
  3954. scr.Parent = PT
  3955. AmmoCount.Value = AmmoCount.Value -1
  3956. if(AmmoCount.Value == 0) then
  3957. wait(1)
  3958. while(Clips.Value > 0 and AmmoCount.Value < MaxAmmo) do
  3959. AmmoCount.Value = AmmoCount.Value+1
  3960. snd = Instance.new("Sound")
  3961. snd.SoundId = "http://www.roblox.com/asset/?id=2251683"
  3962. snd.Volume = 1
  3963. snd.Parent = firePoint
  3964. snd:play()
  3965. wait(1)
  3966. end
  3967. Reloading = false
  3968. end
  3969. end
  3970. end
  3971. wait(1)
  3972. end
  3973. wait(1)
  3974. end
  3975. end))
  3976. Script341.Name = "BulletScript"
  3977. Script341.Parent = Script340
  3978. table.insert(cors,sandbox(Script341,function()
  3979. local maxtime = 10
  3980. local Time = 0
  3981. function move(target, engine)
  3982. local origincframe = engine:findFirstChild("BodyGyro").cframe
  3983. local dir = (target.Position - engine.Position).unit
  3984. local spawnPos = engine.Position
  3985. local pos = spawnPos + dir
  3986.  
  3987. temp = script.Parent.MySpeed.Value
  3988. if(target ~= nil) then
  3989. targetvel = target.Velocity
  3990. dist = (target.Position - engine.Position).magnitude
  3991. spd = temp - dist
  3992. test = target.Position+(targetvel/Vector3.new(temp,temp,temp)*(dist)) -- +Vector3.new(0,-1,0)
  3993. engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(9900,9900, 9900)
  3994. engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos, test+dir)
  3995. else
  3996. engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(9900,9900, 9900)
  3997. engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos+dir)
  3998. end
  3999. end
  4000. function Vel(speed,lv)
  4001. return lv*Vector3.new(speed,speed,speed)
  4002. end
  4003.  
  4004. function getTurrets(Base)
  4005. local bits = Base:children()
  4006. local Turrets = {}
  4007. local Tnum = 1
  4008. for i=1,#bits do
  4009. local tmp = bits[i]
  4010. local TurretBrain = tmp:findFirstChild("Brain")
  4011. if(TurretBrain ~= nil) then
  4012. Turrets[Tnum] = TurretBrain.Parent
  4013. Tnum = Tnum +1
  4014. end
  4015. end
  4016. if(#Turrets > 0) then
  4017. return Turrets
  4018. else
  4019. return nil
  4020. end
  4021. end
  4022.  
  4023. function findNearestTorso(pos)
  4024. local MyTurret = script.Parent.MyTurret
  4025. local ZombieTarget = MyTurret.Value["Target Zombies"]
  4026. local HumanoidTarget = MyTurret.Value["Target Humanoids"]
  4027. local isTeamGame = MyTurret.Value.TeamGame
  4028. local MyTeamColor = MyTurret.Value.TeamColor
  4029. local list = game.Workspace:children()
  4030. local torso = nil
  4031. local dist = MyTurret.Value.ScanRange.Value
  4032. local temp = nil
  4033. local human = nil
  4034. local temp2 = nil
  4035. for x = 1, #list do
  4036. temp2 = list[x]
  4037. if (temp2.className == "Model") and (temp2 ~= script.Parent.Parent) then
  4038. temp = temp2:findFirstChild("Torso")
  4039. human = temp2:findFirstChild("Zombie") or temp2:findFirstChild("Humanoid")
  4040. local player = game.Players:GetPlayerFromCharacter(temp2)
  4041. local Ai = temp2:findFirstChild("Brain") or temp2:findFirstChild("Parts")
  4042. if(Ai ~= nil) then -- for my turrets and cars etc....
  4043. local LP = Ai:findFirstChild("TurretEngine") -- For our Turrets
  4044. local EN = Ai:findFirstChild("Engine") -- for our Ai Cars etc...
  4045. local MyAiCar = script.Parent.Parent.Parent.Parent
  4046. local TeamColor = Ai.Parent:findFirstChild("TeamColor")
  4047. local TeamGame = Ai.Parent:findFirstChild("TeamGame")
  4048. if(LP ~= nil) then
  4049. if(TeamColor ~= nil and TeamGame ~= nil) then
  4050. if(TeamGame.Value == true) then
  4051. if(TeamColor.Value ~= MyTeamColor.Value) then
  4052. if (LP.Position - pos).magnitude < dist then
  4053. torso = LP
  4054. dist = (LP.Position - pos).magnitude
  4055. end
  4056. end
  4057. else
  4058. if (LP.Position - pos).magnitude < dist then
  4059. torso = LP
  4060. dist = (LP.Position - pos).magnitude
  4061. end
  4062. end
  4063. end
  4064. end
  4065. if(EN ~= nil and Ai.Parent ~= MyAiCar) then
  4066. local EnemyTurrets = getTurrets(Ai.Parent)
  4067. if(EnemyTurrets ~= nil) then
  4068. if(TeamColor ~= nil and TeamGame ~= nil) then
  4069. if(TeamGame.Value == true) then
  4070. if(TeamColor.Value ~= MyTeamColor.Value) then
  4071. for i=1,#EnemyTurrets do
  4072. local Turret = EnemyTurrets[i]
  4073. local Brain = Turret:findFirstChild("Brain")
  4074. if(Brain ~= nil) then
  4075. local TEngine= Brain:findFirstChild("TurretEngine")
  4076. if (TEngine.Position - pos).magnitude < dist then
  4077. torso =TEngine
  4078. dist = (TEngine.Position - pos).magnitude
  4079. end
  4080. end
  4081. end
  4082. end
  4083. end
  4084. end
  4085. else
  4086. if(TeamColor ~= nil and TeamGame ~= nil) then
  4087. if(TeamGame.Value == true) then
  4088. if(TeamColor.Value ~= MyTeamColor.Value) then
  4089. if (EN.Position - pos).magnitude < dist then
  4090. torso =EN
  4091. dist = (EN.Position - pos).magnitude
  4092. end
  4093. end
  4094. else
  4095. if (EN.Position - pos).magnitude < dist then
  4096. torso = EN
  4097. dist = (EN.Position - pos).magnitude
  4098. end
  4099. end
  4100. end
  4101. end
  4102. end
  4103. end
  4104. if(human ~= nil or temp ~= nil) then -- just for humanoids and zombies
  4105. if(ZombieTarget.Value == true and HumanoidTarget.Value == false) then
  4106. if(human.Name ~= "Zombie") then
  4107. human = nil
  4108. temp = nil
  4109. end
  4110. end
  4111. if(HumanoidTarget.Value == true and ZombieTarget.Value == false)then
  4112. if(human.Name ~= "Humanoid") then
  4113. human = nil
  4114. temp = nil
  4115. else
  4116. if(player ~= nil) then
  4117. if(isTeamGame.Value == true) then
  4118. if(player.TeamColor == MyTeamColor.Value) then
  4119. human = nil
  4120. temp = nil
  4121. end
  4122. end
  4123. end
  4124. end
  4125. end
  4126. if(HumanoidTarget.Value == true and ZombieTarget.Value == true)then
  4127. if(player ~= nil) then
  4128. if(isTeamGame.Value == true) then
  4129. if(player.TeamColor == MyTeamColor.Value) then
  4130. human = nil
  4131. temp = nil
  4132. end
  4133. end
  4134. end
  4135. end
  4136. if(HumanoidTarget.Value == false and ZombieTarget.Value == false)then
  4137. temp = nil
  4138. human = nil
  4139. end
  4140. end
  4141. if (temp ~= nil and human ~= nil) then
  4142. if (temp.Position - pos).magnitude < dist and human.Health > 0 then
  4143. torso = temp
  4144. dist = (temp.Position - pos).magnitude
  4145. end
  4146. end
  4147. end
  4148. end
  4149. return torso
  4150. end
  4151.  
  4152. if(script.Parent.className == "Part") then
  4153. local MyTurret = script.Parent:findFirstChild("MyTurret")
  4154. if(MyTurret ~= nil) then
  4155. base = script.Parent
  4156. deBounce = false
  4157. function kill(part)
  4158. if(part == nil) then return end
  4159. if(part.Parent == nil) then return end
  4160. if(deBounce == false) then
  4161. deBounce = true
  4162. script.Parent.CanCollide = false
  4163. exp = Instance.new("Explosion")
  4164. exp.Parent = game.Workspace
  4165. exp.Position = script.Parent.Position
  4166. exp.BlastRadius = 7
  4167. exp.BlastPressure = 1000000
  4168. snd = Instance.new("Sound")
  4169. snd.SoundId = "http://www.roblox.com/asset/?id=2233908"
  4170. snd.Parent = script.Parent
  4171. snd.Volume = 1
  4172. snd:play()
  4173. if(part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil) then
  4174. part:remove()
  4175. end
  4176. end
  4177. script.Parent.Anchored = true
  4178. script.Parent.Transparency = 1
  4179. wait(.4)
  4180. script.Parent:remove()
  4181. end
  4182. base.Touched:connect(kill)
  4183. wait(1)
  4184. while Time < maxtime do
  4185. Time = Time +0.1
  4186. MyTarget = script.Parent.MyTarget.Value
  4187. if(MyTarget ~= nil) then
  4188. if(MyTarget:findFirstChild("Torso") == nil) then
  4189. MyTarget = findNearestTorso(script.Parent.Position)
  4190. if(MyTarget ~= nil) then
  4191. move(MyTarget,script.Parent)
  4192. end
  4193. else
  4194. move(MyTarget.Torso,script.Parent)
  4195. end
  4196. end
  4197. script.Parent.BodyVelocity.velocity = Vel(script.Parent.MySpeed.Value,script.Parent.CFrame.lookVector)
  4198. wait(0.1)
  4199. end
  4200.  
  4201. wait(10)
  4202. script.Parent.BodyVelocity:Remove()
  4203. script.Parent.BodyGyro:Remove()
  4204. end
  4205. end
  4206. end))
  4207. Script342.Name = "TagRemover"
  4208. Script342.Parent = Script340
  4209. table.insert(cors,sandbox(Script342,function()
  4210. if(script.Parent.className == "Model") then
  4211. if(script.Parent:findFirstChild("RocketTag") ~= nil) then
  4212. wait(5)
  4213. script.Parent.RocketTag:remove()
  4214. script:remove()
  4215. else
  4216. script:remove()
  4217. end
  4218. end
  4219. end))
  4220. Model343.Name = "Pilot"
  4221. Model343.Parent = Model256
  4222. Part344.Name = "Head"
  4223. Part344.Parent = Model343
  4224. Part344.BrickColor = BrickColor.new("Pastel brown")
  4225. Part344.Rotation = Vector3.new(180, 0, 180)
  4226. Part344.FormFactor = Enum.FormFactor.Symmetric
  4227. Part344.Size = Vector3.new(2, 1, 1)
  4228. Part344.CFrame = CFrame.new(-234.800064, 6.50002575, -59.2991791, -1, -1.466036e-06, 2.62261983e-06, -1.46603861e-06, 1, -8.46154418e-13, -2.62261983e-06, -4.69103012e-12, -1)
  4229. Part344.TopSurface = Enum.SurfaceType.Smooth
  4230. Part344.Color = Color3.new(1, 0.8, 0.6)
  4231. Part344.Position = Vector3.new(-234.800064, 6.50002575, -59.2991791)
  4232. Part344.Orientation = Vector3.new(0, 180, 0)
  4233. Part344.Color = Color3.new(1, 0.8, 0.6)
  4234. SpecialMesh345.Parent = Part344
  4235. SpecialMesh345.Scale = Vector3.new(1.25, 1.25, 1.25)
  4236. SpecialMesh345.Scale = Vector3.new(1.25, 1.25, 1.25)
  4237. Decal346.Name = "face"
  4238. Decal346.Parent = Part344
  4239. Decal347.Parent = Part344
  4240. Decal347.Texture = "http://www.roblox.com/asset/?id=299378671"
  4241. Part348.Name = "Left Arm"
  4242. Part348.Parent = Model343
  4243. Part348.BrickColor = BrickColor.new("Pastel brown")
  4244. Part348.Rotation = Vector3.new(105, 0, -180)
  4245. Part348.FormFactor = Enum.FormFactor.Symmetric
  4246. Part348.Size = Vector3.new(1, 2, 1)
  4247. Part348.CFrame = CFrame.new(-233.300079, 5.40004206, -58.6991692, -1, 2.62261983e-06, 1.46603725e-06, -7.37299388e-07, 0.258819044, -0.965925813, -2.91269475e-06, -0.965925813, -0.258819044)
  4248. Part348.Color = Color3.new(1, 0.8, 0.6)
  4249. Part348.Position = Vector3.new(-233.300079, 5.40004206, -58.6991692)
  4250. Part348.Orientation = Vector3.new(75, 180, 0)
  4251. Part348.Color = Color3.new(1, 0.8, 0.6)
  4252. Part349.Name = "Right Arm"
  4253. Part349.Parent = Model343
  4254. Part349.BrickColor = BrickColor.new("Pastel brown")
  4255. Part349.Rotation = Vector3.new(105, 0, -180)
  4256. Part349.FormFactor = Enum.FormFactor.Symmetric
  4257. Part349.Size = Vector3.new(1, 2, 1)
  4258. Part349.CFrame = CFrame.new(-236.300079, 5.40001917, -58.6991806, -1, 2.62261983e-06, 1.46603725e-06, -7.37299388e-07, 0.258819044, -0.965925813, -2.91269475e-06, -0.965925813, -0.258819044)
  4259. Part349.Color = Color3.new(1, 0.8, 0.6)
  4260. Part349.Position = Vector3.new(-236.300079, 5.40001917, -58.6991806)
  4261. Part349.Orientation = Vector3.new(75, 180, 0)
  4262. Part349.Color = Color3.new(1, 0.8, 0.6)
  4263. Part350.Name = "Torso"
  4264. Part350.Parent = Model343
  4265. Part350.BrickColor = BrickColor.new("Bright red")
  4266. Part350.Rotation = Vector3.new(180, 0, 180)
  4267. Part350.FormFactor = Enum.FormFactor.Symmetric
  4268. Part350.Size = Vector3.new(2, 2, 1)
  4269. Part350.CFrame = CFrame.new(-234.800064, 5.00002337, -59.2991791, -1, -1.46601656e-06, 2.62261983e-06, -1.46605805e-06, 1, -8.45996992e-13, -2.62261983e-06, -4.6911368e-12, -1)
  4270. Part350.BottomSurface = Enum.SurfaceType.Weld
  4271. Part350.LeftSurface = Enum.SurfaceType.Weld
  4272. Part350.RightSurface = Enum.SurfaceType.Weld
  4273. Part350.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4274. Part350.Position = Vector3.new(-234.800064, 5.00002337, -59.2991791)
  4275. Part350.Orientation = Vector3.new(0, 180, 0)
  4276. Part350.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4277. Decal351.Name = "roblox"
  4278. Decal351.Parent = Part350
  4279. Model352.Name = "Co-Pilot"
  4280. Model352.Parent = Model256
  4281. Part353.Name = "Head"
  4282. Part353.Parent = Model352
  4283. Part353.BrickColor = BrickColor.new("Pastel brown")
  4284. Part353.Rotation = Vector3.new(-180, 0, 180)
  4285. Part353.FormFactor = Enum.FormFactor.Symmetric
  4286. Part353.Size = Vector3.new(2, 1, 1)
  4287. Part353.CFrame = CFrame.new(-234.800064, 7.30004501, -64.499176, -1, -1.42986812e-06, 2.61071818e-06, -1.50220649e-06, 1, 2.26949015e-11, -2.63452148e-06, -2.81546852e-11, -1)
  4288. Part353.TopSurface = Enum.SurfaceType.Smooth
  4289. Part353.Color = Color3.new(1, 0.8, 0.6)
  4290. Part353.Position = Vector3.new(-234.800064, 7.30004501, -64.499176)
  4291. Part353.Orientation = Vector3.new(0, 180, 0)
  4292. Part353.Color = Color3.new(1, 0.8, 0.6)
  4293. SpecialMesh354.Parent = Part353
  4294. SpecialMesh354.Scale = Vector3.new(1.25, 1.25, 1.25)
  4295. SpecialMesh354.Scale = Vector3.new(1.25, 1.25, 1.25)
  4296. Decal355.Parent = Part353
  4297. Decal355.Texture = "http://www.roblox.com/asset/?id=299375482"
  4298. Part356.Name = "Left Arm"
  4299. Part356.Parent = Model352
  4300. Part356.BrickColor = BrickColor.new("Pastel brown")
  4301. Part356.Rotation = Vector3.new(105, 0, -180)
  4302. Part356.FormFactor = Enum.FormFactor.Symmetric
  4303. Part356.Size = Vector3.new(1, 2, 1)
  4304. Part356.CFrame = CFrame.new(-233.300064, 6.20005989, -63.8991966, -1, 2.62261983e-06, 1.46603725e-06, -7.37299843e-07, 0.25881958, -0.965927541, -2.91269862e-06, -0.965927541, -0.25881958)
  4305. Part356.Color = Color3.new(1, 0.8, 0.6)
  4306. Part356.Position = Vector3.new(-233.300064, 6.20005989, -63.8991966)
  4307. Part356.Orientation = Vector3.new(75, 180, 0)
  4308. Part356.Color = Color3.new(1, 0.8, 0.6)
  4309. Part357.Name = "Right Arm"
  4310. Part357.Parent = Model352
  4311. Part357.BrickColor = BrickColor.new("Pastel brown")
  4312. Part357.Rotation = Vector3.new(105, 0, -180)
  4313. Part357.FormFactor = Enum.FormFactor.Symmetric
  4314. Part357.Size = Vector3.new(1, 2, 1)
  4315. Part357.CFrame = CFrame.new(-236.300064, 6.2000432, -63.8992081, -1, 2.62261983e-06, 1.46603725e-06, -7.37299843e-07, 0.25881958, -0.965927541, -2.91269862e-06, -0.965927541, -0.25881958)
  4316. Part357.Color = Color3.new(1, 0.8, 0.6)
  4317. Part357.Position = Vector3.new(-236.300064, 6.2000432, -63.8992081)
  4318. Part357.Orientation = Vector3.new(75, 180, 0)
  4319. Part357.Color = Color3.new(1, 0.8, 0.6)
  4320. Part358.Name = "Torso"
  4321. Part358.Parent = Model352
  4322. Part358.BrickColor = BrickColor.new("Bright red")
  4323. Part358.Rotation = Vector3.new(180, 0, 180)
  4324. Part358.FormFactor = Enum.FormFactor.Symmetric
  4325. Part358.Size = Vector3.new(2, 2, 1)
  4326. Part358.CFrame = CFrame.new(-234.800064, 5.80004311, -64.499176, -1, -1.46582931e-06, 2.62261983e-06, -1.46624529e-06, 1, -8.44479976e-13, -2.62261983e-06, -4.69216246e-12, -1)
  4327. Part358.BottomSurface = Enum.SurfaceType.Weld
  4328. Part358.LeftSurface = Enum.SurfaceType.Weld
  4329. Part358.RightSurface = Enum.SurfaceType.Weld
  4330. Part358.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4331. Part358.Position = Vector3.new(-234.800064, 5.80004311, -64.499176)
  4332. Part358.Orientation = Vector3.new(0, 180, 0)
  4333. Part358.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4334. Decal359.Name = "roblox"
  4335. Decal359.Parent = Part358
  4336. IntValue360.Name = "ScanRange"
  4337. IntValue360.Parent = Model0
  4338. IntValue360.Value = 1200
  4339. ObjectValue361.Name = "MyTarget"
  4340. ObjectValue361.Parent = Model0
  4341. Model362.Name = "Rotor"
  4342. Model362.Parent = Model0
  4343. Part363.Name = "Smooth Block Model"
  4344. Part363.Parent = Model362
  4345. Part363.Material = Enum.Material.Metal
  4346. Part363.BrickColor = BrickColor.new("Smoky grey")
  4347. Part363.Rotation = Vector3.new(0, 89.8899994, 0)
  4348. Part363.FormFactor = Enum.FormFactor.Custom
  4349. Part363.Size = Vector3.new(1.80000007, 0.200000003, 20)
  4350. Part363.CFrame = CFrame.new(-245.300018, 11.8992643, -70.2999344, 0, 0, 0.999998212, 0, 1, 0, -0.999998212, 0, 0)
  4351. Part363.BackSurface = Enum.SurfaceType.Weld
  4352. Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4353. Part363.FrontSurface = Enum.SurfaceType.Weld
  4354. Part363.LeftSurface = Enum.SurfaceType.Weld
  4355. Part363.RightSurface = Enum.SurfaceType.Weld
  4356. Part363.TopSurface = Enum.SurfaceType.Smooth
  4357. Part363.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4358. Part363.Position = Vector3.new(-245.300018, 11.8992643, -70.2999344)
  4359. Part363.Orientation = Vector3.new(0, 90, 0)
  4360. Part363.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4361. SpecialMesh364.Parent = Part363
  4362. SpecialMesh364.Scale = Vector3.new(0.600000024, 1, 1)
  4363. SpecialMesh364.MeshType = Enum.MeshType.Brick
  4364. SpecialMesh364.Scale = Vector3.new(0.600000024, 1, 1)
  4365. Part365.Name = "Smooth Block Model"
  4366. Part365.Parent = Model362
  4367. Part365.Material = Enum.Material.Metal
  4368. Part365.BrickColor = BrickColor.new("Smoky grey")
  4369. Part365.Rotation = Vector3.new(-180, 0, -180)
  4370. Part365.FormFactor = Enum.FormFactor.Custom
  4371. Part365.Size = Vector3.new(1.80000019, 0.200000003, 20)
  4372. Part365.CFrame = CFrame.new(-234.800034, 11.8992643, -80.7997742, -0.999985099, 0, 0, 0, 1, 0, 0, 0, -0.999985099)
  4373. Part365.BackSurface = Enum.SurfaceType.Weld
  4374. Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4375. Part365.FrontSurface = Enum.SurfaceType.Weld
  4376. Part365.LeftSurface = Enum.SurfaceType.Weld
  4377. Part365.RightSurface = Enum.SurfaceType.Weld
  4378. Part365.TopSurface = Enum.SurfaceType.Smooth
  4379. Part365.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4380. Part365.Position = Vector3.new(-234.800034, 11.8992643, -80.7997742)
  4381. Part365.Orientation = Vector3.new(0, 180, 0)
  4382. Part365.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4383. SpecialMesh366.Parent = Part365
  4384. SpecialMesh366.Scale = Vector3.new(0.600000024, 1, 1)
  4385. SpecialMesh366.MeshType = Enum.MeshType.Brick
  4386. SpecialMesh366.Scale = Vector3.new(0.600000024, 1, 1)
  4387. Part367.Name = "Smooth Block Model"
  4388. Part367.Parent = Model362
  4389. Part367.Material = Enum.Material.Metal
  4390. Part367.BrickColor = BrickColor.new("Smoky grey")
  4391. Part367.FormFactor = Enum.FormFactor.Custom
  4392. Part367.Size = Vector3.new(1.79999995, 0.200000003, 20)
  4393. Part367.CFrame = CFrame.new(-234.800034, 11.8992643, -59.8000946, 0.999985099, 0, 0, 0, 1, 0, 0, 0, 0.999985099)
  4394. Part367.BackSurface = Enum.SurfaceType.Weld
  4395. Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4396. Part367.FrontSurface = Enum.SurfaceType.Weld
  4397. Part367.LeftSurface = Enum.SurfaceType.Weld
  4398. Part367.RightSurface = Enum.SurfaceType.Weld
  4399. Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4400. Part367.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4401. Part367.Position = Vector3.new(-234.800034, 11.8992643, -59.8000946)
  4402. Part367.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4403. SpecialMesh368.Parent = Part367
  4404. SpecialMesh368.Scale = Vector3.new(0.600000024, 1, 1)
  4405. SpecialMesh368.MeshType = Enum.MeshType.Brick
  4406. SpecialMesh368.Scale = Vector3.new(0.600000024, 1, 1)
  4407. WedgePart369.Parent = Model362
  4408. WedgePart369.Material = Enum.Material.Metal
  4409. WedgePart369.BrickColor = BrickColor.new("Smoky grey")
  4410. WedgePart369.Rotation = Vector3.new(0, -89.8499985, 90)
  4411. WedgePart369.FormFactor = Enum.FormFactor.Custom
  4412. WedgePart369.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
  4413. WedgePart369.CFrame = CFrame.new(-233.920059, 11.8992643, -71.1799316, 0, -1.19208934e-07, -0.999996483, 1, 0, 0, 0, -0.999996483, 1.19208934e-07)
  4414. WedgePart369.BackSurface = Enum.SurfaceType.Weld
  4415. WedgePart369.BottomSurface = Enum.SurfaceType.Weld
  4416. WedgePart369.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4417. WedgePart369.Position = Vector3.new(-233.920059, 11.8992643, -71.1799316)
  4418. WedgePart369.Orientation = Vector3.new(0, -90, 90)
  4419. WedgePart369.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4420. WedgePart370.Parent = Model362
  4421. WedgePart370.Material = Enum.Material.Metal
  4422. WedgePart370.BrickColor = BrickColor.new("Smoky grey")
  4423. WedgePart370.Rotation = Vector3.new(-180, 0, -90)
  4424. WedgePart370.FormFactor = Enum.FormFactor.Custom
  4425. WedgePart370.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
  4426. WedgePart370.CFrame = CFrame.new(-233.920059, 11.8992949, -69.3799286, 0, 0.999996722, -5.96044671e-08, 1, 0, 0, 0, -5.96044671e-08, -0.999996722)
  4427. WedgePart370.BackSurface = Enum.SurfaceType.Weld
  4428. WedgePart370.BottomSurface = Enum.SurfaceType.Weld
  4429. WedgePart370.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4430. WedgePart370.Position = Vector3.new(-233.920059, 11.8992949, -69.3799286)
  4431. WedgePart370.Orientation = Vector3.new(0, -180, 90)
  4432. WedgePart370.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4433. WedgePart371.Parent = Model362
  4434. WedgePart371.Material = Enum.Material.Metal
  4435. WedgePart371.BrickColor = BrickColor.new("Smoky grey")
  4436. WedgePart371.Rotation = Vector3.new(-180, 89.9399948, -90)
  4437. WedgePart371.FormFactor = Enum.FormFactor.Custom
  4438. WedgePart371.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
  4439. WedgePart371.CFrame = CFrame.new(-235.720047, 11.8991604, -69.4199371, 0, 2.98023224e-08, 0.999999404, 1, 0, 0, 0, 0.999999404, -2.98023224e-08)
  4440. WedgePart371.BackSurface = Enum.SurfaceType.Weld
  4441. WedgePart371.BottomSurface = Enum.SurfaceType.Weld
  4442. WedgePart371.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4443. WedgePart371.Position = Vector3.new(-235.720047, 11.8991604, -69.4199371)
  4444. WedgePart371.Orientation = Vector3.new(0, 90, 90)
  4445. WedgePart371.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4446. WedgePart372.Parent = Model362
  4447. WedgePart372.Material = Enum.Material.Metal
  4448. WedgePart372.BrickColor = BrickColor.new("Smoky grey")
  4449. WedgePart372.Rotation = Vector3.new(0, 0, 90)
  4450. WedgePart372.FormFactor = Enum.FormFactor.Custom
  4451. WedgePart372.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
  4452. WedgePart372.CFrame = CFrame.new(-235.720032, 11.8991337, -71.2199326, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  4453. WedgePart372.BackSurface = Enum.SurfaceType.Weld
  4454. WedgePart372.BottomSurface = Enum.SurfaceType.Weld
  4455. WedgePart372.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4456. WedgePart372.Position = Vector3.new(-235.720032, 11.8991337, -71.2199326)
  4457. WedgePart372.Orientation = Vector3.new(0, 0, 90)
  4458. WedgePart372.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4459. Part373.Name = "Smooth Block Model"
  4460. Part373.Parent = Model362
  4461. Part373.Material = Enum.Material.Metal
  4462. Part373.BrickColor = BrickColor.new("Smoky grey")
  4463. Part373.Rotation = Vector3.new(0, -89.7699966, 0)
  4464. Part373.FormFactor = Enum.FormFactor.Custom
  4465. Part373.Size = Vector3.new(1.79999995, 0.200000003, 20)
  4466. Part373.CFrame = CFrame.new(-224.30011, 11.8992643, -70.2999344, 0, 0, -0.999992251, 0, 1, 0, 0.999992251, 0, 0)
  4467. Part373.BackSurface = Enum.SurfaceType.Weld
  4468. Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4469. Part373.FrontSurface = Enum.SurfaceType.Weld
  4470. Part373.LeftSurface = Enum.SurfaceType.Weld
  4471. Part373.RightSurface = Enum.SurfaceType.Weld
  4472. Part373.TopSurface = Enum.SurfaceType.Smooth
  4473. Part373.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4474. Part373.Position = Vector3.new(-224.30011, 11.8992643, -70.2999344)
  4475. Part373.Orientation = Vector3.new(0, -90, 0)
  4476. Part373.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4477. SpecialMesh374.Parent = Part373
  4478. SpecialMesh374.Scale = Vector3.new(0.600000024, 1, 1)
  4479. SpecialMesh374.MeshType = Enum.MeshType.Brick
  4480. SpecialMesh374.Scale = Vector3.new(0.600000024, 1, 1)
  4481. Part375.Name = "Smooth Block Model"
  4482. Part375.Parent = Model362
  4483. Part375.Material = Enum.Material.Metal
  4484. Part375.BrickColor = BrickColor.new("Smoky grey")
  4485. Part375.Rotation = Vector3.new(-180, 0, 0)
  4486. Part375.FormFactor = Enum.FormFactor.Plate
  4487. Part375.Size = Vector3.new(1, 0.800000072, 1)
  4488. Part375.CFrame = CFrame.new(-234.800034, 11.7992563, -70.2999344, 0.999988675, 0, 0, 0, -1, 0, 0, 0, -0.999988675)
  4489. Part375.BottomSurface = Enum.SurfaceType.Weld
  4490. Part375.TopSurface = Enum.SurfaceType.Weld
  4491. Part375.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4492. Part375.Position = Vector3.new(-234.800034, 11.7992563, -70.2999344)
  4493. Part375.Orientation = Vector3.new(0, 180, 180)
  4494. Part375.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4495. SpecialMesh376.Parent = Part375
  4496. SpecialMesh376.Scale = Vector3.new(2, 1, 2)
  4497. SpecialMesh376.Scale = Vector3.new(2, 1, 2)
  4498. Part377.Name = "RotorBase"
  4499. Part377.Parent = Model362
  4500. Part377.Material = Enum.Material.Metal
  4501. Part377.BrickColor = BrickColor.new("Smoky grey")
  4502. Part377.Rotation = Vector3.new(0, 89.9399948, 0)
  4503. Part377.FormFactor = Enum.FormFactor.Plate
  4504. Part377.Size = Vector3.new(1.4000001, 1.39999998, 1)
  4505. Part377.CFrame = CFrame.new(-234.800034, 11.4992723, -70.2999344, 0, 0, 0.999999404, 0, 1, 0, -0.999999404, 0, 0)
  4506. Part377.BackSurface = Enum.SurfaceType.Weld
  4507. Part377.BottomSurface = Enum.SurfaceType.Motor
  4508. Part377.FrontSurface = Enum.SurfaceType.Weld
  4509. Part377.LeftSurface = Enum.SurfaceType.Weld
  4510. Part377.RightSurface = Enum.SurfaceType.Weld
  4511. Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4512. Part377.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4513. Part377.Position = Vector3.new(-234.800034, 11.4992723, -70.2999344)
  4514. Part377.Orientation = Vector3.new(0, 90, 0)
  4515. Part377.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4516. SpecialMesh378.Parent = Part377
  4517. SpecialMesh378.Scale = Vector3.new(1, 1, 0.5)
  4518. SpecialMesh378.Scale = Vector3.new(1, 1, 0.5)
  4519. BoolValue379.Name = "Target Zombies"
  4520. BoolValue379.Parent = Model0
  4521. BoolValue379.Value = true
  4522. BoolValue380.Name = "TeamGame"
  4523. BoolValue380.Parent = Model0
  4524. BoolValue380.Value = true
  4525. BoolValue381.Name = "Target Humanoids"
  4526. BoolValue381.Parent = Model0
  4527. BoolValue381.Value = true
  4528. BrickColorValue382.Name = "TeamColor"
  4529. BrickColorValue382.Parent = Model0
  4530. BrickColorValue382.Value = BrickColor.new("Forest green")
  4531. Model383.Name = "BackRotor"
  4532. Model383.Parent = Model0
  4533. Part384.Name = "Smooth Block Model"
  4534. Part384.Parent = Model383
  4535. Part384.Material = Enum.Material.Metal
  4536. Part384.BrickColor = BrickColor.new("Smoky grey")
  4537. Part384.Rotation = Vector3.new(-180, 0, 90)
  4538. Part384.FormFactor = Enum.FormFactor.Custom
  4539. Part384.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
  4540. Part384.CFrame = CFrame.new(-236.899994, 11.6996498, -104.699966, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  4541. Part384.BackSurface = Enum.SurfaceType.Weld
  4542. Part384.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4543. Part384.FrontSurface = Enum.SurfaceType.Weld
  4544. Part384.LeftSurface = Enum.SurfaceType.Weld
  4545. Part384.RightSurface = Enum.SurfaceType.Weld
  4546. Part384.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4547. Part384.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4548. Part384.Position = Vector3.new(-236.899994, 11.6996498, -104.699966)
  4549. Part384.Orientation = Vector3.new(0, 180, -90)
  4550. Part384.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4551. SpecialMesh385.Parent = Part384
  4552. SpecialMesh385.Scale = Vector3.new(0.600000024, 1, 1)
  4553. SpecialMesh385.MeshType = Enum.MeshType.Brick
  4554. SpecialMesh385.Scale = Vector3.new(0.600000024, 1, 1)
  4555. Part386.Name = "Smooth Block Model"
  4556. Part386.Parent = Model383
  4557. Part386.Material = Enum.Material.Metal
  4558. Part386.BrickColor = BrickColor.new("Smoky grey")
  4559. Part386.Rotation = Vector3.new(90, 0, 90)
  4560. Part386.FormFactor = Enum.FormFactor.Custom
  4561. Part386.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
  4562. Part386.CFrame = CFrame.new(-236.899994, 13.6996498, -102.699966, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4563. Part386.BackSurface = Enum.SurfaceType.Weld
  4564. Part386.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4565. Part386.FrontSurface = Enum.SurfaceType.Weld
  4566. Part386.LeftSurface = Enum.SurfaceType.Weld
  4567. Part386.RightSurface = Enum.SurfaceType.Weld
  4568. Part386.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4569. Part386.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4570. Part386.Position = Vector3.new(-236.899994, 13.6996498, -102.699966)
  4571. Part386.Orientation = Vector3.new(90, -90, 0)
  4572. Part386.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4573. SpecialMesh387.Parent = Part386
  4574. SpecialMesh387.Scale = Vector3.new(0.600000024, 1, 1)
  4575. SpecialMesh387.MeshType = Enum.MeshType.Brick
  4576. SpecialMesh387.Scale = Vector3.new(0.600000024, 1, 1)
  4577. Part388.Name = "Smooth Block Model"
  4578. Part388.Parent = Model383
  4579. Part388.Material = Enum.Material.Metal
  4580. Part388.BrickColor = BrickColor.new("Smoky grey")
  4581. Part388.Rotation = Vector3.new(0, 0, -90)
  4582. Part388.FormFactor = Enum.FormFactor.Plate
  4583. Part388.Size = Vector3.new(1, 0.800000072, 1)
  4584. Part388.CFrame = CFrame.new(-236.799988, 11.6996498, -102.699966, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  4585. Part388.BottomSurface = Enum.SurfaceType.Weld
  4586. Part388.TopSurface = Enum.SurfaceType.Weld
  4587. Part388.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4588. Part388.Position = Vector3.new(-236.799988, 11.6996498, -102.699966)
  4589. Part388.Orientation = Vector3.new(0, 0, -90)
  4590. Part388.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4591. SpecialMesh389.Parent = Part388
  4592. SpecialMesh389.Scale = Vector3.new(2, 1, 2)
  4593. SpecialMesh389.Scale = Vector3.new(2, 1, 2)
  4594. Part390.Name = "RotorBase"
  4595. Part390.Parent = Model383
  4596. Part390.Material = Enum.Material.Metal
  4597. Part390.BrickColor = BrickColor.new("Smoky grey")
  4598. Part390.Rotation = Vector3.new(90, 0, 90)
  4599. Part390.FormFactor = Enum.FormFactor.Plate
  4600. Part390.Size = Vector3.new(1.4000001, 1.39999998, 1)
  4601. Part390.CFrame = CFrame.new(-236.5, 11.6996498, -102.699966, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4602. Part390.BackSurface = Enum.SurfaceType.Weld
  4603. Part390.BottomSurface = Enum.SurfaceType.Motor
  4604. Part390.FrontSurface = Enum.SurfaceType.Weld
  4605. Part390.LeftSurface = Enum.SurfaceType.Weld
  4606. Part390.RightSurface = Enum.SurfaceType.Weld
  4607. Part390.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4608. Part390.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4609. Part390.Position = Vector3.new(-236.5, 11.6996498, -102.699966)
  4610. Part390.Orientation = Vector3.new(90, -90, 0)
  4611. Part390.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4612. SpecialMesh391.Parent = Part390
  4613. SpecialMesh391.Scale = Vector3.new(1, 1, 0.5)
  4614. SpecialMesh391.Scale = Vector3.new(1, 1, 0.5)
  4615. Part392.Name = "Smooth Block Model"
  4616. Part392.Parent = Model383
  4617. Part392.Material = Enum.Material.Metal
  4618. Part392.BrickColor = BrickColor.new("Smoky grey")
  4619. Part392.Rotation = Vector3.new(90, 0, 90)
  4620. Part392.FormFactor = Enum.FormFactor.Custom
  4621. Part392.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
  4622. Part392.CFrame = CFrame.new(-236.899994, 9.69964981, -102.699966, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4623. Part392.BackSurface = Enum.SurfaceType.Weld
  4624. Part392.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4625. Part392.FrontSurface = Enum.SurfaceType.Weld
  4626. Part392.LeftSurface = Enum.SurfaceType.Weld
  4627. Part392.RightSurface = Enum.SurfaceType.Weld
  4628. Part392.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4629. Part392.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4630. Part392.Position = Vector3.new(-236.899994, 9.69964981, -102.699966)
  4631. Part392.Orientation = Vector3.new(90, -90, 0)
  4632. Part392.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4633. SpecialMesh393.Parent = Part392
  4634. SpecialMesh393.Scale = Vector3.new(0.600000024, 1, 1)
  4635. SpecialMesh393.MeshType = Enum.MeshType.Brick
  4636. SpecialMesh393.Scale = Vector3.new(0.600000024, 1, 1)
  4637. Part394.Name = "Smooth Block Model"
  4638. Part394.Parent = Model383
  4639. Part394.Material = Enum.Material.Metal
  4640. Part394.BrickColor = BrickColor.new("Smoky grey")
  4641. Part394.Rotation = Vector3.new(-180, 0, 90)
  4642. Part394.FormFactor = Enum.FormFactor.Custom
  4643. Part394.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
  4644. Part394.CFrame = CFrame.new(-236.899994, 11.6996498, -100.699966, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  4645. Part394.BackSurface = Enum.SurfaceType.Weld
  4646. Part394.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4647. Part394.FrontSurface = Enum.SurfaceType.Weld
  4648. Part394.LeftSurface = Enum.SurfaceType.Weld
  4649. Part394.RightSurface = Enum.SurfaceType.Weld
  4650. Part394.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4651. Part394.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4652. Part394.Position = Vector3.new(-236.899994, 11.6996498, -100.699966)
  4653. Part394.Orientation = Vector3.new(0, 180, -90)
  4654. Part394.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4655. SpecialMesh395.Parent = Part394
  4656. SpecialMesh395.Scale = Vector3.new(0.600000024, 1, 1)
  4657. SpecialMesh395.MeshType = Enum.MeshType.Brick
  4658. SpecialMesh395.Scale = Vector3.new(0.600000024, 1, 1)
  4659. for i,v in pairs(mas:GetChildren()) do
  4660. v.Parent = workspace
  4661. pcall(function() v:MakeJoints() end)
  4662. end
  4663. mas:Destroy()
  4664. for i,v in pairs(cors) do
  4665. spawn(function()
  4666. pcall(v)
  4667. end)
  4668. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement