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- current stage: 40afc0
- current spawn: 40afc9
- next stage: 40afce
- next spawn: 40afd7
- next room: 40afd8
- next state: 40afd9
- current room: 42d3e0
- last loaded room: 40b36b
- current state: 3a66b3
- wii u:
- next stage on wii u: 1064CDF6
- 1064CDE8 = current stage
- 106813D4 = current room id
- 1064CDF1 = current spawn id
- 1062915B = current state
- barrier skip invincibility:
- must be facing the barrier already and stand in front of it without obstacles
- set X pos to = 8
- set Y pos to = -2552.641357
- set Z pos to = -12312.96582
- set Angle to = 32717
- event state - 5 = start event
- schedule for next visual frame: start event to 1 and event cancel to 1
- 0 for trigger load; 13 fastest for file load/softreset; 2 hilarious (map reload)
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