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Mar 17th, 2020
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  1.                   Unity  E  Exception encountered in operation UnityEngine.ResourceManagement.ResourceManager+CompletedOperation`1[UnityEngine.Sprite], result='', status='Failed': Exception of type 'UnityEngine.Ad
  2.                            dressableAssets.InvalidKeyException' was thrown., Key=ItemIcons/3, Type=UnityEngine.Sprite
  3.                          E  UnityEngine.AddressableAssets.AddressablesImpl:LogException(AsyncOperationHandle, Exception)
  4.                          E  System.Action`2:Invoke(T1, T2)
  5.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:set_OperationException(Exception)
  6.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, String)
  7.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute()
  8.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Start(ResourceManager, AsyncOperationHandle, DelegateList`1)
  9.                          E  UnityEngine.ResourceManagement.ResourceManager:StartOperation(AsyncOperationBase`1, AsyncOperationHandle)
  10.                          E  UnityEngine.AddressableAssets.AddressablesImpl:LoadAssetAsync(Object)
  11.                          E  RedMachine.Utils.ObjectsPool:
  12.                          E  Exception encountered in operation UnityEngine.ResourceManagement.ResourceManager+CompletedOperation`1[UnityEngine.Sprite], result='', status='Failed': Exception of type 'UnityEngine.Ad
  13.                            dressableAssets.InvalidKeyException' was thrown., Key=ItemIcons/15, Type=UnityEngine.Sprite
  14.                          E  UnityEngine.AddressableAssets.AddressablesImpl:LogException(AsyncOperationHandle, Exception)
  15.                          E  System.Action`2:Invoke(T1, T2)
  16.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:set_OperationException(Exception)
  17.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, String)
  18.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute()
  19.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Start(ResourceManager, AsyncOperationHandle, DelegateList`1)
  20.                          E  UnityEngine.ResourceManagement.ResourceManager:StartOperation(AsyncOperationBase`1, AsyncOperationHandle)
  21.                          E  UnityEngine.AddressableAssets.AddressablesImpl:LoadAssetAsync(Object)
  22.                          E  RedMachine.Utils.ObjectsPool
  23.                          E  Exception encountered in operation UnityEngine.ResourceManagement.ResourceManager+CompletedOperation`1[UnityEngine.Sprite], result='', status='Failed': Exception of type 'UnityEngine.Ad
  24.                            dressableAssets.InvalidKeyException' was thrown., Key=ItemIcons/8, Type=UnityEngine.Sprite
  25.                          E  UnityEngine.AddressableAssets.AddressablesImpl:LogException(AsyncOperationHandle, Exception)
  26.                          E  System.Action`2:Invoke(T1, T2)
  27.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:set_OperationException(Exception)
  28.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, String)
  29.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute()
  30.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Start(ResourceManager, AsyncOperationHandle, DelegateList`1)
  31.                          E  UnityEngine.ResourceManagement.ResourceManager:StartOperation(AsyncOperationBase`1, AsyncOperationHandle)
  32.                          E  UnityEngine.AddressableAssets.AddressablesImpl:LoadAssetAsync(Object)
  33.                          E  RedMachine.Utils.ObjectsPool:
  34.                          E  Exception encountered in operation UnityEngine.ResourceManagement.ResourceManager+CompletedOperation`1[UnityEngine.Sprite], result='', status='Failed': Exception of type 'UnityEngine.Ad
  35.                            dressableAssets.InvalidKeyException' was thrown., Key=ItemIcons/48, Type=UnityEngine.Sprite
  36.                          E  UnityEngine.AddressableAssets.AddressablesImpl:LogException(AsyncOperationHandle, Exception)
  37.                          E  System.Action`2:Invoke(T1, T2)
  38.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:set_OperationException(Exception)
  39.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, String)
  40.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute()
  41.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Start(ResourceManager, AsyncOperationHandle, DelegateList`1)
  42.                          E  UnityEngine.ResourceManagement.ResourceManager:StartOperation(AsyncOperationBase`1, AsyncOperationHandle)
  43.                          E  UnityEngine.AddressableAssets.AddressablesImpl:LoadAssetAsync(Object)
  44.                          E  RedMachine.Utils.ObjectsPool
  45.                          E  Couldn't load asset by name ItemIcons/3
  46.                         E  RedMachine.Utils.<>c__DisplayClass10_1`1:<CheckAndPrepareObject>b__0(AsyncOperationHandle`1)
  47.                         E  System.Action`1:Invoke(T)
  48.                         E  DelegateList`1:Invoke(T)
  49.                         E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
  50.                         E  UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
  51.                         E  UnityEngine.ResourceManagement.ResourceManager:Update(Single)
  52.                         E  System.Action`1:Invoke(T)
  53.                         E  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  54.                         E  Couldn't load asset by name ItemIcons/15
  55.                          E  RedMachine.Utils.<>c__DisplayClass10_1`1:<CheckAndPrepareObject>b__0(AsyncOperationHandle`1)
  56.                          E  System.Action`1:Invoke(T)
  57.                          E  DelegateList`1:Invoke(T)
  58.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
  59.                          E  UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
  60.                          E  UnityEngine.ResourceManagement.ResourceManager:Update(Single)
  61.                          E  System.Action`1:Invoke(T)
  62.                          E  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  63.                          E  Couldn't load asset by name ItemIcons/8
  64.                         E  RedMachine.Utils.<>c__DisplayClass10_1`1:<CheckAndPrepareObject>b__0(AsyncOperationHandle`1)
  65.                         E  System.Action`1:Invoke(T)
  66.                         E  DelegateList`1:Invoke(T)
  67.                         E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
  68.                         E  UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
  69.                         E  UnityEngine.ResourceManagement.ResourceManager:Update(Single)
  70.                         E  System.Action`1:Invoke(T)
  71.                         E  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  72.                         E  Couldn't load asset by name ItemIcons/48
  73.                          E  RedMachine.Utils.<>c__DisplayClass10_1`1:<CheckAndPrepareObject>b__0(AsyncOperationHandle`1)
  74.                          E  System.Action`1:Invoke(T)
  75.                          E  DelegateList`1:Invoke(T)
  76.                          E  UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
  77.                          E  UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
  78.                          E  UnityEngine.ResourceManagement.ResourceManager:Update(Single)
  79.                          E  System.Action`1:Invoke(T)
  80.                          E  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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