SHOW:
|
|
- or go back to the newest paste.
1 | current stage: 40afc0 | |
2 | current spawn: 40afc9 | |
3 | next stage: 40afce | |
4 | next spawn: 40afd7 | |
5 | next room: 40afd8 | |
6 | next state: 40afd9 | |
7 | ||
8 | current room: 42d3e0 | |
9 | last loaded room: 40b36b | |
10 | current state: 3a66b3 | |
11 | ||
12 | ||
13 | wii u: | |
14 | ||
15 | next stage on wii u: 1064CDF6 | |
16 | - | next stage: 1064CDF6 - 10700000 |
16 | + | |
17 | 1064CDE8 = current stage | |
18 | 106813D4 = current room id | |
19 | - | 106813D4 = current room id |
19 | + | 1064CDF1 = current spawn id |
20 | 1062915B = current state | |
21 | ||
22 | ||
23 | barrier skip invincibility: | |
24 | ||
25 | must be facing the barrier already and stand in front of it without obstacles | |
26 | ||
27 | set X pos to = 8 | |
28 | set Y pos to = -2552.641357 | |
29 | set Z pos to = -12312.96582 | |
30 | set Angle to = 32717 | |
31 | ||
32 | event state - 5 = start event | |
33 | ||
34 | schedule for next visual frame: start event to 1 and event cancel to 1 | |
35 | ||
36 | ||
37 | 0 for trigger load; 13 fastest for file load/softreset; 2 hilarious (map reload) |