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Mar 31st, 2017
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  1. Running AutomationTool...
  2. Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="H:/Unreal Projects/TestProject/TestProject.uproject" BuildCookRun -project="H:/Unreal Projects/TestProject/TestProject.uproject" -noP4 -clientconfig=Shipping -serverconfig=Shipping -nocompileeditor -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=Win64 -targetplatform=Win64 -build -cook -map=FirstPersonExampleMap -unversionedcookedcontent -nativizeAssets -pak -createreleaseversion=r1 -compressed -stage -package -cmdline="FirstPersonExampleMap -Messaging" -addcmdline="-SessionId=33658AC54FF684F016E6AAAFF504176B -SessionOwner='Fox' -SessionName='New Profile 3'" -compile
  3. Automation.Process: Setting up command environment.
  4. ScriptCompiler.FindAndCompileScriptModules: Compiling scripts.
  5. MSBuild: DotNETUtilities -> H:\UnrealEngine-release\Engine\Binaries\DotNET\DotNETUtilities.dll
  6. MSBuild: UnrealBuildTool -> H:\UnrealEngine-release\Engine\Binaries\DotNET\UnrealBuildTool.exe
  7. MSBuild: AutomationUtils.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationUtils.Automation.dll
  8. MSBuild: AllDesktop.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll
  9. MSBuild: Localization.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll
  10. MSBuild: OneSkyLocalization.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll
  11. MSBuild: AutomationScripts.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
  12. MSBuild: Android.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll
  13. MSBuild: BuildGraph.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll
  14. MSBuild: HTML5.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll
  15. MSBuild: MobileDeviceInterface -> H:\UnrealEngine-release\Engine\Binaries\DotNET\IOS\MobileDeviceInterface.dll
  16. MSBuild: IOS.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
  17. MSBuild: Linux.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll
  18. MSBuild: Mac.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll
  19. MSBuild: TVOS.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll
  20. MSBuild: Win.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
  21. MSBuild: XLocLocalization.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll
  22. CommandUtils.Run: Run: Took 2,0381166s to run MSBuild.exe, ExitCode=0
  23. BuildCookRun.SetupParams: Setting up ProjectParams for H:\Unreal Projects\TestProject\TestProject.uproject
  24. Project.Build: ********** BUILD COMMAND STARTED **********
  25. CommandUtils.Run: Run: C:\Program Files (x86)\MSBuild\14.0\bin\MSBuild.exe H:/UnrealEngine-release/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj /verbosity:minimal /nologo /target:Rebuild /property:Configuration=Development /property:Platform=AnyCPU
  26. MSBuild: DotNETUtilities -> H:\UnrealEngine-release\Engine\Binaries\DotNET\DotNETUtilities.dll
  27. MSBuild: UnrealBuildTool -> H:\UnrealEngine-release\Engine\Binaries\DotNET\UnrealBuildTool.exe
  28. CommandUtils.Run: Run: Took 1,4290817s to run MSBuild.exe, ExitCode=0
  29. CommandUtils.Run: Run: H:\UnrealEngine-release\Engine\Binaries\DotNET\UnrealBuildTool.exe BootstrapPackagedGame Win64 Shipping -noxge -generatemanifest -NoHotReload
  30. CommandUtils.Run: Run: Took 1,4870851s to run UnrealBuildTool.exe, ExitCode=0
  31. CommandUtils.Run: Run: H:\UnrealEngine-release\Engine\Binaries\DotNET\UnrealBuildTool.exe BootstrapPackagedGame Win64 Shipping -noxge -NoHotReload -ignorejunk
  32. UnrealBuildTool: Creating makefile for BootstrapPackagedGame (UnrealBuildTool.exe is newer)
  33. UnrealBuildTool: Target is up to date
  34. UnrealBuildTool: Total build time: 0,65 seconds (NoActionsToExecute executor: 0,00 seconds)
  35. CommandUtils.Run: Run: Took 0,8980514s to run UnrealBuildTool.exe, ExitCode=0
  36. Project.Build: ********** BUILD COMMAND COMPLETED **********
  37. Project.Cook: ********** COOK COMMAND STARTED **********
  38. Project.Cook: HasMapsToCook FirstPersonExampleMap
  39. Project.Cook: Params.HasMapsToCook FirstPersonExampleMap
  40. CommandUtils.RunCommandlet: Running UE4Editor Cook for project H:\Unreal Projects\TestProject\TestProject.uproject
  41. CommandUtils.RunCommandlet: Commandlet log file is H:\UnrealEngine-release\Engine\Programs\AutomationTool\Saved\Cook-2017.03.31-15.45.42.txt
  42. CommandUtils.Run: Run: H:\UnrealEngine-release\Engine\Binaries\Win64\UE4Editor-Cmd.exe "H:\Unreal Projects\TestProject\TestProject.uproject" -run=Cook -Map=FirstPersonExampleMap -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -createreleaseversion=r1 -NativizeAssets -abslog=H:\UnrealEngine-release\Engine\Programs\AutomationTool\Saved\Cook-2017.03.31-15.45.42.txt -stdout -CrashForUAT -unattended -UTF8Output
  43. UE4Editor-Cmd:
  44. UE4Editor-Cmd: LogInit:Display: Running engine for game: TestProject
  45. UE4Editor-Cmd: LogInit:Display: RandInit(567205805) SRandInit(567205805).
  46. UE4Editor-Cmd: LogOnline:Display: STEAM: Loading Steam SDK 1.32
  47. UE4Editor-Cmd: LogOnline:Warning: STEAM: Steam API disabled!
  48. UE4Editor-Cmd: LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
  49. UE4Editor-Cmd: [2017.03.31-13.45.44:704][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
  50. UE4Editor-Cmd: [2017.03.31-13.45.45:425][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  51. UE4Editor-Cmd: [2017.03.31-13.45.45:499][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../../Unreal Projects/TestProject/DerivedDataCache/Boot.ddc
  52. UE4Editor-Cmd: [2017.03.31-13.45.46:103][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  53. UE4Editor-Cmd: [2017.03.31-13.45.46:150][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform
  54. UE4Editor-Cmd: [2017.03.31-13.45.46:198][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
  55. UE4Editor-Cmd: [2017.03.31-13.45.46:242][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform
  56. UE4Editor-Cmd: [2017.03.31-13.45.46:288][ 0]LogTemp:Display: Loaded TP MacTargetPlatform
  57. UE4Editor-Cmd: [2017.03.31-13.45.46:331][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  58. UE4Editor-Cmd: [2017.03.31-13.45.46:376][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  59. UE4Editor-Cmd: [2017.03.31-13.45.46:421][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  60. UE4Editor-Cmd: [2017.03.31-13.45.46:459][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
  61. UE4Editor-Cmd: [2017.03.31-13.45.46:500][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
  62. UE4Editor-Cmd: [2017.03.31-13.45.46:541][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  63. UE4Editor-Cmd: [2017.03.31-13.45.46:589][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  64. UE4Editor-Cmd: [2017.03.31-13.45.46:635][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  65. UE4Editor-Cmd: [2017.03.31-13.45.46:680][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  66. UE4Editor-Cmd: [2017.03.31-13.45.46:730][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  67. UE4Editor-Cmd: [2017.03.31-13.45.46:819][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  68. UE4Editor-Cmd: [2017.03.31-13.45.46:819][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  69. UE4Editor-Cmd: [2017.03.31-13.45.46:846][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
  70. UE4Editor-Cmd: [2017.03.31-13.45.46:924][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
  71. UE4Editor-Cmd: [2017.03.31-13.45.46:954][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
  72. UE4Editor-Cmd: [2017.03.31-13.45.46:954][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
  73. UE4Editor-Cmd: [2017.03.31-13.45.50:890][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
  74. UE4Editor-Cmd: [2017.03.31-13.45.50:890][ 0]LogCook:Display: Mobile HDR setting 1
  75. UE4Editor-Cmd: [2017.03.31-13.45.51:001][ 0]LogCook:Display: Cooked content cleared for platform WindowsNoEditor
  76. UE4Editor-Cmd: [2017.03.31-13.45.51:002][ 0]LogCook:Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
  77. UE4Editor-Cmd: [2017.03.31-13.45.51:067][ 0]LogCook:Display: Sandbox cleanup took 0.066 seconds for platforms WindowsNoEditor iterative false
  78. UE4Editor-Cmd: [2017.03.31-13.45.51:189][ 0]LogCook:Display: Verify cooked packages:
  79. UE4Editor-Cmd: Packages considered for dependency checks: 0,
  80. UE4Editor-Cmd: Packages failed dependency checks 0,
  81. UE4Editor-Cmd: Found redirectors: 0,
  82. UE4Editor-Cmd: Packages Kept: 0,
  83. UE4Editor-Cmd: Packages Missing: 0,
  84. UE4Editor-Cmd: Packages Deleted: 0
  85. UE4Editor-Cmd: [2017.03.31-13.45.51:201][ 0]LogCook:Display: Sandbox cleanup took 0.062 seconds for platforms WindowsNoEditor iterative true
  86. UE4Editor-Cmd: [2017.03.31-13.45.53:505][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset
  87. UE4Editor-Cmd: [2017.03.31-13.45.53:509][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset
  88. UE4Editor-Cmd: [2017.03.31-13.45.53:510][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
  89. UE4Editor-Cmd: [2017.03.31-13.45.53:513][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
  90. UE4Editor-Cmd: [2017.03.31-13.45.53:514][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoBold -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
  91. UE4Editor-Cmd: [2017.03.31-13.45.53:515][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
  92. UE4Editor-Cmd: [2017.03.31-13.45.53:516][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
  93. UE4Editor-Cmd: [2017.03.31-13.45.53:517][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
  94. UE4Editor-Cmd: [2017.03.31-13.45.53:518][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
  95. UE4Editor-Cmd: [2017.03.31-13.45.53:519][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
  96. UE4Editor-Cmd: [2017.03.31-13.45.53:519][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoLight -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
  97. UE4Editor-Cmd: [2017.03.31-13.45.53:520][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
  98. UE4Editor-Cmd: [2017.03.31-13.45.53:526][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
  99. UE4Editor-Cmd: [2017.03.31-13.45.53:528][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
  100. UE4Editor-Cmd: [2017.03.31-13.45.53:529][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
  101. UE4Editor-Cmd: [2017.03.31-13.45.53:531][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
  102. UE4Editor-Cmd: [2017.03.31-13.45.53:532][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
  103. UE4Editor-Cmd: [2017.03.31-13.45.53:538][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
  104. UE4Editor-Cmd: [2017.03.31-13.45.53:539][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
  105. UE4Editor-Cmd: [2017.03.31-13.45.53:541][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
  106. UE4Editor-Cmd: [2017.03.31-13.45.53:605][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
  107. UE4Editor-Cmd: [2017.03.31-13.45.53:606][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
  108. UE4Editor-Cmd: [2017.03.31-13.45.53:606][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
  109. UE4Editor-Cmd: [2017.03.31-13.45.53:608][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
  110. UE4Editor-Cmd: [2017.03.31-13.45.53:608][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
  111. UE4Editor-Cmd: [2017.03.31-13.45.53:659][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
  112. UE4Editor-Cmd: [2017.03.31-13.45.53:661][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
  113. UE4Editor-Cmd: [2017.03.31-13.45.53:662][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
  114. UE4Editor-Cmd: [2017.03.31-13.45.53:680][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
  115. UE4Editor-Cmd: [2017.03.31-13.45.53:681][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
  116. UE4Editor-Cmd: [2017.03.31-13.45.53:681][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
  117. UE4Editor-Cmd: [2017.03.31-13.45.53:683][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
  118. UE4Editor-Cmd: [2017.03.31-13.45.53:694][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
  119. UE4Editor-Cmd: [2017.03.31-13.45.53:702][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
  120. UE4Editor-Cmd: [2017.03.31-13.45.53:711][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
  121. UE4Editor-Cmd: [2017.03.31-13.45.53:713][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
  122. UE4Editor-Cmd: [2017.03.31-13.45.53:714][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
  123. UE4Editor-Cmd: [2017.03.31-13.45.53:719][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
  124. UE4Editor-Cmd: [2017.03.31-13.45.53:719][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
  125. UE4Editor-Cmd: [2017.03.31-13.45.53:722][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
  126. UE4Editor-Cmd: [2017.03.31-13.45.53:723][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
  127. UE4Editor-Cmd: [2017.03.31-13.45.53:724][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
  128. UE4Editor-Cmd: [2017.03.31-13.45.53:724][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
  129. UE4Editor-Cmd: [2017.03.31-13.45.53:725][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
  130. UE4Editor-Cmd: [2017.03.31-13.45.53:725][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
  131. UE4Editor-Cmd: [2017.03.31-13.45.53:729][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
  132. UE4Editor-Cmd: [2017.03.31-13.45.53:730][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
  133. UE4Editor-Cmd: [2017.03.31-13.45.53:732][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
  134. UE4Editor-Cmd: [2017.03.31-13.45.53:732][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
  135. UE4Editor-Cmd: [2017.03.31-13.45.53:734][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
  136. UE4Editor-Cmd: [2017.03.31-13.45.53:734][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
  137. UE4Editor-Cmd: [2017.03.31-13.45.53:736][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
  138. UE4Editor-Cmd: [2017.03.31-13.45.53:738][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
  139. UE4Editor-Cmd: [2017.03.31-13.45.53:741][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
  140. UE4Editor-Cmd: [2017.03.31-13.45.53:741][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
  141. UE4Editor-Cmd: [2017.03.31-13.45.53:744][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
  142. UE4Editor-Cmd: [2017.03.31-13.45.53:753][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
  143. UE4Editor-Cmd: [2017.03.31-13.45.53:754][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
  144. UE4Editor-Cmd: [2017.03.31-13.45.53:756][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
  145. UE4Editor-Cmd: [2017.03.31-13.45.53:757][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
  146. UE4Editor-Cmd: [2017.03.31-13.45.53:759][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
  147. UE4Editor-Cmd: [2017.03.31-13.45.53:762][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
  148. UE4Editor-Cmd: [2017.03.31-13.45.53:764][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
  149. UE4Editor-Cmd: [2017.03.31-13.45.53:767][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
  150. UE4Editor-Cmd: [2017.03.31-13.45.53:769][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
  151. UE4Editor-Cmd: [2017.03.31-13.45.53:771][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
  152. UE4Editor-Cmd: [2017.03.31-13.45.53:772][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
  153. UE4Editor-Cmd: [2017.03.31-13.45.53:773][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
  154. UE4Editor-Cmd: [2017.03.31-13.45.53:778][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
  155. UE4Editor-Cmd: [2017.03.31-13.45.53:780][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
  156. UE4Editor-Cmd: [2017.03.31-13.45.53:780][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
  157. UE4Editor-Cmd: [2017.03.31-13.45.53:782][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
  158. UE4Editor-Cmd: [2017.03.31-13.45.53:790][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
  159. UE4Editor-Cmd: [2017.03.31-13.45.53:794][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
  160. UE4Editor-Cmd: [2017.03.31-13.45.53:795][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
  161. UE4Editor-Cmd: [2017.03.31-13.45.53:796][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
  162. UE4Editor-Cmd: [2017.03.31-13.45.53:798][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
  163. UE4Editor-Cmd: [2017.03.31-13.45.53:802][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
  164. UE4Editor-Cmd: [2017.03.31-13.45.53:806][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
  165. UE4Editor-Cmd: [2017.03.31-13.45.53:808][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
  166. UE4Editor-Cmd: [2017.03.31-13.45.53:810][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset
  167. UE4Editor-Cmd: [2017.03.31-13.45.53:813][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset
  168. UE4Editor-Cmd: [2017.03.31-13.45.53:814][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
  169. UE4Editor-Cmd: [2017.03.31-13.45.53:816][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
  170. UE4Editor-Cmd: [2017.03.31-13.45.53:817][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
  171. UE4Editor-Cmd: [2017.03.31-13.45.53:821][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
  172. UE4Editor-Cmd: [2017.03.31-13.45.53:822][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
  173. UE4Editor-Cmd: [2017.03.31-13.45.53:824][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
  174. UE4Editor-Cmd: [2017.03.31-13.45.53:826][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
  175. UE4Editor-Cmd: [2017.03.31-13.45.53:828][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
  176. UE4Editor-Cmd: [2017.03.31-13.45.53:839][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
  177. UE4Editor-Cmd: [2017.03.31-13.45.53:841][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
  178. UE4Editor-Cmd: [2017.03.31-13.45.53:841][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
  179. UE4Editor-Cmd: [2017.03.31-13.45.53:843][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
  180. UE4Editor-Cmd: [2017.03.31-13.45.53:846][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
  181. UE4Editor-Cmd: [2017.03.31-13.45.53:853][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
  182. UE4Editor-Cmd: [2017.03.31-13.45.53:855][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
  183. UE4Editor-Cmd: [2017.03.31-13.45.53:857][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
  184. UE4Editor-Cmd: [2017.03.31-13.45.53:858][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
  185. UE4Editor-Cmd: [2017.03.31-13.45.53:861][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
  186. UE4Editor-Cmd: [2017.03.31-13.45.53:864][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/FirstPersonExampleMap -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap
  187. UE4Editor-Cmd: [2017.03.31-13.45.53:956][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap
  188. UE4Editor-Cmd: [2017.03.31-13.45.53:971][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
  189. UE4Editor-Cmd: [2017.03.31-13.45.53:975][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
  190. UE4Editor-Cmd: [2017.03.31-13.45.53:976][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
  191. UE4Editor-Cmd: [2017.03.31-13.45.53:978][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
  192. UE4Editor-Cmd: [2017.03.31-13.45.53:990][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
  193. UE4Editor-Cmd: [2017.03.31-13.45.53:992][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
  194. UE4Editor-Cmd: [2017.03.31-13.45.53:992][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
  195. UE4Editor-Cmd: [2017.03.31-13.45.53:994][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
  196. UE4Editor-Cmd: [2017.03.31-13.45.53:996][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
  197. UE4Editor-Cmd: [2017.03.31-13.45.54:000][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
  198. UE4Editor-Cmd: [2017.03.31-13.45.54:002][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
  199. UE4Editor-Cmd: [2017.03.31-13.45.54:004][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
  200. UE4Editor-Cmd: [2017.03.31-13.45.54:015][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
  201. UE4Editor-Cmd: [2017.03.31-13.45.54:017][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
  202. UE4Editor-Cmd: [2017.03.31-13.45.54:018][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
  203. UE4Editor-Cmd: [2017.03.31-13.45.54:020][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
  204. UE4Editor-Cmd: [2017.03.31-13.45.54:021][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
  205. UE4Editor-Cmd: [2017.03.31-13.45.54:026][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
  206. UE4Editor-Cmd: [2017.03.31-13.45.54:027][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
  207. UE4Editor-Cmd: [2017.03.31-13.45.54:031][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
  208. UE4Editor-Cmd: [2017.03.31-13.45.54:032][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
  209. UE4Editor-Cmd: [2017.03.31-13.45.54:034][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
  210. UE4Editor-Cmd: [2017.03.31-13.45.54:035][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset
  211. UE4Editor-Cmd: [2017.03.31-13.45.54:036][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset
  212. UE4Editor-Cmd: [2017.03.31-13.45.54:039][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
  213. UE4Editor-Cmd: [2017.03.31-13.45.54:040][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
  214. UE4Editor-Cmd: [2017.03.31-13.45.54:050][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
  215. UE4Editor-Cmd: [2017.03.31-13.45.54:052][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
  216. UE4Editor-Cmd: [2017.03.31-13.45.54:054][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
  217. UE4Editor-Cmd: [2017.03.31-13.45.54:057][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
  218. UE4Editor-Cmd: [2017.03.31-13.45.54:065][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
  219. UE4Editor-Cmd: [2017.03.31-13.45.54:067][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
  220. UE4Editor-Cmd: [2017.03.31-13.45.54:068][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
  221. UE4Editor-Cmd: [2017.03.31-13.45.54:069][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
  222. UE4Editor-Cmd: [2017.03.31-13.45.54:078][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
  223. UE4Editor-Cmd: [2017.03.31-13.45.54:082][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
  224. UE4Editor-Cmd: [2017.03.31-13.45.54:082][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
  225. UE4Editor-Cmd: [2017.03.31-13.45.54:086][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
  226. UE4Editor-Cmd: [2017.03.31-13.45.54:087][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
  227. UE4Editor-Cmd: [2017.03.31-13.45.54:090][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
  228. UE4Editor-Cmd: [2017.03.31-13.45.54:097][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
  229. UE4Editor-Cmd: [2017.03.31-13.45.54:098][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
  230. UE4Editor-Cmd: [2017.03.31-13.45.54:099][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
  231. UE4Editor-Cmd: [2017.03.31-13.45.54:100][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
  232. UE4Editor-Cmd: [2017.03.31-13.45.54:100][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
  233. UE4Editor-Cmd: [2017.03.31-13.45.54:105][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
  234. UE4Editor-Cmd: [2017.03.31-13.45.54:111][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
  235. UE4Editor-Cmd: [2017.03.31-13.45.54:113][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
  236. UE4Editor-Cmd: [2017.03.31-13.45.54:113][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
  237. UE4Editor-Cmd: [2017.03.31-13.45.54:115][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
  238. UE4Editor-Cmd: [2017.03.31-13.45.54:115][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
  239. UE4Editor-Cmd: [2017.03.31-13.45.54:122][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
  240. UE4Editor-Cmd: [2017.03.31-13.45.54:123][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
  241. UE4Editor-Cmd: [2017.03.31-13.45.54:125][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
  242. UE4Editor-Cmd: [2017.03.31-13.45.54:126][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset
  243. UE4Editor-Cmd: [2017.03.31-13.45.54:129][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset
  244. UE4Editor-Cmd: [2017.03.31-13.45.54:131][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset
  245. UE4Editor-Cmd: [2017.03.31-13.45.54:132][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset
  246. UE4Editor-Cmd: [2017.03.31-13.45.54:135][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
  247. UE4Editor-Cmd: [2017.03.31-13.45.54:137][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
  248. UE4Editor-Cmd: [2017.03.31-13.45.54:137][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
  249. UE4Editor-Cmd: [2017.03.31-13.45.54:139][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
  250. UE4Editor-Cmd: [2017.03.31-13.45.54:140][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
  251. UE4Editor-Cmd: [2017.03.31-13.45.54:142][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
  252. UE4Editor-Cmd: [2017.03.31-13.45.54:144][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
  253. UE4Editor-Cmd: [2017.03.31-13.45.54:145][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
  254. UE4Editor-Cmd: [2017.03.31-13.45.54:158][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
  255. UE4Editor-Cmd: [2017.03.31-13.45.54:159][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
  256. UE4Editor-Cmd: [2017.03.31-13.45.54:160][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
  257. UE4Editor-Cmd: [2017.03.31-13.45.54:165][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
  258. UE4Editor-Cmd: [2017.03.31-13.45.54:166][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
  259. UE4Editor-Cmd: [2017.03.31-13.45.54:169][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
  260. UE4Editor-Cmd: [2017.03.31-13.45.54:169][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
  261. UE4Editor-Cmd: [2017.03.31-13.45.54:169][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
  262. UE4Editor-Cmd: [2017.03.31-13.45.54:170][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
  263. UE4Editor-Cmd: [2017.03.31-13.45.54:174][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
  264. UE4Editor-Cmd: [2017.03.31-13.45.54:180][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
  265. UE4Editor-Cmd: [2017.03.31-13.45.54:185][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
  266. UE4Editor-Cmd: [2017.03.31-13.45.54:229][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
  267. UE4Editor-Cmd: [2017.03.31-13.45.54:230][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
  268. UE4Editor-Cmd: [2017.03.31-13.45.54:230][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
  269. UE4Editor-Cmd: [2017.03.31-13.45.54:232][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
  270. UE4Editor-Cmd: [2017.03.31-13.45.54:232][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
  271. UE4Editor-Cmd: [2017.03.31-13.45.54:241][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
  272. UE4Editor-Cmd: [2017.03.31-13.45.54:243][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
  273. UE4Editor-Cmd: [2017.03.31-13.45.54:244][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
  274. UE4Editor-Cmd: [2017.03.31-13.45.54:245][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
  275. UE4Editor-Cmd: [2017.03.31-13.45.54:248][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
  276. UE4Editor-Cmd: [2017.03.31-13.45.54:248][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
  277. UE4Editor-Cmd: [2017.03.31-13.45.54:252][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
  278. UE4Editor-Cmd: [2017.03.31-13.45.54:258][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
  279. UE4Editor-Cmd: [2017.03.31-13.45.54:259][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
  280. UE4Editor-Cmd: [2017.03.31-13.45.54:266][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
  281. UE4Editor-Cmd: [2017.03.31-13.45.54:268][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
  282. UE4Editor-Cmd: [2017.03.31-13.45.54:283][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
  283. UE4Editor-Cmd: [2017.03.31-13.45.54:285][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
  284. UE4Editor-Cmd: [2017.03.31-13.45.54:286][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
  285. UE4Editor-Cmd: [2017.03.31-13.45.54:288][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
  286. UE4Editor-Cmd: [2017.03.31-13.45.54:289][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
  287. UE4Editor-Cmd: [2017.03.31-13.45.54:291][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
  288. UE4Editor-Cmd: [2017.03.31-13.45.54:294][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
  289. UE4Editor-Cmd: [2017.03.31-13.45.54:295][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
  290. UE4Editor-Cmd: [2017.03.31-13.45.54:296][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
  291. UE4Editor-Cmd: [2017.03.31-13.45.54:298][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
  292. UE4Editor-Cmd: [2017.03.31-13.45.54:300][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
  293. UE4Editor-Cmd: [2017.03.31-13.45.54:302][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
  294. UE4Editor-Cmd: [2017.03.31-13.45.54:304][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
  295. UE4Editor-Cmd: [2017.03.31-13.45.54:306][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
  296. UE4Editor-Cmd: [2017.03.31-13.45.54:308][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
  297. UE4Editor-Cmd: [2017.03.31-13.45.54:312][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
  298. UE4Editor-Cmd: [2017.03.31-13.45.54:313][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
  299. UE4Editor-Cmd: [2017.03.31-13.45.54:315][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
  300. UE4Editor-Cmd: [2017.03.31-13.45.54:317][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
  301. UE4Editor-Cmd: [2017.03.31-13.45.54:320][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
  302. UE4Editor-Cmd: [2017.03.31-13.45.54:321][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
  303. UE4Editor-Cmd: [2017.03.31-13.45.54:324][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
  304. UE4Editor-Cmd: [2017.03.31-13.45.54:327][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
  305. UE4Editor-Cmd: [2017.03.31-13.45.54:330][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
  306. UE4Editor-Cmd: [2017.03.31-13.45.54:332][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
  307. UE4Editor-Cmd: [2017.03.31-13.45.54:335][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
  308. UE4Editor-Cmd: [2017.03.31-13.45.54:336][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
  309. UE4Editor-Cmd: [2017.03.31-13.45.54:339][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
  310. UE4Editor-Cmd: [2017.03.31-13.45.54:339][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
  311. UE4Editor-Cmd: [2017.03.31-13.45.54:340][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
  312. UE4Editor-Cmd: [2017.03.31-13.45.54:341][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
  313. UE4Editor-Cmd: [2017.03.31-13.45.54:343][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
  314. UE4Editor-Cmd: [2017.03.31-13.45.54:343][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
  315. UE4Editor-Cmd: [2017.03.31-13.45.54:346][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
  316. UE4Editor-Cmd: [2017.03.31-13.45.54:346][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
  317. UE4Editor-Cmd: [2017.03.31-13.45.54:347][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
  318. UE4Editor-Cmd: [2017.03.31-13.45.54:347][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
  319. UE4Editor-Cmd: [2017.03.31-13.45.54:348][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
  320. UE4Editor-Cmd: [2017.03.31-13.45.54:350][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
  321. UE4Editor-Cmd: [2017.03.31-13.45.54:350][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
  322. UE4Editor-Cmd: [2017.03.31-13.45.54:351][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
  323. UE4Editor-Cmd: [2017.03.31-13.45.54:351][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
  324. UE4Editor-Cmd: [2017.03.31-13.45.54:352][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
  325. UE4Editor-Cmd: [2017.03.31-13.45.54:352][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
  326. UE4Editor-Cmd: [2017.03.31-13.45.54:353][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
  327. UE4Editor-Cmd: [2017.03.31-13.45.54:353][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
  328. UE4Editor-Cmd: [2017.03.31-13.45.54:354][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
  329. UE4Editor-Cmd: [2017.03.31-13.45.54:355][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
  330. UE4Editor-Cmd: [2017.03.31-13.45.54:363][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
  331. UE4Editor-Cmd: [2017.03.31-13.45.54:367][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
  332. UE4Editor-Cmd: [2017.03.31-13.45.54:376][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
  333. UE4Editor-Cmd: [2017.03.31-13.45.54:377][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
  334. UE4Editor-Cmd: [2017.03.31-13.45.54:377][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
  335. UE4Editor-Cmd: [2017.03.31-13.45.54:379][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
  336. UE4Editor-Cmd: [2017.03.31-13.45.54:380][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
  337. UE4Editor-Cmd: [2017.03.31-13.45.54:382][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
  338. UE4Editor-Cmd: [2017.03.31-13.45.54:382][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
  339. UE4Editor-Cmd: [2017.03.31-13.45.54:386][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
  340. UE4Editor-Cmd: [2017.03.31-13.45.54:386][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
  341. UE4Editor-Cmd: [2017.03.31-13.45.54:388][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
  342. UE4Editor-Cmd: [2017.03.31-13.45.54:388][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
  343. UE4Editor-Cmd: [2017.03.31-13.45.54:389][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
  344. UE4Editor-Cmd: [2017.03.31-13.45.54:389][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
  345. UE4Editor-Cmd: [2017.03.31-13.45.54:390][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
  346. UE4Editor-Cmd: [2017.03.31-13.45.54:390][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
  347. UE4Editor-Cmd: [2017.03.31-13.45.54:392][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
  348. UE4Editor-Cmd: [2017.03.31-13.45.54:392][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
  349. UE4Editor-Cmd: [2017.03.31-13.45.54:392][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
  350. UE4Editor-Cmd: [2017.03.31-13.45.54:393][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
  351. UE4Editor-Cmd: [2017.03.31-13.45.54:393][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
  352. UE4Editor-Cmd: [2017.03.31-13.45.54:394][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoTiny -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
  353. UE4Editor-Cmd: [2017.03.31-13.45.54:396][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
  354. UE4Editor-Cmd: [2017.03.31-13.45.54:396][ 0]LogCook:Display: Cooking /Engine/EditorResources/SequenceRecorder/Countdown -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
  355. UE4Editor-Cmd: [2017.03.31-13.45.54:397][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
  356. UE4Editor-Cmd: [2017.03.31-13.45.54:398][ 0]LogCook:Display: Cooking /Engine/EditorResources/SequenceRecorder/RecordingIndicator -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
  357. UE4Editor-Cmd: [2017.03.31-13.45.54:399][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
  358. UE4Editor-Cmd: [2017.03.31-13.45.54:400][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
  359. UE4Editor-Cmd: [2017.03.31-13.45.54:401][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
  360. UE4Editor-Cmd: [2017.03.31-13.45.54:402][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Idle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_Idle.uasset
  361. UE4Editor-Cmd: [2017.03.31-13.45.54:403][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_Idle.uasset
  362. UE4Editor-Cmd: [2017.03.31-13.45.54:404][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_AnimBP -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset
  363. UE4Editor-Cmd: [2017.03.31-13.45.54:425][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset
  364. UE4Editor-Cmd: [2017.03.31-13.45.54:425][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset
  365. UE4Editor-Cmd: [2017.03.31-13.45.54:452][ 0]LogSavePackage:Display: Package /Game/FirstPersonBP/Blueprints/FirstPersonCharacter contains assets, that were converted into native code. Package will not be saved.
  366. UE4Editor-Cmd: [2017.03.31-13.45.54:452][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpEnd -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset
  367. UE4Editor-Cmd: [2017.03.31-13.45.54:455][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset
  368. UE4Editor-Cmd: [2017.03.31-13.45.54:457][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpLoop -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
  369. UE4Editor-Cmd: [2017.03.31-13.45.54:461][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
  370. UE4Editor-Cmd: [2017.03.31-13.45.54:463][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpStart -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
  371. UE4Editor-Cmd: [2017.03.31-13.45.54:465][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
  372. UE4Editor-Cmd: [2017.03.31-13.45.54:466][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Run -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_Run.uasset
  373. UE4Editor-Cmd: [2017.03.31-13.45.54:467][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_Run.uasset
  374. UE4Editor-Cmd: [2017.03.31-13.45.54:469][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
  375. UE4Editor-Cmd: [2017.03.31-13.45.54:513][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
  376. UE4Editor-Cmd: [2017.03.31-13.45.54:514][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPersonFire_Montage -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
  377. UE4Editor-Cmd: [2017.03.31-13.45.54:517][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
  378. UE4Editor-Cmd: [2017.03.31-13.45.54:519][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Fire -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
  379. UE4Editor-Cmd: [2017.03.31-13.45.54:522][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
  380. UE4Editor-Cmd: [2017.03.31-13.45.54:522][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/bp_someItem -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Blueprints/bp_someItem.uasset
  381. UE4Editor-Cmd: [2017.03.31-13.45.54:536][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Blueprints/bp_someItem.uasset
  382. UE4Editor-Cmd: [2017.03.31-13.45.54:536][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/NewInterface -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Blueprints/NewInterface.uasset
  383. UE4Editor-Cmd: [2017.03.31-13.45.54:538][ 0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Blueprints/NewInterface.uasset
  384. UE4Editor-Cmd: [2017.03.31-13.45.54:539][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/NewUserDefinedStruct1 -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Blueprints/NewUserDefinedStruct1.uasset
  385. UE4Editor-Cmd: [2017.03.31-13.45.54:539][ 0]LogSavePackage:Display: Package /Game/FirstPersonBP/Blueprints/NewUserDefinedStruct1 contains assets, that were converted into native code. Package will not be saved.
  386. UE4Editor-Cmd: [2017.03.31-13.46.02:318][ 0]LogWindows:Error: begin: stack for UAT
  387. UE4Editor-Cmd: [2017.03.31-13.46.02:319][ 0]LogWindows:Error: === Critical error: ===
  388. UE4Editor-Cmd: [2017.03.31-13.46.02:319][ 0]LogWindows:Error:
  389. UE4Editor-Cmd: [2017.03.31-13.46.02:319][ 0]LogWindows:Error: Assertion failed: Field [File:H:\UnrealEngine-release\Engine\Source\Developer\BlueprintCompilerCppBackend\Private\BlueprintCompilerCppBackendUtils.cpp] [Line: 344]
  390. UE4Editor-Cmd: [2017.03.31-13.46.02:319][ 0]LogWindows:Error:
  391. UE4Editor-Cmd: [2017.03.31-13.46.02:319][ 0]LogWindows:Error:
  392. UE4Editor-Cmd: [2017.03.31-13.46.02:319][ 0]LogWindows:Error:
  393. UE4Editor-Cmd: [2017.03.31-13.46.02:319][ 0]LogWindows:Error: KERNELBASE.dll!0x00000000FD6F9E5D
  394. UE4Editor-Cmd: [2017.03.31-13.46.02:319][ 0]LogWindows:Error: UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() [h:\unrealengine-release\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:120]
  395. UE4Editor-Cmd: [2017.03.31-13.46.02:319][ 0]LogWindows:Error: UE4Editor-Core.dll!FOutputDevice::Logf__VA() [h:\unrealengine-release\engine\source\runtime\core\private\misc\outputdevice.cpp:70]
  396. UE4Editor-Cmd: [2017.03.31-13.46.02:320][ 0]LogWindows:Error: UE4Editor-Core.dll!FDebug::AssertFailed() [h:\unrealengine-release\engine\source\runtime\core\private\misc\assertionmacros.cpp:349]
  397. UE4Editor-Cmd: [2017.03.31-13.46.02:320][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitHelper::GetCppName() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendutils.cpp:345]
  398. UE4Editor-Cmd: [2017.03.31-13.46.02:320][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitterLocalContext::FindGloballyMappedObject() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendutils.cpp:200]
  399. UE4Editor-Cmd: [2017.03.31-13.46.02:320][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitDefaultValueHelper::HandleSpecialTypes() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:713]
  400. UE4Editor-Cmd: [2017.03.31-13.46.02:321][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!<lambda_ea4b0a8d39f44e6dd1edc16709f3eaa0>::operator()() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:184]
  401. UE4Editor-Cmd: [2017.03.31-13.46.02:321][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitDefaultValueHelper::InnerGenerate() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:224]
  402. UE4Editor-Cmd: [2017.03.31-13.46.02:322][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitDefaultValueHelper::OuterGenerate() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:136]
  403. UE4Editor-Cmd: [2017.03.31-13.46.02:322][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitDefaultValueHelper::GenerateGetDefaultValue() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:159]
  404. UE4Editor-Cmd: [2017.03.31-13.46.02:322][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FBlueprintCompilerCppBackendBase::GenerateCodeFromStruct() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendbase.cpp:980]
  405. UE4Editor-Cmd: [2017.03.31-13.46.02:323][ 0]LogWindows:Error: UE4Editor-KismetCompiler.dll!FKismet2CompilerModule::GenerateCppCodeForStruct() [h:\unrealengine-release\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:190]
  406. UE4Editor-Cmd: [2017.03.31-13.46.02:323][ 0]LogWindows:Error: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenUtils::GenerateCppCode() [h:\unrealengine-release\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenutils.cpp:373]
  407. UE4Editor-Cmd: [2017.03.31-13.46.02:324][ 0]LogWindows:Error: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::GenerateSingleAsset() [h:\unrealengine-release\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:432]
  408. UE4Editor-Cmd: [2017.03.31-13.46.02:325][ 0]LogWindows:Error: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::Convert() [h:\unrealengine-release\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:558]
  409. UE4Editor-Cmd: [2017.03.31-13.46.02:325][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [h:\unrealengine-release\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2905]
  410. UE4Editor-Cmd: [2017.03.31-13.46.02:326][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [h:\unrealengine-release\engine\source\editor\unrealed\private\cookontheflyserver.cpp:1995]
  411. UE4Editor-Cmd: [2017.03.31-13.46.02:326][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() [h:\unrealengine-release\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1582]
  412. UE4Editor-Cmd: [2017.03.31-13.46.02:327][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [h:\unrealengine-release\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:868]
  413. UE4Editor-Cmd: [2017.03.31-13.46.02:329][ 0]LogWindows:Error: UE4Editor-Cmd.exe!FEngineLoop::PreInit() [h:\unrealengine-release\engine\source\runtime\launch\private\launchengineloop.cpp:2005]
  414. UE4Editor-Cmd: [2017.03.31-13.46.02:329][ 0]LogWindows:Error: UE4Editor-Cmd.exe!GuardedMain() [h:\unrealengine-release\engine\source\runtime\launch\private\launch.cpp:127]
  415. UE4Editor-Cmd: [2017.03.31-13.46.02:329][ 0]LogWindows:Error: UE4Editor-Cmd.exe!GuardedMainWrapper() [h:\unrealengine-release\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
  416. UE4Editor-Cmd: [2017.03.31-13.46.02:330][ 0]LogWindows:Error: UE4Editor-Cmd.exe!WinMain() [h:\unrealengine-release\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
  417. UE4Editor-Cmd: [2017.03.31-13.46.02:331][ 0]LogWindows:Error: UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
  418. UE4Editor-Cmd: [2017.03.31-13.46.02:331][ 0]LogWindows:Error: kernel32.dll!0x00000000773F652D
  419. UE4Editor-Cmd: [2017.03.31-13.46.02:331][ 0]LogWindows:Error: ntdll.dll!0x000000007762C541
  420. UE4Editor-Cmd: [2017.03.31-13.46.02:331][ 0]LogWindows:Error: ntdll.dll!0x000000007762C541
  421. UE4Editor-Cmd: [2017.03.31-13.46.02:331][ 0]LogWindows:Error:
  422. UE4Editor-Cmd: [2017.03.31-13.46.02:331][ 0]LogWindows:Error: end: stack for UAT
  423. CommandUtils.Run: Run: Took 20,1381519s to run UE4Editor-Cmd.exe, ExitCode=3
  424. Project.Cook: Cook failed. Deleting cooked data.
  425. Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for H:\Unreal Projects\TestProject\TestProject.uproject; see log H:\UnrealEngine-release\Engine\Programs\AutomationTool\Saved\Logs\Cook-2017.03.31-15.46.02.txt
  426. at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 380
  427. at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 80
  428. at Project.Cook(ProjectParams Params) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 266
  429. --- End of inner exception stack trace ---
  430. at Project.Cook(ProjectParams Params) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 281
  431. at BuildCookRun.DoBuildCookRun(ProjectParams Params) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 211
  432. at BuildCookRun.ExecuteBuild() in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 43
  433. at AutomationTool.BuildCommand.Execute() in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 100
  434. at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 561
  435. at AutomationTool.Automation.Process(String[] Arguments) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 531
  436. at AutomationTool.Program.MainProc(Object Param) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Program.cs:line 135
  437. at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 704
  438. at AutomationTool.Program.Main() in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Program.cs:line 59
  439. Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
  440. BUILD FAILED
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