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1
2
--Converted with ttyyuu12345's model to script plugin v4
3
function sandbox(var,func)
4
	local env = getfenv(func)
5
	local newenv = setmetatable({},{
6
		__index = function(self,k)
7
			if k=="script" then
8
				return var
9
			else
10
				return env[k]
11
			end
12
		end,
13
	})
14
	setfenv(func,newenv)
15
	return func
16
end
17
cors = {}
18
mas = Instance.new("Model",game:GetService("Lighting"))
19
Model0 = Instance.new("Model")
20
Model1 = Instance.new("Model")
21
Part2 = Instance.new("Part")
22-
TrussPart3 = Instance.new("TrussPart")
22+
SpecialMesh3 = Instance.new("SpecialMesh")
23-
WedgePart4 = Instance.new("WedgePart")
23+
Part4 = Instance.new("Part")
24-
Part5 = Instance.new("Part")
24+
SpecialMesh5 = Instance.new("SpecialMesh")
25
Part6 = Instance.new("Part")
26-
Part7 = Instance.new("Part")
26+
SpecialMesh7 = Instance.new("SpecialMesh")
27
Part8 = Instance.new("Part")
28-
BodyVelocity9 = Instance.new("BodyVelocity")
28+
SpecialMesh9 = Instance.new("SpecialMesh")
29-
BodyGyro10 = Instance.new("BodyGyro")
29+
Part10 = Instance.new("Part")
30-
Smoke11 = Instance.new("Smoke")
30+
SpecialMesh11 = Instance.new("SpecialMesh")
31-
Script12 = Instance.new("Script")
31+
Part12 = Instance.new("Part")
32-
Part13 = Instance.new("Part")
32+
SpecialMesh13 = Instance.new("SpecialMesh")
33-
SpecialMesh14 = Instance.new("SpecialMesh")
33+
Part14 = Instance.new("Part")
34-
Fire15 = Instance.new("Fire")
34+
SpecialMesh15 = Instance.new("SpecialMesh")
35
Part16 = Instance.new("Part")
36-
Part17 = Instance.new("Part")
36+
SpecialMesh17 = Instance.new("SpecialMesh")
37-
TrussPart18 = Instance.new("TrussPart")
37+
Part18 = Instance.new("Part")
38-
Part19 = Instance.new("Part")
38+
SpecialMesh19 = Instance.new("SpecialMesh")
39
Part20 = Instance.new("Part")
40-
Part21 = Instance.new("Part")
40+
SpecialMesh21 = Instance.new("SpecialMesh")
41
Part22 = Instance.new("Part")
42-
WedgePart23 = Instance.new("WedgePart")
42+
Part23 = Instance.new("Part")
43
Part24 = Instance.new("Part")
44-
Script25 = Instance.new("Script")
44+
Part25 = Instance.new("Part")
45-
WedgePart26 = Instance.new("WedgePart")
45+
SpecialMesh26 = Instance.new("SpecialMesh")
46-
WedgePart27 = Instance.new("WedgePart")
46+
Script27 = Instance.new("Script")
47-
WedgePart28 = Instance.new("WedgePart")
47+
Part28 = Instance.new("Part")
48
Part29 = Instance.new("Part")
49-
Part30 = Instance.new("Part")
49+
BlockMesh30 = Instance.new("BlockMesh")
50-
ClickDetector31 = Instance.new("ClickDetector")
50+
SpotLight31 = Instance.new("SpotLight")
51-
Decal32 = Instance.new("Decal")
51+
Script32 = Instance.new("Script")
52
Part33 = Instance.new("Part")
53-
Part34 = Instance.new("Part")
53+
BlockMesh34 = Instance.new("BlockMesh")
54-
WedgePart35 = Instance.new("WedgePart")
54+
SpotLight35 = Instance.new("SpotLight")
55-
Part36 = Instance.new("Part")
55+
Script36 = Instance.new("Script")
56
Part37 = Instance.new("Part")
57-
Part38 = Instance.new("Part")
57+
BlockMesh38 = Instance.new("BlockMesh")
58-
TrussPart39 = Instance.new("TrussPart")
58+
SpotLight39 = Instance.new("SpotLight")
59-
TrussPart40 = Instance.new("TrussPart")
59+
Script40 = Instance.new("Script")
60
Part41 = Instance.new("Part")
61-
Script42 = Instance.new("Script")
61+
Part42 = Instance.new("Part")
62-
Script43 = Instance.new("Script")
62+
SpecialMesh43 = Instance.new("SpecialMesh")
63-
NumberValue44 = Instance.new("NumberValue")
63+
Part44 = Instance.new("Part")
64-
NumberValue45 = Instance.new("NumberValue")
64+
SpecialMesh45 = Instance.new("SpecialMesh")
65-
Color3Value46 = Instance.new("Color3Value")
65+
Part46 = Instance.new("Part")
66-
Script47 = Instance.new("Script")
66+
SpecialMesh47 = Instance.new("SpecialMesh")
67-
SpecialMesh48 = Instance.new("SpecialMesh")
67+
Part48 = Instance.new("Part")
68-
WedgePart49 = Instance.new("WedgePart")
68+
SpecialMesh49 = Instance.new("SpecialMesh")
69-
WedgePart50 = Instance.new("WedgePart")
69+
Part50 = Instance.new("Part")
70-
WedgePart51 = Instance.new("WedgePart")
70+
SpecialMesh51 = Instance.new("SpecialMesh")
71-
WedgePart52 = Instance.new("WedgePart")
71+
Part52 = Instance.new("Part")
72-
Part53 = Instance.new("Part")
72+
SpecialMesh53 = Instance.new("SpecialMesh")
73-
ClickDetector54 = Instance.new("ClickDetector")
73+
Part54 = Instance.new("Part")
74-
Script55 = Instance.new("Script")
74+
SpecialMesh55 = Instance.new("SpecialMesh")
75
Part56 = Instance.new("Part")
76-
Model1.Name = "Rocket"
76+
SpecialMesh57 = Instance.new("SpecialMesh")
77
Part58 = Instance.new("Part")
78
SpecialMesh59 = Instance.new("SpecialMesh")
79-
Part2.BrickColor = BrickColor.new("Black")
79+
Part60 = Instance.new("Part")
80-
Part2.Transparency = 0.69999998807907
80+
SpecialMesh61 = Instance.new("SpecialMesh")
81-
Part2.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
81+
Part62 = Instance.new("Part")
82-
Part2.Velocity = Vector3.new(-0.00267663295, 0.425875962, 0.0441063605)
82+
SpecialMesh63 = Instance.new("SpecialMesh")
83
Part64 = Instance.new("Part")
84-
Part2.Size = Vector3.new(8, 0.400000006, 8)
84+
SpecialMesh65 = Instance.new("SpecialMesh")
85-
Part2.CFrame = CFrame.new(-41, 3.00990033, 10, 1, 9.26153803e-08, -3.37990496e-05, -9.26159203e-08, 1, -1.60410956e-08, 3.37990496e-05, 1.60442255e-08, 1)
85+
Part66 = Instance.new("Part")
86
Part67 = Instance.new("Part")
87
SpecialMesh68 = Instance.new("SpecialMesh")
88-
Part2.FrontSurface = Enum.SurfaceType.Weld
88+
Part69 = Instance.new("Part")
89
Part70 = Instance.new("Part")
90
Part71 = Instance.new("Part")
91-
Part2.TopSurface = Enum.SurfaceType.Smooth
91+
SpecialMesh72 = Instance.new("SpecialMesh")
92-
Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
92+
Part73 = Instance.new("Part")
93-
Part2.Position = Vector3.new(-41, 3.00990033, 10)
93+
Part74 = Instance.new("Part")
94-
Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
94+
SpecialMesh75 = Instance.new("SpecialMesh")
95-
TrussPart3.Parent = Model1
95+
Part76 = Instance.new("Part")
96-
TrussPart3.BrickColor = BrickColor.new("Bright red")
96+
SpecialMesh77 = Instance.new("SpecialMesh")
97-
TrussPart3.Rotation = Vector3.new(-180, 0, -180)
97+
Part78 = Instance.new("Part")
98-
TrussPart3.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
98+
Part79 = Instance.new("Part")
99-
TrussPart3.Velocity = Vector3.new(-0.00285695074, 0.0915016532, -0.0359606445)
99+
Part80 = Instance.new("Part")
100-
TrussPart3.CFrame = CFrame.new(-36.0001678, 1.80989933, 15.0001612, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
100+
SpecialMesh81 = Instance.new("SpecialMesh")
101-
TrussPart3.BackSurface = Enum.SurfaceType.Smooth
101+
Part82 = Instance.new("Part")
102-
TrussPart3.BottomSurface = Enum.SurfaceType.Weld
102+
Part83 = Instance.new("Part")
103-
TrussPart3.FrontSurface = Enum.SurfaceType.Smooth
103+
SpecialMesh84 = Instance.new("SpecialMesh")
104-
TrussPart3.LeftSurface = Enum.SurfaceType.Smooth
104+
Part85 = Instance.new("Part")
105-
TrussPart3.RightSurface = Enum.SurfaceType.Smooth
105+
Part86 = Instance.new("Part")
106-
TrussPart3.TopSurface = Enum.SurfaceType.Weld
106+
SpecialMesh87 = Instance.new("SpecialMesh")
107-
TrussPart3.Color = Color3.new(0.768628, 0.156863, 0.109804)
107+
Part88 = Instance.new("Part")
108-
TrussPart3.Position = Vector3.new(-36.0001678, 1.80989933, 15.0001612)
108+
Part89 = Instance.new("Part")
109-
TrussPart3.Orientation = Vector3.new(0, 180, 0)
109+
SpecialMesh90 = Instance.new("SpecialMesh")
110-
TrussPart3.Color = Color3.new(0.768628, 0.156863, 0.109804)
110+
Part91 = Instance.new("Part")
111-
WedgePart4.Parent = Model1
111+
SpecialMesh92 = Instance.new("SpecialMesh")
112-
WedgePart4.BrickColor = BrickColor.new("Bright red")
112+
Part93 = Instance.new("Part")
113-
WedgePart4.Rotation = Vector3.new(0, -90, 0)
113+
SpecialMesh94 = Instance.new("SpecialMesh")
114-
WedgePart4.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
114+
Part95 = Instance.new("Part")
115-
WedgePart4.Velocity = Vector3.new(-6.38514757e-06, 0.823696196, 0.522488594)
115+
Part96 = Instance.new("Part")
116-
WedgePart4.FormFactor = Enum.FormFactor.Symmetric
116+
SpecialMesh97 = Instance.new("SpecialMesh")
117-
WedgePart4.Size = Vector3.new(2, 10, 2)
117+
Part98 = Instance.new("Part")
118-
WedgePart4.CFrame = CFrame.new(-39.000576, 10.2113647, 4.00013924, -5.01852774e-05, -6.97836322e-06, -1.00000119, -4.46226841e-06, 1, -6.97812766e-06, 0.999990821, 4.46191098e-06, -5.01835311e-05)
118+
Part99 = Instance.new("Part")
119-
WedgePart4.BackSurface = Enum.SurfaceType.Weld
119+
SpecialMesh100 = Instance.new("SpecialMesh")
120-
WedgePart4.BottomSurface = Enum.SurfaceType.Weld
120+
Part101 = Instance.new("Part")
121-
WedgePart4.Color = Color3.new(0.768628, 0.156863, 0.109804)
121+
SpecialMesh102 = Instance.new("SpecialMesh")
122-
WedgePart4.Position = Vector3.new(-39.000576, 10.2113647, 4.00013924)
122+
Part103 = Instance.new("Part")
123-
WedgePart4.Orientation = Vector3.new(0, -90, 0)
123+
Part104 = Instance.new("Part")
124-
WedgePart4.Color = Color3.new(0.768628, 0.156863, 0.109804)
124+
Part105 = Instance.new("Part")
125-
Part5.Parent = Model1
125+
SpecialMesh106 = Instance.new("SpecialMesh")
126-
Part5.Material = Enum.Material.DiamondPlate
126+
Part107 = Instance.new("Part")
127-
Part5.Rotation = Vector3.new(0, 90, 0)
127+
SpecialMesh108 = Instance.new("SpecialMesh")
128-
Part5.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
128+
Part109 = Instance.new("Part")
129-
Part5.Velocity = Vector3.new(-0.00369880861, 0.425875992, -0.115366057)
129+
Part110 = Instance.new("Part")
130-
Part5.FormFactor = Enum.FormFactor.Plate
130+
SpecialMesh111 = Instance.new("SpecialMesh")
131-
Part5.Size = Vector3.new(12, 0.400000006, 12)
131+
Part112 = Instance.new("Part")
132-
Part5.CFrame = CFrame.new(-41, 0.609899998, 10, 3.37990496e-05, 9.26153803e-08, 1, 1.60410956e-08, 1, -9.26159203e-08, -1, 1.60442255e-08, 3.37990496e-05)
132+
SpecialMesh113 = Instance.new("SpecialMesh")
133-
Part5.BottomSurface = Enum.SurfaceType.Weld
133+
Part114 = Instance.new("Part")
134-
Part5.RightSurface = Enum.SurfaceType.Weld
134+
Part115 = Instance.new("Part")
135-
Part5.TopSurface = Enum.SurfaceType.Smooth
135+
Part116 = Instance.new("Part")
136-
Part5.Position = Vector3.new(-41, 0.609899998, 10)
136+
SpecialMesh117 = Instance.new("SpecialMesh")
137-
Part5.Orientation = Vector3.new(0, 90, 0)
137+
Part118 = Instance.new("Part")
138-
Part6.Name = "t2"
138+
Part119 = Instance.new("Part")
139
SpecialMesh120 = Instance.new("SpecialMesh")
140-
Part6.BrickColor = BrickColor.new("Bright red")
140+
Part121 = Instance.new("Part")
141-
Part6.Rotation = Vector3.new(180, -0.00999999978, -180)
141+
SpecialMesh122 = Instance.new("SpecialMesh")
142-
Part6.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
142+
Part123 = Instance.new("Part")
143-
Part6.Velocity = Vector3.new(-0.000219981201, 0.824565113, 0.489299893)
143+
SpecialMesh124 = Instance.new("SpecialMesh")
144-
Part6.CanCollide = false
144+
Part125 = Instance.new("Part")
145-
Part6.FormFactor = Enum.FormFactor.Symmetric
145+
Part126 = Instance.new("Part")
146-
Part6.Size = Vector3.new(2, 1, 2)
146+
SpecialMesh127 = Instance.new("SpecialMesh")
147-
Part6.CFrame = CFrame.new(-41.0000534, 9.70989609, 3.99987793, -1.00000072, 8.09150606e-07, -0.000216320856, 8.09758149e-07, 1, -2.79951041e-06, 0.000216320273, -2.79964979e-06, -0.999994338)
147+
Part128 = Instance.new("Part")
148-
Part6.BottomSurface = Enum.SurfaceType.Smooth
148+
Part129 = Instance.new("Part")
149-
Part6.FrontSurface = Enum.SurfaceType.Weld
149+
Part130 = Instance.new("Part")
150
Part131 = Instance.new("Part")
151
SpecialMesh132 = Instance.new("SpecialMesh")
152-
Part6.TopSurface = Enum.SurfaceType.Smooth
152+
Part133 = Instance.new("Part")
153-
Part6.Color = Color3.new(0.768628, 0.156863, 0.109804)
153+
SpecialMesh134 = Instance.new("SpecialMesh")
154-
Part6.Position = Vector3.new(-41.0000534, 9.70989609, 3.99987793)
154+
Part135 = Instance.new("Part")
155-
Part6.Orientation = Vector3.new(0, -179.98999, 0)
155+
Part136 = Instance.new("Part")
156-
Part6.Color = Color3.new(0.768628, 0.156863, 0.109804)
156+
Part137 = Instance.new("Part")
157-
Part7.Parent = Model1
157+
Part138 = Instance.new("Part")
158-
Part7.Material = Enum.Material.DiamondPlate
158+
SpecialMesh139 = Instance.new("SpecialMesh")
159-
Part7.Rotation = Vector3.new(0.140000001, 90, 0)
159+
Part140 = Instance.new("Part")
160-
Part7.FormFactor = Enum.FormFactor.Plate
160+
Part141 = Instance.new("Part")
161-
Part7.Size = Vector3.new(12, 0.400000006, 12)
161+
SpecialMesh142 = Instance.new("SpecialMesh")
162-
Part7.CFrame = CFrame.new(-40.9999886, 0.215040997, 9.9991684, 3.30533985e-05, -2.09443278e-05, 1, 0.00248601264, 0.999996901, 2.08620932e-05, -0.99999696, 0.00248601171, 3.31053634e-05)
162+
Part143 = Instance.new("Part")
163-
Part7.BottomSurface = Enum.SurfaceType.Weld
163+
SpecialMesh144 = Instance.new("SpecialMesh")
164-
Part7.RightSurface = Enum.SurfaceType.Weld
164+
Part145 = Instance.new("Part")
165-
Part7.TopSurface = Enum.SurfaceType.Hinge
165+
Part146 = Instance.new("Part")
166-
Part7.Position = Vector3.new(-40.9999886, 0.215040997, 9.9991684)
166+
SpecialMesh147 = Instance.new("SpecialMesh")
167-
Part7.Orientation = Vector3.new(0, 90, 0.140000001)
167+
Part148 = Instance.new("Part")
168-
Part8.Name = "engine"
168+
SpecialMesh149 = Instance.new("SpecialMesh")
169
Part150 = Instance.new("Part")
170-
Part8.BrickColor = BrickColor.new("Bright blue")
170+
SpecialMesh151 = Instance.new("SpecialMesh")
171-
Part8.Transparency = 0.40000000596046
171+
Part152 = Instance.new("Part")
172-
Part8.Rotation = Vector3.new(90, 0, -180)
172+
SpecialMesh153 = Instance.new("SpecialMesh")
173-
Part8.FormFactor = Enum.FormFactor.Symmetric
173+
Part154 = Instance.new("Part")
174-
Part8.Size = Vector3.new(2, 2, 21)
174+
Part155 = Instance.new("Part")
175-
Part8.CFrame = CFrame.new(-40.9999924, 14.7098856, 10.0000038, -1.00000465, 3.38048267e-05, -9.24340497e-08, 9.24529004e-08, 1.62588911e-08, -1, -3.37865495e-05, -0.999994218, -1.62309952e-08)
175+
Part156 = Instance.new("Part")
176
SpecialMesh157 = Instance.new("SpecialMesh")
177
Part158 = Instance.new("Part")
178-
Part8.FrontSurface = Enum.SurfaceType.Weld
178+
Part159 = Instance.new("Part")
179-
Part8.TopSurface = Enum.SurfaceType.Smooth
179+
Part160 = Instance.new("Part")
180-
Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
180+
Part161 = Instance.new("Part")
181-
Part8.Position = Vector3.new(-40.9999924, 14.7098856, 10.0000038)
181+
Part162 = Instance.new("Part")
182-
Part8.Orientation = Vector3.new(90, 180, 0)
182+
SpecialMesh163 = Instance.new("SpecialMesh")
183-
Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
183+
Part164 = Instance.new("Part")
184-
BodyVelocity9.Parent = Part8
184+
Part165 = Instance.new("Part")
185-
BodyVelocity9.Velocity = Vector3.new(15.9704123, 7.1182394, 46.8431053)
185+
Part166 = Instance.new("Part")
186-
BodyVelocity9.P = 1000
186+
SpecialMesh167 = Instance.new("SpecialMesh")
187-
BodyVelocity9.velocity = Vector3.new(15.9704123, 7.1182394, 46.8431053)
187+
Part168 = Instance.new("Part")
188-
BodyGyro10.Parent = Part8
188+
Part169 = Instance.new("Part")
189-
BodyGyro10.CFrame = CFrame.new(-25.0001373, 10.0000095, -82.9999924, -1, 7.43850433e-06, -1.42296051e-06, 1.42288923e-06, -2.69335874e-06, -1, -7.43837336e-06, -1, 2.69324187e-06)
189+
Part170 = Instance.new("Part")
190-
BodyGyro10.maxTorque = Vector3.new(0, 0, 0)
190+
SpecialMesh171 = Instance.new("SpecialMesh")
191-
BodyGyro10.P = 1000
191+
Part172 = Instance.new("Part")
192-
BodyGyro10.D = 1000
192+
Part173 = Instance.new("Part")
193-
BodyGyro10.MaxTorque = Vector3.new(0, 0, 0)
193+
Part174 = Instance.new("Part")
194-
Smoke11.Parent = Part8
194+
Part175 = Instance.new("Part")
195-
Smoke11.Size = 0.30000001192093
195+
Part176 = Instance.new("Part")
196-
Smoke11.RiseVelocity = 0
196+
Part177 = Instance.new("Part")
197-
Script12.Parent = Part8
197+
SpecialMesh178 = Instance.new("SpecialMesh")
198-
table.insert(cors,sandbox(Script12,function()
198+
Part179 = Instance.new("Part")
199-
--Robug labs 2010--
199+
Part180 = Instance.new("Part")
200
Part181 = Instance.new("Part")
201-
engine = script.Parent
201+
SpecialMesh182 = Instance.new("SpecialMesh")
202-
Rocket = engine.Parent
202+
Part183 = Instance.new("Part")
203
SpecialMesh184 = Instance.new("SpecialMesh")
204-
bv = engine.BodyVelocity
204+
Part185 = Instance.new("Part")
205-
bg = engine.BodyGyro
205+
Part186 = Instance.new("Part")
206-
bg.cframe = engine.CFrame
206+
SpecialMesh187 = Instance.new("SpecialMesh")
207-
click = Rocket.D.ClickDetector
207+
Part188 = Instance.new("Part")
208
Part189 = Instance.new("Part")
209-
Click_Con = nil
209+
Part190 = Instance.new("Part")
210-
Flying = false
210+
Part191 = Instance.new("Part")
211
Part192 = Instance.new("Part")
212-
bg.maxTorque = Vector3.new(0,0,0)
212+
Part193 = Instance.new("Part")
213-
bv.maxForce = Vector3.new(0,0,0)
213+
SpecialMesh194 = Instance.new("SpecialMesh")
214
Part195 = Instance.new("Part")
215-
Click_Con = click.MouseClick:connect(function()
215+
SpecialMesh196 = Instance.new("SpecialMesh")
216-
print("so far so good...")
216+
Part197 = Instance.new("Part")
217-
	if Flying == false then
217+
SpecialMesh198 = Instance.new("SpecialMesh")
218-
print("flying was false...")
218+
Part199 = Instance.new("Part")
219-
		Flying = true
219+
Part200 = Instance.new("Part")
220-
		Rocket.t1:BreakJoints()
220+
SpecialMesh201 = Instance.new("SpecialMesh")
221-
		Rocket.t2:BreakJoints()
221+
Part202 = Instance.new("Part")
222-
		bg.maxTorque = Vector3.new(3e+005,3e+005,3e+005)
222+
Part203 = Instance.new("Part")
223-
		bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
223+
SpecialMesh204 = Instance.new("SpecialMesh")
224-
		bg.cframe = engine.CFrame
224+
Part205 = Instance.new("Part")
225-
print("Looks good")
225+
Part206 = Instance.new("Part")
226
Part207 = Instance.new("Part")
227-
		
227+
Part208 = Instance.new("Part")
228-
else 
228+
Part209 = Instance.new("Part")
229-
print("You alreday pushed the nuke button!")
229+
Part210 = Instance.new("Part")
230
SpecialMesh211 = Instance.new("SpecialMesh")
231-
end)
231+
Part212 = Instance.new("Part")
232
Part213 = Instance.new("Part")
233
Part214 = Instance.new("Part")
234-
wait()
234+
Part215 = Instance.new("Part")
235-
if Flying == true then
235+
Part216 = Instance.new("Part")
236-
	bv.velocity = engine.CFrame.lookVector * 25
236+
Part217 = Instance.new("Part")
237-
	bg.cframe = bg.cframe * CFrame.fromEulerAnglesXYZ((math.rad(-.6)),0,0)
237+
SpecialMesh218 = Instance.new("SpecialMesh")
238
Part219 = Instance.new("Part")
239
SpecialMesh220 = Instance.new("SpecialMesh")
240
Part221 = Instance.new("Part")
241
SpecialMesh222 = Instance.new("SpecialMesh")
242-
Part13.Name = "Brick"
242+
Part223 = Instance.new("Part")
243-
Part13.Parent = Model1
243+
SpecialMesh224 = Instance.new("SpecialMesh")
244-
Part13.BrickColor = BrickColor.new("Really black")
244+
Part225 = Instance.new("Part")
245-
Part13.FormFactor = Enum.FormFactor.Plate
245+
Part226 = Instance.new("Part")
246-
Part13.Size = Vector3.new(8, 0.400000006, 8)
246+
Part227 = Instance.new("Part")
247-
Part13.CFrame = CFrame.new(-41, 3.40991807, 10, 1, 0, 0, 0, 1, 0, 0, 0, 1)
247+
Part228 = Instance.new("Part")
248-
Part13.BottomSurface = Enum.SurfaceType.Smooth
248+
Part229 = Instance.new("Part")
249-
Part13.TopSurface = Enum.SurfaceType.Smooth
249+
Part230 = Instance.new("Part")
250-
Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
250+
SpecialMesh231 = Instance.new("SpecialMesh")
251-
Part13.Position = Vector3.new(-41, 3.40991807, 10)
251+
Part232 = Instance.new("Part")
252-
Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
252+
SpecialMesh233 = Instance.new("SpecialMesh")
253-
SpecialMesh14.Parent = Part13
253+
Part234 = Instance.new("Part")
254-
SpecialMesh14.MeshId = "http://www.roblox.com/asset/?id=1038653"
254+
SpecialMesh235 = Instance.new("SpecialMesh")
255-
SpecialMesh14.Scale = Vector3.new(5, 6, 5)
255+
Part236 = Instance.new("Part")
256-
SpecialMesh14.TextureId = "http://www.roblox.com/asset/?id=1038654"
256+
SpecialMesh237 = Instance.new("SpecialMesh")
257-
SpecialMesh14.MeshType = Enum.MeshType.FileMesh
257+
Part238 = Instance.new("Part")
258-
SpecialMesh14.Scale = Vector3.new(5, 6, 5)
258+
SpecialMesh239 = Instance.new("SpecialMesh")
259-
Fire15.Parent = Part13
259+
Part240 = Instance.new("Part")
260-
Fire15.Size = 6
260+
SpecialMesh241 = Instance.new("SpecialMesh")
261-
Fire15.Color = Color3.new(1, 0.509804, 0)
261+
Part242 = Instance.new("Part")
262-
Fire15.Heat = -20
262+
Part243 = Instance.new("Part")
263-
Fire15.SecondaryColor = Color3.new(1, 0, 0)
263+
Part244 = Instance.new("Part")
264-
Fire15.Color = Color3.new(1, 0.509804, 0)
264+
SpecialMesh245 = Instance.new("SpecialMesh")
265
Part246 = Instance.new("Part")
266-
Part16.Material = Enum.Material.DiamondPlate
266+
SpecialMesh247 = Instance.new("SpecialMesh")
267-
Part16.Rotation = Vector3.new(0, 90, 0)
267+
Part248 = Instance.new("Part")
268-
Part16.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
268+
Part249 = Instance.new("Part")
269-
Part16.Velocity = Vector3.new(-0.00261047063, 0.357288897, 0.0437755696)
269+
WedgePart250 = Instance.new("WedgePart")
270
WedgePart251 = Instance.new("WedgePart")
271-
Part16.Size = Vector3.new(10, 0.400000006, 2)
271+
Part252 = Instance.new("Part")
272-
Part16.CFrame = CFrame.new(-36.0000343, 3.00989985, 11.0001612, 3.37990496e-05, 9.26153803e-08, 1, 1.60410956e-08, 1, -9.26159203e-08, -1, 1.60442255e-08, 3.37990496e-05)
272+
StringValue253 = Instance.new("StringValue")
273
IntValue254 = Instance.new("IntValue")
274
IntValue255 = Instance.new("IntValue")
275-
Part16.TopSurface = Enum.SurfaceType.Smooth
275+
Model256 = Instance.new("Model")
276-
Part16.Position = Vector3.new(-36.0000343, 3.00989985, 11.0001612)
276+
Part257 = Instance.new("Part")
277-
Part16.Orientation = Vector3.new(0, 90, 0)
277+
Script258 = Instance.new("Script")
278-
Part17.Parent = Model1
278+
Script259 = Instance.new("Script")
279-
Part17.Material = Enum.Material.DiamondPlate
279+
BodyGyro260 = Instance.new("BodyGyro")
280-
Part17.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
280+
BodyVelocity261 = Instance.new("BodyVelocity")
281-
Part17.Velocity = Vector3.new(-0.00234587537, 0.0940700471, 0.0441725254)
281+
IntValue262 = Instance.new("IntValue")
282-
Part17.FormFactor = Enum.FormFactor.Plate
282+
StringValue263 = Instance.new("StringValue")
283-
Part17.Size = Vector3.new(10, 0.400000006, 2)
283+
BoolValue264 = Instance.new("BoolValue")
284-
Part17.CFrame = CFrame.new(-42.0001678, 3.00990033, 14.9999657, 1, 9.26153803e-08, -3.37990496e-05, -9.26159203e-08, 1, -1.60410956e-08, 3.37990496e-05, 1.60442255e-08, 1)
284+
IntValue265 = Instance.new("IntValue")
285-
Part17.BottomSurface = Enum.SurfaceType.Weld
285+
IntValue266 = Instance.new("IntValue")
286-
Part17.RightSurface = Enum.SurfaceType.Weld
286+
Model267 = Instance.new("Model")
287-
Part17.TopSurface = Enum.SurfaceType.Smooth
287+
Humanoid268 = Instance.new("Humanoid")
288-
Part17.Position = Vector3.new(-42.0001678, 3.00990033, 14.9999657)
288+
ObjectValue269 = Instance.new("ObjectValue")
289-
TrussPart18.Parent = Model1
289+
Script270 = Instance.new("Script")
290-
TrussPart18.BrickColor = BrickColor.new("Bright red")
290+
Part271 = Instance.new("Part")
291-
TrussPart18.Rotation = Vector3.new(-180, 0, -180)
291+
Model272 = Instance.new("Model")
292-
TrussPart18.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
292+
Part273 = Instance.new("Part")
293-
TrussPart18.Velocity = Vector3.new(-0.00285697216, 0.0957826674, -0.0352990851)
293+
Sound274 = Instance.new("Sound")
294-
TrussPart18.CFrame = CFrame.new(-46.0001678, 1.80990005, 14.9998312, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
294+
Sound275 = Instance.new("Sound")
295-
TrussPart18.BackSurface = Enum.SurfaceType.Smooth
295+
Sound276 = Instance.new("Sound")
296-
TrussPart18.BottomSurface = Enum.SurfaceType.Weld
296+
Sound277 = Instance.new("Sound")
297-
TrussPart18.FrontSurface = Enum.SurfaceType.Smooth
297+
Sound278 = Instance.new("Sound")
298-
TrussPart18.LeftSurface = Enum.SurfaceType.Smooth
298+
Sound279 = Instance.new("Sound")
299-
TrussPart18.RightSurface = Enum.SurfaceType.Smooth
299+
Sound280 = Instance.new("Sound")
300-
TrussPart18.TopSurface = Enum.SurfaceType.Weld
300+
Sound281 = Instance.new("Sound")
301-
TrussPart18.Color = Color3.new(0.768628, 0.156863, 0.109804)
301+
Sound282 = Instance.new("Sound")
302-
TrussPart18.Position = Vector3.new(-46.0001678, 1.80990005, 14.9998312)
302+
Sound283 = Instance.new("Sound")
303-
TrussPart18.Orientation = Vector3.new(0, 180, 0)
303+
Sound284 = Instance.new("Sound")
304-
TrussPart18.Color = Color3.new(0.768628, 0.156863, 0.109804)
304+
Sound285 = Instance.new("Sound")
305-
Part19.Parent = Model1
305+
Sound286 = Instance.new("Sound")
306-
Part19.BrickColor = BrickColor.new("Really black")
306+
Sound287 = Instance.new("Sound")
307-
Part19.Rotation = Vector3.new(0, -90, 0)
307+
Sound288 = Instance.new("Sound")
308-
Part19.FormFactor = Enum.FormFactor.Symmetric
308+
Sound289 = Instance.new("Sound")
309-
Part19.Size = Vector3.new(2, 20, 1)
309+
Sound290 = Instance.new("Sound")
310-
Part19.CFrame = CFrame.new(-38.4999466, 14.4098873, 10.0001249, -3.38756945e-05, 9.20490493e-08, -1.00000942, -1.66729173e-08, 1, 9.20854291e-08, 0.999988496, 1.66143277e-08, -3.38391401e-05)
310+
Sound291 = Instance.new("Sound")
311-
Part19.BottomSurface = Enum.SurfaceType.Weld
311+
Sound292 = Instance.new("Sound")
312-
Part19.TopSurface = Enum.SurfaceType.Weld
312+
Sound293 = Instance.new("Sound")
313-
Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
313+
Sound294 = Instance.new("Sound")
314-
Part19.Position = Vector3.new(-38.4999466, 14.4098873, 10.0001249)
314+
Sound295 = Instance.new("Sound")
315-
Part19.Orientation = Vector3.new(0, -90, 0)
315+
Sound296 = Instance.new("Sound")
316-
Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
316+
Sound297 = Instance.new("Sound")
317
Sound298 = Instance.new("Sound")
318-
Part20.BrickColor = BrickColor.new("Institutional white")
318+
Sound299 = Instance.new("Sound")
319-
Part20.Rotation = Vector3.new(180, -0.0399999991, 180)
319+
Sound300 = Instance.new("Sound")
320-
Part20.FormFactor = Enum.FormFactor.Symmetric
320+
Sound301 = Instance.new("Sound")
321-
Part20.Size = Vector3.new(2, 19, 1)
321+
Sound302 = Instance.new("Sound")
322-
Part20.CFrame = CFrame.new(-40.9991455, 14.1098766, 12.5000286, -1.00000429, -6.71118926e-07, -0.000755837886, -6.68788061e-07, 1, -3.05520371e-06, 0.000755848014, -3.05471053e-06, -0.99999392)
322+
Sound303 = Instance.new("Sound")
323
Part304 = Instance.new("Part")
324
Sound305 = Instance.new("Sound")
325-
Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
325+
Sound306 = Instance.new("Sound")
326-
Part20.Position = Vector3.new(-40.9991455, 14.1098766, 12.5000286)
326+
Sound307 = Instance.new("Sound")
327-
Part20.Orientation = Vector3.new(0, -179.959991, 0)
327+
Sound308 = Instance.new("Sound")
328-
Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
328+
Sound309 = Instance.new("Sound")
329-
Part21.Parent = Model1
329+
Sound310 = Instance.new("Sound")
330-
Part21.BrickColor = BrickColor.new("Institutional white")
330+
Sound311 = Instance.new("Sound")
331-
Part21.Rotation = Vector3.new(0, 0.00999999978, 0)
331+
Sound312 = Instance.new("Sound")
332-
Part21.FormFactor = Enum.FormFactor.Symmetric
332+
Sound313 = Instance.new("Sound")
333-
Part21.Size = Vector3.new(2, 19, 1)
333+
Sound314 = Instance.new("Sound")
334-
Part21.CFrame = CFrame.new(-41.000042, 14.1098862, 7.50009251, 1.00000918, 1.16255444e-06, 8.7364635e-05, -1.16282035e-06, 1, 2.73775072e-06, -8.73986282e-05, -2.73788282e-06, 0.999988377)
334+
Sound315 = Instance.new("Sound")
335-
Part21.BottomSurface = Enum.SurfaceType.Weld
335+
Sound316 = Instance.new("Sound")
336-
Part21.TopSurface = Enum.SurfaceType.Weld
336+
Sound317 = Instance.new("Sound")
337-
Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
337+
Sound318 = Instance.new("Sound")
338-
Part21.Position = Vector3.new(-41.000042, 14.1098862, 7.50009251)
338+
Sound319 = Instance.new("Sound")
339-
Part21.Orientation = Vector3.new(0, 0.00999999978, 0)
339+
Sound320 = Instance.new("Sound")
340-
Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
340+
Sound321 = Instance.new("Sound")
341
Sound322 = Instance.new("Sound")
342-
Part22.BrickColor = BrickColor.new("Really black")
342+
Sound323 = Instance.new("Sound")
343-
Part22.Rotation = Vector3.new(0, 90, 0)
343+
Sound324 = Instance.new("Sound")
344-
Part22.FormFactor = Enum.FormFactor.Symmetric
344+
Sound325 = Instance.new("Sound")
345-
Part22.Size = Vector3.new(2, 20, 1)
345+
Sound326 = Instance.new("Sound")
346-
Part22.CFrame = CFrame.new(-43.5000496, 14.4098797, 9.99988747, 3.38641403e-05, 9.2395112e-08, 1.00000465, 1.63125922e-08, 1, -9.24137566e-08, -0.999994278, 1.62849751e-08, 3.38459213e-05)
346+
Sound327 = Instance.new("Sound")
347-
Part22.BottomSurface = Enum.SurfaceType.Weld
347+
Sound328 = Instance.new("Sound")
348-
Part22.TopSurface = Enum.SurfaceType.Weld
348+
Sound329 = Instance.new("Sound")
349-
Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
349+
Sound330 = Instance.new("Sound")
350-
Part22.Position = Vector3.new(-43.5000496, 14.4098797, 9.99988747)
350+
Sound331 = Instance.new("Sound")
351-
Part22.Orientation = Vector3.new(0, 90, 0)
351+
Sound332 = Instance.new("Sound")
352-
Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
352+
Sound333 = Instance.new("Sound")
353-
WedgePart23.Parent = Model1
353+
Sound334 = Instance.new("Sound")
354-
WedgePart23.BrickColor = BrickColor.new("Institutional white")
354+
Sound335 = Instance.new("Sound")
355-
WedgePart23.Rotation = Vector3.new(0, 90, 0)
355+
Sound336 = Instance.new("Sound")
356-
WedgePart23.CanCollide = false
356+
Sound337 = Instance.new("Sound")
357-
WedgePart23.FormFactor = Enum.FormFactor.Symmetric
357+
Sound338 = Instance.new("Sound")
358-
WedgePart23.Size = Vector3.new(2, 13, 2)
358+
Sound339 = Instance.new("Sound")
359-
WedgePart23.CFrame = CFrame.new(-43.000885, 30.9099731, 10.0009737, -0.000461997028, -7.49052333e-06, 1.00000453, 4.21488312e-06, 1, 7.49241781e-06, -0.999994099, 4.21828918e-06, -0.000462010066)
359+
Script340 = Instance.new("Script")
360-
WedgePart23.BackSurface = Enum.SurfaceType.Weld
360+
Script341 = Instance.new("Script")
361-
WedgePart23.BottomSurface = Enum.SurfaceType.Weld
361+
Script342 = Instance.new("Script")
362-
WedgePart23.Color = Color3.new(0.972549, 0.972549, 0.972549)
362+
Model343 = Instance.new("Model")
363-
WedgePart23.Position = Vector3.new(-43.000885, 30.9099731, 10.0009737)
363+
Part344 = Instance.new("Part")
364-
WedgePart23.Orientation = Vector3.new(0, 90.0299988, 0)
364+
SpecialMesh345 = Instance.new("SpecialMesh")
365-
WedgePart23.Color = Color3.new(0.972549, 0.972549, 0.972549)
365+
Decal346 = Instance.new("Decal")
366
Decal347 = Instance.new("Decal")
367-
Part24.BrickColor = BrickColor.new("Black")
367+
Part348 = Instance.new("Part")
368-
Part24.Rotation = Vector3.new(-180, 0, -180)
368+
Part349 = Instance.new("Part")
369-
Part24.CanCollide = false
369+
Part350 = Instance.new("Part")
370-
Part24.FormFactor = Enum.FormFactor.Symmetric
370+
Decal351 = Instance.new("Decal")
371-
Part24.Size = Vector3.new(2, 13, 2)
371+
Model352 = Instance.new("Model")
372-
Part24.CFrame = CFrame.new(-40.9999924, 31.7098885, 10.0000038, -1.00000465, 9.24161725e-08, 3.38234568e-05, 9.24350232e-08, 1, 1.62277747e-08, -3.38051796e-05, 1.61998805e-08, -0.999994218)
372+
Part353 = Instance.new("Part")
373-
Part24.BottomSurface = Enum.SurfaceType.Weld
373+
SpecialMesh354 = Instance.new("SpecialMesh")
374
Decal355 = Instance.new("Decal")
375-
Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
375+
Part356 = Instance.new("Part")
376-
Part24.Position = Vector3.new(-40.9999924, 31.7098885, 10.0000038)
376+
Part357 = Instance.new("Part")
377-
Part24.Orientation = Vector3.new(0, 180, 0)
377+
Part358 = Instance.new("Part")
378-
Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
378+
Decal359 = Instance.new("Decal")
379-
Script25.Name = "Stop"
379+
IntValue360 = Instance.new("IntValue")
380-
Script25.Parent = Part24
380+
ObjectValue361 = Instance.new("ObjectValue")
381-
table.insert(cors,sandbox(Script25,function()
381+
Model362 = Instance.new("Model")
382-
function onTouched(hit) 
382+
Part363 = Instance.new("Part")
383-
	script.Parent.Parent.engine:Remove()
383+
SpecialMesh364 = Instance.new("SpecialMesh")
384-
end 
384+
Part365 = Instance.new("Part")
385
SpecialMesh366 = Instance.new("SpecialMesh")
386-
script.Parent.Touched:connect(onTouched) 
386+
Part367 = Instance.new("Part")
387
SpecialMesh368 = Instance.new("SpecialMesh")
388-
WedgePart26.Parent = Model1
388+
WedgePart369 = Instance.new("WedgePart")
389-
WedgePart26.BrickColor = BrickColor.new("Really black")
389+
WedgePart370 = Instance.new("WedgePart")
390-
WedgePart26.Rotation = Vector3.new(180, -0.0399999991, 180)
390+
WedgePart371 = Instance.new("WedgePart")
391-
WedgePart26.CanCollide = false
391+
WedgePart372 = Instance.new("WedgePart")
392-
WedgePart26.FormFactor = Enum.FormFactor.Symmetric
392+
Part373 = Instance.new("Part")
393-
WedgePart26.Size = Vector3.new(2, 13, 2)
393+
SpecialMesh374 = Instance.new("SpecialMesh")
394-
WedgePart26.CFrame = CFrame.new(-40.999588, 30.1099548, 11.9998598, -1.00000441, -2.15997886e-07, -0.000654086005, -2.13930406e-07, 1, -3.13080432e-06, 0.000654097181, -3.13067653e-06, -0.99999398)
394+
Part375 = Instance.new("Part")
395-
WedgePart26.BackSurface = Enum.SurfaceType.Weld
395+
SpecialMesh376 = Instance.new("SpecialMesh")
396-
WedgePart26.BottomSurface = Enum.SurfaceType.Weld
396+
Part377 = Instance.new("Part")
397-
WedgePart26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
397+
SpecialMesh378 = Instance.new("SpecialMesh")
398-
WedgePart26.Position = Vector3.new(-40.999588, 30.1099548, 11.9998598)
398+
BoolValue379 = Instance.new("BoolValue")
399-
WedgePart26.Orientation = Vector3.new(0, -179.959991, 0)
399+
BoolValue380 = Instance.new("BoolValue")
400-
WedgePart26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
400+
BoolValue381 = Instance.new("BoolValue")
401-
WedgePart27.Parent = Model1
401+
BrickColorValue382 = Instance.new("BrickColorValue")
402-
WedgePart27.BrickColor = BrickColor.new("Institutional white")
402+
Model383 = Instance.new("Model")
403-
WedgePart27.Rotation = Vector3.new(0, -90, 0)
403+
Part384 = Instance.new("Part")
404-
WedgePart27.CanCollide = false
404+
SpecialMesh385 = Instance.new("SpecialMesh")
405-
WedgePart27.FormFactor = Enum.FormFactor.Symmetric
405+
Part386 = Instance.new("Part")
406-
WedgePart27.Size = Vector3.new(2, 13, 2)
406+
SpecialMesh387 = Instance.new("SpecialMesh")
407-
WedgePart27.CFrame = CFrame.new(-39.0007248, 30.9099197, 9.9988966, 0.00038842918, -7.99129884e-06, -1.00000465, -2.97440261e-06, 1, -7.99239842e-06, 0.999994159, 2.97745919e-06, 0.000388443004)
407+
Part388 = Instance.new("Part")
408-
WedgePart27.BackSurface = Enum.SurfaceType.Weld
408+
SpecialMesh389 = Instance.new("SpecialMesh")
409-
WedgePart27.BottomSurface = Enum.SurfaceType.Weld
409+
Part390 = Instance.new("Part")
410-
WedgePart27.Color = Color3.new(0.972549, 0.972549, 0.972549)
410+
SpecialMesh391 = Instance.new("SpecialMesh")
411-
WedgePart27.Position = Vector3.new(-39.0007248, 30.9099197, 9.9988966)
411+
Part392 = Instance.new("Part")
412-
WedgePart27.Orientation = Vector3.new(0, -89.9799957, 0)
412+
SpecialMesh393 = Instance.new("SpecialMesh")
413-
WedgePart27.Color = Color3.new(0.972549, 0.972549, 0.972549)
413+
Part394 = Instance.new("Part")
414-
WedgePart28.Parent = Model1
414+
SpecialMesh395 = Instance.new("SpecialMesh")
415-
WedgePart28.BrickColor = BrickColor.new("Really black")
415+
Model0.Name = "Helicopter"
416-
WedgePart28.Rotation = Vector3.new(0, 0.0399999991, 0)
416+
417-
WedgePart28.CanCollide = false
417+
Model1.Name = "Body"
418-
WedgePart28.FormFactor = Enum.FormFactor.Symmetric
418+
419-
WedgePart28.Size = Vector3.new(2, 14, 2)
419+
Part2.Name = "Smooth Block Model"
420-
WedgePart28.CFrame = CFrame.new(-41.0015526, 30.6099319, 8.00010395, 1.00000441, -1.74519414e-07, 0.00064094906, 1.72497764e-07, 1, 3.12374868e-06, -0.000640960294, -3.12365046e-06, 0.99999398)
420+
421-
WedgePart28.BackSurface = Enum.SurfaceType.Weld
421+
Part2.Material = Enum.Material.Metal
422-
WedgePart28.BottomSurface = Enum.SurfaceType.Weld
422+
Part2.BrickColor = BrickColor.new("Smoky grey")
423-
WedgePart28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
423+
424-
WedgePart28.Position = Vector3.new(-41.0015526, 30.6099319, 8.00010395)
424+
Part2.Size = Vector3.new(1, 2, 4)
425-
WedgePart28.Orientation = Vector3.new(0, 0.0399999991, 0)
425+
Part2.CFrame = CFrame.new(-237.300049, 8.20004082, -77.7991867, 1, -1.46472644e-06, -2.62261983e-06, 1.46734817e-06, 1, 8.35948173e-13, 2.62261983e-06, -4.69780204e-12, 1)
426-
WedgePart28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
426+
427
Part2.BottomSurface = Enum.SurfaceType.Weld
428-
Part29.Material = Enum.Material.DiamondPlate
428+
429-
Part29.Rotation = Vector3.new(-90, 0, 0)
429+
430-
Part29.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
430+
Part2.TopSurface = Enum.SurfaceType.Weld
431-
Part29.Velocity = Vector3.new(-0.00242888695, 0.90471971, 0.157132119)
431+
Part2.Color = Color3.new(0.356863, 0.364706, 0.411765)
432-
Part29.FormFactor = Enum.FormFactor.Plate
432+
Part2.Position = Vector3.new(-237.300049, 8.20004082, -77.7991867)
433-
Part29.Size = Vector3.new(2, 0.400000006, 1)
433+
Part2.Color = Color3.new(0.356863, 0.364706, 0.411765)
434-
Part29.CFrame = CFrame.new(-41.9997597, 4.70990038, 2.79998922, 1, 3.37990496e-05, 9.26153803e-08, -9.26159203e-08, 1.60812963e-08, 1, 3.37990496e-05, -1, 1.60844262e-08)
434+
SpecialMesh3.Parent = Part2
435-
Part29.BottomSurface = Enum.SurfaceType.Weld
435+
SpecialMesh3.MeshType = Enum.MeshType.Wedge
436
Part4.Name = "Smooth Block Model"
437-
Part29.TopSurface = Enum.SurfaceType.Smooth
437+
Part4.Parent = Model1
438-
Part29.Position = Vector3.new(-41.9997597, 4.70990038, 2.79998922)
438+
Part4.Material = Enum.Material.Metal
439-
Part29.Orientation = Vector3.new(-90, 0, 0)
439+
Part4.BrickColor = BrickColor.new("Smoky grey")
440-
Part30.Name = "D"
440+
Part4.Rotation = Vector3.new(0, 0, 90)
441-
Part30.Parent = Model1
441+
Part4.FormFactor = Enum.FormFactor.Plate
442-
Part30.BrickColor = BrickColor.new("Bright green")
442+
Part4.Size = Vector3.new(2, 1.60000002, 2)
443-
Part30.Rotation = Vector3.new(-90, 0, 0)
443+
Part4.CFrame = CFrame.new(-238.600037, 1.80001426, -75.7991867, -1.46603702e-06, -1, -2.62261983e-06, 1, -1.46603759e-06, 8.46162658e-13, -4.69102491e-12, -2.62261983e-06, 1)
444-
Part30.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
444+
Part4.BackSurface = Enum.SurfaceType.Weld
445-
Part30.Velocity = Vector3.new(-0.00200233795, 0.903638542, 0.223511249)
445+
Part4.BottomSurface = Enum.SurfaceType.Weld
446-
Part30.FormFactor = Enum.FormFactor.Plate
446+
Part4.TopSurface = Enum.SurfaceType.Weld
447-
Part30.Size = Vector3.new(1, 0.400000006, 1)
447+
Part4.Color = Color3.new(0.356863, 0.364706, 0.411765)
448-
Part30.CFrame = CFrame.new(-39.5005226, 5.71136951, 2.80024147, 1.00000155, 8.44342503e-06, 1.81298765e-06, -1.81301675e-06, 3.34674633e-06, 1, 8.44148235e-06, -0.999986708, 3.34676565e-06)
448+
Part4.Position = Vector3.new(-238.600037, 1.80001426, -75.7991867)
449-
Part30.BottomSurface = Enum.SurfaceType.Weld
449+
Part4.Orientation = Vector3.new(0, 0, 90)
450-
Part30.RightSurface = Enum.SurfaceType.Weld
450+
Part4.Color = Color3.new(0.356863, 0.364706, 0.411765)
451-
Part30.TopSurface = Enum.SurfaceType.Smooth
451+
SpecialMesh5.Parent = Part4
452-
Part30.Color = Color3.new(0.294118, 0.592157, 0.294118)
452+
SpecialMesh5.MeshType = Enum.MeshType.Wedge
453-
Part30.Position = Vector3.new(-39.5005226, 5.71136951, 2.80024147)
453+
Part6.Name = "Smooth Block Model"
454-
Part30.Orientation = Vector3.new(-90, 0, 0)
454+
455-
Part30.Color = Color3.new(0.294118, 0.592157, 0.294118)
455+
Part6.Material = Enum.Material.Metal
456-
ClickDetector31.Parent = Part30
456+
Part6.BrickColor = BrickColor.new("Smoky grey")
457-
Decal32.Parent = Part30
457+
Part6.FormFactor = Enum.FormFactor.Plate
458-
Decal32.Texture = "http://www.roblox.com/asset/?id=31608842"
458+
Part6.Size = Vector3.new(1, 2, 4)
459-
Decal32.Face = Enum.NormalId.Top
459+
Part6.CFrame = CFrame.new(-232.300049, 8.20003986, -77.7991714, 1, -1.46472576e-06, -2.62261983e-06, 1.46734885e-06, 1, 8.35942968e-13, 2.62261983e-06, -4.69780551e-12, 1)
460
Part6.BackSurface = Enum.SurfaceType.Weld
461-
Part33.Material = Enum.Material.DiamondPlate
461+
Part6.BottomSurface = Enum.SurfaceType.Weld
462-
Part33.Rotation = Vector3.new(-180, 0, -180)
462+
463-
Part33.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
463+
464-
Part33.Velocity = Vector3.new(-0.003007391, 0.757682443, 0.0440402143)
464+
Part6.TopSurface = Enum.SurfaceType.Weld
465-
Part33.FormFactor = Enum.FormFactor.Plate
465+
Part6.Color = Color3.new(0.356863, 0.364706, 0.411765)
466-
Part33.Size = Vector3.new(10, 0.400000006, 2)
466+
Part6.Position = Vector3.new(-232.300049, 8.20003986, -77.7991714)
467-
Part33.CFrame = CFrame.new(-39.9998322, 3.00990057, 5.00002623, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
467+
Part6.Color = Color3.new(0.356863, 0.364706, 0.411765)
468-
Part33.BottomSurface = Enum.SurfaceType.Weld
468+
SpecialMesh7.Parent = Part6
469
SpecialMesh7.MeshType = Enum.MeshType.Wedge
470-
Part33.TopSurface = Enum.SurfaceType.Smooth
470+
Part8.Name = "Smooth Block Model"
471-
Part33.Position = Vector3.new(-39.9998322, 3.00990057, 5.00002623)
471+
472-
Part33.Orientation = Vector3.new(0, 180, 0)
472+
Part8.Material = Enum.Material.Metal
473-
Part34.Parent = Model1
473+
Part8.BrickColor = BrickColor.new("Smoky grey")
474-
Part34.BrickColor = BrickColor.new("Bright red")
474+
Part8.Rotation = Vector3.new(0, 0, 90)
475-
Part34.Rotation = Vector3.new(-180, 0, -180)
475+
Part8.FormFactor = Enum.FormFactor.Plate
476-
Part34.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
476+
Part8.Size = Vector3.new(1, 2.4000001, 2)
477-
Part34.Velocity = Vector3.new(-0.00256245607, 0.824555874, 0.123842552)
477+
Part8.CFrame = CFrame.new(-240.400009, 9.30003834, -77.7991943, -1.46431955e-06, -1, -2.62248523e-06, 1, -1.46775506e-06, 5.68997432e-13, -4.96388347e-12, -2.62275444e-06, 1)
478-
Part34.FormFactor = Enum.FormFactor.Symmetric
478+
479-
Part34.Size = Vector3.new(6, 2, 2)
479+
480-
Part34.CFrame = CFrame.new(-40.9998016, 4.20990038, 4.00001526, -1, 9.26133907e-08, 3.38002828e-05, 9.26139307e-08, 1, 1.60609428e-08, -3.38002828e-05, 1.60640727e-08, -1)
480+
Part8.RightSurface = Enum.SurfaceType.Weld
481-
Part34.BottomSurface = Enum.SurfaceType.Weld
481+
Part8.TopSurface = Enum.SurfaceType.Weld
482-
Part34.TopSurface = Enum.SurfaceType.Weld
482+
Part8.Color = Color3.new(0.356863, 0.364706, 0.411765)
483-
Part34.Color = Color3.new(0.768628, 0.156863, 0.109804)
483+
Part8.Position = Vector3.new(-240.400009, 9.30003834, -77.7991943)
484-
Part34.Position = Vector3.new(-40.9998016, 4.20990038, 4.00001526)
484+
Part8.Orientation = Vector3.new(0, 0, 90)
485-
Part34.Orientation = Vector3.new(0, 180, 0)
485+
Part8.Color = Color3.new(0.356863, 0.364706, 0.411765)
486-
Part34.Color = Color3.new(0.768628, 0.156863, 0.109804)
486+
SpecialMesh9.Parent = Part8
487-
WedgePart35.Parent = Model1
487+
SpecialMesh9.Scale = Vector3.new(0.300000012, 1, 1)
488-
WedgePart35.BrickColor = BrickColor.new("Bright red")
488+
SpecialMesh9.MeshType = Enum.MeshType.Wedge
489-
WedgePart35.Rotation = Vector3.new(0, 90, 0)
489+
SpecialMesh9.Scale = Vector3.new(0.300000012, 1, 1)
490-
WedgePart35.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
490+
Part10.Name = "Smooth Block Model"
491-
WedgePart35.Velocity = Vector3.new(-7.00866804e-06, 0.825397074, 0.522655547)
491+
Part10.Parent = Model1
492-
WedgePart35.FormFactor = Enum.FormFactor.Symmetric
492+
Part10.Material = Enum.Material.Metal
493-
WedgePart35.Size = Vector3.new(2, 10, 2)
493+
Part10.BrickColor = BrickColor.new("Smoky grey")
494-
WedgePart35.CFrame = CFrame.new(-42.999897, 10.2098951, 4.00017548, 8.83470057e-05, -4.41372367e-06, 1, 3.32291893e-06, 1, 4.41342991e-06, -1, 3.32252898e-06, 8.83470275e-05)
494+
Part10.Rotation = Vector3.new(0, 0, -90)
495-
WedgePart35.BackSurface = Enum.SurfaceType.Weld
495+
Part10.FormFactor = Enum.FormFactor.Plate
496-
WedgePart35.BottomSurface = Enum.SurfaceType.Weld
496+
Part10.Size = Vector3.new(3, 0.400000006, 2)
497-
WedgePart35.Color = Color3.new(0.768628, 0.156863, 0.109804)
497+
Part10.CFrame = CFrame.new(-239.000015, 8.30003834, -77.7991943, 1.46431955e-06, 1, -2.62248523e-06, -1, 1.46775506e-06, 5.68997432e-13, 4.96388347e-12, 2.62275444e-06, 1)
498-
WedgePart35.Position = Vector3.new(-42.999897, 10.2098951, 4.00017548)
498+
Part10.BackSurface = Enum.SurfaceType.Weld
499-
WedgePart35.Orientation = Vector3.new(0, 89.9899979, 0)
499+
Part10.BottomSurface = Enum.SurfaceType.Smooth
500-
WedgePart35.Color = Color3.new(0.768628, 0.156863, 0.109804)
500+
Part10.RightSurface = Enum.SurfaceType.Weld
501-
Part36.Name = "t1"
501+
Part10.TopSurface = Enum.SurfaceType.Weld
502-
Part36.Parent = Model1
502+
Part10.Color = Color3.new(0.356863, 0.364706, 0.411765)
503-
Part36.BrickColor = BrickColor.new("Bright red")
503+
Part10.Position = Vector3.new(-239.000015, 8.30003834, -77.7991943)
504-
Part36.Rotation = Vector3.new(180, -0.00999999978, -180)
504+
Part10.Orientation = Vector3.new(0, 0, -90)
505-
Part36.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
505+
Part10.Color = Color3.new(0.356863, 0.364706, 0.411765)
506-
Part36.Velocity = Vector3.new(0.00194263016, 0.791336834, 0.82153374)
506+
SpecialMesh11.Parent = Part10
507-
Part36.CanCollide = false
507+
SpecialMesh11.MeshType = Enum.MeshType.Wedge
508-
Part36.FormFactor = Enum.FormFactor.Symmetric
508+
Part12.Name = "Smooth Block Model"
509-
Part36.Size = Vector3.new(2, 1, 3)
509+
Part12.Parent = Model1
510-
Part36.CFrame = CFrame.new(-41.0000687, 14.7098913, 4.49995136, -1.00000072, 1.08925906e-06, -0.000114194634, 1.08957465e-06, 1, -2.75084494e-06, 0.000114194656, -2.75093385e-06, -0.999994457)
510+
Part12.Material = Enum.Material.Metal
511-
Part36.BottomSurface = Enum.SurfaceType.Smooth
511+
Part12.BrickColor = BrickColor.new("Smoky grey")
512-
Part36.FrontSurface = Enum.SurfaceType.Weld
512+
Part12.Rotation = Vector3.new(0, 0, -180)
513-
Part36.LeftSurface = Enum.SurfaceType.Weld
513+
Part12.FormFactor = Enum.FormFactor.Plate
514-
Part36.RightSurface = Enum.SurfaceType.Weld
514+
Part12.Size = Vector3.new(6, 0.800000012, 2)
515-
Part36.TopSurface = Enum.SurfaceType.Smooth
515+
Part12.CFrame = CFrame.new(-234.800034, 2.80001402, -84.7991791, -1, 1.46075354e-06, -2.62261983e-06, -1.47132107e-06, -1, 8.05547144e-13, -2.62261983e-06, 4.71778562e-12, 1)
516-
Part36.Color = Color3.new(0.768628, 0.156863, 0.109804)
516+
Part12.BackSurface = Enum.SurfaceType.Weld
517-
Part36.Position = Vector3.new(-41.0000687, 14.7098913, 4.49995136)
517+
Part12.BottomSurface = Enum.SurfaceType.Weld
518-
Part36.Orientation = Vector3.new(0, -179.98999, 0)
518+
Part12.TopSurface = Enum.SurfaceType.Smooth
519-
Part36.Color = Color3.new(0.768628, 0.156863, 0.109804)
519+
Part12.Color = Color3.new(0.356863, 0.364706, 0.411765)
520
Part12.Position = Vector3.new(-234.800034, 2.80001402, -84.7991791)
521-
Part37.Material = Enum.Material.DiamondPlate
521+
Part12.Orientation = Vector3.new(0, 0, -180)
522-
Part37.Rotation = Vector3.new(0, -90, 0)
522+
Part12.Color = Color3.new(0.356863, 0.364706, 0.411765)
523-
Part37.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
523+
SpecialMesh13.Parent = Part12
524-
Part37.Velocity = Vector3.new(-0.00274279551, 0.494463027, 0.0444371328)
524+
SpecialMesh13.MeshType = Enum.MeshType.Wedge
525-
Part37.FormFactor = Enum.FormFactor.Plate
525+
Part14.Name = "Smooth Block Model"
526-
Part37.Size = Vector3.new(10, 0.400000006, 2)
526+
Part14.Parent = Model1
527-
Part37.CFrame = CFrame.new(-45.9999657, 3.00990057, 8.99983883, -3.37990496e-05, 9.26153803e-08, -1, -1.60410956e-08, 1, 9.26159203e-08, 1, 1.60442255e-08, -3.37990496e-05)
527+
Part14.Material = Enum.Material.Metal
528-
Part37.BottomSurface = Enum.SurfaceType.Weld
528+
Part14.BrickColor = BrickColor.new("Smoky grey")
529
Part14.FormFactor = Enum.FormFactor.Plate
530-
Part37.TopSurface = Enum.SurfaceType.Smooth
530+
Part14.CFrame = CFrame.new(-234.800018, 6.20003271, -92.7991791, 1, -1.46075342e-06, -2.62261983e-06, 1.47132118e-06, 1, 8.05546276e-13, 2.62261983e-06, -4.71778649e-12, 1)
531-
Part37.Position = Vector3.new(-45.9999657, 3.00990057, 8.99983883)
531+
Part14.BackSurface = Enum.SurfaceType.Weld
532-
Part37.Orientation = Vector3.new(0, -90, 0)
532+
Part14.BottomSurface = Enum.SurfaceType.Weld
533-
Part38.Parent = Model1
533+
Part14.TopSurface = Enum.SurfaceType.Smooth
534-
Part38.Material = Enum.Material.DiamondPlate
534+
Part14.Color = Color3.new(0.356863, 0.364706, 0.411765)
535-
Part38.Rotation = Vector3.new(0, -90, 0)
535+
Part14.Position = Vector3.new(-234.800018, 6.20003271, -92.7991791)
536-
Part38.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
536+
Part14.Color = Color3.new(0.356863, 0.364706, 0.411765)
537-
Part38.Velocity = Vector3.new(-0.00277993712, 0.956380665, 0.110387817)
537+
SpecialMesh15.Parent = Part14
538-
Part38.FormFactor = Enum.FormFactor.Plate
538+
SpecialMesh15.Scale = Vector3.new(1, 1, 2)
539-
Part38.Size = Vector3.new(2, 0.400000006, 1)
539+
SpecialMesh15.MeshType = Enum.MeshType.Torso
540-
Part38.CFrame = CFrame.new(-38.499733, 4.00990057, 2.00007677, -3.37990496e-05, 9.26153803e-08, -1, -1.60410956e-08, 1, 9.26159203e-08, 1, 1.60442255e-08, -3.37990496e-05)
540+
SpecialMesh15.Scale = Vector3.new(1, 1, 2)
541-
Part38.BottomSurface = Enum.SurfaceType.Weld
541+
Part16.Name = "Smooth Block Model"
542-
Part38.RightSurface = Enum.SurfaceType.Weld
542+
543-
Part38.TopSurface = Enum.SurfaceType.Smooth
543+
Part16.Material = Enum.Material.Metal
544-
Part38.Position = Vector3.new(-38.499733, 4.00990057, 2.00007677)
544+
Part16.BrickColor = BrickColor.new("Smoky grey")
545-
Part38.Orientation = Vector3.new(0, -90, 0)
545+
546-
TrussPart39.Parent = Model1
546+
Part16.Size = Vector3.new(1, 1.60000002, 4)
547-
TrussPart39.BrickColor = BrickColor.new("Bright red")
547+
Part16.CFrame = CFrame.new(-236.300064, 8.00004292, -77.7991791, 1, -1.46472337e-06, -2.62261983e-06, 1.46735124e-06, 1, 8.35924754e-13, 2.62261983e-06, -4.69781722e-12, 1)
548-
TrussPart39.Rotation = Vector3.new(-180, 0, -180)
548+
Part16.BackSurface = Enum.SurfaceType.Weld
549-
TrussPart39.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
549+
550-
TrussPart39.Velocity = Vector3.new(-0.0035184701, 0.755969822, -0.035960637)
550+
Part16.LeftSurface = Enum.SurfaceType.Weld
551-
TrussPart39.CFrame = CFrame.new(-35.9998322, 1.80989981, 5.00016117, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
551+
552-
TrussPart39.BackSurface = Enum.SurfaceType.Smooth
552+
Part16.TopSurface = Enum.SurfaceType.Weld
553-
TrussPart39.BottomSurface = Enum.SurfaceType.Weld
553+
Part16.Color = Color3.new(0.356863, 0.364706, 0.411765)
554-
TrussPart39.FrontSurface = Enum.SurfaceType.Smooth
554+
Part16.Position = Vector3.new(-236.300064, 8.00004292, -77.7991791)
555-
TrussPart39.LeftSurface = Enum.SurfaceType.Smooth
555+
Part16.Color = Color3.new(0.356863, 0.364706, 0.411765)
556-
TrussPart39.RightSurface = Enum.SurfaceType.Smooth
556+
SpecialMesh17.Parent = Part16
557-
TrussPart39.TopSurface = Enum.SurfaceType.Weld
557+
SpecialMesh17.MeshType = Enum.MeshType.Wedge
558-
TrussPart39.Color = Color3.new(0.768628, 0.156863, 0.109804)
558+
Part18.Name = "Smooth Block Model"
559-
TrussPart39.Position = Vector3.new(-35.9998322, 1.80989981, 5.00016117)
559+
Part18.Parent = Model1
560-
TrussPart39.Orientation = Vector3.new(0, 180, 0)
560+
Part18.Material = Enum.Material.Metal
561-
TrussPart39.Color = Color3.new(0.768628, 0.156863, 0.109804)
561+
Part18.BrickColor = BrickColor.new("Smoky grey")
562-
TrussPart40.Parent = Model1
562+
Part18.FormFactor = Enum.FormFactor.Plate
563-
TrussPart40.BrickColor = BrickColor.new("Bright red")
563+
Part18.Size = Vector3.new(4, 0.800000012, 4)
564-
TrussPart40.Rotation = Vector3.new(-180, 0, -180)
564+
Part18.CFrame = CFrame.new(-234.800049, 6.80004263, -81.7991791, 1, -1.46539332e-06, -2.62261983e-06, 1.46668128e-06, 1, 8.41152343e-13, 2.62261983e-06, -4.69434821e-12, 1)
565-
TrussPart40.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
565+
Part18.BackSurface = Enum.SurfaceType.Weld
566-
TrussPart40.Velocity = Vector3.new(-0.00351849152, 0.760250807, -0.0352990627)
566+
Part18.BottomSurface = Enum.SurfaceType.Weld
567-
TrussPart40.CFrame = CFrame.new(-45.9998322, 1.80990076, 4.9998312, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
567+
Part18.RightSurface = Enum.SurfaceType.Weld
568-
TrussPart40.BackSurface = Enum.SurfaceType.Smooth
568+
Part18.TopSurface = Enum.SurfaceType.Weld
569-
TrussPart40.BottomSurface = Enum.SurfaceType.Weld
569+
Part18.Color = Color3.new(0.356863, 0.364706, 0.411765)
570-
TrussPart40.FrontSurface = Enum.SurfaceType.Smooth
570+
Part18.Position = Vector3.new(-234.800049, 6.80004263, -81.7991791)
571-
TrussPart40.LeftSurface = Enum.SurfaceType.Smooth
571+
Part18.Color = Color3.new(0.356863, 0.364706, 0.411765)
572-
TrussPart40.RightSurface = Enum.SurfaceType.Smooth
572+
SpecialMesh19.Parent = Part18
573-
TrussPart40.TopSurface = Enum.SurfaceType.Weld
573+
SpecialMesh19.MeshType = Enum.MeshType.Wedge
574-
TrussPart40.Color = Color3.new(0.768628, 0.156863, 0.109804)
574+
Part20.Name = "Smooth Block Model"
575-
TrussPart40.Position = Vector3.new(-45.9998322, 1.80990076, 4.9998312)
575+
576-
TrussPart40.Orientation = Vector3.new(0, 180, 0)
576+
Part20.Material = Enum.Material.Metal
577-
TrussPart40.Color = Color3.new(0.768628, 0.156863, 0.109804)
577+
Part20.BrickColor = BrickColor.new("Smoky grey")
578-
Part41.Name = "Tip"
578+
Part20.Rotation = Vector3.new(0, 0, -180)
579
Part20.FormFactor = Enum.FormFactor.Plate
580-
Part41.BrickColor = BrickColor.new("Really black")
580+
Part20.Size = Vector3.new(2, 0.800000012, 1)
581-
Part41.Rotation = Vector3.new(0, -90, 0)
581+
Part20.CFrame = CFrame.new(-234.800003, 6.0000391, -100.299179, -1, 1.45675915e-06, -2.62261983e-06, -1.47531546e-06, -1, 7.74892412e-13, -2.62261983e-06, 4.73796523e-12, 1)
582
Part20.BackSurface = Enum.SurfaceType.Weld
583-
Part41.Size = Vector3.new(2, 1.20000005, 2)
583+
584-
Part41.CFrame = CFrame.new(-40.9999924, 38.8098831, 10.0000038, -3.38234568e-05, 9.24161725e-08, -1.00000465, -1.62277747e-08, 1, 9.24350232e-08, 0.999994218, 1.61998805e-08, -3.38051796e-05)
584+
Part20.FrontSurface = Enum.SurfaceType.Weld
585-
Part41.BottomSurface = Enum.SurfaceType.Weld
585+
Part20.LeftSurface = Enum.SurfaceType.Weld
586
Part20.RightSurface = Enum.SurfaceType.Weld
587-
Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
587+
588-
Part41.Position = Vector3.new(-40.9999924, 38.8098831, 10.0000038)
588+
Part20.Color = Color3.new(0.356863, 0.364706, 0.411765)
589-
Part41.Orientation = Vector3.new(0, -90, 0)
589+
Part20.Position = Vector3.new(-234.800003, 6.0000391, -100.299179)
590-
Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
590+
Part20.Orientation = Vector3.new(0, 0, -180)
591-
Script42.Name = "BrickDeath"
591+
Part20.Color = Color3.new(0.356863, 0.364706, 0.411765)
592-
Script42.Parent = Part41
592+
SpecialMesh21.Parent = Part20
593-
Script42.Disabled = true
593+
SpecialMesh21.MeshType = Enum.MeshType.Wedge
594-
table.insert(cors,sandbox(Script42,function()
594+
Part22.Name = "Smooth Block Model"
595
Part22.Parent = Model1
596-
c = game.Workspace:GetChildren()
596+
Part22.Material = Enum.Material.Metal
597-
for i =1,#c do
597+
Part22.BrickColor = BrickColor.new("Smoky grey")
598-
if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and c[i].Locked == false and c[i].Name ~= script.Parent.Name and c[i].Name ~= "Glow" and (c[i].Position - script.Parent.Position).magnitude < script.Size.Value) then
598+
Part22.Rotation = Vector3.new(180, 0, -90)
599-
c[i].Material = Enum.Material.CorrodedMetal
599+
Part22.FormFactor = Enum.FormFactor.Plate
600-
c[i].Anchored = false
600+
Part22.Size = Vector3.new(2, 2.20000005, 8)
601-
c[i]:BreakJoints()
601+
Part22.CFrame = CFrame.new(-223.90004, 1.00004733, -71.7991486, -1.46603668e-06, 1, 2.62261983e-06, 1, 1.46603793e-06, -8.46160056e-13, -4.69102665e-12, 2.62261983e-06, -1)
602
Part22.BackSurface = Enum.SurfaceType.Weld
603-
if (c[i].className == "Model") then
603+
Part22.BottomSurface = Enum.SurfaceType.Smooth
604
Part22.RightSurface = Enum.SurfaceType.Weld
605-
g = c[i]:GetChildren()
605+
Part22.TopSurface = Enum.SurfaceType.Smooth
606-
for j =1,#g do
606+
Part22.Color = Color3.new(0.356863, 0.364706, 0.411765)
607-
if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Locked == false and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < script.Size.Value) then
607+
Part22.Position = Vector3.new(-223.90004, 1.00004733, -71.7991486)
608-
g[j].Material = Enum.Material.CorrodedMetal
608+
Part22.Orientation = Vector3.new(0, 180, 90)
609-
g[j].Anchored = false
609+
Part22.Color = Color3.new(0.356863, 0.364706, 0.411765)
610-
g[j]:BreakJoints()
610+
Part23.Name = "Smooth Block Model"
611
Part23.Parent = Model1
612-
if (g[j].className == "Model") then
612+
Part23.Material = Enum.Material.Metal
613
Part23.BrickColor = BrickColor.new("Smoky grey")
614-
t = g[j]:GetChildren()
614+
Part23.Rotation = Vector3.new(180, 0, -90)
615-
for s =1,#t do
615+
Part23.FormFactor = Enum.FormFactor.Plate
616-
if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Size.Value) then
616+
Part23.Size = Vector3.new(1, 0.800000012, 5)
617-
t[s].Material = Enum.Material.CorrodedMetal
617+
Part23.CFrame = CFrame.new(-227.40007, 2.30003262, -71.2991562, -1.46603679e-06, 1, 2.62261983e-06, 1, 1.46603782e-06, -8.46160923e-13, -4.69102621e-12, 2.62261983e-06, -1)
618-
t[s].Anchored = false
618+
Part23.BottomSurface = Enum.SurfaceType.Smooth
619-
t[s]:BreakJoints()
619+
Part23.RightSurface = Enum.SurfaceType.Weld
620
Part23.TopSurface = Enum.SurfaceType.Smooth
621-
if (t[s].className == "Model") then
621+
Part23.Color = Color3.new(0.356863, 0.364706, 0.411765)
622
Part23.Position = Vector3.new(-227.40007, 2.30003262, -71.2991562)
623-
a = t[s]:GetChildren()
623+
Part23.Orientation = Vector3.new(0, 180, 90)
624-
for z =1,#a do
624+
Part23.Color = Color3.new(0.356863, 0.364706, 0.411765)
625-
if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Size.Value) then
625+
Part24.Name = "Smooth Block Model"
626-
a[z].Material = Enum.Material.CorrodedMetal
626+
627-
a[z].Anchored = false
627+
Part24.Material = Enum.Material.Metal
628-
a[z]:BreakJoints()
628+
Part24.BrickColor = BrickColor.new("Smoky grey")
629
Part24.Rotation = Vector3.new(180, 90, 0)
630-
if (a[z].className == "Model") then
630+
Part24.FormFactor = Enum.FormFactor.Plate
631
Part24.Size = Vector3.new(4, 1.20000005, 9)
632-
p = a[z]:GetChildren()
632+
Part24.CFrame = CFrame.new(-227.300064, 3.40004063, -71.7991562, -2.62261983e-06, 1.46603702e-06, 1, 8.46162658e-13, -1, 1.46603759e-06, 1, 4.69102491e-12, 2.62261983e-06)
633-
for l =1,#p do
633+
Part24.BottomSurface = Enum.SurfaceType.Smooth
634-
if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Locked == false and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < script.Size.Value) then
634+
Part24.FrontSurface = Enum.SurfaceType.Weld
635-
p[l].Material = Enum.Material.CorrodedMetal
635+
Part24.LeftSurface = Enum.SurfaceType.Weld
636-
p[l].Anchored = false
636+
Part24.RightSurface = Enum.SurfaceType.Weld
637-
p[l]:BreakJoints()
637+
638
Part24.Color = Color3.new(0.356863, 0.364706, 0.411765)
639
Part24.Position = Vector3.new(-227.300064, 3.40004063, -71.7991562)
640
Part24.Orientation = Vector3.new(0, 90, 180)
641
Part24.Color = Color3.new(0.356863, 0.364706, 0.411765)
642
Part25.Name = "RotorSoundBrick"
643
Part25.Parent = Model1
644-
wait(.3)
644+
Part25.Material = Enum.Material.Metal
645
Part25.BrickColor = BrickColor.new("Smoky grey")
646
Part25.Rotation = Vector3.new(-180, 0, -180)
647
Part25.FormFactor = Enum.FormFactor.Plate
648-
Script43.Name = "HumanoidDeath"
648+
Part25.Size = Vector3.new(3, 0.400000006, 3)
649-
Script43.Parent = Part41
649+
Part25.CFrame = CFrame.new(-234.800049, 10.6000299, -70.2991791, -1, 5.03105412e-07, 1.98174575e-06, -3.43517991e-06, 1, 2.25646701e-09, -3.263493e-06, -2.25776264e-09, -1)
650-
Script43.Disabled = true
650+
Part25.BackSurface = Enum.SurfaceType.Weld
651-
table.insert(cors,sandbox(Script43,function()
651+
Part25.BottomSurface = Enum.SurfaceType.Weld
652
Part25.FrontSurface = Enum.SurfaceType.Weld
653-
c = game.Workspace:GetChildren()
653+
Part25.LeftSurface = Enum.SurfaceType.Weld
654-
for i =1,#c do
654+
Part25.RightSurface = Enum.SurfaceType.Weld
655-
if (c[i].className == "Model") then
655+
Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
656
Part25.Color = Color3.new(0.356863, 0.364706, 0.411765)
657-
g = c[i]:GetChildren()
657+
Part25.Position = Vector3.new(-234.800049, 10.6000299, -70.2991791)
658-
for j =1,#g do
658+
Part25.Orientation = Vector3.new(0, 180, 0)
659-
if (g[j].className == "Zombie" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
659+
Part25.Color = Color3.new(0.356863, 0.364706, 0.411765)
660-
if ((g[j].Parent.Torso.Position - script.Parent.Position).magnitude < script.Size.Value) then
660+
SpecialMesh26.Parent = Part25
661-
g[j].Parent:BreakJoints()
661+
SpecialMesh26.MeshType = Enum.MeshType.Brick
662-
end end
662+
Script27.Name = "RotorSoundScript"
663-
if (g[j].className == "Part" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
663+
Script27.Parent = Part25
664-
if ((g[j].Position - script.Parent.Position).magnitude < script.Size.Value) then
664+
table.insert(cors,sandbox(Script27,function()
665-
g[j].Material = Enum.Material.CorrodedMetal
665+
local sound = Instance.new("Sound") -- makes the sound
666-
g[j].Anchored = false
666+
667-
g[j]:BreakJoints()
667+
sound.SoundId = "http://www.roblox.com/asset?id=302933851" -- the sound
668-
end end
668+
sound.Parent = game.workspace.Helicopter.Body.RotorSoundBrick -- the location
669-
t = g[j]:GetChildren()
669+
sound.Looped = true -- if it replays over and over
670-
for s =1,#t do
670+
sound.Volume = 15 -- the volume of the sound
671-
if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Size.Value) then
671+
sound:play() -- makes the sound play
672-
t[s].Material = Enum.Material.CorrodedMetal
672+
673-
t[s].Anchored = false
673+
Part28.Parent = Model1
674-
t[s]:BreakJoints()
674+
Part28.Material = Enum.Material.SmoothPlastic
675
Part28.BrickColor = BrickColor.new("Pastel Blue")
676-
if (t[s].className == "Model") then
676+
Part28.Reflectance = 1
677
Part28.Transparency = 0.5
678-
a = t[s]:GetChildren()
678+
Part28.FormFactor = Enum.FormFactor.Custom
679-
for z =1,#a do
679+
Part28.Size = Vector3.new(4, 0.200000003, 4)
680-
if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Size.Value) then
680+
Part28.CFrame = CFrame.new(-234.800156, 9.79999733, -62.7991867, 1, -7.30023487e-07, -2.38386656e-06, 2.20205061e-06, 1, -8.3564089e-10, 2.86137129e-06, -8.39591507e-10, 1)
681-
a[z].Material = Enum.Material.CorrodedMetal
681+
Part28.BackSurface = Enum.SurfaceType.Weld
682-
a[z].Anchored = false
682+
Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
683-
a[z]:BreakJoints()
683+
Part28.FrontSurface = Enum.SurfaceType.Weld
684
Part28.LeftSurface = Enum.SurfaceType.Weld
685-
if (a[z].className == "Model") then
685+
Part28.RightSurface = Enum.SurfaceType.Weld
686
Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
687
Part28.Color = Color3.new(0.501961, 0.733333, 0.858824)
688
Part28.Position = Vector3.new(-234.800156, 9.79999733, -62.7991867)
689
Part28.Color = Color3.new(0.501961, 0.733333, 0.858824)
690
Part29.Name = "Lights"
691-
wait(.3)
691+
692
Part29.Material = Enum.Material.Metal
693
Part29.BrickColor = BrickColor.new("Lime green")
694
Part29.FormFactor = Enum.FormFactor.Custom
695-
NumberValue44.Name = "BombSize"
695+
Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024)
696-
NumberValue44.Parent = Part41
696+
Part29.CFrame = CFrame.new(-246.90007, 3.49999595, -71.6992111, 1, -1.44227636e-06, -2.62261983e-06, 1.48979825e-06, 1, 6.60926283e-13, 2.62261983e-06, -4.81394568e-12, 1)
697-
NumberValue44.Value = 200
697+
698-
NumberValue45.Name = "NukeSize"
698+
Part29.Color = Color3.new(0, 1, 0)
699-
NumberValue45.Parent = Part41
699+
Part29.Position = Vector3.new(-246.90007, 3.49999595, -71.6992111)
700-
NumberValue45.Value = 250
700+
Part29.Color = Color3.new(0, 1, 0)
701-
Color3Value46.Name = "NukeColor"
701+
BlockMesh30.Parent = Part29
702-
Color3Value46.Parent = Part41
702+
BlockMesh30.Offset = Vector3.new(0.100000001, 0, 0)
703-
Color3Value46.Value = Color3.new(0, 1, 0)
703+
SpotLight31.Parent = Part29
704-
Script47.Name = "Touch"
704+
SpotLight31.Color = Color3.new(0.333333, 1, 0)
705-
Script47.Parent = Part41
705+
SpotLight31.Brightness = 50
706-
table.insert(cors,sandbox(Script47,function()
706+
SpotLight31.Face = Enum.NormalId.Left
707-
debounce = true
707+
SpotLight31.Color = Color3.new(0.333333, 1, 0)
708-
function activate(hit)
708+
Script32.Name = "MaterialChange"
709-
if debounce == false then return end
709+
Script32.Parent = Part29
710-
debounce = false
710+
table.insert(cors,sandbox(Script32,function()
711-
script.Parent.Anchored = true
711+
local brick = script.Parent -- the part
712-
script.Parent.Transparency = 1
712+
while wait(0.1) do
713-
wait(0.05)
713+
brick.Material = "Neon"
714-
Boom2 = Instance.new("Explosion")
714+
wait(1)
715-
Boom2.BlastRadius = 40
715+
brick.Material = "SmoothPlastic"
716-
Boom2.Parent = game.Workspace
716+
717-
Boom2.Position = script.Parent.Position
717+
718-
wait(0.5)
718+
719-
main = Instance.new("Part")
719+
720-
main.Shape = "Ball"
720+
Part33.Name = "Lights"
721-
main.BrickColor = BrickColor.new(script.Parent.NukeColor.Value)
721+
722-
main.Transparency = 0.3
722+
Part33.Material = Enum.Material.Metal
723-
main.TopSurface = "Smooth"
723+
Part33.BrickColor = BrickColor.new("Institutional white")
724-
main.BottomSurface = "Smooth"
724+
Part33.Rotation = Vector3.new(90, 0, 90)
725-
main.Anchored = true
725+
Part33.FormFactor = Enum.FormFactor.Custom
726-
main.CanCollide = false
726+
Part33.Size = Vector3.new(0.200000003, 0.600000024, 0.600000024)
727-
main.Size = Vector3.new(4, 4, 4)
727+
Part33.CFrame = CFrame.new(-234.800034, 11.6000309, -103.899178, -2.62261983e-06, -1, 1.44133776e-06, 6.56536132e-13, -1.49073685e-06, -1, 1, -2.62261983e-06, 4.815876e-12)
728-
main.Name = "Main"
728+
Part33.LeftSurface = Enum.SurfaceType.Weld
729-
main.Parent = script.Parent
729+
730-
main.CFrame = CFrame.new(script.Parent.Position)
730+
Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
731-
h = script.Parent.HumanoidDeath:clone()
731+
Part33.Position = Vector3.new(-234.800034, 11.6000309, -103.899178)
732-
size1 = Instance.new("NumberValue")
732+
Part33.Orientation = Vector3.new(90, -90, 0)
733-
size1.Value = "2.8999999999999999"
733+
Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
734-
size1.Name = "Size"
734+
BlockMesh34.Parent = Part33
735-
size1.Parent = h
735+
BlockMesh34.Offset = Vector3.new(0.100000001, 0, 0)
736-
h.Disabled = false
736+
SpotLight35.Parent = Part33
737-
h.Parent = main
737+
SpotLight35.Brightness = 50
738-
b = script.Parent.BrickDeath:clone()
738+
SpotLight35.Face = Enum.NormalId.Left
739-
size2 = Instance.new("NumberValue")
739+
Script36.Name = "MaterialChange"
740-
size2.Value = "2.8999999999999999"
740+
Script36.Parent = Part33
741-
size2.Name = "Size"
741+
table.insert(cors,sandbox(Script36,function()
742-
size2.Parent = b
742+
local brick = script.Parent -- the part
743-
b.Disabled = false
743+
while wait(1) do
744-
b.Parent = main
744+
brick.Material = "Neon"
745-
Mesh1 = Instance.new("SpecialMesh")
745+
wait(1)
746-
Mesh1.MeshType = "Sphere"
746+
brick.Material = "SmoothPlastic"
747-
Mesh1.Scale = Vector3.new(0, 0, 0)
747+
748-
Mesh1.Parent = main
748+
749-
glow = Instance.new("Part")
749+
750-
glow.Anchored = true
750+
751-
glow.CanCollide = false
751+
Part37.Name = "Lights"
752-
glow.Size = Vector3.new(4, 1.2, 4)
752+
753-
glow.Transparency = 1
753+
Part37.Material = Enum.Material.Metal
754-
glow.Name = "Glow"
754+
Part37.BrickColor = BrickColor.new("Really red")
755-
glow.TopSurface = "Smooth"
755+
Part37.Rotation = Vector3.new(180, 0, 180)
756-
glow.BottomSurface = "Smooth"
756+
Part37.FormFactor = Enum.FormFactor.Custom
757-
glow.Parent = script.Parent
757+
Part37.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024)
758-
glow.CFrame = CFrame.new(main.Position)
758+
Part37.CFrame = CFrame.new(-222.700058, 3.50004673, -71.6991425, -1, -1.46603691e-06, 2.62261983e-06, -1.4660377e-06, 1, -8.46161791e-13, -2.62261983e-06, -4.69102535e-12, -1)
759-
local decal = Instance.new("Decal")
759+
Part37.LeftSurface = Enum.SurfaceType.Weld
760-
decal.Face = 1
760+
761-
decal.Texture = "http://www.roblox.com/asset/?version=1&id=1280730"
761+
Part37.Color = Color3.new(1, 0, 0)
762-
decal.Parent = glow
762+
Part37.Position = Vector3.new(-222.700058, 3.50004673, -71.6991425)
763-
local bottomDecal = decal:Clone()
763+
Part37.Orientation = Vector3.new(0, 180, 0)
764-
bottomDecal.Face = 4
764+
Part37.Color = Color3.new(1, 0, 0)
765-
bottomDecal.Parent = glow
765+
BlockMesh38.Parent = Part37
766-
Mesh2 = Instance.new("SpecialMesh")
766+
BlockMesh38.Offset = Vector3.new(0.100000001, 0, 0)
767-
Mesh2.MeshType = "Brick"
767+
SpotLight39.Parent = Part37
768-
Mesh2.Scale = Vector3.new(1, 1, 1)
768+
SpotLight39.Color = Color3.new(1, 0, 0)
769-
Mesh2.Parent = glow
769+
SpotLight39.Brightness = 50
770
SpotLight39.Face = Enum.NormalId.Left
771-
for i = 1, script.Parent.NukeSize.Value do --How big it's gonna be! O.o
771+
SpotLight39.Color = Color3.new(1, 0, 0)
772-
        Mesh1.Scale = Mesh1.Scale + Vector3.new(.64, .64, .64)
772+
Script40.Name = "MaterialChange"
773-
        Mesh2.Scale = Mesh2.Scale + Vector3.new(.84, 0, .84)
773+
Script40.Parent = Part37
774-
        size1.Value = size1.Value +1.500
774+
table.insert(cors,sandbox(Script40,function()
775-
        size2.Value = size2.Value +1.500
775+
local brick = script.Parent -- the part
776-
        wait()
776+
while wait(1) do
777-
        end
777+
brick.Material = "Neon"
778-
for i =1, 7 do
778+
wait(1)
779-
wait(2)
779+
brick.Material = "SmoothPlastic"
780-
main.Transparency = main.Transparency +.1
780+
781
782-
wait(2)
782+
783-
script.Parent.Parent:Remove()
783+
784
Part41.Name = "Guard(top)"
785
Part41.Parent = Model1
786-
script.Parent.Touched:connect(activate)
786+
Part41.Material = Enum.Material.Metal
787
Part41.BrickColor = BrickColor.new("Smoky grey")
788
Part41.Rotation = Vector3.new(0, 90, 0)
789-
SpecialMesh48.Parent = Part41
789+
790-
SpecialMesh48.MeshId = "http://www.roblox.com/asset/?id=1033714"
790+
Part41.Size = Vector3.new(4, 0.400000006, 4)
791-
SpecialMesh48.Scale = Vector3.new(2, 4, 2)
791+
Part41.CFrame = CFrame.new(-234.800049, 10.2000389, -69.7991791, 1.98174621e-06, 5.03103706e-07, 1, 2.2564608e-09, 1, 3.43517831e-06, -1, -2.25775643e-09, 3.26349254e-06)
792-
SpecialMesh48.MeshType = Enum.MeshType.FileMesh
792+
Part41.LeftSurface = Enum.SurfaceType.Weld
793-
SpecialMesh48.Scale = Vector3.new(2, 4, 2)
793+
794-
WedgePart49.Parent = Model1
794+
Part41.Color = Color3.new(0.356863, 0.364706, 0.411765)
795-
WedgePart49.BrickColor = BrickColor.new("Institutional white")
795+
Part41.Position = Vector3.new(-234.800049, 10.2000389, -69.7991791)
796-
WedgePart49.Rotation = Vector3.new(0, -90, 0)
796+
Part41.Orientation = Vector3.new(0, 90, 0)
797-
WedgePart49.Size = Vector3.new(2, 8.40000057, 2)
797+
Part41.Color = Color3.new(0.356863, 0.364706, 0.411765)
798-
WedgePart49.CFrame = CFrame.new(-36.9999199, 8.20989704, 10.0001411, -6.77381249e-05, 1.8468802e-07, -1.00000942, -3.26802478e-08, 1, 1.84725167e-07, 0.999988496, 3.26308651e-08, -6.77008647e-05)
798+
Part42.Name = "Smooth Block Model"
799-
WedgePart49.BackSurface = Enum.SurfaceType.Weld
799+
Part42.Parent = Model1
800-
WedgePart49.Color = Color3.new(0.972549, 0.972549, 0.972549)
800+
Part42.Material = Enum.Material.Metal
801-
WedgePart49.Position = Vector3.new(-36.9999199, 8.20989704, 10.0001411)
801+
Part42.BrickColor = BrickColor.new("Smoky grey")
802-
WedgePart49.Orientation = Vector3.new(0, -90, 0)
802+
Part42.Rotation = Vector3.new(0, 0, -180)
803-
WedgePart49.Color = Color3.new(0.972549, 0.972549, 0.972549)
803+
Part42.FormFactor = Enum.FormFactor.Plate
804-
WedgePart50.Parent = Model1
804+
Part42.Size = Vector3.new(3, 0.400000006, 9)
805-
WedgePart50.BrickColor = BrickColor.new("Really black")
805+
Part42.CFrame = CFrame.new(-240.300034, 10.0000353, -74.2991943, -1, 1.46431967e-06, -2.62248523e-06, -1.46775494e-06, -1, 5.68998299e-13, -2.62275444e-06, 4.96388304e-12, 1)
806-
WedgePart50.Rotation = Vector3.new(180, -0.00999999978, 180)
806+
Part42.BottomSurface = Enum.SurfaceType.Smooth
807-
WedgePart50.Size = Vector3.new(2, 8.40000057, 2)
807+
Part42.TopSurface = Enum.SurfaceType.Weld
808-
WedgePart50.CFrame = CFrame.new(-40.9987679, 7.8098917, 13.9993563, -1.00000465, -4.89076911e-07, -0.000178393559, -4.89040985e-07, 1, -8.39108907e-08, 0.000178409682, -8.38535925e-08, -0.999994218)
808+
Part42.Color = Color3.new(0.356863, 0.364706, 0.411765)
809-
WedgePart50.BackSurface = Enum.SurfaceType.Weld
809+
Part42.Position = Vector3.new(-240.300034, 10.0000353, -74.2991943)
810-
WedgePart50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
810+
Part42.Orientation = Vector3.new(0, 0, -180)
811-
WedgePart50.Position = Vector3.new(-40.9987679, 7.8098917, 13.9993563)
811+
Part42.Color = Color3.new(0.356863, 0.364706, 0.411765)
812-
WedgePart50.Orientation = Vector3.new(0, -179.98999, 0)
812+
SpecialMesh43.Parent = Part42
813-
WedgePart50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
813+
SpecialMesh43.MeshType = Enum.MeshType.Brick
814-
WedgePart51.Parent = Model1
814+
Part44.Name = "Smooth Block Model"
815-
WedgePart51.BrickColor = BrickColor.new("Really black")
815+
Part44.Parent = Model1
816-
WedgePart51.Rotation = Vector3.new(0, 0.00999999978, 0)
816+
Part44.Material = Enum.Material.Metal
817-
WedgePart51.Size = Vector3.new(2, 7.20000029, 2)
817+
Part44.BrickColor = BrickColor.new("Smoky grey")
818-
WedgePart51.CFrame = CFrame.new(-41.0000343, 7.20989323, 6.00013304, 1.00000918, -3.45021903e-07, 0.00012576874, 3.4497387e-07, 1, 5.92569904e-08, -0.000125801933, -5.92747256e-08, 0.999988377)
818+
Part44.FormFactor = Enum.FormFactor.Plate
819-
WedgePart51.BackSurface = Enum.SurfaceType.Weld
819+
Part44.CFrame = CFrame.new(-234.800018, 6.20003271, -94.7991791, 1, -1.4607532e-06, -2.62261983e-06, 1.47132141e-06, 1, 8.05544542e-13, 2.62261983e-06, -4.71778736e-12, 1)
820-
WedgePart51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
820+
Part44.BackSurface = Enum.SurfaceType.Weld
821-
WedgePart51.Position = Vector3.new(-41.0000343, 7.20989323, 6.00013304)
821+
Part44.BottomSurface = Enum.SurfaceType.Weld
822-
WedgePart51.Orientation = Vector3.new(0, 0.00999999978, 0)
822+
Part44.TopSurface = Enum.SurfaceType.Smooth
823-
WedgePart51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
823+
Part44.Color = Color3.new(0.356863, 0.364706, 0.411765)
824-
WedgePart52.Parent = Model1
824+
Part44.Position = Vector3.new(-234.800018, 6.20003271, -94.7991791)
825-
WedgePart52.BrickColor = BrickColor.new("Institutional white")
825+
Part44.Color = Color3.new(0.356863, 0.364706, 0.411765)
826-
WedgePart52.Rotation = Vector3.new(0, 90, 0)
826+
SpecialMesh45.Parent = Part44
827-
WedgePart52.Size = Vector3.new(2, 7.20000029, 2)
827+
SpecialMesh45.Scale = Vector3.new(1, 1, 2)
828-
WedgePart52.CFrame = CFrame.new(-45.000061, 7.80994225, 9.99987125, 6.76261552e-05, 1.85009853e-07, 1.00000465, 3.22884901e-08, 1, -1.85029705e-07, -0.999994278, 3.22701652e-08, 6.7607587e-05)
828+
SpecialMesh45.MeshType = Enum.MeshType.Torso
829-
WedgePart52.BackSurface = Enum.SurfaceType.Weld
829+
SpecialMesh45.Scale = Vector3.new(1, 1, 2)
830-
WedgePart52.Color = Color3.new(0.972549, 0.972549, 0.972549)
830+
Part46.Name = "Smooth Block Model"
831-
WedgePart52.Position = Vector3.new(-45.000061, 7.80994225, 9.99987125)
831+
Part46.Parent = Model1
832-
WedgePart52.Orientation = Vector3.new(0, 90, 0)
832+
Part46.Material = Enum.Material.Metal
833-
WedgePart52.Color = Color3.new(0.972549, 0.972549, 0.972549)
833+
Part46.BrickColor = BrickColor.new("Smoky grey")
834-
Part53.Name = "Regen"
834+
Part46.FormFactor = Enum.FormFactor.Plate
835-
Part53.Parent = Model0
835+
Part46.Size = Vector3.new(2, 2, 4)
836-
Part53.BrickColor = BrickColor.new("Bright violet")
836+
Part46.CFrame = CFrame.new(-234.800064, 8.20004082, -77.7991791, 1, -1.46470643e-06, -2.62261983e-06, 1.46736818e-06, 1, 8.3579465e-13, 2.62261983e-06, -4.69790309e-12, 1)
837-
Part53.Rotation = Vector3.new(0.140000001, 0, 0)
837+
Part46.BackSurface = Enum.SurfaceType.Weld
838-
Part53.Anchored = true
838+
Part46.BottomSurface = Enum.SurfaceType.Weld
839-
Part53.CanCollide = false
839+
Part46.LeftSurface = Enum.SurfaceType.Weld
840-
Part53.FormFactor = Enum.FormFactor.Plate
840+
Part46.RightSurface = Enum.SurfaceType.Weld
841-
Part53.Size = Vector3.new(4, 0.400000006, 1)
841+
Part46.TopSurface = Enum.SurfaceType.Weld
842-
Part53.CFrame = CFrame.new(-42.9997749, 0.231151, 3.49919009, 0.99999994, -2.09529153e-05, 7.97841835e-07, 2.09548325e-05, 0.999996901, -0.00248599472, -7.45758712e-07, 0.00248599472, 0.999996901)
842+
Part46.Color = Color3.new(0.356863, 0.364706, 0.411765)
843-
Part53.TopSurface = Enum.SurfaceType.Smooth
843+
Part46.Position = Vector3.new(-234.800064, 8.20004082, -77.7991791)
844-
Part53.Color = Color3.new(0.419608, 0.196078, 0.486275)
844+
Part46.Color = Color3.new(0.356863, 0.364706, 0.411765)
845-
Part53.Position = Vector3.new(-42.9997749, 0.231151, 3.49919009)
845+
SpecialMesh47.Parent = Part46
846-
Part53.Orientation = Vector3.new(0.140000001, 0, 0)
846+
SpecialMesh47.MeshType = Enum.MeshType.Wedge
847-
Part53.Color = Color3.new(0.419608, 0.196078, 0.486275)
847+
Part48.Name = "Smooth Block Model"
848-
ClickDetector54.Name = "Click"
848+
Part48.Parent = Model1
849-
ClickDetector54.Parent = Part53
849+
Part48.Material = Enum.Material.Metal
850-
ClickDetector54.MaxActivationDistance = 10
850+
Part48.BrickColor = BrickColor.new("Smoky grey")
851-
Script55.Parent = Part53
851+
Part48.Rotation = Vector3.new(-180, 0, -180)
852-
table.insert(cors,sandbox(Script55,function()
852+
Part48.CanCollide = false
853-
local a = script.Parent.Parent.Rocket:clone()
853+
Part48.FormFactor = Enum.FormFactor.Plate
854-
local deb = false
854+
Part48.Size = Vector3.new(1, 4.4000001, 2)
855
Part48.CFrame = CFrame.new(-232.300064, 7.400033, -65.7991714, -1, 4.83006716e-07, 1.98868884e-06, -3.41508144e-06, 1, 2.23030172e-09, -3.25654992e-06, -2.23163887e-09, -1)
856-
function chng()
856+
Part48.BackSurface = Enum.SurfaceType.Weld
857-
	if deb == true then return end
857+
Part48.BottomSurface = Enum.SurfaceType.Weld
858-
	deb = true
858+
Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
859-
	local new = a:clone()
859+
Part48.TopSurface = Enum.SurfaceType.Weld
860-
	script.Parent.Parent.Rocket:Remove()
860+
Part48.Color = Color3.new(0.356863, 0.364706, 0.411765)
861-
	new.Parent = script.Parent.Parent
861+
Part48.Position = Vector3.new(-232.300064, 7.400033, -65.7991714)
862-
	new:MakeJoints()
862+
Part48.Orientation = Vector3.new(0, 180, 0)
863-
	script.Parent.BrickColor = BrickColor.new(21)
863+
Part48.Color = Color3.new(0.356863, 0.364706, 0.411765)
864-
	wait(6)
864+
SpecialMesh49.Parent = Part48
865-
	script.Parent.BrickColor = BrickColor.new("Bright violet")
865+
SpecialMesh49.MeshType = Enum.MeshType.Wedge
866-
	deb = false
866+
Part50.Name = "Smooth Block Model"
867
Part50.Parent = Model1
868
Part50.Material = Enum.Material.Metal
869-
script.Parent.Click.MouseClick:connect(chng)
869+
Part50.BrickColor = BrickColor.new("Smoky grey")
870
Part50.Rotation = Vector3.new(0, 0, -180)
871
Part50.FormFactor = Enum.FormFactor.Plate
872
Part50.Size = Vector3.new(3, 0.400000006, 9)
873
Part50.CFrame = CFrame.new(-229.300018, 10.0000439, -74.2991638, -1, 1.27381998e-06, -2.55901205e-06, -1.65825418e-06, -1, -2.26018662e-10, -2.68622671e-06, 2.31136263e-10, 1)
874
Part50.BackSurface = Enum.SurfaceType.Weld
875
Part50.BottomSurface = Enum.SurfaceType.Smooth
876
Part50.RightSurface = Enum.SurfaceType.Weld
877
Part50.TopSurface = Enum.SurfaceType.Weld
878
Part50.Color = Color3.new(0.356863, 0.364706, 0.411765)
879
Part50.Position = Vector3.new(-229.300018, 10.0000439, -74.2991638)
880
Part50.Orientation = Vector3.new(0, 0, -180)
881
Part50.Color = Color3.new(0.356863, 0.364706, 0.411765)
882
SpecialMesh51.Parent = Part50
883
SpecialMesh51.MeshType = Enum.MeshType.Brick
884
Part52.Name = "Smooth Block Model"
885
Part52.Parent = Model1
886
Part52.Material = Enum.Material.Metal
887
Part52.BrickColor = BrickColor.new("Smoky grey")
888
Part52.Rotation = Vector3.new(0, 0, -90)
889
Part52.FormFactor = Enum.FormFactor.Plate
890
Part52.Size = Vector3.new(1, 2.4000001, 2)
891
Part52.CFrame = CFrame.new(-229.200012, 7.30004787, -77.7991638, 1.27381952e-06, 1, -2.55901205e-06, -1, 1.65825463e-06, -2.26018662e-10, 2.31136263e-10, 2.68622671e-06, 1)
892
Part52.BackSurface = Enum.SurfaceType.Weld
893
Part52.BottomSurface = Enum.SurfaceType.Smooth
894
Part52.RightSurface = Enum.SurfaceType.Weld
895
Part52.TopSurface = Enum.SurfaceType.Weld
896
Part52.Color = Color3.new(0.356863, 0.364706, 0.411765)
897
Part52.Position = Vector3.new(-229.200012, 7.30004787, -77.7991638)
898
Part52.Orientation = Vector3.new(0, 0, -90)
899
Part52.Color = Color3.new(0.356863, 0.364706, 0.411765)
900
SpecialMesh53.Parent = Part52
901
SpecialMesh53.Scale = Vector3.new(0.300000012, 1, 1)
902
SpecialMesh53.MeshType = Enum.MeshType.Wedge
903
SpecialMesh53.Scale = Vector3.new(0.300000012, 1, 1)
904
Part54.Name = "Smooth Block Model"
905
Part54.Parent = Model1
906
Part54.Material = Enum.Material.Metal
907
Part54.BrickColor = BrickColor.new("Smoky grey")
908
Part54.Rotation = Vector3.new(0, 0, 90)
909
Part54.FormFactor = Enum.FormFactor.Plate
910
Part54.Size = Vector3.new(1, 2.4000001, 2)
911
Part54.CFrame = CFrame.new(-240.400009, 8.30003929, -77.7991943, -1.46430853e-06, -1, -2.62248523e-06, 1, -1.46776608e-06, 5.68910262e-13, -4.96394158e-12, -2.62275444e-06, 1)
912
Part54.BackSurface = Enum.SurfaceType.Weld
913
Part54.BottomSurface = Enum.SurfaceType.Smooth
914
Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
915
Part54.RightSurface = Enum.SurfaceType.Weld
916
Part54.TopSurface = Enum.SurfaceType.Weld
917
Part54.Color = Color3.new(0.356863, 0.364706, 0.411765)
918
Part54.Position = Vector3.new(-240.400009, 8.30003929, -77.7991943)
919
Part54.Orientation = Vector3.new(0, 0, 90)
920
Part54.Color = Color3.new(0.356863, 0.364706, 0.411765)
921
SpecialMesh55.Parent = Part54
922
SpecialMesh55.Scale = Vector3.new(0.300000012, 1, 1)
923
SpecialMesh55.MeshType = Enum.MeshType.Wedge
924
SpecialMesh55.Scale = Vector3.new(0.300000012, 1, 1)
925
Part56.Name = "Smooth Block Model"
926
Part56.Parent = Model1
927
Part56.Material = Enum.Material.Metal
928
Part56.BrickColor = BrickColor.new("Smoky grey")
929
Part56.Rotation = Vector3.new(0, 90, 0)
930
Part56.FormFactor = Enum.FormFactor.Plate
931
Part56.Size = Vector3.new(4, 0.800000012, 1)
932
Part56.CFrame = CFrame.new(-224.300064, 2.40004158, -71.7991486, 2.62261983e-06, -1.46603622e-06, 1, -8.46156587e-13, 1, 1.46603838e-06, -1, -4.69102882e-12, 2.62261983e-06)
933
Part56.BackSurface = Enum.SurfaceType.Weld
934
Part56.BottomSurface = Enum.SurfaceType.Weld
935
Part56.LeftSurface = Enum.SurfaceType.Weld
936
Part56.RightSurface = Enum.SurfaceType.Weld
937
Part56.TopSurface = Enum.SurfaceType.Smooth
938
Part56.Color = Color3.new(0.356863, 0.364706, 0.411765)
939
Part56.Position = Vector3.new(-224.300064, 2.40004158, -71.7991486)
940
Part56.Orientation = Vector3.new(0, 90, 0)
941
Part56.Color = Color3.new(0.356863, 0.364706, 0.411765)
942
SpecialMesh57.Parent = Part56
943
SpecialMesh57.MeshType = Enum.MeshType.Wedge
944
Part58.Name = "Smooth Block Model"
945
Part58.Parent = Model1
946
Part58.Material = Enum.Material.Metal
947
Part58.BrickColor = BrickColor.new("Smoky grey")
948
Part58.Rotation = Vector3.new(0, 0, -90)
949
Part58.FormFactor = Enum.FormFactor.Plate
950
Part58.Size = Vector3.new(1, 2.4000001, 2)
951
Part58.CFrame = CFrame.new(-229.200012, 9.30004787, -77.7991638, 1.27381986e-06, 1, -2.55901205e-06, -1, 1.65825429e-06, -2.26018662e-10, 2.31136263e-10, 2.68622671e-06, 1)
952
Part58.BackSurface = Enum.SurfaceType.Weld
953
Part58.BottomSurface = Enum.SurfaceType.Smooth
954
Part58.RightSurface = Enum.SurfaceType.Weld
955
Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
956
Part58.Color = Color3.new(0.356863, 0.364706, 0.411765)
957
Part58.Position = Vector3.new(-229.200012, 9.30004787, -77.7991638)
958
Part58.Orientation = Vector3.new(0, 0, -90)
959
Part58.Color = Color3.new(0.356863, 0.364706, 0.411765)
960
SpecialMesh59.Parent = Part58
961
SpecialMesh59.Scale = Vector3.new(0.300000012, 1, 1)
962
SpecialMesh59.MeshType = Enum.MeshType.Wedge
963
SpecialMesh59.Scale = Vector3.new(0.300000012, 1, 1)
964
Part60.Name = "Smooth Block Model"
965
Part60.Parent = Model1
966
Part60.Material = Enum.Material.Metal
967
Part60.BrickColor = BrickColor.new("Smoky grey")
968
Part60.Rotation = Vector3.new(180, -90, 0)
969
Part60.FormFactor = Enum.FormFactor.Plate
970
Part60.Size = Vector3.new(4, 0.800000012, 1)
971
Part60.CFrame = CFrame.new(-223.300064, 2.4000411, -71.7991486, 2.62261983e-06, 1.46603679e-06, -1, -8.46160923e-13, -1, -1.46603782e-06, -1, 4.69102621e-12, -2.62261983e-06)
972
Part60.BackSurface = Enum.SurfaceType.Weld
973
Part60.BottomSurface = Enum.SurfaceType.Weld
974
Part60.LeftSurface = Enum.SurfaceType.Weld
975
Part60.RightSurface = Enum.SurfaceType.Weld
976
Part60.TopSurface = Enum.SurfaceType.Smooth
977
Part60.Color = Color3.new(0.356863, 0.364706, 0.411765)
978
Part60.Position = Vector3.new(-223.300064, 2.4000411, -71.7991486)
979
Part60.Orientation = Vector3.new(0, -90, -180)
980
Part60.Color = Color3.new(0.356863, 0.364706, 0.411765)
981
SpecialMesh61.Parent = Part60
982
SpecialMesh61.MeshType = Enum.MeshType.Wedge
983
Part62.Name = "Smooth Block Model"
984
Part62.Parent = Model1
985
Part62.Material = Enum.Material.Metal
986
Part62.BrickColor = BrickColor.new("Smoky grey")
987
Part62.Rotation = Vector3.new(0, 0, -180)
988
Part62.FormFactor = Enum.FormFactor.Plate
989
Part62.Size = Vector3.new(6, 1.60000002, 3)
990
Part62.CFrame = CFrame.new(-234.800034, 1.60001993, -78.2991791, -1, 1.46603634e-06, -2.62261983e-06, -1.46603827e-06, -1, 8.46157454e-13, -2.62261983e-06, 4.69102838e-12, 1)
991
Part62.BackSurface = Enum.SurfaceType.Weld
992
Part62.BottomSurface = Enum.SurfaceType.Smooth
993
Part62.TopSurface = Enum.SurfaceType.Weld
994
Part62.Color = Color3.new(0.356863, 0.364706, 0.411765)
995
Part62.Position = Vector3.new(-234.800034, 1.60001993, -78.2991791)
996
Part62.Orientation = Vector3.new(0, 0, -180)
997
Part62.Color = Color3.new(0.356863, 0.364706, 0.411765)
998
SpecialMesh63.Parent = Part62
999
SpecialMesh63.MeshType = Enum.MeshType.Wedge
1000
Part64.Name = "Smooth Block Model"
1001
Part64.Parent = Model1
1002
Part64.Material = Enum.Material.Metal
1003
Part64.BrickColor = BrickColor.new("Smoky grey")
1004
Part64.FormFactor = Enum.FormFactor.Plate
1005
Part64.CFrame = CFrame.new(-234.800034, 6.20003271, -89.7991791, 1, -1.46075354e-06, -2.62261983e-06, 1.47132107e-06, 1, 8.05547144e-13, 2.62261983e-06, -4.71778562e-12, 1)
1006
Part64.BackSurface = Enum.SurfaceType.Weld
1007
Part64.BottomSurface = Enum.SurfaceType.Weld
1008
Part64.TopSurface = Enum.SurfaceType.Smooth
1009
Part64.Color = Color3.new(0.356863, 0.364706, 0.411765)
1010
Part64.Position = Vector3.new(-234.800034, 6.20003271, -89.7991791)
1011
Part64.Color = Color3.new(0.356863, 0.364706, 0.411765)
1012
SpecialMesh65.Parent = Part64
1013
SpecialMesh65.Scale = Vector3.new(1, 1, 2)
1014
SpecialMesh65.MeshType = Enum.MeshType.Torso
1015
SpecialMesh65.Scale = Vector3.new(1, 1, 2)
1016
Part66.Name = "Smooth Block Model"
1017
Part66.Parent = Model1
1018
Part66.Material = Enum.Material.Metal
1019
Part66.BrickColor = BrickColor.new("Smoky grey")
1020
Part66.Rotation = Vector3.new(180, 0, 180)
1021
Part66.FormFactor = Enum.FormFactor.Plate
1022
Part66.Size = Vector3.new(1, 2, 17)
1023
Part66.CFrame = CFrame.new(-231.300079, 1.80003154, -66.2991714, -1, -1.46603395e-06, 2.62261983e-06, -1.46604066e-06, 1, -8.46139239e-13, -2.62261983e-06, -4.69104009e-12, -1)
1024
Part66.BackSurface = Enum.SurfaceType.Weld
1025
Part66.BottomSurface = Enum.SurfaceType.Smooth
1026
Part66.FrontSurface = Enum.SurfaceType.Weld
1027
Part66.RightSurface = Enum.SurfaceType.Weld
1028
Part66.TopSurface = Enum.SurfaceType.Smooth
1029
Part66.Color = Color3.new(0.356863, 0.364706, 0.411765)
1030
Part66.Position = Vector3.new(-231.300079, 1.80003154, -66.2991714)
1031
Part66.Orientation = Vector3.new(0, 180, 0)
1032
Part66.Color = Color3.new(0.356863, 0.364706, 0.411765)
1033
Part67.Name = "Smooth Block Model"
1034
Part67.Parent = Model1
1035
Part67.Material = Enum.Material.Metal
1036
Part67.BrickColor = BrickColor.new("Smoky grey")
1037
Part67.FormFactor = Enum.FormFactor.Plate
1038
Part67.Size = Vector3.new(1, 3.20000005, 6)
1039
Part67.CFrame = CFrame.new(-232.300064, 5.60004759, -82.7991714, 1, -1.46531295e-06, -2.62261983e-06, 1.46676166e-06, 1, 8.40535649e-13, 2.62261983e-06, -4.69475413e-12, 1)
1040
Part67.BackSurface = Enum.SurfaceType.Weld
1041
Part67.BottomSurface = Enum.SurfaceType.Weld
1042
Part67.TopSurface = Enum.SurfaceType.Weld
1043
Part67.Color = Color3.new(0.356863, 0.364706, 0.411765)
1044
Part67.Position = Vector3.new(-232.300064, 5.60004759, -82.7991714)
1045
Part67.Color = Color3.new(0.356863, 0.364706, 0.411765)
1046
SpecialMesh68.Parent = Part67
1047
SpecialMesh68.MeshType = Enum.MeshType.Wedge
1048
Part69.Name = "Smooth Block Model"
1049
Part69.Parent = Model1
1050
Part69.Material = Enum.Material.Metal
1051
Part69.BrickColor = BrickColor.new("Smoky grey")
1052
Part69.Rotation = Vector3.new(180, 0, 180)
1053
Part69.FormFactor = Enum.FormFactor.Plate
1054
Part69.Size = Vector3.new(1, 0.800000012, 6)
1055
Part69.CFrame = CFrame.new(-237.300064, 3.6000185, -82.7991867, -1, -1.46207185e-06, 2.62261983e-06, -1.47000276e-06, 1, -8.15664051e-13, -2.62261983e-06, -4.71112602e-12, -1)
1056
Part69.BottomSurface = Enum.SurfaceType.Weld
1057
Part69.FrontSurface = Enum.SurfaceType.Weld
1058
Part69.TopSurface = Enum.SurfaceType.Weld
1059
Part69.Color = Color3.new(0.356863, 0.364706, 0.411765)
1060
Part69.Position = Vector3.new(-237.300064, 3.6000185, -82.7991867)
1061
Part69.Orientation = Vector3.new(0, 180, 0)
1062
Part69.Color = Color3.new(0.356863, 0.364706, 0.411765)
1063
Part70.Name = "Smooth Block Model"
1064
Part70.Parent = Model1
1065
Part70.Material = Enum.Material.Metal
1066
Part70.BrickColor = BrickColor.new("Smoky grey")
1067
Part70.Rotation = Vector3.new(180, 0, 180)
1068
Part70.FormFactor = Enum.FormFactor.Plate
1069
Part70.Size = Vector3.new(1, 2, 16)
1070
Part70.CFrame = CFrame.new(-238.300079, 1.80001462, -66.7991867, -1, -1.46603657e-06, 2.62261983e-06, -1.46603804e-06, 1, -8.46158755e-13, -2.62261983e-06, -4.69102751e-12, -1)
1071
Part70.BackSurface = Enum.SurfaceType.Weld
1072
Part70.BottomSurface = Enum.SurfaceType.Smooth
1073
Part70.FrontSurface = Enum.SurfaceType.Weld
1074
Part70.LeftSurface = Enum.SurfaceType.Weld
1075
Part70.TopSurface = Enum.SurfaceType.Smooth
1076
Part70.Color = Color3.new(0.356863, 0.364706, 0.411765)
1077
Part70.Position = Vector3.new(-238.300079, 1.80001462, -66.7991867)
1078
Part70.Orientation = Vector3.new(0, 180, 0)
1079
Part70.Color = Color3.new(0.356863, 0.364706, 0.411765)
1080
Part71.Name = "Smooth Block Model"
1081
Part71.Parent = Model1
1082
Part71.Material = Enum.Material.Metal
1083
Part71.BrickColor = BrickColor.new("Smoky grey")
1084
Part71.Rotation = Vector3.new(-180, 0, 180)
1085
Part71.CanCollide = false
1086
Part71.FormFactor = Enum.FormFactor.Plate
1087
Part71.Size = Vector3.new(1, 4.4000001, 2)
1088
Part71.CFrame = CFrame.new(-237.300125, 7.40003538, -65.7991867, -1, -1.45772162e-06, 2.62065305e-06, -1.47435298e-06, 1, 2.93839389e-12, -2.62458661e-06, -8.45666245e-12, -1)
1089
Part71.BackSurface = Enum.SurfaceType.Weld
1090
Part71.BottomSurface = Enum.SurfaceType.Weld
1091
Part71.TopSurface = Enum.SurfaceType.Weld
1092
Part71.Color = Color3.new(0.356863, 0.364706, 0.411765)
1093
Part71.Position = Vector3.new(-237.300125, 7.40003538, -65.7991867)
1094
Part71.Orientation = Vector3.new(0, 180, 0)
1095
Part71.Color = Color3.new(0.356863, 0.364706, 0.411765)
1096
SpecialMesh72.Parent = Part71
1097
SpecialMesh72.MeshType = Enum.MeshType.Wedge
1098
Part73.Name = "Smooth Block Model"
1099
Part73.Parent = Model1
1100
Part73.Material = Enum.Material.Metal
1101
Part73.BrickColor = BrickColor.new("Smoky grey")
1102
Part73.Rotation = Vector3.new(180, 0, 180)
1103
Part73.FormFactor = Enum.FormFactor.Plate
1104
Part73.Size = Vector3.new(4, 2.4000001, 16)
1105
Part73.CFrame = CFrame.new(-234.800034, 4.40002251, -87.7991791, -1, -1.46075365e-06, 2.62261983e-06, -1.47132096e-06, 1, -8.05548011e-13, -2.62261983e-06, -4.71778519e-12, -1)
1106
Part73.BottomSurface = Enum.SurfaceType.Smooth
1107
Part73.FrontSurface = Enum.SurfaceType.Weld
1108
Part73.TopSurface = Enum.SurfaceType.Weld
1109
Part73.Color = Color3.new(0.356863, 0.364706, 0.411765)
1110
Part73.Position = Vector3.new(-234.800034, 4.40002251, -87.7991791)
1111
Part73.Orientation = Vector3.new(0, 180, 0)
1112
Part73.Color = Color3.new(0.356863, 0.364706, 0.411765)
1113
Part74.Name = "Smooth Block Model"
1114
Part74.Parent = Model1
1115
Part74.Material = Enum.Material.Metal
1116
Part74.BrickColor = BrickColor.new("Smoky grey")
1117
Part74.FormFactor = Enum.FormFactor.Plate
1118
Part74.Size = Vector3.new(9, 0.800000012, 1)
1119
Part74.CFrame = CFrame.new(-227.300064, 3.60003662, -74.2991562, 1, -1.46472587e-06, -2.62261983e-06, 1.46734874e-06, 1, 8.35943836e-13, 2.62261983e-06, -4.69780465e-12, 1)
1120
Part74.BackSurface = Enum.SurfaceType.Weld
1121
Part74.BottomSurface = Enum.SurfaceType.Weld
1122
Part74.LeftSurface = Enum.SurfaceType.Weld
1123
Part74.RightSurface = Enum.SurfaceType.Weld
1124
Part74.TopSurface = Enum.SurfaceType.Weld
1125
Part74.Color = Color3.new(0.356863, 0.364706, 0.411765)
1126
Part74.Position = Vector3.new(-227.300064, 3.60003662, -74.2991562)
1127
Part74.Color = Color3.new(0.356863, 0.364706, 0.411765)
1128
SpecialMesh75.Parent = Part74
1129
SpecialMesh75.MeshType = Enum.MeshType.Wedge
1130
Part76.Name = "Smooth Block Model"
1131
Part76.Parent = Model1
1132
Part76.Material = Enum.Material.Metal
1133
Part76.BrickColor = BrickColor.new("Smoky grey")
1134
Part76.FormFactor = Enum.FormFactor.Plate
1135
Part76.CFrame = CFrame.new(-234.800079, 6.20003223, -84.7991791, 1, -1.45976719e-06, -2.62261983e-06, 1.47230742e-06, 1, 7.97978545e-13, 2.62261983e-06, -4.72276775e-12, 1)
1136
Part76.BackSurface = Enum.SurfaceType.Weld
1137
Part76.BottomSurface = Enum.SurfaceType.Weld
1138
Part76.TopSurface = Enum.SurfaceType.Smooth
1139
Part76.Color = Color3.new(0.356863, 0.364706, 0.411765)
1140
Part76.Position = Vector3.new(-234.800079, 6.20003223, -84.7991791)
1141
Part76.Color = Color3.new(0.356863, 0.364706, 0.411765)
1142
SpecialMesh77.Parent = Part76
1143
SpecialMesh77.Scale = Vector3.new(1, 1, 2)
1144
SpecialMesh77.MeshType = Enum.MeshType.Torso
1145
SpecialMesh77.Scale = Vector3.new(1, 1, 2)
1146
Part78.Name = "Smooth Block Model"
1147
Part78.Parent = Model1
1148
Part78.Material = Enum.Material.Metal
1149
Part78.BrickColor = BrickColor.new("Smoky grey")
1150
Part78.Rotation = Vector3.new(180, 0, 90)
1151
Part78.FormFactor = Enum.FormFactor.Plate
1152
Part78.Size = Vector3.new(2, 0.800000012, 14)
1153
Part78.CFrame = CFrame.new(-239.200073, 1.80001342, -67.7991943, 1.44227283e-06, -1, 2.62261983e-06, -1, -1.48980178e-06, -6.60897227e-13, 4.81396607e-12, -2.62261983e-06, -1)
1154
Part78.BackSurface = Enum.SurfaceType.Weld
1155
Part78.BottomSurface = Enum.SurfaceType.Weld
1156
Part78.FrontSurface = Enum.SurfaceType.Weld
1157
Part78.TopSurface = Enum.SurfaceType.Smooth
1158
Part78.Color = Color3.new(0.356863, 0.364706, 0.411765)
1159
Part78.Position = Vector3.new(-239.200073, 1.80001342, -67.7991943)
1160
Part78.Orientation = Vector3.new(0, 180, -90)
1161
Part78.Color = Color3.new(0.356863, 0.364706, 0.411765)
1162
Part79.Name = "Smooth Block Model"
1163
Part79.Parent = Model1
1164
Part79.Material = Enum.Material.Metal
1165
Part79.BrickColor = BrickColor.new("Smoky grey")
1166
Part79.Rotation = Vector3.new(180, 0, 180)
1167
Part79.FormFactor = Enum.FormFactor.Plate
1168
Part79.Size = Vector3.new(1, 0.800000012, 6)
1169
Part79.CFrame = CFrame.new(-232.30011, 3.60001922, -82.7991714, -1, -1.45950639e-06, 2.62261983e-06, -1.47256821e-06, 1, -7.95976241e-13, -2.62261983e-06, -4.72408484e-12, -1)
1170
Part79.BottomSurface = Enum.SurfaceType.Weld
1171
Part79.FrontSurface = Enum.SurfaceType.Weld
1172
Part79.TopSurface = Enum.SurfaceType.Weld
1173
Part79.Color = Color3.new(0.356863, 0.364706, 0.411765)
1174
Part79.Position = Vector3.new(-232.30011, 3.60001922, -82.7991714)
1175
Part79.Orientation = Vector3.new(0, 180, 0)
1176
Part79.Color = Color3.new(0.356863, 0.364706, 0.411765)
1177
Part80.Name = "Smooth Block Model"
1178
Part80.Parent = Model1
1179
Part80.Material = Enum.Material.Metal
1180
Part80.BrickColor = BrickColor.new("Smoky grey")
1181
Part80.Rotation = Vector3.new(0, 0, 90)
1182
Part80.FormFactor = Enum.FormFactor.Plate
1183
Part80.Size = Vector3.new(3, 0.400000006, 2)
1184
Part80.CFrame = CFrame.new(-230.600006, 8.30004692, -77.7991638, -1.27381986e-06, -1, -2.55901205e-06, 1, -1.65825429e-06, -2.26018662e-10, -2.31136263e-10, -2.68622671e-06, 1)
1185
Part80.BackSurface = Enum.SurfaceType.Weld
1186
Part80.BottomSurface = Enum.SurfaceType.Smooth
1187
Part80.RightSurface = Enum.SurfaceType.Weld
1188
Part80.TopSurface = Enum.SurfaceType.Weld
1189
Part80.Color = Color3.new(0.356863, 0.364706, 0.411765)
1190
Part80.Position = Vector3.new(-230.600006, 8.30004692, -77.7991638)
1191
Part80.Orientation = Vector3.new(0, 0, 90)
1192
Part80.Color = Color3.new(0.356863, 0.364706, 0.411765)
1193
SpecialMesh81.Parent = Part80
1194
SpecialMesh81.MeshType = Enum.MeshType.Wedge
1195
Part82.Name = "Smooth Block Model"
1196
Part82.Parent = Model1
1197
Part82.Material = Enum.Material.Metal
1198
Part82.BrickColor = BrickColor.new("Smoky grey")
1199
Part82.Rotation = Vector3.new(90, -90, 0)
1200
Part82.FormFactor = Enum.FormFactor.Plate
1201
Part82.Size = Vector3.new(2, 2.4000001, 4)
1202
Part82.CFrame = CFrame.new(-234.800095, 2.20002604, -53.5991821, 1.46603702e-06, -2.62261983e-06, -1, -1, 8.46162658e-13, -1.46603759e-06, 4.69102491e-12, 1, -2.62261983e-06)
1203
Part82.BackSurface = Enum.SurfaceType.Weld
1204
Part82.BottomSurface = Enum.SurfaceType.Smooth
1205
Part82.FrontSurface = Enum.SurfaceType.Weld
1206
Part82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1207
Part82.Color = Color3.new(0.356863, 0.364706, 0.411765)
1208
Part82.Position = Vector3.new(-234.800095, 2.20002604, -53.5991821)
1209
Part82.Orientation = Vector3.new(0, -90, -90)
1210
Part82.Color = Color3.new(0.356863, 0.364706, 0.411765)
1211
Part83.Name = "Smooth Block Model"
1212
Part83.Parent = Model1
1213
Part83.Material = Enum.Material.Metal
1214
Part83.BrickColor = BrickColor.new("Smoky grey")
1215
Part83.FormFactor = Enum.FormFactor.Plate
1216
Part83.Size = Vector3.new(1, 3.20000005, 6)
1217
Part83.CFrame = CFrame.new(-237.300064, 5.60002995, -82.7991867, 1, -1.45796548e-06, -2.62261983e-06, 1.47410913e-06, 1, 7.84152799e-13, 2.62261983e-06, -4.73186811e-12, 1)
1218
Part83.BackSurface = Enum.SurfaceType.Weld
1219
Part83.BottomSurface = Enum.SurfaceType.Weld
1220
Part83.RightSurface = Enum.SurfaceType.Weld
1221
Part83.TopSurface = Enum.SurfaceType.Weld
1222
Part83.Color = Color3.new(0.356863, 0.364706, 0.411765)
1223
Part83.Position = Vector3.new(-237.300064, 5.60002995, -82.7991867)
1224
Part83.Color = Color3.new(0.356863, 0.364706, 0.411765)
1225
SpecialMesh84.Parent = Part83
1226
SpecialMesh84.MeshType = Enum.MeshType.Wedge
1227
Part85.Name = "Smooth Block Model"
1228
Part85.Parent = Model1
1229
Part85.Material = Enum.Material.Metal
1230
Part85.BrickColor = BrickColor.new("Smoky grey")
1231
Part85.Rotation = Vector3.new(180, 0, 180)
1232
Part85.FormFactor = Enum.FormFactor.Plate
1233
Part85.Size = Vector3.new(4, 3.20000005, 1)
1234
Part85.CFrame = CFrame.new(-234.800064, 4.80001163, -60.2991791, -1, -1.46603611e-06, 2.62261983e-06, -1.4660385e-06, 1, -8.46155286e-13, -2.62261983e-06, -4.69102968e-12, -1)
1235
Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1236
Part85.BottomSurface = Enum.SurfaceType.Weld
1237
Part85.FrontSurface = Enum.SurfaceType.Weld
1238
Part85.LeftSurface = Enum.SurfaceType.Weld
1239
Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1240
Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1241
Part85.Color = Color3.new(0.356863, 0.364706, 0.411765)
1242
Part85.Position = Vector3.new(-234.800064, 4.80001163, -60.2991791)
1243
Part85.Orientation = Vector3.new(0, 180, 0)
1244
Part85.Color = Color3.new(0.356863, 0.364706, 0.411765)
1245
Part86.Name = "Smooth Block Model"
1246
Part86.Parent = Model1
1247
Part86.Material = Enum.Material.Metal
1248
Part86.BrickColor = BrickColor.new("Smoky grey")
1249
Part86.Rotation = Vector3.new(0, 0, -90)
1250
Part86.FormFactor = Enum.FormFactor.Plate
1251
Part86.Size = Vector3.new(1, 2.4000001, 2)
1252
Part86.CFrame = CFrame.new(-229.200012, 8.30004787, -77.7991638, 1.27380895e-06, 1, -2.55901205e-06, -1, 1.65826521e-06, -2.26018745e-10, 2.31136318e-10, 2.68622671e-06, 1)
1253
Part86.BackSurface = Enum.SurfaceType.Weld
1254
Part86.BottomSurface = Enum.SurfaceType.Smooth
1255
Part86.RightSurface = Enum.SurfaceType.Weld
1256
Part86.TopSurface = Enum.SurfaceType.Weld
1257
Part86.Color = Color3.new(0.356863, 0.364706, 0.411765)
1258
Part86.Position = Vector3.new(-229.200012, 8.30004787, -77.7991638)
1259
Part86.Orientation = Vector3.new(0, 0, -90)
1260
Part86.Color = Color3.new(0.356863, 0.364706, 0.411765)
1261
SpecialMesh87.Parent = Part86
1262
SpecialMesh87.Scale = Vector3.new(0.300000012, 1, 1)
1263
SpecialMesh87.MeshType = Enum.MeshType.Wedge
1264
SpecialMesh87.Scale = Vector3.new(0.300000012, 1, 1)
1265
Part88.Name = "Smooth Block Model"
1266
Part88.Parent = Model1
1267
Part88.Material = Enum.Material.Metal
1268
Part88.BrickColor = BrickColor.new("Smoky grey")
1269
Part88.Rotation = Vector3.new(180, 0, 90)
1270
Part88.FormFactor = Enum.FormFactor.Plate
1271
Part88.Size = Vector3.new(1.19999993, 4, 1)
1272
Part88.CFrame = CFrame.new(-234.80011, 3.8000164, -50.2991791, 1.46467437e-06, -1, 2.62261983e-06, -1, -1.46740024e-06, -8.35605998e-13, 4.69800761e-12, -2.62261983e-06, -1)
1273
Part88.BackSurface = Enum.SurfaceType.Weld
1274
Part88.BottomSurface = Enum.SurfaceType.Smooth
1275
Part88.FrontSurface = Enum.SurfaceType.Weld
1276
Part88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1277
Part88.TopSurface = Enum.SurfaceType.Smooth
1278
Part88.Color = Color3.new(0.356863, 0.364706, 0.411765)
1279
Part88.Position = Vector3.new(-234.80011, 3.8000164, -50.2991791)
1280
Part88.Orientation = Vector3.new(0, 180, -90)
1281
Part88.Color = Color3.new(0.356863, 0.364706, 0.411765)
1282
Part89.Name = "Smooth Block Model"
1283
Part89.Parent = Model1
1284
Part89.Material = Enum.Material.Metal
1285
Part89.BrickColor = BrickColor.new("Smoky grey")
1286
Part89.Rotation = Vector3.new(180, 0, 90)
1287
Part89.FormFactor = Enum.FormFactor.Plate
1288
Part89.Size = Vector3.new(2, 0.800000012, 2)
1289
Part89.CFrame = CFrame.new(-239.200089, 1.80001521, -59.7991905, 1.46603577e-06, -1, 2.62261983e-06, -1, -1.46603884e-06, -8.4615225e-13, 4.69103185e-12, -2.62261983e-06, -1)
1290
Part89.BackSurface = Enum.SurfaceType.Weld
1291
Part89.BottomSurface = Enum.SurfaceType.Weld
1292
Part89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1293
Part89.RightSurface = Enum.SurfaceType.Weld
1294
Part89.TopSurface = Enum.SurfaceType.Smooth
1295
Part89.Color = Color3.new(0.356863, 0.364706, 0.411765)
1296
Part89.Position = Vector3.new(-239.200089, 1.80001521, -59.7991905)
1297
Part89.Orientation = Vector3.new(0, 180, -90)
1298
Part89.Color = Color3.new(0.356863, 0.364706, 0.411765)
1299
SpecialMesh90.Parent = Part89
1300
SpecialMesh90.MeshType = Enum.MeshType.Wedge
1301
Part91.Name = "Smooth Block Model"
1302
Part91.Parent = Model1
1303
Part91.Material = Enum.Material.Metal
1304
Part91.BrickColor = BrickColor.new("Smoky grey")
1305
Part91.FormFactor = Enum.FormFactor.Plate
1306
Part91.CFrame = CFrame.new(-234.800064, 6.20003223, -86.7991791, 1, -1.45981778e-06, -2.62261983e-06, 1.47225683e-06, 1, 7.98366256e-13, 2.62261983e-06, -4.72251231e-12, 1)
1307
Part91.BackSurface = Enum.SurfaceType.Weld
1308
Part91.BottomSurface = Enum.SurfaceType.Weld
1309
Part91.TopSurface = Enum.SurfaceType.Smooth
1310
Part91.Color = Color3.new(0.356863, 0.364706, 0.411765)
1311
Part91.Position = Vector3.new(-234.800064, 6.20003223, -86.7991791)
1312
Part91.Color = Color3.new(0.356863, 0.364706, 0.411765)
1313
SpecialMesh92.Parent = Part91
1314
SpecialMesh92.Scale = Vector3.new(1, 1, 2)
1315
SpecialMesh92.MeshType = Enum.MeshType.Torso
1316
SpecialMesh92.Scale = Vector3.new(1, 1, 2)
1317
Part93.Name = "Smooth Block Model"
1318
Part93.Parent = Model1
1319
Part93.Material = Enum.Material.Metal
1320
Part93.BrickColor = BrickColor.new("Smoky grey")
1321
Part93.Rotation = Vector3.new(180, 0, 180)
1322
Part93.FormFactor = Enum.FormFactor.Plate
1323
Part93.Size = Vector3.new(9, 0.800000012, 1)
1324
Part93.CFrame = CFrame.new(-242.300064, 3.60000324, -69.299202, -1, -1.44227477e-06, 2.62261983e-06, -1.48979984e-06, 1, -6.60913273e-13, -2.62261983e-06, -4.81395479e-12, -1)
1325
Part93.BackSurface = Enum.SurfaceType.Weld
1326
Part93.BottomSurface = Enum.SurfaceType.Weld
1327
Part93.LeftSurface = Enum.SurfaceType.Weld
1328
Part93.RightSurface = Enum.SurfaceType.Weld
1329
Part93.TopSurface = Enum.SurfaceType.Smooth
1330
Part93.Color = Color3.new(0.356863, 0.364706, 0.411765)
1331
Part93.Position = Vector3.new(-242.300064, 3.60000324, -69.299202)
1332
Part93.Orientation = Vector3.new(0, 180, 0)
1333
Part93.Color = Color3.new(0.356863, 0.364706, 0.411765)
1334
SpecialMesh94.Parent = Part93
1335
SpecialMesh94.MeshType = Enum.MeshType.Wedge
1336
Part95.Name = "Smooth Block Model"
1337
Part95.Parent = Model1
1338
Part95.Material = Enum.Material.Metal
1339
Part95.BrickColor = BrickColor.new("Smoky grey")
1340
Part95.Rotation = Vector3.new(-180, 0, -180)
1341
Part95.FormFactor = Enum.FormFactor.Plate
1342
Part95.Size = Vector3.new(6, 0.400000006, 1)
1343
Part95.CFrame = CFrame.new(-234.800018, 10.2000189, -73.2991791, -1, 8.28876409e-07, 1.87479918e-06, -3.76095068e-06, 1, 2.63863464e-09, -3.37043866e-06, -2.6392255e-09, -1)
1344
Part95.BackSurface = Enum.SurfaceType.Weld
1345
Part95.BottomSurface = Enum.SurfaceType.Weld
1346
Part95.FrontSurface = Enum.SurfaceType.Weld
1347
Part95.LeftSurface = Enum.SurfaceType.Weld
1348
Part95.RightSurface = Enum.SurfaceType.Weld
1349
Part95.TopSurface = Enum.SurfaceType.Weld
1350
Part95.Color = Color3.new(0.356863, 0.364706, 0.411765)
1351
Part95.Position = Vector3.new(-234.800018, 10.2000189, -73.2991791)
1352
Part95.Orientation = Vector3.new(0, 180, 0)
1353
Part95.Color = Color3.new(0.356863, 0.364706, 0.411765)
1354
Part96.Name = "Smooth Block Model"
1355
Part96.Parent = Model1
1356
Part96.Material = Enum.Material.Metal
1357
Part96.BrickColor = BrickColor.new("Smoky grey")
1358
Part96.Rotation = Vector3.new(180, 0, 180)
1359
Part96.FormFactor = Enum.FormFactor.Plate
1360
Part96.Size = Vector3.new(6, 0.400000006, 1)
1361
Part96.CFrame = CFrame.new(-234.800079, 5.00002527, -54.2991791, -1, -1.46456057e-06, 2.62221602e-06, -1.46751404e-06, 1, -2.0188933e-12, -2.62302365e-06, -3.51501532e-12, -1)
1362
Part96.BackSurface = Enum.SurfaceType.Weld
1363
Part96.BottomSurface = Enum.SurfaceType.Weld
1364
Part96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1365
Part96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1366
Part96.TopSurface = Enum.SurfaceType.Weld
1367
Part96.Color = Color3.new(0.356863, 0.364706, 0.411765)
1368
Part96.Position = Vector3.new(-234.800079, 5.00002527, -54.2991791)
1369
Part96.Orientation = Vector3.new(0, 180, 0)
1370
Part96.Color = Color3.new(0.356863, 0.364706, 0.411765)
1371
SpecialMesh97.Parent = Part96
1372
SpecialMesh97.MeshType = Enum.MeshType.Wedge
1373
Part98.Name = "Smooth Block Model"
1374
Part98.Parent = Model1
1375
Part98.Material = Enum.Material.Metal
1376
Part98.BrickColor = BrickColor.new("Smoky grey")
1377
Part98.Rotation = Vector3.new(180, 0, -90)
1378
Part98.FormFactor = Enum.FormFactor.Plate
1379
Part98.Size = Vector3.new(1, 0.800000012, 7)
1380
Part98.CFrame = CFrame.new(-242.400055, 1.3000021, -71.299202, -1.41851262e-06, 1, 2.62261983e-06, 1, 1.51356198e-06, -4.75664755e-13, -4.9368838e-12, 2.62261983e-06, -1)
1381
Part98.BackSurface = Enum.SurfaceType.Weld
1382
Part98.BottomSurface = Enum.SurfaceType.Smooth
1383
Part98.RightSurface = Enum.SurfaceType.Weld
1384
Part98.TopSurface = Enum.SurfaceType.Smooth
1385
Part98.Color = Color3.new(0.356863, 0.364706, 0.411765)
1386
Part98.Position = Vector3.new(-242.400055, 1.3000021, -71.299202)
1387
Part98.Orientation = Vector3.new(0, 180, 90)
1388
Part98.Color = Color3.new(0.356863, 0.364706, 0.411765)
1389
Part99.Name = "Smooth Block Model"
1390
Part99.Parent = Model1
1391
Part99.Material = Enum.Material.Metal
1392
Part99.BrickColor = BrickColor.new("Smoky grey")
1393
Part99.Rotation = Vector3.new(180, 0, 180)
1394
Part99.CanCollide = false
1395
Part99.FormFactor = Enum.FormFactor.Plate
1396
Part99.Size = Vector3.new(1, 2.80000019, 1)
1397
Part99.CFrame = CFrame.new(-232.300095, 6.60002089, -55.2991791, -1, -1.45987769e-06, 2.61966488e-06, -1.47219896e-06, 1, -9.49285095e-12, -2.62557296e-06, 3.93640676e-12, -1)
1398
Part99.BackSurface = Enum.SurfaceType.Weld
1399
Part99.BottomSurface = Enum.SurfaceType.Weld
1400
Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1401
Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1402
Part99.TopSurface = Enum.SurfaceType.Weld
1403
Part99.Color = Color3.new(0.356863, 0.364706, 0.411765)
1404
Part99.Position = Vector3.new(-232.300095, 6.60002089, -55.2991791)
1405
Part99.Orientation = Vector3.new(0, 180, 0)
1406
Part99.Color = Color3.new(0.356863, 0.364706, 0.411765)
1407
SpecialMesh100.Parent = Part99
1408
SpecialMesh100.MeshType = Enum.MeshType.Wedge
1409
Part101.Name = "Smooth Block Model"
1410
Part101.Parent = Model1
1411
Part101.Material = Enum.Material.Metal
1412
Part101.BrickColor = BrickColor.new("Smoky grey")
1413
Part101.Rotation = Vector3.new(0, 0, -90)
1414
Part101.FormFactor = Enum.FormFactor.Plate
1415
Part101.Size = Vector3.new(2, 1.20000005, 4)
1416
Part101.CFrame = CFrame.new(-233.200043, 4.20002413, -97.7991791, 1.45981778e-06, 1, -2.62261983e-06, -1, 1.47225683e-06, 7.98366256e-13, 4.72251231e-12, 2.62261983e-06, 1)
1417
Part101.BackSurface = Enum.SurfaceType.Weld
1418
Part101.BottomSurface = Enum.SurfaceType.Weld
1419
Part101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1420
Part101.TopSurface = Enum.SurfaceType.Smooth
1421
Part101.Color = Color3.new(0.356863, 0.364706, 0.411765)
1422
Part101.Position = Vector3.new(-233.200043, 4.20002413, -97.7991791)
1423
Part101.Orientation = Vector3.new(0, 0, -90)
1424
Part101.Color = Color3.new(0.356863, 0.364706, 0.411765)
1425
SpecialMesh102.Parent = Part101
1426
SpecialMesh102.MeshType = Enum.MeshType.Wedge
1427
Part103.Name = "Smooth Block Model"
1428
Part103.Parent = Model1
1429
Part103.Material = Enum.Material.Metal
1430
Part103.BrickColor = BrickColor.new("Smoky grey")
1431
Part103.Rotation = Vector3.new(180, 0, 180)
1432
Part103.CanCollide = false
1433
Part103.FormFactor = Enum.FormFactor.Plate
1434
Part103.Size = Vector3.new(1, 3.60000014, 1)
1435
Part103.CFrame = CFrame.new(-232.300079, 6.20003414, -56.2991791, -1, -1.46339755e-06, 2.62259982e-06, -1.46867706e-06, 1, -8.92137926e-13, -2.62263984e-06, -4.65236964e-12, -1)
1436
Part103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1437
Part103.BottomSurface = Enum.SurfaceType.Weld
1438
Part103.FrontSurface = Enum.SurfaceType.Weld
1439
Part103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1440
Part103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1441
Part103.TopSurface = Enum.SurfaceType.Weld
1442
Part103.Color = Color3.new(0.356863, 0.364706, 0.411765)
1443
Part103.Position = Vector3.new(-232.300079, 6.20003414, -56.2991791)
1444
Part103.Orientation = Vector3.new(0, 180, 0)
1445
Part103.Color = Color3.new(0.356863, 0.364706, 0.411765)
1446
Part104.Name = "Smooth Block Model"
1447
Part104.Parent = Model1
1448
Part104.Material = Enum.Material.Metal
1449
Part104.BrickColor = BrickColor.new("Smoky grey")
1450
Part104.Rotation = Vector3.new(-180, 0, 180)
1451
Part104.CanCollide = false
1452
Part104.FormFactor = Enum.FormFactor.Plate
1453
Part104.Size = Vector3.new(1, 4.4000001, 1)
1454
Part104.CFrame = CFrame.new(-237.300125, 7.40003681, -61.2991867, -1, -1.46200728e-06, 2.62194681e-06, -1.47006733e-06, 1, 2.43114339e-13, -2.62329286e-06, -5.77072244e-12, -1)
1455
Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1456
Part104.BottomSurface = Enum.SurfaceType.Weld
1457
Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1458
Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1459
Part104.TopSurface = Enum.SurfaceType.Weld
1460
Part104.Color = Color3.new(0.356863, 0.364706, 0.411765)
1461
Part104.Position = Vector3.new(-237.300125, 7.40003681, -61.2991867)
1462
Part104.Orientation = Vector3.new(0, 180, 0)
1463
Part104.Color = Color3.new(0.356863, 0.364706, 0.411765)
1464
Part105.Name = "Smooth Block Model"
1465
Part105.Parent = Model1
1466
Part105.Material = Enum.Material.Metal
1467
Part105.BrickColor = BrickColor.new("Smoky grey")
1468
Part105.FormFactor = Enum.FormFactor.Plate
1469
Part105.Size = Vector3.new(1, 1.60000002, 4)
1470
Part105.CFrame = CFrame.new(-233.300064, 8.00004196, -77.7991714, 1, -1.46462924e-06, -2.62261983e-06, 1.46744537e-06, 1, 8.35201808e-13, 2.62261983e-06, -4.69829427e-12, 1)
1471
Part105.BackSurface = Enum.SurfaceType.Weld
1472
Part105.BottomSurface = Enum.SurfaceType.Weld
1473
Part105.LeftSurface = Enum.SurfaceType.Weld
1474
Part105.RightSurface = Enum.SurfaceType.Weld
1475
Part105.TopSurface = Enum.SurfaceType.Weld
1476
Part105.Color = Color3.new(0.356863, 0.364706, 0.411765)
1477
Part105.Position = Vector3.new(-233.300064, 8.00004196, -77.7991714)
1478
Part105.Color = Color3.new(0.356863, 0.364706, 0.411765)
1479
SpecialMesh106.Parent = Part105
1480
SpecialMesh106.MeshType = Enum.MeshType.Wedge
1481
Part107.Name = "Smooth Block Model"
1482
Part107.Parent = Model1
1483
Part107.Material = Enum.Material.Metal
1484
Part107.BrickColor = BrickColor.new("Smoky grey")
1485
Part107.Rotation = Vector3.new(180, 0, 180)
1486
Part107.FormFactor = Enum.FormFactor.Plate
1487
Part107.Size = Vector3.new(2, 2, 1)
1488
Part107.CFrame = CFrame.new(-234.800034, 11.400034, -101.299179, -1, -1.44558669e-06, 2.62261983e-06, -1.48648792e-06, 1, -6.89147199e-13, -2.62261983e-06, -4.79440836e-12, -1)
1489
Part107.BackSurface = Enum.SurfaceType.Weld
1490
Part107.BottomSurface = Enum.SurfaceType.Weld
1491
Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1492
Part107.TopSurface = Enum.SurfaceType.Weld
1493
Part107.Color = Color3.new(0.356863, 0.364706, 0.411765)
1494
Part107.Position = Vector3.new(-234.800034, 11.400034, -101.299179)
1495
Part107.Orientation = Vector3.new(0, 180, 0)
1496
Part107.Color = Color3.new(0.356863, 0.364706, 0.411765)
1497
SpecialMesh108.Parent = Part107
1498
SpecialMesh108.MeshType = Enum.MeshType.Wedge
1499
Part109.Name = "Smooth Block Model"
1500
Part109.Parent = Model1
1501
Part109.Material = Enum.Material.Metal
1502
Part109.BrickColor = BrickColor.new("Smoky grey")
1503
Part109.Rotation = Vector3.new(180, 0, 180)
1504
Part109.CanCollide = false
1505
Part109.FormFactor = Enum.FormFactor.Plate
1506
Part109.Size = Vector3.new(1, 3.60000014, 1)
1507
Part109.CFrame = CFrame.new(-237.300095, 6.20001888, -56.2991867, -1, -1.4659671e-06, 2.6225689e-06, -1.46610751e-06, 1, -9.94626907e-13, -2.62267076e-06, -4.54245192e-12, -1)
1508
Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1509
Part109.BottomSurface = Enum.SurfaceType.Weld
1510
Part109.FrontSurface = Enum.SurfaceType.Weld
1511
Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1512
Part109.TopSurface = Enum.SurfaceType.Weld
1513
Part109.Color = Color3.new(0.356863, 0.364706, 0.411765)
1514
Part109.Position = Vector3.new(-237.300095, 6.20001888, -56.2991867)
1515
Part109.Orientation = Vector3.new(0, 180, 0)
1516
Part109.Color = Color3.new(0.356863, 0.364706, 0.411765)
1517
Part110.Name = "Smooth Block Model"
1518
Part110.Parent = Model1
1519
Part110.Material = Enum.Material.Metal
1520
Part110.BrickColor = BrickColor.new("Smoky grey")
1521
Part110.Rotation = Vector3.new(-180, 0, 180)
1522
Part110.CanCollide = false
1523
Part110.FormFactor = Enum.FormFactor.Plate
1524
Part110.Size = Vector3.new(6, 0.400000006, 1)
1525
Part110.CFrame = CFrame.new(-234.800156, 9.79999733, -60.2991867, -1, -7.30022464e-07, 2.3838661e-06, -2.20205152e-06, 1, 8.35647163e-10, -2.86137174e-06, -8.3959778e-10, -1)
1526
Part110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1527
Part110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1528
Part110.LeftSurface = Enum.SurfaceType.Weld
1529
Part110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1530
Part110.TopSurface = Enum.SurfaceType.Weld
1531
Part110.Color = Color3.new(0.356863, 0.364706, 0.411765)
1532
Part110.Position = Vector3.new(-234.800156, 9.79999733, -60.2991867)
1533
Part110.Orientation = Vector3.new(0, 180, 0)
1534
Part110.Color = Color3.new(0.356863, 0.364706, 0.411765)
1535
SpecialMesh111.Parent = Part110
1536
SpecialMesh111.MeshType = Enum.MeshType.Wedge
1537
Part112.Name = "Smooth Block Model"
1538
Part112.Parent = Model1
1539
Part112.Material = Enum.Material.Metal
1540
Part112.BrickColor = BrickColor.new("Smoky grey")
1541
Part112.Rotation = Vector3.new(90, -90, 0)
1542
Part112.FormFactor = Enum.FormFactor.Plate
1543
Part112.Size = Vector3.new(1.20000005, 2, 1)
1544
Part112.CFrame = CFrame.new(-232.300125, 3.80001616, -51.7991753, 1.46565867e-06, -2.62261983e-06, -1, -1, 8.43229241e-13, -1.46641594e-06, 4.69296563e-12, 1, -2.62261983e-06)
1545
Part112.BackSurface = Enum.SurfaceType.Weld
1546
Part112.BottomSurface = Enum.SurfaceType.Weld
1547
Part112.RightSurface = Enum.SurfaceType.Weld
1548
Part112.TopSurface = Enum.SurfaceType.Smooth
1549
Part112.Color = Color3.new(0.356863, 0.364706, 0.411765)
1550
Part112.Position = Vector3.new(-232.300125, 3.80001616, -51.7991753)
1551
Part112.Orientation = Vector3.new(0, -90, -90)
1552
Part112.Color = Color3.new(0.356863, 0.364706, 0.411765)
1553
SpecialMesh113.Parent = Part112
1554
SpecialMesh113.MeshType = Enum.MeshType.Wedge
1555
Part114.Name = "Smooth Block Model"
1556
Part114.Parent = Model1
1557
Part114.Material = Enum.Material.Metal
1558
Part114.BrickColor = BrickColor.new("Smoky grey")
1559
Part114.Rotation = Vector3.new(180, 0, 180)
1560
Part114.FormFactor = Enum.FormFactor.Plate
1561
Part114.Size = Vector3.new(6, 0.400000006, 1)
1562
Part114.CFrame = CFrame.new(-234.800079, 4.60002041, -54.2991753, -1, -1.46552316e-06, 2.62248523e-06, -1.46655145e-06, 1, -1.23689752e-12, -2.62275444e-06, -4.2991409e-12, -1)
1563
Part114.BackSurface = Enum.SurfaceType.Weld
1564
Part114.BottomSurface = Enum.SurfaceType.Weld
1565
Part114.FrontSurface = Enum.SurfaceType.Weld
1566
Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1567
Part114.TopSurface = Enum.SurfaceType.Weld
1568
Part114.Color = Color3.new(0.356863, 0.364706, 0.411765)
1569
Part114.Position = Vector3.new(-234.800079, 4.60002041, -54.2991753)
1570
Part114.Orientation = Vector3.new(0, 180, 0)
1571
Part114.Color = Color3.new(0.356863, 0.364706, 0.411765)
1572
Part115.Name = "Smooth Block Model"
1573
Part115.Parent = Model1
1574
Part115.Material = Enum.Material.Metal
1575
Part115.BrickColor = BrickColor.new("Smoky grey")
1576
Part115.Rotation = Vector3.new(180, 0, 180)
1577
Part115.FormFactor = Enum.FormFactor.Plate
1578
Part115.Size = Vector3.new(4, 0.800000012, 2)
1579
Part115.CFrame = CFrame.new(-234.800079, 3.60002041, -58.7991791, -1, -1.46602815e-06, 2.62261983e-06, -1.46604646e-06, 1, -8.46090667e-13, -2.62261983e-06, -4.69107348e-12, -1)
1580
Part115.BackSurface = Enum.SurfaceType.Weld
1581
Part115.BottomSurface = Enum.SurfaceType.Weld
1582
Part115.FrontSurface = Enum.SurfaceType.Weld
1583
Part115.LeftSurface = Enum.SurfaceType.Weld
1584
Part115.RightSurface = Enum.SurfaceType.Weld
1585
Part115.TopSurface = Enum.SurfaceType.Weld
1586
Part115.Color = Color3.new(0.356863, 0.364706, 0.411765)
1587
Part115.Position = Vector3.new(-234.800079, 3.60002041, -58.7991791)
1588
Part115.Orientation = Vector3.new(0, 180, 0)
1589
Part115.Color = Color3.new(0.356863, 0.364706, 0.411765)
1590
Part116.Name = "Smooth Block Model"
1591
Part116.Parent = Model1
1592
Part116.Material = Enum.Material.Metal
1593
Part116.BrickColor = BrickColor.new("Smoky grey")
1594
Part116.Rotation = Vector3.new(90, -90, 0)
1595
Part116.FormFactor = Enum.FormFactor.Plate
1596
Part116.Size = Vector3.new(2, 1.20000005, 1)
1597
Part116.CFrame = CFrame.new(-231.300064, 1.80003059, -57.1991692, 1.46602008e-06, -2.62261983e-06, -1, -1, 8.46031687e-13, -1.46605453e-06, 4.69111121e-12, 1, -2.62261983e-06)
1598
Part116.BackSurface = Enum.SurfaceType.Weld
1599
Part116.BottomSurface = Enum.SurfaceType.Weld
1600
Part116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1601
Part116.RightSurface = Enum.SurfaceType.Weld
1602
Part116.TopSurface = Enum.SurfaceType.Weld
1603
Part116.Color = Color3.new(0.356863, 0.364706, 0.411765)
1604
Part116.Position = Vector3.new(-231.300064, 1.80003059, -57.1991692)
1605
Part116.Orientation = Vector3.new(0, -90, -90)
1606
Part116.Color = Color3.new(0.356863, 0.364706, 0.411765)
1607
SpecialMesh117.Parent = Part116
1608
SpecialMesh117.MeshType = Enum.MeshType.Wedge
1609
Part118.Name = "Smooth Block Model"
1610
Part118.Parent = Model1
1611
Part118.Material = Enum.Material.Metal
1612
Part118.BrickColor = BrickColor.new("Smoky grey")
1613
Part118.Rotation = Vector3.new(180, 0, 0)
1614
Part118.FormFactor = Enum.FormFactor.Plate
1615
Part118.Size = Vector3.new(1, 2, 1)
1616
Part118.CFrame = CFrame.new(-233.400101, 2.20002627, -51.8991776, 1, 1.46603691e-06, 2.62261983e-06, 1.4660377e-06, -1, -8.46161791e-13, 2.62261983e-06, 4.69102535e-12, -1)
1617
Part118.BackSurface = Enum.SurfaceType.Weld
1618
Part118.BottomSurface = Enum.SurfaceType.Smooth
1619
Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1620
Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1621
Part118.Color = Color3.new(0.356863, 0.364706, 0.411765)
1622
Part118.Position = Vector3.new(-233.400101, 2.20002627, -51.8991776)
1623
Part118.Orientation = Vector3.new(0, 180, 180)
1624
Part118.Color = Color3.new(0.356863, 0.364706, 0.411765)
1625
Part119.Name = "Smooth Block Model"
1626
Part119.Parent = Model1
1627
Part119.Material = Enum.Material.Metal
1628
Part119.BrickColor = BrickColor.new("Smoky grey")
1629
Part119.Rotation = Vector3.new(0, 0, 90)
1630
Part119.FormFactor = Enum.FormFactor.Plate
1631
Part119.Size = Vector3.new(2, 1.20000005, 4)
1632
Part119.CFrame = CFrame.new(-236.40004, 4.20002413, -97.7991791, -1.45981778e-06, -1, -2.62261983e-06, 1, -1.47225683e-06, 7.98366256e-13, -4.72251231e-12, -2.62261983e-06, 1)
1633
Part119.BackSurface = Enum.SurfaceType.Weld
1634
Part119.BottomSurface = Enum.SurfaceType.Weld
1635
Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1636
Part119.TopSurface = Enum.SurfaceType.Smooth
1637
Part119.Color = Color3.new(0.356863, 0.364706, 0.411765)
1638
Part119.Position = Vector3.new(-236.40004, 4.20002413, -97.7991791)
1639
Part119.Orientation = Vector3.new(0, 0, 90)
1640
Part119.Color = Color3.new(0.356863, 0.364706, 0.411765)
1641
SpecialMesh120.Parent = Part119
1642
SpecialMesh120.MeshType = Enum.MeshType.Wedge
1643
Part121.Name = "Smooth Block Model"
1644
Part121.Parent = Model1
1645
Part121.Material = Enum.Material.Metal
1646
Part121.BrickColor = BrickColor.new("Smoky grey")
1647
Part121.Rotation = Vector3.new(0, 0, -180)
1648
Part121.FormFactor = Enum.FormFactor.Plate
1649
Part121.Size = Vector3.new(2, 4, 3)
1650
Part121.CFrame = CFrame.new(-234.800034, 8.40003395, -102.299179, -1, 1.4455868e-06, -2.62261983e-06, -1.4864878e-06, -1, 6.89148066e-13, -2.62261983e-06, 4.79440793e-12, 1)
1651
Part121.BackSurface = Enum.SurfaceType.Weld
1652
Part121.BottomSurface = Enum.SurfaceType.Weld
1653
Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1654
Part121.TopSurface = Enum.SurfaceType.Weld
1655
Part121.Color = Color3.new(0.356863, 0.364706, 0.411765)
1656
Part121.Position = Vector3.new(-234.800034, 8.40003395, -102.299179)
1657
Part121.Orientation = Vector3.new(0, 0, -180)
1658
Part121.Color = Color3.new(0.356863, 0.364706, 0.411765)
1659
SpecialMesh122.Parent = Part121
1660
SpecialMesh122.MeshType = Enum.MeshType.Wedge
1661
Part123.Name = "Smooth Block Model"
1662
Part123.Parent = Model1
1663
Part123.Material = Enum.Material.Metal
1664
Part123.BrickColor = BrickColor.new("Smoky grey")
1665
Part123.Rotation = Vector3.new(180, 90, 0)
1666
Part123.FormFactor = Enum.FormFactor.Plate
1667
Part123.Size = Vector3.new(4, 0.800000012, 1)
1668
Part123.CFrame = CFrame.new(-246.300064, 2.40000772, -71.7992096, -2.62261983e-06, 1.44227477e-06, 1, 6.60913273e-13, -1, 1.48979984e-06, 1, 4.81395479e-12, 2.62261983e-06)
1669
Part123.BackSurface = Enum.SurfaceType.Weld
1670
Part123.BottomSurface = Enum.SurfaceType.Weld
1671
Part123.LeftSurface = Enum.SurfaceType.Weld
1672
Part123.RightSurface = Enum.SurfaceType.Weld
1673
Part123.TopSurface = Enum.SurfaceType.Smooth
1674
Part123.Color = Color3.new(0.356863, 0.364706, 0.411765)
1675
Part123.Position = Vector3.new(-246.300064, 2.40000772, -71.7992096)
1676
Part123.Orientation = Vector3.new(0, 90, 180)
1677
Part123.Color = Color3.new(0.356863, 0.364706, 0.411765)
1678
SpecialMesh124.Parent = Part123
1679
SpecialMesh124.MeshType = Enum.MeshType.Wedge
1680
Part125.Name = "Smooth Block Model"
1681
Part125.Parent = Model1
1682
Part125.Material = Enum.Material.Metal
1683
Part125.BrickColor = BrickColor.new("Smoky grey")
1684
Part125.Rotation = Vector3.new(180, 0, 180)
1685
Part125.FormFactor = Enum.FormFactor.Plate
1686
Part125.Size = Vector3.new(2, 2.4000001, 4)
1687
Part125.CFrame = CFrame.new(-234.800018, 4.40002251, -97.7991791, -1, -1.45981778e-06, 2.62261983e-06, -1.47225683e-06, 1, -7.98366256e-13, -2.62261983e-06, -4.72251231e-12, -1)
1688
Part125.BackSurface = Enum.SurfaceType.Weld
1689
Part125.BottomSurface = Enum.SurfaceType.Smooth
1690
Part125.FrontSurface = Enum.SurfaceType.Weld
1691
Part125.TopSurface = Enum.SurfaceType.Weld
1692
Part125.Color = Color3.new(0.356863, 0.364706, 0.411765)
1693
Part125.Position = Vector3.new(-234.800018, 4.40002251, -97.7991791)
1694
Part125.Orientation = Vector3.new(0, 180, 0)
1695
Part125.Color = Color3.new(0.356863, 0.364706, 0.411765)
1696
Part126.Name = "Smooth Block Model"
1697
Part126.Parent = Model1
1698
Part126.Material = Enum.Material.Metal
1699
Part126.BrickColor = BrickColor.new("Smoky grey")
1700
Part126.Rotation = Vector3.new(90, -90, 0)
1701
Part126.FormFactor = Enum.FormFactor.Plate
1702
Part126.Size = Vector3.new(2, 2.4000001, 1)
1703
Part126.CFrame = CFrame.new(-232.300095, 2.2000258, -53.5991783, 1.46598063e-06, -2.62261983e-06, -1, -1, 8.45727243e-13, -1.46609398e-06, 4.69131244e-12, 1, -2.62261983e-06)
1704
Part126.BackSurface = Enum.SurfaceType.Weld
1705
Part126.BottomSurface = Enum.SurfaceType.Weld
1706
Part126.LeftSurface = Enum.SurfaceType.Weld
1707
Part126.RightSurface = Enum.SurfaceType.Weld
1708
Part126.TopSurface = Enum.SurfaceType.Smooth
1709
Part126.Color = Color3.new(0.356863, 0.364706, 0.411765)
1710
Part126.Position = Vector3.new(-232.300095, 2.2000258, -53.5991783)
1711
Part126.Orientation = Vector3.new(0, -90, -90)
1712
Part126.Color = Color3.new(0.356863, 0.364706, 0.411765)
1713
SpecialMesh127.Parent = Part126
1714
SpecialMesh127.MeshType = Enum.MeshType.Wedge
1715
Part128.Name = "Smooth Block Model"
1716
Part128.Parent = Model1
1717
Part128.Material = Enum.Material.Metal
1718
Part128.BrickColor = BrickColor.new("Smoky grey")
1719
Part128.Rotation = Vector3.new(180, 0, 180)
1720
Part128.FormFactor = Enum.FormFactor.Plate
1721
Part128.Size = Vector3.new(2, 0.800000012, 4)
1722
Part128.CFrame = CFrame.new(-234.799988, 6.0000391, -97.7991791, -1, -1.45675938e-06, 2.62261983e-06, -1.47531523e-06, 1, -7.74894146e-13, -2.62261983e-06, -4.73796393e-12, -1)
1723
Part128.BackSurface = Enum.SurfaceType.Weld
1724
Part128.BottomSurface = Enum.SurfaceType.Weld
1725
Part128.FrontSurface = Enum.SurfaceType.Weld
1726
Part128.TopSurface = Enum.SurfaceType.Weld
1727
Part128.Color = Color3.new(0.356863, 0.364706, 0.411765)
1728
Part128.Position = Vector3.new(-234.799988, 6.0000391, -97.7991791)
1729
Part128.Orientation = Vector3.new(0, 180, 0)
1730
Part128.Color = Color3.new(0.356863, 0.364706, 0.411765)
1731
Part129.Name = "Smooth Block Model"
1732
Part129.Parent = Model1
1733
Part129.Material = Enum.Material.Metal
1734
Part129.BrickColor = BrickColor.new("Smoky grey")
1735
Part129.Rotation = Vector3.new(180, 0, 180)
1736
Part129.FormFactor = Enum.FormFactor.Plate
1737
Part129.Size = Vector3.new(2, 0.800000012, 1)
1738
Part129.CFrame = CFrame.new(-234.800064, 6.80002642, -60.2991791, -1, -1.466036e-06, 2.62261983e-06, -1.46603861e-06, 1, -8.46154418e-13, -2.62261983e-06, -4.69103012e-12, -1)
1739
Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1740
Part129.BottomSurface = Enum.SurfaceType.Weld
1741
Part129.FrontSurface = Enum.SurfaceType.Weld
1742
Part129.LeftSurface = Enum.SurfaceType.Weld
1743
Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1744
Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1745
Part129.Color = Color3.new(0.356863, 0.364706, 0.411765)
1746
Part129.Position = Vector3.new(-234.800064, 6.80002642, -60.2991791)
1747
Part129.Orientation = Vector3.new(0, 180, 0)
1748
Part129.Color = Color3.new(0.356863, 0.364706, 0.411765)
1749
Part130.Name = "Smooth Block Model"
1750
Part130.Parent = Model1
1751
Part130.Material = Enum.Material.Metal
1752
Part130.BrickColor = BrickColor.new("Smoky grey")
1753
Part130.Rotation = Vector3.new(180, 0, 180)
1754
Part130.FormFactor = Enum.FormFactor.Plate
1755
Part130.Size = Vector3.new(2, 2, 3)
1756
Part130.CFrame = CFrame.new(-234.800003, 4.2000246, -101.299179, -1, -1.4578211e-06, 2.62261983e-06, -1.47425351e-06, 1, -7.83042576e-13, -2.62261983e-06, -4.73259886e-12, -1)
1757
Part130.BottomSurface = Enum.SurfaceType.Smooth
1758
Part130.FrontSurface = Enum.SurfaceType.Weld
1759
Part130.TopSurface = Enum.SurfaceType.Weld
1760
Part130.Color = Color3.new(0.356863, 0.364706, 0.411765)
1761
Part130.Position = Vector3.new(-234.800003, 4.2000246, -101.299179)
1762
Part130.Orientation = Vector3.new(0, 180, 0)
1763
Part130.Color = Color3.new(0.356863, 0.364706, 0.411765)
1764
Part131.Name = "Smooth Block Model"
1765
Part131.Parent = Model1
1766
Part131.Material = Enum.Material.Metal
1767
Part131.BrickColor = BrickColor.new("Smoky grey")
1768
Part131.Rotation = Vector3.new(180, 0, 0)
1769
Part131.FormFactor = Enum.FormFactor.Plate
1770
Part131.Size = Vector3.new(4, 0.400000006, 2)
1771
Part131.CFrame = CFrame.new(-234.800095, 1.0000304, -53.7991791, 1, 1.46154503e-06, 2.62261983e-06, 1.47052958e-06, -1, -8.11476429e-13, 2.62261983e-06, 4.71393107e-12, -1)
1772
Part131.BackSurface = Enum.SurfaceType.Weld
1773
Part131.BottomSurface = Enum.SurfaceType.Weld
1774
Part131.LeftSurface = Enum.SurfaceType.Weld
1775
Part131.RightSurface = Enum.SurfaceType.Weld
1776
Part131.TopSurface = Enum.SurfaceType.Smooth
1777
Part131.Color = Color3.new(0.356863, 0.364706, 0.411765)
1778
Part131.Position = Vector3.new(-234.800095, 1.0000304, -53.7991791)
1779
Part131.Orientation = Vector3.new(0, 180, 180)
1780
Part131.Color = Color3.new(0.356863, 0.364706, 0.411765)
1781
SpecialMesh132.Parent = Part131
1782
SpecialMesh132.MeshType = Enum.MeshType.Wedge
1783
Part133.Name = "Smooth Block Model"
1784
Part133.Parent = Model1
1785
Part133.Material = Enum.Material.Metal
1786
Part133.BrickColor = BrickColor.new("Smoky grey")
1787
Part133.Rotation = Vector3.new(90, 90, 0)
1788
Part133.FormFactor = Enum.FormFactor.Plate
1789
Part133.Size = Vector3.new(1.20000005, 2, 1)
1790
Part133.CFrame = CFrame.new(-237.300125, 3.80001664, -51.7991867, -1.4656024e-06, -2.62261983e-06, 1, 1, 8.42794693e-13, 1.46647221e-06, -4.69325273e-12, 1, 2.62261983e-06)
1791
Part133.BackSurface = Enum.SurfaceType.Weld
1792
Part133.BottomSurface = Enum.SurfaceType.Weld
1793
Part133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1794
Part133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1795
Part133.TopSurface = Enum.SurfaceType.Smooth
1796
Part133.Color = Color3.new(0.356863, 0.364706, 0.411765)
1797
Part133.Position = Vector3.new(-237.300125, 3.80001664, -51.7991867)
1798
Part133.Orientation = Vector3.new(0, 90, 90)
1799
Part133.Color = Color3.new(0.356863, 0.364706, 0.411765)
1800
SpecialMesh134.Parent = Part133
1801
SpecialMesh134.MeshType = Enum.MeshType.Wedge
1802
Part135.Name = "Smooth Block Model"
1803
Part135.Parent = Model1
1804
Part135.Material = Enum.Material.Metal
1805
Part135.BrickColor = BrickColor.new("Smoky grey")
1806
Part135.Rotation = Vector3.new(-180, 0, 180)
1807
Part135.FormFactor = Enum.FormFactor.Plate
1808
Part135.Size = Vector3.new(4, 0.400000006, 1)
1809
Part135.CFrame = CFrame.new(-234.800125, 10.2000275, -67.2991791, -1, -1.46096363e-06, 2.62091135e-06, -1.47111098e-06, 1, 6.66901343e-12, -2.62432832e-06, -1.21954027e-11, -1)
1810
Part135.BackSurface = Enum.SurfaceType.Weld
1811
Part135.BottomSurface = Enum.SurfaceType.Weld
1812
Part135.FrontSurface = Enum.SurfaceType.Weld
1813
Part135.LeftSurface = Enum.SurfaceType.Weld
1814
Part135.RightSurface = Enum.SurfaceType.Weld
1815
Part135.TopSurface = Enum.SurfaceType.Smooth
1816
Part135.Color = Color3.new(0.356863, 0.364706, 0.411765)
1817
Part135.Position = Vector3.new(-234.800125, 10.2000275, -67.2991791)
1818
Part135.Orientation = Vector3.new(0, 180, 0)
1819
Part135.Color = Color3.new(0.356863, 0.364706, 0.411765)
1820
Part136.Name = "Smooth Block Model"
1821
Part136.Parent = Model1
1822
Part136.Material = Enum.Material.Metal
1823
Part136.BrickColor = BrickColor.new("Smoky grey")
1824
Part136.Rotation = Vector3.new(180, 0, 0)
1825
Part136.FormFactor = Enum.FormFactor.Plate
1826
Part136.Size = Vector3.new(1, 2, 3)
1827
Part136.CFrame = CFrame.new(-234.800079, 2.20002604, -50.8991814, 1, 1.46603691e-06, 2.62261983e-06, 1.4660377e-06, -1, -8.46161791e-13, 2.62261983e-06, 4.69102535e-12, -1)
1828
Part136.BackSurface = Enum.SurfaceType.Weld
1829
Part136.BottomSurface = Enum.SurfaceType.Smooth
1830
Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1831
Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1832
Part136.Color = Color3.new(0.356863, 0.364706, 0.411765)
1833
Part136.Position = Vector3.new(-234.800079, 2.20002604, -50.8991814)
1834
Part136.Orientation = Vector3.new(0, 180, 180)
1835
Part136.Color = Color3.new(0.356863, 0.364706, 0.411765)
1836
Part137.Name = "Smooth Block Model"
1837
Part137.Parent = Model1
1838
Part137.Material = Enum.Material.Metal
1839
Part137.BrickColor = BrickColor.new("Smoky grey")
1840
Part137.Rotation = Vector3.new(180, 0, 180)
1841
Part137.FormFactor = Enum.FormFactor.Plate
1842
Part137.Size = Vector3.new(2, 2, 3)
1843
Part137.CFrame = CFrame.new(-234.800018, 7.40003347, -99.2991791, -1, -1.44664898e-06, 2.62261983e-06, -1.48542563e-06, 1, -6.97300833e-13, -2.62261983e-06, -4.78904156e-12, -1)
1844
Part137.BackSurface = Enum.SurfaceType.Weld
1845
Part137.BottomSurface = Enum.SurfaceType.Weld
1846
Part137.FrontSurface = Enum.SurfaceType.Weld
1847
Part137.TopSurface = Enum.SurfaceType.Weld
1848
Part137.Color = Color3.new(0.356863, 0.364706, 0.411765)
1849
Part137.Position = Vector3.new(-234.800018, 7.40003347, -99.2991791)
1850
Part137.Orientation = Vector3.new(0, 180, 0)
1851
Part137.Color = Color3.new(0.356863, 0.364706, 0.411765)
1852
Part138.Name = "Smooth Block Model"
1853
Part138.Parent = Model1
1854
Part138.Material = Enum.Material.Metal
1855
Part138.BrickColor = BrickColor.new("Smoky grey")
1856
Part138.Rotation = Vector3.new(90, 90, 0)
1857
Part138.FormFactor = Enum.FormFactor.Plate
1858
Part138.Size = Vector3.new(2, 2.4000001, 1)
1859
Part138.CFrame = CFrame.new(-237.300095, 2.20002627, -53.5991859, -1.46575064e-06, -2.62261983e-06, 1, 1, 8.43951753e-13, 1.46632397e-06, -4.69248512e-12, 1, 2.62261983e-06)
1860
Part138.BackSurface = Enum.SurfaceType.Weld
1861
Part138.BottomSurface = Enum.SurfaceType.Weld
1862
Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1863
Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1864
Part138.RightSurface = Enum.SurfaceType.Weld
1865
Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1866
Part138.Color = Color3.new(0.356863, 0.364706, 0.411765)
1867
Part138.Position = Vector3.new(-237.300095, 2.20002627, -53.5991859)
1868
Part138.Orientation = Vector3.new(0, 90, 90)
1869
Part138.Color = Color3.new(0.356863, 0.364706, 0.411765)
1870
SpecialMesh139.Parent = Part138
1871
SpecialMesh139.MeshType = Enum.MeshType.Wedge
1872
Part140.Name = "Smooth Block Model"
1873
Part140.Parent = Model1
1874
Part140.Material = Enum.Material.Metal
1875
Part140.BrickColor = BrickColor.new("Smoky grey")
1876
Part140.Rotation = Vector3.new(180, 0, 0)
1877
Part140.FormFactor = Enum.FormFactor.Plate
1878
Part140.Size = Vector3.new(1, 2, 1)
1879
Part140.CFrame = CFrame.new(-236.300095, 2.2000258, -51.8991852, 1, 1.46603691e-06, 2.62261983e-06, 1.4660377e-06, -1, -8.46161791e-13, 2.62261983e-06, 4.69102535e-12, -1)
1880
Part140.BackSurface = Enum.SurfaceType.Weld
1881
Part140.BottomSurface = Enum.SurfaceType.Smooth
1882
Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1883
Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1884
Part140.Color = Color3.new(0.356863, 0.364706, 0.411765)
1885
Part140.Position = Vector3.new(-236.300095, 2.2000258, -51.8991852)
1886
Part140.Orientation = Vector3.new(0, 180, 180)
1887
Part140.Color = Color3.new(0.356863, 0.364706, 0.411765)
1888
Part141.Name = "Smooth Block Model"
1889
Part141.Parent = Model1
1890
Part141.Material = Enum.Material.Metal
1891
Part141.BrickColor = BrickColor.new("Smoky grey")
1892
Part141.Rotation = Vector3.new(180, 0, 180)
1893
Part141.CanCollide = false
1894
Part141.FormFactor = Enum.FormFactor.Plate
1895
Part141.Size = Vector3.new(1, 2.80000019, 1)
1896
Part141.CFrame = CFrame.new(-237.30011, 6.60003138, -55.299202, -1, -1.45905187e-06, 2.61920468e-06, -1.47302478e-06, 1, -1.08286713e-11, -2.62603317e-06, 5.28643795e-12, -1)
1897
Part141.BackSurface = Enum.SurfaceType.Weld
1898
Part141.BottomSurface = Enum.SurfaceType.Weld
1899
Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1900
Part141.TopSurface = Enum.SurfaceType.Weld
1901
Part141.Color = Color3.new(0.356863, 0.364706, 0.411765)
1902
Part141.Position = Vector3.new(-237.30011, 6.60003138, -55.299202)
1903
Part141.Orientation = Vector3.new(0, 180, 0)
1904
Part141.Color = Color3.new(0.356863, 0.364706, 0.411765)
1905
SpecialMesh142.Parent = Part141
1906
SpecialMesh142.MeshType = Enum.MeshType.Wedge
1907
Part143.Name = "Smooth Block Model"
1908
Part143.Parent = Model1
1909
Part143.Material = Enum.Material.Metal
1910
Part143.BrickColor = BrickColor.new("Smoky grey")
1911
Part143.FormFactor = Enum.FormFactor.Plate
1912
Part143.Size = Vector3.new(2, 0.400000006, 3)
1913
Part143.CFrame = CFrame.new(-234.799957, 5.400033, -101.299179, 1, -1.45675881e-06, -2.62261983e-06, 1.4753158e-06, 1, 7.74889376e-13, 2.62261983e-06, -4.73796653e-12, 1)
1914
Part143.BackSurface = Enum.SurfaceType.Weld
1915
Part143.BottomSurface = Enum.SurfaceType.Weld
1916
Part143.RightSurface = Enum.SurfaceType.Weld
1917
Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1918
Part143.Color = Color3.new(0.356863, 0.364706, 0.411765)
1919
Part143.Position = Vector3.new(-234.799957, 5.400033, -101.299179)
1920
Part143.Color = Color3.new(0.356863, 0.364706, 0.411765)
1921
SpecialMesh144.Parent = Part143
1922
SpecialMesh144.MeshType = Enum.MeshType.Wedge
1923
Part145.Name = "Smooth Block Model"
1924
Part145.Parent = Model1
1925
Part145.Material = Enum.Material.Metal
1926
Part145.BrickColor = BrickColor.new("Smoky grey")
1927
Part145.Rotation = Vector3.new(180, 0, 180)
1928
Part145.FormFactor = Enum.FormFactor.Plate
1929
Part145.Size = Vector3.new(6, 0.800000012, 1)
1930
Part145.CFrame = CFrame.new(-234.800079, 4.80001497, -55.2991791, -1, -1.46456068e-06, 2.62221602e-06, -1.46751393e-06, 1, -2.01889417e-12, -2.62302365e-06, -3.51501467e-12, -1)
1931
Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1932
Part145.BottomSurface = Enum.SurfaceType.Weld
1933
Part145.FrontSurface = Enum.SurfaceType.Weld
1934
Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1935
Part145.Color = Color3.new(0.356863, 0.364706, 0.411765)
1936
Part145.Position = Vector3.new(-234.800079, 4.80001497, -55.2991791)
1937
Part145.Orientation = Vector3.new(0, 180, 0)
1938
Part145.Color = Color3.new(0.356863, 0.364706, 0.411765)
1939
Part146.Name = "Smooth Block Model"
1940
Part146.Parent = Model1
1941
Part146.Material = Enum.Material.Metal
1942
Part146.BrickColor = BrickColor.new("Smoky grey")
1943
Part146.Rotation = Vector3.new(180, 0, -90)
1944
Part146.FormFactor = Enum.FormFactor.Plate
1945
Part146.Size = Vector3.new(2, 0.800000012, 2)
1946
Part146.CFrame = CFrame.new(-230.400085, 1.8000319, -58.7991714, -1.4660335e-06, 1, 2.62261983e-06, 1, 1.46604111e-06, -8.4613577e-13, -4.69104226e-12, 2.62261983e-06, -1)
1947
Part146.BackSurface = Enum.SurfaceType.Weld
1948
Part146.BottomSurface = Enum.SurfaceType.Weld
1949
Part146.LeftSurface = Enum.SurfaceType.Weld
1950
Part146.TopSurface = Enum.SurfaceType.Smooth
1951
Part146.Color = Color3.new(0.356863, 0.364706, 0.411765)
1952
Part146.Position = Vector3.new(-230.400085, 1.8000319, -58.7991714)
1953
Part146.Orientation = Vector3.new(0, 180, 90)
1954
Part146.Color = Color3.new(0.356863, 0.364706, 0.411765)
1955
SpecialMesh147.Parent = Part146
1956
SpecialMesh147.MeshType = Enum.MeshType.Wedge
1957
Part148.Name = "Smooth Block Model"
1958
Part148.Parent = Model1
1959
Part148.Material = Enum.Material.Metal
1960
Part148.BrickColor = BrickColor.new("Smoky grey")
1961
Part148.Rotation = Vector3.new(180, 0, 90)
1962
Part148.FormFactor = Enum.FormFactor.Plate
1963
Part148.Size = Vector3.new(1.20000005, 0.800000012, 1)
1964
Part148.CFrame = CFrame.new(-236.400116, 3.80001593, -49.2991829, 1.46467426e-06, -1, 2.62261983e-06, -1, -1.46740035e-06, -8.35605131e-13, 4.69800804e-12, -2.62261983e-06, -1)
1965
Part148.BackSurface = Enum.SurfaceType.Weld
1966
Part148.BottomSurface = Enum.SurfaceType.Weld
1967
Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1968
Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1969
Part148.TopSurface = Enum.SurfaceType.Smooth
1970
Part148.Color = Color3.new(0.356863, 0.364706, 0.411765)
1971
Part148.Position = Vector3.new(-236.400116, 3.80001593, -49.2991829)
1972
Part148.Orientation = Vector3.new(0, 180, -90)
1973
Part148.Color = Color3.new(0.356863, 0.364706, 0.411765)
1974
SpecialMesh149.Parent = Part148
1975
SpecialMesh149.MeshType = Enum.MeshType.Wedge
1976
Part150.Name = "Smooth Block Model"
1977
Part150.Parent = Model1
1978
Part150.Material = Enum.Material.Metal
1979
Part150.BrickColor = BrickColor.new("Smoky grey")
1980
Part150.Rotation = Vector3.new(180, 0, 180)
1981
Part150.FormFactor = Enum.FormFactor.Plate
1982
Part150.Size = Vector3.new(2, 2, 3)
1983
Part150.CFrame = CFrame.new(-234.800064, 9.40003395, -99.2991791, -1, -1.44346245e-06, 2.62261983e-06, -1.48861216e-06, 1, -6.728434e-13, -2.62261983e-06, -4.80514109e-12, -1)
1984
Part150.BackSurface = Enum.SurfaceType.Weld
1985
Part150.BottomSurface = Enum.SurfaceType.Weld
1986
Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1987
Part150.TopSurface = Enum.SurfaceType.Weld
1988
Part150.Color = Color3.new(0.356863, 0.364706, 0.411765)
1989
Part150.Position = Vector3.new(-234.800064, 9.40003395, -99.2991791)
1990
Part150.Orientation = Vector3.new(0, 180, 0)
1991
Part150.Color = Color3.new(0.356863, 0.364706, 0.411765)
1992
SpecialMesh151.Parent = Part150
1993
SpecialMesh151.MeshType = Enum.MeshType.Wedge
1994
Part152.Name = "Smooth Block Model"
1995
Part152.Parent = Model1
1996
Part152.Material = Enum.Material.Metal
1997
Part152.BrickColor = BrickColor.new("Smoky grey")
1998
Part152.Rotation = Vector3.new(0, -90, 0)
1999
Part152.FormFactor = Enum.FormFactor.Plate
2000
Part152.Size = Vector3.new(4, 0.800000012, 1)
2001
Part152.CFrame = CFrame.new(-245.300064, 2.40000725, -71.7992096, -2.62261983e-06, -1.44227158e-06, -1, 6.60887252e-13, 1, -1.48980303e-06, 1, -4.81397214e-12, -2.62261983e-06)
2002
Part152.BackSurface = Enum.SurfaceType.Weld
2003
Part152.BottomSurface = Enum.SurfaceType.Weld
2004
Part152.LeftSurface = Enum.SurfaceType.Weld
2005
Part152.RightSurface = Enum.SurfaceType.Weld
2006
Part152.TopSurface = Enum.SurfaceType.Smooth
2007
Part152.Color = Color3.new(0.356863, 0.364706, 0.411765)
2008
Part152.Position = Vector3.new(-245.300064, 2.40000725, -71.7992096)
2009
Part152.Orientation = Vector3.new(0, -90, 0)
2010
Part152.Color = Color3.new(0.356863, 0.364706, 0.411765)
2011
SpecialMesh153.Parent = Part152
2012
SpecialMesh153.MeshType = Enum.MeshType.Wedge
2013
Part154.Name = "Smooth Block Model"
2014
Part154.Parent = Model1
2015
Part154.Material = Enum.Material.Metal
2016
Part154.BrickColor = BrickColor.new("Smoky grey")
2017
Part154.Rotation = Vector3.new(180, 0, 180)
2018
Part154.FormFactor = Enum.FormFactor.Plate
2019
Part154.Size = Vector3.new(1, 1.20000005, 17)
2020
Part154.CFrame = CFrame.new(-237.300079, 3.80001569, -64.2991867, -1, -1.46601951e-06, 2.62261983e-06, -1.4660551e-06, 1, -8.46020845e-13, -2.62261983e-06, -4.69112076e-12, -1)
2021
Part154.BackSurface = Enum.SurfaceType.Weld
2022
Part154.BottomSurface = Enum.SurfaceType.Weld
2023
Part154.FrontSurface = Enum.SurfaceType.Weld
2024
Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2025
Part154.TopSurface = Enum.SurfaceType.Weld
2026
Part154.Color = Color3.new(0.356863, 0.364706, 0.411765)
2027
Part154.Position = Vector3.new(-237.300079, 3.80001569, -64.2991867)
2028
Part154.Orientation = Vector3.new(0, 180, 0)
2029
Part154.Color = Color3.new(0.356863, 0.364706, 0.411765)
2030
Part155.Name = "Smooth Block Model"
2031
Part155.Parent = Model1
2032
Part155.Material = Enum.Material.Metal
2033
Part155.BrickColor = BrickColor.new("Smoky grey")
2034
Part155.Rotation = Vector3.new(180, 0, 180)
2035
Part155.FormFactor = Enum.FormFactor.Plate
2036
Part155.Size = Vector3.new(6, 1.20000005, 3)
2037
Part155.CFrame = CFrame.new(-234.800125, 3.8000164, -54.2991791, -1, -1.46565992e-06, 2.62261983e-06, -1.46641469e-06, 1, -8.43238782e-13, -2.62261983e-06, -4.69295956e-12, -1)
2038
Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2039
Part155.BottomSurface = Enum.SurfaceType.Weld
2040
Part155.FrontSurface = Enum.SurfaceType.Weld
2041
Part155.TopSurface = Enum.SurfaceType.Smooth
2042
Part155.Color = Color3.new(0.356863, 0.364706, 0.411765)
2043
Part155.Position = Vector3.new(-234.800125, 3.8000164, -54.2991791)
2044
Part155.Orientation = Vector3.new(0, 180, 0)
2045
Part155.Color = Color3.new(0.356863, 0.364706, 0.411765)
2046
Part156.Name = "Smooth Block Model"
2047
Part156.Parent = Model1
2048
Part156.Material = Enum.Material.Metal
2049
Part156.BrickColor = BrickColor.new("Smoky grey")
2050
Part156.Rotation = Vector3.new(90, 90, 0)
2051
Part156.FormFactor = Enum.FormFactor.Plate
2052
Part156.Size = Vector3.new(2, 1.20000005, 1)
2053
Part156.CFrame = CFrame.new(-238.300079, 1.80001557, -58.1991882, -1.46506034e-06, -2.62261983e-06, 1, 1, 8.38620948e-13, 1.46701427e-06, -4.69600487e-12, 1, 2.62261983e-06)
2054
Part156.BackSurface = Enum.SurfaceType.Weld
2055
Part156.BottomSurface = Enum.SurfaceType.Weld
2056
Part156.LeftSurface = Enum.SurfaceType.Weld
2057
Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2058
Part156.TopSurface = Enum.SurfaceType.Smooth
2059
Part156.Color = Color3.new(0.356863, 0.364706, 0.411765)
2060
Part156.Position = Vector3.new(-238.300079, 1.80001557, -58.1991882)
2061
Part156.Orientation = Vector3.new(0, 90, 90)
2062
Part156.Color = Color3.new(0.356863, 0.364706, 0.411765)
2063
SpecialMesh157.Parent = Part156
2064
SpecialMesh157.MeshType = Enum.MeshType.Wedge
2065
Part158.Name = "Smooth Block Model"
2066
Part158.Parent = Model1
2067
Part158.Material = Enum.Material.Metal
2068
Part158.BrickColor = BrickColor.new("Smoky grey")
2069
Part158.Rotation = Vector3.new(180, 0, 90)
2070
Part158.FormFactor = Enum.FormFactor.Plate
2071
Part158.Size = Vector3.new(1.20000005, 2.4000001, 1)
2072
Part158.CFrame = CFrame.new(-234.80011, 3.8000164, -49.2991791, 1.46467426e-06, -1, 2.62261983e-06, -1, -1.46740035e-06, -8.35605131e-13, 4.69800804e-12, -2.62261983e-06, -1)
2073
Part158.BackSurface = Enum.SurfaceType.Weld
2074
Part158.BottomSurface = Enum.SurfaceType.Smooth
2075
Part158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2076
Part158.TopSurface = Enum.SurfaceType.Weld
2077
Part158.Color = Color3.new(0.356863, 0.364706, 0.411765)
2078
Part158.Position = Vector3.new(-234.80011, 3.8000164, -49.2991791)
2079
Part158.Orientation = Vector3.new(0, 180, -90)
2080
Part158.Color = Color3.new(0.356863, 0.364706, 0.411765)
2081
Part159.Name = "Smooth Block Model"
2082
Part159.Parent = Model1
2083
Part159.Material = Enum.Material.Metal
2084
Part159.BrickColor = BrickColor.new("Smoky grey")
2085
Part159.Rotation = Vector3.new(0, 0, -180)
2086
Part159.FormFactor = Enum.FormFactor.Plate
2087
Part159.Size = Vector3.new(3, 3.20000005, 7)
2088
Part159.CFrame = CFrame.new(-240.300034, 8.2000351, -73.2991943, -1, 1.46431591e-06, -2.62248523e-06, -1.46775869e-06, -1, 5.68968809e-13, -2.62275444e-06, 4.96390299e-12, 1)
2089
Part159.BackSurface = Enum.SurfaceType.Weld
2090
Part159.BottomSurface = Enum.SurfaceType.Smooth
2091
Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2092
Part159.TopSurface = Enum.SurfaceType.Smooth
2093
Part159.Color = Color3.new(0.356863, 0.364706, 0.411765)
2094
Part159.Position = Vector3.new(-240.300034, 8.2000351, -73.2991943)
2095
Part159.Orientation = Vector3.new(0, 0, -180)
2096
Part159.Color = Color3.new(0.356863, 0.364706, 0.411765)
2097
Part160.Name = "Smooth Block Model"
2098
Part160.Parent = Model1
2099
Part160.Material = Enum.Material.Metal
2100
Part160.BrickColor = BrickColor.new("Smoky grey")
2101
Part160.Rotation = Vector3.new(-180, 0, 180)
2102
Part160.FormFactor = Enum.FormFactor.Plate
2103
Part160.Size = Vector3.new(4, 0.400000006, 2)
2104
Part160.CFrame = CFrame.new(-234.800049, 9.80003262, -72.7991791, -1, -1.4033053e-06, 2.60177512e-06, -1.52876885e-06, 1, 7.53731799e-11, -2.64346363e-06, -8.07674622e-11, -1)
2105
Part160.BackSurface = Enum.SurfaceType.Weld
2106
Part160.BottomSurface = Enum.SurfaceType.Weld
2107
Part160.FrontSurface = Enum.SurfaceType.Weld
2108
Part160.LeftSurface = Enum.SurfaceType.Weld
2109
Part160.RightSurface = Enum.SurfaceType.Weld
2110
Part160.TopSurface = Enum.SurfaceType.Weld
2111
Part160.Color = Color3.new(0.356863, 0.364706, 0.411765)
2112
Part160.Position = Vector3.new(-234.800049, 9.80003262, -72.7991791)
2113
Part160.Orientation = Vector3.new(0, 180, 0)
2114
Part160.Color = Color3.new(0.356863, 0.364706, 0.411765)
2115
Part161.Name = "Smooth Block Model"
2116
Part161.Parent = Model1
2117
Part161.Material = Enum.Material.Metal
2118
Part161.BrickColor = BrickColor.new("Smoky grey")
2119
Part161.Rotation = Vector3.new(180, 0, 90)
2120
Part161.FormFactor = Enum.FormFactor.Plate
2121
Part161.Size = Vector3.new(1.20000005, 4, 2)
2122
Part161.CFrame = CFrame.new(-234.800125, 3.8000164, -51.7991791, 1.46467448e-06, -1, 2.62261983e-06, -1, -1.46740012e-06, -8.35606866e-13, 4.69800717e-12, -2.62261983e-06, -1)
2123
Part161.BackSurface = Enum.SurfaceType.Weld
2124
Part161.BottomSurface = Enum.SurfaceType.Smooth
2125
Part161.FrontSurface = Enum.SurfaceType.Weld
2126
Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2127
Part161.TopSurface = Enum.SurfaceType.Weld
2128
Part161.Color = Color3.new(0.356863, 0.364706, 0.411765)
2129
Part161.Position = Vector3.new(-234.800125, 3.8000164, -51.7991791)
2130
Part161.Orientation = Vector3.new(0, 180, -90)
2131
Part161.Color = Color3.new(0.356863, 0.364706, 0.411765)
2132
Part162.Name = "Smooth Block Model"
2133
Part162.Parent = Model1
2134
Part162.Material = Enum.Material.Metal
2135
Part162.BrickColor = BrickColor.new("Smoky grey")
2136
Part162.FormFactor = Enum.FormFactor.Plate
2137
Part162.Size = Vector3.new(1, 2, 3)
2138
Part162.CFrame = CFrame.new(-238.300034, 9.200037, -74.2991867, 1, -1.46432137e-06, -2.62248523e-06, 1.46775324e-06, 1, 5.69011743e-13, 2.62275444e-06, -4.96387393e-12, 1)
2139
Part162.BackSurface = Enum.SurfaceType.Weld
2140
Part162.BottomSurface = Enum.SurfaceType.Weld
2141
Part162.FrontSurface = Enum.SurfaceType.Weld
2142
Part162.LeftSurface = Enum.SurfaceType.Weld
2143
Part162.RightSurface = Enum.SurfaceType.Weld
2144
Part162.TopSurface = Enum.SurfaceType.Weld
2145
Part162.Color = Color3.new(0.356863, 0.364706, 0.411765)
2146
Part162.Position = Vector3.new(-238.300034, 9.200037, -74.2991867)
2147
Part162.Color = Color3.new(0.356863, 0.364706, 0.411765)
2148
SpecialMesh163.Parent = Part162
2149
SpecialMesh163.MeshType = Enum.MeshType.Wedge
2150
Part164.Name = "Smooth Block Model"
2151
Part164.Parent = Model1
2152
Part164.Material = Enum.Material.Metal
2153
Part164.BrickColor = BrickColor.new("Smoky grey")
2154
Part164.Rotation = Vector3.new(-180, 0, 180)
2155
Part164.CanCollide = false
2156
Part164.FormFactor = Enum.FormFactor.Plate
2157
Part164.Size = Vector3.new(1, 0.400000006, 13)
2158
Part164.CFrame = CFrame.new(-237.30011, 9.80003452, -67.2991867, -1, -1.45459262e-06, 2.61944751e-06, -1.47748221e-06, 1, 5.032559e-12, -2.62579169e-06, -1.05359757e-11, -1)
2159
Part164.BackSurface = Enum.SurfaceType.Weld
2160
Part164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2161
Part164.FrontSurface = Enum.SurfaceType.Weld
2162
Part164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2163
Part164.TopSurface = Enum.SurfaceType.Smooth
2164
Part164.Color = Color3.new(0.356863, 0.364706, 0.411765)
2165
Part164.Position = Vector3.new(-237.30011, 9.80003452, -67.2991867)
2166
Part164.Orientation = Vector3.new(0, 180, 0)
2167
Part164.Color = Color3.new(0.356863, 0.364706, 0.411765)
2168
Part165.Name = "Smooth Block Model"
2169
Part165.Parent = Model1
2170
Part165.Material = Enum.Material.Metal
2171
Part165.BrickColor = BrickColor.new("Smoky grey")
2172
Part165.Rotation = Vector3.new(180, 0, 180)
2173
Part165.FormFactor = Enum.FormFactor.Plate
2174
Part165.Size = Vector3.new(2, 2, 2)
2175
Part165.CFrame = CFrame.new(-234.800034, 11.400034, -102.799179, -1, -1.44133787e-06, 2.62261983e-06, -1.49073674e-06, 1, -6.56536999e-13, -2.62261983e-06, -4.81587556e-12, -1)
2176
Part165.BottomSurface = Enum.SurfaceType.Weld
2177
Part165.FrontSurface = Enum.SurfaceType.Weld
2178
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2179
Part165.Color = Color3.new(0.356863, 0.364706, 0.411765)
2180
Part165.Position = Vector3.new(-234.800034, 11.400034, -102.799179)
2181
Part165.Orientation = Vector3.new(0, 180, 0)
2182
Part165.Color = Color3.new(0.356863, 0.364706, 0.411765)
2183
Part166.Name = "Smooth Block Model"
2184
Part166.Parent = Model1
2185
Part166.Material = Enum.Material.Metal
2186
Part166.BrickColor = BrickColor.new("Smoky grey")
2187
Part166.Rotation = Vector3.new(180, 0, 180)
2188
Part166.FormFactor = Enum.FormFactor.Plate
2189
Part166.Size = Vector3.new(2, 2, 2)
2190
Part166.CFrame = CFrame.new(-234.800018, 7.40003347, -96.7991791, -1, -1.45170429e-06, 2.62261983e-06, -1.48037032e-06, 1, -7.36097923e-13, -2.62261983e-06, -4.76350166e-12, -1)
2191
Part166.BackSurface = Enum.SurfaceType.Weld
2192
Part166.BottomSurface = Enum.SurfaceType.Weld
2193
Part166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2194
Part166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2195
Part166.Color = Color3.new(0.356863, 0.364706, 0.411765)
2196
Part166.Position = Vector3.new(-234.800018, 7.40003347, -96.7991791)
2197
Part166.Orientation = Vector3.new(0, 180, 0)
2198
Part166.Color = Color3.new(0.356863, 0.364706, 0.411765)
2199
SpecialMesh167.Parent = Part166
2200
SpecialMesh167.MeshType = Enum.MeshType.Wedge
2201
Part168.Name = "Smooth Block Model"
2202
Part168.Parent = Model1
2203
Part168.Material = Enum.Material.Metal
2204
Part168.BrickColor = BrickColor.new("Smoky grey")
2205
Part168.Rotation = Vector3.new(-180, 0, -90)
2206
Part168.FormFactor = Enum.FormFactor.Plate
2207
Part168.Size = Vector3.new(6, 0.800000012, 4)
2208
Part168.CFrame = CFrame.new(-231.400009, 7.20004272, -70.7991714, 4.98098188e-07, 1, 1.98345606e-06, 1, 3.43017291e-06, 2.24893082e-09, -2.25023689e-09, 3.26178269e-06, -1)
2209
Part168.BackSurface = Enum.SurfaceType.Weld
2210
Part168.BottomSurface = Enum.SurfaceType.Weld
2211
Part168.FrontSurface = Enum.SurfaceType.Weld
2212
Part168.LeftSurface = Enum.SurfaceType.Weld
2213
Part168.TopSurface = Enum.SurfaceType.Smooth
2214
Part168.Color = Color3.new(0.356863, 0.364706, 0.411765)
2215
Part168.Position = Vector3.new(-231.400009, 7.20004272, -70.7991714)
2216
Part168.Orientation = Vector3.new(0, 180, 90)
2217
Part168.Color = Color3.new(0.356863, 0.364706, 0.411765)
2218
Part169.Name = "Smooth Block Model"
2219
Part169.Parent = Model1
2220
Part169.Material = Enum.Material.Metal
2221
Part169.BrickColor = BrickColor.new("Smoky grey")
2222
Part169.Rotation = Vector3.new(180, 0, 180)
2223
Part169.FormFactor = Enum.FormFactor.Plate
2224
Part169.Size = Vector3.new(4, 6.4000001, 1)
2225
Part169.CFrame = CFrame.new(-234.800034, 6.40003538, -68.2991791, -1, -1.46600064e-06, 2.62261983e-06, -1.46607397e-06, 1, -8.45868189e-13, -2.62261983e-06, -4.69122441e-12, -1)
2226
Part169.BackSurface = Enum.SurfaceType.Weld
2227
Part169.BottomSurface = Enum.SurfaceType.Weld
2228
Part169.LeftSurface = Enum.SurfaceType.Weld
2229
Part169.RightSurface = Enum.SurfaceType.Weld
2230
Part169.TopSurface = Enum.SurfaceType.Weld
2231
Part169.Color = Color3.new(0.356863, 0.364706, 0.411765)
2232
Part169.Position = Vector3.new(-234.800034, 6.40003538, -68.2991791)
2233
Part169.Orientation = Vector3.new(0, 180, 0)
2234
Part169.Color = Color3.new(0.356863, 0.364706, 0.411765)
2235
Part170.Name = "Smooth Block Model"
2236
Part170.Parent = Model1
2237
Part170.Material = Enum.Material.Metal
2238
Part170.BrickColor = BrickColor.new("Smoky grey")
2239
Part170.Rotation = Vector3.new(-90, 0, 180)
2240
Part170.FormFactor = Enum.FormFactor.Plate
2241
Part170.Size = Vector3.new(3, 1.20000005, 3)
2242
Part170.CFrame = CFrame.new(-229.300049, 8.30004787, -69.5991669, -1, -2.55901205e-06, -1.27381986e-06, -1.65825429e-06, -2.26018662e-10, 1, -2.68622671e-06, 1, -2.31136263e-10)
2243
Part170.BackSurface = Enum.SurfaceType.Weld
2244
Part170.BottomSurface = Enum.SurfaceType.Weld
2245
Part170.FrontSurface = Enum.SurfaceType.Weld
2246
Part170.LeftSurface = Enum.SurfaceType.Weld
2247
Part170.RightSurface = Enum.SurfaceType.Weld
2248
Part170.TopSurface = Enum.SurfaceType.Smooth
2249
Part170.Color = Color3.new(0.356863, 0.364706, 0.411765)
2250
Part170.Position = Vector3.new(-229.300049, 8.30004787, -69.5991669)
2251
Part170.Orientation = Vector3.new(-90, 180, 0)
2252
Part170.Color = Color3.new(0.356863, 0.364706, 0.411765)
2253
SpecialMesh171.Parent = Part170
2254
Part172.Name = "Smooth Block Model"
2255
Part172.Parent = Model1
2256
Part172.Material = Enum.Material.Metal
2257
Part172.BrickColor = BrickColor.new("Smoky grey")
2258
Part172.Rotation = Vector3.new(180, 0, 180)
2259
Part172.FormFactor = Enum.FormFactor.Plate
2260
Part172.Size = Vector3.new(4, 6, 3)
2261
Part172.CFrame = CFrame.new(-234.800079, 6.20003462, -70.2991791, -1, -1.46593334e-06, 2.62261983e-06, -1.46614127e-06, 1, -8.45323052e-13, -2.62261983e-06, -4.69159303e-12, -1)
2262
Part172.BackSurface = Enum.SurfaceType.Weld
2263
Part172.BottomSurface = Enum.SurfaceType.Weld
2264
Part172.FrontSurface = Enum.SurfaceType.Weld
2265
Part172.LeftSurface = Enum.SurfaceType.Weld
2266
Part172.RightSurface = Enum.SurfaceType.Weld
2267
Part172.TopSurface = Enum.SurfaceType.Weld
2268
Part172.Color = Color3.new(0.356863, 0.364706, 0.411765)
2269
Part172.Position = Vector3.new(-234.800079, 6.20003462, -70.2991791)
2270
Part172.Orientation = Vector3.new(0, 180, 0)
2271
Part172.Color = Color3.new(0.356863, 0.364706, 0.411765)
2272
Part173.Name = "Smooth Block Model"
2273
Part173.Parent = Model1
2274
Part173.Material = Enum.Material.Metal
2275
Part173.BrickColor = BrickColor.new("Smoky grey")
2276
Part173.Rotation = Vector3.new(180, 0, -90)
2277
Part173.FormFactor = Enum.FormFactor.Plate
2278
Part173.Size = Vector3.new(3, 0.800000012, 7)
2279
Part173.CFrame = CFrame.new(-238.200058, 5.70003128, -76.2991867, -1.46431159e-06, 1, 2.62261983e-06, 1, 1.46776301e-06, -8.32721587e-13, -4.69994052e-12, 2.62261983e-06, -1)
2280
Part173.BottomSurface = Enum.SurfaceType.Smooth
2281
Part173.FrontSurface = Enum.SurfaceType.Weld
2282
Part173.LeftSurface = Enum.SurfaceType.Weld
2283
Part173.RightSurface = Enum.SurfaceType.Weld
2284
Part173.TopSurface = Enum.SurfaceType.Weld
2285
Part173.Color = Color3.new(0.356863, 0.364706, 0.411765)
2286
Part173.Position = Vector3.new(-238.200058, 5.70003128, -76.2991867)
2287
Part173.Orientation = Vector3.new(0, 180, 90)
2288
Part173.Color = Color3.new(0.356863, 0.364706, 0.411765)
2289
Part174.Name = "Smooth Block Model"
2290
Part174.Parent = Model1
2291
Part174.Material = Enum.Material.Metal
2292
Part174.BrickColor = BrickColor.new("Smoky grey")
2293
Part174.Rotation = Vector3.new(180, 0, 180)
2294
Part174.FormFactor = Enum.FormFactor.Plate
2295
Part174.Size = Vector3.new(4, 1.60000002, 4.79999971)
2296
Part174.CFrame = CFrame.new(-234.800079, 4.00002956, -65.3991776, -1, -1.46593334e-06, 2.62261983e-06, -1.46614127e-06, 1, -8.45323052e-13, -2.62261983e-06, -4.69159303e-12, -1)
2297
Part174.BackSurface = Enum.SurfaceType.Weld
2298
Part174.BottomSurface = Enum.SurfaceType.Weld
2299
Part174.FrontSurface = Enum.SurfaceType.Weld
2300
Part174.LeftSurface = Enum.SurfaceType.Weld
2301
Part174.RightSurface = Enum.SurfaceType.Weld
2302
Part174.TopSurface = Enum.SurfaceType.Weld
2303
Part174.Color = Color3.new(0.356863, 0.364706, 0.411765)
2304
Part174.Position = Vector3.new(-234.800079, 4.00002956, -65.3991776)
2305
Part174.Orientation = Vector3.new(0, 180, 0)
2306
Part174.Color = Color3.new(0.356863, 0.364706, 0.411765)
2307
Part175.Name = "Smooth Block Model"
2308
Part175.Parent = Model1
2309
Part175.Material = Enum.Material.Metal
2310
Part175.BrickColor = BrickColor.new("Smoky grey")
2311
Part175.Rotation = Vector3.new(-180, 0, 180)
2312
Part175.CanCollide = false
2313
Part175.FormFactor = Enum.FormFactor.Plate
2314
Part175.Size = Vector3.new(1, 4.4000001, 1)
2315
Part175.CFrame = CFrame.new(-232.30011, 7.40003729, -61.2991753, -1, -6.0506278e-07, 2.34069603e-06, -2.32701223e-06, 1, 9.87014914e-10, -2.90454273e-06, -9.90723947e-10, -1)
2316
Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2317
Part175.BottomSurface = Enum.SurfaceType.Weld
2318
Part175.FrontSurface = Enum.SurfaceType.Weld
2319
Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2320
Part175.TopSurface = Enum.SurfaceType.Weld
2321
Part175.Color = Color3.new(0.356863, 0.364706, 0.411765)
2322
Part175.Position = Vector3.new(-232.30011, 7.40003729, -61.2991753)
2323
Part175.Orientation = Vector3.new(0, 180, 0)
2324
Part175.Color = Color3.new(0.356863, 0.364706, 0.411765)
2325
Part176.Name = "Smooth Block Model"
2326
Part176.Parent = Model1
2327
Part176.Material = Enum.Material.Metal
2328
Part176.BrickColor = BrickColor.new("Smoky grey")
2329
Part176.Rotation = Vector3.new(180, 0, 180)
2330
Part176.FormFactor = Enum.FormFactor.Plate
2331
Part176.Size = Vector3.new(6, 4, 4)
2332
Part176.CFrame = CFrame.new(-234.800125, 5.20002127, -77.7991791, -1, -1.46539855e-06, 2.62261983e-06, -1.46667605e-06, 1, -8.41192242e-13, -2.62261983e-06, -4.69432219e-12, -1)
2333
Part176.BottomSurface = Enum.SurfaceType.Weld
2334
Part176.FrontSurface = Enum.SurfaceType.Weld
2335
Part176.TopSurface = Enum.SurfaceType.Weld
2336
Part176.Color = Color3.new(0.356863, 0.364706, 0.411765)
2337
Part176.Position = Vector3.new(-234.800125, 5.20002127, -77.7991791)
2338
Part176.Orientation = Vector3.new(0, 180, 0)
2339
Part176.Color = Color3.new(0.356863, 0.364706, 0.411765)
2340
Part177.Name = "Smooth Block Model"
2341
Part177.Parent = Model1
2342
Part177.Material = Enum.Material.Metal
2343
Part177.BrickColor = BrickColor.new("Smoky grey")
2344
Part177.Rotation = Vector3.new(180, 0, -90)
2345
Part177.FormFactor = Enum.FormFactor.Plate
2346
Part177.Size = Vector3.new(1.19999993, 0.800000012, 1)
2347
Part177.CFrame = CFrame.new(-233.200119, 3.80001593, -49.2991753, -1.46467414e-06, 1, 2.62261983e-06, 1, 1.46740047e-06, -8.35604264e-13, -4.69800891e-12, 2.62261983e-06, -1)
2348
Part177.BackSurface = Enum.SurfaceType.Weld
2349
Part177.BottomSurface = Enum.SurfaceType.Weld
2350
Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2351
Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2352
Part177.TopSurface = Enum.SurfaceType.Smooth
2353
Part177.Color = Color3.new(0.356863, 0.364706, 0.411765)
2354
Part177.Position = Vector3.new(-233.200119, 3.80001593, -49.2991753)
2355
Part177.Orientation = Vector3.new(0, 180, 90)
2356
Part177.Color = Color3.new(0.356863, 0.364706, 0.411765)
2357
SpecialMesh178.Parent = Part177
2358
SpecialMesh178.MeshType = Enum.MeshType.Wedge
2359
Part179.Name = "Smooth Block Model"
2360
Part179.Parent = Model1
2361
Part179.Material = Enum.Material.Metal
2362
Part179.BrickColor = BrickColor.new("Smoky grey")
2363
Part179.Rotation = Vector3.new(-180, 0, 180)
2364
Part179.FormFactor = Enum.FormFactor.Plate
2365
Part179.Size = Vector3.new(1, 0.400000006, 6)
2366
Part179.CFrame = CFrame.new(-237.300079, 10.2000446, -69.7991867, -1, -1.363092e-06, 2.59353556e-06, -1.56898261e-06, 1, 8.46742398e-11, -2.65170411e-06, -8.99844504e-11, -1)
2367
Part179.BackSurface = Enum.SurfaceType.Weld
2368
Part179.BottomSurface = Enum.SurfaceType.Weld
2369
Part179.FrontSurface = Enum.SurfaceType.Weld
2370
Part179.LeftSurface = Enum.SurfaceType.Weld
2371
Part179.TopSurface = Enum.SurfaceType.Smooth
2372
Part179.Color = Color3.new(0.356863, 0.364706, 0.411765)
2373
Part179.Position = Vector3.new(-237.300079, 10.2000446, -69.7991867)
2374
Part179.Orientation = Vector3.new(0, 180, 0)
2375
Part179.Color = Color3.new(0.356863, 0.364706, 0.411765)
2376
Part180.Name = "Smooth Block Model"
2377
Part180.Parent = Model1
2378
Part180.Material = Enum.Material.Metal
2379
Part180.BrickColor = BrickColor.new("Smoky grey")
2380
Part180.Rotation = Vector3.new(-180, 0, -180)
2381
Part180.FormFactor = Enum.FormFactor.Plate
2382
Part180.Size = Vector3.new(1, 0.400000006, 6)
2383
Part180.CFrame = CFrame.new(-232.300049, 10.2000437, -69.7991714, -1, 5.03102001e-07, 1.98174666e-06, -3.43517672e-06, 1, 2.25645458e-09, -3.26349209e-06, -2.25775021e-09, -1)
2384
Part180.BackSurface = Enum.SurfaceType.Weld
2385
Part180.BottomSurface = Enum.SurfaceType.Weld
2386
Part180.FrontSurface = Enum.SurfaceType.Weld
2387
Part180.LeftSurface = Enum.SurfaceType.Weld
2388
Part180.RightSurface = Enum.SurfaceType.Weld
2389
Part180.TopSurface = Enum.SurfaceType.Smooth
2390
Part180.Color = Color3.new(0.356863, 0.364706, 0.411765)
2391
Part180.Position = Vector3.new(-232.300049, 10.2000437, -69.7991714)
2392
Part180.Orientation = Vector3.new(0, 180, 0)
2393
Part180.Color = Color3.new(0.356863, 0.364706, 0.411765)
2394
Part181.Name = "Smooth Block Model"
2395
Part181.Parent = Model1
2396
Part181.Material = Enum.Material.Metal
2397
Part181.BrickColor = BrickColor.new("Smoky grey")
2398
Part181.Rotation = Vector3.new(0, 0, 90)
2399
Part181.FormFactor = Enum.FormFactor.Plate
2400
Part181.Size = Vector3.new(1, 2.4000001, 2)
2401
Part181.CFrame = CFrame.new(-240.400009, 7.3000412, -77.7991943, -1.46422167e-06, -1, -2.62248523e-06, 1, -1.46785294e-06, 5.68212036e-13, -4.96441213e-12, -2.62275444e-06, 1)
2402
Part181.BackSurface = Enum.SurfaceType.Weld
2403
Part181.BottomSurface = Enum.SurfaceType.Smooth
2404
Part181.RightSurface = Enum.SurfaceType.Weld
2405
Part181.TopSurface = Enum.SurfaceType.Weld
2406
Part181.Color = Color3.new(0.356863, 0.364706, 0.411765)
2407
Part181.Position = Vector3.new(-240.400009, 7.3000412, -77.7991943)
2408
Part181.Orientation = Vector3.new(0, 0, 90)
2409
Part181.Color = Color3.new(0.356863, 0.364706, 0.411765)
2410
SpecialMesh182.Parent = Part181
2411
SpecialMesh182.Scale = Vector3.new(0.300000012, 1, 1)
2412
SpecialMesh182.MeshType = Enum.MeshType.Wedge
2413
SpecialMesh182.Scale = Vector3.new(0.300000012, 1, 1)
2414
Part183.Name = "Smooth Block Model"
2415
Part183.Parent = Model1
2416
Part183.Material = Enum.Material.Metal
2417
Part183.BrickColor = BrickColor.new("Smoky grey")
2418
Part183.Rotation = Vector3.new(180, 0, 180)
2419
Part183.FormFactor = Enum.FormFactor.Plate
2420
Part183.Size = Vector3.new(6, 0.400000006, 1)
2421
Part183.CFrame = CFrame.new(-234.800125, 4.60001993, -53.2991791, -1, -1.46463117e-06, 2.62235062e-06, -1.46744344e-06, 1, -1.62469972e-12, -2.62288904e-06, -3.90919588e-12, -1)
2422
Part183.BackSurface = Enum.SurfaceType.Weld
2423
Part183.BottomSurface = Enum.SurfaceType.Weld
2424
Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2425
Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2426
Part183.Color = Color3.new(0.356863, 0.364706, 0.411765)
2427
Part183.Position = Vector3.new(-234.800125, 4.60001993, -53.2991791)
2428
Part183.Orientation = Vector3.new(0, 180, 0)
2429
Part183.Color = Color3.new(0.356863, 0.364706, 0.411765)
2430
SpecialMesh184.Parent = Part183
2431
SpecialMesh184.MeshType = Enum.MeshType.Wedge
2432
Part185.Name = "Smooth Block Model"
2433
Part185.Parent = Model1
2434
Part185.Material = Enum.Material.Metal
2435
Part185.BrickColor = BrickColor.new("Smoky grey")
2436
Part185.Rotation = Vector3.new(-180, 0, 180)
2437
Part185.CanCollide = false
2438
Part185.FormFactor = Enum.FormFactor.Plate
2439
Part185.Size = Vector3.new(4, 0.400000006, 4)
2440
Part185.CFrame = CFrame.new(-234.800079, 9.80003643, -66.7991791, -1, -1.46322168e-06, 2.62161166e-06, -1.46885293e-06, 1, 1.15947865e-12, -2.62362801e-06, -6.69075949e-12, -1)
2441
Part185.BackSurface = Enum.SurfaceType.Weld
2442
Part185.BottomSurface = Enum.SurfaceType.Smooth
2443
Part185.FrontSurface = Enum.SurfaceType.Weld
2444
Part185.LeftSurface = Enum.SurfaceType.Weld
2445
Part185.RightSurface = Enum.SurfaceType.Weld
2446
Part185.TopSurface = Enum.SurfaceType.Smooth
2447
Part185.Color = Color3.new(0.356863, 0.364706, 0.411765)
2448
Part185.Position = Vector3.new(-234.800079, 9.80003643, -66.7991791)
2449
Part185.Orientation = Vector3.new(0, 180, 0)
2450
Part185.Color = Color3.new(0.356863, 0.364706, 0.411765)
2451
Part186.Name = "Smooth Block Model"
2452
Part186.Parent = Model1
2453
Part186.Material = Enum.Material.Metal
2454
Part186.BrickColor = BrickColor.new("Smoky grey")
2455
Part186.FormFactor = Enum.FormFactor.Plate
2456
Part186.Size = Vector3.new(1, 0.800000012, 4)
2457
Part186.CFrame = CFrame.new(-238.300034, 7.60004711, -77.7991867, 1, -1.46424645e-06, -2.62248523e-06, 1.46782816e-06, 1, 5.68407626e-13, 2.62275444e-06, -4.96428202e-12, 1)
2458
Part186.BackSurface = Enum.SurfaceType.Weld
2459
Part186.BottomSurface = Enum.SurfaceType.Weld
2460
Part186.FrontSurface = Enum.SurfaceType.Weld
2461
Part186.LeftSurface = Enum.SurfaceType.Weld
2462
Part186.RightSurface = Enum.SurfaceType.Weld
2463
Part186.TopSurface = Enum.SurfaceType.Weld
2464
Part186.Color = Color3.new(0.356863, 0.364706, 0.411765)
2465
Part186.Position = Vector3.new(-238.300034, 7.60004711, -77.7991867)
2466
Part186.Color = Color3.new(0.356863, 0.364706, 0.411765)
2467
SpecialMesh187.Parent = Part186
2468
SpecialMesh187.MeshType = Enum.MeshType.Wedge
2469
Part188.Name = "Smooth Block Model"
2470
Part188.Parent = Model1
2471
Part188.Material = Enum.Material.Metal
2472
Part188.BrickColor = BrickColor.new("Smoky grey")
2473
Part188.Rotation = Vector3.new(-180, 0, 180)
2474
Part188.FormFactor = Enum.FormFactor.Plate
2475
Part188.Size = Vector3.new(1, 0.800000012, 16)
2476
Part188.CFrame = CFrame.new(-232.300064, 4.80002737, -64.7991714, -1, -1.40302018e-06, 2.60175102e-06, -1.52905443e-06, 1, 7.36434663e-11, -2.64348864e-06, -7.90460197e-11, -1)
2477
Part188.BackSurface = Enum.SurfaceType.Weld
2478
Part188.BottomSurface = Enum.SurfaceType.Weld
2479
Part188.FrontSurface = Enum.SurfaceType.Weld
2480
Part188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2481
Part188.Color = Color3.new(0.356863, 0.364706, 0.411765)
2482
Part188.Position = Vector3.new(-232.300064, 4.80002737, -64.7991714)
2483
Part188.Orientation = Vector3.new(0, 180, 0)
2484
Part188.Color = Color3.new(0.356863, 0.364706, 0.411765)
2485
Part189.Name = "Smooth Block Model"
2486
Part189.Parent = Model1
2487
Part189.Material = Enum.Material.Metal
2488
Part189.BrickColor = BrickColor.new("Smoky grey")
2489
Part189.Rotation = Vector3.new(180, 0, -90)
2490
Part189.FormFactor = Enum.FormFactor.Plate
2491
Part189.Size = Vector3.new(1, 0.800000012, 3)
2492
Part189.CFrame = CFrame.new(-238.200058, 7.700037, -74.2991867, -1.46037087e-06, 1, 2.62235062e-06, 1, 1.47170374e-06, -2.74428538e-13, -5.24829442e-12, 2.62288904e-06, -1)
2493
Part189.BackSurface = Enum.SurfaceType.Weld
2494
Part189.BottomSurface = Enum.SurfaceType.Weld
2495
Part189.FrontSurface = Enum.SurfaceType.Weld
2496
Part189.LeftSurface = Enum.SurfaceType.Weld
2497
Part189.RightSurface = Enum.SurfaceType.Weld
2498
Part189.TopSurface = Enum.SurfaceType.Weld
2499
Part189.Color = Color3.new(0.356863, 0.364706, 0.411765)
2500
Part189.Position = Vector3.new(-238.200058, 7.700037, -74.2991867)
2501
Part189.Orientation = Vector3.new(0, 180, 90)
2502
Part189.Color = Color3.new(0.356863, 0.364706, 0.411765)
2503
Part190.Name = "Smooth Block Model"
2504
Part190.Parent = Model1
2505
Part190.Material = Enum.Material.Metal
2506
Part190.BrickColor = BrickColor.new("Smoky grey")
2507
Part190.Rotation = Vector3.new(180, 0, 180)
2508
Part190.FormFactor = Enum.FormFactor.Plate
2509
Part190.Size = Vector3.new(6, 6, 3)
2510
Part190.CFrame = CFrame.new(-234.800034, 6.20003462, -74.2991791, -1, -1.46472667e-06, 2.62261983e-06, -1.46734794e-06, 1, -8.35949907e-13, -2.62261983e-06, -4.69780074e-12, -1)
2511
Part190.BackSurface = Enum.SurfaceType.Weld
2512
Part190.BottomSurface = Enum.SurfaceType.Weld
2513
Part190.FrontSurface = Enum.SurfaceType.Weld
2514
Part190.LeftSurface = Enum.SurfaceType.Weld
2515
Part190.TopSurface = Enum.SurfaceType.Weld
2516
Part190.Color = Color3.new(0.356863, 0.364706, 0.411765)
2517
Part190.Position = Vector3.new(-234.800034, 6.20003462, -74.2991791)
2518
Part190.Orientation = Vector3.new(0, 180, 0)
2519
Part190.Color = Color3.new(0.356863, 0.364706, 0.411765)
2520
Part191.Name = "Smooth Block Model"
2521
Part191.Parent = Model1
2522
Part191.Material = Enum.Material.Metal
2523
Part191.BrickColor = BrickColor.new("Smoky grey")
2524
Part191.Rotation = Vector3.new(-180, 0, -180)
2525
Part191.CanCollide = false
2526
Part191.FormFactor = Enum.FormFactor.Plate
2527
Part191.Size = Vector3.new(1, 0.400000006, 13)
2528
Part191.CFrame = CFrame.new(-232.300034, 9.80003357, -67.2991714, -1, 8.28590601e-07, 1.87488013e-06, -3.76066487e-06, 1, 2.63788658e-09, -3.37035772e-06, -2.6384781e-09, -1)
2529
Part191.BackSurface = Enum.SurfaceType.Weld
2530
Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2531
Part191.FrontSurface = Enum.SurfaceType.Weld
2532
Part191.LeftSurface = Enum.SurfaceType.Weld
2533
Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2534
Part191.TopSurface = Enum.SurfaceType.Smooth
2535
Part191.Color = Color3.new(0.356863, 0.364706, 0.411765)
2536
Part191.Position = Vector3.new(-232.300034, 9.80003357, -67.2991714)
2537
Part191.Orientation = Vector3.new(0, 180, 0)
2538
Part191.Color = Color3.new(0.356863, 0.364706, 0.411765)
2539
Part192.Name = "Smooth Block Model"
2540
Part192.Parent = Model1
2541
Part192.Material = Enum.Material.Metal
2542
Part192.BrickColor = BrickColor.new("Smoky grey")
2543
Part192.Rotation = Vector3.new(0, -90, 0)
2544
Part192.FormFactor = Enum.FormFactor.Plate
2545
Part192.Size = Vector3.new(1, 4.4000001, 4)
2546
Part192.CFrame = CFrame.new(-234.800049, 7.40003729, -72.2991791, -2.60205707e-06, -1.4039872e-06, -1, -7.42325507e-11, 1, -1.52808695e-06, 1, -7.96282068e-11, -2.64318169e-06)
2547
Part192.BackSurface = Enum.SurfaceType.Weld
2548
Part192.BottomSurface = Enum.SurfaceType.Weld
2549
Part192.FrontSurface = Enum.SurfaceType.Weld
2550
Part192.LeftSurface = Enum.SurfaceType.Weld
2551
Part192.RightSurface = Enum.SurfaceType.Weld
2552
Part192.TopSurface = Enum.SurfaceType.Weld
2553
Part192.Color = Color3.new(0.356863, 0.364706, 0.411765)
2554
Part192.Position = Vector3.new(-234.800049, 7.40003729, -72.2991791)
2555
Part192.Orientation = Vector3.new(0, -90, 0)
2556
Part192.Color = Color3.new(0.356863, 0.364706, 0.411765)
2557
Part193.Name = "Smooth Block Model"
2558
Part193.Parent = Model1
2559
Part193.Material = Enum.Material.Metal
2560
Part193.BrickColor = BrickColor.new("Smoky grey")
2561
Part193.FormFactor = Enum.FormFactor.Plate
2562
Part193.Size = Vector3.new(1, 0.800000012, 4)
2563
Part193.CFrame = CFrame.new(-231.300018, 7.60003042, -77.7991714, 1, -9.51661036e-07, -2.45379124e-06, 1.98041357e-06, 1, -6.0169153e-10, 2.79144842e-06, -6.06126649e-10, 1)
2564
Part193.BackSurface = Enum.SurfaceType.Weld
2565
Part193.BottomSurface = Enum.SurfaceType.Weld
2566
Part193.FrontSurface = Enum.SurfaceType.Weld
2567
Part193.LeftSurface = Enum.SurfaceType.Weld
2568
Part193.RightSurface = Enum.SurfaceType.Weld
2569
Part193.TopSurface = Enum.SurfaceType.Weld
2570
Part193.Color = Color3.new(0.356863, 0.364706, 0.411765)
2571
Part193.Position = Vector3.new(-231.300018, 7.60003042, -77.7991714)
2572
Part193.Color = Color3.new(0.356863, 0.364706, 0.411765)
2573
SpecialMesh194.Parent = Part193
2574
SpecialMesh194.MeshType = Enum.MeshType.Wedge
2575
Part195.Name = "Smooth Block Model"
2576
Part195.Parent = Model1
2577
Part195.Material = Enum.Material.Metal
2578
Part195.BrickColor = BrickColor.new("Smoky grey")
2579
Part195.FormFactor = Enum.FormFactor.Plate
2580
Part195.Size = Vector3.new(6, 1.20000005, 2)
2581
Part195.CFrame = CFrame.new(-234.800064, 9.80004692, -74.7991791, 1, -1.45097033e-06, -2.61802688e-06, 1.48110428e-06, 1, -1.03538298e-11, 2.62721278e-06, -1.58582522e-11, 1)
2582
Part195.BackSurface = Enum.SurfaceType.Weld
2583
Part195.BottomSurface = Enum.SurfaceType.Weld
2584
Part195.LeftSurface = Enum.SurfaceType.Weld
2585
Part195.RightSurface = Enum.SurfaceType.Weld
2586
Part195.TopSurface = Enum.SurfaceType.Weld
2587
Part195.Color = Color3.new(0.356863, 0.364706, 0.411765)
2588
Part195.Position = Vector3.new(-234.800064, 9.80004692, -74.7991791)
2589
Part195.Color = Color3.new(0.356863, 0.364706, 0.411765)
2590
SpecialMesh196.Parent = Part195
2591
SpecialMesh196.MeshType = Enum.MeshType.Wedge
2592
Part197.Name = "Smooth Block Model"
2593
Part197.Parent = Model1
2594
Part197.Material = Enum.Material.Metal
2595
Part197.BrickColor = BrickColor.new("Smoky grey")
2596
Part197.FormFactor = Enum.FormFactor.Plate
2597
Part197.Size = Vector3.new(9, 0.800000012, 1)
2598
Part197.CFrame = CFrame.new(-242.300064, 3.60000515, -74.299202, 1, -1.43700015e-06, -2.62261983e-06, 1.49507446e-06, 1, 6.19794255e-13, 2.62261983e-06, -4.84123982e-12, 1)
2599
Part197.BackSurface = Enum.SurfaceType.Weld
2600
Part197.BottomSurface = Enum.SurfaceType.Weld
2601
Part197.LeftSurface = Enum.SurfaceType.Weld
2602
Part197.RightSurface = Enum.SurfaceType.Weld
2603
Part197.TopSurface = Enum.SurfaceType.Weld
2604
Part197.Color = Color3.new(0.356863, 0.364706, 0.411765)
2605
Part197.Position = Vector3.new(-242.300064, 3.60000515, -74.299202)
2606
Part197.Color = Color3.new(0.356863, 0.364706, 0.411765)
2607
SpecialMesh198.Parent = Part197
2608
SpecialMesh198.MeshType = Enum.MeshType.Wedge
2609
Part199.Name = "Smooth Block Model"
2610
Part199.Parent = Model1
2611
Part199.Material = Enum.Material.Metal
2612
Part199.BrickColor = BrickColor.new("Smoky grey")
2613
Part199.Rotation = Vector3.new(-180, 0, -90)
2614
Part199.FormFactor = Enum.FormFactor.Plate
2615
Part199.Size = Vector3.new(3, 0.800000012, 7)
2616
Part199.CFrame = CFrame.new(-231.400024, 5.70003557, -76.2991714, -1.40172267e-06, 1, 2.60181287e-06, 1, 1.53035194e-06, 7.35718431e-11, -7.89709548e-11, 2.6434268e-06, -1)
2617
Part199.BottomSurface = Enum.SurfaceType.Weld
2618
Part199.FrontSurface = Enum.SurfaceType.Weld
2619
Part199.LeftSurface = Enum.SurfaceType.Weld
2620
Part199.RightSurface = Enum.SurfaceType.Weld
2621
Part199.TopSurface = Enum.SurfaceType.Smooth
2622
Part199.Color = Color3.new(0.356863, 0.364706, 0.411765)
2623
Part199.Position = Vector3.new(-231.400024, 5.70003557, -76.2991714)
2624
Part199.Orientation = Vector3.new(0, 180, 90)
2625
Part199.Color = Color3.new(0.356863, 0.364706, 0.411765)
2626
Part200.Name = "Smooth Block Model"
2627
Part200.Parent = Model1
2628
Part200.Material = Enum.Material.Metal
2629
Part200.BrickColor = BrickColor.new("Smoky grey")
2630
Part200.Rotation = Vector3.new(0, 0, -180)
2631
Part200.FormFactor = Enum.FormFactor.Plate
2632
Part200.Size = Vector3.new(9, 0.400000006, 1)
2633
Part200.CFrame = CFrame.new(-242.300049, 3.00001335, -74.299202, -1, 1.45548449e-06, -2.62261983e-06, -1.47659011e-06, -1, 7.63898168e-13, -2.62261983e-06, 4.74561406e-12, 1)
2634
Part200.BackSurface = Enum.SurfaceType.Weld
2635
Part200.BottomSurface = Enum.SurfaceType.Weld
2636
Part200.LeftSurface = Enum.SurfaceType.Weld
2637
Part200.RightSurface = Enum.SurfaceType.Weld
2638
Part200.TopSurface = Enum.SurfaceType.Smooth
2639
Part200.Color = Color3.new(0.356863, 0.364706, 0.411765)
2640
Part200.Position = Vector3.new(-242.300049, 3.00001335, -74.299202)
2641
Part200.Orientation = Vector3.new(0, 0, -180)
2642
Part200.Color = Color3.new(0.356863, 0.364706, 0.411765)
2643
SpecialMesh201.Parent = Part200
2644
SpecialMesh201.MeshType = Enum.MeshType.Wedge
2645
Part202.Name = "Smooth Block Model"
2646
Part202.Parent = Model1
2647
Part202.Material = Enum.Material.Metal
2648
Part202.BrickColor = BrickColor.new("Smoky grey")
2649
Part202.Rotation = Vector3.new(180, 0, -90)
2650
Part202.FormFactor = Enum.FormFactor.Plate
2651
Part202.Size = Vector3.new(1, 0.800000012, 5)
2652
Part202.CFrame = CFrame.new(-242.400055, 2.3000021, -71.299202, -1.41851274e-06, 1, 2.62261983e-06, 1, 1.51356187e-06, -4.75665622e-13, -4.93688337e-12, 2.62261983e-06, -1)
2653
Part202.BottomSurface = Enum.SurfaceType.Smooth
2654
Part202.RightSurface = Enum.SurfaceType.Weld
2655
Part202.TopSurface = Enum.SurfaceType.Smooth
2656
Part202.Color = Color3.new(0.356863, 0.364706, 0.411765)
2657
Part202.Position = Vector3.new(-242.400055, 2.3000021, -71.299202)
2658
Part202.Orientation = Vector3.new(0, 180, 90)
2659
Part202.Color = Color3.new(0.356863, 0.364706, 0.411765)
2660
Part203.Name = "Smooth Block Model"
2661
Part203.Parent = Model1
2662
Part203.Material = Enum.Material.Metal
2663
Part203.BrickColor = BrickColor.new("Smoky grey")
2664
Part203.Rotation = Vector3.new(0, 0, -180)
2665
Part203.FormFactor = Enum.FormFactor.Plate
2666
Part203.Size = Vector3.new(9, 0.400000006, 1)
2667
Part203.CFrame = CFrame.new(-227.300049, 3.00002956, -74.2991562, -1, 1.46603668e-06, -2.62261983e-06, -1.46603793e-06, -1, 8.46160056e-13, -2.62261983e-06, 4.69102708e-12, 1)
2668
Part203.BackSurface = Enum.SurfaceType.Weld
2669
Part203.BottomSurface = Enum.SurfaceType.Weld
2670
Part203.LeftSurface = Enum.SurfaceType.Weld
2671
Part203.RightSurface = Enum.SurfaceType.Weld
2672
Part203.TopSurface = Enum.SurfaceType.Weld
2673
Part203.Color = Color3.new(0.356863, 0.364706, 0.411765)
2674
Part203.Position = Vector3.new(-227.300049, 3.00002956, -74.2991562)
2675
Part203.Orientation = Vector3.new(0, 0, -180)
2676
Part203.Color = Color3.new(0.356863, 0.364706, 0.411765)
2677
SpecialMesh204.Parent = Part203
2678
SpecialMesh204.MeshType = Enum.MeshType.Wedge
2679
Part205.Name = "Smooth Block Model"
2680
Part205.Parent = Model1
2681
Part205.Material = Enum.Material.Metal
2682
Part205.BrickColor = BrickColor.new("Smoky grey")
2683
Part205.Rotation = Vector3.new(180, 0, 90)
2684
Part205.FormFactor = Enum.FormFactor.Plate
2685
Part205.Size = Vector3.new(2, 0.800000012, 15)
2686
Part205.CFrame = CFrame.new(-230.400055, 1.80003417, -67.2991638, 1.46603679e-06, -1, 2.62261983e-06, -1, -1.46603782e-06, -8.46160923e-13, 4.69102621e-12, -2.62261983e-06, -1)
2687
Part205.BackSurface = Enum.SurfaceType.Weld
2688
Part205.BottomSurface = Enum.SurfaceType.Smooth
2689
Part205.FrontSurface = Enum.SurfaceType.Weld
2690
Part205.TopSurface = Enum.SurfaceType.Weld
2691
Part205.Color = Color3.new(0.356863, 0.364706, 0.411765)
2692
Part205.Position = Vector3.new(-230.400055, 1.80003417, -67.2991638)
2693
Part205.Orientation = Vector3.new(0, 180, -90)
2694
Part205.Color = Color3.new(0.356863, 0.364706, 0.411765)
2695
Part206.Name = "Smooth Block Model"
2696
Part206.Parent = Model1
2697
Part206.Material = Enum.Material.Metal
2698
Part206.BrickColor = BrickColor.new("Smoky grey")
2699
Part206.Rotation = Vector3.new(-180, 0, -180)
2700
Part206.FormFactor = Enum.FormFactor.Plate
2701
Part206.Size = Vector3.new(1, 4.4000001, 6)
2702
Part206.CFrame = CFrame.new(-232.300049, 7.400033, -69.7991714, -1, 4.82997621e-07, 1.98869157e-06, -3.41507234e-06, 1, 2.23027663e-09, -3.25654719e-06, -2.23161378e-09, -1)
2703
Part206.BackSurface = Enum.SurfaceType.Weld
2704
Part206.BottomSurface = Enum.SurfaceType.Weld
2705
Part206.FrontSurface = Enum.SurfaceType.Weld
2706
Part206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2707
Part206.TopSurface = Enum.SurfaceType.Weld
2708
Part206.Color = Color3.new(0.356863, 0.364706, 0.411765)
2709
Part206.Position = Vector3.new(-232.300049, 7.400033, -69.7991714)
2710
Part206.Orientation = Vector3.new(0, 180, 0)
2711
Part206.Color = Color3.new(0.356863, 0.364706, 0.411765)
2712
Part207.Name = "Smooth Block Model"
2713
Part207.Parent = Model1
2714
Part207.Material = Enum.Material.Metal
2715
Part207.BrickColor = BrickColor.new("Smoky grey")
2716
Part207.Rotation = Vector3.new(-180, 0, -90)
2717
Part207.FormFactor = Enum.FormFactor.Plate
2718
Part207.Size = Vector3.new(6, 0.800000012, 4)
2719
Part207.CFrame = CFrame.new(-238.200073, 7.200037, -70.7991867, -1.42584747e-06, 1, 2.61452715e-06, 1, 1.50622714e-06, 1.44722012e-11, -1.9915871e-11, 2.63071252e-06, -1)
2720
Part207.BackSurface = Enum.SurfaceType.Weld
2721
Part207.BottomSurface = Enum.SurfaceType.Smooth
2722
Part207.LeftSurface = Enum.SurfaceType.Weld
2723
Part207.TopSurface = Enum.SurfaceType.Weld
2724
Part207.Color = Color3.new(0.356863, 0.364706, 0.411765)
2725
Part207.Position = Vector3.new(-238.200073, 7.200037, -70.7991867)
2726
Part207.Orientation = Vector3.new(0, 180, 90)
2727
Part207.Color = Color3.new(0.356863, 0.364706, 0.411765)
2728
Part208.Name = "Smooth Block Model"
2729
Part208.Parent = Model1
2730
Part208.Material = Enum.Material.Metal
2731
Part208.BrickColor = BrickColor.new("Smoky grey")
2732
Part208.Rotation = Vector3.new(180, 0, -90)
2733
Part208.FormFactor = Enum.FormFactor.Plate
2734
Part208.Size = Vector3.new(1, 0.800000012, 7)
2735
Part208.CFrame = CFrame.new(-227.40007, 1.30003262, -71.2991562, -1.46603645e-06, 1, 2.62261983e-06, 1, 1.46603816e-06, -8.46157888e-13, -4.69102795e-12, 2.62261983e-06, -1)
2736
Part208.BackSurface = Enum.SurfaceType.Weld
2737
Part208.BottomSurface = Enum.SurfaceType.Smooth
2738
Part208.RightSurface = Enum.SurfaceType.Weld
2739
Part208.TopSurface = Enum.SurfaceType.Smooth
2740
Part208.Color = Color3.new(0.356863, 0.364706, 0.411765)
2741
Part208.Position = Vector3.new(-227.40007, 1.30003262, -71.2991562)
2742
Part208.Orientation = Vector3.new(0, 180, 90)
2743
Part208.Color = Color3.new(0.356863, 0.364706, 0.411765)
2744
Part209.Name = "Smooth Block Model"
2745
Part209.Parent = Model1
2746
Part209.Material = Enum.Material.Metal
2747
Part209.BrickColor = BrickColor.new("Smoky grey")
2748
Part209.Rotation = Vector3.new(-180, 0, -180)
2749
Part209.FormFactor = Enum.FormFactor.Plate
2750
Part209.Size = Vector3.new(4, 0.400000006, 1)
2751
Part209.CFrame = CFrame.new(-234.800049, 10.2000389, -72.2991791, -1, 5.03105412e-07, 1.98174575e-06, -3.43517991e-06, 1, 2.25646701e-09, -3.263493e-06, -2.25776264e-09, -1)
2752
Part209.BackSurface = Enum.SurfaceType.Weld
2753
Part209.BottomSurface = Enum.SurfaceType.Weld
2754
Part209.FrontSurface = Enum.SurfaceType.Weld
2755
Part209.LeftSurface = Enum.SurfaceType.Weld
2756
Part209.RightSurface = Enum.SurfaceType.Weld
2757
Part209.TopSurface = Enum.SurfaceType.Smooth
2758
Part209.Color = Color3.new(0.356863, 0.364706, 0.411765)
2759
Part209.Position = Vector3.new(-234.800049, 10.2000389, -72.2991791)
2760
Part209.Orientation = Vector3.new(0, 180, 0)
2761
Part209.Color = Color3.new(0.356863, 0.364706, 0.411765)
2762
Part210.Name = "Smooth Block Model"
2763
Part210.Parent = Model1
2764
Part210.Material = Enum.Material.Metal
2765
Part210.BrickColor = BrickColor.new("Smoky grey")
2766
Part210.Rotation = Vector3.new(180, 0, 180)
2767
Part210.FormFactor = Enum.FormFactor.Plate
2768
Part210.Size = Vector3.new(9, 0.800000012, 1)
2769
Part210.CFrame = CFrame.new(-227.300049, 3.60003757, -69.2991562, -1, -1.46603679e-06, 2.62261983e-06, -1.46603782e-06, 1, -8.46160923e-13, -2.62261983e-06, -4.69102621e-12, -1)
2770
Part210.BackSurface = Enum.SurfaceType.Weld
2771
Part210.BottomSurface = Enum.SurfaceType.Weld
2772
Part210.LeftSurface = Enum.SurfaceType.Weld
2773
Part210.RightSurface = Enum.SurfaceType.Weld
2774
Part210.TopSurface = Enum.SurfaceType.Weld
2775
Part210.Color = Color3.new(0.356863, 0.364706, 0.411765)
2776
Part210.Position = Vector3.new(-227.300049, 3.60003757, -69.2991562)
2777
Part210.Orientation = Vector3.new(0, 180, 0)
2778
Part210.Color = Color3.new(0.356863, 0.364706, 0.411765)
2779
SpecialMesh211.Parent = Part210
2780
SpecialMesh211.MeshType = Enum.MeshType.Wedge
2781
Part212.Name = "Smooth Block Model"
2782
Part212.Parent = Model1
2783
Part212.Material = Enum.Material.Metal
2784
Part212.BrickColor = BrickColor.new("Smoky grey")
2785
Part212.Rotation = Vector3.new(180, 0, 180)
2786
Part212.FormFactor = Enum.FormFactor.Plate
2787
Part212.Size = Vector3.new(6, 0.800000012, 7)
2788
Part212.CFrame = CFrame.new(-234.800034, 2.80001402, -80.2991791, -1, -1.46262562e-06, 2.62261983e-06, -1.46944899e-06, 1, -8.19913256e-13, -2.62261983e-06, -4.70832921e-12, -1)
2789
Part212.BackSurface = Enum.SurfaceType.Weld
2790
Part212.BottomSurface = Enum.SurfaceType.Smooth
2791
Part212.FrontSurface = Enum.SurfaceType.Weld
2792
Part212.TopSurface = Enum.SurfaceType.Weld
2793
Part212.Color = Color3.new(0.356863, 0.364706, 0.411765)
2794
Part212.Position = Vector3.new(-234.800034, 2.80001402, -80.2991791)
2795
Part212.Orientation = Vector3.new(0, 180, 0)
2796
Part212.Color = Color3.new(0.356863, 0.364706, 0.411765)
2797
Part213.Name = "Smooth Block Model"
2798
Part213.Parent = Model1
2799
Part213.Material = Enum.Material.Metal
2800
Part213.BrickColor = BrickColor.new("Smoky grey")
2801
Part213.Rotation = Vector3.new(180, 0, 180)
2802
Part213.FormFactor = Enum.FormFactor.Plate
2803
Part213.Size = Vector3.new(4, 0.800000012, 1)
2804
Part213.CFrame = CFrame.new(-234.800049, 4.80003119, -72.2991791, -1, -1.46320815e-06, 2.62261983e-06, -1.46886646e-06, 1, -8.24051005e-13, -2.62261983e-06, -4.70571715e-12, -1)
2805
Part213.BackSurface = Enum.SurfaceType.Weld
2806
Part213.BottomSurface = Enum.SurfaceType.Weld
2807
Part213.FrontSurface = Enum.SurfaceType.Weld
2808
Part213.LeftSurface = Enum.SurfaceType.Weld
2809
Part213.RightSurface = Enum.SurfaceType.Weld
2810
Part213.TopSurface = Enum.SurfaceType.Weld
2811
Part213.Color = Color3.new(0.356863, 0.364706, 0.411765)
2812
Part213.Position = Vector3.new(-234.800049, 4.80003119, -72.2991791)
2813
Part213.Orientation = Vector3.new(0, 180, 0)
2814
Part213.Color = Color3.new(0.356863, 0.364706, 0.411765)
2815
Part214.Name = "Smooth Block Model"
2816
Part214.Parent = Model1
2817
Part214.Material = Enum.Material.Metal
2818
Part214.BrickColor = BrickColor.new("Smoky grey")
2819
Part214.Rotation = Vector3.new(180, 90, 0)
2820
Part214.FormFactor = Enum.FormFactor.Plate
2821
Part214.Size = Vector3.new(4, 1.20000005, 9)
2822
Part214.CFrame = CFrame.new(-242.300064, 3.4000082, -71.799202, -2.62261983e-06, 1.44227647e-06, 1, 6.60927151e-13, -1, 1.48979814e-06, 1, 4.81394525e-12, 2.62261983e-06)
2823
Part214.BackSurface = Enum.SurfaceType.Weld
2824
Part214.BottomSurface = Enum.SurfaceType.Smooth
2825
Part214.LeftSurface = Enum.SurfaceType.Weld
2826
Part214.RightSurface = Enum.SurfaceType.Weld
2827
Part214.TopSurface = Enum.SurfaceType.Weld
2828
Part214.Color = Color3.new(0.356863, 0.364706, 0.411765)
2829
Part214.Position = Vector3.new(-242.300064, 3.4000082, -71.799202)
2830
Part214.Orientation = Vector3.new(0, 90, 180)
2831
Part214.Color = Color3.new(0.356863, 0.364706, 0.411765)
2832
Part215.Name = "Smooth Block Model"
2833
Part215.Parent = Model1
2834
Part215.Material = Enum.Material.Metal
2835
Part215.BrickColor = BrickColor.new("Smoky grey")
2836
Part215.Rotation = Vector3.new(180, 0, 180)
2837
Part215.FormFactor = Enum.FormFactor.Plate
2838
Part215.Size = Vector3.new(1, 1.20000005, 17)
2839
Part215.CFrame = CFrame.new(-232.300064, 3.80003357, -64.2991714, -1, -1.46341654e-06, 2.62261983e-06, -1.46865807e-06, 1, -8.25739325e-13, -2.62261983e-06, -4.70457614e-12, -1)
2840
Part215.BackSurface = Enum.SurfaceType.Weld
2841
Part215.BottomSurface = Enum.SurfaceType.Weld
2842
Part215.FrontSurface = Enum.SurfaceType.Weld
2843
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2844
Part215.TopSurface = Enum.SurfaceType.Weld
2845
Part215.Color = Color3.new(0.356863, 0.364706, 0.411765)
2846
Part215.Position = Vector3.new(-232.300064, 3.80003357, -64.2991714)
2847
Part215.Orientation = Vector3.new(0, 180, 0)
2848
Part215.Color = Color3.new(0.356863, 0.364706, 0.411765)
2849
Part216.Name = "Smooth Block Model"
2850
Part216.Parent = Model1
2851
Part216.Material = Enum.Material.Metal
2852
Part216.BrickColor = BrickColor.new("Smoky grey")
2853
Part216.Rotation = Vector3.new(180, 0, 180)
2854
Part216.FormFactor = Enum.FormFactor.Plate
2855
Part216.Size = Vector3.new(4, 0.800000012, 4)
2856
Part216.CFrame = CFrame.new(-234.800095, 6.0000391, -81.7991791, -1, -1.45976719e-06, 2.62261983e-06, -1.47230742e-06, 1, -7.97978545e-13, -2.62261983e-06, -4.72276775e-12, -1)
2857
Part216.BackSurface = Enum.SurfaceType.Weld
2858
Part216.BottomSurface = Enum.SurfaceType.Weld
2859
Part216.FrontSurface = Enum.SurfaceType.Weld
2860
Part216.TopSurface = Enum.SurfaceType.Weld
2861
Part216.Color = Color3.new(0.356863, 0.364706, 0.411765)
2862
Part216.Position = Vector3.new(-234.800095, 6.0000391, -81.7991791)
2863
Part216.Orientation = Vector3.new(0, 180, 0)
2864
Part216.Color = Color3.new(0.356863, 0.364706, 0.411765)
2865
Part217.Name = "Smooth Block Model"
2866
Part217.Parent = Model1
2867
Part217.Material = Enum.Material.Metal
2868
Part217.BrickColor = BrickColor.new("Smoky grey")
2869
Part217.Rotation = Vector3.new(180, 0, 0)
2870
Part217.FormFactor = Enum.FormFactor.Plate
2871
Part217.Size = Vector3.new(9, 0.400000006, 1)
2872
Part217.CFrame = CFrame.new(-242.300064, 3.00001311, -69.299202, 1, 1.4185141e-06, 2.62261983e-06, 1.51356051e-06, -1, -4.75676898e-13, 2.62261983e-06, 4.93687599e-12, -1)
2873
Part217.BackSurface = Enum.SurfaceType.Weld
2874
Part217.BottomSurface = Enum.SurfaceType.Weld
2875
Part217.LeftSurface = Enum.SurfaceType.Weld
2876
Part217.RightSurface = Enum.SurfaceType.Weld
2877
Part217.TopSurface = Enum.SurfaceType.Weld
2878
Part217.Color = Color3.new(0.356863, 0.364706, 0.411765)
2879
Part217.Position = Vector3.new(-242.300064, 3.00001311, -69.299202)
2880
Part217.Orientation = Vector3.new(0, 180, 180)
2881
Part217.Color = Color3.new(0.356863, 0.364706, 0.411765)
2882
SpecialMesh218.Parent = Part217
2883
SpecialMesh218.MeshType = Enum.MeshType.Wedge
2884
Part219.Name = "Smooth Block Model"
2885
Part219.Parent = Model1
2886
Part219.Material = Enum.Material.Metal
2887
Part219.BrickColor = BrickColor.new("Smoky grey")
2888
Part219.FormFactor = Enum.FormFactor.Plate
2889
Part219.Size = Vector3.new(1, 2, 3)
2890
Part219.CFrame = CFrame.new(-231.300018, 9.20004177, -74.2991714, 1, -1.27382009e-06, -2.55901205e-06, 1.65825406e-06, 1, -2.26018662e-10, 2.68622671e-06, -2.31136263e-10, 1)
2891
Part219.BackSurface = Enum.SurfaceType.Weld
2892
Part219.BottomSurface = Enum.SurfaceType.Weld
2893
Part219.FrontSurface = Enum.SurfaceType.Weld
2894
Part219.LeftSurface = Enum.SurfaceType.Weld
2895
Part219.RightSurface = Enum.SurfaceType.Weld
2896
Part219.TopSurface = Enum.SurfaceType.Weld
2897
Part219.Color = Color3.new(0.356863, 0.364706, 0.411765)
2898
Part219.Position = Vector3.new(-231.300018, 9.20004177, -74.2991714)
2899
Part219.Color = Color3.new(0.356863, 0.364706, 0.411765)
2900
SpecialMesh220.Parent = Part219
2901
SpecialMesh220.MeshType = Enum.MeshType.Wedge
2902
Part221.Name = "Smooth Block Model"
2903
Part221.Parent = Model1
2904
Part221.Material = Enum.Material.Metal
2905
Part221.BrickColor = BrickColor.new("Smoky grey")
2906
Part221.Rotation = Vector3.new(180, 0, 0)
2907
Part221.FormFactor = Enum.FormFactor.Plate
2908
Part221.Size = Vector3.new(9, 0.400000006, 1)
2909
Part221.CFrame = CFrame.new(-227.300064, 3.00002861, -69.2991562, 1, 1.46603645e-06, 2.62261983e-06, 1.46603816e-06, -1, -8.46158321e-13, 2.62261983e-06, 4.69102751e-12, -1)
2910
Part221.BackSurface = Enum.SurfaceType.Weld
2911
Part221.BottomSurface = Enum.SurfaceType.Weld
2912
Part221.LeftSurface = Enum.SurfaceType.Weld
2913
Part221.RightSurface = Enum.SurfaceType.Weld
2914
Part221.TopSurface = Enum.SurfaceType.Smooth
2915
Part221.Color = Color3.new(0.356863, 0.364706, 0.411765)
2916
Part221.Position = Vector3.new(-227.300064, 3.00002861, -69.2991562)
2917
Part221.Orientation = Vector3.new(0, 180, 180)
2918
Part221.Color = Color3.new(0.356863, 0.364706, 0.411765)
2919
SpecialMesh222.Parent = Part221
2920
SpecialMesh222.MeshType = Enum.MeshType.Wedge
2921
Part223.Name = "Smooth Block Model"
2922
Part223.Parent = Model1
2923
Part223.Material = Enum.Material.Metal
2924
Part223.BrickColor = BrickColor.new("Smoky grey")
2925
Part223.Rotation = Vector3.new(0, 0, -90)
2926
Part223.FormFactor = Enum.FormFactor.Plate
2927
Part223.Size = Vector3.new(2, 1.60000002, 2)
2928
Part223.CFrame = CFrame.new(-231.000046, 1.80003285, -75.7991714, 1.46310106e-06, 1, -2.62261983e-06, -1, 1.46897355e-06, 8.23491557e-13, 4.70599644e-12, 2.62261983e-06, 1)
2929
Part223.BackSurface = Enum.SurfaceType.Weld
2930
Part223.BottomSurface = Enum.SurfaceType.Weld
2931
Part223.LeftSurface = Enum.SurfaceType.Weld
2932
Part223.TopSurface = Enum.SurfaceType.Smooth
2933
Part223.Color = Color3.new(0.356863, 0.364706, 0.411765)
2934
Part223.Position = Vector3.new(-231.000046, 1.80003285, -75.7991714)
2935
Part223.Orientation = Vector3.new(0, 0, -90)
2936
Part223.Color = Color3.new(0.356863, 0.364706, 0.411765)
2937
SpecialMesh224.Parent = Part223
2938
SpecialMesh224.MeshType = Enum.MeshType.Wedge
2939
Part225.Name = "Smooth Block Model"
2940
Part225.Parent = Model1
2941
Part225.Material = Enum.Material.Metal
2942
Part225.BrickColor = BrickColor.new("Smoky grey")
2943
Part225.Rotation = Vector3.new(180, 0, 180)
2944
Part225.FormFactor = Enum.FormFactor.Plate
2945
Part225.Size = Vector3.new(4, 1.20000005, 1)
2946
Part225.CFrame = CFrame.new(-234.800079, 3.80001545, -72.2991791, -1, -1.46317268e-06, 2.62261983e-06, -1.46890193e-06, 1, -8.23764342e-13, -2.62261983e-06, -4.70591144e-12, -1)
2947
Part225.BackSurface = Enum.SurfaceType.Weld
2948
Part225.BottomSurface = Enum.SurfaceType.Weld
2949
Part225.FrontSurface = Enum.SurfaceType.Weld
2950
Part225.LeftSurface = Enum.SurfaceType.Weld
2951
Part225.RightSurface = Enum.SurfaceType.Weld
2952
Part225.TopSurface = Enum.SurfaceType.Weld
2953
Part225.Color = Color3.new(0.356863, 0.364706, 0.411765)
2954
Part225.Position = Vector3.new(-234.800079, 3.80001545, -72.2991791)
2955
Part225.Orientation = Vector3.new(0, 180, 0)
2956
Part225.Color = Color3.new(0.356863, 0.364706, 0.411765)
2957
Part226.Name = "Smooth Block Model"
2958
Part226.Parent = Model1
2959
Part226.Material = Enum.Material.Metal
2960
Part226.BrickColor = BrickColor.new("Smoky grey")
2961
Part226.Rotation = Vector3.new(-180, 0, -90)
2962
Part226.FormFactor = Enum.FormFactor.Plate
2963
Part226.Size = Vector3.new(1, 0.800000012, 3)
2964
Part226.CFrame = CFrame.new(-231.400009, 7.70003986, -74.2991714, -1.27696717e-06, 1, 2.56007525e-06, 1, 1.65510744e-06, 2.22537183e-10, -2.27670466e-10, 2.68516442e-06, -1)
2965
Part226.BackSurface = Enum.SurfaceType.Weld
2966
Part226.BottomSurface = Enum.SurfaceType.Weld
2967
Part226.FrontSurface = Enum.SurfaceType.Weld
2968
Part226.LeftSurface = Enum.SurfaceType.Weld
2969
Part226.RightSurface = Enum.SurfaceType.Weld
2970
Part226.TopSurface = Enum.SurfaceType.Weld
2971
Part226.Color = Color3.new(0.356863, 0.364706, 0.411765)
2972
Part226.Position = Vector3.new(-231.400009, 7.70003986, -74.2991714)
2973
Part226.Orientation = Vector3.new(0, 180, 90)
2974
Part226.Color = Color3.new(0.356863, 0.364706, 0.411765)
2975
Part227.Name = "Smooth Block Model"
2976
Part227.Parent = Model1
2977
Part227.Material = Enum.Material.Metal
2978
Part227.BrickColor = BrickColor.new("Smoky grey")
2979
Part227.Rotation = Vector3.new(-180, 0, 0)
2980
Part227.FormFactor = Enum.FormFactor.Plate
2981
Part227.Size = Vector3.new(3, 3.20000005, 7)
2982
Part227.CFrame = CFrame.new(-229.300018, 8.20004368, -73.2991638, 1, 1.27381986e-06, 2.55901205e-06, 1.65825429e-06, -1, 2.26018662e-10, 2.68622671e-06, 2.31136263e-10, -1)
2983
Part227.BottomSurface = Enum.SurfaceType.Smooth
2984
Part227.FrontSurface = Enum.SurfaceType.Weld
2985
Part227.TopSurface = Enum.SurfaceType.Smooth
2986
Part227.Color = Color3.new(0.356863, 0.364706, 0.411765)
2987
Part227.Position = Vector3.new(-229.300018, 8.20004368, -73.2991638)
2988
Part227.Orientation = Vector3.new(0, 180, 180)
2989
Part227.Color = Color3.new(0.356863, 0.364706, 0.411765)
2990
Part228.Name = "Smooth Block Model"
2991
Part228.Parent = Model1
2992
Part228.Material = Enum.Material.Metal
2993
Part228.BrickColor = BrickColor.new("Smoky grey")
2994
Part228.Rotation = Vector3.new(-180, 0, 180)
2995
Part228.FormFactor = Enum.FormFactor.Plate
2996
Part228.Size = Vector3.new(1, 4.4000001, 6)
2997
Part228.CFrame = CFrame.new(-237.30011, 7.40003538, -69.7991867, -1, -1.45775823e-06, 2.62066396e-06, -1.47431638e-06, 1, 2.83780898e-12, -2.6245757e-06, -8.35615691e-12, -1)
2998
Part228.BackSurface = Enum.SurfaceType.Weld
2999
Part228.BottomSurface = Enum.SurfaceType.Weld
3000
Part228.FrontSurface = Enum.SurfaceType.Weld
3001
Part228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3002
Part228.TopSurface = Enum.SurfaceType.Weld
3003
Part228.Color = Color3.new(0.356863, 0.364706, 0.411765)
3004
Part228.Position = Vector3.new(-237.30011, 7.40003538, -69.7991867)
3005
Part228.Orientation = Vector3.new(0, 180, 0)
3006
Part228.Color = Color3.new(0.356863, 0.364706, 0.411765)
3007
Part229.Name = "Smooth Block Model"
3008
Part229.Parent = Model1
3009
Part229.Material = Enum.Material.Metal
3010
Part229.BrickColor = BrickColor.new("Smoky grey")
3011
Part229.Rotation = Vector3.new(180, 0, 180)
3012
Part229.FormFactor = Enum.FormFactor.Plate
3013
Part229.Size = Vector3.new(1, 0.800000012, 16)
3014
Part229.CFrame = CFrame.new(-237.30011, 4.80001402, -64.7991867, -1, -1.46246123e-06, 2.62216508e-06, -1.46961338e-06, 1, -3.0648265e-13, -2.62307458e-06, -5.22199384e-12, -1)
3015
Part229.BackSurface = Enum.SurfaceType.Weld
3016
Part229.BottomSurface = Enum.SurfaceType.Weld
3017
Part229.FrontSurface = Enum.SurfaceType.Weld
3018
Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3019
Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3020
Part229.Color = Color3.new(0.356863, 0.364706, 0.411765)
3021
Part229.Position = Vector3.new(-237.30011, 4.80001402, -64.7991867)
3022
Part229.Orientation = Vector3.new(0, 180, 0)
3023
Part229.Color = Color3.new(0.356863, 0.364706, 0.411765)
3024
Part230.Name = "Smooth Block Model"
3025
Part230.Parent = Model1
3026
Part230.Material = Enum.Material.Metal
3027
Part230.BrickColor = BrickColor.new("Smoky grey")
3028
Part230.Rotation = Vector3.new(-90, 0, 180)
3029
Part230.FormFactor = Enum.FormFactor.Plate
3030
Part230.Size = Vector3.new(3, 1.20000005, 3)
3031
Part230.CFrame = CFrame.new(-240.300064, 8.3000412, -69.5991974, -1, -2.62248523e-06, -1.46431796e-06, -1.46775665e-06, 5.68984855e-13, 1, -2.62275444e-06, 1, -4.96389214e-12)
3032
Part230.BackSurface = Enum.SurfaceType.Weld
3033
Part230.BottomSurface = Enum.SurfaceType.Weld
3034
Part230.FrontSurface = Enum.SurfaceType.Weld
3035
Part230.LeftSurface = Enum.SurfaceType.Weld
3036
Part230.RightSurface = Enum.SurfaceType.Weld
3037
Part230.TopSurface = Enum.SurfaceType.Smooth
3038
Part230.Color = Color3.new(0.356863, 0.364706, 0.411765)
3039
Part230.Position = Vector3.new(-240.300064, 8.3000412, -69.5991974)
3040
Part230.Orientation = Vector3.new(-90, 180, 0)
3041
Part230.Color = Color3.new(0.356863, 0.364706, 0.411765)
3042
SpecialMesh231.Parent = Part230
3043
Part232.Name = "Smooth Block Model"
3044
Part232.Parent = Model1
3045
Part232.Material = Enum.Material.Metal
3046
Part232.BrickColor = BrickColor.new("Smoky grey")
3047
Part232.Rotation = Vector3.new(-180, 0, 180)
3048
Part232.CanCollide = false
3049
Part232.FormFactor = Enum.FormFactor.Custom
3050
Part232.Size = Vector3.new(0.800000012, 0.400000006, 1)
3051
Part232.CFrame = CFrame.new(-237.398438, 8.99887848, -58.30159, -1, -6.0569937e-06, 1.2941724e-05, -8.9348132e-06, 1, 1.61286096e-09, -1.38810874e-05, -1.81906046e-09, -1)
3052
Part232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3053
Part232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3054
Part232.LeftSurface = Enum.SurfaceType.Weld
3055
Part232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3056
Part232.TopSurface = Enum.SurfaceType.Weld
3057
Part232.Color = Color3.new(0.356863, 0.364706, 0.411765)
3058
Part232.Position = Vector3.new(-237.398438, 8.99887848, -58.30159)
3059
Part232.Orientation = Vector3.new(0, 180, 0)
3060
Part232.Color = Color3.new(0.356863, 0.364706, 0.411765)
3061
SpecialMesh233.Parent = Part232
3062
SpecialMesh233.MeshType = Enum.MeshType.Wedge
3063
Part234.Name = "Smooth Block Model"
3064
Part234.Parent = Model1
3065
Part234.Material = Enum.Material.Metal
3066
Part234.BrickColor = BrickColor.new("Smoky grey")
3067
Part234.Rotation = Vector3.new(-180, 0, 180)
3068
Part234.CanCollide = false
3069
Part234.FormFactor = Enum.FormFactor.Custom
3070
Part234.Size = Vector3.new(0.800000012, 0.400000006, 1)
3071
Part234.CFrame = CFrame.new(-232.199951, 8.59933662, -57.3020439, -1, -6.0569937e-06, 1.2941724e-05, -8.9348132e-06, 1, 1.61286096e-09, -1.38810874e-05, -1.81906046e-09, -1)
3072
Part234.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3073
Part234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3074
Part234.LeftSurface = Enum.SurfaceType.Weld
3075
Part234.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3076
Part234.TopSurface = Enum.SurfaceType.Weld
3077
Part234.Color = Color3.new(0.356863, 0.364706, 0.411765)
3078
Part234.Position = Vector3.new(-232.199951, 8.59933662, -57.3020439)
3079
Part234.Orientation = Vector3.new(0, 180, 0)
3080
Part234.Color = Color3.new(0.356863, 0.364706, 0.411765)
3081
SpecialMesh235.Parent = Part234
3082
SpecialMesh235.MeshType = Enum.MeshType.Wedge
3083
Part236.Name = "Smooth Block Model"
3084
Part236.Parent = Model1
3085
Part236.Material = Enum.Material.Metal
3086
Part236.BrickColor = BrickColor.new("Smoky grey")
3087
Part236.Rotation = Vector3.new(-180, 0, 180)
3088
Part236.CanCollide = false
3089
Part236.FormFactor = Enum.FormFactor.Custom
3090
Part236.Size = Vector3.new(0.800000012, 0.400000006, 1)
3091
Part236.CFrame = CFrame.new(-237.398407, 9.39849281, -59.3010521, -1, -6.0569937e-06, 1.2941724e-05, -8.9348132e-06, 1, 1.61286096e-09, -1.38810874e-05, -1.81906046e-09, -1)
3092
Part236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3093
Part236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3094
Part236.LeftSurface = Enum.SurfaceType.Weld
3095
Part236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3096
Part236.TopSurface = Enum.SurfaceType.Weld
3097
Part236.Color = Color3.new(0.356863, 0.364706, 0.411765)
3098
Part236.Position = Vector3.new(-237.398407, 9.39849281, -59.3010521)
3099
Part236.Orientation = Vector3.new(0, 180, 0)
3100
Part236.Color = Color3.new(0.356863, 0.364706, 0.411765)
3101
SpecialMesh237.Parent = Part236
3102
SpecialMesh237.MeshType = Enum.MeshType.Wedge
3103
Part238.Name = "Smooth Block Model"
3104
Part238.Parent = Model1
3105
Part238.Material = Enum.Material.Metal
3106
Part238.BrickColor = BrickColor.new("Smoky grey")
3107
Part238.Rotation = Vector3.new(-180, 0, 180)
3108
Part238.CanCollide = false
3109
Part238.FormFactor = Enum.FormFactor.Custom
3110
Part238.Size = Vector3.new(0.800000012, 0.400000006, 1)
3111
Part238.CFrame = CFrame.new(-232.199966, 8.99893188, -58.301506, -1, -6.0569937e-06, 1.2941724e-05, -8.9348132e-06, 1, 1.61286096e-09, -1.38810874e-05, -1.81906046e-09, -1)
3112
Part238.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3113
Part238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3114
Part238.LeftSurface = Enum.SurfaceType.Weld
3115
Part238.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3116
Part238.TopSurface = Enum.SurfaceType.Weld
3117
Part238.Color = Color3.new(0.356863, 0.364706, 0.411765)
3118
Part238.Position = Vector3.new(-232.199966, 8.99893188, -58.301506)
3119
Part238.Orientation = Vector3.new(0, 180, 0)
3120
Part238.Color = Color3.new(0.356863, 0.364706, 0.411765)
3121
SpecialMesh239.Parent = Part238
3122
SpecialMesh239.MeshType = Enum.MeshType.Wedge
3123
Part240.Name = "Smooth Block Model"
3124
Part240.Parent = Model1
3125
Part240.Material = Enum.Material.Metal
3126
Part240.BrickColor = BrickColor.new("Smoky grey")
3127
Part240.Rotation = Vector3.new(-180, 0, 180)
3128
Part240.CanCollide = false
3129
Part240.FormFactor = Enum.FormFactor.Custom
3130
Part240.Size = Vector3.new(0.800000012, 0.400000006, 1)
3131
Part240.CFrame = CFrame.new(-232.199936, 9.39852715, -59.3009644, -1, -6.0569937e-06, 1.2941724e-05, -8.9348132e-06, 1, 1.61286096e-09, -1.38810874e-05, -1.81906046e-09, -1)
3132
Part240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3133
Part240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3134
Part240.LeftSurface = Enum.SurfaceType.Weld
3135
Part240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3136
Part240.TopSurface = Enum.SurfaceType.Weld
3137
Part240.Color = Color3.new(0.356863, 0.364706, 0.411765)
3138
Part240.Position = Vector3.new(-232.199936, 9.39852715, -59.3009644)
3139
Part240.Orientation = Vector3.new(0, 180, 0)
3140
Part240.Color = Color3.new(0.356863, 0.364706, 0.411765)
3141
SpecialMesh241.Parent = Part240
3142
SpecialMesh241.MeshType = Enum.MeshType.Wedge
3143
Part242.Name = "Smooth Block Model"
3144
Part242.Parent = Model1
3145
Part242.Material = Enum.Material.Metal
3146
Part242.BrickColor = BrickColor.new("Smoky grey")
3147
Part242.Rotation = Vector3.new(-180, 0, 180)
3148
Part242.FormFactor = Enum.FormFactor.Plate
3149
Part242.Size = Vector3.new(2, 0.800000012, 1)
3150
Part242.CFrame = CFrame.new(-234.800064, 7.80004549, -65.499176, -1, -1.45370359e-06, 2.61865262e-06, -1.47837102e-06, 1, 7.00315066e-12, -2.62658705e-06, -1.25138103e-11, -1)
3151
Part242.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3152
Part242.BottomSurface = Enum.SurfaceType.Weld
3153
Part242.FrontSurface = Enum.SurfaceType.Weld
3154
Part242.LeftSurface = Enum.SurfaceType.Weld
3155
Part242.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3156
Part242.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3157
Part242.Color = Color3.new(0.356863, 0.364706, 0.411765)
3158
Part242.Position = Vector3.new(-234.800064, 7.80004549, -65.499176)
3159
Part242.Orientation = Vector3.new(0, 180, 0)
3160
Part242.Color = Color3.new(0.356863, 0.364706, 0.411765)
3161
Part243.Name = "Smooth Block Model"
3162
Part243.Parent = Model1
3163
Part243.Material = Enum.Material.Metal
3164
Part243.BrickColor = BrickColor.new("Smoky grey")
3165
Part243.Rotation = Vector3.new(180, 0, 180)
3166
Part243.CanCollide = false
3167
Part243.FormFactor = Enum.FormFactor.Plate
3168
Part243.Size = Vector3.new(1, 0.400000006, 1)
3169
Part243.CFrame = CFrame.new(-236.299835, 9.39904404, -61.2995148, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
3170
Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3171
Part243.BottomSurface = Enum.SurfaceType.Weld
3172
Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3173
Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3174
Part243.TopSurface = Enum.SurfaceType.Weld
3175
Part243.Color = Color3.new(0.356863, 0.364706, 0.411765)
3176
Part243.Position = Vector3.new(-236.299835, 9.39904404, -61.2995148)
3177
Part243.Orientation = Vector3.new(0, 180, 0)
3178
Part243.Color = Color3.new(0.356863, 0.364706, 0.411765)
3179
Part244.Name = "Smooth Block Model"
3180
Part244.Parent = Model1
3181
Part244.Material = Enum.Material.Metal
3182
Part244.BrickColor = BrickColor.new("Smoky grey")
3183
Part244.Rotation = Vector3.new(180, 0, 180)
3184
Part244.CanCollide = false
3185
Part244.FormFactor = Enum.FormFactor.Plate
3186
Part244.Size = Vector3.new(6, 0.400000006, 1)
3187
Part244.CFrame = CFrame.new(-234.800079, 8.20002747, -56.2991829, -1, -1.46594255e-06, 2.62254343e-06, -1.46613206e-06, 1, -1.06894333e-12, -2.62269623e-06, -4.46810818e-12, -1)
3188
Part244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3189
Part244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3190
Part244.LeftSurface = Enum.SurfaceType.Weld
3191
Part244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3192
Part244.TopSurface = Enum.SurfaceType.Weld
3193
Part244.Color = Color3.new(0.356863, 0.364706, 0.411765)
3194
Part244.Position = Vector3.new(-234.800079, 8.20002747, -56.2991829)
3195
Part244.Orientation = Vector3.new(0, 180, 0)
3196
Part244.Color = Color3.new(0.356863, 0.364706, 0.411765)
3197
SpecialMesh245.Parent = Part244
3198
SpecialMesh245.MeshType = Enum.MeshType.Wedge
3199
Part246.Name = "Smooth Block Model"
3200
Part246.Parent = Model1
3201
Part246.Material = Enum.Material.Metal
3202
Part246.BrickColor = BrickColor.new("Smoky grey")
3203
Part246.Rotation = Vector3.new(-180, 0, 180)
3204
Part246.CanCollide = false
3205
Part246.FormFactor = Enum.FormFactor.Custom
3206
Part246.Size = Vector3.new(0.800000012, 0.400000006, 1)
3207
Part246.CFrame = CFrame.new(-237.398407, 8.59931564, -57.3021278, -1, -6.0569937e-06, 1.2941724e-05, -8.9348132e-06, 1, 1.61286096e-09, -1.38810874e-05, -1.81906046e-09, -1)
3208
Part246.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3209
Part246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3210
Part246.LeftSurface = Enum.SurfaceType.Weld
3211
Part246.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3212
Part246.TopSurface = Enum.SurfaceType.Weld
3213
Part246.Color = Color3.new(0.356863, 0.364706, 0.411765)
3214
Part246.Position = Vector3.new(-237.398407, 8.59931564, -57.3021278)
3215
Part246.Orientation = Vector3.new(0, 180, 0)
3216
Part246.Color = Color3.new(0.356863, 0.364706, 0.411765)
3217
SpecialMesh247.Parent = Part246
3218
SpecialMesh247.MeshType = Enum.MeshType.Wedge
3219
Part248.Name = "Smooth Block Model"
3220
Part248.Parent = Model1
3221
Part248.Material = Enum.Material.Metal
3222
Part248.BrickColor = BrickColor.new("Smoky grey")
3223
Part248.Rotation = Vector3.new(180, 0, -90)
3224
Part248.FormFactor = Enum.FormFactor.Plate
3225
Part248.Size = Vector3.new(2, 2.20000005, 8)
3226
Part248.CFrame = CFrame.new(-245.700058, 1.00001049, -71.7992096, -1.44225862e-06, 1, 2.62261983e-06, 1, 1.48981599e-06, -6.60781434e-13, -4.81404413e-12, 2.62261983e-06, -1)
3227
Part248.BackSurface = Enum.SurfaceType.Weld
3228
Part248.BottomSurface = Enum.SurfaceType.Smooth
3229
Part248.RightSurface = Enum.SurfaceType.Weld
3230
Part248.TopSurface = Enum.SurfaceType.Smooth
3231
Part248.Color = Color3.new(0.356863, 0.364706, 0.411765)
3232
Part248.Position = Vector3.new(-245.700058, 1.00001049, -71.7992096)
3233
Part248.Orientation = Vector3.new(0, 180, 90)
3234
Part248.Color = Color3.new(0.356863, 0.364706, 0.411765)
3235
Part249.Name = "Smooth Block Model"
3236
Part249.Parent = Model1
3237
Part249.Material = Enum.Material.Metal
3238
Part249.BrickColor = BrickColor.new("Smoky grey")
3239
Part249.Rotation = Vector3.new(-180, 0, 180)
3240
Part249.FormFactor = Enum.FormFactor.Plate
3241
Part249.Size = Vector3.new(4, 2.60000014, 1)
3242
Part249.CFrame = CFrame.new(-234.800095, 6.10005188, -65.499176, -1, -1.45966249e-06, 2.62063622e-06, -1.47241212e-06, 1, 3.08018368e-12, -2.62460344e-06, -8.60356144e-12, -1)
3243
Part249.BackSurface = Enum.SurfaceType.Weld
3244
Part249.BottomSurface = Enum.SurfaceType.Weld
3245
Part249.FrontSurface = Enum.SurfaceType.Weld
3246
Part249.LeftSurface = Enum.SurfaceType.Weld
3247
Part249.RightSurface = Enum.SurfaceType.Weld
3248
Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3249
Part249.Color = Color3.new(0.356863, 0.364706, 0.411765)
3250
Part249.Position = Vector3.new(-234.800095, 6.10005188, -65.499176)
3251
Part249.Orientation = Vector3.new(0, 180, 0)
3252
Part249.Color = Color3.new(0.356863, 0.364706, 0.411765)
3253
WedgePart250.Parent = Model1
3254
WedgePart250.Material = Enum.Material.SmoothPlastic
3255
WedgePart250.BrickColor = BrickColor.new("Pastel Blue")
3256
WedgePart250.Reflectance = 1
3257
WedgePart250.Transparency = 0.5
3258
WedgePart250.Rotation = Vector3.new(180, 0, 180)
3259
WedgePart250.FormFactor = Enum.FormFactor.Symmetric
3260
WedgePart250.Size = Vector3.new(4, 2.80000019, 1)
3261
WedgePart250.CFrame = CFrame.new(-234.800079, 6.59843349, -55.2990913, -1, -1.02543254e-05, 1.84155724e-05, -1.02666436e-05, 1, -1.22881318e-07, -1.84214732e-05, -1.23053169e-07, -1)
3262
WedgePart250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3263
WedgePart250.BottomSurface = Enum.SurfaceType.Weld
3264
WedgePart250.LeftSurface = Enum.SurfaceType.Weld
3265
WedgePart250.RightSurface = Enum.SurfaceType.Weld
3266
WedgePart250.TopSurface = Enum.SurfaceType.Weld
3267
WedgePart250.Color = Color3.new(0.501961, 0.733333, 0.858824)
3268
WedgePart250.Position = Vector3.new(-234.800079, 6.59843349, -55.2990913)
3269
WedgePart250.Orientation = Vector3.new(0, 180, 0)
3270
WedgePart250.Color = Color3.new(0.501961, 0.733333, 0.858824)
3271
WedgePart251.Parent = Model1
3272
WedgePart251.Material = Enum.Material.SmoothPlastic
3273
WedgePart251.BrickColor = BrickColor.new("Pastel Blue")
3274
WedgePart251.Reflectance = 1
3275
WedgePart251.Transparency = 0.5
3276
WedgePart251.Rotation = Vector3.new(180, 0, 180)
3277
WedgePart251.FormFactor = Enum.FormFactor.Symmetric
3278
WedgePart251.Size = Vector3.new(4.4000001, 1.60000002, 4)
3279
WedgePart251.CFrame = CFrame.new(-234.799683, 9.20004082, -58.8004646, -1, -3.72829959e-06, 7.80806295e-06, -5.20032563e-06, 1, -1.21951103e-07, -8.28556676e-06, -1.23663114e-07, -1)
3280
WedgePart251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3281
WedgePart251.BottomSurface = Enum.SurfaceType.Weld
3282
WedgePart251.LeftSurface = Enum.SurfaceType.Weld
3283
WedgePart251.RightSurface = Enum.SurfaceType.Weld
3284
WedgePart251.TopSurface = Enum.SurfaceType.Weld
3285
WedgePart251.Color = Color3.new(0.501961, 0.733333, 0.858824)
3286
WedgePart251.Position = Vector3.new(-234.799683, 9.20004082, -58.8004646)
3287
WedgePart251.Orientation = Vector3.new(0, 180, 0)
3288
WedgePart251.Color = Color3.new(0.501961, 0.733333, 0.858824)
3289
Part252.Name = "Gaurd(belly)"
3290
Part252.Parent = Model1
3291
Part252.Material = Enum.Material.Metal
3292
Part252.BrickColor = BrickColor.new("Smoky grey")
3293
Part252.Rotation = Vector3.new(180, 0, 180)
3294
Part252.FormFactor = Enum.FormFactor.Plate
3295
Part252.Size = Vector3.new(6, 1.20000005, 22)
3296
Part252.CFrame = CFrame.new(-234.800049, 1.00002754, -65.7991791, -1, -1.46163097e-06, 2.62261983e-06, -1.47044364e-06, 1, -8.1213996e-13, -2.62261983e-06, -4.71349305e-12, -1)
3297
Part252.BackSurface = Enum.SurfaceType.Weld
3298
Part252.BottomSurface = Enum.SurfaceType.Smooth
3299
Part252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3300
Part252.TopSurface = Enum.SurfaceType.Weld
3301
Part252.Color = Color3.new(0.356863, 0.364706, 0.411765)
3302
Part252.Position = Vector3.new(-234.800049, 1.00002754, -65.7991791)
3303
Part252.Orientation = Vector3.new(0, 180, 0)
3304
Part252.Color = Color3.new(0.356863, 0.364706, 0.411765)
3305
StringValue253.Name = "MyPathName"
3306
StringValue253.Parent = Model0
3307
StringValue253.Value = "Plane Patrol"
3308
IntValue254.Name = "Clips"
3309
IntValue254.Parent = Model0
3310
IntValue254.Value = 50
3311
IntValue255.Name = "AmmoClip"
3312
IntValue255.Parent = Model0
3313
IntValue255.Value = 5
3314
Model256.Name = "Brain"
3315
Model256.Parent = Model0
3316
Part257.Name = "Engine"
3317
Part257.Parent = Model256
3318
Part257.Material = Enum.Material.Metal
3319
Part257.BrickColor = BrickColor.new("Dark stone grey")
3320
Part257.Rotation = Vector3.new(180, 0, 180)
3321
Part257.FormFactor = Enum.FormFactor.Plate
3322
Part257.Size = Vector3.new(6, 1.60000002, 22)
3323
Part257.CFrame = CFrame.new(-234.800064, 2.40002394, -65.7991791, -1, -1.46603725e-06, 2.62261983e-06, -1.46603736e-06, 1, -8.46164393e-13, -2.62261983e-06, -4.69102361e-12, -1)
3324
Part257.BackSurface = Enum.SurfaceType.Weld
3325
Part257.BottomSurface = Enum.SurfaceType.Smooth
3326
Part257.FrontSurface = Enum.SurfaceType.Weld
3327
Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3328
Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
3329
Part257.Position = Vector3.new(-234.800064, 2.40002394, -65.7991791)
3330
Part257.Orientation = Vector3.new(0, 180, 0)
3331
Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
3332
Script258.Name = "PushScript"
3333
Script258.Parent = Part257
3334
table.insert(cors,sandbox(Script258,function()
3335
while true do
3336
	local spd = script.Parent.Parent.Speed.Value
3337
	local e = script.Parent.BodyVelocity
3338
	local pos = script.Parent
3339
	local dir = pos.CFrame.lookVector
3340
	e.velocity = dir*Vector3.new(spd,spd,spd)
3341
wait(.1)
3342
end
3343
3344
end))
3345
Script259.Parent = Part257
3346
table.insert(cors,sandbox(Script259,function()
3347
--base = script.Parent.Parent.Base
3348
local ZombieTarget = script.Parent.Parent.Parent["Target Zombies"]
3349
local HumanoidTarget = script.Parent.Parent.Parent["Target Humanoids"]
3350
local isTeamGame = script.Parent.Parent.Parent.TeamGame
3351
local MyTeamColor = script.Parent.Parent.Parent.TeamColor
3352
local SightRadius = script.Parent.Parent.Parent.ScanRange
3353
local MyStatus = script.Parent.Parent.MyStatus
3354
local patrolling = script.Parent.Parent.Patroling
3355
local my_GuardSpot = script.Parent.Position
3356
function move(target, engine)
3357
	local origincframe = engine:findFirstChild("BodyGyro").cframe
3358
	local dir = (target - engine.Position).unit
3359
	local spawnPos = engine.Position
3360
	local pos = spawnPos + dir
3361
3362
	engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(90,90,90)
3363
	engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos+dir)
3364
end
3365
3366
function findNearestTorso(pos)
3367
	local list = game.Workspace:children()
3368
	local torso = nil
3369
	local dist = SightRadius.Value
3370
	local temp = nil
3371
	local human = nil
3372
	local temp2 = nil
3373
	for x = 1, #list do
3374
		temp2 = list[x]
3375
		if (temp2.className == "Model") and (temp2 ~= script.Parent.Parent) then
3376
			temp = temp2:findFirstChild("Torso")
3377
			human = temp2:findFirstChild("Zombie") or temp2:findFirstChild("Humanoid")
3378
			local player = game.Players:GetPlayerFromCharacter(temp2)
3379
			local Ai  = temp2:findFirstChild("Brain") or temp2:findFirstChild("Parts")
3380
			if(Ai ~= nil) then -- for my turrets and cars etc....
3381
				local LP = Ai:findFirstChild("TurretEngine") -- For our Turrets
3382
				local EN = Ai:findFirstChild("Engine")          -- for our Ai Cars etc...
3383
				local MyAiCar = script.Parent.Parent.Parent.Parent
3384
				local TeamColor = Ai.Parent:findFirstChild("TeamColor")
3385
				local TeamGame = Ai.Parent:findFirstChild("TeamGame")
3386
				if(LP ~= nil) then
3387
					if(TeamColor ~= nil and TeamGame ~= nil) then
3388
						if(TeamGame.Value == true) then
3389
							if(TeamColor.Value ~= MyTeamColor.Value) then
3390
								if (LP.Position - pos).magnitude < dist then
3391
									torso = LP
3392
									dist = (LP.Position - pos).magnitude
3393
								end
3394
							end
3395
						else
3396
							if (LP.Position - pos).magnitude < dist then
3397
								torso = LP
3398
								dist = (LP.Position - pos).magnitude
3399
							end
3400
						end
3401
					end
3402
				end
3403
				if(EN ~= nil) then
3404
					if(TeamColor ~= nil and TeamGame ~= nil) then
3405
						if(TeamGame.Value == true) then
3406
							if(TeamColor.Value ~= MyTeamColor.Value) then
3407
								if (EN.Position - pos).magnitude < dist then
3408
									torso =EN
3409
									dist = (EN.Position - pos).magnitude
3410
								end
3411
							end
3412
						end
3413
					else
3414
						if(TeamColor ~= nil and TeamGame ~= nil) then
3415
							if(TeamGame.Value == true) then
3416
								if(TeamColor.Value ~= MyTeamColor.Value) then
3417
									if (EN.Position - pos).magnitude < dist then
3418
										torso =EN
3419
										dist = (EN.Position - pos).magnitude
3420
									end
3421
								end
3422
							else
3423
								if (EN.Position - pos).magnitude < dist then
3424
									torso = EN
3425
									dist = (EN.Position - pos).magnitude
3426
								end
3427
							end
3428
						end
3429
					end
3430
				end
3431
			end
3432
			if(human ~= nil or temp ~= nil) then -- just for humanoids and zombies 
3433
				if(ZombieTarget.Value == true and HumanoidTarget.Value == false) then
3434
					if(human.Name ~= "Zombie") then
3435
						human = nil
3436
						temp = nil
3437
					end
3438
				end
3439
				if(HumanoidTarget.Value == true and ZombieTarget.Value == false)then
3440
					if(human.Name ~= "Humanoid") then
3441
						human = nil
3442
						temp = nil
3443
					else
3444
						if(player ~= nil) then
3445
							if(isTeamGame.Value == true) then
3446
								if(player.TeamColor == MyTeamColor.Value) then
3447
									human = nil
3448
									temp = nil
3449
								end
3450
							end
3451
						end
3452
					end
3453
				end
3454
				if(HumanoidTarget.Value == true and ZombieTarget.Value == true)then
3455
					if(player ~= nil) then
3456
						if(isTeamGame.Value == true) then
3457
							if(player.TeamColor == MyTeamColor.Value) then
3458
								human = nil
3459
								temp = nil
3460
							end
3461
						end
3462
					end
3463
				end
3464
				if(HumanoidTarget.Value == false and ZombieTarget.Value == false)then
3465
					temp = nil
3466
					human = nil
3467
				end
3468
			end
3469
			if (temp ~= nil and human ~= nil) then
3470
				if (temp.Position - pos).magnitude < dist  and human.Health > 0 then
3471
					torso = temp
3472
					dist = (temp.Position - pos).magnitude
3473
				end
3474
			end
3475
		end
3476
	end
3477
	return torso
3478
end
3479
function patrol()
3480
	local myPathName = script.Parent.Parent.Parent.MyPathName.Value
3481
	local Speed = script.Parent.Parent.Speed
3482
	if(myPathName == nil) then return end
3483
	local MyPatrol = game.Workspace:findFirstChild(myPathName)
3484
	if(MyPatrol == nil) then return end
3485
	if points==nil then
3486
		points=0
3487
		nextPoint = script.Parent.Parent.PatrolPoint
3488
		nextPoint.Value = 1
3489
		PP = {}
3490
		Pnum = MyPatrol:children()
3491
		for i = 1, #Pnum do
3492
			if MyPatrol:findFirstChild("VPP"..i)~=nil then
3493
				PP[i] =MyPatrol:findFirstChild("VPP"..i)
3494
				points=points+1
3495
			end
3496
		end
3497
	end
3498
	if points<1 then return end
3499
	patrolling.Value=true
3500
	local time=math.random(3,5) -- wait time
3501
	if points==1 then return end
3502
	if points>1 then
3503
		script.Parent.BodyGyro.P = 1000
3504
		script.Parent.BodyGyro.D = 1200
3505
		Speed.Value = 100
3506
		move(PP[nextPoint.Value].Position,script.Parent)
3507
		while patrolling.Value==true do
3508
			local target = findNearestTorso(script.Parent.Position)
3509
			if target ~= nil then
3510
				patrolling.Value = false
3511
			end
3512
			T = script.Parent
3513
			if(T ~= nil) then
3514
				dis = (T.Position - PP[nextPoint.Value].Position).magnitude
3515
				move(PP[nextPoint.Value].Position,script.Parent)
3516
				if(dis < 100) then
3517
					if(nextPoint.Value < #PP) then
3518
						nextPoint.Value=nextPoint.Value+1
3519
					else
3520
						nextPoint.Value = 1
3521
					end
3522
					--wait(time)
3523
				end
3524
			end
3525
		wait(.1)
3526
		end
3527
	end
3528
end
3529
script.Parent.BodyGyro.cframe = script.Parent.CFrame
3530
wait(1)
3531
while true do
3532
	local Speed = script.Parent.Parent.Speed
3533
	local FlyAbove = Vector3.new(0,100,0)
3534
	target = findNearestTorso(script.Parent.Position)
3535
	if(target ~= nil) then
3536
		MyStatus.Value = "Tracking Enemy"
3537
		patrolling.Value = false
3538
3539
		if((target.Position - script.Parent.Position).magnitude > 120) then
3540
			script.Parent.BodyGyro.cframe = script.Parent.CFrame
3541
			script.Parent.BodyGyro.P = 1000
3542
			script.Parent.BodyGyro.D = 1200
3543
			move(target.Position+FlyAbove,script.Parent)
3544
			script.Parent.Parent.Parent.MyTarget.Value = target
3545
			Speed.Value = 100
3546
		else
3547
			if((target.Position - script.Parent.Position).magnitude < 100) then
3548
				script.Parent.Parent.Parent.MyTarget.Value = target
3549
				script.Parent.BodyGyro.cframe = script.Parent.CFrame
3550
				script.Parent.BodyGyro.P = 1000
3551
				script.Parent.BodyGyro.D = 1200
3552
				move(target.Position+FlyAbove,script.Parent)
3553
				Speed.Value = 100
3554
			end
3555
		end
3556
	else
3557
		local myPathName = script.Parent.Parent.Parent.MyPathName.Value
3558
		script.Parent.Parent.Parent.MyTarget.Value =nil
3559
		if(myPathName ~= nil) then
3560
			local PathGroup = game.Workspace:findFirstChild(myPathName)
3561
			if(PathGroup ~= nil) then
3562
				local check = PathGroup:children()
3563
				if(#check >1) then
3564
					MyStatus.Value = "Patroling"
3565
					patrolling.Value = true
3566
					patrol()
3567
				else
3568
					MyStatus.Value = "None"
3569
					patrolling.Value = false
3570
				end	
3571
			end
3572
		else
3573
			patrolling.Value = false
3574
		end
3575
		if(patrolling.Value == false) then
3576
			script.Parent.BodyGyro.P = 1000
3577
			script.Parent.BodyGyro.D = 1200
3578
			move(my_GuardSpot,script.Parent)
3579
			MyStatus.Value = "Guarding"
3580
			Speed.Value = 100
3581
		end
3582
	end
3583
	wait(0)
3584
end
3585
3586
end))
3587
BodyGyro260.Parent = Part257
3588
BodyGyro260.CFrame = CFrame.new(50.1622391, 105.725151, -20.56917, -0.665931225, 0.000290272845, -0.746013045, 9.64675388e-12, 0.999999881, 0.00038909883, 0.746013105, 0.000259113061, -0.665931165)
3589
BodyGyro260.maxTorque = Vector3.new(90, 90, 90)
3590
BodyGyro260.P = 1000
3591
BodyGyro260.D = 1200
3592
BodyGyro260.MaxTorque = Vector3.new(90, 90, 90)
3593
BodyVelocity261.Parent = Part257
3594
BodyVelocity261.Velocity = Vector3.new(-16.4313526, -0.440467298, 98.6398315)
3595
BodyVelocity261.P = 1250000
3596
BodyVelocity261.velocity = Vector3.new(-16.4313526, -0.440467298, 98.6398315)
3597
IntValue262.Name = "PatrolPoint"
3598
IntValue262.Parent = Model256
3599
StringValue263.Name = "MyStatus"
3600
StringValue263.Parent = Model256
3601
StringValue263.Value = "Tracking Enemy"
3602
BoolValue264.Name = "Patroling"
3603
BoolValue264.Parent = Model256
3604
IntValue265.Name = "ProjectileSpeed"
3605
IntValue265.Parent = Model256
3606
IntValue265.Value = 150
3607
IntValue266.Name = "Speed"
3608
IntValue266.Parent = Model256
3609
IntValue266.Value = 120
3610
Model267.Name = "StatusBrick"
3611
Model267.Parent = Model256
3612
Humanoid268.Parent = Model267
3613
Humanoid268.NameOcclusion = Enum.NameOcclusion.NoOcclusion
3614
Humanoid268.Health = 0
3615
Humanoid268.MaxHealth = 0
3616
ObjectValue269.Name = "creator"
3617
ObjectValue269.Parent = Humanoid268
3618
Script270.Parent = Model267
3619
table.insert(cors,sandbox(Script270,function()
3620
local myStatus = script.Parent.Parent.MyStatus
3621
wait(.1)
3622
while true do
3623
	local Patroling = script.Parent.Parent.Patroling
3624
	if(Patroling.Value == false) then
3625
		script.Parent.Name = "Status : "..myStatus.Value
3626
	else
3627
		script.Parent.Name ="Patroling to Waypoint "..script.Parent.Parent.PatrolPoint.Value
3628
	end
3629
	wait(.1)
3630
end
3631
end))
3632
Part271.Name = "Head"
3633
Part271.Parent = Model267
3634
Part271.Material = Enum.Material.Metal
3635
Part271.BrickColor = BrickColor.new("Black")
3636
Part271.Rotation = Vector3.new(0, 90, 0)
3637
Part271.FormFactor = Enum.FormFactor.Plate
3638
Part271.Size = Vector3.new(3, 0.800000012, 4)
3639
Part271.CFrame = CFrame.new(-234.800064, 9.60003471, -70.2991791, 2.60192473e-06, -1.40648444e-06, 1, 7.4458037e-11, 1, 1.52558971e-06, -1, -7.98603822e-11, 2.64331402e-06)
3640
Part271.LeftSurface = Enum.SurfaceType.Weld
3641
Part271.TopSurface = Enum.SurfaceType.Smooth
3642
Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
3643
Part271.Position = Vector3.new(-234.800064, 9.60003471, -70.2991791)
3644
Part271.Orientation = Vector3.new(0, 90, 0)
3645
Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
3646
Model272.Name = "FirePoints"
3647
Model272.Parent = Model256
3648
Part273.Name = "Turret1"
3649
Part273.Parent = Model272
3650
Part273.Material = Enum.Material.Metal
3651
Part273.BrickColor = BrickColor.new("Deep blue")
3652
Part273.Transparency = 10
3653
Part273.Rotation = Vector3.new(180, 0, 180)
3654
Part273.Size = Vector3.new(1, 1.20000005, 1)
3655
Part273.CFrame = CFrame.new(-223.800064, 1.00004745, -67.2991486, -1, -1.46603657e-06, 2.62261983e-06, -1.46603804e-06, 1, -8.46159189e-13, -2.62261983e-06, -4.69102708e-12, -1)
3656
Part273.BackSurface = Enum.SurfaceType.Weld
3657
Part273.BottomSurface = Enum.SurfaceType.Weld
3658
Part273.FrontSurface = Enum.SurfaceType.Hinge
3659
Part273.LeftSurface = Enum.SurfaceType.Weld
3660
Part273.RightSurface = Enum.SurfaceType.Weld
3661
Part273.TopSurface = Enum.SurfaceType.Weld
3662
Part273.Color = Color3.new(0.129412, 0.329412, 0.72549)
3663
Part273.Position = Vector3.new(-223.800064, 1.00004745, -67.2991486)
3664
Part273.Orientation = Vector3.new(0, 180, 0)
3665
Part273.Color = Color3.new(0.129412, 0.329412, 0.72549)
3666
Sound274.Parent = Part273
3667
Sound274.SoundId = "http://www.roblox.com/asset/?id=1064346"
3668
Sound274.Volume = 1
3669
Sound275.Parent = Part273
3670
Sound275.SoundId = "http://www.roblox.com/asset/?id=1064346"
3671
Sound275.Volume = 1
3672
Sound276.Parent = Part273
3673
Sound276.SoundId = "http://www.roblox.com/asset/?id=1064346"
3674
Sound276.Volume = 1
3675
Sound277.Parent = Part273
3676
Sound277.SoundId = "http://www.roblox.com/asset/?id=1064346"
3677
Sound277.Volume = 1
3678
Sound278.Parent = Part273
3679
Sound278.SoundId = "http://www.roblox.com/asset/?id=1064346"
3680
Sound278.Volume = 1
3681
Sound279.Parent = Part273
3682
Sound279.SoundId = "http://www.roblox.com/asset/?id=1064346"
3683
Sound279.Volume = 1
3684
Sound280.Parent = Part273
3685
Sound280.SoundId = "http://www.roblox.com/asset/?id=1064346"
3686
Sound280.Volume = 1
3687
Sound281.Parent = Part273
3688
Sound281.SoundId = "http://www.roblox.com/asset/?id=2251683"
3689
Sound281.Volume = 1
3690
Sound282.Parent = Part273
3691
Sound282.SoundId = "http://www.roblox.com/asset/?id=2251683"
3692
Sound282.Volume = 1
3693
Sound283.Parent = Part273
3694
Sound283.SoundId = "http://www.roblox.com/asset/?id=1064346"
3695
Sound283.Volume = 1
3696
Sound284.Parent = Part273
3697
Sound284.SoundId = "http://www.roblox.com/asset/?id=2251683"
3698
Sound284.Volume = 1
3699
Sound285.Parent = Part273
3700
Sound285.SoundId = "http://www.roblox.com/asset/?id=1064346"
3701
Sound285.Volume = 1
3702
Sound286.Parent = Part273
3703
Sound286.SoundId = "http://www.roblox.com/asset/?id=2251683"
3704
Sound286.Volume = 1
3705
Sound287.Parent = Part273
3706
Sound287.SoundId = "http://www.roblox.com/asset/?id=1064346"
3707
Sound287.Volume = 1
3708
Sound288.Parent = Part273
3709
Sound288.SoundId = "http://www.roblox.com/asset/?id=2251683"
3710
Sound288.Volume = 1
3711
Sound289.Parent = Part273
3712
Sound289.SoundId = "http://www.roblox.com/asset/?id=1064346"
3713
Sound289.Volume = 1
3714
Sound290.Parent = Part273
3715
Sound290.SoundId = "http://www.roblox.com/asset/?id=2251683"
3716
Sound290.Volume = 1
3717
Sound291.Parent = Part273
3718
Sound291.SoundId = "http://www.roblox.com/asset/?id=1064346"
3719
Sound291.Volume = 1
3720
Sound292.Parent = Part273
3721
Sound292.SoundId = "http://www.roblox.com/asset/?id=2251683"
3722
Sound292.Volume = 1
3723
Sound293.Parent = Part273
3724
Sound293.SoundId = "http://www.roblox.com/asset/?id=1064346"
3725
Sound293.Volume = 1
3726
Sound294.Parent = Part273
3727
Sound294.SoundId = "http://www.roblox.com/asset/?id=1064346"
3728
Sound294.Volume = 1
3729
Sound295.Parent = Part273
3730
Sound295.SoundId = "http://www.roblox.com/asset/?id=1064346"
3731
Sound295.Volume = 1
3732
Sound296.Parent = Part273
3733
Sound296.SoundId = "http://www.roblox.com/asset/?id=1064346"
3734
Sound296.Volume = 1
3735
Sound297.Parent = Part273
3736
Sound297.SoundId = "http://www.roblox.com/asset/?id=1064346"
3737
Sound297.Volume = 1
3738
Sound298.Parent = Part273
3739
Sound298.SoundId = "http://www.roblox.com/asset/?id=1064346"
3740
Sound298.Volume = 1
3741
Sound299.Parent = Part273
3742
Sound299.SoundId = "http://www.roblox.com/asset/?id=1064346"
3743
Sound299.Volume = 1
3744
Sound300.Parent = Part273
3745
Sound300.SoundId = "http://www.roblox.com/asset/?id=1064346"
3746
Sound300.Volume = 1
3747
Sound301.Parent = Part273
3748
Sound301.SoundId = "http://www.roblox.com/asset/?id=1064346"
3749
Sound301.Volume = 1
3750
Sound302.Parent = Part273
3751
Sound302.SoundId = "http://www.roblox.com/asset/?id=1064346"
3752
Sound302.Volume = 1
3753
Sound303.Parent = Part273
3754
Sound303.SoundId = "http://www.roblox.com/asset/?id=1064346"
3755
Sound303.Volume = 1
3756
Part304.Name = "Turret2"
3757
Part304.Parent = Model272
3758
Part304.Material = Enum.Material.Metal
3759
Part304.BrickColor = BrickColor.new("Deep blue")
3760
Part304.Transparency = 10
3761
Part304.Rotation = Vector3.new(180, 0, 180)
3762
Part304.Size = Vector3.new(1, 1.20000005, 1)
3763
Part304.CFrame = CFrame.new(-245.600052, 1.00001442, -67.2992096, -1, -1.41847988e-06, 2.62261983e-06, -1.51359473e-06, 1, -4.75397608e-13, -2.62261983e-06, -4.93706551e-12, -1)
3764
Part304.BackSurface = Enum.SurfaceType.Weld
3765
Part304.BottomSurface = Enum.SurfaceType.Weld
3766
Part304.FrontSurface = Enum.SurfaceType.Hinge
3767
Part304.LeftSurface = Enum.SurfaceType.Weld
3768
Part304.RightSurface = Enum.SurfaceType.Weld
3769
Part304.TopSurface = Enum.SurfaceType.Weld
3770
Part304.Color = Color3.new(0.129412, 0.329412, 0.72549)
3771
Part304.Position = Vector3.new(-245.600052, 1.00001442, -67.2992096)
3772
Part304.Orientation = Vector3.new(0, 180, 0)
3773
Part304.Color = Color3.new(0.129412, 0.329412, 0.72549)
3774
Sound305.Parent = Part304
3775
Sound305.SoundId = "http://www.roblox.com/asset/?id=1064346"
3776
Sound305.Volume = 1
3777
Sound306.Parent = Part304
3778
Sound306.SoundId = "http://www.roblox.com/asset/?id=2251683"
3779
Sound306.Volume = 1
3780
Sound307.Parent = Part304
3781
Sound307.SoundId = "http://www.roblox.com/asset/?id=2251683"
3782
Sound307.Volume = 1
3783
Sound308.Parent = Part304
3784
Sound308.SoundId = "http://www.roblox.com/asset/?id=1064346"
3785
Sound308.Volume = 1
3786
Sound309.Parent = Part304
3787
Sound309.SoundId = "http://www.roblox.com/asset/?id=2251683"
3788
Sound309.Volume = 1
3789
Sound310.Parent = Part304
3790
Sound310.SoundId = "http://www.roblox.com/asset/?id=2251683"
3791
Sound310.Volume = 1
3792
Sound311.Parent = Part304
3793
Sound311.SoundId = "http://www.roblox.com/asset/?id=1064346"
3794
Sound311.Volume = 1
3795
Sound312.Parent = Part304
3796
Sound312.SoundId = "http://www.roblox.com/asset/?id=2251683"
3797
Sound312.Volume = 1
3798
Sound313.Parent = Part304
3799
Sound313.SoundId = "http://www.roblox.com/asset/?id=2251683"
3800
Sound313.Volume = 1
3801
Sound314.Parent = Part304
3802
Sound314.SoundId = "http://www.roblox.com/asset/?id=1064346"
3803
Sound314.Volume = 1
3804
Sound315.Parent = Part304
3805
Sound315.SoundId = "http://www.roblox.com/asset/?id=2251683"
3806
Sound315.Volume = 1
3807
Sound316.Parent = Part304
3808
Sound316.SoundId = "http://www.roblox.com/asset/?id=2251683"
3809
Sound316.Volume = 1
3810
Sound317.Parent = Part304
3811
Sound317.SoundId = "http://www.roblox.com/asset/?id=1064346"
3812
Sound317.Volume = 1
3813
Sound318.Parent = Part304
3814
Sound318.SoundId = "http://www.roblox.com/asset/?id=2251683"
3815
Sound318.Volume = 1
3816
Sound319.Parent = Part304
3817
Sound319.SoundId = "http://www.roblox.com/asset/?id=2251683"
3818
Sound319.Volume = 1
3819
Sound320.Parent = Part304
3820
Sound320.SoundId = "http://www.roblox.com/asset/?id=1064346"
3821
Sound320.Volume = 1
3822
Sound321.Parent = Part304
3823
Sound321.SoundId = "http://www.roblox.com/asset/?id=2251683"
3824
Sound321.Volume = 1
3825
Sound322.Parent = Part304
3826
Sound322.SoundId = "http://www.roblox.com/asset/?id=2251683"
3827
Sound322.Volume = 1
3828
Sound323.Parent = Part304
3829
Sound323.SoundId = "http://www.roblox.com/asset/?id=1064346"
3830
Sound323.Volume = 1
3831
Sound324.Parent = Part304
3832
Sound324.SoundId = "http://www.roblox.com/asset/?id=2251683"
3833
Sound324.Volume = 1
3834
Sound325.Parent = Part304
3835
Sound325.SoundId = "http://www.roblox.com/asset/?id=1064346"
3836
Sound325.Volume = 1
3837
Sound326.Parent = Part304
3838
Sound326.SoundId = "http://www.roblox.com/asset/?id=2251683"
3839
Sound326.Volume = 1
3840
Sound327.Parent = Part304
3841
Sound327.SoundId = "http://www.roblox.com/asset/?id=1064346"
3842
Sound327.Volume = 1
3843
Sound328.Parent = Part304
3844
Sound328.SoundId = "http://www.roblox.com/asset/?id=1064346"
3845
Sound328.Volume = 1
3846
Sound329.Parent = Part304
3847
Sound329.SoundId = "http://www.roblox.com/asset/?id=1064346"
3848
Sound329.Volume = 1
3849
Sound330.Parent = Part304
3850
Sound330.SoundId = "http://www.roblox.com/asset/?id=1064346"
3851
Sound330.Volume = 1
3852
Sound331.Parent = Part304
3853
Sound331.SoundId = "http://www.roblox.com/asset/?id=1064346"
3854
Sound331.Volume = 1
3855
Sound332.Parent = Part304
3856
Sound332.SoundId = "http://www.roblox.com/asset/?id=1064346"
3857
Sound332.Volume = 1
3858
Sound333.Parent = Part304
3859
Sound333.SoundId = "http://www.roblox.com/asset/?id=1064346"
3860
Sound333.Volume = 1
3861
Sound334.Parent = Part304
3862
Sound334.SoundId = "http://www.roblox.com/asset/?id=1064346"
3863
Sound334.Volume = 1
3864
Sound335.Parent = Part304
3865
Sound335.SoundId = "http://www.roblox.com/asset/?id=1064346"
3866
Sound335.Volume = 1
3867
Sound336.Parent = Part304
3868
Sound336.SoundId = "http://www.roblox.com/asset/?id=1064346"
3869
Sound336.Volume = 1
3870
Sound337.Parent = Part304
3871
Sound337.SoundId = "http://www.roblox.com/asset/?id=1064346"
3872
Sound337.Volume = 1
3873
Sound338.Parent = Part304
3874
Sound338.SoundId = "http://www.roblox.com/asset/?id=1064346"
3875
Sound338.Volume = 1
3876
Sound339.Parent = Part304
3877
Sound339.SoundId = "http://www.roblox.com/asset/?id=1064346"
3878
Sound339.Volume = 1
3879
Script340.Name = "Missiles"
3880
Script340.Parent = Model272
3881
table.insert(cors,sandbox(Script340,function()
3882
ProjectileSpeed = 150
3883
script.Parent.Parent.ProjectileSpeed.Value = ProjectileSpeed;
3884
MaxAmmo = script.Parent.Parent.Parent.AmmoClip.Value
3885
AmmoCount = script.Parent.Parent.Parent.AmmoClip
3886
Clips = script.Parent.Parent.Parent.Clips
3887
3888
Reloading = false
3889
WindUp = true
3890
function Vel(speed,lv)
3891
	return lv*Vector3.new(speed,speed+1000,speed)
3892
end
3893
3894
local tnum = 0
3895
wait(1)
3896
	pos = {}
3897
	for i = 1, 2 do
3898
		pos[i] = script.Parent["Turret"..i]
3899
	end
3900
3901
while true do
3902
	firePoint = nil
3903
	for i=1,#pos do
3904
		firePoint = pos[i]
3905
		if(firePoint == nil) then break end
3906
		if(script.Parent.Parent.Parent.MyTarget.Value ~= nil) then
3907
			if(firePoint:findFirstChild("Sound") ~= nil) then
3908
				firePoint.Sound:remove()
3909
			end
3910
			if(AmmoCount.Value > 0)then
3911
				PT = Instance.new("Part")
3912
				snd = Instance.new("Sound")
3913
				snd.SoundId = "http://www.roblox.com/asset?id=303277389"
3914
				snd.Volume = 100
3915
				snd.Parent =  firePoint
3916
				snd:play()
3917
				PT.Size = Vector3.new(1, 1, 4)
3918
				PT.Shape = 1
3919
				PT.formFactor = 2
3920
				PT.BrickColor=BrickColor.new("Daisy orange")
3921
				PT.TopSurface = "Smooth"
3922
				PT.BottomSurface = "Smooth"
3923
				PT.CanCollide = true
3924
				PT.Parent = game.Workspace
3925
				PT.Name = "Missile"
3926
				PT.CFrame = firePoint.CFrame*CFrame.new(Vector3.new(0,0,-40))
3927
				MT = Instance.new("ObjectValue")
3928
				MT.Value = script.Parent.Parent.Parent.MyTarget.Value
3929
				MT.Name = "MyTarget"
3930
				MT.Parent = PT
3931
				-- Experemental Tag starts here --
3932
				Tag = Instance.new("ObjectValue")
3933
				Tag.Name = "RocketTag"
3934
				Tag.Parent = script.Parent.Parent.Parent.MyTarget.Value
3935
				Tag.Value = script.Parent.Parent.Parent
3936
				TR = script.TagRemover:clone()
3937
				TR.Parent = script.Parent.Parent.Parent.MyTarget.Value
3938
				-- Experemental Tag ends here --
3939
				MyT = Instance.new("ObjectValue")
3940
				MyT.Name = "MyTurret"
3941
				MyT.Value = script.Parent.Parent.Parent
3942
				MyT.Parent = PT
3943
				BG = Instance.new("BodyGyro")
3944
				BG.Parent = PT
3945
				BV = Instance.new("BodyVelocity")
3946
				BV.Parent = PT
3947
				BV.maxForce = Vector3.new(1000000,1000000,1000000)
3948
				BV.velocity = Vel(ProjectileSpeed,firePoint.CFrame.lookVector)
3949
				MS = Instance.new("IntValue")
3950
				MS.Value = ProjectileSpeed
3951
				MS.Name = "MySpeed"
3952
				MS.Parent = PT
3953
				scr = script.BulletScript:clone()
3954
				scr.Parent = PT
3955
				AmmoCount.Value = AmmoCount.Value -1
3956
				if(AmmoCount.Value == 0) then
3957
					wait(1)
3958
					while(Clips.Value > 0 and AmmoCount.Value < MaxAmmo) do
3959
						AmmoCount.Value = AmmoCount.Value+1
3960
						snd = Instance.new("Sound")
3961
						snd.SoundId = "http://www.roblox.com/asset/?id=2251683"
3962
						snd.Volume = 1
3963
						snd.Parent = firePoint
3964
						snd:play()
3965
						wait(1)
3966
					end
3967
					Reloading = false
3968
				end
3969
			end
3970
		end
3971
		wait(1)
3972
	end
3973
	wait(1)
3974
end
3975
end))
3976
Script341.Name = "BulletScript"
3977
Script341.Parent = Script340
3978
table.insert(cors,sandbox(Script341,function()
3979
local maxtime = 10
3980
local Time = 0
3981
function move(target, engine)
3982
	local origincframe = engine:findFirstChild("BodyGyro").cframe
3983
	local dir = (target.Position - engine.Position).unit
3984
	local spawnPos = engine.Position
3985
	local pos = spawnPos + dir
3986
3987
	temp = script.Parent.MySpeed.Value
3988
	if(target ~= nil) then
3989
		targetvel = target.Velocity
3990
	dist = (target.Position - engine.Position).magnitude
3991
	spd = temp - dist
3992
	test = target.Position+(targetvel/Vector3.new(temp,temp,temp)*(dist))  -- +Vector3.new(0,-1,0)
3993
		engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(9900,9900, 9900)
3994
		engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos,  test+dir)
3995
	else
3996
		engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(9900,9900, 9900)
3997
		engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos+dir)
3998
	end
3999
end
4000
function Vel(speed,lv)
4001
	return lv*Vector3.new(speed,speed,speed)
4002
end
4003
4004
function getTurrets(Base)
4005
	local bits = Base:children()
4006
	local Turrets = {}
4007
	local Tnum = 1
4008
	for i=1,#bits do
4009
		local tmp = bits[i]
4010
		local TurretBrain = tmp:findFirstChild("Brain")
4011
		if(TurretBrain ~= nil) then
4012
			Turrets[Tnum] = TurretBrain.Parent
4013
			Tnum = Tnum +1
4014
		end
4015
	end
4016
	if(#Turrets > 0) then
4017
		return Turrets
4018
	else
4019
		return nil
4020
	end
4021
end
4022
4023
function findNearestTorso(pos)
4024
	local MyTurret = script.Parent.MyTurret
4025
	local ZombieTarget = MyTurret.Value["Target Zombies"]
4026
	local HumanoidTarget = MyTurret.Value["Target Humanoids"]
4027
	local isTeamGame = MyTurret.Value.TeamGame
4028
	local MyTeamColor = MyTurret.Value.TeamColor
4029
	local list = game.Workspace:children()
4030
	local torso = nil
4031
	local dist = MyTurret.Value.ScanRange.Value
4032
	local temp = nil
4033
	local human = nil
4034
	local temp2 = nil
4035
	for x = 1, #list do
4036
		temp2 = list[x]
4037
		if (temp2.className == "Model") and (temp2 ~= script.Parent.Parent) then
4038
			temp = temp2:findFirstChild("Torso")
4039
			human = temp2:findFirstChild("Zombie") or temp2:findFirstChild("Humanoid")
4040
			local player = game.Players:GetPlayerFromCharacter(temp2)
4041
			local Ai  = temp2:findFirstChild("Brain") or temp2:findFirstChild("Parts")
4042
			if(Ai ~= nil) then -- for my turrets and cars etc....
4043
				local LP = Ai:findFirstChild("TurretEngine") -- For our Turrets
4044
				local EN = Ai:findFirstChild("Engine")          -- for our Ai Cars etc...
4045
				local MyAiCar = script.Parent.Parent.Parent.Parent
4046
				local TeamColor = Ai.Parent:findFirstChild("TeamColor")
4047
				local TeamGame = Ai.Parent:findFirstChild("TeamGame")
4048
				if(LP ~= nil) then
4049
					if(TeamColor ~= nil and TeamGame ~= nil) then
4050
						if(TeamGame.Value == true) then
4051
							if(TeamColor.Value ~= MyTeamColor.Value) then
4052
								if (LP.Position - pos).magnitude < dist then
4053
									torso = LP
4054
									dist = (LP.Position - pos).magnitude
4055
								end
4056
							end
4057
						else
4058
							if (LP.Position - pos).magnitude < dist then
4059
								torso = LP
4060
								dist = (LP.Position - pos).magnitude
4061
							end
4062
						end
4063
					end
4064
				end
4065
				if(EN ~= nil and Ai.Parent ~= MyAiCar) then
4066
					local EnemyTurrets = getTurrets(Ai.Parent)
4067
					if(EnemyTurrets ~= nil) then
4068
						if(TeamColor ~= nil and TeamGame ~= nil) then
4069
							if(TeamGame.Value == true) then
4070
								if(TeamColor.Value ~= MyTeamColor.Value) then
4071
									for i=1,#EnemyTurrets do
4072
										local Turret = EnemyTurrets[i]
4073
										local Brain = Turret:findFirstChild("Brain")
4074
										if(Brain ~= nil) then
4075
											local TEngine= Brain:findFirstChild("TurretEngine")
4076
											if (TEngine.Position - pos).magnitude < dist then
4077
												torso =TEngine
4078
												dist = (TEngine.Position - pos).magnitude
4079
											end
4080
										end
4081
									end
4082
								end
4083
							end
4084
						end
4085
					else
4086
						if(TeamColor ~= nil and TeamGame ~= nil) then
4087
							if(TeamGame.Value == true) then
4088
								if(TeamColor.Value ~= MyTeamColor.Value) then
4089
									if (EN.Position - pos).magnitude < dist then
4090
										torso =EN
4091
										dist = (EN.Position - pos).magnitude
4092
									end
4093
								end
4094
							else
4095
								if (EN.Position - pos).magnitude < dist then
4096
									torso = EN
4097
									dist = (EN.Position - pos).magnitude
4098
								end
4099
							end
4100
						end
4101
					end
4102
				end
4103
			end
4104
			if(human ~= nil or temp ~= nil) then -- just for humanoids and zombies 
4105
				if(ZombieTarget.Value == true and HumanoidTarget.Value == false) then
4106
					if(human.Name ~= "Zombie") then
4107
						human = nil
4108
						temp = nil
4109
					end
4110
				end
4111
				if(HumanoidTarget.Value == true and ZombieTarget.Value == false)then
4112
					if(human.Name ~= "Humanoid") then
4113
						human = nil
4114
						temp = nil
4115
					else
4116
						if(player ~= nil) then
4117
							if(isTeamGame.Value == true) then
4118
								if(player.TeamColor == MyTeamColor.Value) then
4119
									human = nil
4120
									temp = nil
4121
								end
4122
							end
4123
						end
4124
					end
4125
				end
4126
				if(HumanoidTarget.Value == true and ZombieTarget.Value == true)then
4127
					if(player ~= nil) then
4128
						if(isTeamGame.Value == true) then
4129
							if(player.TeamColor == MyTeamColor.Value) then
4130
								human = nil
4131
								temp = nil
4132
							end
4133
						end
4134
					end
4135
				end
4136
				if(HumanoidTarget.Value == false and ZombieTarget.Value == false)then
4137
					temp = nil
4138
					human = nil
4139
				end
4140
			end
4141
			if (temp ~= nil and human ~= nil) then
4142
				if (temp.Position - pos).magnitude < dist  and human.Health > 0 then
4143
					torso = temp
4144
					dist = (temp.Position - pos).magnitude
4145
				end
4146
			end
4147
		end
4148
	end
4149
	return torso
4150
end
4151
4152
if(script.Parent.className == "Part") then
4153
local MyTurret = script.Parent:findFirstChild("MyTurret")
4154
	if(MyTurret ~= nil) then
4155
		base = script.Parent
4156
		deBounce = false
4157
		function kill(part)
4158
			if(part == nil) then return end
4159
			if(part.Parent == nil) then return end
4160
			if(deBounce == false) then
4161
				deBounce = true
4162
				script.Parent.CanCollide = false
4163
				exp = Instance.new("Explosion")
4164
				exp.Parent = game.Workspace
4165
				exp.Position = script.Parent.Position
4166
				exp.BlastRadius = 7
4167
				exp.BlastPressure = 1000000
4168
				snd = Instance.new("Sound")
4169
				snd.SoundId = "http://www.roblox.com/asset/?id=2233908"
4170
				snd.Parent = script.Parent
4171
				snd.Volume = 1
4172
				snd:play()
4173
				if(part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil)  then
4174
					part:remove()
4175
				end
4176
			end
4177
			script.Parent.Anchored = true
4178
			script.Parent.Transparency = 1
4179
			wait(.4)
4180
			script.Parent:remove()
4181
		end
4182
		base.Touched:connect(kill)
4183
		wait(1)
4184
		while Time < maxtime do
4185
			Time = Time +0.1
4186
			MyTarget = script.Parent.MyTarget.Value
4187
			if(MyTarget ~= nil) then
4188
				if(MyTarget:findFirstChild("Torso") == nil) then
4189
					MyTarget = findNearestTorso(script.Parent.Position)
4190
					if(MyTarget ~= nil) then
4191
						move(MyTarget,script.Parent)
4192
					end
4193
				else
4194
					move(MyTarget.Torso,script.Parent)
4195
				end
4196
			end
4197
			script.Parent.BodyVelocity.velocity = Vel(script.Parent.MySpeed.Value,script.Parent.CFrame.lookVector)
4198
			wait(0.1)
4199
		end
4200
4201
		wait(10)
4202
		script.Parent.BodyVelocity:Remove()
4203
		script.Parent.BodyGyro:Remove()
4204
	end
4205
end
4206
end))
4207
Script342.Name = "TagRemover"
4208
Script342.Parent = Script340
4209
table.insert(cors,sandbox(Script342,function()
4210
if(script.Parent.className == "Model") then
4211
	if(script.Parent:findFirstChild("RocketTag") ~= nil) then
4212
		wait(5)
4213
		script.Parent.RocketTag:remove()
4214
		script:remove()
4215
	else
4216
		script:remove()
4217
	end
4218
end
4219
end))
4220
Model343.Name = "Pilot"
4221
Model343.Parent = Model256
4222
Part344.Name = "Head"
4223
Part344.Parent = Model343
4224
Part344.BrickColor = BrickColor.new("Pastel brown")
4225
Part344.Rotation = Vector3.new(180, 0, 180)
4226
Part344.FormFactor = Enum.FormFactor.Symmetric
4227
Part344.Size = Vector3.new(2, 1, 1)
4228
Part344.CFrame = CFrame.new(-234.800064, 6.50002575, -59.2991791, -1, -1.466036e-06, 2.62261983e-06, -1.46603861e-06, 1, -8.46154418e-13, -2.62261983e-06, -4.69103012e-12, -1)
4229
Part344.TopSurface = Enum.SurfaceType.Smooth
4230
Part344.Color = Color3.new(1, 0.8, 0.6)
4231
Part344.Position = Vector3.new(-234.800064, 6.50002575, -59.2991791)
4232
Part344.Orientation = Vector3.new(0, 180, 0)
4233
Part344.Color = Color3.new(1, 0.8, 0.6)
4234
SpecialMesh345.Parent = Part344
4235
SpecialMesh345.Scale = Vector3.new(1.25, 1.25, 1.25)
4236
SpecialMesh345.Scale = Vector3.new(1.25, 1.25, 1.25)
4237
Decal346.Name = "face"
4238
Decal346.Parent = Part344
4239
Decal347.Parent = Part344
4240
Decal347.Texture = "http://www.roblox.com/asset/?id=299378671"
4241
Part348.Name = "Left Arm"
4242
Part348.Parent = Model343
4243
Part348.BrickColor = BrickColor.new("Pastel brown")
4244
Part348.Rotation = Vector3.new(105, 0, -180)
4245
Part348.FormFactor = Enum.FormFactor.Symmetric
4246
Part348.Size = Vector3.new(1, 2, 1)
4247
Part348.CFrame = CFrame.new(-233.300079, 5.40004206, -58.6991692, -1, 2.62261983e-06, 1.46603725e-06, -7.37299388e-07, 0.258819044, -0.965925813, -2.91269475e-06, -0.965925813, -0.258819044)
4248
Part348.Color = Color3.new(1, 0.8, 0.6)
4249
Part348.Position = Vector3.new(-233.300079, 5.40004206, -58.6991692)
4250
Part348.Orientation = Vector3.new(75, 180, 0)
4251
Part348.Color = Color3.new(1, 0.8, 0.6)
4252
Part349.Name = "Right Arm"
4253
Part349.Parent = Model343
4254
Part349.BrickColor = BrickColor.new("Pastel brown")
4255
Part349.Rotation = Vector3.new(105, 0, -180)
4256
Part349.FormFactor = Enum.FormFactor.Symmetric
4257
Part349.Size = Vector3.new(1, 2, 1)
4258
Part349.CFrame = CFrame.new(-236.300079, 5.40001917, -58.6991806, -1, 2.62261983e-06, 1.46603725e-06, -7.37299388e-07, 0.258819044, -0.965925813, -2.91269475e-06, -0.965925813, -0.258819044)
4259
Part349.Color = Color3.new(1, 0.8, 0.6)
4260
Part349.Position = Vector3.new(-236.300079, 5.40001917, -58.6991806)
4261
Part349.Orientation = Vector3.new(75, 180, 0)
4262
Part349.Color = Color3.new(1, 0.8, 0.6)
4263
Part350.Name = "Torso"
4264
Part350.Parent = Model343
4265
Part350.BrickColor = BrickColor.new("Bright red")
4266
Part350.Rotation = Vector3.new(180, 0, 180)
4267
Part350.FormFactor = Enum.FormFactor.Symmetric
4268
Part350.Size = Vector3.new(2, 2, 1)
4269
Part350.CFrame = CFrame.new(-234.800064, 5.00002337, -59.2991791, -1, -1.46601656e-06, 2.62261983e-06, -1.46605805e-06, 1, -8.45996992e-13, -2.62261983e-06, -4.6911368e-12, -1)
4270
Part350.BottomSurface = Enum.SurfaceType.Weld
4271
Part350.LeftSurface = Enum.SurfaceType.Weld
4272
Part350.RightSurface = Enum.SurfaceType.Weld
4273
Part350.Color = Color3.new(0.768628, 0.156863, 0.109804)
4274
Part350.Position = Vector3.new(-234.800064, 5.00002337, -59.2991791)
4275
Part350.Orientation = Vector3.new(0, 180, 0)
4276
Part350.Color = Color3.new(0.768628, 0.156863, 0.109804)
4277
Decal351.Name = "roblox"
4278
Decal351.Parent = Part350
4279
Model352.Name = "Co-Pilot"
4280
Model352.Parent = Model256
4281
Part353.Name = "Head"
4282
Part353.Parent = Model352
4283
Part353.BrickColor = BrickColor.new("Pastel brown")
4284
Part353.Rotation = Vector3.new(-180, 0, 180)
4285
Part353.FormFactor = Enum.FormFactor.Symmetric
4286
Part353.Size = Vector3.new(2, 1, 1)
4287
Part353.CFrame = CFrame.new(-234.800064, 7.30004501, -64.499176, -1, -1.42986812e-06, 2.61071818e-06, -1.50220649e-06, 1, 2.26949015e-11, -2.63452148e-06, -2.81546852e-11, -1)
4288
Part353.TopSurface = Enum.SurfaceType.Smooth
4289
Part353.Color = Color3.new(1, 0.8, 0.6)
4290
Part353.Position = Vector3.new(-234.800064, 7.30004501, -64.499176)
4291
Part353.Orientation = Vector3.new(0, 180, 0)
4292
Part353.Color = Color3.new(1, 0.8, 0.6)
4293
SpecialMesh354.Parent = Part353
4294
SpecialMesh354.Scale = Vector3.new(1.25, 1.25, 1.25)
4295
SpecialMesh354.Scale = Vector3.new(1.25, 1.25, 1.25)
4296
Decal355.Parent = Part353
4297
Decal355.Texture = "http://www.roblox.com/asset/?id=299375482"
4298
Part356.Name = "Left Arm"
4299
Part356.Parent = Model352
4300
Part356.BrickColor = BrickColor.new("Pastel brown")
4301
Part356.Rotation = Vector3.new(105, 0, -180)
4302
Part356.FormFactor = Enum.FormFactor.Symmetric
4303
Part356.Size = Vector3.new(1, 2, 1)
4304
Part356.CFrame = CFrame.new(-233.300064, 6.20005989, -63.8991966, -1, 2.62261983e-06, 1.46603725e-06, -7.37299843e-07, 0.25881958, -0.965927541, -2.91269862e-06, -0.965927541, -0.25881958)
4305
Part356.Color = Color3.new(1, 0.8, 0.6)
4306
Part356.Position = Vector3.new(-233.300064, 6.20005989, -63.8991966)
4307
Part356.Orientation = Vector3.new(75, 180, 0)
4308
Part356.Color = Color3.new(1, 0.8, 0.6)
4309
Part357.Name = "Right Arm"
4310
Part357.Parent = Model352
4311
Part357.BrickColor = BrickColor.new("Pastel brown")
4312
Part357.Rotation = Vector3.new(105, 0, -180)
4313
Part357.FormFactor = Enum.FormFactor.Symmetric
4314
Part357.Size = Vector3.new(1, 2, 1)
4315
Part357.CFrame = CFrame.new(-236.300064, 6.2000432, -63.8992081, -1, 2.62261983e-06, 1.46603725e-06, -7.37299843e-07, 0.25881958, -0.965927541, -2.91269862e-06, -0.965927541, -0.25881958)
4316
Part357.Color = Color3.new(1, 0.8, 0.6)
4317
Part357.Position = Vector3.new(-236.300064, 6.2000432, -63.8992081)
4318
Part357.Orientation = Vector3.new(75, 180, 0)
4319
Part357.Color = Color3.new(1, 0.8, 0.6)
4320
Part358.Name = "Torso"
4321
Part358.Parent = Model352
4322
Part358.BrickColor = BrickColor.new("Bright red")
4323
Part358.Rotation = Vector3.new(180, 0, 180)
4324
Part358.FormFactor = Enum.FormFactor.Symmetric
4325
Part358.Size = Vector3.new(2, 2, 1)
4326
Part358.CFrame = CFrame.new(-234.800064, 5.80004311, -64.499176, -1, -1.46582931e-06, 2.62261983e-06, -1.46624529e-06, 1, -8.44479976e-13, -2.62261983e-06, -4.69216246e-12, -1)
4327
Part358.BottomSurface = Enum.SurfaceType.Weld
4328
Part358.LeftSurface = Enum.SurfaceType.Weld
4329
Part358.RightSurface = Enum.SurfaceType.Weld
4330
Part358.Color = Color3.new(0.768628, 0.156863, 0.109804)
4331
Part358.Position = Vector3.new(-234.800064, 5.80004311, -64.499176)
4332
Part358.Orientation = Vector3.new(0, 180, 0)
4333
Part358.Color = Color3.new(0.768628, 0.156863, 0.109804)
4334
Decal359.Name = "roblox"
4335
Decal359.Parent = Part358
4336
IntValue360.Name = "ScanRange"
4337
IntValue360.Parent = Model0
4338
IntValue360.Value = 1200
4339
ObjectValue361.Name = "MyTarget"
4340
ObjectValue361.Parent = Model0
4341
Model362.Name = "Rotor"
4342
Model362.Parent = Model0
4343
Part363.Name = "Smooth Block Model"
4344
Part363.Parent = Model362
4345
Part363.Material = Enum.Material.Metal
4346
Part363.BrickColor = BrickColor.new("Smoky grey")
4347
Part363.Rotation = Vector3.new(0, 89.8899994, 0)
4348
Part363.FormFactor = Enum.FormFactor.Custom
4349
Part363.Size = Vector3.new(1.80000007, 0.200000003, 20)
4350
Part363.CFrame = CFrame.new(-245.300018, 11.8992643, -70.2999344, 0, 0, 0.999998212, 0, 1, 0, -0.999998212, 0, 0)
4351
Part363.BackSurface = Enum.SurfaceType.Weld
4352
Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4353
Part363.FrontSurface = Enum.SurfaceType.Weld
4354
Part363.LeftSurface = Enum.SurfaceType.Weld
4355
Part363.RightSurface = Enum.SurfaceType.Weld
4356
Part363.TopSurface = Enum.SurfaceType.Smooth
4357
Part363.Color = Color3.new(0.356863, 0.364706, 0.411765)
4358
Part363.Position = Vector3.new(-245.300018, 11.8992643, -70.2999344)
4359
Part363.Orientation = Vector3.new(0, 90, 0)
4360
Part363.Color = Color3.new(0.356863, 0.364706, 0.411765)
4361
SpecialMesh364.Parent = Part363
4362
SpecialMesh364.Scale = Vector3.new(0.600000024, 1, 1)
4363
SpecialMesh364.MeshType = Enum.MeshType.Brick
4364
SpecialMesh364.Scale = Vector3.new(0.600000024, 1, 1)
4365
Part365.Name = "Smooth Block Model"
4366
Part365.Parent = Model362
4367
Part365.Material = Enum.Material.Metal
4368
Part365.BrickColor = BrickColor.new("Smoky grey")
4369
Part365.Rotation = Vector3.new(-180, 0, -180)
4370
Part365.FormFactor = Enum.FormFactor.Custom
4371
Part365.Size = Vector3.new(1.80000019, 0.200000003, 20)
4372
Part365.CFrame = CFrame.new(-234.800034, 11.8992643, -80.7997742, -0.999985099, 0, 0, 0, 1, 0, 0, 0, -0.999985099)
4373
Part365.BackSurface = Enum.SurfaceType.Weld
4374
Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4375
Part365.FrontSurface = Enum.SurfaceType.Weld
4376
Part365.LeftSurface = Enum.SurfaceType.Weld
4377
Part365.RightSurface = Enum.SurfaceType.Weld
4378
Part365.TopSurface = Enum.SurfaceType.Smooth
4379
Part365.Color = Color3.new(0.356863, 0.364706, 0.411765)
4380
Part365.Position = Vector3.new(-234.800034, 11.8992643, -80.7997742)
4381
Part365.Orientation = Vector3.new(0, 180, 0)
4382
Part365.Color = Color3.new(0.356863, 0.364706, 0.411765)
4383
SpecialMesh366.Parent = Part365
4384
SpecialMesh366.Scale = Vector3.new(0.600000024, 1, 1)
4385
SpecialMesh366.MeshType = Enum.MeshType.Brick
4386
SpecialMesh366.Scale = Vector3.new(0.600000024, 1, 1)
4387
Part367.Name = "Smooth Block Model"
4388
Part367.Parent = Model362
4389
Part367.Material = Enum.Material.Metal
4390
Part367.BrickColor = BrickColor.new("Smoky grey")
4391
Part367.FormFactor = Enum.FormFactor.Custom
4392
Part367.Size = Vector3.new(1.79999995, 0.200000003, 20)
4393
Part367.CFrame = CFrame.new(-234.800034, 11.8992643, -59.8000946, 0.999985099, 0, 0, 0, 1, 0, 0, 0, 0.999985099)
4394
Part367.BackSurface = Enum.SurfaceType.Weld
4395
Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4396
Part367.FrontSurface = Enum.SurfaceType.Weld
4397
Part367.LeftSurface = Enum.SurfaceType.Weld
4398
Part367.RightSurface = Enum.SurfaceType.Weld
4399
Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4400
Part367.Color = Color3.new(0.356863, 0.364706, 0.411765)
4401
Part367.Position = Vector3.new(-234.800034, 11.8992643, -59.8000946)
4402
Part367.Color = Color3.new(0.356863, 0.364706, 0.411765)
4403
SpecialMesh368.Parent = Part367
4404
SpecialMesh368.Scale = Vector3.new(0.600000024, 1, 1)
4405
SpecialMesh368.MeshType = Enum.MeshType.Brick
4406
SpecialMesh368.Scale = Vector3.new(0.600000024, 1, 1)
4407
WedgePart369.Parent = Model362
4408
WedgePart369.Material = Enum.Material.Metal
4409
WedgePart369.BrickColor = BrickColor.new("Smoky grey")
4410
WedgePart369.Rotation = Vector3.new(0, -89.8499985, 90)
4411
WedgePart369.FormFactor = Enum.FormFactor.Custom
4412
WedgePart369.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
4413
WedgePart369.CFrame = CFrame.new(-233.920059, 11.8992643, -71.1799316, 0, -1.19208934e-07, -0.999996483, 1, 0, 0, 0, -0.999996483, 1.19208934e-07)
4414
WedgePart369.BackSurface = Enum.SurfaceType.Weld
4415
WedgePart369.BottomSurface = Enum.SurfaceType.Weld
4416
WedgePart369.Color = Color3.new(0.356863, 0.364706, 0.411765)
4417
WedgePart369.Position = Vector3.new(-233.920059, 11.8992643, -71.1799316)
4418
WedgePart369.Orientation = Vector3.new(0, -90, 90)
4419
WedgePart369.Color = Color3.new(0.356863, 0.364706, 0.411765)
4420
WedgePart370.Parent = Model362
4421
WedgePart370.Material = Enum.Material.Metal
4422
WedgePart370.BrickColor = BrickColor.new("Smoky grey")
4423
WedgePart370.Rotation = Vector3.new(-180, 0, -90)
4424
WedgePart370.FormFactor = Enum.FormFactor.Custom
4425
WedgePart370.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
4426
WedgePart370.CFrame = CFrame.new(-233.920059, 11.8992949, -69.3799286, 0, 0.999996722, -5.96044671e-08, 1, 0, 0, 0, -5.96044671e-08, -0.999996722)
4427
WedgePart370.BackSurface = Enum.SurfaceType.Weld
4428
WedgePart370.BottomSurface = Enum.SurfaceType.Weld
4429
WedgePart370.Color = Color3.new(0.356863, 0.364706, 0.411765)
4430
WedgePart370.Position = Vector3.new(-233.920059, 11.8992949, -69.3799286)
4431
WedgePart370.Orientation = Vector3.new(0, -180, 90)
4432
WedgePart370.Color = Color3.new(0.356863, 0.364706, 0.411765)
4433
WedgePart371.Parent = Model362
4434
WedgePart371.Material = Enum.Material.Metal
4435
WedgePart371.BrickColor = BrickColor.new("Smoky grey")
4436
WedgePart371.Rotation = Vector3.new(-180, 89.9399948, -90)
4437
WedgePart371.FormFactor = Enum.FormFactor.Custom
4438
WedgePart371.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
4439
WedgePart371.CFrame = CFrame.new(-235.720047, 11.8991604, -69.4199371, 0, 2.98023224e-08, 0.999999404, 1, 0, 0, 0, 0.999999404, -2.98023224e-08)
4440
WedgePart371.BackSurface = Enum.SurfaceType.Weld
4441
WedgePart371.BottomSurface = Enum.SurfaceType.Weld
4442
WedgePart371.Color = Color3.new(0.356863, 0.364706, 0.411765)
4443
WedgePart371.Position = Vector3.new(-235.720047, 11.8991604, -69.4199371)
4444
WedgePart371.Orientation = Vector3.new(0, 90, 90)
4445
WedgePart371.Color = Color3.new(0.356863, 0.364706, 0.411765)
4446
WedgePart372.Parent = Model362
4447
WedgePart372.Material = Enum.Material.Metal
4448
WedgePart372.BrickColor = BrickColor.new("Smoky grey")
4449
WedgePart372.Rotation = Vector3.new(0, 0, 90)
4450
WedgePart372.FormFactor = Enum.FormFactor.Custom
4451
WedgePart372.Size = Vector3.new(0.200000003, 0.75999999, 0.75999999)
4452
WedgePart372.CFrame = CFrame.new(-235.720032, 11.8991337, -71.2199326, 0, -1, 0, 1, 0, -0, 0, 0, 1)
4453
WedgePart372.BackSurface = Enum.SurfaceType.Weld
4454
WedgePart372.BottomSurface = Enum.SurfaceType.Weld
4455
WedgePart372.Color = Color3.new(0.356863, 0.364706, 0.411765)
4456
WedgePart372.Position = Vector3.new(-235.720032, 11.8991337, -71.2199326)
4457
WedgePart372.Orientation = Vector3.new(0, 0, 90)
4458
WedgePart372.Color = Color3.new(0.356863, 0.364706, 0.411765)
4459
Part373.Name = "Smooth Block Model"
4460
Part373.Parent = Model362
4461
Part373.Material = Enum.Material.Metal
4462
Part373.BrickColor = BrickColor.new("Smoky grey")
4463
Part373.Rotation = Vector3.new(0, -89.7699966, 0)
4464
Part373.FormFactor = Enum.FormFactor.Custom
4465
Part373.Size = Vector3.new(1.79999995, 0.200000003, 20)
4466
Part373.CFrame = CFrame.new(-224.30011, 11.8992643, -70.2999344, 0, 0, -0.999992251, 0, 1, 0, 0.999992251, 0, 0)
4467
Part373.BackSurface = Enum.SurfaceType.Weld
4468
Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4469
Part373.FrontSurface = Enum.SurfaceType.Weld
4470
Part373.LeftSurface = Enum.SurfaceType.Weld
4471
Part373.RightSurface = Enum.SurfaceType.Weld
4472
Part373.TopSurface = Enum.SurfaceType.Smooth
4473
Part373.Color = Color3.new(0.356863, 0.364706, 0.411765)
4474
Part373.Position = Vector3.new(-224.30011, 11.8992643, -70.2999344)
4475
Part373.Orientation = Vector3.new(0, -90, 0)
4476
Part373.Color = Color3.new(0.356863, 0.364706, 0.411765)
4477
SpecialMesh374.Parent = Part373
4478
SpecialMesh374.Scale = Vector3.new(0.600000024, 1, 1)
4479
SpecialMesh374.MeshType = Enum.MeshType.Brick
4480
SpecialMesh374.Scale = Vector3.new(0.600000024, 1, 1)
4481
Part375.Name = "Smooth Block Model"
4482
Part375.Parent = Model362
4483
Part375.Material = Enum.Material.Metal
4484
Part375.BrickColor = BrickColor.new("Smoky grey")
4485
Part375.Rotation = Vector3.new(-180, 0, 0)
4486
Part375.FormFactor = Enum.FormFactor.Plate
4487
Part375.Size = Vector3.new(1, 0.800000072, 1)
4488
Part375.CFrame = CFrame.new(-234.800034, 11.7992563, -70.2999344, 0.999988675, 0, 0, 0, -1, 0, 0, 0, -0.999988675)
4489
Part375.BottomSurface = Enum.SurfaceType.Weld
4490
Part375.TopSurface = Enum.SurfaceType.Weld
4491
Part375.Color = Color3.new(0.356863, 0.364706, 0.411765)
4492
Part375.Position = Vector3.new(-234.800034, 11.7992563, -70.2999344)
4493
Part375.Orientation = Vector3.new(0, 180, 180)
4494
Part375.Color = Color3.new(0.356863, 0.364706, 0.411765)
4495
SpecialMesh376.Parent = Part375
4496
SpecialMesh376.Scale = Vector3.new(2, 1, 2)
4497
SpecialMesh376.Scale = Vector3.new(2, 1, 2)
4498
Part377.Name = "RotorBase"
4499
Part377.Parent = Model362
4500
Part377.Material = Enum.Material.Metal
4501
Part377.BrickColor = BrickColor.new("Smoky grey")
4502
Part377.Rotation = Vector3.new(0, 89.9399948, 0)
4503
Part377.FormFactor = Enum.FormFactor.Plate
4504
Part377.Size = Vector3.new(1.4000001, 1.39999998, 1)
4505
Part377.CFrame = CFrame.new(-234.800034, 11.4992723, -70.2999344, 0, 0, 0.999999404, 0, 1, 0, -0.999999404, 0, 0)
4506
Part377.BackSurface = Enum.SurfaceType.Weld
4507
Part377.BottomSurface = Enum.SurfaceType.Motor
4508
Part377.FrontSurface = Enum.SurfaceType.Weld
4509
Part377.LeftSurface = Enum.SurfaceType.Weld
4510
Part377.RightSurface = Enum.SurfaceType.Weld
4511
Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4512
Part377.Color = Color3.new(0.356863, 0.364706, 0.411765)
4513
Part377.Position = Vector3.new(-234.800034, 11.4992723, -70.2999344)
4514
Part377.Orientation = Vector3.new(0, 90, 0)
4515
Part377.Color = Color3.new(0.356863, 0.364706, 0.411765)
4516
SpecialMesh378.Parent = Part377
4517
SpecialMesh378.Scale = Vector3.new(1, 1, 0.5)
4518
SpecialMesh378.Scale = Vector3.new(1, 1, 0.5)
4519
BoolValue379.Name = "Target Zombies"
4520
BoolValue379.Parent = Model0
4521
BoolValue379.Value = true
4522
BoolValue380.Name = "TeamGame"
4523
BoolValue380.Parent = Model0
4524
BoolValue380.Value = true
4525
BoolValue381.Name = "Target Humanoids"
4526
BoolValue381.Parent = Model0
4527
BoolValue381.Value = true
4528
BrickColorValue382.Name = "TeamColor"
4529
BrickColorValue382.Parent = Model0
4530
BrickColorValue382.Value = BrickColor.new("Forest green")
4531
Model383.Name = "BackRotor"
4532
Model383.Parent = Model0
4533
Part384.Name = "Smooth Block Model"
4534
Part384.Parent = Model383
4535
Part384.Material = Enum.Material.Metal
4536
Part384.BrickColor = BrickColor.new("Smoky grey")
4537
Part384.Rotation = Vector3.new(-180, 0, 90)
4538
Part384.FormFactor = Enum.FormFactor.Custom
4539
Part384.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
4540
Part384.CFrame = CFrame.new(-236.899994, 11.6996498, -104.699966, 0, -1, 0, -1, 0, 0, 0, 0, -1)
4541
Part384.BackSurface = Enum.SurfaceType.Weld
4542
Part384.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4543
Part384.FrontSurface = Enum.SurfaceType.Weld
4544
Part384.LeftSurface = Enum.SurfaceType.Weld
4545
Part384.RightSurface = Enum.SurfaceType.Weld
4546
Part384.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4547
Part384.Color = Color3.new(0.356863, 0.364706, 0.411765)
4548
Part384.Position = Vector3.new(-236.899994, 11.6996498, -104.699966)
4549
Part384.Orientation = Vector3.new(0, 180, -90)
4550
Part384.Color = Color3.new(0.356863, 0.364706, 0.411765)
4551
SpecialMesh385.Parent = Part384
4552
SpecialMesh385.Scale = Vector3.new(0.600000024, 1, 1)
4553
SpecialMesh385.MeshType = Enum.MeshType.Brick
4554
SpecialMesh385.Scale = Vector3.new(0.600000024, 1, 1)
4555
Part386.Name = "Smooth Block Model"
4556
Part386.Parent = Model383
4557
Part386.Material = Enum.Material.Metal
4558
Part386.BrickColor = BrickColor.new("Smoky grey")
4559
Part386.Rotation = Vector3.new(90, 0, 90)
4560
Part386.FormFactor = Enum.FormFactor.Custom
4561
Part386.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
4562
Part386.CFrame = CFrame.new(-236.899994, 13.6996498, -102.699966, 0, -1, 0, 0, 0, -1, 1, 0, 0)
4563
Part386.BackSurface = Enum.SurfaceType.Weld
4564
Part386.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4565
Part386.FrontSurface = Enum.SurfaceType.Weld
4566
Part386.LeftSurface = Enum.SurfaceType.Weld
4567
Part386.RightSurface = Enum.SurfaceType.Weld
4568
Part386.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4569
Part386.Color = Color3.new(0.356863, 0.364706, 0.411765)
4570
Part386.Position = Vector3.new(-236.899994, 13.6996498, -102.699966)
4571
Part386.Orientation = Vector3.new(90, -90, 0)
4572
Part386.Color = Color3.new(0.356863, 0.364706, 0.411765)
4573
SpecialMesh387.Parent = Part386
4574
SpecialMesh387.Scale = Vector3.new(0.600000024, 1, 1)
4575
SpecialMesh387.MeshType = Enum.MeshType.Brick
4576
SpecialMesh387.Scale = Vector3.new(0.600000024, 1, 1)
4577
Part388.Name = "Smooth Block Model"
4578
Part388.Parent = Model383
4579
Part388.Material = Enum.Material.Metal
4580
Part388.BrickColor = BrickColor.new("Smoky grey")
4581
Part388.Rotation = Vector3.new(0, 0, -90)
4582
Part388.FormFactor = Enum.FormFactor.Plate
4583
Part388.Size = Vector3.new(1, 0.800000072, 1)
4584
Part388.CFrame = CFrame.new(-236.799988, 11.6996498, -102.699966, 0, 1, 0, -1, 0, 0, 0, 0, 1)
4585
Part388.BottomSurface = Enum.SurfaceType.Weld
4586
Part388.TopSurface = Enum.SurfaceType.Weld
4587
Part388.Color = Color3.new(0.356863, 0.364706, 0.411765)
4588
Part388.Position = Vector3.new(-236.799988, 11.6996498, -102.699966)
4589
Part388.Orientation = Vector3.new(0, 0, -90)
4590
Part388.Color = Color3.new(0.356863, 0.364706, 0.411765)
4591
SpecialMesh389.Parent = Part388
4592
SpecialMesh389.Scale = Vector3.new(2, 1, 2)
4593
SpecialMesh389.Scale = Vector3.new(2, 1, 2)
4594
Part390.Name = "RotorBase"
4595
Part390.Parent = Model383
4596
Part390.Material = Enum.Material.Metal
4597
Part390.BrickColor = BrickColor.new("Smoky grey")
4598
Part390.Rotation = Vector3.new(90, 0, 90)
4599
Part390.FormFactor = Enum.FormFactor.Plate
4600
Part390.Size = Vector3.new(1.4000001, 1.39999998, 1)
4601
Part390.CFrame = CFrame.new(-236.5, 11.6996498, -102.699966, 0, -1, 0, 0, 0, -1, 1, 0, 0)
4602
Part390.BackSurface = Enum.SurfaceType.Weld
4603
Part390.BottomSurface = Enum.SurfaceType.Motor
4604
Part390.FrontSurface = Enum.SurfaceType.Weld
4605
Part390.LeftSurface = Enum.SurfaceType.Weld
4606
Part390.RightSurface = Enum.SurfaceType.Weld
4607
Part390.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4608
Part390.Color = Color3.new(0.356863, 0.364706, 0.411765)
4609
Part390.Position = Vector3.new(-236.5, 11.6996498, -102.699966)
4610
Part390.Orientation = Vector3.new(90, -90, 0)
4611
Part390.Color = Color3.new(0.356863, 0.364706, 0.411765)
4612
SpecialMesh391.Parent = Part390
4613
SpecialMesh391.Scale = Vector3.new(1, 1, 0.5)
4614
SpecialMesh391.Scale = Vector3.new(1, 1, 0.5)
4615
Part392.Name = "Smooth Block Model"
4616
Part392.Parent = Model383
4617
Part392.Material = Enum.Material.Metal
4618
Part392.BrickColor = BrickColor.new("Smoky grey")
4619
Part392.Rotation = Vector3.new(90, 0, 90)
4620
Part392.FormFactor = Enum.FormFactor.Custom
4621
Part392.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
4622
Part392.CFrame = CFrame.new(-236.899994, 9.69964981, -102.699966, 0, -1, 0, 0, 0, -1, 1, 0, 0)
4623
Part392.BackSurface = Enum.SurfaceType.Weld
4624
Part392.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4625
Part392.FrontSurface = Enum.SurfaceType.Weld
4626
Part392.LeftSurface = Enum.SurfaceType.Weld
4627
Part392.RightSurface = Enum.SurfaceType.Weld
4628
Part392.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4629
Part392.Color = Color3.new(0.356863, 0.364706, 0.411765)
4630
Part392.Position = Vector3.new(-236.899994, 9.69964981, -102.699966)
4631
Part392.Orientation = Vector3.new(90, -90, 0)
4632
Part392.Color = Color3.new(0.356863, 0.364706, 0.411765)
4633
SpecialMesh393.Parent = Part392
4634
SpecialMesh393.Scale = Vector3.new(0.600000024, 1, 1)
4635
SpecialMesh393.MeshType = Enum.MeshType.Brick
4636
SpecialMesh393.Scale = Vector3.new(0.600000024, 1, 1)
4637
Part394.Name = "Smooth Block Model"
4638
Part394.Parent = Model383
4639
Part394.Material = Enum.Material.Metal
4640
Part394.BrickColor = BrickColor.new("Smoky grey")
4641
Part394.Rotation = Vector3.new(-180, 0, 90)
4642
Part394.FormFactor = Enum.FormFactor.Custom
4643
Part394.Size = Vector3.new(0.99999994, 0.200000003, 2.99999928)
4644
Part394.CFrame = CFrame.new(-236.899994, 11.6996498, -100.699966, 0, -1, 0, -1, 0, 0, 0, 0, -1)
4645
Part394.BackSurface = Enum.SurfaceType.Weld
4646
Part394.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4647
Part394.FrontSurface = Enum.SurfaceType.Weld
4648
Part394.LeftSurface = Enum.SurfaceType.Weld
4649
Part394.RightSurface = Enum.SurfaceType.Weld
4650
Part394.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4651
Part394.Color = Color3.new(0.356863, 0.364706, 0.411765)
4652
Part394.Position = Vector3.new(-236.899994, 11.6996498, -100.699966)
4653
Part394.Orientation = Vector3.new(0, 180, -90)
4654
Part394.Color = Color3.new(0.356863, 0.364706, 0.411765)
4655
SpecialMesh395.Parent = Part394
4656
SpecialMesh395.Scale = Vector3.new(0.600000024, 1, 1)
4657
SpecialMesh395.MeshType = Enum.MeshType.Brick
4658
SpecialMesh395.Scale = Vector3.new(0.600000024, 1, 1)
4659
for i,v in pairs(mas:GetChildren()) do
4660
	v.Parent = workspace
4661
	pcall(function() v:MakeJoints() end)
4662
end
4663
mas:Destroy()
4664
for i,v in pairs(cors) do
4665
	spawn(function()
4666
		pcall(v)
4667
	end)
4668
end