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- // access flags 0x4
- protected renderLivingLabel(EntityLivingBase, String, double, double, double, int) : void L0
- LINENUMBER 534 L0
- ALOAD 1: par1EntityLivingBase
- ALOAD 0: this
- GETFIELD RendererLivingEntity.renderManager : RenderManager
- GETFIELD RenderManager.livingPlayer : EntityLivingBase
- INVOKEVIRTUAL EntityLivingBase.getDistanceSqToEntity(Entity) : double
- DSTORE 10
- LINENUMBER 536 L1
- DLOAD 10: d3
- ILOAD 9: par9
- ILOAD 9: par9
- IMUL
- I2D
- DCMPG
- IFGT L2
- LINENUMBER 538 L3
- ALOAD 0: this
- INVOKEVIRTUAL RendererLivingEntity.getFontRendererFromRenderManager() : FontRenderer
- ASTORE 12
- LINENUMBER 539 L4
- LDC 1.6
- FSTORE 13
- LINENUMBER 540 L5
- LDC 0.016666668
- FLOAD 13: f
- FMUL
- FSTORE 14
- LINENUMBER 541 L6
- INVOKESTATIC GL11.glPushMatrix() : void
- LINENUMBER 542 L7
- DLOAD 3: par3
- D2F
- FCONST_0
- FADD
- DLOAD 5: par5
- D2F
- ALOAD 1: par1EntityLivingBase
- GETFIELD EntityLivingBase.height : float
- FADD
- LDC 0.5
- FADD
- DLOAD 7: par7
- D2F
- INVOKESTATIC GL11.glTranslatef(float, float, float) : void
- LINENUMBER 543 L8
- FCONST_0
- FCONST_1
- FCONST_0
- INVOKESTATIC GL11.glNormal3f(float, float, float) : void
- LINENUMBER 544 L9
- ALOAD 0: this
- GETFIELD RendererLivingEntity.renderManager : RenderManager
- GETFIELD RenderManager.playerViewY : float
- FNEG
- FCONST_0
- FCONST_1
- FCONST_0
- INVOKESTATIC GL11.glRotatef(float, float, float, float) : void
- LINENUMBER 545 L10
- ALOAD 0: this
- GETFIELD RendererLivingEntity.renderManager : RenderManager
- GETFIELD RenderManager.playerViewX : float
- FCONST_1
- FCONST_0
- FCONST_0
- INVOKESTATIC GL11.glRotatef(float, float, float, float) : void
- LINENUMBER 546 L11
- FLOAD 14: f1
- FNEG
- FLOAD 14: f1
- FNEG
- FLOAD 14: f1
- INVOKESTATIC GL11.glScalef(float, float, float) : void
- LINENUMBER 547 L12
- SIPUSH 2896
- INVOKESTATIC GL11.glDisable(int) : void
- LINENUMBER 548 L13
- ICONST_0
- INVOKESTATIC GL11.glDepthMask(boolean) : void
- LINENUMBER 549 L14
- SIPUSH 2929
- INVOKESTATIC GL11.glDisable(int) : void
- LINENUMBER 550 L15
- SIPUSH 3042
- INVOKESTATIC GL11.glEnable(int) : void
- LINENUMBER 551 L16
- SIPUSH 770
- SIPUSH 771
- INVOKESTATIC GL11.glBlendFunc(int, int) : void
- LINENUMBER 552 L17
- GETSTATIC Tessellator.instance : Tessellator
- ASTORE 15
- LINENUMBER 553 L18
- ICONST_0
- ISTORE 16
- LINENUMBER 555 L19
- ALOAD 2: par2Str
- LDC "deadmau5"
- INVOKEVIRTUAL String.equals(Object) : boolean
- IFEQ L20
- LINENUMBER 557 L21
- BIPUSH -10
- ISTORE 16: b0
- LINENUMBER 560 L20
- FRAME FULL [RendererLivingEntity EntityLivingBase String double double double int double FontRenderer float float Tessellator int] []
- SIPUSH 3553
- INVOKESTATIC GL11.glDisable(int) : void
- LINENUMBER 561 L22
- ALOAD 15: tessellator
- INVOKEVIRTUAL Tessellator.startDrawingQuads() : void
- LINENUMBER 562 L23
- ALOAD 12: fontrenderer
- ALOAD 2: par2Str
- INVOKEVIRTUAL FontRenderer.getStringWidth(String) : int
- ICONST_2
- IDIV
- ISTORE 17
- LINENUMBER 563 L24
- ALOAD 15: tessellator
- FCONST_0
- FCONST_0
- FCONST_0
- LDC 0.25
- INVOKEVIRTUAL Tessellator.setColorRGBA_F(float, float, float, float) : void
- LINENUMBER 564 L25
- ALOAD 15: tessellator
- ILOAD 17: j
- INEG
- ICONST_1
- ISUB
- I2D
- ICONST_M1
- ILOAD 16: b0
- IADD
- I2D
- DCONST_0
- INVOKEVIRTUAL Tessellator.addVertex(double, double, double) : void
- LINENUMBER 565 L26
- ALOAD 15: tessellator
- ILOAD 17: j
- INEG
- ICONST_1
- ISUB
- I2D
- BIPUSH 8
- ILOAD 16: b0
- IADD
- I2D
- DCONST_0
- INVOKEVIRTUAL Tessellator.addVertex(double, double, double) : void
- LINENUMBER 566 L27
- ALOAD 15: tessellator
- ILOAD 17: j
- ICONST_1
- IADD
- I2D
- BIPUSH 8
- ILOAD 16: b0
- IADD
- I2D
- DCONST_0
- INVOKEVIRTUAL Tessellator.addVertex(double, double, double) : void
- LINENUMBER 567 L28
- ALOAD 15: tessellator
- ILOAD 17: j
- ICONST_1
- IADD
- I2D
- ICONST_M1
- ILOAD 16: b0
- IADD
- I2D
- DCONST_0
- INVOKEVIRTUAL Tessellator.addVertex(double, double, double) : void
- LINENUMBER 568 L29
- ALOAD 15: tessellator
- INVOKEVIRTUAL Tessellator.draw() : int
- POP
- LINENUMBER 569 L30
- SIPUSH 3553
- INVOKESTATIC GL11.glEnable(int) : void
- LINENUMBER 570 L31
- ALOAD 12: fontrenderer
- ALOAD 2: par2Str
- ALOAD 12: fontrenderer
- ALOAD 2: par2Str
- INVOKEVIRTUAL FontRenderer.getStringWidth(String) : int
- INEG
- ICONST_2
- IDIV
- ILOAD 16: b0
- LDC 553648127
- INVOKEVIRTUAL FontRenderer.drawString(String, int, int, int) : int
- POP
- LINENUMBER 571 L32
- SIPUSH 2929
- INVOKESTATIC GL11.glEnable(int) : void
- LINENUMBER 572 L33
- ICONST_1
- INVOKESTATIC GL11.glDepthMask(boolean) : void
- LINENUMBER 573 L34
- ALOAD 12: fontrenderer
- ALOAD 2: par2Str
- ALOAD 12: fontrenderer
- ALOAD 2: par2Str
- INVOKEVIRTUAL FontRenderer.getStringWidth(String) : int
- INEG
- ICONST_2
- IDIV
- ILOAD 16: b0
- ICONST_M1
- INVOKEVIRTUAL FontRenderer.drawString(String, int, int, int) : int
- POP
- LINENUMBER 574 L35
- SIPUSH 2896
- INVOKESTATIC GL11.glEnable(int) : void
- LINENUMBER 575 L36
- SIPUSH 3042
- INVOKESTATIC GL11.glDisable(int) : void
- LINENUMBER 576 L37
- FCONST_1
- FCONST_1
- FCONST_1
- FCONST_1
- INVOKESTATIC GL11.glColor4f(float, float, float, float) : void
- LINENUMBER 577 L38
- INVOKESTATIC GL11.glPopMatrix() : void
- LINENUMBER 579 L2
- FRAME FULL [RendererLivingEntity EntityLivingBase String double double double int double] []
- RETURN
- LOCALVARIABLE this RendererLivingEntity L0 L39 0
- LOCALVARIABLE par1EntityLivingBase EntityLivingBase L0 L39 1
- LOCALVARIABLE par2Str String L0 L39 2
- LOCALVARIABLE par3 double L0 L39 3
- LOCALVARIABLE par5 double L0 L39 5
- LOCALVARIABLE par7 double L0 L39 7
- LOCALVARIABLE par9 int L0 L39 9
- LOCALVARIABLE d3 double L1 L39 10
- LOCALVARIABLE fontrenderer FontRenderer L4 L2 12
- LOCALVARIABLE f float L5 L2 13
- LOCALVARIABLE f1 float L6 L2 14
- LOCALVARIABLE tessellator Tessellator L18 L2 15
- LOCALVARIABLE b0 byte L19 L2 16
- LOCALVARIABLE j int L24 L2 17
- MAXSTACK = 7
- MAXLOCALS = 18
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