Sciencegar

Anri - G2 Fate (3 stunt)

Feb 7th, 2013
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  1. High Concept: An Ordinary Girl Who Wants To Be A Hero
  2. Trouble: That Secret Part Of Me...
  3. Personal Past: I Knew A Lot Of Wierd People From High School
  4. Hel Past: Are You Sure This Is A Good Idea?
  5. Anita Past: Heroes Don't Kill!
  6. Extra: ?????????
  7.  
  8. Skills:
  9. +5: Cunning
  10. +4: Investigation, Melee
  11. +3: Armour, Empathy, ????
  12. +2: Intrigue, ?????, Notice, Stealth
  13. +1: Lore, Resources, Vigor, Will, Zeal
  14.  
  15. Refresh 2
  16. Stunts:
  17. Lies upon Lies - +2 to create a Cunning advantage against someone who has believed one of your lies already during this session.
  18. Attention to Detail - You can use Investigation instead of Empathy in order to defend against attempts to use Cunning against you.
  19.  
  20. Extras
  21. ?????????
  22. ????????
  23.  
  24. Stress:
  25. Physical 1[ ] 2[ ] 3[ ]
  26. Mental 1[ ] 2[ ] 3[ ]
  27.  
  28. ----------------------------------------
  29.  
  30. Guarlion Kai
  31. Aspect: This Is Not A Grunt Unit
  32. Terrain: Air/Ground/Space
  33.  
  34. R. Arm: Assault Blade - +2 to Melee attacks defended by Armor
  35. L. Arm: Burst Railgun - +2 To Blast attacks against targets 2 zones away
  36. F. Torso: Autocannon - Fair (+2) Blast, Fair (+2) Daunt
  37. C. Torso: Break Field - You may spend a Fate Point to add Armor to the result of a Melee attack.
  38. R. Torso: ASRS - Great (+4) Stealth
  39. Legs: Boost Drive - +2 to Armor rolls to Overcome crossing multiple Zones
  40. Special: Tesla Drive - You may spend an Advantage or invocation of a Scene Aspect related to position to move an additional zone in a turn.
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