gotoheavenbro

Skill

Sep 30th, 2014
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C# 0.44 KB | None | 0 0
  1. public class Skill:ModifiedStat {
  2.     private bool _learned;
  3.     public Skill()
  4.     {
  5.         _learned = false;
  6.         NextLevel = 25;
  7.         NextLevelModifier = 1.1f;
  8.     }
  9.     public bool Learned
  10.     {
  11.         get { return _learned; }
  12.         set {_learned=value; }
  13.     }
  14. }
  15. public enum SkillName
  16. {
  17.     Physical_damage,
  18.     Physical_defense,
  19.     Evasion_rating,
  20.     Critical_rating,
  21.     Magical_damage,
  22.     Magical_defense
  23. }
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