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marioisdabomb

attempt 5

Nov 29th, 2018
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141. wait(2)
  142. ----Made by Ericdesouza, Ericdesouza---
  143.  
  144. ----Credit to NextFlame for the derpy animation running sorry Idk how to animate yet </3
  145. ---- and Credits to EthanHong0407 for the humping animation, Fixing time stop and hump knife, and MUDA.
  146. function clerp(c1,c2,al)
  147. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  148. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  149. for i,v in pairs(com1) do
  150. com1[i] = v+(com2[i]-v)*al
  151. end
  152. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  153. end
  154.  
  155. local BeeSpeed= 100
  156.  
  157. plr = game:service'Players'.LocalPlayer
  158. plrgui = plr.PlayerGui
  159. char = plr.Character
  160. mouse = plr:GetMouse()
  161. humanoid = char:findFirstChild("Humanoid")
  162. torso = char:findFirstChild("Torso")
  163. head = char.Head
  164. ra = char:findFirstChild("Right Arm")
  165. la = char:findFirstChild("Left Arm")
  166. rl = char:findFirstChild("Right Leg")
  167. ll = char:findFirstChild("Left Leg")
  168. rs = torso:findFirstChild("Right Shoulder")
  169. ls = torso:findFirstChild("Left Shoulder")
  170. rh = torso:findFirstChild("Right Hip")
  171. lh = torso:findFirstChild("Left Hip")
  172. neck = torso:findFirstChild("Neck")
  173. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  174. rootpart = char:findFirstChild("HumanoidRootPart")
  175. camera = workspace.CurrentCamera
  176. anim = char:findFirstChild("Animate")
  177. frozen = false
  178. timestopcool = false
  179. humping = false
  180. mudaing = false
  181. knifeSpeed = 150
  182. stuffFrozen = {}
  183. frozenSounds = {}
  184. if anim then
  185. anim:Destroy()
  186. end
  187.  
  188. head.face.Texture = "rbxassetid://30395097"
  189. local KonoDioDa = Instance.new("Part",char)
  190. KonoDioDa.Size = Vector3.new(1.67, 2.38, 1.7)
  191. KonoDioDa.CanCollide = false
  192. KonoDioDa.BrickColor = BrickColor.new("Fire Yellow")
  193. local KonoDioDa2 = Instance.new("SpecialMesh",KonoDioDa)
  194. KonoDioDa2.Offset = Vector3.new(0.08, 0, 0.3)
  195. KonoDioDa2.Scale = Vector3.new(0.04, 0.04, 0.04)
  196. local KonoDioDa3 = Instance.new("Weld",KonoDioDa)
  197. KonoDioDa3.Part0 = head
  198. KonoDioDa3.Part1 = KonoDioDa
  199. KonoDioDa3.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  200.  
  201. function chatfunc(text)
  202. local chat = coroutine.wrap(function()
  203. if char:FindFirstChild("TalkingBillBoard")~= nil then
  204. char:FindFirstChild("TalkingBillBoard"):destroy()
  205. end
  206. local naeeym2 = Instance.new("BillboardGui",char)
  207. naeeym2.Size = UDim2.new(0,100,0,40)
  208. naeeym2.StudsOffset = Vector3.new(0,3,0)
  209. naeeym2.Adornee = char.Head
  210. naeeym2.Name = "TalkingBillBoard"
  211. tecks2 = Instance.new("TextLabel",naeeym2)
  212. tecks2.BackgroundTransparency = 1
  213. tecks2.BorderSizePixel = 0
  214. tecks2.Text = ""
  215. tecks2.Font = "Fantasy"
  216. tecks2.TextSize = 30
  217. tecks2.TextStrokeTransparency = 0
  218. tecks2.TextColor3 = Color3.new(0,0,0)
  219. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  220. tecks2.Size = UDim2.new(1,0,0.5,0)
  221. local tecks3 = Instance.new("TextLabel",naeeym2)
  222. tecks3.BackgroundTransparency = 1
  223. tecks3.BorderSizePixel = 0
  224. tecks3.Text = ""
  225. tecks3.Font = "Fantasy"
  226. tecks3.TextSize = 30
  227. tecks3.TextStrokeTransparency = 0
  228. tecks3.TextColor3 = Color3.new(255,0,0)
  229. tecks3.TextStrokeColor3 = Color3.new(0,255,0)
  230. tecks3.Size = UDim2.new(1,0,0.5,0)
  231. for i = 1,string.len(text),1 do
  232.  
  233. tecks2.Text = string.sub(text,1,i)
  234. tecks3.Text = string.sub(text,1,i)
  235. wait(0.01)
  236. end
  237. wait(2)
  238. for i = 1, 50 do
  239.  
  240. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  241. tecks2.Rotation = tecks2.Rotation - .8
  242. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  243. tecks2.TextTransparency = tecks2.TextTransparency + .04
  244. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  245. tecks3.Rotation = tecks2.Rotation + .8
  246. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  247. tecks3.TextTransparency = tecks2.TextTransparency + .04
  248. end
  249. naeeym2:Destroy()
  250. end)
  251. chat()
  252.  
  253. end
  254. function onChatted(msg)
  255. chatfunc(msg)
  256.  
  257. end
  258. plr.Chatted:connect(onChatted)
  259.  
  260. function timeFreezeFunction()
  261. function spread(model)
  262. for i,p in pairs(model:GetChildren()) do
  263. spread(p)
  264. if p.Name == "Humanoid" and p:IsDescendantOf(char) == false then
  265. for i,d in pairs(p.Parent:GetChildren()) do
  266. if d:IsA("BasePart") and d:IsDescendantOf(char) == false and d.Name ~= "HumanoidRootPart" and d.Anchored == false and stuffFrozen[d] == nil then
  267. table.insert(stuffFrozen, d)
  268. d.Anchored = true
  269. elseif d:IsA("Sound") and d.IsPlaying then
  270. table.insert(frozenSounds, d)
  271. d:Pause()
  272. end
  273. end
  274. end
  275. end
  276. end
  277. spread(workspace)
  278. end
  279.  
  280. abss = Instance.new("BillboardGui",char)
  281. abss.Size = UDim2.new(10,0,10,0)
  282. abss.Enabled = false
  283. abss.Name = "KONODIODA"
  284. imgl = Instance.new("ImageLabel",abss)
  285. imgl.Position = UDim2.new(0,0,0,0)
  286. imgl.Size = UDim2.new(1,0,1,0)
  287. imgl.Image = "rbxassetid://711463989"
  288. imgl.BackgroundTransparency = 1
  289. imgl.ImageColor3 = Color3.new(0,255,255)
  290. img2 = Instance.new("ImageLabel",abss)
  291. img2.Position = UDim2.new(0,0,0,0)
  292. img2.Size = UDim2.new(1,0,1,0)
  293. img2.Image = "rbxassetid://711463989"
  294. img2.BackgroundTransparency = 1
  295. img2.ImageColor3 = Color3.new(0,255,255)
  296.  
  297.  
  298. animation = Instance.new("Animation",script.Parent) -- Pose Wink Wonk
  299. animation.AnimationId = 'rbxassetid://965558263'
  300.  
  301. local animTrack = humanoid:LoadAnimation(animation)
  302.  
  303.  
  304. --Sounds
  305. --Folder
  306. soundfolder = Instance.new("Model",char)
  307. soundfolder.Name = "Sound Folder"
  308. --Sounds
  309. yes = Instance.new("Sound",soundfolder)
  310. yes.Volume = 30
  311. yes.Name = "Jojo"
  312. yes.Looped = true
  313. yes.SoundId = "rbxassetid://767619805"
  314. KonoDioDAA = Instance.new("Sound",soundfolder)
  315. KonoDioDAA.Volume = 30
  316. KonoDioDAA.Name = "Dio"
  317. KonoDioDAA.Looped = false
  318. KonoDioDAA.SoundId = "rbxassetid://686423225"
  319. WhatKindOfDioIsThis = Instance.new("Sound",soundfolder)
  320. WhatKindOfDioIsThis.Volume = 30
  321. WhatKindOfDioIsThis.Name = "Bakana"
  322. WhatKindOfDioIsThis.Looped = true
  323. WhatKindOfDioIsThis.SoundId = "rbxassetid://152828706"
  324. NANI = Instance.new("Sound",soundfolder)
  325. NANI.Volume = 30
  326. NANI.Name = "Japanese Screeching"
  327. NANI.Looped = false
  328. NANI.SoundId = "rbxassetid://853224808"
  329. Stop = Instance.new("Sound",soundfolder)
  330. Stop.Volume = 5
  331. Stop.Name = "Oof"
  332. Stop.Looped = false
  333. Stop.SoundId = "rbxassetid://1055792303"
  334. Stop2 = Instance.new("Sound",soundfolder)
  335. Stop2.Volume = 1
  336. Stop2.Name = "Of"
  337. Stop2.Looped = false
  338. Stop2.SoundId = "rbxassetid://840567549"
  339. Stop3 = Instance.new("Sound",soundfolder)
  340. Stop3.Volume = 10
  341. Stop3.Name = "O0f"
  342. Stop3.Looped = false
  343. Stop3.SoundId = "rbxassetid://274699177"
  344. Start = Instance.new("Sound",soundfolder)
  345. Start.Volume = 10
  346. Start.Name = "00f"
  347. Start.Looped = false
  348. Start.SoundId = "rbxassetid://1054568598"
  349. Start2 = Instance.new("Sound",soundfolder)
  350. Start2.Volume = 4
  351. Start2.Name = "HaiDer"
  352. Start2.Looped = false
  353. Start2.SoundId = "rbxassetid://864569342"
  354. Start2d = Instance.new("Sound",soundfolder)
  355. Start2d.Volume = 5
  356. Start2d.Name = "HaiDer2"
  357. Start2d.Looped = false
  358. Start2d.SoundId = "rbxassetid://491887941"
  359. Wrry = Instance.new("Sound",soundfolder)
  360. Wrry.Volume = 30
  361. Wrry.Name = "Wry"
  362. Wrry.Looped = false
  363. Wrry.SoundId = "rbxassetid://616576437"
  364. Muda = Instance.new("Sound", soundfolder)
  365. Muda.Volume = 4
  366. Muda.Name = "Muda"
  367. Muda.Looped = false
  368. Muda.SoundId = "rbxassetid://616593932"
  369. -------------------------------------------
  370.  
  371. wait(1)
  372.  
  373. local rm = Instance.new("Motor", torso)
  374. rm.C0 = CFrame.new(1.5, 0.5, 0)
  375. rm.C1 = CFrame.new(0, 0.5, 0)
  376. rm.Part0 = torso
  377. rm.Part1 = ra
  378. rm.Name = 'Right Shoulder'
  379.  
  380. local lm = Instance.new("Motor", torso)
  381. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  382. lm.C1 = CFrame.new(0, 0.5, 0)
  383. lm.Part0 = torso
  384. lm.Part1 = la
  385. lm.Name = 'Left Shoulder'
  386.  
  387. local rlegm = Instance.new("Motor", torso)
  388. rlegm.C0 = CFrame.new(0.5, -1, 0)
  389. rlegm.C1 = CFrame.new(0, 1, 0)
  390. rlegm.Part0 = torso
  391. rlegm.Part1 = rl
  392. local llegm = Instance.new("Motor", torso)
  393. llegm.C0 = CFrame.new(-0.5, -1, 0)
  394. llegm.C1 = CFrame.new(0, 1, 0)
  395. llegm.Part0 = torso
  396. llegm.Part1 = ll
  397.  
  398. rj.C0 = CFrame.new()
  399. rj.C1 = CFrame.new()
  400.  
  401. neck.C0 = CFrame.new(0, 1, 0)
  402. neck.C1 = CFrame.new(0, -0.5, 0)
  403.  
  404. local speed = 0.3
  405. local angle = 0
  406. local anglespeed = 1
  407. rsc0 = rm.C0
  408. lsc0 = lm.C0
  409. llc0 = llegm.C0
  410. rlc0 = rlegm.C0
  411. rootc0 = rj.C0
  412. neckc0 = neck.C0
  413. ----------------------------------------------
  414. wait()
  415. function descend(obj,class,func)
  416. for i,v in pairs(obj:GetChildren()) do
  417. if v:IsA(class) then
  418. func(v)
  419. end
  420. descend(v,class,func)
  421. end
  422. end
  423. local pls = game:GetService("Players").LocalPlayer
  424. function initiateCharacter(char)
  425. if not char then return end
  426. wait()
  427. descend(char,"BasePart",function(obj)
  428. obj.Anchored = false
  429. obj.Changed:connect(function()
  430. if obj.Anchored then
  431. obj.Anchored = false
  432. end
  433. end)
  434. end)
  435. descend(char,"Humanoid",function(obj)
  436. obj.WalkSpeed = 16
  437. obj.Changed:connect(function()
  438. if obj.WalkSpeed == 0 then
  439. obj.WalkSpeed = 16
  440. end
  441. end)
  442. end)
  443. end
  444. initiateCharacter(pls.Character)
  445. pls.CharacterAdded:connect(function(c)
  446. initiateCharacter(c)
  447. end)
  448. ----------------------------------------------
  449. mouse.KeyDown:connect(function(key)
  450. if key == "m" then
  451. yes:Play()
  452. wait(2)
  453. end
  454.  
  455. end)
  456.  
  457. mouse.KeyDown:connect(function(key)
  458. if key == "x" then
  459. yes:Stop()
  460. WhatKindOfDioIsThis:Stop()
  461. wait(2)
  462. end
  463.  
  464. end)
  465.  
  466.  
  467. mouse.KeyDown:connect(function(key)
  468. if key == "n" then
  469. KonoDioDAA:Play()
  470. wait(0.3)
  471. chatfunc("KONO DIO DA!!!")
  472. head.face.Texture = "rbxassetid://30395097"
  473. wait(0.1)
  474. head.face.Texture = "rbxassetid://17138027"
  475. wait(0.1)
  476. head.face.Texture = "rbxassetid://30395097"
  477. wait(0.1)
  478. head.face.Texture = "rbxassetid://17138027"
  479. wait(0.1)
  480. head.face.Texture = "rbxassetid://30395097"
  481. wait(0.2)
  482. head.face.Texture = "rbxassetid://17138027"
  483. wait(0.1)
  484. head.face.Texture = "rbxassetid://30395097"
  485. wait(0.1)
  486. head.face.Texture = "rbxassetid://17138027"
  487. wait(0.2)
  488. head.face.Texture = "rbxassetid://30395097"
  489. wait(0.2)
  490. head.face.Texture = "rbxassetid://17138027"
  491. wait(1)
  492. chatfunc("")
  493. wait(0.2)
  494. end
  495.  
  496. end)
  497.  
  498. mouse.KeyDown:connect(function(key)
  499. if key == "b" then
  500. WhatKindOfDioIsThis:Play()
  501. wait(0.3)
  502. chatfunc("What a beautiful KONO DIO DA")
  503. wait(1.8)
  504. end
  505.  
  506. end)
  507.  
  508. mouse.KeyDown:connect(function(key)
  509. if key == "v" then
  510. yes:Play()
  511. wait(2)
  512. end
  513.  
  514. end)
  515.  
  516. mouse.KeyDown:connect(function(key)
  517. if key == "f" then
  518. Wrry:Play()
  519. wait(0.1)
  520. chatfunc("WRRRRRRY")
  521. head.face.Texture = "rbxassetid://17138027"
  522. wait(0.3)
  523. head.face.Texture = "rbxassetid://17138027"
  524. wait(1.5)
  525. head.face.Texture = "rbxassetid://15324577"
  526. wait(0.1)
  527. wait(1.65)
  528. end
  529.  
  530. end)
  531.  
  532. mouse.KeyDown:connect(function(key)
  533. if key == "g" then
  534. NANI:Play()
  535. chatfunc("!")
  536. head.face.Texture = "rbxassetid://17138027"
  537. wait(0.1)
  538. head.face.Texture = "rbxassetid://849833250"
  539. wait(0.1)
  540. head.face.Texture = "rbxassetid://15324577"
  541. wait(0.1)
  542. head.face.Texture = "rbxassetid://17138027"
  543. wait(0.1)
  544. head.face.Texture = "rbxassetid://605435926"
  545. wait(0.2)
  546. head.face.Texture = "rbxassetid://849833250"
  547. wait(0.1)
  548. head.face.Texture = "rbxassetid://15324577"
  549. wait(0.1)
  550. head.face.Texture = "rbxassetid://17138027"
  551. wait(0.2)
  552. head.face.Texture = "rbxassetid://30395097"
  553. wait(0.1)
  554. head.face.Texture = "rbxassetid://17138027"
  555. wait(0.1)
  556. head.face.Texture = "rbxassetid://15324577"
  557. wait(0.1)
  558. head.face.Texture = "rbxassetid://17138027"
  559. wait(0.1)
  560. head.face.Texture = "rbxassetid://30395097"
  561. wait(0.1)
  562. head.face.Texture = "rbxassetid://15324577"
  563. wait(0.2)
  564. head.face.Texture = "rbxassetid://30395097"
  565. wait(0.1)
  566. head.face.Texture = "rbxassetid://30395097"
  567. wait(0.1)
  568. head.face.Texture = "rbxassetid://17138027"
  569. wait(0.2)
  570. head.face.Texture = "rbxassetid://15324577"
  571. wait(0.2)
  572. head.face.Texture = "rbxassetid://396389196"
  573. wait(1)
  574. head.face.Texture = "rbxassetid://17138027"
  575. wait(0.1)
  576. head.face.Texture = "rbxassetid://15324577"
  577. wait(0.1)
  578. head.face.Texture = "rbxassetid://17138027"
  579. wait(0.1)
  580. head.face.Texture = "rbxassetid://30395097"
  581. wait(0.1)
  582. head.face.Texture = "rbxassetid://15324577"
  583. wait(0.2)
  584. head.face.Texture = "rbxassetid://30395097"
  585. wait(0.1)
  586. head.face.Texture = "rbxassetid://849833250"
  587. wait(0.1)
  588. head.face.Texture = "rbxassetid://30395097"
  589. wait(0.2)
  590. head.face.Texture = "rbxassetid://30395097"
  591. wait(0.1)
  592. head.face.Texture = "rbxassetid://17138027"
  593. wait(0.1)
  594. head.face.Texture = "rbxassetid://15324577"
  595. wait(0.1)
  596. head.face.Texture = "rbxassetid://17138027"
  597. wait(0.1)
  598. head.face.Texture = "rbxassetid://849833250"
  599. wait(0.1)
  600. head.face.Texture = "rbxassetid://17138027"
  601. wait(0.5)
  602. head.face.Texture = "rbxassetid://30395097"
  603. wait(0.1)
  604. end
  605.  
  606. end)
  607.  
  608. canworld = true
  609. mouse.KeyDown:connect(function(key)
  610. if key == "t" and not frozen then
  611. if canworld == false then return end
  612. if canworld then
  613. canworld = false
  614. Stop:Play()
  615. chatfunc("ZA WARUDO!!!")
  616. head.face.Texture = "rbxassetid://30395097"
  617. wait(0.1)
  618. head.face.Texture = "rbxassetid://17138027"
  619. wait(0.3)
  620. head.face.Texture = "rbxassetid://30395097"
  621. wait(0.1)
  622. head.face.Texture = "rbxassetid://17138027"
  623. wait(0.3)
  624. head.face.Texture = "rbxassetid://30395097"
  625. wait(0.1)
  626. head.face.Texture = "rbxassetid://17138027"
  627. wait(0.1)
  628. head.face.Texture = "rbxassetid://30395097"
  629. wait(0.1)
  630. head.face.Texture = "rbxassetid://17138027"
  631. wait(0.8)
  632. wait(1.5)
  633. Stop3:Play()
  634. head.face.Texture = "rbxassetid://605435926"
  635. wait(0.1)
  636. head.face.Texture = "rbxassetid://30395097"
  637. wait(0.1)
  638. head.face.Texture = "rbxassetid://605435926"
  639. wait(0.1)
  640. head.face.Texture = "rbxassetid://30395097"
  641. wait(0.1)
  642. head.face.Texture = "rbxassetid://30395097"
  643. wait(0.1)
  644. head.face.Texture = "rbxassetid://605435926"
  645. wait(0.1)
  646. head.face.Texture = "rbxassetid://30395097"
  647. wait(0.4)
  648. head.face.Texture = "rbxassetid://605435926"
  649. wait(0.1)
  650. head.face.Texture = "rbxassetid://30395097"
  651.  
  652. local function spawnpart()
  653. sphere = Instance.new("Part")
  654. game.Debris:AddItem(sphere,3)
  655. local sm = Instance.new("SpecialMesh", sphere)
  656. sm.MeshType = "Sphere"
  657. sphere.Transparency = 0.5
  658. sphere.Anchored = true
  659. sphere.CanCollide = false
  660. sphere.Material = "Neon"
  661. sphere.BrickColor = BrickColor.new("White")
  662. end
  663.  
  664. local function weld(lol)
  665. local weld = Instance.new("Weld", plr.Character.Torso)
  666. weld.Part0 = plr.Character.Torso
  667. weld.Part1 = lol
  668. weld.C0 = plr.Character.Torso.CFrame:inverse()
  669. weld.C1 = lol.CFrame:inverse()
  670. end
  671. wait()
  672. spawnpart()
  673.  
  674. weld(sphere)
  675. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  676. cce.Saturation = -5
  677. knifeSpeed = 0
  678. --game.Debris:AddItem(cce, 5)
  679. sphere.Parent = char.Torso
  680. for i = 1,3 do
  681. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  682. wait()
  683. end
  684. wait()
  685. sphere:Destroy()
  686. BeeSpeed = 0
  687. frozen = true
  688. cce.Saturation = -0.1
  689. wait(0.3)
  690. cce.Saturation = -0.2
  691. wait(0.3)
  692. cce.Saturation = -0.3
  693. wait(0.2)
  694. cce.Saturation = -1.5
  695. wait()
  696.  
  697. canworld = true
  698.  
  699. end
  700. end
  701. end
  702. )
  703.  
  704. mouse.KeyDown:connect(function(key)
  705. key = key:lower()
  706. if key == "y" and frozen and canworld then
  707. canworld = false
  708. chatfunc("Time continues moving again. lol")
  709. Start:Play()
  710. head.face.Texture = "rbxassetid://17138027"
  711. wait(0.1)
  712. head.face.Texture = "rbxassetid://30395097"
  713. wait(0.1)
  714. head.face.Texture = "rbxassetid://17138027"
  715. wait(0.2)
  716. head.face.Texture = "rbxassetid://30395097"
  717. wait(0.1)
  718. head.face.Texture = "rbxassetid://17138027"
  719. wait(0.1)
  720. head.face.Texture = "rbxassetid://30395097"
  721. wait(0.1)
  722. head.face.Texture = "rbxassetid://30395097"
  723. wait(0.1)
  724. head.face.Texture = "rbxassetid://17138027"
  725. wait(0.1)
  726. head.face.Texture = "rbxassetid://30395097"
  727. wait(0.1)
  728. head.face.Texture = "rbxassetid://17138027"
  729. wait(0.1)
  730. head.face.Texture = "rbxassetid://30395097"
  731. wait(0.1)
  732. head.face.Texture = "rbxassetid://17138027"
  733. wait(0.1)
  734. head.face.Texture = "rbxassetid://30395097"
  735. wait(0.5)
  736. Start2:Play()
  737. Start2d:Play()
  738. wait()
  739. BeeSpeed = 1
  740. cce.Saturation = -1.3
  741. wait(0.5)
  742. BeeSpeed = 1.2
  743. cce.Saturation = -0.5
  744. wait(0.5)
  745. BeeSpeed = 1.4
  746. cce.Saturation = -0.4
  747. wait(0.3)
  748. BeeSpeed = 1.5
  749. cce.Saturation = -0.2
  750. wait(0.2)
  751. cce.Saturation = 0
  752.  
  753. for i, v in pairs(game.Players:GetChildren()) do
  754. t = v.Character:FindFirstChild("Torso")
  755. if t then
  756. t.Anchored = false
  757. end
  758. RA = v.Character:FindFirstChild("Right Arm")
  759. if RA then
  760. RA.Anchored = false
  761. end
  762. LA = v.Character:FindFirstChild("Left Arm")
  763. if LA then
  764. LA.Anchored = false
  765. end
  766. RL = v.Character:FindFirstChild("Right Leg")
  767. if RL then
  768. RL.Anchored = false
  769. end
  770. LL = v.Character:FindFirstChild("Left Leg")
  771. if LL then
  772. LL.Anchored = false
  773. end
  774. end
  775. BeeSpeed = 100
  776. knifeSpeed = 150
  777. canworld = true
  778. frozen = false
  779. tecks2.Text = plr.Name
  780.  
  781. end
  782. end)
  783.  
  784. humanoid.Died:connect(function()
  785. frozen = false
  786. if cce then
  787. cce:Remove()
  788. end
  789. end)
  790. mouse.KeyDown:connect(function(k)
  791. if string.byte(k) == 48 then
  792. humanoid.WalkSpeed = 24
  793. end
  794. end)
  795.  
  796. mouse.KeyUp:connect(function(k)
  797. if string.byte(k) == 48 then
  798. humanoid.WalkSpeed = 16
  799. end
  800. end)
  801.  
  802. local action = 'None'
  803. plr.Chatted:connect(function(msg)
  804. if msg == '/e dance' or msg == '/emote dance' then
  805. action = 'Dance'
  806. end
  807. if msg == '/e wrry' or msg == '/emote wrry' then
  808. action = 'Wrrrry'
  809. end
  810. end)
  811.  
  812.  
  813. local dance_move_wait = 0
  814.  
  815. game:service'RunService'.RenderStepped:connect(function()
  816. rm.MaxVelocity = 0
  817. lm.MaxVelocity = 0
  818. rm.DesiredAngle = 0
  819. rm.CurrentAngle = 0
  820. lm.DesiredAngle = 0
  821. lm.CurrentAngle = 0
  822. angle = (angle % 100) + anglespeed/10
  823. mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
  824. local rscf = rsc0
  825. local lscf = lsc0
  826. local rlcf = rlc0
  827. local llcf = llc0
  828. local rjcf = rootc0
  829. local ncf = neckc0
  830. local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
  831. local hitz, enz = workspace:FindPartOnRay(ray, char)
  832. for i,object in pairs(char:children()) do
  833. if object:IsA("Tool") then
  834. tool = true
  835. if not debounce then
  836. for x,value in pairs(object:children()) do
  837. if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
  838. debounce = true
  839. coroutine.wrap(function()
  840. slashing = true
  841. wait(.15)
  842. slashing = false
  843. debounce = false
  844. end)()
  845. value:Destroy()
  846. end
  847. end
  848. end
  849. elseif not object:IsA'Tool' then
  850. tool = false
  851. end
  852. end
  853. if action == 'Dance' then
  854. anglespeed = 2
  855. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  856. rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0)
  857. lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  858. rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  859. rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  860. llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  861. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  862. else
  863. action = 'None'
  864. end
  865. elseif action == 'prepareHump' then
  866. --animations by ethan
  867. ncf = neckc0 * CFrame.Angles(math.rad(40), 0, 0)
  868. rjcf = rootc0 * CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(-45), 0, 0)
  869. rscf = rsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  870. lscf = lsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  871. rlcf = rlc0 * CFrame.Angles(math.rad(90), 0, 0)
  872. llcf = llc0 * CFrame.Angles(math.rad(90), 0, 0)
  873. elseif action == 'Hump' then
  874. --animations by ethan
  875. ncf = neckc0 * CFrame.Angles(math.rad(-10), 0, 0)
  876. rjcf = rootc0 * CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(45), 0, 0)
  877. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  878. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  879. rlcf = rlc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  880. llcf = llc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  881. elseif action == "Muda1" then
  882.  
  883. ncf = neckc0 * CFrame.Angles(0, math.rad(-30), 0)
  884. rjcf = rootc0 * CFrame.Angles(0, math.rad(45), 0)
  885. rscf = rsc0 * CFrame.Angles(math.rad(90), 0, math.rad(10))
  886. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  887. rlcf = rlc0 * CFrame.Angles(math.rad(45), 0, math.rad(10))
  888. llcf = llc0 * CFrame.Angles(math.rad(-45), 0, math.rad(-10))
  889. elseif action == "Muda2" then
  890.  
  891. ncf = neckc0 * CFrame.Angles(0, math.rad(30), 0)
  892. rjcf = rootc0 * CFrame.Angles(0, math.rad(-45), 0)
  893. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  894. lscf = lsc0 * CFrame.Angles(math.rad(90), 0, math.rad(-10))
  895. rlcf = rlc0 * CFrame.Angles(math.rad(-45), 0, math.rad(10))
  896. llcf = llc0 * CFrame.Angles(math.rad(45), 0, math.rad(-10))
  897. elseif action == 'Wrrrry' then
  898. anglespeed = 1+math.random()
  899. dance_move_wait = (dance_move_wait%40) + 1/60
  900. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  901. if dance_move_wait <= 20 then
  902. rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  903. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  904. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  905. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  906. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  907. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  908. elseif dance_move_wait > 20 then
  909. rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  910. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  911. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  912. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  913. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  914. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  915. end
  916.  
  917. else
  918. action = 'None'
  919. end
  920. elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then
  921. anglespeed = 3
  922. rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0)
  923. rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15)
  924. lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15)
  925. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0)
  926. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0)
  927. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0)
  928. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  929. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
  930. anglespeed = 2
  931. rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  932. rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05)
  933. lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05)
  934. rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0)
  935. llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0)
  936. ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0)
  937. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then
  938. anglespeed = 2.5
  939. rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  940. rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5)
  941. lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5)
  942. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5))
  943. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5))
  944. ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0)
  945. end
  946. if tool then
  947. rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
  948. if slashing then
  949. rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1)
  950. end
  951. end
  952. rm.C0 = clerp(rm.C0,rscf,speed)
  953. lm.C0 = clerp(lm.C0,lscf,speed)
  954. rj.C0 = clerp(rj.C0,rjcf,speed)
  955. neck.C0 = clerp(neck.C0,ncf,speed)
  956. rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  957. llegm.C0 = clerp(llegm.C0,llcf,speed)
  958. if frozen then
  959. timeFreezeFunction()
  960. else
  961.  
  962. for i,p in pairs(stuffFrozen) do
  963. p.Anchored = false
  964. end
  965. for i,s in pairs(frozenSounds) do
  966. s:Resume()
  967. end
  968. stuffFrozen = {}
  969. frozenSounds = {}
  970. end
  971. end)
  972.  
  973. function punchDamage()
  974. coroutine.resume(coroutine.create(function()
  975. function Damage(model)
  976. for i,s in pairs(model:GetChildren()) do
  977. Damage(s)
  978. if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then
  979. if (rootpart.Position - s.Position).magnitude < 4 then
  980. local vichum = s.Parent:FindFirstChild("Humanoid")
  981. if vichum and vichum ~= humanoid then
  982. local punch = Instance.new("Sound", soundfolder)
  983. punch.Volume = 3
  984. punch.Name = "POOCH"
  985. punch.SoundId = "rbxassetid://511340819"
  986. punch:Play()
  987. game:GetService("Debris"):AddItem(punch, 2)
  988. repeat wait() until not frozen
  989. if vel then
  990. vel:Remove()
  991. end
  992.  
  993. vel = Instance.new("BodyVelocity", s)
  994. vel.Velocity = CFrame.new(s.CFrame.p, rootpart.CFrame.lookVector * 120).lookVector
  995. game:GetService("Debris"):AddItem(vel, 0.25)
  996.  
  997. vichum:TakeDamage(15 +(math.random(-10, 10)/10))
  998. end
  999. end
  1000. end
  1001. end
  1002. end
  1003.  
  1004. Damage(workspace)
  1005. end))
  1006. end
  1007.  
  1008. mouse.KeyDown:connect(function(k)
  1009. if k == "q" and not humping then
  1010.  
  1011. humping = true
  1012. action = 'prepareHump'
  1013. wait(0.25)
  1014. action = 'Hump'
  1015. wait(0.03)
  1016. local knife = Instance.new("Part", char)
  1017. knife.Size = Vector3.new(0.2, 0.4, 2)
  1018. knife.CanCollide = false
  1019. knife.Anchored = false
  1020. knife:BreakJoints()
  1021. knife.CFrame = rootpart.CFrame * CFrame.new(0, -1, -2)
  1022. knife.CFrame = CFrame.new(knife.Position, mouse.Hit.p) * CFrame.new(math.random(-10, 10)/100, math.random(-10, 10)/100, math.random(-10, 10)/100)
  1023. knife.BrickColor = BrickColor.new("Buttermilk")
  1024. local knifeMesh = Instance.new("SpecialMesh", knife)
  1025. knifeMesh.MeshId = "rbxassetid://202083123"
  1026. local vel = Instance.new("BodyVelocity", knife)
  1027. knife.Touched:connect(function(part)
  1028. if part.Parent ~= nil then
  1029. local vichum = part.Parent:FindFirstChild("Humanoid")
  1030. if vichum and vichum ~= humanoid then
  1031. local stabbedKnife = knife:Clone()
  1032. stabbedKnife.Parent = workspace
  1033. stabbedKnife:WaitForChild("BodyVelocity"):Remove()
  1034. local stabweld = Instance.new("Weld", stabbedKnife)
  1035. stabweld.Part0 = part
  1036. stabweld.Part1 = stabbedKnife
  1037. stabweld.C0 = part.CFrame:toObjectSpace(knife.CFrame)
  1038. knife:Destroy()
  1039. repeat wait() until not frozen
  1040. game:GetService("Debris"):AddItem(stabbedKnife, 10)
  1041. vichum:TakeDamage(16, 24)
  1042. end
  1043. end
  1044. end)
  1045. coroutine.wrap(function()
  1046. game:GetService("RunService").RenderStepped:connect(function()
  1047. vel.Velocity = knife.CFrame.lookVector * knifeSpeed
  1048. if (knife.Position - rootpart.Position).magnitude > 500 then
  1049.  
  1050. knife:Destroy()
  1051. end
  1052. end)
  1053. end)()
  1054.  
  1055. wait(0.47)
  1056. humping = false
  1057. action = 'None'
  1058. elseif k == "e" and not mudaing then
  1059. speed = 0.8
  1060. Muda:Play()
  1061. mudaing = true
  1062. for i = 1,39 do
  1063. action = "Muda1"
  1064. punchDamage()
  1065. wait(0.03)
  1066. action = "Muda2"
  1067. punchDamage()
  1068. wait(0.03)
  1069. end
  1070.  
  1071.  
  1072. wait()
  1073. action = 'None'
  1074. speed = 0.3
  1075. mudaing = false
  1076. end
  1077. end)
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