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- public static class Globals
- {
- public static List<Equipment> equipment = new List<Equipment>() {
- new Equipment() {
- EquipmentName = "WEAPON_PISTOL",
- NiceName = "Pistol",
- Components = new string[] { },
- Class = "SECONDARY",
- Damage = 95
- },
- new Equipment() {
- EquipmentName = "WEAPON_HEAVYPISTOL",
- NiceName = "Heavy Pistol",
- Components = new string[] { },
- Class = "SECONDARY",
- Price = 2000,
- Damage = 150
- },
- new Equipment() {
- EquipmentName = "WEAPON_APPISTOL",
- NiceName = "AP Pistol",
- Components = new string[] { },
- Class = "SECONDARY",
- Price = 1000,
- Damage = 90
- },
- new Equipment() {
- EquipmentName = "WEAPON_COMBATPISTOL",
- NiceName = "Combat Pistol",
- Components = new string[] { },
- Class = "SECONDARY",
- Price = 700,
- Damage = 140
- },
- new Equipment() {
- EquipmentName = "WEAPON_MICROSMG",
- NiceName = "Micro SMG",
- Components = new string[] { },
- Class = "SECONDARY",
- Price = 4500,
- Damage = 60
- },
- new Equipment() {
- EquipmentName = "WEAPON_SMG",
- NiceName = "SMG",
- Components = new string[] { },
- Class = "SECONDARY",
- Price = 5500,
- Damage = 80
- },
- new Equipment() {
- EquipmentName = "WEAPON_PUMPSHOTGUN",
- NiceName = "Pump Shotgun",
- Components = new string[] { },
- Class = "PRIMARY",
- Price = 7000,
- Damage = 250
- },
- new Equipment() {
- EquipmentName = "WEAPON_SNIPERRIFLE",
- NiceName = "Sniper Rifle",
- Components = new string[] { },
- Class = "PRIMARY",
- Price = 30000,
- Damage = 1500
- },
- new Equipment() {
- EquipmentName = "WEAPON_CARBINERIFLE",
- NiceName = "Carbine Rifle",
- Components = new string[] { },
- Class = "PRIMARY",
- Price = 50000,
- Damage = 240
- }
- };
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