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- Let's make a game!
- -Slowtorio Lost
- -by Apotheosis
- Settings :
- -prices increase by 100%
- -selling gives back 100%
- -resources are hidden by default
- -clickables are hidden by default
- -buildings are hidden by default
- -upgrades are hidden by default
- Resources :
- *energy
- -named Joules
- *tenergy
- -named Total Energy
- *metal
- -named Metal
- *hydrocarbon
- -named Hydrocarbon
- *component
- -named Component
- *structure
- -named Megastructure
- *warp
- -named Warp Mission
- *strangematter
- -named Strange Matter
- *timecrystal
- -named Time Crystal
- *chronocore
- -named Time Shift
- *research
- -named Research
- *time
- -named Time Passed
- *pollution
- -named Pollution
- *npol
- -named Nuclear Pollution
- *biter
- -named Biters
- *timebiter
- -named Time Biters
- *pollutionbiter
- -named Pollution Biters
- *biterkill
- -named Biters Killed
- *damage
- -named Shield Damage
- *control
- -named Percent Intergalactic Control
- Clickables :
- *scavenge
- -named Scavenge
- -gives 10000 metal, 1000 component, 10 time
- -visible
- *harvest
- -named Harvest Biomass
- -gives 100000 hydrocarbon, 10 time
- -visible
- *reward
- -named Reward
- -give 1 energy, 1 tenergy
- -gains 100% per biterkill
- -visible
- *minewarp
- -named Mining Expedition
- -gives 150000000 metal for 1 warp
- -gains 1% per warp
- *strangewarp
- -named Strange Matter Expedition
- -gives 110 strangematter for 1 warp
- -gains 1% per warp
- *warptrade
- -named Warp Trade
- -gives .000001 timecrystal for 1e9 energy
- -gains .000000001% per energy
- *massminer
- -named Mass Miners
- -gives 100 miner for 50000 metal, 5000 component
- -unlocks at 500 miner
- *massbuilder
- -named Mass Builders
- -gives 100 builder for 35000000 metal, 5000000 component
- -unlocks at 100 builder
- *massfactory
- -named Mass Factory
- -gives 100 factory for 500000 structure, 10000000 component
- -unlocks at 100 factory
- *massarray
- -named Mass Solar Array
- -gives 200 solararray for 3000000 component
- -unlocks at 200 solararray
- *massstrange
- -named Mass Strange Reactor
- -gives 100 strangereactor for 2500000 structure, 250000000 component
- -unlocks at 100 strangereactor
- *timeshatter
- -named Shatter Time Crystal
- -gives 1 chronocore, 60 time for 1 timecrystal
- *kill
- -named Kill Biter
- -gives 1 biterkill for 1 biter
- -visible
- Buildings :
- *timer
- -abstract
- -gives 1 time
- -starts at 1
- *timespawner
- -abstract
- -gives .00001 biter, .00001 timebiter
- -gains 25% per time
- -gains 5% per time
- -gains 1% per time
- -gains .2% per time
- -gains .04% per time
- -gains .008% per time
- -starts at 1
- *pollutionspawner
- -abstract
- -gives .001 biter, .001 pollutionbiter
- -gains 1% per pollution
- -starts at 1
- *energydrain
- -abstract
- -gives 1 damage for 1 energy
- -gains 100% per biter
- -starts at 1
- *combuster
- -named Combuster
- -"Burns biomass for energy. Highly polluting. -5 hydrocarbon, +75 MW, +1500 Pollution"
- -gives 7.5e7 energy, 7.5e7 tenergy, 1500 pollution for 5 hydrocarbon
- -costs 1000 metal
- -gains 1% per chronocore
- *solararray
- -named Solar Array
- -"Initially generates 7.5 MW of sustainable, pollution free energy. +7.5 MW"
- -gives 7.5e6 energy, 7.5e6 tenergy
- -costs 15000 component
- -gains 10% per solarefficiency
- *solarefficiency
- -named Research Solar Efficiency
- -"Improve the amount of EMR your solar panels can absorb by 10%"
- -costs 5000 research
- -price increases by 125%
- -unlocks at 100 solararray
- *miner
- -named Miner
- -"Gathers ore and refines it into metal. +5 metal, uses 2 MW, +25 Pollution"
- -gives 5 metal, 25 pollution for 2e6 energy
- -costs 500 metal, 50 component
- -gains 1% per chronocore
- *drill
- -named Hydrocarbon Drill
- -"Pumps hydrocarbons from the crust of the planet. +60 hydrocarbon, uses 50 MW, +1100 Pollution"
- -gives 60 hydrocarbon, 1100 pollution for 5e7 energy
- -costs 37500 metal, 1500 component
- -gains 1% per chronocore
- *assembler
- -named Assembler
- -"Assembles components from metal. -5 metal, +1 components. +15 pollution, uses 5 MW"
- -gives 1 component, 15 pollution for 5 metal, 5e6 energy
- -costs 2500 metal, 500 component
- -gains 1% per chronocore
- *factory
- -named Component Factory
- -"Much larger, faster and more efficient than an assembler. -25000 metal, +5000 components. +55000 pollution, uses 15 GW"
- -gives 5000 component, 55000 pollution for 25000 metal, 1.5e10 energy
- -costs 5000 structure, 100000 component
- -gains 1% per chronocore
- *builder
- -named Constructor
- -"Fuses metal into massive structural parts. -750 metal, +.5 structure. Uses 375 MW"
- -gives .5 structure for 750 metal, 3.75e8 energy
- -costs 350000 metal, 50000 component
- -gains 1% per chronocore
- *warpgate
- -named Warpgate
- -"Launches missions into parallel dimensions. Uses a lot of energy. -500 metal, -100 component, +.001 warp mission. Uses 50 GW"
- -gives .001 warp for 500 metal, 100 component, 5e10 energy
- -costs 20000 structure, 1e6 component
- -gains 10% per warpcommand
- -gains 1% per chronocore
- *warpcommand
- -named Warp Command Center
- -"+10% to warp gate speed and warp mission quantity."
- -costs 50000 structure, 5e6 component
- -gains 1% per chronocore
- *strangereactor
- -named Strangematter Reactor
- -"Use strange matter to generate immense amounts of energy. -1 strangematter, +600 GW and releases 125000 pollution"
- -gives 6e11 energy, 6e11 tenergy, 125000 pollution for 1 strangematter
- -costs 25000 structure, 2500000 component
- -gains 1% per chronocore
- *enricher
- -named Strangematter Enricher
- -"Use strangematter to breed more strangematter. -8 TW, +56 strangematter, releases 5000000 pollution"
- -gives 56 strangematter, 5000000 pollution for 8e12 energy
- -costs 250000 structure, 2e7 component, 250000 strangematter
- -gains 1% per chronocore
- *conduit
- -named Research Conduit
- -"Safely draws power into the computer mainframe to conduct research. -50 MW, +.01 research"
- -gives .01 research for 5e7 energy
- -costs 500 component
- -gains 20% per datacenter
- -gains 15% per quantumcomputer
- *datacenter
- -named Data Aggregator
- -"Boosts the speedup of conduits by 20%"
- -costs 200000 metal, 20000 component
- *quantumcomputer
- -named Quantum Computer
- -"Multiplies datacenter output by 15% for each quantum module"
- -costs 500 structure, 50000 component, 100 strangematter
- *ballisticturret
- -named Ballistic Turret
- -"Launches metal projectiles to kill biters. -.03 metal, +15 biter kills"
- -gives 15 biterkill for 15 biter, .03 metal
- -costs 3000 metal, 1000 component
- -gains 1% per chronocore
- *artillery
- -named Artillery
- -"Launches metal shells full of explosives to kill nests of biters at long range. -20 metal, -20 hydrocarbon, +25000 biter kills"
- -gives 25000 biterkill for 25000 biter, 20 metal, 20 hydrocarbon
- -costs 1000 structure, 20000 component
- -gains 20% per shelltrain
- -gains 1% per chronocore
- *shelltrain
- -named Shell Train
- -"Loads artillery so they can shoot faster. +20% artillery firing speed"
- -costs 2500000 metal, 50000 component
- -unlocks at 100 artillery
- *energyturret
- -named Energy Turret
- -"Melts legions of biters with supercharged plasma. +4000000 biter kills, uses 10 GW"
- -gives 4000000 biterkill for 4000000 biter, 1e10 energy
- -costs 10000 structure, 500000 component
- -gains 1% per chronocore
- *chronoturret
- -named Chrono Turret
- -"Erase biters from the time stream. +100 Billion Biter Kills"
- -gives 1e11 biterkill for 1e11 biter
- -costs 1500 timecrystal, 1e6 structure, 5e6 strangematter
- -gains 1% per chronocore
- *dominator
- -named Galactic Dominator
- -"This mammoth device takes control of a region of space time. Generates its own energy."
- -gives .0000000000000001 control
- -costs 5e6 structure, 3e7 component, 150000 strangematter
- -gains 100% per brain
- -gains 175% per darknova
- *brain
- -named Matrioshka Brain
- -"Use the knowledge you have collected to boost your dominators. +100% dominator speed"
- -costs 1e9 research, 1e5 structure
- *darknova
- -named Dark Nova
- -"Concentrated energy can break space-time. +175% dominator speed."
- -costs 1e20 energy, 50000 warp
- Upgrades :
- *mission1
- -named Mission I
- -"Gather materials from the wreckage to repair the onboard computer"
- -costs 250 component
- -visible
- -unlocks combuster
- -unlocks mission2
- *mission2
- -named Mission II
- -"Burn nearby biomass to charge computer battery."
- -costs 1e9 energy
- -unlocks miner
- -unlocks mission3
- *mission3
- -named Mission III
- -"Automate mining, gather enough metal to build a base of operations"
- -costs 15000 metal
- -unlocks assembler
- -unlocks mission4
- *mission4
- -named Mission IV
- -"Automate the assembly of components so you can stop scavenging"
- -costs 3000 component
- -unlocks drill
- -unlocks mission5
- *mission5
- -named Mission V
- -"Charge up your mainframe computer to prepare it for research"
- -costs 1e12 energy
- -unlocks conduit
- -unlocks mission6
- *mission6
- -named Mission VI
- -"Do an autopsy on one of the hostile natives"
- -costs 1 biterkill
- -unlocks ballisticturret
- -unlocks mission7
- *mission7
- -named Mission VII
- -"Scan the surrounding environment for additional information"
- -costs 500 research
- -unlocks traps
- -unlocks mission8
- *mission8
- -named Mission VIII
- -"You will need to research faster production methods to advance"
- -costs 1000 research
- -unlocks conveyerbelt
- -unlocks autoloader
- -unlocks mission9
- *mission9
- -named Mission IX
- -"Now you can scale up production"
- -costs 250000 component
- -unlocks armor
- -unlocks mission10
- *mission10
- -named Mission X
- -"You should prepare defenses against the biters. They will scale up attacks as you progress"
- -costs 2000 biterkill
- -unlocks leadammo
- -unlocks mission11
- *mission11
- -named Mission XI
- -"It looks like the biters feed on pollution. We should investigate alternative forms of energy"
- -costs 8000 research
- -unlocks solarpower
- -unlocks mission12
- *mission12
- -named Mission XII
- -"You need to build up enough charge to extend the range of your scanners."
- -costs 1e14 energy
- -unlocks fortifications
- -unlocks mission13
- *mission13
- -named Mission XIII
- -"It looks like you are surrounded, this entire planet is infested. Better improve your defensive options."
- -costs 15000 research
- -unlocks ammofeeder
- -unlocks mines
- -unlocks mission14
- *mission14
- -named Mission XIV
- -"You are going to need a lot of raw materials to progress."
- -costs 25000 research
- -unlocks diggers
- -unlocks refineries
- -unlocks oresorting
- -unlocks mission15
- *mission15
- -named Mission XV
- -"Now that you have raw materials flowing in, mass production is your next goal."
- -costs 75000000 metal, 5000000 hydrocarbon
- -unlocks circuits
- -unlocks turbines
- -unlocks mission16
- *mission16
- -named Mission XVI
- -"You will need a paradigm shift in research to keep up with the biter threat."
- -costs 20000000 component
- -unlocks datacenter
- -unlocks mission17
- *mission17
- -named Mission XVII
- -"The biter attacks are increasing. You will have to up your game"
- -costs 50000 biterkill
- -unlocks rockets
- -unlocks apammo
- -unlocks mission18
- *mission18
- -named Mission XVIII
- -"Research will yield many improvements to your current tech."
- -costs 100000 research
- -unlocks transportdrones
- -unlocks lasertarget
- -unlocks mission19
- *mission19
- -named Mission XIX
- -"The time has come to start building megastructures."
- -costs 500000000 metal
- -unlocks stripmining
- -unlocks megaconstruct
- -unlocks mission20
- *mission20
- -named Mission XX
- -"The damage biters are doing to your shields is becoming a problem. You will have to build some countermeasures"
- -costs 20000 structure
- -unlocks wall1
- -unlocks artillery
- -unlocks mission21
- *mission21
- -named Mission XXI
- -"Thin out the biters numbers before we proceed"
- -costs 1e7 biterkill
- -unlocks combatdrones
- -unlocks mission22
- *mission22
- -named Mission XXII
- -"Further increase output of your facility."
- -costs 325000 research
- -unlocks flyingdrones
- -unlocks mission23
- *mission23
- -named Mission XXIII
- -"Taking off with rockets from this planet will be impossible, you will need to get off a different way."
- -costs 500000 research
- -unlocks warping
- -unlocks mission24
- *mission24
- -named Mission XXIV
- -"Your first several warp missions will be exploratory"
- -costs 13 warp
- -unlocks metalwarping
- -unlocks mission25
- *mission25
- -named Mission XXV
- -"As you ramp up production, assemblers are no longer cutting it."
- -costs 1000000 research, 100000 structure
- -unlocks factory
- -unlocks mission26
- *mission26
- -named Mission XXVI
- -"After further exploration you discover a new form of matter with unique properties."
- -costs 100 warp
- -unlocks strangewarping
- -unlocks mission27
- *mission27
- -named Mission XXVII
- -"You must study this strange matter to determine its properties."
- -costs 1000 strangematter, 3000000 research
- -unlocks strangeresearch
- -unlocks quantumcomputer
- -unlocks mission28
- *mission28
- -named Mission XXVIII
- -"You need to expand your warp volume to increase the number of missions you can launch."
- -costs 5000000 research
- -unlocks warpcommand
- -unlocks mission29
- *mission29
- -named Mission XXIX
- -"Further explore the multiverse for signs of intelligent life."
- -costs 1000 warp
- -unlocks firstcontact
- -unlocks mission30
- *mission30
- -named Mission XXX
- -"Our contact with other species has unlocked new tech."
- -costs 10000000 research
- -unlocks energyweapons
- -unlocks energydefense
- -unlocks wall2
- -unlocks strangeenrichment
- -unlocks mission31
- *mission31
- -named Mission XXXI
- -"Time crystals may hold the key to escaping this dimension, but you will have to study them in depth first."
- -costs 10 timecrystal, 15000000 research
- -unlocks phaseshift
- -unlocks mission32
- *mission32
- -named Mission XXXII
- -"Apparently you can combust time crystals, speeding up all production but jumping you forward in time."
- -costs 25 timecrystal, 30000000 research
- -unlocks timeshatter
- -unlocks mission33
- *mission33
- -named Mission XXXIII
- -"You find many more applications of time crystals as you continue your research"
- -costs 100 timecrystal, 50000000 research
- -unlocks wall3
- -unlocks chronoweapons
- -unlocks chronowarp
- -unlocks mission34
- *mission34
- -named Mission XXXIV
- -"You have found a way amplify your strange matter production."
- -costs 500 timecrystal, 1e8 research
- -unlocks strangespeed
- -unlocks mission35
- *mission35
- -named Mission XXXV
- -"You are going to need obscenely powerful weapons to see this through to the end"
- -costs 3e9 research
- -unlocks deathray
- -unlocks energyacc
- -unlocks mission36
- *mission36
- -named Mission XXXVI
- -costs 6e9 research
- -"The spoils of war can help you see this through."
- -unlocks reward
- -unlocks mission37
- *mission37
- -named Mission XXXVII
- -"The time has come to dominate the galaxy."
- -costs 1e10 research
- -unlocks dominator
- -unlocks mission38
- *mission38
- -named Mission XXXVIII
- -"Use your endless research to expand your grasp."
- -costs 2e10 research
- -unlocks brain
- -unlocks mission39
- *mission39
- -named Mission XXXIX
- -"You will need better defenses to make it to the end."
- -costs 3e10 research
- -unlocks wall4
- -unlocks chronoturret
- -unlocks mission40
- *mission40
- -named Mission XL
- -"In the void of space lies your salvation."
- -costs 5e10 research
- -unlocks darknova
- -unlocks mission41
- *mission41
- -named Mission XL
- -"It is time to end this. Galactic domination is 1% better per Dark Nova, Brain and Dominator"
- -costs 1e11 research, 1e21 energy
- -multiplies efficiency of dominator by 1% per dominator
- -multiplies efficiency of dominator by 1% per brain
- -multiplies efficiency of dominator by 1% per darknova
- -unlocks mission42
- //END MISSIONS
- *gears
- -named Research Gears
- -"Gears give a 50% speed boost to assemblers and mines."
- -multiplies efficiency of assembler by 150%
- -multiplies efficiency of miner by 150%
- -costs 50 research
- -unlocks at 1 research
- *conveyerbelt
- -named Conveyer Belts
- -"Convery Belts give a 75% speed boost to assemblers, mines and combusters."
- -multiplies efficiency of assembler by 175%
- -multiplies efficiency of miner by 175%
- -multiplies efficiency of combuster by 175%
- -costs 300 research
- *autoloader
- -named Autoloader
- -"Autoloaders give a 50% speed boost to assemblers and combusters."
- -multiplies efficiency of assembler by 150%
- -multiplies efficiency of combuster by 150%
- -costs 200 research
- *solarpower
- -named Solar Power
- -"Unlock a sustainable form of energy"
- -unlocks solararray
- -costs 10000 research
- *gigaarray
- -named Giga Solar
- -"Produce 2000 solar arrays at a time"
- -multiplies efficiency of massarray by 1000%
- -costs 5000000 research
- -unlocks at 1e5 solararray
- *teraarray
- -named Tera Solar
- -"Produce 20000 solar arrays at a time"
- -multiplies efficiency of massarray by 10000%
- -costs 25000000 research
- -unlocks at 2e6 solararray
- *diggers
- -named Automated Diggers
- -"Miners and drills are 50% faster."
- -multiplies efficiency of drill by 150%
- -multiplies efficiency of miner by 150%
- -costs 1000 research
- *refineries
- -named Refineries
- -"Drills are twice as fast"
- -multiplies efficiency of drill by 200%
- -unlocks chemplants
- -costs 5000 research
- *chemplants
- -named Chemical Plants
- -"Drills are 50% faster"
- -multiplies efficiency of drill by 150%
- -costs 20000 research
- *oresorting
- -named Ore Sorting
- -"Miners are twice as fast"
- -multiplies efficiency of miner by 200%
- -costs 5000 research
- *circuits
- -named Circuits
- -"+50% assembler speed."
- -multiplies efficiency of assembler by 150%
- -unlocks modules
- -costs 7500 research
- *modules
- -named Modules
- -"+50% assembler speed."
- -multiplies efficiency of assembler by 150%
- -unlocks maglevs
- -costs 35000 research
- *maglevs
- -named Magnetic Levitators
- -"+75% assembler speed and miner speed"
- -multiplies efficiency of assembler by 175%
- -multiplies efficiency of miner by 175%
- -costs 90000 research
- *turbines
- -named Turbines
- -"Doubles combustion engine speed"
- -multiplies efficiency of combuster by 200%
- -costs 5000 research
- *oilindustry
- -named Oil Industry
- -"Drills are x5 faster, and combusters are slightly faster per combuster"
- -multiplies efficiency of combuster by .1% per combuster
- -multiplies efficiency of drill by 500%
- -costs 500000 research
- -unlocks at 1e15 tenergy
- *transportdrones
- -named Transport Drones
- -"Transport Drones give a 50% speed boost to assemblers, mines, drills and combusters."
- -multiplies efficiency of assembler by 150%
- -multiplies efficiency of miner by 150%
- -multiplies efficiency of combuster by 150%
- -multiplies efficiency of drill by 150%
- -costs 25000 research
- *stripmining
- -named Strip Mining
- -"+125% mining speed"
- -multiplies efficiency of miner by 225%
- -costs 70000 research, 350000 component
- *megaconstruct
- -named Mega Construction
- -"Unlocks constructors, which build massive structures"
- -unlocks builder
- -costs 50000 research, 5000000 metal
- *flyingdrones
- -named Flying Drones
- -"Transport Drones give a 50% speed boost to assemblers, mines, drills and combusters."
- -multiplies efficiency of assembler by 150%
- -multiplies efficiency of miner by 150%
- -multiplies efficiency of combuster by 150%
- -multiplies efficiency of drill by 150%
- -costs 150000 research
- *warping
- -named Dimensional Warp Technology
- -"Explore new dimensions to find resources, tech and potential allies."
- -unlocks warpgate
- -costs 300000 research
- *metalwarping
- -named Mining Expeditions
- -"You've discovered unoccupied dimensions full of metal you can mine."
- -unlocks minewarp
- -costs 10 warp, 500000 research
- *strangewarping
- -named Strange Matter Expeditions
- -"Scour the multiverse for rare strangematter"
- -unlocks strangewarp
- -costs 50 warp, 2500000 research
- *strangeresearch
- -named Strange Matter Research
- -"Learn to harness strangematter for energy"
- -unlocks strangereactor
- -costs 6000000 research
- *strangeenrichment
- -named Strange Enrichment
- -"Use strange matter to breed more strange matter"
- -unlocks enricher
- -costs 30000000 research
- *strangespeed
- -named Strange Matter Cascade
- -"Each strange matter enricher speeds up all others by 1%"
- -multiplies efficiency of enricher by 1% per enricher
- -costs 300000000 research
- *firstcontact
- -named First Contact
- -"Make contact with an extradimensional species. You will need research to decode their language."
- -unlocks dimensionaltrade
- -costs 15000000 research
- *dimensionaltrade
- -named Dimensional Trade
- -"This civilization is in a severe energy crisis. They will trade time crystals for energy."
- -unlocks warptrade
- -costs 100 warp, 10000000 research
- *chronowarp
- -named Chronowarp
- -"Warp gates are 125% faster."
- -multiplies efficiency of warpgate by 225%
- -costs 300 timecrystal
- *warpdrones
- -named Warp Drones
- -"Warp Drones give a 75% speed boost to assemblers, mines, drills and combusters."
- -multiplies efficiency of assembler by 175%
- -multiplies efficiency of miner by 175%
- -multiplies efficiency of combuster by 175%
- -multiplies efficiency of drill by 175%
- -costs 3000000 research, 10 timecrystal
- -unlocks at 1 timecrystal
- *traps
- -named Set Traps
- -"Doubles combat effectiveness"
- -multiplies efficiency of kill by 200%
- -costs 50 research
- *armor
- -named Craft Crude Armor
- -"+50% combat effectiveness"
- -multiplies efficiency of kill by 150%
- -costs 100 metal, 100 research
- *fortifications
- -named Fortifications
- -"Triple combat effectiveness"
- -multiplies efficiency of kill by 300%
- -costs 50000 metal, 500 research
- *mines
- -named Proximity Mines
- -"Double combat effectiveness"
- -multiplies efficiency of kill by 200%
- -costs 10000 component, 1000 research
- *rockets
- -named Rockets
- -"Quadruple combat effectiveness"
- -multiplies efficiency of kill by 400%
- -costs 5000 research
- *lasertarget
- -named Laser Targeting
- -"Quintuple combat effectiveness"
- -multiplies efficiency of kill by 500%
- -costs 12000 research
- *combatdrones
- -named Combat Drones
- -"x6 effectiveness"
- -multiplies efficiency of kill by 600%
- -unlocks hellfiredrones
- -costs 30000 research
- *hellfiredrones
- -named Hellfire Drones
- -"Radically increase damage dealt x7 combat power"
- -multiplies efficiency of kill by 700%
- -costs 120000 research
- *energyweapons
- -named Energy Weapons
- -"x58 to combat power"
- -multiplies efficiency of kill by 800%
- -costs 500000 research
- -unlocks plasmaweapons
- *plasmaweapons
- -named Plasma Weapons
- -"x9 to combat power"
- -multiplies efficiency of kill by 900%
- -costs 1500000 research
- *phaseshift
- -named Phase Shift
- -"Use short range teleporation in combat. x10 combat power"
- -multiplies efficiency of kill by 1000%
- -costs 5 timecrystal, 3000000 research
- *chronoweapons
- -named Chrono Weapons
- -"Your combat ability improves based on time passed."
- -multiplies efficiency of kill by .01% per time
- -costs 150 timecrystal, 15000000 research
- -unlocks antimattergun
- *deathray
- -named Death Ray
- -"It's a ray.... of death. x11 combat power"
- -multiplies efficiency of kill by 1100%
- -costs 7654321 strangematter, 1e8 research
- *antimattergun
- -named Antimatter Gun
- -"This is getting out of hand. x12 combat power"
- -multiplies efficiency of kill by 1200%
- -costs 123456789 strangematter, 6e9 research
- *leadammo
- -named Lead Ammo
- -"Doubles bullet metal usage and damage"
- -multiplies efficiency of ballisticturret by 200%
- -costs 150 research
- *ammofeeder
- -named Ammo Belt Feeder
- -"Triples bullet metal usage and damage"
- -multiplies efficiency of ballisticturret by 300%
- -costs 500 research
- *apammo
- -named AP Ammo
- -"Quadruple bullet metal usage and damage"
- -multiplies efficiency of ballisticturret by 400%
- -unlocks chaingun
- -costs 4000 research
- *chaingun
- -named Chainguns
- -"x5 bullet firing speed"
- -multiplies efficiency of ballisticturret by 500%
- -unlocks rapidfire
- -costs 10000 research
- *rapidfire
- -named Rapid Fire
- -"x6 bullet firing speed... pushing the limits of how fast turrets can shoot"
- -multiplies efficiency of ballisticturret by 600%
- -costs 30000 research
- -unlocks timegun
- *timegun
- -named Tachyon Gun
- -"x13 bullet firing speed... fire bullets backward in time."
- -multiplies efficiency of ballisticturret by 1300%
- -costs 1500000 research, 50 timecrystal
- *energydefense
- -named Energy Defense
- -"A new defensive turret that blasts biters with immense quantities of energy."
- -unlocks energyturret
- -costs 2000000 research
- *energyacc
- -named Energy Weapon Acceleration
- -"Energy turrets amplify energy turrets power by 1%"
- -multiplies efficiency of energyturret by 1% per energyturret
- -costs 80000000 research
- *wall1
- -named Metal Wall
- -"Build a metal wall around your complex. Cuts invader damage in half."
- -multiplies efficiency of energydrain by 50%
- -costs 30000 structure, 15000000 metal
- *wall2
- -named Energy Wall
- -"Build a wall of energy around your base. Cuts invader damage by 1/4"
- -multiplies efficiency of energydrain by 25%
- -costs 200000 structure, 1e17 energy
- *wall3
- -named Chrono Wall
- -"Build a wall that slows time around your base. Cuts invader damage by 1/8"
- -multiplies efficiency of energydrain by 12.5%
- -costs 1000000 structure, 100 timecrystal
- *wall4
- -named Umbral Wall
- -"All things must end. Cuts invader damage by 1/16"
- -multiplies efficiency of energydrain by 6.25%
- -costs 75000000 structure, 1e7 strangematter
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