Zeldaboy111

Skript #202 - f

Jul 7th, 2019
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  1. function fill(x: String, y: String, z: String, x2: String, y2: String, z2: String, world: String, block: String):
  2. set {_loc1} to location ({_x} parsed as a number), ({_y} parsed as a number), ({_z} parsed as a number) of world "%{_world}%"
  3. set {_loc2} to location ({_x2} parsed as a number), ({_y2} parsed as a number), ({_z2} parsed as a number) of world "%{_world}%"
  4.  
  5. if {_block} is "scematic":
  6. loop blocks between block at {_loc1} and block at {_loc2}:
  7. if loop-block is air:
  8. set block at location of loop-block to green glass block
  9.  
  10. else:
  11. set {_block::%location of loop-block%} to loop-block
  12. send "%{_block::%location of loop-block%}%" to console
  13. set block at location of loop-block to red glass block
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