Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- AddCreature ( 115, "bezgoloviygraf_title", health : 1, damage : 1, armor : 0, cost : 1, line : TableLineFlags.First )
- .AddAbility (
- "save_table_position", "SetVariable",
- ( ability ) => DevCardFactory.CreateSelfAutoSelector ( ability ),
- ( ability ) => DevCardFactory.CreateDeathrattleTrigger ( ability, triggerAfterBurial : false ),
- ( ability ) => new [] {
- new SetEntityVariableEffect (
- ability, "TablePosition", new Int32Vec2EntityAttributeExpression ( EntityAttributeKind.Position )
- )
- }
- )
- .AddAbility (
- "bezgoloviygraf_decapitation_title", "Decapitation",
- ( ability ) => new NoTargetSelector ( ability ),
- ( ability ) => DevCardFactory.CreateDeathrattleTrigger ( ability, triggerAfterBurial : true ),
- ( ability ) => new [] {
- new SpawnSpecificCardsEffect (
- ability, new [] { "golovagrafa_title" }, CardDisposition.Table, // Голова графа
- new Int32Vec2EntityVariableExpression ( "TablePosition" )
- )
- }
- )
- .SetNature(CardNature.Mech)
- .SetImagePrefab("card-bezgoloviygraf")
- .SetRarity(CardRarityFlags.Rare)
- .SetArtist ("artist_name_SBondarev")
- .SetFlavor ( "bezgoloviygraf_flavor" )
- .SetDescription ( "bezgoloviygraf_descr" );
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement