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testCrash

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  1. Running AutomationTool...
  2. Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="H:/Unreal Projects/TestProject/TestProject.uproject" BuildCookRun -project="H:/Unreal Projects/TestProject/TestProject.uproject" -noP4 -clientconfig=Shipping -serverconfig=Shipping -nocompileeditor -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=Win64 -targetplatform=Win64 -build -cook -map=FirstPersonExampleMap -unversionedcookedcontent -nativizeAssets -pak -createreleaseversion=r1 -compressed -stage -package -cmdline="FirstPersonExampleMap -Messaging" -addcmdline="-SessionId=33658AC54FF684F016E6AAAFF504176B -SessionOwner='Fox' -SessionName='New Profile 3'" -compile
  3. Automation.Process: Setting up command environment.
  4. ScriptCompiler.FindAndCompileScriptModules: Compiling scripts.
  5. MSBuild:   DotNETUtilities -> H:\UnrealEngine-release\Engine\Binaries\DotNET\DotNETUtilities.dll
  6. MSBuild:   UnrealBuildTool -> H:\UnrealEngine-release\Engine\Binaries\DotNET\UnrealBuildTool.exe
  7. MSBuild:   AutomationUtils.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationUtils.Automation.dll
  8. MSBuild:   AllDesktop.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll
  9. MSBuild:   Localization.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll
  10. MSBuild:   OneSkyLocalization.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll
  11. MSBuild:   AutomationScripts.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
  12. MSBuild:   Android.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll
  13. MSBuild:   BuildGraph.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll
  14. MSBuild:   HTML5.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll
  15. MSBuild:   MobileDeviceInterface -> H:\UnrealEngine-release\Engine\Binaries\DotNET\IOS\MobileDeviceInterface.dll
  16. MSBuild:   IOS.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
  17. MSBuild:   Linux.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll
  18. MSBuild:   Mac.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll
  19. MSBuild:   TVOS.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll
  20. MSBuild:   Win.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
  21. MSBuild:   XLocLocalization.Automation -> H:\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll
  22. CommandUtils.Run: Run: Took 2,0381166s to run MSBuild.exe, ExitCode=0
  23. BuildCookRun.SetupParams: Setting up ProjectParams for H:\Unreal Projects\TestProject\TestProject.uproject
  24. Project.Build: ********** BUILD COMMAND STARTED **********
  25. CommandUtils.Run: Run: C:\Program Files (x86)\MSBuild\14.0\bin\MSBuild.exe H:/UnrealEngine-release/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj /verbosity:minimal /nologo /target:Rebuild /property:Configuration=Development /property:Platform=AnyCPU
  26. MSBuild:   DotNETUtilities -> H:\UnrealEngine-release\Engine\Binaries\DotNET\DotNETUtilities.dll
  27. MSBuild:   UnrealBuildTool -> H:\UnrealEngine-release\Engine\Binaries\DotNET\UnrealBuildTool.exe
  28. CommandUtils.Run: Run: Took 1,4290817s to run MSBuild.exe, ExitCode=0
  29. CommandUtils.Run: Run: H:\UnrealEngine-release\Engine\Binaries\DotNET\UnrealBuildTool.exe BootstrapPackagedGame Win64 Shipping   -noxge -generatemanifest -NoHotReload
  30. CommandUtils.Run: Run: Took 1,4870851s to run UnrealBuildTool.exe, ExitCode=0
  31. CommandUtils.Run: Run: H:\UnrealEngine-release\Engine\Binaries\DotNET\UnrealBuildTool.exe BootstrapPackagedGame Win64 Shipping   -noxge -NoHotReload -ignorejunk
  32. UnrealBuildTool: Creating makefile for BootstrapPackagedGame (UnrealBuildTool.exe is newer)
  33. UnrealBuildTool: Target is up to date
  34. UnrealBuildTool: Total build time: 0,65 seconds (NoActionsToExecute executor: 0,00 seconds)
  35. CommandUtils.Run: Run: Took 0,8980514s to run UnrealBuildTool.exe, ExitCode=0
  36. Project.Build: ********** BUILD COMMAND COMPLETED **********
  37. Project.Cook: ********** COOK COMMAND STARTED **********
  38. Project.Cook: HasMapsToCook FirstPersonExampleMap
  39. Project.Cook: Params.HasMapsToCook FirstPersonExampleMap
  40. CommandUtils.RunCommandlet: Running UE4Editor Cook for project H:\Unreal Projects\TestProject\TestProject.uproject
  41. CommandUtils.RunCommandlet: Commandlet log file is H:\UnrealEngine-release\Engine\Programs\AutomationTool\Saved\Cook-2017.03.31-15.45.42.txt
  42. CommandUtils.Run: Run: H:\UnrealEngine-release\Engine\Binaries\Win64\UE4Editor-Cmd.exe "H:\Unreal Projects\TestProject\TestProject.uproject" -run=Cook -Map=FirstPersonExampleMap -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -createreleaseversion=r1 -NativizeAssets -abslog=H:\UnrealEngine-release\Engine\Programs\AutomationTool\Saved\Cook-2017.03.31-15.45.42.txt -stdout -CrashForUAT -unattended  -UTF8Output
  43. UE4Editor-Cmd:
  44. UE4Editor-Cmd: LogInit:Display: Running engine for game: TestProject
  45. UE4Editor-Cmd: LogInit:Display: RandInit(567205805) SRandInit(567205805).
  46. UE4Editor-Cmd: LogOnline:Display: STEAM: Loading Steam SDK 1.32
  47. UE4Editor-Cmd: LogOnline:Warning: STEAM: Steam API disabled!
  48. UE4Editor-Cmd: LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
  49. UE4Editor-Cmd: [2017.03.31-13.45.44:704][  0]LogShaderCompilers:Display: Using Local Shader Compiler.
  50. UE4Editor-Cmd: [2017.03.31-13.45.45:425][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  51. UE4Editor-Cmd: [2017.03.31-13.45.45:499][  0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../../Unreal Projects/TestProject/DerivedDataCache/Boot.ddc
  52. UE4Editor-Cmd: [2017.03.31-13.45.46:103][  0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  53. UE4Editor-Cmd: [2017.03.31-13.45.46:150][  0]LogTemp:Display: Loaded TP MacClientTargetPlatform
  54. UE4Editor-Cmd: [2017.03.31-13.45.46:198][  0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
  55. UE4Editor-Cmd: [2017.03.31-13.45.46:242][  0]LogTemp:Display: Loaded TP MacServerTargetPlatform
  56. UE4Editor-Cmd: [2017.03.31-13.45.46:288][  0]LogTemp:Display: Loaded TP MacTargetPlatform
  57. UE4Editor-Cmd: [2017.03.31-13.45.46:331][  0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  58. UE4Editor-Cmd: [2017.03.31-13.45.46:376][  0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  59. UE4Editor-Cmd: [2017.03.31-13.45.46:421][  0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  60. UE4Editor-Cmd: [2017.03.31-13.45.46:459][  0]LogTemp:Display: Loaded TP WindowsTargetPlatform
  61. UE4Editor-Cmd: [2017.03.31-13.45.46:500][  0]LogTemp:Display: Loaded TP AndroidTargetPlatform
  62. UE4Editor-Cmd: [2017.03.31-13.45.46:541][  0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  63. UE4Editor-Cmd: [2017.03.31-13.45.46:589][  0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  64. UE4Editor-Cmd: [2017.03.31-13.45.46:635][  0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  65. UE4Editor-Cmd: [2017.03.31-13.45.46:680][  0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  66. UE4Editor-Cmd: [2017.03.31-13.45.46:730][  0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  67. UE4Editor-Cmd: [2017.03.31-13.45.46:819][  0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  68. UE4Editor-Cmd: [2017.03.31-13.45.46:819][  0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  69. UE4Editor-Cmd: [2017.03.31-13.45.46:846][  0]LogTemp:Display: Loaded TP HTML5TargetPlatform
  70. UE4Editor-Cmd: [2017.03.31-13.45.46:924][  0]LogTemp:Display: Loaded TP IOSTargetPlatform
  71. UE4Editor-Cmd: [2017.03.31-13.45.46:954][  0]LogTemp:Display: Loaded TP TVOSTargetPlatform
  72. UE4Editor-Cmd: [2017.03.31-13.45.46:954][  0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
  73. UE4Editor-Cmd: [2017.03.31-13.45.50:890][  0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
  74. UE4Editor-Cmd: [2017.03.31-13.45.50:890][  0]LogCook:Display: Mobile HDR setting 1
  75. UE4Editor-Cmd: [2017.03.31-13.45.51:001][  0]LogCook:Display: Cooked content cleared for platform WindowsNoEditor
  76. UE4Editor-Cmd: [2017.03.31-13.45.51:002][  0]LogCook:Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
  77. UE4Editor-Cmd: [2017.03.31-13.45.51:067][  0]LogCook:Display: Sandbox cleanup took 0.066 seconds for platforms WindowsNoEditor  iterative false
  78. UE4Editor-Cmd: [2017.03.31-13.45.51:189][  0]LogCook:Display: Verify cooked packages:
  79. UE4Editor-Cmd: Packages considered for dependency checks: 0,
  80. UE4Editor-Cmd: Packages failed dependency checks 0,
  81. UE4Editor-Cmd: Found redirectors: 0,
  82. UE4Editor-Cmd: Packages Kept: 0,
  83. UE4Editor-Cmd: Packages Missing: 0,
  84. UE4Editor-Cmd: Packages Deleted: 0
  85. UE4Editor-Cmd: [2017.03.31-13.45.51:201][  0]LogCook:Display: Sandbox cleanup took 0.062 seconds for platforms WindowsNoEditor  iterative true
  86. UE4Editor-Cmd: [2017.03.31-13.45.53:505][  0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset
  87. UE4Editor-Cmd: [2017.03.31-13.45.53:509][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset
  88. UE4Editor-Cmd: [2017.03.31-13.45.53:510][  0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
  89. UE4Editor-Cmd: [2017.03.31-13.45.53:513][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
  90. UE4Editor-Cmd: [2017.03.31-13.45.53:514][  0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoBold -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
  91. UE4Editor-Cmd: [2017.03.31-13.45.53:515][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
  92. UE4Editor-Cmd: [2017.03.31-13.45.53:516][  0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
  93. UE4Editor-Cmd: [2017.03.31-13.45.53:517][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
  94. UE4Editor-Cmd: [2017.03.31-13.45.53:518][  0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
  95. UE4Editor-Cmd: [2017.03.31-13.45.53:519][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
  96. UE4Editor-Cmd: [2017.03.31-13.45.53:519][  0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoLight -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
  97. UE4Editor-Cmd: [2017.03.31-13.45.53:520][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
  98. UE4Editor-Cmd: [2017.03.31-13.45.53:526][  0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
  99. UE4Editor-Cmd: [2017.03.31-13.45.53:528][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
  100. UE4Editor-Cmd: [2017.03.31-13.45.53:529][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
  101. UE4Editor-Cmd: [2017.03.31-13.45.53:531][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
  102. UE4Editor-Cmd: [2017.03.31-13.45.53:532][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
  103. UE4Editor-Cmd: [2017.03.31-13.45.53:538][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
  104. UE4Editor-Cmd: [2017.03.31-13.45.53:539][  0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
  105. UE4Editor-Cmd: [2017.03.31-13.45.53:541][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
  106. UE4Editor-Cmd: [2017.03.31-13.45.53:605][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
  107. UE4Editor-Cmd: [2017.03.31-13.45.53:606][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
  108. UE4Editor-Cmd: [2017.03.31-13.45.53:606][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
  109. UE4Editor-Cmd: [2017.03.31-13.45.53:608][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
  110. UE4Editor-Cmd: [2017.03.31-13.45.53:608][  0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
  111. UE4Editor-Cmd: [2017.03.31-13.45.53:659][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
  112. UE4Editor-Cmd: [2017.03.31-13.45.53:661][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
  113. UE4Editor-Cmd: [2017.03.31-13.45.53:662][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
  114. UE4Editor-Cmd: [2017.03.31-13.45.53:680][  0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
  115. UE4Editor-Cmd: [2017.03.31-13.45.53:681][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
  116. UE4Editor-Cmd: [2017.03.31-13.45.53:681][  0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
  117. UE4Editor-Cmd: [2017.03.31-13.45.53:683][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
  118. UE4Editor-Cmd: [2017.03.31-13.45.53:694][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
  119. UE4Editor-Cmd: [2017.03.31-13.45.53:702][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
  120. UE4Editor-Cmd: [2017.03.31-13.45.53:711][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
  121. UE4Editor-Cmd: [2017.03.31-13.45.53:713][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
  122. UE4Editor-Cmd: [2017.03.31-13.45.53:714][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
  123. UE4Editor-Cmd: [2017.03.31-13.45.53:719][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
  124. UE4Editor-Cmd: [2017.03.31-13.45.53:719][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
  125. UE4Editor-Cmd: [2017.03.31-13.45.53:722][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
  126. UE4Editor-Cmd: [2017.03.31-13.45.53:723][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
  127. UE4Editor-Cmd: [2017.03.31-13.45.53:724][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
  128. UE4Editor-Cmd: [2017.03.31-13.45.53:724][  0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
  129. UE4Editor-Cmd: [2017.03.31-13.45.53:725][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
  130. UE4Editor-Cmd: [2017.03.31-13.45.53:725][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
  131. UE4Editor-Cmd: [2017.03.31-13.45.53:729][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
  132. UE4Editor-Cmd: [2017.03.31-13.45.53:730][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
  133. UE4Editor-Cmd: [2017.03.31-13.45.53:732][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
  134. UE4Editor-Cmd: [2017.03.31-13.45.53:732][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
  135. UE4Editor-Cmd: [2017.03.31-13.45.53:734][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
  136. UE4Editor-Cmd: [2017.03.31-13.45.53:734][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
  137. UE4Editor-Cmd: [2017.03.31-13.45.53:736][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
  138. UE4Editor-Cmd: [2017.03.31-13.45.53:738][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
  139. UE4Editor-Cmd: [2017.03.31-13.45.53:741][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
  140. UE4Editor-Cmd: [2017.03.31-13.45.53:741][  0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
  141. UE4Editor-Cmd: [2017.03.31-13.45.53:744][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
  142. UE4Editor-Cmd: [2017.03.31-13.45.53:753][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
  143. UE4Editor-Cmd: [2017.03.31-13.45.53:754][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
  144. UE4Editor-Cmd: [2017.03.31-13.45.53:756][  0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
  145. UE4Editor-Cmd: [2017.03.31-13.45.53:757][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
  146. UE4Editor-Cmd: [2017.03.31-13.45.53:759][  0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
  147. UE4Editor-Cmd: [2017.03.31-13.45.53:762][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
  148. UE4Editor-Cmd: [2017.03.31-13.45.53:764][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
  149. UE4Editor-Cmd: [2017.03.31-13.45.53:767][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
  150. UE4Editor-Cmd: [2017.03.31-13.45.53:769][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
  151. UE4Editor-Cmd: [2017.03.31-13.45.53:771][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
  152. UE4Editor-Cmd: [2017.03.31-13.45.53:772][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
  153. UE4Editor-Cmd: [2017.03.31-13.45.53:773][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
  154. UE4Editor-Cmd: [2017.03.31-13.45.53:778][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
  155. UE4Editor-Cmd: [2017.03.31-13.45.53:780][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
  156. UE4Editor-Cmd: [2017.03.31-13.45.53:780][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
  157. UE4Editor-Cmd: [2017.03.31-13.45.53:782][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
  158. UE4Editor-Cmd: [2017.03.31-13.45.53:790][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
  159. UE4Editor-Cmd: [2017.03.31-13.45.53:794][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
  160. UE4Editor-Cmd: [2017.03.31-13.45.53:795][  0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
  161. UE4Editor-Cmd: [2017.03.31-13.45.53:796][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
  162. UE4Editor-Cmd: [2017.03.31-13.45.53:798][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
  163. UE4Editor-Cmd: [2017.03.31-13.45.53:802][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
  164. UE4Editor-Cmd: [2017.03.31-13.45.53:806][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
  165. UE4Editor-Cmd: [2017.03.31-13.45.53:808][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
  166. UE4Editor-Cmd: [2017.03.31-13.45.53:810][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset
  167. UE4Editor-Cmd: [2017.03.31-13.45.53:813][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset
  168. UE4Editor-Cmd: [2017.03.31-13.45.53:814][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
  169. UE4Editor-Cmd: [2017.03.31-13.45.53:816][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
  170. UE4Editor-Cmd: [2017.03.31-13.45.53:817][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
  171. UE4Editor-Cmd: [2017.03.31-13.45.53:821][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
  172. UE4Editor-Cmd: [2017.03.31-13.45.53:822][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
  173. UE4Editor-Cmd: [2017.03.31-13.45.53:824][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
  174. UE4Editor-Cmd: [2017.03.31-13.45.53:826][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
  175. UE4Editor-Cmd: [2017.03.31-13.45.53:828][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
  176. UE4Editor-Cmd: [2017.03.31-13.45.53:839][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
  177. UE4Editor-Cmd: [2017.03.31-13.45.53:841][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
  178. UE4Editor-Cmd: [2017.03.31-13.45.53:841][  0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
  179. UE4Editor-Cmd: [2017.03.31-13.45.53:843][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
  180. UE4Editor-Cmd: [2017.03.31-13.45.53:846][  0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
  181. UE4Editor-Cmd: [2017.03.31-13.45.53:853][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
  182. UE4Editor-Cmd: [2017.03.31-13.45.53:855][  0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
  183. UE4Editor-Cmd: [2017.03.31-13.45.53:857][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
  184. UE4Editor-Cmd: [2017.03.31-13.45.53:858][  0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
  185. UE4Editor-Cmd: [2017.03.31-13.45.53:861][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
  186. UE4Editor-Cmd: [2017.03.31-13.45.53:864][  0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/FirstPersonExampleMap -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap
  187. UE4Editor-Cmd: [2017.03.31-13.45.53:956][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap
  188. UE4Editor-Cmd: [2017.03.31-13.45.53:971][  0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
  189. UE4Editor-Cmd: [2017.03.31-13.45.53:975][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
  190. UE4Editor-Cmd: [2017.03.31-13.45.53:976][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
  191. UE4Editor-Cmd: [2017.03.31-13.45.53:978][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
  192. UE4Editor-Cmd: [2017.03.31-13.45.53:990][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
  193. UE4Editor-Cmd: [2017.03.31-13.45.53:992][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
  194. UE4Editor-Cmd: [2017.03.31-13.45.53:992][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
  195. UE4Editor-Cmd: [2017.03.31-13.45.53:994][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
  196. UE4Editor-Cmd: [2017.03.31-13.45.53:996][  0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
  197. UE4Editor-Cmd: [2017.03.31-13.45.54:000][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
  198. UE4Editor-Cmd: [2017.03.31-13.45.54:002][  0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
  199. UE4Editor-Cmd: [2017.03.31-13.45.54:004][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
  200. UE4Editor-Cmd: [2017.03.31-13.45.54:015][  0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
  201. UE4Editor-Cmd: [2017.03.31-13.45.54:017][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
  202. UE4Editor-Cmd: [2017.03.31-13.45.54:018][  0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
  203. UE4Editor-Cmd: [2017.03.31-13.45.54:020][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
  204. UE4Editor-Cmd: [2017.03.31-13.45.54:021][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
  205. UE4Editor-Cmd: [2017.03.31-13.45.54:026][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
  206. UE4Editor-Cmd: [2017.03.31-13.45.54:027][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
  207. UE4Editor-Cmd: [2017.03.31-13.45.54:031][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
  208. UE4Editor-Cmd: [2017.03.31-13.45.54:032][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
  209. UE4Editor-Cmd: [2017.03.31-13.45.54:034][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
  210. UE4Editor-Cmd: [2017.03.31-13.45.54:035][  0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset
  211. UE4Editor-Cmd: [2017.03.31-13.45.54:036][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset
  212. UE4Editor-Cmd: [2017.03.31-13.45.54:039][  0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
  213. UE4Editor-Cmd: [2017.03.31-13.45.54:040][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
  214. UE4Editor-Cmd: [2017.03.31-13.45.54:050][  0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
  215. UE4Editor-Cmd: [2017.03.31-13.45.54:052][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
  216. UE4Editor-Cmd: [2017.03.31-13.45.54:054][  0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
  217. UE4Editor-Cmd: [2017.03.31-13.45.54:057][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
  218. UE4Editor-Cmd: [2017.03.31-13.45.54:065][  0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
  219. UE4Editor-Cmd: [2017.03.31-13.45.54:067][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
  220. UE4Editor-Cmd: [2017.03.31-13.45.54:068][  0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
  221. UE4Editor-Cmd: [2017.03.31-13.45.54:069][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
  222. UE4Editor-Cmd: [2017.03.31-13.45.54:078][  0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
  223. UE4Editor-Cmd: [2017.03.31-13.45.54:082][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
  224. UE4Editor-Cmd: [2017.03.31-13.45.54:082][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
  225. UE4Editor-Cmd: [2017.03.31-13.45.54:086][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
  226. UE4Editor-Cmd: [2017.03.31-13.45.54:087][  0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
  227. UE4Editor-Cmd: [2017.03.31-13.45.54:090][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
  228. UE4Editor-Cmd: [2017.03.31-13.45.54:097][  0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
  229. UE4Editor-Cmd: [2017.03.31-13.45.54:098][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
  230. UE4Editor-Cmd: [2017.03.31-13.45.54:099][  0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
  231. UE4Editor-Cmd: [2017.03.31-13.45.54:100][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
  232. UE4Editor-Cmd: [2017.03.31-13.45.54:100][  0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
  233. UE4Editor-Cmd: [2017.03.31-13.45.54:105][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
  234. UE4Editor-Cmd: [2017.03.31-13.45.54:111][  0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
  235. UE4Editor-Cmd: [2017.03.31-13.45.54:113][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
  236. UE4Editor-Cmd: [2017.03.31-13.45.54:113][  0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
  237. UE4Editor-Cmd: [2017.03.31-13.45.54:115][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
  238. UE4Editor-Cmd: [2017.03.31-13.45.54:115][  0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
  239. UE4Editor-Cmd: [2017.03.31-13.45.54:122][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
  240. UE4Editor-Cmd: [2017.03.31-13.45.54:123][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
  241. UE4Editor-Cmd: [2017.03.31-13.45.54:125][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
  242. UE4Editor-Cmd: [2017.03.31-13.45.54:126][  0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset
  243. UE4Editor-Cmd: [2017.03.31-13.45.54:129][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset
  244. UE4Editor-Cmd: [2017.03.31-13.45.54:131][  0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset
  245. UE4Editor-Cmd: [2017.03.31-13.45.54:132][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset
  246. UE4Editor-Cmd: [2017.03.31-13.45.54:135][  0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
  247. UE4Editor-Cmd: [2017.03.31-13.45.54:137][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
  248. UE4Editor-Cmd: [2017.03.31-13.45.54:137][  0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
  249. UE4Editor-Cmd: [2017.03.31-13.45.54:139][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
  250. UE4Editor-Cmd: [2017.03.31-13.45.54:140][  0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
  251. UE4Editor-Cmd: [2017.03.31-13.45.54:142][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
  252. UE4Editor-Cmd: [2017.03.31-13.45.54:144][  0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
  253. UE4Editor-Cmd: [2017.03.31-13.45.54:145][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
  254. UE4Editor-Cmd: [2017.03.31-13.45.54:158][  0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
  255. UE4Editor-Cmd: [2017.03.31-13.45.54:159][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
  256. UE4Editor-Cmd: [2017.03.31-13.45.54:160][  0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
  257. UE4Editor-Cmd: [2017.03.31-13.45.54:165][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
  258. UE4Editor-Cmd: [2017.03.31-13.45.54:166][  0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
  259. UE4Editor-Cmd: [2017.03.31-13.45.54:169][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
  260. UE4Editor-Cmd: [2017.03.31-13.45.54:169][  0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
  261. UE4Editor-Cmd: [2017.03.31-13.45.54:169][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
  262. UE4Editor-Cmd: [2017.03.31-13.45.54:170][  0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
  263. UE4Editor-Cmd: [2017.03.31-13.45.54:174][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
  264. UE4Editor-Cmd: [2017.03.31-13.45.54:180][  0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
  265. UE4Editor-Cmd: [2017.03.31-13.45.54:185][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
  266. UE4Editor-Cmd: [2017.03.31-13.45.54:229][  0]LogCook:Display: Cooking /Paper2D/DummySprite -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
  267. UE4Editor-Cmd: [2017.03.31-13.45.54:230][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
  268. UE4Editor-Cmd: [2017.03.31-13.45.54:230][  0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
  269. UE4Editor-Cmd: [2017.03.31-13.45.54:232][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
  270. UE4Editor-Cmd: [2017.03.31-13.45.54:232][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
  271. UE4Editor-Cmd: [2017.03.31-13.45.54:241][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
  272. UE4Editor-Cmd: [2017.03.31-13.45.54:243][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
  273. UE4Editor-Cmd: [2017.03.31-13.45.54:244][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
  274. UE4Editor-Cmd: [2017.03.31-13.45.54:245][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
  275. UE4Editor-Cmd: [2017.03.31-13.45.54:248][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
  276. UE4Editor-Cmd: [2017.03.31-13.45.54:248][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
  277. UE4Editor-Cmd: [2017.03.31-13.45.54:252][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
  278. UE4Editor-Cmd: [2017.03.31-13.45.54:258][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
  279. UE4Editor-Cmd: [2017.03.31-13.45.54:259][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
  280. UE4Editor-Cmd: [2017.03.31-13.45.54:266][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
  281. UE4Editor-Cmd: [2017.03.31-13.45.54:268][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
  282. UE4Editor-Cmd: [2017.03.31-13.45.54:283][  0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
  283. UE4Editor-Cmd: [2017.03.31-13.45.54:285][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
  284. UE4Editor-Cmd: [2017.03.31-13.45.54:286][  0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
  285. UE4Editor-Cmd: [2017.03.31-13.45.54:288][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
  286. UE4Editor-Cmd: [2017.03.31-13.45.54:289][  0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
  287. UE4Editor-Cmd: [2017.03.31-13.45.54:291][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
  288. UE4Editor-Cmd: [2017.03.31-13.45.54:294][  0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
  289. UE4Editor-Cmd: [2017.03.31-13.45.54:295][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
  290. UE4Editor-Cmd: [2017.03.31-13.45.54:296][  0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
  291. UE4Editor-Cmd: [2017.03.31-13.45.54:298][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
  292. UE4Editor-Cmd: [2017.03.31-13.45.54:300][  0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
  293. UE4Editor-Cmd: [2017.03.31-13.45.54:302][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
  294. UE4Editor-Cmd: [2017.03.31-13.45.54:304][  0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
  295. UE4Editor-Cmd: [2017.03.31-13.45.54:306][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
  296. UE4Editor-Cmd: [2017.03.31-13.45.54:308][  0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
  297. UE4Editor-Cmd: [2017.03.31-13.45.54:312][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
  298. UE4Editor-Cmd: [2017.03.31-13.45.54:313][  0]LogCook:Display: Cooking /Engine/EngineResources/Black -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
  299. UE4Editor-Cmd: [2017.03.31-13.45.54:315][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
  300. UE4Editor-Cmd: [2017.03.31-13.45.54:317][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
  301. UE4Editor-Cmd: [2017.03.31-13.45.54:320][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
  302. UE4Editor-Cmd: [2017.03.31-13.45.54:321][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
  303. UE4Editor-Cmd: [2017.03.31-13.45.54:324][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
  304. UE4Editor-Cmd: [2017.03.31-13.45.54:327][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
  305. UE4Editor-Cmd: [2017.03.31-13.45.54:330][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
  306. UE4Editor-Cmd: [2017.03.31-13.45.54:332][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
  307. UE4Editor-Cmd: [2017.03.31-13.45.54:335][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
  308. UE4Editor-Cmd: [2017.03.31-13.45.54:336][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
  309. UE4Editor-Cmd: [2017.03.31-13.45.54:339][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
  310. UE4Editor-Cmd: [2017.03.31-13.45.54:339][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
  311. UE4Editor-Cmd: [2017.03.31-13.45.54:340][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
  312. UE4Editor-Cmd: [2017.03.31-13.45.54:341][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
  313. UE4Editor-Cmd: [2017.03.31-13.45.54:343][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
  314. UE4Editor-Cmd: [2017.03.31-13.45.54:343][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
  315. UE4Editor-Cmd: [2017.03.31-13.45.54:346][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
  316. UE4Editor-Cmd: [2017.03.31-13.45.54:346][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
  317. UE4Editor-Cmd: [2017.03.31-13.45.54:347][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
  318. UE4Editor-Cmd: [2017.03.31-13.45.54:347][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
  319. UE4Editor-Cmd: [2017.03.31-13.45.54:348][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
  320. UE4Editor-Cmd: [2017.03.31-13.45.54:350][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
  321. UE4Editor-Cmd: [2017.03.31-13.45.54:350][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
  322. UE4Editor-Cmd: [2017.03.31-13.45.54:351][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
  323. UE4Editor-Cmd: [2017.03.31-13.45.54:351][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
  324. UE4Editor-Cmd: [2017.03.31-13.45.54:352][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
  325. UE4Editor-Cmd: [2017.03.31-13.45.54:352][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
  326. UE4Editor-Cmd: [2017.03.31-13.45.54:353][  0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
  327. UE4Editor-Cmd: [2017.03.31-13.45.54:353][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
  328. UE4Editor-Cmd: [2017.03.31-13.45.54:354][  0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
  329. UE4Editor-Cmd: [2017.03.31-13.45.54:355][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
  330. UE4Editor-Cmd: [2017.03.31-13.45.54:363][  0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
  331. UE4Editor-Cmd: [2017.03.31-13.45.54:367][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
  332. UE4Editor-Cmd: [2017.03.31-13.45.54:376][  0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
  333. UE4Editor-Cmd: [2017.03.31-13.45.54:377][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
  334. UE4Editor-Cmd: [2017.03.31-13.45.54:377][  0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
  335. UE4Editor-Cmd: [2017.03.31-13.45.54:379][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
  336. UE4Editor-Cmd: [2017.03.31-13.45.54:380][  0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
  337. UE4Editor-Cmd: [2017.03.31-13.45.54:382][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
  338. UE4Editor-Cmd: [2017.03.31-13.45.54:382][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
  339. UE4Editor-Cmd: [2017.03.31-13.45.54:386][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
  340. UE4Editor-Cmd: [2017.03.31-13.45.54:386][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
  341. UE4Editor-Cmd: [2017.03.31-13.45.54:388][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
  342. UE4Editor-Cmd: [2017.03.31-13.45.54:388][  0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
  343. UE4Editor-Cmd: [2017.03.31-13.45.54:389][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
  344. UE4Editor-Cmd: [2017.03.31-13.45.54:389][  0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
  345. UE4Editor-Cmd: [2017.03.31-13.45.54:390][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
  346. UE4Editor-Cmd: [2017.03.31-13.45.54:390][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
  347. UE4Editor-Cmd: [2017.03.31-13.45.54:392][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
  348. UE4Editor-Cmd: [2017.03.31-13.45.54:392][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
  349. UE4Editor-Cmd: [2017.03.31-13.45.54:392][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
  350. UE4Editor-Cmd: [2017.03.31-13.45.54:393][  0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
  351. UE4Editor-Cmd: [2017.03.31-13.45.54:393][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
  352. UE4Editor-Cmd: [2017.03.31-13.45.54:394][  0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoTiny -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
  353. UE4Editor-Cmd: [2017.03.31-13.45.54:396][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
  354. UE4Editor-Cmd: [2017.03.31-13.45.54:396][  0]LogCook:Display: Cooking /Engine/EditorResources/SequenceRecorder/Countdown -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
  355. UE4Editor-Cmd: [2017.03.31-13.45.54:397][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
  356. UE4Editor-Cmd: [2017.03.31-13.45.54:398][  0]LogCook:Display: Cooking /Engine/EditorResources/SequenceRecorder/RecordingIndicator -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
  357. UE4Editor-Cmd: [2017.03.31-13.45.54:399][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
  358. UE4Editor-Cmd: [2017.03.31-13.45.54:400][  0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
  359. UE4Editor-Cmd: [2017.03.31-13.45.54:401][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
  360. UE4Editor-Cmd: [2017.03.31-13.45.54:402][  0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Idle -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_Idle.uasset
  361. UE4Editor-Cmd: [2017.03.31-13.45.54:403][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_Idle.uasset
  362. UE4Editor-Cmd: [2017.03.31-13.45.54:404][  0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_AnimBP -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset
  363. UE4Editor-Cmd: [2017.03.31-13.45.54:425][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset
  364. UE4Editor-Cmd: [2017.03.31-13.45.54:425][  0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset
  365. UE4Editor-Cmd: [2017.03.31-13.45.54:452][  0]LogSavePackage:Display: Package /Game/FirstPersonBP/Blueprints/FirstPersonCharacter contains assets, that were converted into native code. Package will not be saved.
  366. UE4Editor-Cmd: [2017.03.31-13.45.54:452][  0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpEnd -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset
  367. UE4Editor-Cmd: [2017.03.31-13.45.54:455][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset
  368. UE4Editor-Cmd: [2017.03.31-13.45.54:457][  0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpLoop -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
  369. UE4Editor-Cmd: [2017.03.31-13.45.54:461][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
  370. UE4Editor-Cmd: [2017.03.31-13.45.54:463][  0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpStart -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
  371. UE4Editor-Cmd: [2017.03.31-13.45.54:465][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
  372. UE4Editor-Cmd: [2017.03.31-13.45.54:466][  0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Run -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_Run.uasset
  373. UE4Editor-Cmd: [2017.03.31-13.45.54:467][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_Run.uasset
  374. UE4Editor-Cmd: [2017.03.31-13.45.54:469][  0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
  375. UE4Editor-Cmd: [2017.03.31-13.45.54:513][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
  376. UE4Editor-Cmd: [2017.03.31-13.45.54:514][  0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPersonFire_Montage -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
  377. UE4Editor-Cmd: [2017.03.31-13.45.54:517][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
  378. UE4Editor-Cmd: [2017.03.31-13.45.54:519][  0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Fire -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
  379. UE4Editor-Cmd: [2017.03.31-13.45.54:522][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
  380. UE4Editor-Cmd: [2017.03.31-13.45.54:522][  0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/bp_someItem -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Blueprints/bp_someItem.uasset
  381. UE4Editor-Cmd: [2017.03.31-13.45.54:536][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Blueprints/bp_someItem.uasset
  382. UE4Editor-Cmd: [2017.03.31-13.45.54:536][  0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/NewInterface -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Blueprints/NewInterface.uasset
  383. UE4Editor-Cmd: [2017.03.31-13.45.54:538][  0]LogSavePackage:Display: Finished SavePackage H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Blueprints/NewInterface.uasset
  384. UE4Editor-Cmd: [2017.03.31-13.45.54:539][  0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/NewUserDefinedStruct1 -> H:/Unreal Projects/TestProject/Saved/Cooked/WindowsNoEditor/TestProject/Content/FirstPersonBP/Blueprints/NewUserDefinedStruct1.uasset
  385. UE4Editor-Cmd: [2017.03.31-13.45.54:539][  0]LogSavePackage:Display: Package /Game/FirstPersonBP/Blueprints/NewUserDefinedStruct1 contains assets, that were converted into native code. Package will not be saved.
  386. UE4Editor-Cmd: [2017.03.31-13.46.02:318][  0]LogWindows:Error: begin: stack for UAT
  387. UE4Editor-Cmd: [2017.03.31-13.46.02:319][  0]LogWindows:Error: === Critical error: ===
  388. UE4Editor-Cmd: [2017.03.31-13.46.02:319][  0]LogWindows:Error:
  389. UE4Editor-Cmd: [2017.03.31-13.46.02:319][  0]LogWindows:Error: Assertion failed: Field [File:H:\UnrealEngine-release\Engine\Source\Developer\BlueprintCompilerCppBackend\Private\BlueprintCompilerCppBackendUtils.cpp] [Line: 344]
  390. UE4Editor-Cmd: [2017.03.31-13.46.02:319][  0]LogWindows:Error:
  391. UE4Editor-Cmd: [2017.03.31-13.46.02:319][  0]LogWindows:Error:
  392. UE4Editor-Cmd: [2017.03.31-13.46.02:319][  0]LogWindows:Error:
  393. UE4Editor-Cmd: [2017.03.31-13.46.02:319][  0]LogWindows:Error: KERNELBASE.dll!0x00000000FD6F9E5D
  394. UE4Editor-Cmd: [2017.03.31-13.46.02:319][  0]LogWindows:Error: UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() [h:\unrealengine-release\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:120]
  395. UE4Editor-Cmd: [2017.03.31-13.46.02:319][  0]LogWindows:Error: UE4Editor-Core.dll!FOutputDevice::Logf__VA() [h:\unrealengine-release\engine\source\runtime\core\private\misc\outputdevice.cpp:70]
  396. UE4Editor-Cmd: [2017.03.31-13.46.02:320][  0]LogWindows:Error: UE4Editor-Core.dll!FDebug::AssertFailed() [h:\unrealengine-release\engine\source\runtime\core\private\misc\assertionmacros.cpp:349]
  397. UE4Editor-Cmd: [2017.03.31-13.46.02:320][  0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitHelper::GetCppName() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendutils.cpp:345]
  398. UE4Editor-Cmd: [2017.03.31-13.46.02:320][  0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitterLocalContext::FindGloballyMappedObject() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendutils.cpp:200]
  399. UE4Editor-Cmd: [2017.03.31-13.46.02:320][  0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitDefaultValueHelper::HandleSpecialTypes() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:713]
  400. UE4Editor-Cmd: [2017.03.31-13.46.02:321][  0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!<lambda_ea4b0a8d39f44e6dd1edc16709f3eaa0>::operator()() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:184]
  401. UE4Editor-Cmd: [2017.03.31-13.46.02:321][  0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitDefaultValueHelper::InnerGenerate() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:224]
  402. UE4Editor-Cmd: [2017.03.31-13.46.02:322][  0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitDefaultValueHelper::OuterGenerate() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:136]
  403. UE4Editor-Cmd: [2017.03.31-13.46.02:322][  0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitDefaultValueHelper::GenerateGetDefaultValue() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:159]
  404. UE4Editor-Cmd: [2017.03.31-13.46.02:322][  0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FBlueprintCompilerCppBackendBase::GenerateCodeFromStruct() [h:\unrealengine-release\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendbase.cpp:980]
  405. UE4Editor-Cmd: [2017.03.31-13.46.02:323][  0]LogWindows:Error: UE4Editor-KismetCompiler.dll!FKismet2CompilerModule::GenerateCppCodeForStruct() [h:\unrealengine-release\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:190]
  406. UE4Editor-Cmd: [2017.03.31-13.46.02:323][  0]LogWindows:Error: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenUtils::GenerateCppCode() [h:\unrealengine-release\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenutils.cpp:373]
  407. UE4Editor-Cmd: [2017.03.31-13.46.02:324][  0]LogWindows:Error: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::GenerateSingleAsset() [h:\unrealengine-release\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:432]
  408. UE4Editor-Cmd: [2017.03.31-13.46.02:325][  0]LogWindows:Error: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::Convert() [h:\unrealengine-release\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:558]
  409. UE4Editor-Cmd: [2017.03.31-13.46.02:325][  0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [h:\unrealengine-release\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2905]
  410. UE4Editor-Cmd: [2017.03.31-13.46.02:326][  0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [h:\unrealengine-release\engine\source\editor\unrealed\private\cookontheflyserver.cpp:1995]
  411. UE4Editor-Cmd: [2017.03.31-13.46.02:326][  0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() [h:\unrealengine-release\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1582]
  412. UE4Editor-Cmd: [2017.03.31-13.46.02:327][  0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [h:\unrealengine-release\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:868]
  413. UE4Editor-Cmd: [2017.03.31-13.46.02:329][  0]LogWindows:Error: UE4Editor-Cmd.exe!FEngineLoop::PreInit() [h:\unrealengine-release\engine\source\runtime\launch\private\launchengineloop.cpp:2005]
  414. UE4Editor-Cmd: [2017.03.31-13.46.02:329][  0]LogWindows:Error: UE4Editor-Cmd.exe!GuardedMain() [h:\unrealengine-release\engine\source\runtime\launch\private\launch.cpp:127]
  415. UE4Editor-Cmd: [2017.03.31-13.46.02:329][  0]LogWindows:Error: UE4Editor-Cmd.exe!GuardedMainWrapper() [h:\unrealengine-release\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
  416. UE4Editor-Cmd: [2017.03.31-13.46.02:330][  0]LogWindows:Error: UE4Editor-Cmd.exe!WinMain() [h:\unrealengine-release\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
  417. UE4Editor-Cmd: [2017.03.31-13.46.02:331][  0]LogWindows:Error: UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
  418. UE4Editor-Cmd: [2017.03.31-13.46.02:331][  0]LogWindows:Error: kernel32.dll!0x00000000773F652D
  419. UE4Editor-Cmd: [2017.03.31-13.46.02:331][  0]LogWindows:Error: ntdll.dll!0x000000007762C541
  420. UE4Editor-Cmd: [2017.03.31-13.46.02:331][  0]LogWindows:Error: ntdll.dll!0x000000007762C541
  421. UE4Editor-Cmd: [2017.03.31-13.46.02:331][  0]LogWindows:Error:
  422. UE4Editor-Cmd: [2017.03.31-13.46.02:331][  0]LogWindows:Error: end: stack for UAT
  423. CommandUtils.Run: Run: Took 20,1381519s to run UE4Editor-Cmd.exe, ExitCode=3
  424. Project.Cook: Cook failed. Deleting cooked data.
  425. Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for H:\Unreal Projects\TestProject\TestProject.uproject; see log H:\UnrealEngine-release\Engine\Programs\AutomationTool\Saved\Logs\Cook-2017.03.31-15.46.02.txt
  426.    at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 380
  427.    at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 80
  428.    at Project.Cook(ProjectParams Params) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 266
  429.    --- End of inner exception stack trace ---
  430.    at Project.Cook(ProjectParams Params) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 281
  431.    at BuildCookRun.DoBuildCookRun(ProjectParams Params) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 211
  432.    at BuildCookRun.ExecuteBuild() in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 43
  433.    at AutomationTool.BuildCommand.Execute() in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 100
  434.    at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 561
  435.    at AutomationTool.Automation.Process(String[] Arguments) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 531
  436.    at AutomationTool.Program.MainProc(Object Param) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Program.cs:line 135
  437.    at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 704
  438.    at AutomationTool.Program.Main() in H:\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Program.cs:line 59
  439. Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
  440. BUILD FAILED
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