Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>bcb497d24d67abd66774e9ba</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-01-01 01:09:48</createtime><buildsignature>Local.Unknown.Unknown.1.111.102.1030-1.200.000.643.Release</buildsignature><categoryid>relationship.py:326</categoryid><desyncid>bcb497d24d67abd66774e9ba</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'track_type') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 184, in _initial_update_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 220, in _pulse File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 331, in _add_and_remove_buffs_for_sim File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 349, in _add_buffs_to_sim File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 361, in add_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1240, in on_add File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\game_effect_modifiers.py", line 68, in on_add File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_modifier.py", line 76, in apply_modifier File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_modifier.py", line 115, in _modify_all_relationships File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_modifier.py", line 88, in _add_decay_modifier File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 326, in get_track File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 248, in get_track_relationship_dataAttributeError: 'NoneType' object has no attribute 'track_type'rtim=0 Client Session Time: 14.04 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,363,3,5877 Modded: True SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce RTX 3070 Ti 32.0.15.6636, GUID: EB023474-C0D5-11EC-A3BD-806E6F6E6963 </desyncdata></report>
- <report><version>2</version><sessionid>bcb497d24d67abd66774e9ba</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-01-01 01:09:48</createtime><buildsignature>Local.Unknown.Unknown.1.111.102.1030-1.200.000.643.Release</buildsignature><categoryid>relationship.py:326</categoryid><desyncid>bcb497d24d67abd66774e9ba</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'track_type') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 184, in _initial_update_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 220, in _pulse File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 331, in _add_and_remove_buffs_for_sim File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 349, in _add_buffs_to_sim File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 361, in add_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1240, in on_add File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\game_effect_modifiers.py", line 68, in on_add File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_modifier.py", line 76, in apply_modifier File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_modifier.py", line 115, in _modify_all_relationships File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_modifier.py", line 88, in _add_decay_modifier File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 326, in get_track File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 248, in get_track_relationship_dataAttributeError: 'NoneType' object has no attribute 'track_type'rtim=0 Client Session Time: 14.04 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,363,3,5877 Modded: True SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce RTX 3070 Ti 32.0.15.6636, GUID: EB023474-C0D5-11EC-A3BD-806E6F6E6963 </desyncdata></report>
- </root>
Advertisement
Add Comment
Please, Sign In to add comment