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- /*
- Repeating Web client
- This sketch connects to a a web server and makes a request
- using a Wiznet Ethernet shield. You can use the Arduino Ethernet shield, or
- the Adafruit Ethernet shield, either one will work, as long as it's got
- a Wiznet Ethernet module on board.
- This example uses DNS, by assigning the Ethernet client with a MAC address,
- IP address, and DNS address.
- Circuit:
- * Ethernet shield attached to pins 10, 11, 12, 13
- created 19 Apr 2012
- by Tom Igoe
- modified 21 Jan 2014
- by Federico Vanzati
- http://www.arduino.cc/en/Tutorial/WebClientRepeating
- This code is in the public domain.
- */
- #include <SPI.h>
- #include <Ethernet.h>
- // assign a MAC address for the ethernet controller.
- // fill in your address here:
- byte mac[] = {
- 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED
- };
- // fill in your Domain Name Server address here:
- IPAddress myDns(1, 1, 1, 1);
- // initialize the library instance:
- EthernetClient client;
- char server[] = "http://monitor-js.herokuapp.com";
- unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
- const unsigned long postingInterval = 10L * 1000L; // delay between updates, in milliseconds
- // the "L" is needed to use long type numbers
- void setup() {
- // start serial port:
- Serial.begin(9600);
- while (!Serial) {
- ; // wait for serial port to connect. Needed for native USB port only
- }
- // give the ethernet module time to boot up:
- delay(1000);
- // start the Ethernet connection using a fixed IP address and DNS server:
- Ethernet.begin(mac)
- // print the Ethernet board/shield's IP address:
- Serial.print("My IP address: ");
- Serial.println(Ethernet.localIP());
- }
- void loop() {
- // if there's incoming data from the net connection.
- // send it out the serial port. This is for debugging
- // purposes only:
- if (client.available()) {
- char c = client.read();
- Serial.write(c);
- }
- // if ten seconds have passed since your last connection,
- // then connect again and send data:
- if (millis() - lastConnectionTime > postingInterval) {
- httpRequest();
- }
- }
- // this method makes a HTTP connection to the server:
- void httpRequest() {
- // close any connection before send a new request.
- // This will free the socket on the WiFi shield
- client.stop();
- // if there's a successful connection:
- if (client.connect(server, 80)) {
- Serial.println("connecting...");
- // send the HTTP GET request:
- StaticJsonBuffer<200> jsonBuffer;
- JsonObject& root = jsonBuffer.createObject();
- root["temp"]=90;
- root["bToken"]="6116C9622E5978D54333E54DC17CE";
- client.println("POST /addStatus HTTP/1.1");
- client.println("Host: monitor-js.herokuapp.com");
- client.println("Content-Type: application/json");
- client.print("Content-Length: ");
- client.println(root.measureLength());
- client.println();
- root.printTo(client);
- Serial.println("request is sent");
- // note the time that the connection was made:
- lastConnectionTime = millis();
- } else {
- // if you couldn't make a connection:
- Serial.println("connection failed");
- }
- }
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