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HugebadSoul

TEST

Jan 21st, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. do
  6. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  7. script.Parent = Player.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent and t.Function then
  33. t.Function(...)
  34. end
  35. end
  36. m.TrigEvent = te
  37. UIS.TrigEvent = te
  38.  
  39. Event.OnServerEvent:Connect(function(plr,io)
  40. if plr~=Player then return end
  41. if io.isMouse then
  42. m.Target = io.Target
  43. m.Hit = io.Hit
  44. else
  45. local b = io.UserInputState == Enum.UserInputState.Begin
  46. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  47. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  48. end
  49. for _,t in pairs(CAS.Actions) do
  50. for _,k in pairs(t.Keys) do
  51. if k==io.KeyCode then
  52. t.Function(t.Name,io.UserInputState,io)
  53. end
  54. end
  55. end
  56. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  58. end
  59. end)
  60. Event.Parent = NLS([==[
  61. local Player = owner
  62. local Event = script:WaitForChild("UserInput_Event")
  63.  
  64. local UIS = game:GetService("UserInputService")
  65. local input = function(io,a)
  66. if a then return end
  67. --Since InputObject is a client-side instance, we create and pass table instead
  68. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  69. end
  70. UIS.InputBegan:Connect(input)
  71. UIS.InputEnded:Connect(input)
  72.  
  73. local Mouse = owner
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  84. end
  85. -- Created by Nebula_Zorua --
  86. -- Your DeTERMINATION --
  87. -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) --
  88. -- Discord: Nebula the Zorua#6969
  89. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  90.  
  91.  
  92. --// Initializing \\--
  93. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  94. local Plrs = S.Players
  95. local Plr = owner
  96. local Char = Plr.Character
  97. local Hum = Char:FindFirstChildOfClass'Humanoid'
  98. local RArm = Char["Right Arm"]
  99. local LArm = Char["Left Arm"]
  100. local RLeg = Char["Right Leg"]
  101. local LLeg = Char["Left Leg"]
  102. local Root = Char:FindFirstChild'HumanoidRootPart'
  103. local Torso = Char.Torso
  104. local Head = Char.Head
  105. local NeutralAnims = true
  106. local Attack = false
  107. local BloodPuddles = {}
  108. local Effects = {}
  109. local Debounces = {Debounces={}}
  110. local Hit = {}
  111. local Sine = 0
  112. local Change = 1
  113. local Souls = 0
  114. --// Debounce System \\--
  115.  
  116.  
  117. function Debounces:New(name,cooldown)
  118. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  119. setmetatable(aaaaa,{__index = Debounces})
  120. Debounces.Debounces[name] = aaaaa
  121. return aaaaa
  122. end
  123.  
  124. function Debounces:Use(overrideUsable)
  125. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  126. if(self.Usable or overrideUsable)then
  127. self.Usable = false
  128. self.CoolingDown = true
  129. local LastUse = time()
  130. self.LastUse = LastUse
  131. delay(self.Cooldown or 2,function()
  132. if(self.LastUse == LastUse)then
  133. self.CoolingDown = false
  134. self.Usable = true
  135. end
  136. end)
  137. end
  138. end
  139.  
  140. function Debounces:Get(name)
  141. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  142. for i,v in next, Debounces.Debounces do
  143. if(i == name)then
  144. return v;
  145. end
  146. end
  147. end
  148.  
  149. function Debounces:GetProgressPercentage()
  150. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  151. if(self.CoolingDown and not self.Usable)then
  152. return math.max(
  153. math.floor(
  154. (
  155. (time()-self.LastUse)/self.Cooldown or 2
  156. )*100
  157. )
  158. )
  159. else
  160. return 100
  161. end
  162. end
  163.  
  164. --// Shortcut Variables \\--
  165. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  166. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  167. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  168. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  169. local R3 = {N=Region3.new}
  170. local De = S.Debris
  171. local WS = workspace
  172. local Lght = S.Lighting
  173. local RepS = S.ReplicatedStorage
  174. local IN = Instance.new
  175. local CSK = ColorSequenceKeypoint.new
  176. local CS = ColorSequence.new
  177. --// Instance Creation Functions \\--
  178.  
  179. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  180. local Sound = IN("Sound")
  181. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  182. Sound.Pitch = pitch or 1
  183. Sound.Volume = volume or 1
  184. Sound.Looped = looped or false
  185. if(autoPlay)then
  186. coroutine.wrap(function()
  187. repeat wait() until Sound.IsLoaded
  188. Sound.Playing = autoPlay or false
  189. end)()
  190. end
  191. if(not looped and effect)then
  192. Sound.Stopped:connect(function()
  193. Sound.Volume = 0
  194. Sound:destroy()
  195. end)
  196. elseif(effect)then
  197. warn("Sound can't be looped and a sound effect!")
  198. end
  199. Sound.Parent =parent or Torso
  200. return Sound
  201. end
  202. function Part(parent,color,material,size,cframe,anchored,cancollide)
  203. local part = IN("Part")
  204. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  205. part.Material = (material or Enum.Material.SmoothPlastic)
  206. part.TopSurface,part.BottomSurface=10,10
  207. part.Size = (size or V3.N(1,1,1))
  208. part.CFrame = (cframe or CF.N(0,0,0))
  209. part.Anchored = (anchored or false)
  210. part.CanCollide = (cancollide or false)
  211. part.Parent = (parent or Char)
  212. return part
  213. end
  214. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  215. local part = IN("SpecialMesh")
  216. part.MeshId = meshid or ""
  217. part.TextureId = textid or ""
  218. part.Scale = scale or V3.N(1,1,1)
  219. part.Offset = offset or V3.N(0,0,0)
  220. part.MeshType = meshtype or Enum.MeshType.Sphere
  221. part.Parent = parent
  222. return part
  223. end
  224.  
  225. NewInstance = function(instance,parent,properties)
  226. local inst = Instance.new(instance,parent)
  227. if(properties)then
  228. for i,v in next, properties do
  229. pcall(function() inst[i] = v end)
  230. end
  231. end
  232. return inst;
  233. end
  234.  
  235. --Title Test End
  236. local naeeym2 = Instance.new("BillboardGui",char)
  237. naeeym2.AlwaysOnTop = true
  238. naeeym2.Size = UDim2.new(5,35,2,35)
  239. naeeym2.StudsOffset = Vector3.new(0,2,0)
  240. naeeym2.Adornee = hed
  241. naeeym2.Name = "Name"
  242.  
  243. local tecks2 = Instance.new("TextLabel",naeeym2)
  244. tecks2.BackgroundTransparency = 1
  245. tecks2.TextScaled = true
  246. tecks2.BorderSizePixel = 0
  247. tecks2.Text = "welcome to my nahid hell"
  248. tecks2.Font = "Garamond"
  249. tecks2.TextSize = 30
  250. tecks2.TextStrokeTransparency = 0
  251. tecks2.TextColor3 = BrickColor.new('Really black').Color
  252. tecks2.TextStrokeColor3 = BrickColor.new('Really black').Color
  253. tecks2.Size = UDim2.new(1,0,0.5,0)
  254. tecks2.Parent = naeeym2
  255. textfag = tecks2
  256. tecks2.Text = "=["
  257. wait(2)
  258. tecks2.Text = "=|"
  259. wait(1)
  260. tecks2.Text = "=)"
  261.  
  262. --Title Test end
  263.  
  264.  
  265.  
  266.  
  267. --// Extended ROBLOX tables \\--
  268. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  269. --// Customization \\--
  270.  
  271. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  272. local Remove_Hats = false
  273. local Remove_Clothing = true
  274. local PlayerSize = 1
  275. local DamageColor = BrickColor.new'Really red'
  276. local MusicID = 935501955
  277. local WalkSpeed = 8
  278. local MaxSouls = 100
  279. local MaxHealth = 500
  280.  
  281.  
  282. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  283.  
  284. --// Weapon and GUI creation, and Character Customization \\--
  285.  
  286. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  287. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  288. local Effects = IN("Folder",Char)
  289. Effects.Name = "Effects"
  290.  
  291. Hum.MaxHealth = MaxHealth
  292. Hum.Health = MaxHealth
  293.  
  294. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  295. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
  296. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  297. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  298.  
  299. local KTrail = NewInstance("Trail",Knife,{
  300. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  301. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  302. Color=CS(C3.N(1,0,0)),
  303. Enabled=false,
  304. Transparency=NumberSequence.new(0,1),
  305. Lifetime=1.25,
  306. })
  307. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  308. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
  309.  
  310. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  311.  
  312.  
  313. Hum.DisplayDistanceType = 'None'
  314.  
  315. local naeeym2 = IN("BillboardGui",Char)
  316. naeeym2.AlwaysOnTop = true
  317. naeeym2.Size = UDim2.new(5,35,2,15)
  318. naeeym2.StudsOffset = V3.N(0,2.5,0)
  319. naeeym2.Adornee = Char.Head
  320. naeeym2.Name = "Name"
  321. naeeym2.PlayerToHideFrom = Plr
  322. local tecks2 = IN("TextLabel",naeeym2)
  323. tecks2.BackgroundTransparency = 1
  324. tecks2.TextScaled = true
  325. tecks2.BorderSizePixel = 0
  326. tecks2.Text = "Chara"
  327. tecks2.Font = Enum.Font.Bodoni
  328. tecks2.TextSize = 30
  329. tecks2.TextStrokeTransparency = 0
  330. tecks2.TextColor3 = C3.N(0,0,0)
  331. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  332. tecks2.Size = UDim2.new(1,0,0.5,0)
  333. tecks2.Parent = naeeym2
  334.  
  335.  
  336. IN("Shirt",Char)
  337. IN("Pants",Char)
  338.  
  339. Hum.WalkSpeed = WalkSpeed
  340. if(PlayerSize ~= 1)then
  341. for _,v in next, Char:GetDescendats() do
  342. if(v:IsA'BasePart')then
  343. v.Size = v.Size * PlayerSize
  344. end
  345. end
  346. end
  347.  
  348.  
  349. for i = 1, 35 do
  350. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  351. FACE.Transparency = 0+(i-1)/35.2
  352. FACE.Name = 'ShadowFace'
  353. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  354. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  355. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  356. end
  357.  
  358. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  359. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  360. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  361.  
  362. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  363. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  364. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  365.  
  366.  
  367. pcall(function()
  368. Char.LeftWing:destroy()
  369. Char.ReaperShadowHead:destroy()
  370. end)
  371.  
  372.  
  373. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  374. Music.Name = 'Music'
  375.  
  376. --// Stop animations \\--
  377. for _,v in next, Hum:GetPlayingAnimationTracks() do
  378. v:Stop();
  379. end
  380.  
  381. pcall(game.Destroy,Char:FindFirstChild'Animate')
  382. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  383.  
  384. --// Joints \\--
  385.  
  386. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  387. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  388. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  389. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  390. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  391. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  392. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  393. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  394.  
  395. local LSC0 = LS.C0
  396. local RSC0 = RS.C0
  397. local NKC0 = NK.C0
  398. local LHC0 = LH.C0
  399. local RHC0 = RH.C0
  400. local RJC0 = RJ.C0
  401.  
  402. --// Artificial HB \\--
  403.  
  404. local ArtificialHB = IN("BindableEvent", script)
  405. ArtificialHB.Name = "Heartbeat"
  406.  
  407. script:WaitForChild("Heartbeat")
  408.  
  409. local tf = 0
  410. local allowframeloss = false
  411. local tossremainder = false
  412. local lastframe = tick()
  413. local frame = 1/Frame_Speed
  414. ArtificialHB:Fire()
  415.  
  416. game:GetService("RunService").Heartbeat:connect(function(s, p)
  417. tf = tf + s
  418. if tf >= frame then
  419. if allowframeloss then
  420. script.Heartbeat:Fire()
  421. lastframe = tick()
  422. else
  423. for i = 1, math.floor(tf / frame) do
  424. ArtificialHB:Fire()
  425. end
  426. lastframe = tick()
  427. end
  428. if tossremainder then
  429. tf = 0
  430. else
  431. tf = tf - frame * math.floor(tf / frame)
  432. end
  433. end
  434. end)
  435.  
  436. function swait(num)
  437. if num == 0 or num == nil then
  438. ArtificialHB.Event:wait()
  439. else
  440. for i = 0, num do
  441. ArtificialHB.Event:wait()
  442. end
  443. end
  444. end
  445.  
  446.  
  447. --// Effect Function(s) \\--
  448.  
  449. function Bezier(startpos, pos2, pos3, endpos, t)
  450. local A = startpos:lerp(pos2, t)
  451. local B = pos2:lerp(pos3, t)
  452. local C = pos3:lerp(endpos, t)
  453. local lerp1 = A:lerp(B, t)
  454. local lerp2 = B:lerp(C, t)
  455. local cubic = lerp1:lerp(lerp2, t)
  456. return cubic
  457. end
  458.  
  459. function Tween(obj,props,time,easing,direction,repeats,backwards)
  460. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  461. local tween = S.TweenService:Create(obj, info, props)
  462.  
  463. tween:Play()
  464. end
  465.  
  466. local FXTable = {}
  467.  
  468. coroutine.resume(coroutine.create(function()
  469. while true do
  470. for i = 1, #FXTable do
  471. local data = FXTable[i]
  472. if(data)then
  473. local Frame = data.Frame
  474. local FX = data.Effect or 'ResizeAndFade'
  475. local Parent = data.Parent or Effects
  476. local Color = data.Color or C3.N(0,0,0)
  477. local Size = data.Size or V3.N(1,1,1)
  478. local MoveDir = data.MoveDirection or nil
  479. local MeshData = data.Mesh or nil
  480. local SndData = data.Sound or nil
  481. local Frames = data.Frames or 45
  482. local CFra = data.CFrame or Torso.CFrame
  483. local Settings = data.FXSettings or {}
  484. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  485. local grow = data.Grow
  486.  
  487. local MoveSpeed = nil;
  488. if(MoveDir)then
  489. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  490. end
  491. if(FX ~= 'Arc')then
  492. Frame = Frame + 1
  493. if(FX == "Fade")then
  494. Prt.Transparency = (Frame/Frames)
  495. elseif(FX == "Resize")then
  496. if(not Settings.EndSize)then
  497. Settings.EndSize = V3.N(0,0,0)
  498. end
  499. if(Settings.EndIsIncrement)then
  500. if(Msh)then
  501. Msh.Scale = Msh.Scale + Settings.EndSize
  502. else
  503. Prt.Size = Prt.Size + Settings.EndSize
  504. end
  505. else
  506. if(Msh)then
  507. Msh.Scale = Msh.Scale - grow/Frames
  508. else
  509. Prt.Size = Prt.Size - grow/Frames
  510. end
  511. end
  512. elseif(FX == "ResizeAndFade")then
  513. if(not Settings.EndSize)then
  514. Settings.EndSize = V3.N(0,0,0)
  515. end
  516. if(Settings.EndIsIncrement)then
  517. if(Msh)then
  518. Msh.Scale = Msh.Scale + Settings.EndSize
  519. else
  520. Prt.Size = Prt.Size + Settings.EndSize
  521. end
  522. else
  523. if(Msh)then
  524. Msh.Scale = Msh.Scale - grow/Frames
  525. else
  526. Prt.Size = Prt.Size - grow/Frames
  527. end
  528. end
  529. Prt.Transparency = (Frame/Frames)
  530. end
  531. if(Settings.RandomizeCFrame)then
  532. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  533. end
  534. if(MoveDir and MoveSpeed)then
  535. local Orientation = Prt.Orientation
  536. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  537. Prt.Orientation = Orientation
  538. end
  539. if(Prt.Transparency >= 1 or Frame >= Frames)then
  540. Prt:destroy()
  541. table.remove(FXTable,i)
  542. else
  543. data.Frame = Frame
  544. end
  545. else
  546. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  547. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  548. if(start and endP)then
  549. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  550. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  551. Frame = Frame + (Settings.Speed or 0.01)
  552. if(Settings.Home)then
  553. endP = Settings.Home.CFrame
  554. end
  555. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  556. if(Prt.Transparency >= 1 or Frame >= Frames)then
  557. if(Settings.RemoveOnGoal)then
  558. Prt:destroy()
  559. end
  560. end
  561. else
  562. Prt:destroy()
  563. end
  564. end
  565. end
  566. end
  567. swait()
  568. end
  569. end))
  570.  
  571. function Effect(data)
  572. local FX = data.Effect or 'ResizeAndFade'
  573. local Parent = data.Parent or Effects
  574. local Color = data.Color or C3.N(0,0,0)
  575. local Size = data.Size or V3.N(1,1,1)
  576. local MoveDir = data.MoveDirection or nil
  577. local MeshData = data.Mesh or nil
  578. local SndData = data.Sound or nil
  579. local Frames = data.Frames or 45
  580. local Manual = data.Manual or nil
  581. local Material = data.Material or nil
  582. local CFra = data.CFrame or Torso.CFrame
  583. local Settings = data.FXSettings or {}
  584. local Shape = data.Shape or Enum.PartType.Block
  585. local Snd,Prt,Msh;
  586. coroutine.wrap(function()
  587. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  588. Prt = Manual
  589. else
  590. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  591. Prt.Shape = Shape
  592. end
  593. if(typeof(MeshData) == 'table')then
  594. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  595. elseif(typeof(MeshData) == 'Instance')then
  596. Msh = MeshData:Clone()
  597. Msh.Parent = Prt
  598. elseif(Shape == Enum.PartType.Block)then
  599. Msh = Mesh(Prt,Enum.MeshType.Brick)
  600. end
  601. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  602. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  603. end
  604. if(Snd)then
  605. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  606. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  607. end
  608. Size = (Msh and Msh.Scale or Size)
  609. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  610.  
  611. local MoveSpeed = nil;
  612. if(MoveDir)then
  613. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  614. end
  615. if(FX ~= 'Arc')then
  616. for Frame = 1, Frames do
  617. if(FX == "Fade")then
  618. Prt.Transparency = (Frame/Frames)
  619. elseif(FX == "Resize")then
  620. if(not Settings.EndSize)then
  621. Settings.EndSize = V3.N(0,0,0)
  622. end
  623. if(Settings.EndIsIncrement)then
  624. if(Msh)then
  625. Msh.Scale = Msh.Scale + Settings.EndSize
  626. else
  627. Prt.Size = Prt.Size + Settings.EndSize
  628. end
  629. else
  630. if(Msh)then
  631. Msh.Scale = Msh.Scale - grow/Frames
  632. else
  633. Prt.Size = Prt.Size - grow/Frames
  634. end
  635. end
  636. elseif(FX == "ResizeAndFade")then
  637. if(not Settings.EndSize)then
  638. Settings.EndSize = V3.N(0,0,0)
  639. end
  640. if(Settings.EndIsIncrement)then
  641. if(Msh)then
  642. Msh.Scale = Msh.Scale + Settings.EndSize
  643. else
  644. Prt.Size = Prt.Size + Settings.EndSize
  645. end
  646. else
  647. if(Msh)then
  648. Msh.Scale = Msh.Scale - grow/Frames
  649. else
  650. Prt.Size = Prt.Size - grow/Frames
  651. end
  652. end
  653. Prt.Transparency = (Frame/Frames)
  654. end
  655. if(Settings.RandomizeCFrame)then
  656. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  657. end
  658. if(MoveDir and MoveSpeed)then
  659. local Orientation = Prt.Orientation
  660. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  661. Prt.Orientation = Orientation
  662. end
  663. swait()
  664. end
  665. Prt:destroy()
  666. else
  667. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  668. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  669. if(start and endP)then
  670. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  671. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  672. for Frame = 0, 1, (Settings.Speed or 0.01) do
  673. if(Settings.Home)then
  674. endP = Settings.Home.CFrame
  675. end
  676. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  677. end
  678. if(Settings.RemoveOnGoal)then
  679. Prt:destroy()
  680. end
  681. else
  682. Prt:destroy()
  683. assert(start,"You need a start position!")
  684. assert(endP,"You need a start position!")
  685. end
  686. end
  687. end)()
  688. return Prt,Msh,Snd
  689. end
  690.  
  691.  
  692.  
  693. function SoulSteal(whom,human)
  694. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  695. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  696. if(torso and torso:IsA'BasePart' and alive == true)then
  697. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  698. whom:BreakJoints()
  699. local Model = IN("Model",Effects)
  700. warn('Soul stolen from '..whom.Name)
  701. Model.Name = whom.Name.."'s Soul"
  702. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  703. Soul.CanCollide=false
  704. Mesh(Soul,Enum.MeshType.Sphere)
  705. Soul.Name = 'Head'
  706. if(whom.Name == 'CKbackup')then
  707. Soul.Color = C3.N(1,1,1)
  708. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  709. end
  710. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  711. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  712. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  713. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  714. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  715.  
  716. local turdso = Soul:Clone()
  717. turdso.Name = "Torso"
  718. turdso.CanCollide = false
  719. turdso.Anchored = true
  720. turdso.CFrame = Soul.CFrame
  721. turdso.Parent = Model
  722. turdso.Size = V3.N()
  723. turdso.Transparency=1
  724. local Distance = math.huge
  725. repeat
  726. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  727. turdso.CFrame = Soul.CFrame
  728. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  729. swait()
  730. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  731. if(Soul.Parent and Hoom.Health > 0)then
  732. Model:destroy()
  733. Effect{
  734. Effect="ResizeAndFade",
  735. Mesh={Enum.MeshType.Sphere},
  736. Color = Soul.Color,
  737. CFrame=Torso.CFrame,
  738. Size=V3.N(3,3,3),
  739. Material=Enum.Material.Neon,
  740. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  741. FXSettings={
  742. EndSize=V3.N(6,6,6),
  743. }
  744. }
  745. Souls = Souls + (human and 1 or .1)
  746. warn("Souls: "..Souls)
  747. MaxHealth = MaxHealth + Hoom.Health
  748. Hum.Health = Hum.Health + Hoom.Health
  749. for i = 1, 5 do
  750. Effect{
  751. Effect="Fade",
  752. Color = Soul.Color,
  753. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  754. }
  755. end
  756. else
  757.  
  758. warn("Soul destroyed!")
  759. for i = 1, 5 do
  760. Effect{
  761. Effect="Fade",
  762. Color = Soul.Color,
  763. CFrame=Soul.CFrame,
  764. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  765. }
  766. end
  767. Effect{
  768. Effect="ResizeAndFade",
  769. Mesh={Enum.MeshType.Sphere},
  770. Sound={SoundId=444667859,Pitch=1,Volume=5},
  771. Color = Soul.Color,
  772. CFrame=Soul.CFrame,
  773. Size=V3.N(3,3,3),
  774. Material=Enum.Material.Neon,
  775. FXSettings={
  776. EndSize=V3.N(6,6,6),
  777. }
  778. }
  779. Model:destroy()
  780. end
  781. end
  782. end
  783.  
  784. --// Other Functions \\ --
  785.  
  786. function getRegion(point,range,ignore)
  787. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  788. end
  789.  
  790. function clerp(startCF,endCF,alpha)
  791. return startCF:lerp(endCF, alpha)
  792. end
  793.  
  794. function GetTorso(char)
  795. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  796. end
  797.  
  798. function ShowDamage(Pos, Text, Time, Color)
  799. coroutine.wrap(function()
  800. local Rate = (1 / Frame_Speed)
  801. local Pos = (Pos or Vector3.new(0, 0, 0))
  802. local Text = (Text or "")
  803. local Time = (Time or 2)
  804. local Color = (Color or Color3.new(1, 0, 1))
  805. local EffectPart = NewInstance("Part",Effects,{
  806. Material=Enum.Material.SmoothPlastic,
  807. Reflectance = 0,
  808. Transparency = 1,
  809. BrickColor = BrickColor.new(Color),
  810. Name = "Effect",
  811. Size = Vector3.new(0,0,0),
  812. Anchored = true,
  813. CFrame = CF.N(Pos)
  814. })
  815. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  816. Size = UDim2.new(1.25, 0, 1.25, 0),
  817. Adornee = EffectPart,
  818. })
  819. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  820. BackgroundTransparency = 1,
  821. Size = UDim2.new(1, 0, 1, 0),
  822. Text = Text,
  823. Font = "Arcade",
  824. TextColor3 = Color,
  825. TextStrokeColor3 = Color3.new(0,0,0),
  826. TextStrokeTransparency=0,
  827. TextScaled = true,
  828. })
  829. S.Debris:AddItem(EffectPart, (Time))
  830. EffectPart.Parent = workspace
  831. delay(0, function()
  832. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  833. local Frames = (Time / Rate)
  834. for Frame = 1, Frames do
  835. swait()
  836. local Percent = (Frame / Frames)
  837. TextLabel.TextTransparency = Percent
  838. TextLabel.TextStrokeTransparency = Percent
  839. end
  840. if EffectPart and EffectPart.Parent then
  841. EffectPart:Destroy()
  842. end
  843. end) end)()
  844. end
  845.  
  846. function Kill(whom)
  847. if(whom.Name ~= 'Nebula_Zorua')then
  848. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  849. coroutine.wrap(SoulSteal)(whom,isPlr)
  850. for _,v in next, whom:children() do
  851. if(v:IsA'BasePart')then
  852. v.Parent = Effects
  853. v:ClearAllChildren()
  854. v.Anchored = true
  855. v.CanCollide = false
  856. v.Transparency = 1
  857. local dust = NewInstance("ParticleEmitter",v,{
  858. Color = ColorSequence.new(C3.N(1,1,1)),
  859. LightEmission=0,
  860. LightInfluence=1,
  861. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  862. Texture="rbxassetid://284205403",
  863. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  864. Lifetime = NumberRange.new(1),
  865. Rate=150,
  866. Acceleration = V3.N(0,10,0),
  867. Speed = NumberRange.new(5),
  868. Enabled = true
  869. })
  870. delay(1, function()
  871. dust.Enabled = false
  872. S.Debris:AddItem(v,2)
  873. end)
  874. end
  875. end
  876. else
  877. warn"nope. nawt happenin'"
  878. end
  879. end
  880.  
  881. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  882. if(who)then
  883. local hum = who:FindFirstChildOfClass'Humanoid'
  884. local Damage = M.RNG(minDam,maxDam)
  885. local canHit = true
  886. if(hum)then
  887. for _, p in pairs(Hit) do
  888. if p[1] == hum then
  889. if(time() - p[2] < 0.4) then
  890. canHit = false
  891. else
  892. Hit[_] = nil
  893. end
  894. end
  895. end
  896. if(canHit)then
  897. table.insert(Hit,{hum,time()})
  898. if(GetTorso(who))then
  899. Sound(GetTorso(who),406913243,1,10,false,true,true)
  900. end
  901. if(hum.Health >= math.huge)then
  902. Kill(who)
  903. if(who:FindFirstChild'Head' and hum.Health > 0)then
  904. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  905. end
  906. else
  907. local player = S.Players:GetPlayerFromCharacter(who)
  908. if(Type == "Fire")then
  909. --idk..
  910. else
  911. local c = Instance.new("ObjectValue",hum)
  912. c.Name = "creator"
  913. c.Value = Plr
  914. game:service'Debris':AddItem(c,0.35)
  915. local Crit = false
  916. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  917. Crit = true
  918. Damage = Damage*(critMult or 2)
  919. end
  920. Damage = Damage*((Souls/5)+1)
  921. if(who:FindFirstChild'Head' and hum.Health > 0)then
  922. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  923. end
  924.  
  925. if(hum.Health - Damage <= 0)then
  926. Kill(who)
  927. else
  928. hum.Health = hum.Health - Damage
  929. if(Type == 'Knockback' and GetTorso(who))then
  930. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  931. local body = NewInstance('BodyVelocity',GetTorso(who),{
  932. P = 500,
  933. maxForce = V3.N(math.huge,0,math.huge),
  934. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  935. })
  936. game:service'Debris':AddItem(body,.5)
  937. elseif(Type == "Electric")then
  938. if(M.RNG(1,100) >= critChance)then
  939. if(who:FindFirstChild'Head' and hum.Health > 0)then
  940. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  941. end
  942. local asd = hum.WalkSpeed/2
  943. hum.WalkSpeed = asd
  944. local paralyzed = true
  945. coroutine.wrap(function()
  946. while paralyzed do
  947. swait(25)
  948. if(M.RNG(1,25) == 1)then
  949. if(who:FindFirstChild'Head' and hum.Health > 0)then
  950. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  951. end
  952. hum.PlatformStand = true
  953. end
  954. end
  955. end)()
  956. delay(4, function()
  957. paralyzed = false
  958. hum.WalkSpeed = hum.WalkSpeed + asd
  959. end)
  960. end
  961.  
  962. elseif(Type == 'Knockdown' and GetTorso(who))then
  963. local rek = GetTorso(who)
  964. hum.PlatformStand = true
  965. delay(1,function()
  966. hum.PlatformStand = false
  967. end)
  968. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  969. local bodvol = NewInstance("BodyVelocity",rek,{
  970. velocity = angle * Knock,
  971. P = 5000,
  972. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  973. })
  974. local rl = NewInstance("BodyAngularVelocity",rek,{
  975. P = 3000,
  976. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  977. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  978. })
  979. game:GetService("Debris"):AddItem(bodvol, .5)
  980. game:GetService("Debris"):AddItem(rl, .5)
  981. end
  982. end
  983. end
  984. end
  985. end
  986. end
  987. end
  988. end
  989.  
  990.  
  991. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  992. for _,v in next, getRegion(where,range,{Char}) do
  993. if(v.Name ~= 'Nebula_Zorua')then
  994. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  995. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  996. end
  997. end
  998. end
  999. end
  1000.  
  1001. function AOEKill(where,range)
  1002. for _,v in next, getRegion(where,range,{Char,Effects}) do
  1003. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  1004. if(v.Name ~= 'Nebula_Zorua')then
  1005. if(v.Parent and alive == true)then
  1006. coroutine.wrap(Kill)(v.Parent)
  1007. end
  1008. end
  1009. end
  1010. end
  1011.  
  1012. function AOEHeal(where,range,amount)
  1013. local healed = {}
  1014. for _,v in next, getRegion(where,range,{Char}) do
  1015. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1016. if(hum and not healed[hum])then
  1017. hum.Health = hum.Health + amount
  1018. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1019. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1020. end
  1021. end
  1022. end
  1023. end
  1024.  
  1025.  
  1026. --// Attack Functions \\--
  1027.  
  1028.  
  1029. function Slash()
  1030. Attack = true
  1031. NeutralAnims = false
  1032. local sound = Sound(Knife,437475935,1,5,false,true,false)
  1033. for i = 0, 2, 0.1 do
  1034. swait()
  1035. local Alpha = .2
  1036. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  1037. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1038. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1039. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  1040. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  1041. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  1042. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1043. end
  1044. KTrail.Enabled = true
  1045. sound:Play()
  1046. for i = 0, 2.5, 0.1 do
  1047. swait()
  1048. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  1049. local Alpha = .25
  1050. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  1051. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1052. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1053. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  1054. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  1055. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  1056. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1057. end
  1058. KTrail.Enabled = false
  1059. Attack = false
  1060. NeutralAnims = true
  1061. end
  1062.  
  1063. Mouse.Button1Down:connect(function()
  1064. if(Attack)then return end
  1065. Slash()
  1066. end)
  1067.  
  1068. Mouse.KeyDown:connect(function(k)
  1069. if(Attack)then return end
  1070. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  1071. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  1072. end)
  1073.  
  1074.  
  1075. function Refuse()
  1076. Attack = true
  1077. warn("B u t i t r e f u s e d.")
  1078. local oMH = MaxHealth
  1079. MaxHealth = "inf"
  1080. Hum.MaxHealth = "inf"
  1081. Hum.Health = "inf"
  1082. Char.Parent = nil
  1083. Hum:destroy()
  1084. if(not _G.RefusedAnimation)then
  1085. _G.RefusedAnimation = true
  1086.  
  1087.  
  1088. local Soul;
  1089. function Soul(where,decalId)
  1090. local destroy = false
  1091. local soul = NewInstance("Part",workspace)
  1092. soul.Name = "Soul"
  1093. soul.Transparency=1
  1094. soul.Size = V3.N(2,2,.05)
  1095. soul.Anchored=true
  1096. soul.CanCollide=false
  1097. soul.CFrame = where
  1098. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  1099. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  1100. return soul,heartF,heartB
  1101. end
  1102. local owo = Root.CFrame
  1103. local s,f,b = Soul(owo,1569347904)
  1104. swait(60)
  1105. local snd = Sound(s,862552636,1,5,false,false,false)
  1106. snd:Play()
  1107. f.Texture = "rbxassetid://1569348344"
  1108. b.Texture = "rbxassetid://1569348344"
  1109. swait(15)
  1110. snd:Stop()
  1111. swait(60)
  1112. print'lol'
  1113. for i = 0, 6, .1 do
  1114. swait()
  1115. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1116. end
  1117. local snd = Sound(s,862552636,1,5,false,false,false)
  1118. snd:Play()
  1119. s.CFrame = owo
  1120. f.Texture = "rbxassetid://1569347904"
  1121. b.Texture = "rbxassetid://1569347904"
  1122. swait(15)
  1123. snd:Stop()
  1124. swait(60)
  1125.  
  1126. s:destroy()
  1127. end
  1128.  
  1129. RJ.Parent = Char
  1130. LS.Parent = Char
  1131. RS.Parent = Char
  1132. LH.Parent = Char
  1133. RH.Parent = Char
  1134. NK.Parent = Char
  1135.  
  1136. LArm.Parent = Char
  1137. RArm.Parent = Char
  1138. LLeg.Parent = Char
  1139. LArm.Parent = Char
  1140. Root.Parent = Char
  1141. Torso.Parent = Char
  1142. Head.Parent = Char
  1143.  
  1144. Knife.Parent = Char
  1145. Hair.Parent = Char
  1146.  
  1147. HW.Parent = Char
  1148. HW2.Parent = Char
  1149.  
  1150.  
  1151. REye:destroy()
  1152. LEye:destroy()
  1153.  
  1154. for _,v in next, Char:children() do
  1155. if(v.Name == 'ShadowFace')then v:destroy() end
  1156. end
  1157. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1158. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1159. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1160.  
  1161. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1162. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1163. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1164. for i = 1, 35 do
  1165. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1166. FACE.Transparency = 0+(i-1)/35.2
  1167. FACE.Name = 'ShadowFace'
  1168. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1169. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1170. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1171. end
  1172. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1173. ConnectHum()
  1174. MaxHealth = oMH
  1175. Hum.MaxHealth = MaxHealth
  1176. Hum.Health = MaxHealth
  1177. swait(5)
  1178. Char.Parent = workspace
  1179.  
  1180. Attack = false
  1181. end
  1182.  
  1183. function ConnectHum()
  1184. Hum.Died:connect(Refuse)
  1185. end
  1186. ConnectHum()
  1187.  
  1188.  
  1189. --// Wrap it all up \\--
  1190. while true do
  1191. swait()
  1192. Sine = Sine + Change
  1193. if(not Music)then
  1194. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1195. Music.Name = 'Music'
  1196. end
  1197. Music.Pitch = 1
  1198. Music.Volume = 5
  1199. Music.SoundId = "rbxassetid://"..MusicID
  1200. Music.Parent = Torso
  1201. Music:Resume()
  1202. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1203. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1204. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1205. if(not Effects or not Effects.Parent)then
  1206. Effects = IN("Model",Char)
  1207. Effects.Name = "Effects"
  1208. end
  1209. Hum.WalkSpeed = WalkSpeed
  1210. if(State == 'Walk')then
  1211. if(Hum.WalkSpeed >= 24)then
  1212. local wsVal = 22 / (Hum.WalkSpeed/16)
  1213. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1214. Change = 2
  1215. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1216. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1217. else
  1218. Change = .9
  1219. local wsVal = 8 / (Hum.WalkSpeed/8)
  1220. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1221. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1222. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1223. end
  1224. else
  1225. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1226. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1227. end
  1228. for _,v in next, Char:children() do
  1229. if(v:IsA'Accessory')then
  1230. v:destroy()
  1231. elseif(v:IsA'Shirt')then
  1232. v.ShirtTemplate = "rbxassetid://344089667"
  1233. elseif(v:IsA'Pants')then
  1234. v.PantsTemplate = "rbxassetid://344084364"
  1235. elseif(v:IsA'CharacterMesh')then
  1236. v:destroy()
  1237. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1238. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1239. end
  1240. end
  1241. local face = Head:FindFirstChild'face'
  1242. if(not face)then
  1243. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1244. else
  1245. face.Texture = "rbxassetid://404306534"
  1246. end
  1247. RArm.BrickColor = BrickColor.new'Pastel brown'
  1248. LArm.BrickColor = BrickColor.new'Pastel brown'
  1249. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1250. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1251. Torso.BrickColor = BrickColor.new'Pastel brown'
  1252. Head.BrickColor = BrickColor.new'Pastel brown'
  1253. Hum.Name = 'Chara'
  1254. if(Hum.MaxHealth ~= MaxHealth)then
  1255. Hum.MaxHealth = MaxHealth
  1256. end
  1257. Hum.DisplayDistanceType='None'
  1258. if(NeutralAnims)then
  1259. if(State == 'Idle')then
  1260. Change = 1
  1261. local Alpha = .1
  1262. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1263. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1264. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1265. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1266. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1267. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1268. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1269. -- idle
  1270. elseif(State == 'Walk')then
  1271. if(Hum.WalkSpeed >= 24)then
  1272. local wsVal = 22 / (Hum.WalkSpeed/16)
  1273. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1274. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1275. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1276. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1277. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1278. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1279. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1280. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1281. else
  1282. local wsVal = 8 / (Hum.WalkSpeed/8)
  1283. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1284. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1285. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1286. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1287. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1288. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1289. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1290. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1291. end
  1292. elseif(State == 'Jump' or State == 'Fall')then
  1293. if(Walking)then
  1294. local Alpha = .2
  1295. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1296. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1297. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1298. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1299. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1300. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1301. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1302. else
  1303. local Alpha = .2
  1304. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1305. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1306. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1307. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1308. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1309. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1310. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1311. end
  1312. elseif(State == 'Paralyzed')then
  1313. -- paralyzed
  1314. elseif(State == 'Sit')then
  1315. -- sit
  1316. end
  1317. end
  1318. end
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