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- heroPBs[e.actorTurnTag-1].BackColor = Color.Yellow;
- heroPBs[e.actorTurnTag - 1].Update();
- battleLog.Text = (e.actorTurnTag + " is taking a turn");
- attackBtn.Enabled = true;
- defendBtn.Enabled = true;
- if (heroPBs[e.actorTurnTag - 1].Image != clericImage)
- {
- specialBtn.Enabled = false;
- }
- else
- {
- specialBtn.Enabled = true;
- }
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