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- Endless battle finished
- Clicked card Invent Prey Technique
- Clicked card Deny Nausea
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 21554.
- Total: 114.715700 ms (FindLiveObjects: 1.145600 ms CreateObjectMapping: 0.538500 ms MarkObjects: 112.953100 ms DeleteObjects: 0.078200 ms)
- Clicked card Boost Morale
- Clicked card Invent Prey Technique
- Initializing minigame! Building event bus...
- Event bus built. Initializing decks...
- Decks initialized. Adding characters...
- Firing bus OnGainStatus for character Jess...
- Adding status effect FirmGrip to character Jess.
- Instantiating status icon for status After taking this much Nausea, gain 1 Grip.
- Firing bus OnGainStatus for character Liz...
- Adding status effect Focus to character Liz.
- Instantiating status icon for status Inflict more Nausea. Can be canceled by applying Distracted.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect SpicyFood to character Liz.
- Instantiating status icon for status After losing this much Endurance, gain 1 Enraged.
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Firing bus OnTurnStart for character Jess...
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Firing bus OnTurnStart for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Expel, Weight: 1) (Card: Advanced Squeeze Out, Weight: 2) (Card: Advanced Ab Flex, Weight: 3) (Card: Advanced Back and Forth, Weight: 3.13) (Card: Advanced Back and Forth, Weight: 3.26) (Card: Advanced Back and Forth, Weight: 3.39)
- Jess played card Advanced Expel!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex Resist
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex Resist!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Instantiating status icon for status After taking this much Nausea, gain 1 Grip.
- Instantiating status icon for status Inflict more Nausea. Can be canceled by applying Distracted.
- Instantiating status icon for status After losing this much Endurance, gain 1 Enraged.
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Firing bus OnTurnStart for character Jess...
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Firing bus OnTurnStart for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Expel, Weight: 1) (Card: Advanced Squeeze Out, Weight: 2) (Card: Advanced Ab Flex, Weight: 3) (Card: Advanced Back and Forth, Weight: 3.13) (Card: Advanced Back and Forth, Weight: 3.26) (Card: Advanced Back and Forth, Weight: 3.39)
- Jess played card Advanced Expel!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Elite In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Elite In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Elite In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Elite In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex Wriggle Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex Wriggle Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Jess is executing card Advanced Expel...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Card offset is 0
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Pleasure to character Jess.
- Instantiating status icon for status Receive less Nausea. Decreases by 5 whenever Nausea is taken.
- If this reaches, 100, the predator orgasms. She loses all Stamina on the next turn, and Pleasure is reduced to 50.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Instantiating status icon for status This turn, inflict more Nausea.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Instantiating status icon for status Draw an extra card next turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 2
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 3
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 4
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 5
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 6
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 7
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 8
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 9
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Apex In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 10
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Elite In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 10
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Elite In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 10
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Apex Wriggle Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 10
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Adding base Nausea of 70...
- Firing bus OnInflictNausea for character Liz...
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- ...which becomes 59 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Instantiating status icon for status Gain Grip next turn.
- Firing bus OnNauseaThreshold for character Liz...
- Events handled. Checking for pred vomit...
- Pred did not vomit. Applying end-of-turn effects...
- Removing base Oxygen of6...
- ...which becomes 6 Oxygen.
- Gaining 10 Acid.
- Firing bus OnAnalMove...
- Prey escaped! Ending scene.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Effects applied. Checking for all prey unconscious...
- Prey remain conscious. Caching Inspirations and checking for end-of-turn text...
- Firing bus OnTurnEndText...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Processing status FranticInstincts
- Firing bus OnTurnStart for character Jess...
- Processing status Pleasure
- Processing status Enraged
- Processing status FranticInstincts
- Processing status GripNextTurn
- Status effect Gain Grip next turn. expires!
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Grip to character Jess.
- Instantiating status icon for status This turn, gain more Restraint and heal more Nausea.
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Processing status FranticInstincts
- Status effect Draw an extra card next turn. expires!
- Firing bus OnTurnStart for character Liz...
- Processing status Pleasure
- Processing status Enraged
- Processing status Grip
- Status effect This turn, inflict more Nausea. expires!
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Ab Flex, Weight: 1) (Card: Advanced Back and Forth, Weight: 1.377) (Card: Advanced Crunch, Weight: 2.377) (Card: Advanced Crunch, Weight: 3.377) (Card: Advanced Push Out, Weight: 4.377)
- Jess played card Advanced Crunch!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Ab Flex, Weight: 1) (Card: Advanced Back and Forth, Weight: 1.377) (Card: Advanced Push Out, Weight: 2.377)
- Jess played card Advanced Ab Flex!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 22583.
- Total: 91.787000 ms (FindLiveObjects: 1.515800 ms CreateObjectMapping: 0.614400 ms MarkObjects: 89.508400 ms DeleteObjects: 0.148100 ms)
- Endless battle finished
- Clicked card Invent Prey Technique
- Clicked card Crush
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 22297.
- Total: 96.377700 ms (FindLiveObjects: 1.305600 ms CreateObjectMapping: 0.576200 ms MarkObjects: 94.444800 ms DeleteObjects: 0.050900 ms)
- Clicked card Apex Punch
- Clicked card Invent Prey Technique
- Initializing minigame! Building event bus...
- Event bus built. Initializing decks...
- Decks initialized. Adding characters...
- Firing bus OnGainStatus for character Liz...
- Adding status effect FirmGrip to character Liz.
- Instantiating status icon for status After taking this much Nausea, gain 1 Grip.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Firing bus OnTurnStart for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcMaxStamina for character Helen...
- Firing bus OnCalcCardDraw for character Helen...
- Firing bus OnTurnStart for character Helen...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Opening for player input...
- Processing prey AI for character Helen
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Card Advanced Thrash was rejected for negative weight
- (Card: Advanced Brace, Weight: 3) (Card: Advanced Struggle, Weight: 3.625) (Card: Advanced Struggle, Weight: 4.25) (Card: Advanced Kick, Weight: 22.25)
- Helen played card Advanced Kick!
- Firing bus OnCardPlayed for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnStaminaSpent for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- (Card: Advanced Brace, Weight: 3) (Card: Advanced Struggle, Weight: 3.625) (Card: Advanced Struggle, Weight: 4.25)
- Helen played card Advanced Brace!
- Firing bus OnCardPlayed for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnStaminaSpent for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Excess pred capacity: 8
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Excess pred capacity: 8
- Ending play for character Helen...
- Clicked card Lucha!
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Lucha!!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentFastPath(UnityEngine.GameObject,System.Type,intptr)
- at UnityEngine.GameObject.GetComponent[T] () [0x00021] in <be2cce08ca774b9684099a81093ecac0>:0
- at Anunnaki.VVN.CardGameManager+<>c.<PlayCard>b__272_0 (UnityEngine.GameObject card) [0x00000] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0002c] in <a2fb550e986748b88facf50cd71afc3c>:0
- at Anunnaki.VVN.CardGameManager.PlayCard (Anunnaki.VVN.CardGameCharacter character, Anunnaki.VVN.CardData card, System.Boolean lastPlay, System.Boolean useStamina) [0x00128] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardGameCharacter.PlayCard (Anunnaki.VVN.CardData card, System.Boolean useStamina) [0x001a8] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardObject.PlayMe (System.Boolean useStamina) [0x00007] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardObject.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x000f0] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <6786008504d54071ae15829c74250674>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00067] in <6786008504d54071ae15829c74250674>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- Clicked card Lucha!
- Clicked card Apex Meditate
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex Meditate!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentFastPath(UnityEngine.GameObject,System.Type,intptr)
- at UnityEngine.GameObject.GetComponent[T] () [0x00021] in <be2cce08ca774b9684099a81093ecac0>:0
- at Anunnaki.VVN.CardGameManager+<>c.<PlayCard>b__272_0 (UnityEngine.GameObject card) [0x00000] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0002c] in <a2fb550e986748b88facf50cd71afc3c>:0
- at Anunnaki.VVN.CardGameManager.PlayCard (Anunnaki.VVN.CardGameCharacter character, Anunnaki.VVN.CardData card, System.Boolean lastPlay, System.Boolean useStamina) [0x00128] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardGameCharacter.PlayCard (Anunnaki.VVN.CardData card, System.Boolean useStamina) [0x001a8] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardObject.PlayMe (System.Boolean useStamina) [0x00007] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardObject.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x000f0] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <6786008504d54071ae15829c74250674>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00067] in <6786008504d54071ae15829c74250674>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 21506.
- Total: 98.719700 ms (FindLiveObjects: 1.117000 ms CreateObjectMapping: 0.659500 ms MarkObjects: 96.802100 ms DeleteObjects: 0.140600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 20544.
- Total: 92.876200 ms (FindLiveObjects: 1.275100 ms CreateObjectMapping: 0.727200 ms MarkObjects: 90.745000 ms DeleteObjects: 0.128500 ms)
- Initializing minigame! Building event bus...
- Event bus built. Initializing decks...
- Decks initialized. Adding characters...
- Firing bus OnGainStatus for character Madeline...
- Adding status effect FirmGrip to character Madeline.
- Instantiating status icon for status After taking this much Nausea, gain 1 Grip.
- Firing bus OnGainStatus for character Liz...
- Adding status effect Focus to character Liz.
- Instantiating status icon for status Inflict more Nausea. Can be canceled by applying Distracted.
- Firing bus OnGainStatus for character Brooke...
- Processing status Focus
- Adding status effect SpicyFood to character Brooke.
- Instantiating status icon for status After losing this much Endurance, gain 1 Enraged.
- Loading scenario element QuarterAcid
- Loading scenario element SecondPreyEightyPercentHealth
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Madeline...
- Firing bus OnCalcCardDraw for character Madeline...
- Firing bus OnTurnStart for character Madeline...
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Firing bus OnTurnStart for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcMaxStamina for character Brooke...
- Firing bus OnCalcCardDraw for character Brooke...
- Firing bus OnTurnStart for character Brooke...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- (Card: Let One Loose, Weight: 0.91) (Card: Advanced Tummy Rub, Weight: 1.01) (Card: Insult to Injury, Weight: 10.01) (Card: Squeeze 'n Burp, Weight: 12.36) (Card: Explore Curves, Weight: 14.46)
- Madeline played card Insult to Injury!
- Firing bus OnCardPlayed for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnStaminaSpent for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- (Card: Advanced Tummy Rub, Weight: 0.1) (Card: Explore Curves, Weight: 0.2)
- Madeline played card Advanced Tummy Rub!
- Firing bus OnCardPlayed for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnStaminaSpent for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- Ending play for character Madeline...
- Opening for player input...
- Processing prey AI for character Brooke
- Firing bus OnCalcStaminaCost for character Brooke...
- Firing bus OnCalcStaminaCost for character Brooke...
- Firing bus OnCalcStaminaCost for character Brooke...
- Firing bus OnCalcStaminaCost for character Brooke...
- Firing bus OnCalcStaminaCost for character Brooke...
- Card Deep Breath was rejected for negative weight
- (Card: Headbutt, Weight: 1) (Card: Punch, Weight: 2) (Card: Bicycle Kick, Weight: 3) (Card: Advanced Kick, Weight: 5.25)
- Brooke played card Advanced Kick!
- Firing bus OnCardPlayed for character Brooke...
- Firing bus OnCalcStaminaCost for character Brooke...
- Firing bus OnStaminaSpent for character Brooke...
- Firing bus OnCalcStaminaCost for character Brooke...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnCalcStaminaCost for character Madeline...
- Firing bus OnCalcStaminaCost for character Brooke...
- Ending play for character Brooke...
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 22982.
- Total: 98.871000 ms (FindLiveObjects: 1.267900 ms CreateObjectMapping: 0.675800 ms MarkObjects: 96.833500 ms DeleteObjects: 0.093500 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 20800.
- Total: 410.637800 ms (FindLiveObjects: 1.407200 ms CreateObjectMapping: 0.629400 ms MarkObjects: 109.121400 ms DeleteObjects: 299.479500 ms)
- Failed to load 'naked' appearance texture for `Lavender` sprite actor: the resource is not found.
- Initializing minigame! Building event bus...
- Event bus built. Initializing decks...
- Decks initialized. Adding characters...
- Firing bus OnGainStatus for character Jess...
- Adding status effect FirmGrip to character Jess.
- Instantiating status icon for status After taking this much Nausea, gain 1 Grip.
- Firing bus OnGainStatus for character Liz...
- Adding status effect Focus to character Liz.
- Instantiating status icon for status Inflict more Nausea. Can be canceled by applying Distracted.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect SpicyFood to character Liz.
- Instantiating status icon for status After losing this much Endurance, gain 1 Enraged.
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Firing bus OnTurnStart for character Jess...
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Firing bus OnTurnStart for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Back and Forth, Weight: 0.13) (Card: Advanced Squeeze Out, Weight: 1.13) (Card: Advanced Push Out, Weight: 2.13) (Card: Advanced Crunch, Weight: 3.13) (Card: Advanced Ab Flex, Weight: 4.13) (Card: Advanced Squeeze Out, Weight: 5.13)
- Jess played card Advanced Squeeze Out!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Back and Forth, Weight: 0.13) (Card: Advanced Push Out, Weight: 1.13) (Card: Advanced Ab Flex, Weight: 2.13)
- Jess played card Advanced Push Out!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Elite In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Elite In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Elite In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Elite In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Squirm Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Squirm Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Jess is executing card Advanced Squeeze Out...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Card offset is 0
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Pleasure to character Jess.
- Instantiating status icon for status Receive less Nausea. Decreases by 5 whenever Nausea is taken.
- If this reaches, 100, the predator orgasms. She loses all Stamina on the next turn, and Pleasure is reduced to 50.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Jess is executing card Advanced Push Out...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Card offset is 0
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Pleasure to character Jess.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Instantiating status icon for status This turn, inflict more Nausea.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Instantiating status icon for status Draw an extra card next turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 2
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 3
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 4
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 5
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 6
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 7
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Elite In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 8
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Elite In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 8
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Squirm Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 8
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Adding base Nausea of 47...
- Firing bus OnInflictNausea for character Liz...
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- ...which becomes 37 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Instantiating status icon for status Gain Grip next turn.
- Firing bus OnNauseaThreshold for character Liz...
- Events handled. Checking for pred vomit...
- Pred did not vomit. Applying end-of-turn effects...
- Removing base Oxygen of6...
- ...which becomes 6 Oxygen.
- Gaining 10 Acid.
- Firing bus OnAnalMove...
- Effects applied. Checking for all prey unconscious...
- Prey remain conscious. Caching Inspirations and checking for end-of-turn text...
- Firing bus OnTurnEndText...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Processing status FranticInstincts
- Firing bus OnTurnStart for character Jess...
- Processing status Pleasure
- Processing status Enraged
- Processing status FranticInstincts
- Processing status GripNextTurn
- Status effect Gain Grip next turn. expires!
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Grip to character Jess.
- Instantiating status icon for status This turn, gain more Restraint and heal more Nausea.
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Processing status FranticInstincts
- Status effect Draw an extra card next turn. expires!
- Firing bus OnTurnStart for character Liz...
- Processing status Pleasure
- Processing status Enraged
- Processing status Grip
- Status effect This turn, inflict more Nausea. expires!
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Back and Forth, Weight: 0.377) (Card: Advanced Squeeze Out, Weight: 1.377) (Card: Advanced Expel, Weight: 2.377) (Card: Advanced Ab Flex, Weight: 3.377) (Card: Advanced Back and Forth, Weight: 3.754)
- Jess played card Advanced Squeeze Out!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Back and Forth, Weight: 0.377) (Card: Advanced Ab Flex, Weight: 1.377) (Card: Advanced Back and Forth, Weight: 1.754)
- Jess played card Advanced Ab Flex!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex Wriggle Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex Wriggle Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Elite In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Elite In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Jess is executing card Advanced Squeeze Out...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status Grip
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Pleasure to character Jess.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Jess is executing card Advanced Ab Flex...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status Grip
- Card offset is 1
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Instantiating status icon for status This turn, inflict more Nausea.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 2
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Instantiating status icon for status Draw an extra card next turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 3
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 4
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 5
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Apex Wriggle Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 6
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Apex In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 6
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Elite In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 6
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Adding base Nausea of 37...
- Firing bus OnInflictNausea for character Liz...
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- ...which becomes 21 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Instantiating status icon for status Gain Grip next turn.
- Firing bus OnNauseaThreshold for character Liz...
- Events handled. Checking for pred vomit...
- Pred did not vomit. Applying end-of-turn effects...
- Removing base Oxygen of6...
- ...which becomes 6 Oxygen.
- Gaining 10 Acid.
- Firing bus OnAnalMove...
- Prey escaped! Ending scene.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Effects applied. Checking for all prey unconscious...
- Prey remain conscious. Caching Inspirations and checking for end-of-turn text...
- Firing bus OnTurnEndText...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Processing status FranticInstincts
- Firing bus OnTurnStart for character Jess...
- Processing status Pleasure
- Processing status Grip
- Processing status Enraged
- Processing status FranticInstincts
- Processing status GripNextTurn
- Status effect This turn, gain more Restraint and heal more Nausea. expires!
- Status effect Gain Grip next turn. expires!
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Grip to character Jess.
- Instantiating status icon for status This turn, gain more Restraint and heal more Nausea.
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Processing status FranticInstincts
- Status effect Draw an extra card next turn. expires!
- Firing bus OnTurnStart for character Liz...
- Processing status Pleasure
- Processing status Enraged
- Processing status Grip
- Status effect This turn, inflict more Nausea. expires!
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Ab Flex, Weight: 0.9999999) (Card: Advanced Crunch, Weight: 2) (Card: Advanced Back and Forth, Weight: 2.624) (Card: Advanced Back and Forth, Weight: 3.248) (Card: Advanced Crunch, Weight: 4.248)
- Jess played card Advanced Crunch!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Ab Flex, Weight: 0.9999999) (Card: Advanced Back and Forth, Weight: 1.624) (Card: Advanced Back and Forth, Weight: 2.248)
- Jess played card Advanced Ab Flex!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 22866.
- Total: 96.043900 ms (FindLiveObjects: 1.279200 ms CreateObjectMapping: 0.621700 ms MarkObjects: 93.985200 ms DeleteObjects: 0.157700 ms)
- Endless battle finished
- Clicked card Invent Prey Technique
- Clicked card Show Off
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 22560.
- Total: 93.846000 ms (FindLiveObjects: 1.427000 ms CreateObjectMapping: 0.868100 ms MarkObjects: 91.496800 ms DeleteObjects: 0.053900 ms)
- Clicked card Boost Morale
- Clicked card Apex Punch
- Clicked card Invent Prey Technique
- Clicked card Invent Prey Technique
- Initializing minigame! Building event bus...
- Event bus built. Initializing decks...
- Decks initialized. Adding characters...
- Firing bus OnGainStatus for character Liz...
- Adding status effect FirmGrip to character Liz.
- Instantiating status icon for status After taking this much Nausea, gain 1 Grip.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Firing bus OnTurnStart for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcMaxStamina for character Helen...
- Firing bus OnCalcCardDraw for character Helen...
- Firing bus OnTurnStart for character Helen...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Opening for player input...
- Processing prey AI for character Helen
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Card Deeper Breath was rejected for negative weight
- (Card: Advanced Punch, Weight: 2.5) (Card: Advanced Elbow, Weight: 3.25) (Card: Advanced Brace, Weight: 6.25) (Card: Advanced Slosh, Weight: 12.44125)
- Helen played card Advanced Slosh!
- Firing bus OnCardPlayed for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnStaminaSpent for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Card Deeper Breath was rejected for negative weight
- (Card: Advanced Punch, Weight: 2.5) (Card: Advanced Elbow, Weight: 3.25) (Card: Advanced Brace, Weight: 6.25)
- Helen played card Advanced Brace!
- Firing bus OnCardPlayed for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnStaminaSpent for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Excess pred capacity: 8
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Excess pred capacity: 8
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Card Deeper Breath was rejected for negative weight
- (Card: Advanced Punch, Weight: 2.5) (Card: Advanced Elbow, Weight: 3.25)
- Helen played card Advanced Punch!
- Firing bus OnCardPlayed for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnStaminaSpent for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Helen...
- Firing bus OnCalcStaminaCost for character Helen...
- Excess pred capacity: 8
- Firing bus OnCalcStaminaCost for character Helen...
- Ending play for character Helen...
- Clicked card Lucha!
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Lucha!!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentFastPath(UnityEngine.GameObject,System.Type,intptr)
- at UnityEngine.GameObject.GetComponent[T] () [0x00021] in <be2cce08ca774b9684099a81093ecac0>:0
- at Anunnaki.VVN.CardGameManager+<>c.<PlayCard>b__272_0 (UnityEngine.GameObject card) [0x00000] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0002c] in <a2fb550e986748b88facf50cd71afc3c>:0
- at Anunnaki.VVN.CardGameManager.PlayCard (Anunnaki.VVN.CardGameCharacter character, Anunnaki.VVN.CardData card, System.Boolean lastPlay, System.Boolean useStamina) [0x00128] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardGameCharacter.PlayCard (Anunnaki.VVN.CardData card, System.Boolean useStamina) [0x001a8] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardObject.PlayMe (System.Boolean useStamina) [0x00007] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardObject.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x000f0] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <6786008504d54071ae15829c74250674>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00067] in <6786008504d54071ae15829c74250674>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- Clicked card Lucha!
- Clicked card Lucha!
- Clicked card Squeeze...?
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Squeeze...?!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentFastPath(UnityEngine.GameObject,System.Type,intptr)
- at UnityEngine.GameObject.GetComponent[T] () [0x00021] in <be2cce08ca774b9684099a81093ecac0>:0
- at Anunnaki.VVN.CardGameManager+<>c.<PlayCard>b__272_0 (UnityEngine.GameObject card) [0x00000] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0002c] in <a2fb550e986748b88facf50cd71afc3c>:0
- at Anunnaki.VVN.CardGameManager.PlayCard (Anunnaki.VVN.CardGameCharacter character, Anunnaki.VVN.CardData card, System.Boolean lastPlay, System.Boolean useStamina) [0x00128] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardGameCharacter.PlayCard (Anunnaki.VVN.CardData card, System.Boolean useStamina) [0x001a8] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardObject.PlayMe (System.Boolean useStamina) [0x00007] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardObject.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x000f0] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <6786008504d54071ae15829c74250674>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00067] in <6786008504d54071ae15829c74250674>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- Clicked card Squeeze...?
- Clicked card Massage...?
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Massage...?!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentFastPath(UnityEngine.GameObject,System.Type,intptr)
- at UnityEngine.GameObject.GetComponent[T] () [0x00021] in <be2cce08ca774b9684099a81093ecac0>:0
- at Anunnaki.VVN.CardGameManager+<>c.<PlayCard>b__272_0 (UnityEngine.GameObject card) [0x00000] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0002c] in <a2fb550e986748b88facf50cd71afc3c>:0
- at Anunnaki.VVN.CardGameManager.PlayCard (Anunnaki.VVN.CardGameCharacter character, Anunnaki.VVN.CardData card, System.Boolean lastPlay, System.Boolean useStamina) [0x00128] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardGameCharacter.PlayCard (Anunnaki.VVN.CardData card, System.Boolean useStamina) [0x001a8] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardObject.PlayMe (System.Boolean useStamina) [0x00007] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at Anunnaki.VVN.CardObject.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x000f0] in <46b0ae65dac749bebffc5f3abdeaacb2>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <6786008504d54071ae15829c74250674>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00067] in <6786008504d54071ae15829c74250674>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- Clicked card Massage...?
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 21773.
- Total: 96.630500 ms (FindLiveObjects: 1.282100 ms CreateObjectMapping: 0.997900 ms MarkObjects: 93.695500 ms DeleteObjects: 0.654800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 20809.
- Total: 98.652600 ms (FindLiveObjects: 1.277300 ms CreateObjectMapping: 0.592000 ms MarkObjects: 96.673300 ms DeleteObjects: 0.109600 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20798.
- Total: 96.747500 ms (FindLiveObjects: 1.205800 ms CreateObjectMapping: 0.616100 ms MarkObjects: 94.894400 ms DeleteObjects: 0.031100 ms)
- Failed to load 'naked' appearance texture for `Lavender` sprite actor: the resource is not found.
- Initializing minigame! Building event bus...
- Event bus built. Initializing decks...
- Decks initialized. Adding characters...
- Firing bus OnGainStatus for character Jess...
- Adding status effect FirmGrip to character Jess.
- Instantiating status icon for status After taking this much Nausea, gain 1 Grip.
- Firing bus OnGainStatus for character Liz...
- Adding status effect Focus to character Liz.
- Instantiating status icon for status Inflict more Nausea. Can be canceled by applying Distracted.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect SpicyFood to character Liz.
- Instantiating status icon for status After losing this much Endurance, gain 1 Enraged.
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Firing bus OnTurnStart for character Jess...
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Firing bus OnTurnStart for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Back and Forth, Weight: 0.13) (Card: Advanced Expel, Weight: 1.13) (Card: Advanced Squeeze Out, Weight: 2.13) (Card: Advanced Back and Forth, Weight: 2.26) (Card: Advanced Ab Flex, Weight: 3.26) (Card: Advanced Ab Flex, Weight: 4.26)
- Jess played card Advanced Expel!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex Wriggle In
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex Wriggle In!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Elite In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Elite In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Jess is executing card Advanced Expel...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Card offset is 0
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Pleasure to character Jess.
- Instantiating status icon for status Receive less Nausea. Decreases by 5 whenever Nausea is taken.
- If this reaches, 100, the predator orgasms. She loses all Stamina on the next turn, and Pleasure is reduced to 50.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Instantiating status icon for status This turn, inflict more Nausea.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Instantiating status icon for status Draw an extra card next turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 2
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 3
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 4
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 5
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 6
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 7
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 8
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 9
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 10
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Apex Wriggle In...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 11
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Elite In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 11
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Adding base Nausea of 27...
- Firing bus OnInflictNausea for character Liz...
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- ...which becomes 23 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Instantiating status icon for status Gain Grip next turn.
- Events handled. Checking for pred vomit...
- Pred did not vomit. Applying end-of-turn effects...
- Removing base Oxygen of6...
- ...which becomes 6 Oxygen.
- Gaining 10 Acid.
- Firing bus OnAnalMove...
- Effects applied. Checking for all prey unconscious...
- Prey remain conscious. Caching Inspirations and checking for end-of-turn text...
- Firing bus OnTurnEndText...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Processing status FranticInstincts
- Firing bus OnTurnStart for character Jess...
- Processing status Pleasure
- Processing status Enraged
- Processing status FranticInstincts
- Processing status GripNextTurn
- Status effect Gain Grip next turn. expires!
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Grip to character Jess.
- Instantiating status icon for status This turn, gain more Restraint and heal more Nausea.
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Processing status FranticInstincts
- Status effect Draw an extra card next turn. expires!
- Firing bus OnTurnStart for character Liz...
- Processing status Pleasure
- Processing status Enraged
- Processing status Grip
- Status effect This turn, inflict more Nausea. expires!
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Squeeze Out, Weight: 1.175) (Card: Advanced Push Out, Weight: 2.25) (Card: Advanced Crunch, Weight: 3.25) (Card: Advanced Squeeze Out, Weight: 4.425) (Card: Advanced Back and Forth, Weight: 4.802)
- Jess played card Advanced Squeeze Out!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Push Out, Weight: 1.075) (Card: Advanced Back and Forth, Weight: 1.452)
- Jess played card Advanced Push Out!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Desperation
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Desperation!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Elite In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Elite In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Elite In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Elite In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Jess is executing card Advanced Squeeze Out...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status Grip
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Pleasure to character Jess.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Jess is executing card Advanced Push Out...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status Grip
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Pleasure to character Jess.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Liz is executing card Desperation...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Instantiating status icon for status This turn, inflict more Nausea.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Instantiating status icon for status Draw an extra card next turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Apex In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 2
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Elite In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 2
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Elite In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 2
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Adding base Nausea of 26...
- Firing bus OnInflictNausea for character Liz...
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- ...which becomes 12 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnNauseaThreshold for character Liz...
- Events handled. Checking for pred vomit...
- Pred did not vomit. Applying end-of-turn effects...
- Removing base Oxygen of6...
- ...which becomes 6 Oxygen.
- Gaining 10 Acid.
- Firing bus OnAnalMove...
- Effects applied. Checking for all prey unconscious...
- Prey remain conscious. Caching Inspirations and checking for end-of-turn text...
- Firing bus OnTurnEndText...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Processing status FranticInstincts
- Firing bus OnTurnStart for character Jess...
- Processing status Pleasure
- Processing status Grip
- Processing status Enraged
- Processing status FranticInstincts
- Status effect This turn, gain more Restraint and heal more Nausea. expires!
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Processing status FranticInstincts
- Status effect Draw an extra card next turn. expires!
- Firing bus OnTurnStart for character Liz...
- Processing status Pleasure
- Processing status Enraged
- Status effect This turn, inflict more Nausea. expires!
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Ab Flex, Weight: 0.9999999) (Card: Advanced Crunch, Weight: 2) (Card: Advanced Back and Forth, Weight: 2.624) (Card: Advanced Ab Flex, Weight: 3.624) (Card: Advanced Back and Forth, Weight: 4.248)
- Jess played card Advanced Crunch!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Ab Flex, Weight: 0.9999999) (Card: Advanced Back and Forth, Weight: 1.624) (Card: Advanced Ab Flex, Weight: 2.624) (Card: Advanced Back and Forth, Weight: 3.248)
- Jess played card Advanced Ab Flex!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Elite In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Elite In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Elite In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Elite In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex Wriggle In
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex Wriggle In!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Jess is executing card Advanced Crunch...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Card offset is 0
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Instantiating status icon for status This turn, inflict more Nausea.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Jess is executing card Advanced Ab Flex...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status Enraged
- Card offset is 0
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Liz is executing card Elite In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 3
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Elite In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 3
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Apex Wriggle In...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Enraged
- Card offset is 3
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Adding base Nausea of 4...
- Firing bus OnInflictNausea for character Liz...
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- ...which becomes 2 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Events handled. Checking for pred vomit...
- Pred did not vomit. Applying end-of-turn effects...
- Removing base Oxygen of6...
- ...which becomes 6 Oxygen.
- Gaining 10 Acid.
- Firing bus OnAcidThreshold...
- Music samples were at 2479007
- Music samples are now at 2479007
- Firing bus OnAnalMove...
- Effects applied. Checking for all prey unconscious...
- Prey remain conscious. Caching Inspirations and checking for end-of-turn text...
- Firing bus OnTurnEndText...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Firing bus OnTurnStart for character Jess...
- Processing status Pleasure
- Processing status Enraged
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Firing bus OnTurnStart for character Liz...
- Processing status Pleasure
- Processing status Enraged
- Status effect This turn, inflict more Nausea. expires!
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Crunch, Weight: 0.9999999) (Card: Advanced Expel, Weight: 2.66) (Card: Advanced Squeeze Out, Weight: 4.045) (Card: Advanced Ab Flex, Weight: 5.045) (Card: Advanced Back and Forth, Weight: 5.916)
- Jess played card Advanced Expel!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Wriggle In
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Wriggle In!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex Wriggle In
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex Wriggle In!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Jess is executing card Advanced Expel...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Card offset is 0
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Pleasure to character Jess.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Liz is executing card Wriggle In...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Apex Wriggle In...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Apex In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Card offset is 1
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Adding base Nausea of 18...
- Firing bus OnInflictNausea for character Liz...
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- ...which becomes 3 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Events handled. Checking for pred vomit...
- Pred did not vomit. Applying end-of-turn effects...
- Removing base Oxygen of6...
- ...which becomes 6 Oxygen.
- Gaining 10 Acid.
- Firing bus OnAnalMove...
- Effects applied. Checking for all prey unconscious...
- Prey remain conscious. Caching Inspirations and checking for end-of-turn text...
- Firing bus OnTurnEndText...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Firing bus OnTurnStart for character Jess...
- Processing status Pleasure
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Firing bus OnTurnStart for character Liz...
- Processing status Pleasure
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Back and Forth, Weight: 1.118) (Card: Advanced Push Out, Weight: 2.298) (Card: Advanced Squeeze Out, Weight: 3.718) (Card: Advanced Squeeze Out, Weight: 5.138) (Card: Advanced Back and Forth, Weight: 6.256)
- Jess played card Advanced Squeeze Out!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Advanced Back and Forth, Weight: 1.118) (Card: Advanced Push Out, Weight: 2.298) (Card: Advanced Back and Forth, Weight: 3.416)
- Jess played card Advanced Push Out!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Elite In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Elite In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Elite In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Elite In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card In and Out
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card In and Out!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Jess is executing card Advanced Squeeze Out...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Card offset is 0
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Pleasure to character Jess.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Jess is executing card Advanced Push Out...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Card offset is 0
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Pleasure to character Jess.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Liz is executing card Elite In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Elite In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card In and Out...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Card offset is 1
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Adding base Nausea of 18...
- Firing bus OnInflictNausea for character Liz...
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- ...which becomes 0 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Events handled. Checking for pred vomit...
- Pred did not vomit. Applying end-of-turn effects...
- Removing base Oxygen of6...
- ...which becomes 6 Oxygen.
- Firing bus OnOxygenThreshold...
- Gaining 10 Acid.
- Firing bus OnAcidThreshold...
- Music samples were at 3499774
- Music samples are now at 3499774
- Firing bus OnAnalMove...
- Effects applied. Checking for all prey unconscious...
- Prey remain conscious. Caching Inspirations and checking for end-of-turn text...
- Firing bus OnTurnEndText...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Firing bus OnTurnStart for character Jess...
- Processing status Pleasure
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Firing bus OnTurnStart for character Liz...
- Processing status Pleasure
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Apex Wriggle In
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex Wriggle In!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Wriggle In
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Wriggle In!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex Resist
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex Resist!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Liz is executing card Apex Wriggle In...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Wriggle In...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Apex Resist...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Card offset is 1
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect NauseaPerDistanceMoved to character Jess.
- Instantiating status icon for status Receive Nausea per distance moved this turn.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Instantiating status icon for status Draw an extra card next turn.
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Adding base Nausea of 0...
- Firing bus OnInflictNausea for character Liz...
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- ...which becomes 0 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Events handled. Checking for pred vomit...
- Pred did not vomit. Applying end-of-turn effects...
- Removing base Oxygen of6...
- ...which becomes 6 Oxygen.
- Gaining 10 Acid.
- Firing bus OnAnalMove...
- Processing status NauseaPerDistanceMoved
- Adding base Nausea of 60...
- Firing bus OnInflictNausea for character Jess...
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- ...which becomes 30 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Instantiating status icon for status Gain Grip next turn.
- Firing bus OnNauseaThreshold for character Jess...
- Status effect Receive Nausea per distance moved this turn. expires!
- Firing bus OnEnterStomach...
- Effects applied. Checking for all prey unconscious...
- Prey remain conscious. Caching Inspirations and checking for end-of-turn text...
- Firing bus OnTurnEndText...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Processing status FranticInstincts
- Firing bus OnTurnStart for character Jess...
- Processing status Pleasure
- Processing status FranticInstincts
- Processing status GripNextTurn
- Status effect Gain Grip next turn. expires!
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Grip to character Jess.
- Instantiating status icon for status This turn, gain more Restraint and heal more Nausea.
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Processing status FranticInstincts
- Status effect Draw an extra card next turn. expires!
- Firing bus OnTurnStart for character Liz...
- Processing status Pleasure
- Processing status Grip
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Show Off, Weight: 4.75) (Card: Disorient, Weight: 7.85) (Card: Hip Wiggle, Weight: 9.09) (Card: Chokehold, Weight: 13.09) (Card: Mockery, Weight: 22.09)
- Jess played card Mockery!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Show Off, Weight: 3.75) (Card: Disorient, Weight: 6.85) (Card: Hip Wiggle, Weight: 8.09) (Card: Chokehold, Weight: 12.09)
- Jess played card Chokehold!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Controlled Panic
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Controlled Panic!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Controlled Panic
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Controlled Panic!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex Punch
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex Punch!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Jess is executing card Mockery...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status Grip
- Card offset is 1
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Instantiating status icon for status This turn, inflict more Nausea.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect DistractOnPlayCardNextTurn to character Liz.
- Instantiating status icon for status Next turn, become Distracted each time you play a card.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect CreativePredator to character Jess.
- Instantiating status icon for status Draw an extra card next turn.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Jess is executing card Chokehold...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 1
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect LoseStaminaIfRestraintUnbroken to character Liz.
- Instantiating status icon for status If Restraint is unbroken at the end of the turn, lose Stamina next turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Gaining base Restraint of 4.
- Firing bus OnGainRestraint for character Jess...
- ...which becomes 4 Restraint.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Liz is executing card Controlled Panic...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 2
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FocusEveryTurn to character Liz.
- Instantiating status icon for status Gain Focus at the start of each turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect PanicIfNoFocus to character Liz.
- Instantiating status icon for status If you end a turn with no Focus, lose Focusing and gain Panicked.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Instantiating status icon for status Draw an extra card next turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Controlled Panic...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 4
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FocusEveryTurn to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect PanicIfNoFocus to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Apex Punch...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Grip
- Processing status Enraged
- Card offset is 6
- Adding base Nausea of 13...
- Losing base Restraint of 4.
- Firing bus OnLoseRestraint for character Jess...
- ...which becomes 4 Restraint.
- 4 was blocked by Restraint.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnInflictNausea for character Liz...
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- ...which becomes 15 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnNauseaThreshold for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect WeakPoint to character Liz.
- Instantiating status icon for status Inflict more Nausea.
- Canceled whenever you Flip. In double scenes, instead ticks down by 1 each turn.
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Processing status LoseStaminaIfRestraintUnbroken
- Processing status PanicIfNoFocus
- Status effect If Restraint is unbroken at the end of the turn, lose Stamina next turn. expires!
- Events handled. Checking for pred vomit...
- Pred did not vomit. Applying end-of-turn effects...
- Removing base Oxygen of3...
- ...which becomes 3 Oxygen.
- Gaining 10 Acid.
- Inflicting base Endurance damage of 10...
- Firing bus OnDamageHealth for character Jess...
- Firing bus OnLoseHealth for character Liz...
- ...which becomes 10 Endurance.
- Firing bus OnActuallyLoseHealth for character Liz...
- Processing status SpicyFood
- Effects applied. Checking for all prey unconscious...
- Prey remain conscious. Caching Inspirations and checking for end-of-turn text...
- Firing bus OnTurnEndText...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Processing status CreativePredator
- Processing status FranticInstincts
- Status effect Draw an extra card next turn. expires!
- Firing bus OnTurnStart for character Jess...
- Processing status Pleasure
- Processing status Grip
- Processing status Enraged
- Processing status DistractOnPlayCardNextTurn
- Processing status FocusEveryTurn
- Processing status FranticInstincts
- Status effect This turn, gain more Restraint and heal more Nausea. expires!
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Processing status FranticInstincts
- Status effect Draw an extra card next turn. expires!
- Firing bus OnTurnStart for character Liz...
- Processing status Pleasure
- Processing status Enraged
- Processing status DistractOnPlayCardNextTurn
- Processing status FocusEveryTurn
- Status effect This turn, inflict more Nausea. expires!
- Status effect Next turn, become Distracted each time you play a card. expires!
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect DistractOnPlayCard to character Liz.
- Instantiating status icon for status This turn, become Distracted each time you play a card.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Rhythm Grip, Weight: 3.146) (Card: Constrict, Weight: 4.546) (Card: Hug, Weight: 5.046) (Card: Hold Still!, Weight: 6.546) (Card: Crush, Weight: 11.546) (Card: Deny Nausea, Weight: 15.546)
- Jess played card Crush!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Controlled Panic
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Controlled Panic!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Eye of the Storm
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Eye of the Storm!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Astasia
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Astasia!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Jess is executing card Crush...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status WeakPoint
- Processing status DistractOnPlayCard
- Card offset is 0
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect MoreNauseaThisTurn to character Jess.
- Instantiating status icon for status Receive more Nausea this turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Gaining base Restraint of 11.
- Firing bus OnGainRestraint for character Jess...
- ...which becomes 11 Restraint.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Liz is executing card Controlled Panic...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status DistractOnPlayCard
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Status Distracted rejected on character Liz!
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card offset is 9
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FocusEveryTurn to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect PanicIfNoFocus to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Instantiating status icon for status Draw an extra card next turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Eye of the Storm...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status DistractOnPlayCard
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Status Distracted rejected on character Liz!
- Firing bus OnCalcStaminaCost for character Liz...
- Card offset is 10
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FocusIfNoShake to character Liz.
- Instantiating status icon for status If Shakes are not repeated at the end of this turn, gain Focus.
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Astasia...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status DistractOnPlayCard
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Status Distracted rejected on character Liz!
- Card offset is 9
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Unbalance to character Jess.
- Instantiating status icon for status Gain less Stamina next turn.
- Adding base Nausea of 17...
- Losing base Restraint of 11.
- Firing bus OnLoseRestraint for character Jess...
- ...which becomes 11 Restraint.
- 11 was blocked by Restraint.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Instantiating status icon for status This turn, inflict more Nausea.
- Firing bus OnInflictNausea for character Liz...
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- Processing status MoreNauseaThisTurn
- Processing status Unbalance
- Status effect Gain less Stamina next turn. expires!
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Unbalanced to character Jess.
- Instantiating status icon for status Gain less Stamina next turn.
- ...which becomes 10 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Instantiating status icon for status Gain Grip next turn.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Processing status PanicIfNoFocus
- Processing status FocusIfNoShake
- Status effect If Shakes are not repeated at the end of this turn, gain Focus. expires!
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Events handled. Checking for pred vomit...
- Pred did not vomit. Applying end-of-turn effects...
- Removing base Oxygen of3...
- ...which becomes 3 Oxygen.
- Gaining 10 Acid.
- Firing bus OnAcidThreshold...
- Music samples were at 1786144
- Music samples are now at 1786144
- Inflicting base Endurance damage of 12...
- Firing bus OnDamageHealth for character Jess...
- Firing bus OnLoseHealth for character Liz...
- ...which becomes 12 Endurance.
- Firing bus OnActuallyLoseHealth for character Liz...
- Processing status SpicyFood
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect EnragedNextTurn to character Liz.
- Instantiating status icon for status Gain Enraged next turn.
- Effects applied. Checking for all prey unconscious...
- Prey remain conscious. Caching Inspirations and checking for end-of-turn text...
- Firing bus OnTurnEndText...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Firing bus OnCalcCardDraw for character Jess...
- Processing status FranticInstincts
- Firing bus OnTurnStart for character Jess...
- Processing status Pleasure
- Processing status FocusEveryTurn
- Processing status DistractOnPlayCard
- Processing status MoreNauseaThisTurn
- Processing status FranticInstincts
- Processing status Enraged
- Processing status Unbalanced
- Firing bus OnStaminaSpent for character Jess...
- Processing status GripNextTurn
- Processing status EnragedNextTurn
- Status effect Receive more Nausea this turn. expires!
- Status effect Gain less Stamina next turn. expires!
- Status effect Gain Grip next turn. expires!
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect Grip to character Jess.
- Instantiating status icon for status This turn, gain more Restraint and heal more Nausea.
- Firing bus OnCalcMaxStamina for character Liz...
- Firing bus OnCalcCardDraw for character Liz...
- Processing status FranticInstincts
- Status effect Draw an extra card next turn. expires!
- Firing bus OnTurnStart for character Liz...
- Processing status Pleasure
- Processing status FocusEveryTurn
- Processing status DistractOnPlayCard
- Processing status Enraged
- Processing status EnragedNextTurn
- Processing status Grip
- Status effect This turn, become Distracted each time you play a card. expires!
- Status effect This turn, inflict more Nausea. expires!
- Status effect Gain Enraged next turn. expires!
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Instantiating status icon for status This turn, inflict more Nausea.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Vertigo, Weight: 9) (Card: Rhythm Squeeze, Weight: 10.62) (Card: Smarter Than You, Weight: 20.86) (Card: Disorient, Weight: 24.91) (Card: Hip Wiggle, Weight: 26.53)
- Jess played card Smarter Than You!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Boost Morale
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Boost Morale!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Sneaky Croc
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Sneaky Croc!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Hyperventilate
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Hyperventilate!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Jess is executing card Smarter Than You...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status WeakPoint
- Processing status Grip
- Processing status Enraged
- Card offset is 1
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect DrawCardEveryTurn to character Jess.
- Instantiating status icon for status Draw an extra card every turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect CreativePredator to character Jess.
- Instantiating status icon for status Draw an extra card next turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Liz is executing card Boost Morale...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status Grip
- Processing status Enraged
- Card offset is 15
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect LoseMoreHealthThisTurn to character Liz.
- Instantiating status icon for status Lose more Endurance this turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Instantiating status icon for status Draw an extra card next turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Sneaky Croc...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status Grip
- Processing status Enraged
- Card offset is 17
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect LoseStaminaButInflictMoreNausea to character Liz.
- Instantiating status icon for status Lose 1 Maximum Stamina, but inflict 75% more Nausea.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Hyperventilate...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status Grip
- Processing status Enraged
- Card offset is 17
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Hyperventilate to character Liz.
- Instantiating status icon for status Gain 1 Maximum Stamina. Lose 1 Oxygen every time you play a card.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Processing status PanicIfNoFocus
- Events handled. Checking for pred vomit...
- Pred did not vomit. Applying end-of-turn effects...
- Removing base Oxygen of3...
- ...which becomes 3 Oxygen.
- Gaining 10 Acid.
- Inflicting base Endurance damage of 15...
- Firing bus OnDamageHealth for character Jess...
- Firing bus OnLoseHealth for character Liz...
- Processing status LoseMoreHealthThisTurn
- ...which becomes 22 Endurance.
- Firing bus OnActuallyLoseHealth for character Liz...
- Processing status SpicyFood
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect EnragedNextTurn to character Liz.
- Instantiating status icon for status Gain Enraged next turn.
- Firing bus OnHealthThreshold...
- Effects applied. Checking for all prey unconscious...
- Prey remain conscious. Caching Inspirations and checking for end-of-turn text...
- Firing bus OnTurnEndText...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 0.
- Firing bus OnLoseRestraint...
- ...which becomes 0 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Processing status LoseStaminaButInflictMoreNausea
- Firing bus OnCalcCardDraw for character Jess...
- Processing status DrawCardEveryTurn
- Processing status CreativePredator
- Processing status FranticInstincts
- Status effect Draw an extra card next turn. expires!
- Firing bus OnTurnStart for character Jess...
- Processing status Pleasure
- Processing status FocusEveryTurn
- Processing status Grip
- Processing status Enraged
- Processing status DrawCardEveryTurn
- Processing status LoseMoreHealthThisTurn
- Processing status FranticInstincts
- Processing status Hyperventilate
- Processing status EnragedNextTurn
- Status effect This turn, gain more Restraint and heal more Nausea. expires!
- Firing bus OnCalcMaxStamina for character Liz...
- Processing status LoseStaminaButInflictMoreNausea
- Firing bus OnCalcCardDraw for character Liz...
- Processing status DrawCardEveryTurn
- Processing status FranticInstincts
- Status effect Draw an extra card next turn. expires!
- Firing bus OnTurnStart for character Liz...
- Processing status Pleasure
- Processing status FocusEveryTurn
- Processing status Enraged
- Processing status DrawCardEveryTurn
- Processing status LoseMoreHealthThisTurn
- Processing status Hyperventilate
- Firing bus OnStaminaGained for character Liz...
- Processing status EnragedNextTurn
- Status effect This turn, inflict more Nausea. expires!
- Status effect Lose more Endurance this turn. expires!
- Status effect Gain Enraged next turn. expires!
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Instantiating status icon for status This turn, inflict more Nausea.
- Firing bus OnCalcStaminaCost for character Liz...
- Excess pred capacity: 3
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Excess pred capacity: 3
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Crush, Weight: 5) (Card: Constrict, Weight: 6.4) (Card: Hug, Weight: 6.9) (Card: Deny Nausea, Weight: 10.9) (Card: Hold Still!, Weight: 12.4) (Card: Rhythm Grip, Weight: 16.382) (Card: Chokehold, Weight: 20.382)
- Jess played card Crush!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Excess pred capacity: 3
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Controlled Panic
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Controlled Panic!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Excess pred capacity: 3
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Eye of the Storm
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Eye of the Storm!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Excess pred capacity: 3
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Jess is executing card Crush...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Processing status Enraged
- Card offset is 0
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect MoreNauseaThisTurn to character Jess.
- Instantiating status icon for status Receive more Nausea this turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Gaining base Restraint of 11.
- Firing bus OnGainRestraint for character Jess...
- ...which becomes 11 Restraint.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Liz is executing card Controlled Panic...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Removing base Oxygen of1...
- ...which becomes 1 Oxygen.
- Firing bus OnCalcStaminaCost for character Liz...
- Processing status Enraged
- Card offset is 19
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FocusEveryTurn to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect PanicIfNoFocus to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Instantiating status icon for status Draw an extra card next turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Eye of the Storm...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Removing base Oxygen of1...
- ...which becomes 1 Oxygen.
- Processing status Enraged
- Card offset is 21
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FocusIfNoShake to character Liz.
- Instantiating status icon for status If Shakes are not repeated at the end of this turn, gain Focus.
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Processing status PanicIfNoFocus
- Processing status FocusIfNoShake
- Status effect If Shakes are not repeated at the end of this turn, gain Focus. expires!
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Events handled. Checking for pred vomit...
- Pred did not vomit. Applying end-of-turn effects...
- Removing base Oxygen of3...
- ...which becomes 3 Oxygen.
- Firing bus OnOxygenThreshold...
- Gaining 10 Acid.
- Firing bus OnAcidThreshold...
- Music samples were at 2571711
- Music samples are now at 2571711
- Inflicting base Endurance damage of 17...
- Firing bus OnDamageHealth for character Jess...
- Firing bus OnLoseHealth for character Liz...
- ...which becomes 17 Endurance.
- Firing bus OnActuallyLoseHealth for character Liz...
- Processing status SpicyFood
- Firing bus OnHealthThreshold...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Effects applied. Checking for all prey unconscious...
- Prey remain conscious. Caching Inspirations and checking for end-of-turn text...
- Firing bus OnTurnEndText...
- Starting turn...
- Queues set up. Calculating prediction limits...
- Prediction system set up. Starting character turns and opening for play...
- Losing base Restraint of 9.
- Firing bus OnLoseRestraint...
- ...which becomes 9 Restraint.
- Firing bus OnCalcMaxStamina for character Jess...
- Processing status LoseStaminaButInflictMoreNausea
- Firing bus OnCalcCardDraw for character Jess...
- Processing status DrawCardEveryTurn
- Processing status FranticInstincts
- Firing bus OnTurnStart for character Jess...
- Processing status Pleasure
- Processing status FocusEveryTurn
- Processing status DrawCardEveryTurn
- Processing status Hyperventilate
- Processing status Enraged
- Processing status MoreNauseaThisTurn
- Processing status FranticInstincts
- Status effect Receive more Nausea this turn. expires!
- Firing bus OnCalcMaxStamina for character Liz...
- Processing status LoseStaminaButInflictMoreNausea
- Firing bus OnCalcCardDraw for character Liz...
- Processing status DrawCardEveryTurn
- Processing status FranticInstincts
- Status effect Draw an extra card next turn. expires!
- Firing bus OnTurnStart for character Liz...
- Processing status Pleasure
- Processing status FocusEveryTurn
- Processing status DrawCardEveryTurn
- Processing status Hyperventilate
- Firing bus OnStaminaGained for character Liz...
- Processing status Enraged
- Status effect This turn, inflict more Nausea. expires!
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing pred AI
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Show Off, Weight: 4.75) (Card: Vertigo, Weight: 13.75) (Card: Chokehold, Weight: 17.75) (Card: Rhythm Grip, Weight: 22.15) (Card: Crush, Weight: 27.15) (Card: Hug, Weight: 27.65)
- Jess played card Vertigo!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Show Off, Weight: 3.75) (Card: Chokehold, Weight: 7.75) (Card: Rhythm Grip, Weight: 12.15) (Card: Hug, Weight: 12.65)
- Jess played card Rhythm Grip!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Show Off, Weight: 2.75) (Card: Hug, Weight: 3.25)
- Jess played card Show Off!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnStaminaGained for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- (Card: Chokehold, Weight: 4) (Card: Hug, Weight: 4.5)
- Jess played card Chokehold!
- Firing bus OnCardPlayed for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnStaminaSpent for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Ending play for character Jess...
- Opening for player input...
- Clicked card Adrenaline
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Adrenaline!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnStaminaGained for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Analyze Stomach
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Analyze Stomach!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Adrenaline
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Adrenaline!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnStaminaGained for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex Punch
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex Punch!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Critical Hit
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Critical Hit!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Elbow Storm
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Elbow Storm!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Refocus
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Refocus!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Clicked card Apex Struggle
- Firing bus OnCalcStaminaCost for character Liz...
- Liz played card Apex Struggle!
- Firing bus OnCardPlayed for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnStaminaSpent for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Ending play for character Liz...
- All characters played. Checking if this is a prediction phase or if we should execute moves...
- All cards played, for real.
- Executing actions...
- Character Jess is executing card Vertigo...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Card offset is 0
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Instantiating status icon for status This turn, inflict more Nausea.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect NoDistractExpireOnShake to character Liz.
- Instantiating status icon for status Whenever Shakes are repeated at the end of a turn, Distracted does not expire that turn.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect CreativePredator to character Jess.
- Instantiating status icon for status Draw an extra card next turn.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Jess is executing card Rhythm Grip...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Processing status Enraged
- Card offset is 0
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Instantiating status icon for status Gain Grip next turn.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Jess is executing card Show Off...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Processing status Enraged
- Card offset is 0
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect MoreNauseaThisTurn to character Jess.
- Instantiating status icon for status Receive more Nausea this turn.
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Jess is executing card Chokehold...
- Firing bus OnCalcStaminaCost for character Jess...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Processing status Enraged
- Card offset is 0
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect LoseStaminaIfRestraintUnbroken to character Liz.
- Instantiating status icon for status If Restraint is unbroken at the end of the turn, lose Stamina next turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Gaining base Restraint of 3.
- Firing bus OnGainRestraint for character Jess...
- ...which becomes 3 Restraint.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PRED
- Returning control after text execution
- Checking execute state WAIT_PRED
- Character Liz is executing card Adrenaline...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Removing base Oxygen of1...
- ...which becomes 1 Oxygen.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing status Enraged
- Card offset is 28
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Instantiating status icon for status Draw an extra card next turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Analyze Stomach...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Removing base Oxygen of1...
- ...which becomes 1 Oxygen.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing status Enraged
- Card offset is 28
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Adding base Nausea of 30...
- Losing base Restraint of 5.
- Firing bus OnLoseRestraint for character Jess...
- ...which becomes 5 Restraint.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- 5 was blocked by Restraint.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Enraged to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnInflictNausea for character Liz...
- Processing status LoseStaminaButInflictMoreNausea
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- Processing status MoreNauseaThisTurn
- ...which becomes 72 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect WeakPoint to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Adrenaline...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Removing base Oxygen of1...
- ...which becomes 1 Oxygen.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing status Enraged
- Card offset is 32
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect FranticInstincts to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Apex Punch...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Removing base Oxygen of1...
- ...which becomes 1 Oxygen.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing status Enraged
- Card offset is 32
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Adding base Nausea of 39...
- Firing bus OnInflictNausea for character Liz...
- Processing status LoseStaminaButInflictMoreNausea
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- Processing status MoreNauseaThisTurn
- ...which becomes 358 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect WeakPoint to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Critical Hit...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Removing base Oxygen of1...
- ...which becomes 1 Oxygen.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing status Enraged
- Card offset is 35
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Adding base Nausea of 72...
- Firing bus OnInflictNausea for character Liz...
- Processing status LoseStaminaButInflictMoreNausea
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- Processing status MoreNauseaThisTurn
- ...which becomes 708 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Elbow Storm...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Removing base Oxygen of1...
- ...which becomes 1 Oxygen.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Processing status Enraged
- Card offset is 35
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Adding base Nausea of 36...
- Firing bus OnInflictNausea for character Liz...
- Processing status LoseStaminaButInflictMoreNausea
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- Processing status MoreNauseaThisTurn
- ...which becomes 126 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Adding base Nausea of 36...
- Firing bus OnInflictNausea for character Liz...
- Processing status LoseStaminaButInflictMoreNausea
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- Processing status MoreNauseaThisTurn
- ...which becomes 134 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Adding base Nausea of 36...
- Firing bus OnInflictNausea for character Liz...
- Processing status LoseStaminaButInflictMoreNausea
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- Processing status MoreNauseaThisTurn
- ...which becomes 142 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Adding base Nausea of 36...
- Firing bus OnInflictNausea for character Liz...
- Processing status LoseStaminaButInflictMoreNausea
- Firing bus OnTakeNausea for character Jess...
- Processing status Pleasure
- Processing status MoreNauseaThisTurn
- Status effect Receive less Nausea. Decreases by 5 whenever Nausea is taken.
- If this reaches, 100, the predator orgasms. She loses all Stamina on the next turn, and Pleasure is reduced to 50. expires!
- ...which becomes 150 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Adding base Nausea of 36...
- Firing bus OnInflictNausea for character Liz...
- Processing status LoseStaminaButInflictMoreNausea
- Firing bus OnTakeNausea for character Jess...
- Processing status MoreNauseaThisTurn
- ...which becomes 156 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Refocus...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status WeakPoint
- Processing status Hyperventilate
- Removing base Oxygen of1...
- ...which becomes 1 Oxygen.
- Firing bus OnCalcStaminaCost for character Liz...
- Processing status Enraged
- Card offset is 35
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnTryFlip for character Liz...
- Flipping Anunnaki.VVN.CardGamePrey
- Firing bus OnFlip for character Liz...
- Processing status WeakPoint
- Status effect Inflict more Nausea.
- Canceled whenever you Flip. In double scenes, instead ticks down by 1 each turn. expires!
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect WeakPoint to character Liz.
- Instantiating status icon for status Inflict more Nausea.
- Canceled whenever you Flip. In double scenes, instead ticks down by 1 each turn.
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Firing bus OnCalcStaminaCost for character Liz...
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Firing bus OnCalcStaminaCost for character Liz...
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Character Liz is executing card Apex Struggle...
- Firing bus OnCalcStaminaCost for character Liz...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Hyperventilate
- Removing base Oxygen of1...
- ...which becomes 1 Oxygen.
- Processing status Enraged
- Processing status WeakPoint
- Card offset is 30
- Adding base Nausea of 37...
- Firing bus OnInflictNausea for character Liz...
- Processing status LoseStaminaButInflictMoreNausea
- Firing bus OnTakeNausea for character Jess...
- Processing status MoreNauseaThisTurn
- ...which becomes 482 Nausea.
- Firing bus OnActuallyTakeNausea for character Jess...
- Processing status FirmGrip
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_PREY
- Returning control after text execution
- Checking execute state WAIT_PREY
- Actions executed.
- Executing Shakes...
- Firing bus OnRepeatShakes for character Jess...
- Processing status NoDistractExpireOnShake
- Firing bus OnRepeatShakes for character Liz...
- Processing status NoDistractExpireOnShake
- Character Jess is executing card Rhythm Grip...
- Firing bus OnCardExecuted for character Jess...
- Processing status Focus
- Processing status Hyperventilate
- Processing status Enraged
- Processing status WeakPoint
- Card offset is 0
- Firing bus OnGainStatus for character Jess...
- Processing status Focus
- Adding status effect GripNextTurn to character Jess.
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Character Liz is executing card Refocus...
- Firing bus OnCardExecuted for character Liz...
- Processing status Focus
- Processing status Hyperventilate
- Removing base Oxygen of1...
- ...which becomes 1 Oxygen.
- Processing status Enraged
- Processing status WeakPoint
- Card offset is 30
- Firing bus OnTryFlip for character Liz...
- Flipping Anunnaki.VVN.CardGamePrey
- Firing bus OnFlip for character Liz...
- Processing status WeakPoint
- Status effect Inflict more Nausea.
- Canceled whenever you Flip. In double scenes, instead ticks down by 1 each turn. expires!
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect GainStaminaNextTurn to character Liz.
- Instantiating status icon for status Gain Stamina next turn.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect WeakPoint to character Liz.
- Instantiating status icon for status Inflict more Nausea.
- Canceled whenever you Flip. In double scenes, instead ticks down by 1 each turn.
- Firing bus OnGainStatus for character Liz...
- Processing status Focus
- Adding status effect Focus to character Liz.
- Card outcome is Anunnaki.VVN.CardGameManager+CardOutcome
- Going to label minigamelabel of script EndlessMode - afterward will return to state WAIT_SHAKE
- Returning control after text execution
- Checking execute state WAIT_SHAKE
- Time to end the damn turn! Firing event bus...
- Firing bus OnTurnEnd...
- Processing status PanicIfNoFocus
- Processing status LoseStaminaIfRestraintUnbroken
- Status effect If Restraint is unbroken at the end of the turn, lose Stamina next turn. expires!
- Events handled. Checking for pred vomit...
- Prey escaped! Ending scene.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 22112.
- Total: 93.082300 ms (FindLiveObjects: 1.188700 ms CreateObjectMapping: 0.562300 ms MarkObjects: 91.171100 ms DeleteObjects: 0.160000 ms)
- Endless battle finished
- Clicked card Invent Prey Technique
- Clicked card Mockery
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 21817.
- Total: 97.471800 ms (FindLiveObjects: 1.158000 ms CreateObjectMapping: 0.550200 ms MarkObjects: 95.706700 ms DeleteObjects: 0.056600 ms)
- Clicked card Boost Morale
- Clicked card Apex Punch
- Clicked card Invent Prey Technique
- Clicked card Invent Prey Technique
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 20799.
- Total: 99.502800 ms (FindLiveObjects: 1.079300 ms CreateObjectMapping: 0.574000 ms MarkObjects: 97.681300 ms DeleteObjects: 0.168000 ms)
- Failed to load 'naked' appearance texture for `Lavender` sprite actor: the resource is not found.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 20800.
- Total: 98.916300 ms (FindLiveObjects: 1.094500 ms CreateObjectMapping: 0.579400 ms MarkObjects: 97.123100 ms DeleteObjects: 0.119000 ms)
- Failed to load 'naked' appearance texture for `Lavender` sprite actor: the resource is not found.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 20788.
- Total: 97.435100 ms (FindLiveObjects: 1.063300 ms CreateObjectMapping: 0.543400 ms MarkObjects: 95.695100 ms DeleteObjects: 0.133000 ms)
- <color=#ff7337><color=#0099bc><b>DOTWEEN ► </b></color> SAFE MODE ►</color> DOTween's safe mode captured 519 errors. This is usually ok (it's what safe mode is there for) but if your game is encountering issues you should set Log Behaviour to Default in DOTween Utility Panel in order to get detailed warnings when an error is captured (consider that these errors are always on the user side).
- - 513 missing target or field errors
- - 6 startup errors
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [1.0 KB-2.0 KB]: 8 frames, [2.0 KB-4.0 KB]: 81728 frames, [4.0 KB-8.0 KB]: 82001 frames, [8.0 KB-16.0 KB]: 33782 frames, [16.0 KB-32.0 KB]: 1165 frames, [32.0 KB-64.0 KB]: 52141 frames, [64.0 KB-128.0 KB]: 34363 frames, [128.0 KB-256.0 KB]: 49 frames, [256.0 KB-0.5 MB]: 2242 frames, [0.5 MB-1.0 MB]: 132 frames, [1.0 MB-2.0 MB]: 57 frames, [2.0 MB-4.0 MB]: 1 frames
- Initial Block Size 4.0 MB
- Current Block Size 4.0 MB
- Peak Allocated Bytes 2.1 MB
- Overflow Count 0
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 324 B
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 508.0 KB
- Peak Allocated Bytes 507.3 KB
- Overflow Count 64
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 305.3 KB
- Overflow Count 1853104
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 305.3 KB
- Overflow Count 2549206
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 305.3 KB
- Overflow Count 2297345
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 3
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 7.3 KB
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 5
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 138 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 305.2 KB
- Overflow Count 922452
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 303.6 KB
- Overflow Count 2132184
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 16610
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 3.7 MB
- Failed Allocations. Bucket layout:
- 16B: 17 Subsections = 17408 buckets. Failed count: 197043
- 32B: 20 Subsections = 10240 buckets. Failed count: 85500
- 48B: 65 Subsections = 22186 buckets. Failed count: 7294344
- 64B: 28 Subsections = 7168 buckets. Failed count: 70265
- 80B: 45 Subsections = 9216 buckets. Failed count: 0
- 96B: 8 Subsections = 1365 buckets. Failed count: 1909531
- 112B: 6 Subsections = 877 buckets. Failed count: 10558
- 128B: 67 Subsections = 8576 buckets. Failed count: 2324276
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 2276 frames, [32.0 MB-64.0 MB]: 281910 frames, [64.0 MB-128.0 MB]: 3483 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 66.9 MB
- Peak Large allocation bytes 8.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [128.0 MB-256.0 MB]: 267320 frames, [256.0 MB-0.50 GB]: 20349 frames
- Requested Block Size 16.0 MB
- Peak Block count 2
- Peak Allocated memory 291.2 MB
- Peak Large allocation bytes 272.4 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 20
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 3.7 MB
- Failed Allocations. Bucket layout:
- 16B: 17 Subsections = 17408 buckets. Failed count: 197043
- 32B: 20 Subsections = 10240 buckets. Failed count: 85500
- 48B: 65 Subsections = 22186 buckets. Failed count: 7294344
- 64B: 28 Subsections = 7168 buckets. Failed count: 70265
- 80B: 45 Subsections = 9216 buckets. Failed count: 0
- 96B: 8 Subsections = 1365 buckets. Failed count: 1909531
- 112B: 6 Subsections = 877 buckets. Failed count: 10558
- 128B: 67 Subsections = 8576 buckets. Failed count: 2324276
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 14 frames, [128.0 KB-256.0 KB]: 1 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 171290 frames, [4.0 MB-8.0 MB]: 106717 frames, [8.0 MB-16.0 MB]: 9646 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 8.4 MB
- Peak Large allocation bytes 0 B
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [64.0 KB-128.0 KB]: 11 frames, [1.0 MB-2.0 MB]: 267278 frames, [2.0 MB-4.0 MB]: 20380 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 2.2 MB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 190
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 3.7 MB
- Failed Allocations. Bucket layout:
- 16B: 17 Subsections = 17408 buckets. Failed count: 197043
- 32B: 20 Subsections = 10240 buckets. Failed count: 85500
- 48B: 65 Subsections = 22186 buckets. Failed count: 7294344
- 64B: 28 Subsections = 7168 buckets. Failed count: 70265
- 80B: 45 Subsections = 9216 buckets. Failed count: 0
- 96B: 8 Subsections = 1365 buckets. Failed count: 1909531
- 112B: 6 Subsections = 877 buckets. Failed count: 10558
- 128B: 67 Subsections = 8576 buckets. Failed count: 2324276
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [2.0 MB-4.0 MB]: 287524 frames, [4.0 MB-8.0 MB]: 145 frames
- Requested Block Size 4.0 MB
- Peak Block count 2
- Peak Allocated memory 4.7 MB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [2.0 MB-4.0 MB]: 1926 frames, [4.0 MB-8.0 MB]: 285743 frames
- Requested Block Size 4.0 MB
- Peak Block count 2
- Peak Allocated memory 4.6 MB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 3.7 MB
- Failed Allocations. Bucket layout:
- 16B: 17 Subsections = 17408 buckets. Failed count: 197043
- 32B: 20 Subsections = 10240 buckets. Failed count: 85500
- 48B: 65 Subsections = 22186 buckets. Failed count: 7294344
- 64B: 28 Subsections = 7168 buckets. Failed count: 70265
- 80B: 45 Subsections = 9216 buckets. Failed count: 0
- 96B: 8 Subsections = 1365 buckets. Failed count: 1909531
- 112B: 6 Subsections = 877 buckets. Failed count: 10558
- 128B: 67 Subsections = 8576 buckets. Failed count: 2324276
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [4.0 KB-8.0 KB]: 6 frames, [8.0 KB-16.0 KB]: 10 frames, [16.0 KB-32.0 KB]: 287653 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 20.0 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [8.0 KB-16.0 KB]: 287669 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 11.2 KB
- Peak Large allocation bytes 0 B
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