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DaScriptor

OP Roblox Asassin! Hitbox Expander

Mar 2nd, 2021
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  1. --Roblox Assassin! Hitbox Extender
  2. local raw = getrawmetatable(game)
  3. local caller = checkcaller
  4. local closure = newcclosure
  5. local callingmethod = getnamecallmethod
  6.  
  7. setreadonly(raw,false)
  8.  
  9. local namecall = raw.__namecall
  10. raw.__namecall = closure(function(self,...)
  11. local method = callingmethod()
  12. local args = {...}
  13. if args[4] == "throw" then --checks if the 4th argument is the string throw, which if it is it means that this thing is the hit remote event thing so we can continue
  14. if args[6] == "HumanoidRootPart" then --checks the 6th argument to see what part you hit, if its humanoidrootpart it will continue.
  15. args[7] = Vector3.new(2,2,1) --sets the 7th argument which is the original humanoidrootpart size and sets it to normal size. this is what the bypass is, thats it.
  16. return namecall(self,unpack(args))
  17. end
  18. end
  19. return namecall(self,...)
  20. end)
  21.  
  22. setreadonly(raw,true)
  23. _G.HeadSize = 20 -- change to hitbox size, recommend 5-6 for legit and 4 for insanely legit. have fun
  24. _G.Enabled = true
  25.  
  26. game:GetService('RunService').RenderStepped:connect(function()
  27. if _G.Enabled then
  28. for i,v in next, game:GetService('Players'):GetPlayers() do
  29. if v.Name ~= game:GetService('Players').LocalPlayer.Name then
  30. pcall(function()
  31. v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
  32. v.Character.HumanoidRootPart.Transparency = 0.7
  33. v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really blue")
  34. v.Character.HumanoidRootPart.Material = "Neon"
  35. v.Character.HumanoidRootPart.CanCollide = false
  36. end)
  37. end
  38. end
  39. end
  40. end)
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