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- 7 Days to Die A20 Mod to make all biomes share one lighting spectrum, and to remove the smoke fog from the Burnt Forest areas. To use a different spectrum, replace all instances of pine_forest with your spectrum of choice. Note, you'll also need to modify the line for your chosen spectrum to modify the pine_forest biome.
- Mods\BiomeFix\ModInfo.XML
- <?xml version="1.1" encoding="UTF-8" ?>
- <xml>
- <ModInfo>
- <Name value="Toad - BiomeFix" />
- <Description value="Remove Particle Effects from Burnt Forest and Wasteland, and make all biomes use the same spectrum." />
- <Author value="Toad" />
- <Version value="1.1" />
- </ModInfo>
- </xml>
- Mods\BiomeFix\Config\Biomes.XML
- <?xml version="1.0" encoding="UTF-8"?>
- <configs>
- <remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/weather/ParticleEffect" />
- <append xpath="/worldgeneration/biomes/biome[@name='burnt_forest']"><spectrum name="pine_forest"/></append>
- <set xpath="/worldgeneration/biomes/biome[@name='wasteland']/spectrum[@name='burnt_forest']/@name">pine_forest</set>
- <set xpath="/worldgeneration/biomes/biome[@name='desert']/spectrum[@name='desert']/@name">pine_forest</set>
- <set xpath="/worldgeneration/biomes/biome[@name='snow']/spectrum[@name='snow']/@name">pine_forest</set>
- </configs>
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