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current stage: 40afc0
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current spawn: 40afc9
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next stage: 40afce
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next spawn: 40afd7
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next room: 40afd8
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next state: 40afd9
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current room: 42d3e0
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last loaded room: 40b36b
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current state: 3a66b3
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wii u:
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next stage on wii u: 1064CDF6
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next stage: 1064CDF6 - 10700000
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1064CDE8 = current stage
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106813D4 = current room id
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106813D4 = current room id
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1064CDF1 = current spawn id
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1062915B = current state
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barrier skip invincibility:
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must be facing the barrier already and stand in front of it without obstacles
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set X pos to = 8
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set Y pos to = -2552.641357
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set Z pos to = -12312.96582
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set Angle to = 32717
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event state - 5 = start event
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schedule for next visual frame: start event to 1 and event cancel to 1
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0 for trigger load;  13 fastest for file load/softreset; 2 hilarious (map reload)