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- ** Executing...
- ** Command: "E:\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "E:\Steam\steamapps\common\GarrysMod\garrysmod" "e:\steam\steamapps\common\garrysmod\garrysmod\maps\surf_zarp_v2"
- Valve Software - vbsp.exe (Jan 13 2020)
- 4 threads
- materialPath: E:\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading e:\steam\steamapps\common\garrysmod\garrysmod\maps\surf_zarp_v2.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-12339.4 13397.9 560.7)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 69152:
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 836 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing e:\steam\steamapps\common\garrysmod\garrysmod\maps\surf_zarp_v2.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (646889 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 1834 texinfos to 1165
- Reduced 18 texdatas to 15 (476 bytes to 358)
- Writing e:\steam\steamapps\common\garrysmod\garrysmod\maps\surf_zarp_v2.bsp
- 2 seconds elapsed
- ** Executing...
- ** Command: "E:\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -fast -game "E:\Steam\steamapps\common\GarrysMod\garrysmod" "e:\steam\steamapps\common\garrysmod\garrysmod\maps\surf_zarp_v2"
- Valve Software - vvis.exe (Nov 20 2019)
- fastvis = true
- 4 threads
- reading e:\steam\steamapps\common\garrysmod\garrysmod\maps\surf_zarp_v2.bsp
- reading e:\steam\steamapps\common\garrysmod\garrysmod\maps\surf_zarp_v2.prt
- 778 portalclusters
- 2069 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Optimized: 4673 visible clusters (3.86%)
- Total clusters visible: 120987
- Average clusters visible: 155
- Building PAS...
- Average clusters audible: 197
- visdatasize:58738 compressed from 161824
- writing e:\steam\steamapps\common\garrysmod\garrysmod\maps\surf_zarp_v2.bsp
- 0 seconds elapsed
- ** Executing...
- ** Command: "E:\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -bounce 2 -noextra -game "E:\Steam\steamapps\common\GarrysMod\garrysmod" "e:\steam\steamapps\common\garrysmod\garrysmod\maps\surf_zarp_v2"
- Valve Software - vrad.exe SSE (Nov 20 2019)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading e:\steam\steamapps\common\garrysmod\garrysmod\maps\surf_zarp_v2.bsp
- PREP OK
- Setting up ray-trace acceleration structure... Done (2.25 seconds)
- 6719 faces
- 28 degenerate faces
- 4108603 square feet [591638912.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 6691 patches before subdivision
- zero area child patch
- zero area child patch
- 123655 patches after subdivision
- 239 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (2)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (15)
- transfers 22781514, max 846
- transfer lists: 173.8 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(1367283, 1353963, 1278209)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(402078, 416316, 388353)
- Build Patch/Sample Hash Table(s).....Done<0.0657 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (5)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (9)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 54/1024 2592/49152 ( 5.3%)
- brushes 1682/16384 20184/196608 (10.3%)
- brushsides 18968/65536 151744/524288 (28.9%)
- planes 16520/65536 330400/1310720 (25.2%)
- vertexes 10286/65536 123432/786432 (15.7%)
- nodes 2375/65536 76000/2097152 ( 3.6%)
- texinfos 1165/12288 83880/884736 ( 9.5%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 6719/65536 376264/3670016 (10.3%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 4852/65536 271712/3670016 ( 7.4%)
- leaves 2430/65536 77760/2097152 ( 3.7%)
- leaffaces 8890/65536 17780/131072 (13.6%)
- leafbrushes 3846/65536 7692/131072 ( 5.9%)
- areas 7/1024 56/8192 ( 0.7%)
- surfedges 51666/512000 206664/2048000 (10.1%)
- edges 30535/256000 122140/1024000 (11.9%)
- LDR worldlights 239/8192 21032/720896 ( 2.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 681/32768 6810/327680 ( 2.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 10377/65536 20754/131072 (15.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 2473696/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 58738/16777216 ( 0.4%)
- entdata [variable] 104419/393216 (26.6%)
- LDR ambient table 2430/65536 9720/262144 ( 3.7%)
- HDR ambient table 2430/65536 9720/262144 ( 3.7%)
- LDR leaf ambient 11696/65536 327488/1835008 (17.8%)
- HDR leaf ambient 2430/65536 68040/1835008 ( 3.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/1600 ( 0.1%)
- pakfile [variable] 211926/0 ( 0.0%)
- physics [variable] 646889/4194304 (15.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 18401
- Writing e:\steam\steamapps\common\garrysmod\garrysmod\maps\surf_zarp_v2.bsp
- 33 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "e:\steam\steamapps\common\garrysmod\garrysmod\maps\surf_zarp_v2.bsp" "E:\Steam\steamapps\common\GarrysMod\garrysmod\maps\surf_zarp_v2.bsp"
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