Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Brzinomer by Deda
- new PlayerText:TDEditor_PTD[MAX_PLAYERS][22];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 473.750000, 292.666656, "LD_POOL:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 157.000000, 130.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1061109505);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 481.250000, 298.499969, "LD_POOL:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 143.000000, 119.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -16776961);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 533.125000, 270.500000, "LD_POOL:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 39.000000, 24.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -16776961);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 537.500000, 272.833374, "LD_POOL:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 30.000000, 19.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1061109505);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 540.625000, 271.083282, "o");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 546.250000, 271.083282, "o");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 551.875000, 271.083282, "o");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 558.125000, 271.083312, "o");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 545.625000, 281.583465, "audi");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.229374, 0.905833);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 525.000000, 300.249816, "LD_POOL:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 57.000000, 48.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 512.500000, 280.416687, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 71.000000, 84.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1061109505);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][10], 560);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000, 45.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, TDEditor_PTD[playerid][10], 1, 1);
- TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 492.500000, 340.499847, "LD_POOL:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 57.000000, 48.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
- TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 522.500000, 354.500061, "45L");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -16776961);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 3);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
- TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 486.250000, 346.916870, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 40.000000, 29.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][13], 1650);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000, 0.000000, 1.000000);
- TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 555.625000, 340.499847, "LD_POOL:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 57.000000, 48.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
- TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 572.500000, 347.500030, "333");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -16776961);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 3);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
- TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 570.625000, 363.833435, "KM/h");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -16776961);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 3);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
- TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 518.125000, 395.333496, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.937500);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 590.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][17], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][17], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
- TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 523.125000, 392.416900, "sultan");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.323124, 1.290833);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -16776961);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
- TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 505.000000, 325.333251, "LD_POOL:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 15.000000, 11.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
- TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 586.875000, 327.083190, "LD_POOL:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 15.000000, 11.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
- TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 544.375000, 378.999938, "LD_POOL:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 15.000000, 11.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
Advertisement
Add Comment
Please, Sign In to add comment