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1
Let's make a game!
2-
        -Slowtorio Extreme
2+
        -Slowtorio Lost
3
        -by Apotheosis
4
 
5
Settings :
6
        -prices increase by 100%
7
        -selling gives back 100%
8
        -resources are hidden by default
9
        -clickables are hidden by default
10
        -buildings are hidden by default
11
        -upgrades are hidden by default
12
 
13
Resources :
14
 
15
    *energy
16
    -named Joules
17
18
    *tenergy
19
    -named Total Energy
20
21-
    *denergy
21+
22-
    -named Dark Energy
22+
23
24-
    *kenergy
24+
    *hydrocarbon
25-
    -named Glory
25+
    -named Hydrocarbon
26
27
    *component
28
    -named Component
29
30-
    *oil
30+
    *structure
31-
    -named Oil
31+
    -named Megastructure
32
33-
    *chemical
33+
    *warp
34-
    -named Chemical
34+
    -named Warp Mission
35
36-
    *ec
36+
    *strangematter
37-
    -named Electrical Component
37+
    -named Strange Matter
38
39-
    *raremetal
39+
     *timecrystal
40-
    -named Rare Metal
40+
     -named Time Crystal
41
42-
    *cpu
42+
	*chronocore
43-
    -named CPU
43+
	-named Time Shift
44
45-
    *sp
45+
46-
    -named Space Presence
46+
47
48
	*time
49
	-named Time Passed
50
51
	*pollution
52
	-named Pollution
53
54
    *npol
55
    -named Nuclear Pollution
56
57
	*biter
58
	-named Biters
59
60-
    *tpol
60+
61-
    -named Pollution Scrubbed
61+
62
63
    *pollutionbiter
64
    -named Pollution Biters
65
66
	*biterkill
67
	-named Biters Killed
68
69
	*damage
70
	-named Shield Damage
71
72
	*control
73
	-named Percent Intergalactic Control
74
75
Clickables :
76
 
77
    *scavenge
78-
	*rocket
78+
     -named Scavenge
79-
	-named Rockets Launched
79+
     -gives 10000 metal, 1000 component, 10 time
80
     -visible
81
82
    *harvest
83-
	*burnbiomass
83+
     -named Harvest Biomass
84-
	-named Burn 1 Megagram of Biomass
84+
     -gives 100000 hydrocarbon, 10 time
85-
	-gives 2e10 energy, 2e10 tenergy, 240000 pollution
85+
     -visible
86
	
87
	*reward
88
	-named Reward
89
	-give 1 energy, 1 tenergy
90
	-gains 100% per biterkill
91
	-visible
92
93-
    *windfarm
93+
    *minewarp
94-
    -named Build Windfarm
94+
     -named Mining Expedition
95-
    -gives 1000 windturbine for 1500000 metal, 50000 ec
95+
     -gives 150000000 metal for 1 warp
96-
    -unlocks at 1000 windturbine
96+
     -gains 1% per warp
97
98-
    *massladder
98+
     *strangewarp
99-
   -named Build 100 Space Ladder
99+
     -named Strange Matter Expedition
100-
   -gives 100 spaceladder for 3e9 metal, 5000000 raremetal
100+
     -gives 110 strangematter for 1 warp
101-
   -unlocks at 100 spaceladder
101+
     -gains 1% per warp
102
103-
    *massfleet
103+
     *warptrade
104-
   -named Build 100 Star Fleet
104+
     -named Warp Trade
105-
   -gives 100 starfleet for 75000000000 metal, 750000000 raremetal, 2e19 energy
105+
     -gives .000001 timecrystal for 1e9 energy
106-
   -unlocks at 100 starfleet
106+
     -gains .000000001% per energy
107
108
	*massminer
109
	-named Mass Miners	
110
	-gives 100 miner for 50000 metal, 5000 component
111
	-unlocks at 500 miner
112
113
	*massbuilder
114
	-named Mass Builders
115
	-gives 100 builder for 35000000 metal, 5000000 component
116
	-unlocks at 100 builder
117-
    -gives .01 biter, .01 timebiter
117+
118-
	-gains 20% per time
118+
	*massfactory
119-
    -gains 2% per time
119+
	-named Mass Factory
120
	-gives 100 factory for 500000 structure, 10000000 component 
121-
    -gains .02% per time
121+
	-unlocks at 100 factory
122-
    -gains .002% per time
122+
123
     *massarray
124
     -named Mass Solar Array
125
     -gives 200 solararray for 3000000 component
126
     -unlocks at 200 solararray
127-
    -gives .01 biter, .01 pollutionbiter
127+
128-
    -gains .02% per pollution
128+
	*massstrange
129
	-named Mass Strange Reactor
130
	-gives 100 strangereactor for 2500000 structure, 250000000 component
131
	-unlocks at 100 strangereactor
132
133
      *timeshatter
134
     -named Shatter Time Crystal
135
     -gives 1 chronocore, 60 time for 1 timecrystal
136
137-
    *nuclearwaste
137+
138
    -named Kill Biter
139-
    -gives 10 pollution
139+
140-
    -gives 10 npol
140+
141
142-
    *tree
142+
143-
    -gives 1 tpol for 1 pollution
143+
144
	*timer
145-
	*furnace
145+
146-
	-named Burner Furnace
146+
147-
	-"Uses heat to forge metal. Gives 1 metal/second. Gives 2000 pollution"
147+
148-
	-gives 1 metal, 2000 pollution
148+
149-
	-costs 1e10 energy
149+
150-
    -unlocks at 1e10 energy
150+
151
    -gives .00001 biter, .00001 timebiter
152-
     *electricsmelter
152+
	-gains 25% per time
153-
     -named Electric Smelter
153+
    -gains 5% per time
154-
     -"Uses electricity to melt and produce metal in large quantities. Uses 4Gw, gives 32 metal/second"
154+
    -gains 1% per time
155-
     -gives 32 metal for 4e9 energy
155+
156-
     -costs 50000 metal, 5000 ec
156+
	-gains .04% per time
157-
     -gains 1% per ic
157+
	-gains .008% per time
158
	-starts at 1
159-
    *steamengine
159+
160-
    -named Steam Engine
160+
161-
    -"Automatically burns biomass for fuel. Produces less pollution than open burning. Gives 150 MW, 1000 pollution"
161+
162-
    -gives 150000000 energy, 150000000 tenergy, 1000 pollution
162+
    -gives .001 biter, .001 pollutionbiter
163-
    -costs 1500 metal
163+
    -gains 1% per pollution
164-
    -unlocks at 1 metal
164+
165
166-
     *steamlab
166+
167-
     -named Steam Lab
167+
168-
     -"Use heat and steam to drive primitive computers. Very energy inefficient. Uses 500 MW, gives .01 research"
168+
169-
     -gives .01 research for 500000000 energy
169+
170-
     -costs 25000 metal
170+
171
172-
     *oilderrick
172+
    *combuster
173-
     -named Oil Derrick
173+
    -named Combuster
174-
     -"A massive structure that pumps oil from deep within the earth. Uses 400 Mw, gives 2 bbl oil and releases 3000 pollution"
174+
    -"Burns biomass for energy. Highly polluting. -5 hydrocarbon, +75 MW, +1500 Pollution"
175-
     -gives 2 oil, 3000 pollution for 4e8 energy
175+
    -gives 7.5e7 energy, 7.5e7 tenergy, 1500 pollution for 5 hydrocarbon
176-
     -costs 100000 metal
176+
177-
     -gains 1% per ic
177+
	-gains 1% per chronocore
178
179-
     *oilburner
179+
    *solararray
180-
     -named Oil Burner
180+
    -named Solar Array
181-
     -"This massive powerplant converts oil to energy. Burns 5 bbl per second, producing 30 Gw of power and releasing 75000 pollution"
181+
    -"Initially generates 7.5 MW of sustainable, pollution free energy. +7.5 MW"
182-
     -gives 3e10 energy, 3e10 tenergy, 75000 pollution for 5 oil
182+
    -gives 7.5e6 energy, 7.5e6 tenergy
183-
     -costs 300000 metal
183+
    -costs 15000 component
184
    -gains 10% per solarefficiency 
185-
      *chemplant
185+
186-
     -named Chemical Processing Plant
186+
    *solarefficiency
187-
     -"Break down oil into useful chemicals. Uses 3 bbl/second, 1 GW, producing 500 chemicals and 10000 pollution"
187+
    -named Research Solar Efficiency
188-
     -gives 500 chemical, 10000 pollution for 1e9 energy, 3 oil
188+
    -"Improve the amount of EMR your solar panels can absorb by 10%"
189-
     -costs 500000 metal
189+
190-
     -gains 1% per ic
190+
    -price increases by 125%
191
    -unlocks at 100 solararray
192-
     *chemlab
192+
193-
     -named Chemical Laboratory
193+
    *miner
194-
     -"Use chemicals to run experiments and conduct research. Uses 2.5 GW, 1000 chemicals and gives 1 research"
194+
    -named Miner
195-
     -gives 1 research for 2500000000 energy, 1000 chemical
195+
    -"Gathers ore and refines it into metal. +5 metal, uses 2 MW, +25 Pollution"
196-
     -costs 3750000 metal
196+
    -gives 5 metal, 25 pollution for 2e6 energy
197
    -costs 500 metal, 50 component
198-
     *deepmine
198+
	-gains 1% per chronocore
199-
     -named Deep Mine
199+
200-
     -"Dig deep into the earth to gain precious rare metals. Uses 5 Gw and 125 chemicals, releases 15000 pollution, gives .25 rare metal"
200+
    *drill
201-
     -gives .25 raremetal, 15000 pollution for 5e9 energy, 125 chemical
201+
    -named Hydrocarbon Drill
202-
     -costs 3000000 metal, 75000 ec
202+
    -"Pumps hydrocarbons from the crust of the planet. +60 hydrocarbon, uses 50 MW, +1100 Pollution"
203-
     -gains 1% per ic
203+
    -gives 60 hydrocarbon, 1100 pollution for 5e7 energy
204
    -costs 37500 metal, 1500 component
205-
     *electricassembler
205+
	-gains 1% per chronocore
206-
     -named Electric Assembler
206+
207-
     -"Manufacture electronic components--required for virtually all modern tech. Uses 2.500 GW, 125 chemical, 125 metal, gives 25 electronic component"
207+
	*assembler
208-
     -gives 25 ec for 2.5e9 energy, 125 chemical, 125 metal
208+
	-named Assembler
209-
     -costs 2000000 metal
209+
	-"Assembles components from metal. -5 metal, +1 components. +15 pollution, uses 5 MW"
210-
     -gains 1% per ic
210+
	-gives 1 component, 15 pollution for 5 metal, 5e6 energy
211
	-costs 2500 metal, 500 component
212-
     *cpufab
212+
	-gains 1% per chronocore
213-
     -named CPU Fabrication Plant
213+
214-
     -"Manufactures CPUs, a very expensive process. Uses 15 GW, 250 chemical, 150 Electric component, .2 rare metal, gives 1 CPU"
214+
    *factory
215-
     -gives 1 cpu for 1.5e10 energy, 250 chemical, 150 ec, .2 raremetal
215+
    -named Component Factory
216-
     -costs 7500000 metal, 1500000 ec
216+
    -"Much larger, faster and more efficient than an assembler. -25000 metal, +5000 components. +55000 pollution, uses 15 GW"
217-
      -gains 1% per ic
217+
    -gives 5000 component, 55000 pollution for 25000 metal, 1.5e10 energy
218
    -costs 5000 structure, 100000 component 
219-
     *supercomputer
219+
	-gains 1% per chronocore
220-
     -named Supercomputer
220+
221-
     -"Uses immense energy to conduct vast quantities of research. Uses 250 GW, gives 50 research"
221+
	*builder
222-
     -costs 200000 cpu
222+
    -named Constructor
223-
     -gives 50 research for 2.5e11 energy
223+
    -"Fuses metal into massive structural parts. -750 metal, +.5 structure. Uses 375 MW"
224
    -gives .5 structure for 750 metal, 3.75e8 energy
225-
     *nuclearreactor
225+
    -costs 350000 metal, 50000 component
226-
     -named Nuclear Reactor
226+
	-gains 1% per chronocore
227-
     -"Provides incredible energy, but its waste will be difficult to deal with. Gives 120 GW, uses .2 rare metal, generates 1 nuclear waste"
227+
228-
     -gives 1.2e11 energy, 1.2e11 tenergy, 1 nuclearwaste for .2 raremetal
228+
    *warpgate
229-
     -costs 1500000 metal, 2000 cpu
229+
    -named Warpgate
230
    -"Launches missions into parallel dimensions. Uses a lot of energy. -500 metal, -100 component, +.001 warp mission. Uses 50 GW"
231-
     *darkmatterreactor
231+
    -gives .001 warp for 500 metal, 100 component, 5e10 energy
232-
     -named Dark Matter Reactor
232+
    -costs 20000 structure, 1e6 component
233-
     -"Provides energy based on the product of unused space presence and time passed."
233+
    -gains 10% per warpcommand
234-
     -gives 1 energy, 1 tenergy, 1 denergy
234+
	-gains 1% per chronocore
235-
     -gains 10% per time
235+
236-
     -gains 1% per sp
236+
    *warpcommand
237-
     -costs 1e10 metal, 1e7 cpu
237+
    -named Warp Command Center
238
    -"+10% to warp gate speed and warp mission quantity."
239-
     *ic
239+
     -costs 50000 structure, 5e6 component
240-
     -named Industrial Center
240+
	-gains 1% per chronocore
241-
     -"Increases resource harvesting and manufacturing, but not energy production and research, by 1%"
241+
242-
     -costs 3000000 metal
242+
     *strangereactor
243
     -named Strangematter Reactor
244-
     *spaceladder
244+
     -"Use strange matter to generate immense amounts of energy.  -1 strangematter, +600 GW and releases 125000 pollution"
245-
     -named Space Ladder
245+
     -gives 6e11 energy, 6e11 tenergy, 125000 pollution for 1 strangematter
246-
     -"A mammoth structure that launches materials into space. Uses 500 GW, gives 1 space presence"
246+
     -costs 25000 structure, 2500000 component
247-
     -gives 1 sp for 5e11 energy
247+
	-gains 1% per chronocore
248-
     -costs 3e7 metal, 50000 raremetal
248+
249
     *enricher
250-
     *researchstation
250+
     -named Strangematter Enricher
251-
     -named Research Station
251+
     -"Use strangematter to breed more strangematter. -8 TW, +56 strangematter, releases 5000000 pollution"
252-
     -"A massive space-based research facility, self-powered and capable of far more research than a traditional super computer. +7500 research"
252+
     -gives 56 strangematter, 5000000 pollution for 8e12 energy
253-
    -costs 1e7 cpu, 1000000 sp
253+
     -costs 250000 structure, 2e7 component, 250000 strangematter
254-
    -gives 1500 research
254+
	-gains 1% per chronocore
255-
    -gains 10% per ser
255+
      
256
     *conduit
257-
    *asteroidmine
257+
     -named Research Conduit
258-
     -named Asteroid Mine
258+
     -"Safely draws power into the computer mainframe to conduct research. -50 MW, +.01 research"
259-
     -"An extraterrestrial mining operation that yields incredible wealth--generates its own power as well. +75000 metal, 750 rare metal"
259+
     -gives .01 research for 5e7 energy
260-
     -gives 75000 metal, 750 raremetal
260+
     -costs 500 component
261-
     -costs 2500000 sp
261+
     -gains 20% per datacenter
262-
     -gains 10% per ser
262+
     -gains 15% per quantumcomputer
263
264-
     *ser
264+
      *datacenter
265-
     -named Space Efficiency Research
265+
     -named Data Aggregator
266-
     -"Boosts speed of asteroid mines, research stations, star fleets and dyson swarms by 10% per research."
266+
     -"Boosts the speedup of conduits by 20%"
267-
     -costs 1e9 research
267+
     -costs 200000 metal, 20000 component
268-
    -price increases by 105%
268+
269-
     -unlocks at 1 starfleet
269+
     *quantumcomputer
270
     -named Quantum Computer
271-
    *starfleet
271+
     -"Multiplies datacenter output by 15% for each quantum module"
272-
    -named Star Fleet
272+
     -costs 500 structure, 50000 component, 100 strangematter
273-
    -"A massive fleet that travels the galaxy, expanding your presence in space. +15 Space Presence"
273+
274-
    -costs 750000000 metal, 7500000 raremetal, 2e17 energy
274+
     *ballisticturret
275-
    -gives 15 sp
275+
     -named Ballistic Turret
276-
    -gains 10% per ser
276+
     -"Launches metal projectiles to kill biters. -.03 metal, +15 biter kills"
277
     -gives 15 biterkill for 15 biter, .03 metal
278-
     *windturbine
278+
     -costs 3000 metal, 1000 component
279-
     -named Wind Turbine
279+
	-gains 1% per chronocore
280-
     -"Provides sustainable, pollution free energy. Gives 1 Mw"
280+
281-
     -gives 1000000 energy, 1000000 tenergy
281+
     *artillery
282-
     -costs 1500 metal, 50 ec
282+
     -named Artillery
283
     -"Launches metal shells full of explosives to kill nests of biters at long range. -20 metal, -20 hydrocarbon, +25000 biter kills" 
284-
     *solarfarm
284+
     -gives 25000 biterkill for 25000 biter, 20 metal, 20 hydrocarbon
285-
     -named Solar Farm
285+
     -costs 1000 structure, 20000 component
286-
     -"Provides abundant, sustainable energy for a high upfront cost. Gives 2 Gw"
286+
     -gains 20% per shelltrain
287-
     -gives 2e9 energy, 2e9 tenergy
287+
	-gains 1% per chronocore
288-
     -costs 500000 metal, 200000 ec, 1000 raremetal
288+
289
      *shelltrain
290-
     *dysonswarm
290+
      -named Shell Train
291-
     -named Dyson Swarm
291+
      -"Loads artillery so they can shoot faster. +20% artillery firing speed"
292-
     -"A space based legion of nanobots that builds solar farms at 50% cost. -250000 metal, -100000 ec, -500 rare metal, +1 solarfarm"
292+
      -costs 2500000 metal, 50000 component
293-
     -gives 1 solarfarm for 250000 metal, 100000 ec, 500 raremetal
293+
      -unlocks at 100 artillery
294-
     -costs 2000000 sp
294+
295-
     -gains 10% per ser
295+
      *energyturret
296
      -named Energy Turret
297-
     *arboretum
297+
      -"Melts legions of biters with supercharged plasma. +4000000 biter kills, uses 10 GW"
298-
     -named Arboretum
298+
      -gives 4000000 biterkill for 4000000 biter, 1e10 energy
299-
     -"Grows trees to reduce pollution. Gives 1 tree for 300 chemicals, uses 500 Mw"
299+
     -costs 10000 structure, 500000 component
300-
     -gives 1 tree for 300 chemical, 5e8 energy
300+
	-gains 1% per chronocore
301-
     -costs 100000 metal, 10000 ec
301+
302-
     -gains 10% per spacegreenhouse
302+
	*chronoturret
303
	-named Chrono Turret
304-
     *spacegreenhouse
304+
	-"Erase biters from the time stream. +100 Billion Biter Kills"
305-
      -named Space Greenhouse
305+
	-gives 1e11 biterkill for 1e11 biter
306-
      -"Grow plants in space. +10% aboretum speed"
306+
	-costs 1500 timecrystal, 1e6 structure, 5e6 strangematter
307-
      -costs 50000 sp, 5000000 metal
307+
	-gains 1% per chronocore
308-
      -unlocks at 100 arboretum
308+
309
	*dominator
310-
     *chemsynth
310+
	-named Galactic Dominator
311-
     -named Chemical Synthesizer
311+
	-"This mammoth device takes control of a region of space time. Generates its own energy."
312-
     -"Create chemicals without pollution, but uses a lot of energy. Uses 25 GW to produce 300 chemicals"
312+
	-gives .0000000000000001 control
313-
     -gives 300 chemical for 2.5e10 energy
313+
	-costs 5e6 structure, 3e7 component, 150000 strangematter
314-
     -costs 500000 metal, 200000 ec
314+
	-gains 100% per brain
315-
     -gains 1% per ic
315+
	-gains 175% per darknova
316
317-
     *volleyturret
317+
	*brain
318-
     -named Volley Turret Battery
318+
	-named Matrioshka Brain
319-
     -"Launches metal projectiles to kill biters. -1 metal, +1500 biterkill"
319+
	-"Use the knowledge you have collected to boost your dominators. +100% dominator speed"
320-
     -gives 1500 biterkill for 1500 biter, 1 metal
320+
	-costs 1e9 research, 1e5 structure
321-
     -costs 15000 metal
321+
322
	*darknova
323-
     *shredderturret
323+
	-named Dark Nova
324-
     -named Shredder Turret Battery
324+
	-"Concentrated energy can break space-time. +175% dominator speed."
325-
     -"Fires x600 faster than an auto-volley turret w/10x more force per bullet -3600 metal, +27000000 biterkill"
325+
	-costs 1e20 energy, 50000 warp
326-
     -gives 27000000 biterkill for 27000000 biter, 3600 metal
326+
327-
     -costs 5000000 metal
327+
328
329-
     *chemturret
329+
330-
     -named Chemical Turret
330+
331-
     -"Nerve agents wipe out massive swarms of biters. -500 Chemical, +175000 biterkill"
331+
332-
     -gives 175000 biterkill for 175000 biter, 500 chemical
332+
333-
     -costs 300000 metal
333+
	*mission1
334
	-named Mission I
335-
     *ioncannon
335+
	-"Gather materials from the wreckage to repair the onboard computer"
336-
     -named Ion Cannon
336+
	-costs 250 component
337-
     -"Shoots concentrated ions into the atmosphere to generate lightning storms that devastate biters. Uses 90 GW, gives +4000000 biter kills"
337+
338-
     -gives 4000000 biterkill for 4000000 biter, 9e10 energy
338+
	-unlocks combuster
339-
     -costs 500000 metal, 500000 ec
339+
    -unlocks mission2
340
341-
     *atomicturret
341+
    *mission2
342-
     -named Atomic Turret
342+
	-named Mission II
343-
     -"Launch nuclear weapons to wipe out untold biters. Will spread nuclear waste. -1.5 raremetal, +360,000,000 biter kills and +150 nuclear waste"
343+
	-"Burn nearby biomass to charge computer battery."
344-
     -gives 360000000 biterkill, 150 nuclearwaste for 1.5 raremetal, 360000000 biter
344+
	-costs 1e9 energy
345-
     -costs 2000000 metal, 10000 cpu
345+
	-unlocks miner 
346-
     -unlocks at 1 nuclearwaste
346+
    -unlocks mission3
347-
     -gains 15% per atomicacc
347+
348
    *mission3
349-
     *atomicacc
349+
     -named Mission III
350-
     -named Atomic Accelerator
350+
	-"Automate mining, gather enough metal to build a base of operations"
351-
     -"Nuclear weapons launch 15% faster"
351+
	-costs 15000 metal
352-
     -costs 10000000 metal, 5000000 ec
352+
	-unlocks assembler
353-
     -unlocks at 10 atomicturret
353+
    -unlocks mission4
354
355-
     *deathship
355+
    *mission4
356-
     -named Planet Destroyer
356+
     -named Mission IV
357-
     -"This massive craft will kill billions of biters at a time. Uses 600 TW! +50,000,000,000 Biter Kills"
357+
	-"Automate the assembly of components so you can stop scavenging"
358-
     -gives 5e10 biterkill for 5e10 biter, 6e14 energy
358+
	-costs 3000 component
359-
     -costs 2000000 sp, 500000000 metal, 50000000 ec
359+
	-unlocks drill 
360
    -unlocks mission5
361-
     *ringworld
361+
362-
     -named Ring World
362+
    *mission5
363-
     -"These planet sized rings can work in unison to amplify your killing potential limitlessly."
363+
     -named Mission V
364-
     -costs 600000 sp
364+
	-"Charge up your mainframe computer to prepare it for research"
365
	-costs 1e12 energy
366-
     *glorytotem
366+
	-unlocks conduit
367-
     -named Glory Totem
367+
    -unlocks mission6
368-
     -"A mountain of biter corpses is a testament to your triumph. More energy per biter kill"
368+
369-
     -gives 1 energy, 1 tenergy, 1 kenergy
369+
     *mission6
370-
     -costs 1e12 energy
370+
     -named Mission VI
371-
     -gains 1% per biterkill
371+
	-"Do an autopsy on one of the hostile natives"
372-
     -price increases by 110%
372+
	-costs 1 biterkill
373
	-unlocks ballisticturret
374-
     *ri
374+
    -unlocks mission7
375-
     -named Research Institute
375+
376-
     -"Unlocks powerful, new technologies the more you build."
376+
    *mission7
377
     -named Mission VII
378
	-"Scan the surrounding environment for additional information"
379
	-costs 500 research
380
	-unlocks traps
381
    -unlocks mission8
382
383
     *mission8
384-
	*sword
384+
     -named Mission VIII
385-
	-named Craft a Sword
385+
	-"You will need to research faster production methods to advance"
386-
	-"Doubles biter killing effectiveness."
386+
	-costs 1000 research
387-
	-multiplies efficiency of kill by 200%
387+
	-unlocks conveyerbelt
388-
	-costs 50 metal
388+
    -unlocks autoloader
389-
	-unlocks at 1 metal
389+
    -unlocks mission9
390
391
     *mission9
392-
	*armor
392+
     -named Mission IX
393-
	-named Craft Armor
393+
	-"Now you can scale up production"
394-
	-"Now kill 5 biters at a time"
394+
	-costs 250000 component
395-
	-multiplies efficiency of kill by 250%
395+
396-
	-costs 300 metal
396+
    -unlocks mission10
397-
	-unlocks crossbow
397+
398
     *mission10
399-
    *crossbow
399+
     -named Mission X
400-
	-named Craft Crossbow
400+
	-"You should prepare defenses against the biters. They will scale up attacks as you progress"
401-
	-"Now kill 10 biters at a time"
401+
	-costs 2000 biterkill
402-
	-multiplies efficiency of kill by 200%
402+
	-unlocks leadammo
403-
	-costs 1500 metal
403+
    -unlocks mission11
404-
	-unlocks handcannon
404+
405
     *mission11
406-
     *handcannon
406+
     -named Mission XI
407-
	-named Craft Hand Cannon
407+
	-"It looks like the biters feed on pollution. We should investigate alternative forms of energy"
408-
	-"Now kill 30 biters at a time"
408+
	-costs 8000 research
409-
	-multiplies efficiency of kill by 300%
409+
	-unlocks solarpower
410-
	-costs 5000 metal
410+
    -unlocks mission12
411-
	-unlocks rifle
411+
412
     *mission12
413-
    *rifle
413+
     -named Mission XII
414-
	-named Rifle
414+
	-"You need to build up enough charge to extend the range of your scanners."
415-
	-"A proper weapon, lets you kill 75 biters at a time"
415+
	-costs 1e14 energy
416-
	-multiplies efficiency of kill by 250%
416+
	-unlocks fortifications
417-
	-costs 30 research
417+
    -unlocks mission13
418-
	-unlocks autorifle
418+
419
     *mission13
420-
    *autorifle
420+
     -named Mission XIII
421-
	-named Automatic Rifle
421+
	-"It looks like you are surrounded, this entire planet is infested. Better improve your defensive options."
422-
	-"Fires x3 faster than a manual rifle, letting you kill 225 biters at a time"
422+
	-costs 15000 research
423-
	-multiplies efficiency of kill by 300%
423+
	-unlocks ammofeeder
424-
	-costs 100 research
424+
    -unlocks mines
425-
	-unlocks grenades
425+
    -unlocks mission14
426
427-
    *grenades
427+
     *mission14
428-
	-named Grenades
428+
     -named Mission XIV
429-
	-"Explosives greatly amplify your destructive potential, letting you kill 900 biters at a time"
429+
	-"You are going to need a lot of raw materials to progress."
430-
	-multiplies efficiency of kill by 400%
430+
	-costs 25000 research
431-
	-costs 500 research, 5000 chemical
431+
	-unlocks diggers
432
    -unlocks refineries
433
    -unlocks oresorting
434-
    *rockets
434+
    -unlocks mission15
435-
     -named Rocket Launcher
435+
436-
     -"Fires further and packs more of a punch than grenades, letting you kill 2700 biters at a time"
436+
     *mission15
437
     -named Mission XV
438-
	-costs 4000 research, 20000 chemical
438+
	-"Now that you have raw materials flowing in, mass production is your next goal."
439-
	-unlocks napalm
439+
	-costs 75000000 metal, 5000000 hydrocarbon
440
	-unlocks circuits
441-
     *napalm
441+
    -unlocks turbines
442-
     -named Napalm
442+
    -unlocks mission16
443-
     -"Burns legions of biters in hellfire, letting you kill 13500 biters at a time!"
443+
444
     *mission16
445-
	-costs 15000 research, 100000 chemical
445+
     -named Mission XVI
446-
	-unlocks missiles
446+
	-"You will need a paradigm shift in research to keep up with the biter threat."
447
	-costs 20000000 component
448-
     *missiles
448+
	-unlocks datacenter
449-
     -named Missiles
449+
    -unlocks mission17
450-
     -"Stronger than rockets, with simple targeting systems, letting you kill 27000 biters at a time!"
450+
451
     *mission17
452-
	-costs 50000 research, 10000 ec
452+
     -named Mission XVII
453-
	-unlocks arcgun
453+
	-"The biter attacks are increasing. You will have to up your game"
454
	-costs 50000 biterkill
455-
    *arcgun
455+
456-
    -named Arc Gun
456+
    -unlocks apammo
457-
    -"Uses powerful electrical currents to blast chain reactions, vaporizing biters. Kills 108000 biters at a time!"
457+
    -unlocks mission18
458-
    -multiplies efficiency of kill by 400%
458+
459-
	-costs 200000 research, 150000 ec
459+
    *mission18
460-
	-unlocks dronestrikes
460+
     -named Mission XVIII
461
	-"Research will yield many improvements to your current tech."
462-
    *dronestrikes
462+
	-costs 100000 research
463-
    -named Drone Strikes
463+
	-unlocks transportdrones
464-
    -"Autonomous drones can target and bomb biters. Kills 540000 biters at a time!"
464+
    -unlocks lasertarget
465-
    -multiplies efficiency of kill by 500%
465+
    -unlocks mission19
466-
	-costs 500000 research, 2000 cpu
466+
467-
	-unlocks railgun
467+
     *mission19
468
     -named Mission XIX
469-
    *railgun
469+
	-"The time has come to start building megastructures."
470-
    -named Railgun
470+
	-costs 500000000 metal
471-
    -"An ultra powerful biter killing weapon. Kills 1080000 biters at a time!"
471+
	-unlocks stripmining
472-
    -multiplies efficiency of kill by 200%
472+
    -unlocks megaconstruct
473-
	-costs 1000000 research
473+
    -unlocks mission20
474-
	-unlocks tacticalai
474+
475
     *mission20
476-
    *tacticalai
476+
     -named Mission XX
477-
    -named Tactical AI
477+
     -"The damage biters are doing to your shields is becoming a problem. You will have to build some countermeasures"
478-
   -"An artificial intelligence optimizes your biter killing operations. Kills 5400000 biters at a time!"
478+
     -costs 20000 structure
479-
    -multiplies efficiency of kill by 500%
479+
     -unlocks wall1
480-
	-costs 2000000 research, 50000 cpu
480+
     -unlocks artillery
481-
	-unlocks ionbeam
481+
     -unlocks mission21
482
483-
    *ionbeam
483+
     *mission21
484-
    -named Ion Beam
484+
     -named Mission XXI
485-
   -"Vaporize massive swaths of biters in an instant. Kills 21600000 biters at a time!"
485+
     -"Thin out the biters numbers before we proceed"
486-
    -multiplies efficiency of kill by 400%
486+
     -costs 1e7 biterkill
487-
	-costs 5000000 research, 1500000 ec
487+
     -unlocks combatdrones
488-
	-unlocks gammawave
488+
     -unlocks mission22
489
  
490-
    *gammawave
490+
     *mission22
491-
    -named Gamma Wave Emitter
491+
     -named Mission XXII
492-
   -"Annihilate biters with waves that penetrate virtually everything. Kills 108,000,000 biters at a time!"
492+
     -"Further increase output of your facility."
493-
    -multiplies efficiency of kill by 500%
493+
     -costs 325000 research
494-
	-costs 14000000 research
494+
     -unlocks flyingdrones
495-
	-unlocks gravitonray
495+
     -unlocks mission23
496
497-
    *gravitonray
497+
    *mission23
498-
    -named Graviton Singularity Ray
498+
     -named Mission XXIII
499-
   -"Use gravitons to achieve gravitational collapse--consuming entire planets! Kills 1,080,000,000 biters at a time!"
499+
     -"Taking off with rockets from this planet will be impossible, you will need to get off a different way."
500-
    -multiplies efficiency of kill by 1000%
500+
     -costs 500000 research
501-
	-costs 55000000 research, 100000 sp
501+
     -unlocks warping
502-
	-unlocks temporalvortex
502+
     -unlocks mission24
503
504-
   *temporalvortex
504+
     *mission24
505-
    -named Temporal Vortex
505+
     -named Mission XXIV
506-
   -"Your graviton ray is so powerful it can actually travel backward in time, killing biters in the past. Kills 3,240,000,000 biters at a time!"
506+
     -"Your first several warp missions will be exploratory"
507-
    -multiplies efficiency of kill by 300%
507+
     -costs 13 warp
508-
	-costs 180000000 research, 300000 sp
508+
     -unlocks metalwarping
509-
	-unlocks omegacannon
509+
     -unlocks mission25
510
511-
   *omegacannon
511+
     *mission25
512-
    -named Omega Cannon
512+
     -named Mission XXV
513-
   -"A really really big cannon. Takes up a lot of space. Kills 16,200,000,000 biters at a time!"
513+
     -"As you ramp up production, assemblers are no longer cutting it."
514-
    -multiplies efficiency of kill by 500%
514+
     -costs 1000000 research, 100000 structure
515-
	-costs 500000000 research, 1000000 sp
515+
     -unlocks factory
516-
	-unlocks mdd
516+
     -unlocks mission26
517
518-
    *mdd
518+
    *mission26
519-
     -named Molecular Disruption Device
519+
     -named Mission XXVI
520-
     -"A weapon of catastrophic power. Kills 81,000,000,000 biters at a time!"
520+
     -"After further exploration you discover a new form of matter with unique properties."
521-
      -multiplies efficiency of kill by 500%
521+
     -costs 100 warp
522-
	-costs 1000000000 research
522+
     -unlocks strangewarping
523-
	-unlocks finalanswer
523+
     -unlocks mission27
524
525-
   *finalanswer
525+
     *mission27
526-
   -named The Final Answer
526+
     -named Mission XXVII
527-
   -"A forbidden weapon of incredible power, harnessing the fabric of reality itself to destroy your enemies. You can build ring structures throughout the galaxy that increase your killing power by 16,200,000,000 per ring."
527+
     -"You must study this strange matter to determine its properties."
528-
   -unlocks ringworld
528+
     -costs 1000 strangematter, 3000000 research
529-
   -multiplies efficiency of kill by 20% per ringworld
529+
     -unlocks strangeresearch
530-
   -costs 3000000000 research
530+
     -unlocks quantumcomputer
531
     -unlocks mission28
532-
    *steamtech
532+
533-
    -named Steam Technology
533+
     *mission28
534-
    -"Harness the power of steam to advance your technology"
534+
     -named Mission XXVIII
535-
    -unlocks steamlab
535+
     -"You need to expand your warp volume to increase the number of missions you can launch."
536-
    -costs 5000 metal
536+
     -costs 5000000 research
537-
    -unlocks at 1 metal
537+
     -unlocks warpcommand
538
     -unlocks mission29
539-
    *volleygun
539+
540-
    -named Volley Gun Tech
540+
     *mission29
541-
    -"A primitive automated turret that fires metal at high velocity to kill biters."
541+
     -named Mission XXIX
542-
    -costs 50 research
542+
     -"Further explore the multiverse for signs of intelligent life."
543-
    -unlocks at 1 research
543+
     -costs 1000 warp
544-
    -unlocks volleyturret
544+
     -unlocks firstcontact
545
     -unlocks mission30
546-
    *rapidvolley
546+
547-
    -named Rapid Fire Volley Guns
547+
     *mission30
548-
    -"Volley guns now fire 3 times faster"
548+
     -named Mission XXX
549-
    -costs 1500 research
549+
     -"Our contact with other species has unlocked new tech."
550-
    -multiplies efficiency of volleyturret by 300%
550+
551-
    -unlocks at 20 volleyturret
551+
     -unlocks energyweapons
552
     -unlocks energydefense
553-
    *furnace1
553+
     -unlocks wall2
554-
    -named Hotter Furnaces
554+
     -unlocks strangeenrichment
555-
    -"Furnaces are 15% faster and use 15% more energy"
555+
     -unlocks mission31
556-
    -costs 50 metal
556+
557-
    -multiplies efficiency of furnace by 115%
557+
     *mission31
558-
    -unlocks at 1 furnace
558+
     -named Mission XXXI
559-
    -unlocks furnace2
559+
     -"Time crystals may hold the key to escaping this dimension, but you will have to study them in depth first."
560
     -costs 10 timecrystal, 15000000 research
561-
    *furnace2
561+
     -unlocks phaseshift
562-
    -named Even Hotter Furnaces
562+
     -unlocks mission32
563-
    -"Furnaces are 20% faster and use 20% more energy"
563+
564-
    -costs 100 metal
564+
    *mission32
565-
    -multiplies efficiency of furnace by 120%
565+
     -named Mission XXXII
566-
    -unlocks furnace3
566+
     -"Apparently you can combust time crystals, speeding up all production but jumping you forward in time."
567
     -costs 25 timecrystal, 30000000 research
568-
    *furnace3
568+
     -unlocks timeshatter
569-
    -named Blazing Hot Furnaces
569+
     -unlocks mission33
570-
    -"Furnaces are 25% faster and use 25% more energy"
570+
571-
    -costs 200 metal
571+
 *mission33
572-
    -multiplies efficiency of furnace by 125%
572+
     -named Mission XXXIII
573-
    -unlocks furnace4
573+
     -"You find many more applications of time crystals as you continue your research"
574
     -costs 100 timecrystal, 50000000 research
575-
    *furnace4
575+
     -unlocks wall3
576-
    -named White Hot Furnaces
576+
     -unlocks chronoweapons
577-
    -"Furnaces are 30% faster and use 30% more energy"
577+
     -unlocks chronowarp
578-
    -costs 500 metal
578+
     -unlocks mission34
579-
    -multiplies efficiency of furnace by 130%
579+
580-
    -unlocks furnace5
580+
      *mission34
581
     -named Mission XXXIV
582-
    *furnace5
582+
     -"You have found a way amplify your strange matter production."
583-
    -named Overheated Furnaces
583+
     -costs 500 timecrystal, 1e8 research
584-
    -"Furnaces are 35% faster and use 35% more energy"
584+
     -unlocks strangespeed
585
     -unlocks mission35
586-
    -multiplies efficiency of furnace by 135%
586+
587-
    -unlocks furnace6
587+
	*mission35
588
	-named Mission XXXV
589-
     *furnace6
589+
	-"You are going to need obscenely powerful weapons to see this through to the end"
590-
    -named Infernal Furnaces
590+
	-costs 3e9 research
591-
    -"Furnaces are 40% faster and use 40% more energy"
591+
	-unlocks deathray
592-
    -costs 60 research
592+
	-unlocks energyacc
593-
    -multiplies efficiency of furnace by 140%
593+
	-unlocks mission36
594-
    -unlocks furnace7
594+
595
	*mission36
596-
    *furnace7
596+
	-named Mission XXXVI
597-
    -named Industrial Furnaces
597+
	-costs 6e9 research
598-
    -"Furnaces are 45% faster and use 45% more energy"
598+
	-"The spoils of war can help you see this through."
599-
    -costs 300 research
599+
	-unlocks reward
600-
    -multiplies efficiency of furnace by 145%
600+
	-unlocks mission37
601-
    -unlocks furnace8
601+
602
	*mission37
603-
    *furnace8
603+
	-named Mission XXXVII
604-
    -named Superheated Furnaces
604+
	-"The time has come to dominate the galaxy."
605-
    -"Furnaces are 50% faster and use 50% more energy"
605+
	-costs 1e10 research
606-
    -costs 1000 research
606+
	-unlocks dominator
607-
    -multiplies efficiency of furnace by 150%
607+
	-unlocks mission38
608-
    -unlocks furnace9
608+
609
	*mission38
610-
    *furnace9
610+
	-named Mission XXXVIII
611-
    -named Mega Furnaces
611+
	-"Use your endless research to expand your grasp."
612-
    -"Furnaces are 55% faster and use 55% more energy"
612+
	-costs 2e10 research
613-
    -costs 2000 research
613+
	-unlocks brain
614-
    -multiplies efficiency of furnace by 150%
614+
	-unlocks mission39
615-
    -unlocks furnace10
615+
616
	*mission39
617-
    *furnace10
617+
	-named Mission XXXIX
618-
    -named Ultimate Furnaces
618+
	-"You will need better defenses to make it to the end."
619-
    -"Furnaces are 60% faster and use 60% more energy"
619+
	-costs 3e10 research
620-
    -costs 4000 research
620+
	-unlocks wall4
621-
    -multiplies efficiency of furnace by 160%
621+
	-unlocks chronoturret
622-
    -unlocks furnace11
622+
	-unlocks mission40
623
624-
    *furnace11
624+
	*mission40
625-
    -named Magma Furnaces
625+
	-named Mission XL
626-
    -"Furnaces are 90% faster and use 90% more energy"
626+
	-"In the void of space lies your salvation."
627-
    -costs 8000 research
627+
	-costs 5e10 research
628-
    -multiplies efficiency of furnace by 190%
628+
	-unlocks darknova
629-
    -unlocks at 2000 furnace
629+
	-unlocks mission41
630
631-
    *furnace12
631+
	*mission41
632-
    -named Fusion Furnaces
632+
	-named Mission XL
633-
    -"Furnaces are 120% faster and use 120% more energy"
633+
	-"It is time to end this. Galactic domination is 1% better per Dark Nova, Brain and Dominator"
634-
    -costs 16000 research
634+
	-costs 1e11 research, 1e21 energy
635-
    -multiplies efficiency of furnace by 220%
635+
	-multiplies efficiency of dominator by 1% per dominator
636-
    -unlocks at 5000 furnace
636+
	-multiplies efficiency of dominator by 1% per brain
637
	-multiplies efficiency of dominator by 1% per darknova
638
	-unlocks mission42
639-
    *steamengine1
639+
640-
    -named Pressurized Pipes
640+
641-
    -"Steam engines are 20% more powerful"
641+
642-
    -costs 100 research
642+
643-
    -multiplies efficiency of steamengine by 120%
643+
644-
    -unlocks at 10 steamengine
644+
645
646-
    *steamengine2
646+
647-
    -named Dynamos
647+
//END MISSIONS  
648-
    -"Steam engines are 40% more powerful"
648+
649-
    -costs 500 research
649+
     *gears
650-
    -multiplies efficiency of steamengine by 140%
650+
     -named Research Gears
651-
    -unlocks at 50 steamengine
651+
     -"Gears give a 50% speed boost to assemblers and mines."
652
     -multiplies efficiency of assembler by 150%
653-
    *steamengine3
653+
     -multiplies efficiency of miner by 150%
654-
    -named Superheaters
654+
     -costs 50 research
655-
    -"Steam engines are 60% more powerful"
655+
     -unlocks at 1 research
656-
    -costs 2000 research
656+
657-
    -multiplies efficiency of steamengine by 160%
657+
     *conveyerbelt
658-
    -unlocks at 200 steamengine
658+
     -named Conveyer Belts
659
     -"Convery Belts give a 75% speed boost to assemblers, mines and combusters."
660-
   *steamengine4
660+
     -multiplies efficiency of assembler by 175%
661-
    -named Molten Cores
661+
     -multiplies efficiency of miner by 175%
662-
    -"Steam engines are 80% more powerful"
662+
     -multiplies efficiency of combuster by 175%
663-
    -costs 10000 research
663+
     -costs 300 research
664-
    -multiplies efficiency of steamengine by 180%
664+
665-
    -unlocks at 500 steamengine
665+
      *autoloader
666
     -named Autoloader
667-
   *steamengine5
667+
     -"Autoloaders give a 50% speed boost to assemblers and combusters."
668-
    -named Flame Vortex
668+
     -multiplies efficiency of assembler by 150%
669-
    -"Steam engines are 100% more powerful"
669+
     -multiplies efficiency of combuster by 150%
670-
    -costs 50000 research
670+
     -costs 200 research
671-
    -multiplies efficiency of steamengine by 200%
671+
672-
    -unlocks at 2000 steamengine
672+
      *solarpower
673
     -named Solar Power
674-
    *steamengine6
674+
     -"Unlock a sustainable form of energy"
675-
    -named Stratospheric Smokestacks
675+
     -unlocks solararray
676-
    -"Steam engines are 120% more powerful"
676+
     -costs 10000 research
677-
    -costs 250000 research
677+
678-
    -multiplies efficiency of steamengine by 220%
678+
	*gigaarray
679-
    -unlocks at 5000 steamengine
679+
	-named Giga Solar
680
	-"Produce 2000 solar arrays at a time"
681-
    *steamengine7
681+
	-multiplies efficiency of massarray by 1000%
682-
    -named Black Out The Sun
682+
	-costs 5000000 research
683-
    -"Steam engines are 140% more powerful"
683+
	-unlocks at 1e5 solararray
684-
    -costs 500000 research
684+
685-
    -multiplies efficiency of steamengine by 240%
685+
	*teraarray
686-
    -unlocks at 10000 steamengine
686+
	-named Tera Solar
687
	-"Produce 20000 solar arrays at a time"
688-
    *oiltech
688+
	-multiplies efficiency of massarray by 10000%
689-
    -named Oil Extraction
689+
	-costs 25000000 research
690-
    -"Dig deep into the earth to unlock a valuable new resource"
690+
	-unlocks at 2e6 solararray
691-
    -unlocks oilderrick
691+
692-
    -unlocks oilburner
692+
     *diggers
693-
    -unlocks chemtech
693+
      -named Automated Diggers
694-
    -costs 2000 research
694+
     -"Miners and drills are 50% faster."
695-
    -unlocks at 1 research
695+
     -multiplies efficiency of drill by 150%
696
     -multiplies efficiency of miner by 150%
697-
    *chemtech
697+
     -costs 1000 research
698-
    -named Chemical Processing
698+
699-
    -"Refine oil down into useful chemicals"
699+
      *refineries
700-
    -unlocks chemplant
700+
      -named Refineries
701
     -"Drills are twice as fast"
702
     -multiplies efficiency of drill by 200%
703-
    *laboratories
703+
     -unlocks chemplants
704-
    -named Laboratories
704+
     -costs 5000 research
705-
    -"Chemicals allow for scientific experimentation to rapidly boost research capacity."
705+
706-
    -unlocks chemlab
706+
      *chemplants
707-
    -costs 1000000 chemical
707+
      -named Chemical Plants
708-
    -unlocks at 1 chemical
708+
     -"Drills are 50% faster"
709
     -multiplies efficiency of drill by 150%
710-
    *chemicalweapons
710+
     -costs 20000 research
711-
    -named Chemical Weapons
711+
712-
    -"Use chemical toxins to wipe out biters."
712+
      *oresorting
713-
    -unlocks chemturret
713+
      -named Ore Sorting
714-
    -costs 15000 research
714+
     -"Miners are twice as fast"
715-
    -unlocks at 1 chemical
715+
     -multiplies efficiency of miner by 200%
716
     -costs 5000 research
717-
    *toxinstorm
717+
718-
    -named Toxin Storm
718+
     *circuits
719-
    -"Chem turrets are faster for each chem turret"
719+
     -named Circuits
720-
    -multiplies efficiency of chemturret by 1% per chemturret
720+
     -"+50% assembler speed."
721-
    -costs 50000 research
721+
     -multiplies efficiency of assembler by 150%
722-
    -unlocks at 50 chemturret
722+
     -unlocks modules
723
     -costs 7500 research
724-
    *electronics
724+
725-
    -named Electronics
725+
     *modules
726-
    -"Electronics will open a whole new world of technology."
726+
     -named Modules
727-
    -unlocks electricassembler
727+
     -"+50% assembler speed."
728-
    -costs 25000 research
728+
     -multiplies efficiency of assembler by 150%
729-
    -unlocks at 1 chemical
729+
     -unlocks maglevs
730
     -costs 35000 research
731-
    *windpower
731+
732-
    -named Wind Power
732+
     *maglevs
733-
    -"A sustainable energy source that doesn't generate pollution."
733+
     -named Magnetic Levitators
734-
    -unlocks windturbine
734+
     -"+75% assembler speed and miner speed"
735-
    -costs 30000 research
735+
     -multiplies efficiency of assembler by 175%
736-
    -unlocks at 1 ec
736+
	-multiplies efficiency of miner by 175%
737
     -costs 90000 research
738-
    *wind1
738+
739-
    -named Lightweight Blades
739+
     *turbines
740-
    -"Wind turbines are more efficient, producing 50% more power"
740+
     -named Turbines
741-
    -costs 75000 research
741+
     -"Doubles combustion engine speed"
742-
    -multiplies efficiency of windturbine by 150%
742+
     -multiplies efficiency of combuster by 200%
743-
    -unlocks at 10 windturbine
743+
     -costs 5000 research
744
745-
    *wind2
745+
     *oilindustry
746-
    -named High Altitude Wind
746+
     -named Oil Industry
747-
    -"Wind turbines are much more efficient, producing twice as much power"
747+
     -"Drills are x5 faster, and combusters are slightly faster per combuster"
748-
    -costs 500000 research
748+
     -multiplies efficiency of combuster by .1% per combuster
749-
    -multiplies efficiency of windturbine by 200%
749+
     -multiplies efficiency of drill by 500%
750-
    -unlocks at 500 windturbine
750+
     -costs 500000 research
751
     -unlocks at 1e15 tenergy
752-
    *wind3
752+
753-
    -named Bladeless Turbines
753+
      *transportdrones
754-
    -"Wind turbines are much more efficient, producing three times as much power"
754+
     -named Transport Drones
755-
    -costs 11000000 research
755+
     -"Transport Drones give a 50% speed boost to assemblers, mines, drills and combusters."
756-
    -multiplies efficiency of windturbine by 300%
756+
     -multiplies efficiency of assembler by 150%
757-
    -unlocks at 10000 windturbine
757+
     -multiplies efficiency of miner by 150%
758
     -multiplies efficiency of combuster by 150%
759-
    *electricsmelting
759+
     -multiplies efficiency of drill by 150%
760-
    -named Electric Smelting
760+
     -costs 25000 research
761-
    -"A more efficient, faster way to produce metal"
761+
762-
    -unlocks electricsmelter
762+
    *stripmining
763-
    -costs 50000 research
763+
     -named Strip Mining
764-
    -unlocks at 1 ec
764+
     -"+125% mining speed"
765
     -multiplies efficiency of miner by 225%
766-
    *fastsmelting
766+
     -costs 70000 research, 350000 component
767-
    -named Fast Smelting
767+
768-
    -"Overcharge your electric smelters speed by 50%"
768+
     *megaconstruct
769-
    -multiplies efficiency of electricsmelter by 150%"
769+
     -named Mega Construction
770-
    -costs 75000 research
770+
     -"Unlocks constructors, which build massive structures"
771-
    -unlocks at 100 electricsmelter
771+
     -unlocks builder
772
     -costs 50000 research, 5000000 metal
773-
    *materialscience
773+
774-
    -named Material Science
774+
     *flyingdrones
775-
    -"Study the composition of matter to make various improvements."
775+
     -named Flying Drones
776-
    -costs 100000 research
776+
     -"Transport Drones give a 50% speed boost to assemblers, mines, drills and combusters."
777-
    -unlocks deepmining
777+
     -multiplies efficiency of assembler by 150%
778-
    -unlocks magneticsmelting
778+
     -multiplies efficiency of miner by 150%
779-
    -unlocks computing
779+
     -multiplies efficiency of combuster by 150%
780-
    -unlocks at 1 ec
780+
     -multiplies efficiency of drill by 150%
781
     -costs 150000 research
782-
    *deepmining
782+
783-
    -named Deep Mining
783+
     *warping
784-
    -"Dig deep to get access to rare metals"
784+
     -named Dimensional Warp Technology
785-
    -unlocks deepmine
785+
     -"Explore new dimensions to find resources, tech and potential allies."
786-
    -costs 150000 research
786+
     -unlocks warpgate
787
     -costs 300000 research
788-
    *magneticsmelting
788+
789-
    -named Magnetic Smelting
789+
     *metalwarping
790-
    -"Magnetic forces boost electric smelters speed by 50%"
790+
     -named Mining Expeditions
791-
    -multiplies efficiency of electricsmelter by 150%"
791+
     -"You've discovered unoccupied dimensions full of metal you can mine."
792-
    -costs 150000 research
792+
     -unlocks minewarp
793
     -costs 10 warp, 500000 research
794-
    *computing
794+
795-
    -named Computing
795+
     *strangewarping
796-
    -"Computing will lead to a paradigm shift in development"
796+
     -named Strange Matter Expeditions
797-
    -unlocks cputech
797+
     -"Scour the multiverse for rare strangematter"
798-
    -unlocks solartech
798+
     -unlocks strangewarp
799-
    -unlocks smartsmelting
799+
     -costs 50 warp, 2500000 research
800-
    -unlocks iontech
800+
801-
    -costs 300000 research
801+
     *strangeresearch
802
     -named Strange Matter Research
803-
    *iontech
803+
     -"Learn to harness strangematter for energy"
804-
    -named Ion Defenses
804+
     -unlocks strangereactor
805-
    -"Use powerful ion storms to massacre biters."
805+
     -costs 6000000 research
806-
    -unlocks ioncannon
806+
807-
    -costs 500000 research
807+
     *strangeenrichment
808-
    -unlocks at 1 chemical
808+
      -named Strange Enrichment
809
      -"Use strange matter to breed more strange matter"
810-
    *cputech
810+
      -unlocks enricher
811-
    -named CPU Fabrication
811+
      -costs 30000000 research
812-
    -"CPUs are required for any advanced computing software."
812+
813-
    -unlocks cpufab
813+
	*strangespeed
814-
    -costs 500000 research
814+
	-named Strange Matter Cascade
815
	-"Each strange matter enricher speeds up all others by 1%"
816-
    *solartech
816+
	-multiplies efficiency of enricher by 1% per enricher
817-
    -named Solar Power
817+
	-costs 300000000 research
818-
    -"Harness the power of the sun. A pollution free power source, more abundant than wind"
818+
819-
    -unlocks solarfarm
819+
     *firstcontact
820-
    -costs 500000 research
820+
     -named First Contact
821
     -"Make contact with an extradimensional species. You will need research to decode their language."
822-
    *smartsmelting
822+
     -unlocks dimensionaltrade
823-
    -named Smart Smelting
823+
     -costs 15000000 research
824-
    -"AI Improves the smelting process by 50%"
824+
825-
    -multiplies efficiency of electricsmelter by 150%"
825+
      *dimensionaltrade
826-
    -costs 300000 research, 1000 cpu
826+
      -named Dimensional Trade
827
      -"This civilization is in a severe energy crisis. They will trade time crystals for energy."
828-
    *solar1
828+
      -unlocks warptrade
829-
    -named Improved Solar Efficiency
829+
      -costs 100 warp, 10000000 research
830-
    -"+10% solar farm efficiency."
830+
831-
    -multiplies efficiency of solarfarm by 110%
831+
     *chronowarp
832-
    -costs 1000000 research
832+
      -named Chronowarp
833-
    -unlocks at 1 solarfarm
833+
     -"Warp gates are 125% faster."
834-
    -unlocks solar2
834+
     -multiplies efficiency of warpgate by 225%
835
     -costs 300 timecrystal
836-
    *solar2
836+
837-
    -named Advanced Solar Efficiency
837+
    *warpdrones
838-
    -"+10% solar farm efficiency."
838+
     -named Warp Drones
839-
    -multiplies efficiency of solarfarm by 110%
839+
     -"Warp Drones give a 75% speed boost to assemblers, mines, drills and combusters."
840-
    -costs 3000000 research
840+
     -multiplies efficiency of assembler by 175%
841-
    -unlocks solar3 
841+
     -multiplies efficiency of miner by 175%
842
     -multiplies efficiency of combuster by 175%
843-
    *solar3
843+
     -multiplies efficiency of drill by 175%
844-
    -named Optimized Solar Efficiency
844+
     -costs 3000000 research, 10 timecrystal
845-
    -"+10% solar farm efficiency."
845+
	-unlocks at 1 timecrystal
846-
    -multiplies efficiency of solarfarm by 110%
846+
847-
    -costs 6000000 research
847+
    *traps
848-
    -unlocks solar4 
848+
     -named Set Traps
849
     -"Doubles combat effectiveness"
850-
    *solar4
850+
851-
    -named Magnified Solar
851+
     -costs 50 research
852-
    -"+10% solar farm efficiency."
852+
853-
    -multiplies efficiency of solarfarm by 110%
853+
     *armor
854-
    -costs 10000000 research
854+
     -named Craft Crude Armor
855-
    -unlocks solar5 
855+
     -"+50% combat effectiveness"
856
     -multiplies efficiency of kill by 150%
857-
    *solar5
857+
     -costs 100 metal, 100 research
858-
    -named Ultrathin Solar Cells
858+
859-
    -"+10% solar farm efficiency."
859+
     *fortifications
860-
    -multiplies efficiency of solarfarm by 110%
860+
     -named Fortifications
861-
    -costs 15000000 research
861+
     -"Triple combat effectiveness"
862-
    -unlocks solar6
862+
863
     -costs 50000 metal, 500 research
864-
    *solar6
864+
865-
    -named UV Capturing Solar Cells
865+
     *mines
866-
    -"+10% solar farm efficiency."
866+
     -named Proximity Mines
867-
    -multiplies efficiency of solarfarm by 110%
867+
     -"Double combat effectiveness"
868-
    -costs 21000000 research
868+
869-
    -unlocks solar7
869+
     -costs 10000 component, 1000 research
870
871-
   *solar7
871+
      *rockets
872-
    -named Low Frequency Capturing Solar Cells
872+
     -named Rockets
873-
    -"+10% solar farm efficiency."
873+
     -"Quadruple combat effectiveness"
874-
    -multiplies efficiency of solarfarm by 110%
874+
     -multiplies efficiency of kill by 400%
875-
    -costs 28000000 research
875+
     -costs 5000 research
876-
    -unlocks solar8
876+
877
      *lasertarget
878-
     *solar8
878+
     -named Laser Targeting
879-
    -named UV Capturing Solar Cells
879+
     -"Quintuple combat effectiveness"
880-
    -"+10% solar farm efficiency."
880+
881-
    -multiplies efficiency of solarfarm by 110%
881+
     -costs 12000 research
882-
    -costs 36000000 research
882+
883-
    -unlocks solar9
883+
     *combatdrones
884
     -named Combat Drones
885-
    *solar9
885+
     -"x6 effectiveness"
886-
    -named Parabolic Solar Cells
886+
     -multiplies efficiency of kill by 600%
887-
    -"+10% solar farm efficiency."
887+
     -unlocks hellfiredrones
888-
    -multiplies efficiency of solarfarm by 110%
888+
     -costs 30000 research
889-
    -costs 45000000 research
889+
890-
    -unlocks solar10
890+
     *hellfiredrones
891
     -named Hellfire Drones
892-
    *solar10
892+
     -"Radically increase damage dealt x7 combat power"
893-
    -named Void Cells
893+
     -multiplies efficiency of kill by 700%
894-
    -"+10% solar farm efficiency."
894+
     -costs 120000 research
895-
    -multiplies efficiency of solarfarm by 110%
895+
896-
    -costs 55000000 research
896+
       *energyweapons
897-
    -unlocks solar11
897+
     -named Energy Weapons
898
     -"x58 to combat power"
899-
    *solar11
899+
     -multiplies efficiency of kill by 800%
900-
    -named Quantum Cells
900+
     -costs 500000 research
901-
    -"+10% solar farm efficiency."
901+
     -unlocks plasmaweapons
902-
    -multiplies efficiency of solarfarm by 110%
902+
903-
    -costs 66000000 research
903+
    *plasmaweapons
904-
    -unlocks solar12
904+
     -named Plasma Weapons
905
     -"x9 to combat power"
906-
    *solar12
906+
     -multiplies efficiency of kill by 900%
907-
    -named Planck Cells
907+
     -costs 1500000 research
908-
    -"+10% solar farm efficiency."
908+
909-
    -multiplies efficiency of solarfarm by 110%
909+
     *phaseshift
910-
    -costs 78000000 research
910+
     -named Phase Shift
911-
    -unlocks solar13
911+
     -"Use short range teleporation in combat. x10 combat power"
912
     -multiplies efficiency of kill by 1000%
913-
   *solar13
913+
     -costs 5 timecrystal, 3000000 research
914-
    -named Casamir Cells
914+
915-
    -"+10% solar farm efficiency."
915+
     *chronoweapons
916-
    -multiplies efficiency of solarfarm by 110%
916+
     -named Chrono Weapons
917-
    -costs 91000000 research
917+
     -"Your combat ability improves based on time passed."
918-
    -unlocks solar14
918+
     -multiplies efficiency of kill by .01% per time
919
     -costs 150 timecrystal, 15000000 research
920-
    *solar14
920+
	-unlocks antimattergun
921-
    -named Hawking Cells
921+
922-
    -"+10% solar farm efficiency."
922+
 	*deathray
923-
    -multiplies efficiency of solarfarm by 110%
923+
     -named Death Ray
924-
    -costs 105000000 research
924+
     -"It's a ray.... of death. x11 combat power"
925-
    -unlocks solar15
925+
     -multiplies efficiency of kill by 1100%
926
     -costs 7654321 strangematter, 1e8 research
927-
    *solar15
927+
928-
    -named Darkmatter Cells
928+
	*antimattergun
929-
    -"+10% solar farm efficiency."
929+
     -named Antimatter Gun
930-
    -multiplies efficiency of solarfarm by 110%
930+
     -"This is getting out of hand. x12 combat power"
931-
    -costs 120000000 research
931+
     -multiplies efficiency of kill by 1200%
932-
    -unlocks solar16
932+
     -costs 123456789 strangematter, 6e9 research
933
934-
   *solar16
934+
     *leadammo
935-
    -named Strange Cells
935+
     -named Lead Ammo
936-
    -"+10% solar farm efficiency."
936+
     -"Doubles bullet metal usage and damage"
937-
    -multiplies efficiency of solarfarm by 110%
937+
     -multiplies efficiency of ballisticturret by 200%
938-
    -costs 150000000 research
938+
     -costs 150 research
939-
    -unlocks solar17
939+
940
     *ammofeeder
941-
    *solar17
941+
     -named Ammo Belt Feeder
942-
    -named Timecrystal Cells
942+
     -"Triples bullet metal usage and damage"
943-
    -"+10% solar farm efficiency."
943+
     -multiplies efficiency of ballisticturret by 300%
944-
    -multiplies efficiency of solarfarm by 110%
944+
     -costs 500 research
945-
    -costs 190000000 research
945+
946-
    -unlocks solar1819
946+
     *apammo
947
     -named AP Ammo
948-
    *solar1819
948+
     -"Quadruple bullet metal usage and damage"
949-
    -named Looping Cells
949+
     -multiplies efficiency of ballisticturret by 400%
950-
    -"+21% solar farm efficiency."
950+
     -unlocks chaingun
951-
    -multiplies efficiency of solarfarm by 121%
951+
     -costs 4000 research
952-
    -costs 540000000 research
952+
953-
    -unlocks solar20212223
953+
     *chaingun
954
     -named Chainguns
955-
    *solar20212223
955+
     -"x5 bullet firing speed"
956-
    -named Repeater Cells
956+
     -multiplies efficiency of ballisticturret by 500%
957-
    -"+47% solar farm efficiency."
957+
     -unlocks rapidfire
958-
    -multiplies efficiency of solarfarm by 147%
958+
     -costs 10000 research
959-
    -costs 1900000000 research
959+
960
     *rapidfire
961-
    *supercomputing
961+
     -named Rapid Fire
962-
    -named Supercomputing
962+
     -"x6 bullet firing speed... pushing the limits of how fast turrets can shoot"
963-
    -"Supercomputers represent a warpspeed improvement in research"
963+
     -multiplies efficiency of ballisticturret by 600%
964-
    -unlocks supercomputer
964+
     -costs 30000 research
965-
    -costs 1000000 research
965+
	-unlocks timegun
966-
    -unlocks at 1 cpu
966+
967
	*timegun
968-
    *specialization
968+
	-named Tachyon Gun
969-
    -named Specialization
969+
	-"x13 bullet firing speed... fire bullets backward in time."
970-
    -"As your society advances, you must focus on different strategies for survival."
970+
 	-multiplies efficiency of ballisticturret by 1300%
971-
    -costs 300000 research
971+
     -costs 1500000 research, 50 timecrystal
972-
    -unlocks ecology
972+
973-
    -unlocks militarism
973+
      *energydefense
974-
    -unlocks technocracy
974+
      -named Energy Defense
975-
    -unlocks at 1 chemical
975+
      -"A new defensive turret that blasts biters with immense quantities of energy."
976
      -unlocks energyturret
977-
    *ecology
977+
      -costs 2000000 research
978-
    -named Specialize in Ecology
978+
979-
    -"Your society will focus on undoing the damage it has done to nature and growing in harmony with it."
979+
	*energyacc
980-
    -costs 500000 research
980+
	-named Energy Weapon Acceleration
981-
    -unlocks arborism
981+
	-"Energy turrets amplify energy turrets power by 1%"
982-
    -unlocks greenenergy
982+
	-multiplies efficiency of energyturret by 1% per energyturret
983-
    -unlocks synthetics
983+
	-costs 80000000 research
984
985-
    *arborism
985+
     *wall1
986-
    -named Arborism
986+
     -named Metal Wall
987-
    -"Growing trees will help begin the difficult process of reducing your pollution."
987+
     -"Build a metal wall around your complex. Cuts invader damage in half."
988-
    -costs 5000000 research
988+
989-
    -unlocks arboretum
989+
     -costs 30000 structure, 15000000 metal
990
991-
     *greenenergy
991+
     *wall2
992-
     -named Green Energy
992+
     -named Energy Wall
993-
     -"Your focus on renewables doubles solar and wind output"
993+
     -"Build a wall of energy around your base. Cuts invader damage by 1/4"
994-
     -multiplies efficiency of solarfarm by 200%
994+
      -multiplies efficiency of energydrain by 25%
995-
     -multiplies efficiency of windturbine by 200%
995+
     -costs 200000 structure, 1e17 energy
996-
     -costs 30000000 research
996+
997
      *wall3
998-
    *synthetics
998+
     -named Chrono Wall
999-
    -named Synthetic Chemicals
999+
     -"Build a wall that slows time around your base. Cuts invader damage by 1/8"
1000-
    -"Use energy to generate sustainable chemicals"
1000+
      -multiplies efficiency of energydrain by 12.5%
1001-
    -costs 15000000 research
1001+
     -costs 1000000 structure, 100 timecrystal
1002-
    -unlocks chemsynth
1002+
1003
	*wall4
1004-
    *militarism
1004+
     -named Umbral Wall
1005-
    -named Specialize in Militarism
1005+
     -"All things must end. Cuts invader damage by 1/16"
1006-
    -"Your society will focus on war with the biters so that you can pollute with impunity."
1006+
      -multiplies efficiency of energydrain by 6.25%
1007-
    -costs 500000 research
1007+
     -costs 75000000 structure, 1e7 strangematter
1008-
    -unlocks shreddertech
1008+
1009-
    -unlocks shadowclone
1009+
1010-
    -unlocks glory
1010+
1011
1012-
    *shreddertech
1012+
1013-
    -named Shredder Turrets
1013+