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Jun 1st, 2014
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  1. /******************************************************/
  2. /*
  3. FF 1B 14 00 02 00 17 E0   80 7B 3F 54 00 00 00 00    .........{?T....
  4. 00 00 00 00                                          ....
  5. */
  6. #define CLIENT_UNKNOWN_1B 0x1bff
  7. typedef struct
  8. {
  9.     t_bnet_header h;
  10.     bn_short      unknown1; /* FIXME: This "2" is the same as in the game
  11.                    listings. What do they mean? */
  12.     bn_short      port;     /* big endian byte order */
  13.     bn_int        ip;       /* big endian byte order */
  14.     bn_int        unknown2;
  15.     bn_int        unknown3;
  16. } PACKED_ATTR() t_client_unknown_1b;
  17. #define CLIENT_UNKNOWN_1B_UNKNOWN1 0x0002
  18. #define CLIENT_UNKNOWN_1B_UNKNOWN2 0x00000000
  19. #define CLIENT_UNKNOWN_1B_UNKNOWN3 0x00000000
  20. /******************************************************/
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