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- --Removed attributes
- Sorcerer3: summoning attribute 'Demon of Fire & ice' removed.
- Necromancer3: skull archer 'frost arrow archer' attribute removed.
- Necromancer2: skeleton warrior 'flaming skeleton' attribute removed.
- Miko: clap attribute 'uplifting spirit' removed.
- ---Fieldboss change
- 7 highest fieldbosses will have their attack increased by 2x, and defence by 5x.
- --Character weight change
- Inventory weight will now be displayed with 1 decimal.
- Example: 8,000 (OLD) --> 8000.0 (NEW)
- ---Item weight changes
- Barbed arrow, bodkin point arrow, broadhead arrow, hail mary arrow: from 1 to 0.1 weight.
- Divine machine arrow, magic arrow: from 1 to 0.2 weight.
- Holy water, holy powder, gyslotis: from 1 to 0.5 weight.
- Shinobi explosives: from 1 to 0.5 weight.
- Claymore: from 1 to 0.5
- Magic power: from 10 to 0.1
- Strange Yellow Paper: from 1 to 0.1
- Runestone: from 1 to 0.5
- Dimensional time piece: from 1 to 0.5
- Fragment of time: from 1 to 0.1
- Wire: from 1 to 0.2
- Inchant (enchant) round from 10 to 0.5
- Oak wood, pine wood, cedar wood, ash wood: from 1 to 0.5
- ---Crafting changes
- The amount of crafting materials required will change.
- The amount of crafted items obtained will change.
- Broadhead arrow: need 20 oak wood (OLD: 2 oak wood), receive 100 arrows after crafting (OLD: 10 arrows)
- Bodkin point arrow: need 20 ash wood (OLD: 2 ash wood), receive 100 arrows after crafting (OLD: 10 arrows)
- Hail mary arrow: need 20 pine wood (OLD: 2 oak wood), receive 100 arrows after crafting (OLD: 10 arrows)
- Barbed arrow: need 20 cedar wood (OLD: 2 oak wood), receive 100 arrows after crafting (OLD: 10 arrows)
- Divine machine arrow: need 20 oak wood (OLD: 2 oak wood) + 10 gun powder (OLD: 1), receive 100 arrows after crafting (OLD: 10 arrows)
- Magic arrow: need 20 ash wood (OLD: 2 ash wood) + 10 Phlogistone (OLD:1), receive 100 arrows after crafting (OLD: 10 arrows)
- Enchantment round: need 100 magic powder (OLD: 10), receive 10 rounds after crafting (OLD: 1)
- ---Skill changes
- Wizard2: sleep 'dreamer' attribute now requires level 6 Sleep to be learned.
- Linker2: spirit shock damage fixed at 243% at all skill Levels.
- Linker3: spirit shock mental pressure attribute magic def reduction changed to 25% (OLD: 50% magic def reduction).
- Runecaster: rune of destruction attribute magic def reduction 3% per attribute level (OLD: 10% magic def reduction per attribute level), max 5 attribute levels.
- Elementalist3: meteor AoE size reduced by 5%.
- Warlock3: Demon scratch nerfed to 2 overheat (OLD: 3 overheat).
- Corsair3: pistol shot name changed to quick death (quick and dead).
- -Cooldown reduced to 25s (OLD: 33s).
- -Overheat buffed to 3 (OLD: 2 overheat).
- -Skill now has a 15% base crit chance <--- yes chance, not rate
- -Skill is now affected by attack speed (DEX)
- Shinobi mijin no jutsu damage nerfed to: 1814%, +99.8% (OLD: 2612%, +313.4%).
- Shinobi kunai overheat nerfed to 3 (OLD: 4).
- ---item changes
- Masinios pistol: now adds +1 to quick death (corsair3)
- Red hohen mage gem: now adds +1 to quick death (corsair3)
- Visual changed for item 'dimensional time piece'
- ---Skill fixes
- Wizard1 magic shield: 300s duration.
- Wizard2 surespell: cooldown 60s (OLD: 90s).
- Wizard2 magic shield attribute: now correctly displays circle2 requirement.
- Wizard2 sleep 'dreamer' attribute: damage increase sometimes not working properly fixed
- Pyro1 fireball duration now correctly 10s.
- Pyro2 fireball 'residual heat' attribute is now 5 levels, and +1s duration per attribute level. SP consumption +10% (OLD: +20%).
- Cryomancer: icewall character casting animation fixed.
- Psychokino2 magnetic force: now correctly displays targets (10).
- Psychokino2 heavy gravity: now has SP cost (OLD: no SP cost).
- Psychokino3 gravity pole: defence reduction attribute now applies at PvP.
- Linker2 spiritual chain: attribute for magic damage now applies correctly.
- Linker2 spirit shock chain: can no longer be used during Giant mode (rune of giants).
- -Will no longer be unbreakable at PvP.
- Spirit shock confusion attribute: now works correctly.
- Spirit shock mental pressure attribute: SP increase now applies.
- Thaumathurge: all swell buffs fixed, will now function properly (including summon attributes).
- Elementalist: unused skills & attributes deleted. All attributes now apply correctly.
- Example: storm dust slow attribute is now correctly -10 movespeed (instead of -100).
- Enchanter: enchant lightning 'psychic lightning' attribute to change psychokino skills into Lightning now works.
- ~ ~ ~ more tooltip changes
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