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- /* =============================================
- ambush4.sqf
- Author: richarddanh.com
- ================================================= */
- //IEDS Activate
- bomb="Bo_GBU12_lgb" createVehicle (getPos ied_7);
- bomb="Bo_GBU12_lgb" createVehicle (getPos ied_8);
- //Deleting IEDs
- deletevehicle ied_7;
- deletevehicle ied_8;
- sleep 4;
- //Spawn Units
- _ambushgroup9 = [(getMarkerPos "ai_spawn9"), EAST, (configFile >> "CfgGroups" >> "east" >> "RU" >> "Infantry" >> "RU_InfSquad") ,[],[],[],[],[],90] call BIS_fnc_spawnGroup;
- waituntil {!isNil "_ambushgroup9"};
- _ambushgroup9 setBehaviour "COMBAT";
- _ambushgroup9 SetCombatMode "RED";
- sleep 0.1;
- //Spawn Units
- _ambushgroup10 = [(getMarkerPos "ai_spawn10"), EAST, (configFile >> "CfgGroups" >> "east" >> "RU" >> "Infantry" >> "RU_InfSquad") ,[],[],[],[],[],270] call BIS_fnc_spawnGroup;
- waituntil {!isNil "_ambushgroup10"};
- _ambushgroup10 setBehaviour "COMBAT";
- _ambushgroup10 SetCombatMode "RED";
- sleep 0.1;
- //Spawn Units
- _ambushgroup11 = [(getMarkerPos "ai_spawn11"), EAST, (configFile >> "CfgGroups" >> "east" >> "RU" >> "Infantry" >> "RU_InfSquad") ,[],[],[],[],[],270] call BIS_fnc_spawnGroup;
- waituntil {!isNil "_ambushgroup11"};
- _ambushgroup11 setBehaviour "COMBAT";
- _ambushgroup11 SetCombatMode "RED";
- sleep 0.1;
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