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- CHARACTER OVERVIEW
- Name: Athena Earl
- Age: 19
- Birthplace: Kalos, Kiloude City
- Date of Birth: March 25th
- Height: 5"5
- Natural Hair Colour: Auburn
- Natural Eye colour: Brown
- Favourite Colour: Gold
- Favourite Food: Lasagna
- Favourite Number: 9
- STATISTICS: base stats
- Level: 200
- HP/Aura: 202,000
- Physical Strength (weapon damage): 9 Physical Strength:202
- Magical Strength (spell damage/potency): 5 Magical Strength:294
- Physical Defence (HP, how well you take a melee/weapon attack): 7 Physical Defence:202
- Magical Defence (how many spells you can take): 7 Magical Defence:202
- Mana Power: 5000 Mana Power: 5000
- Wisdom (How well you are with plans and weapon-wielding): 10 Wisdom:660
- Stamina (How long you can battle without tiring): 10 Stamina:295
- Movement Speed (How fast are you and your reflexes): 2 Movement Speed:198
- Stealth (How good you are when you need to get around without being noticed): 2 Stealth:199
- Strengths: Very smart when it comes to weapons and can use weapons easily, has good stamina due to cyborg parts.
- Weaknesses: Slow and not very stealthy
- Hobbies/Professions/Likes: Chess, Board games and walking.
- Dislikes: Planes
- Personality: She usually comes off as shy and reserved however can be strong willed and forceful when discussing tactics or whenever the time calls for it.
- Close Friends: N/A
- Possible Relationships: N/A
- Physical Appearance: Short and Petite with auburn-brown hair and blue glasses. She wears tight white trousers and brown military boots with a blue military jacket with gold decorations and a tie. Her Left arm and Leg are replaced with cyborg body parts due to an accident.
- MAGIC: Warfare
- PASSIVE: An effect that's always there. These usually have a positive effect with a negative effect.
- Passive- Armoury Equip
- E(Effect): The user can summon any weapon in the known world at will and use it in battle
- BASIC SPELLS: Five if you do not wield weapons, four if you do.
- Basic Spell One- Bullet Swipe
- E(Effect): the user waves their cyborg arm across the battlefield ejecting a wave of bullets at the targets.
- D(Damage): Mid
- C(Cost): 100
- R(Recoil/Drawback): Can only be used once every minute
- Basic Spell Two- Equipment Usage
- E(Effect): The weaponry summoned by the passive is used to attack with.
- D(Damage): Depends on the Weapon
- C(Cost): 50
- R(Recoil/Drawback): The power completely depends on the weapon
- Basic Spell Three- Rocket Launch
- E(Effect): the user shoots a missile out of their Cyborg Arm
- D(Damage): High
- C(Cost): 150
- R(Recoil/Drawback): if the misile is destroyed then it doesnt do any damage
- Basic Spell Four- Camouflage Training
- E(Effect): The user, uses their Military training to hide in the battlefield
- D(Damage):-
- C(Cost): 200
- R(Recoil/Drawback): if they move or attack their cover is broken
- Basic Spell Five (Only w/o weapon)- Flame Sweep
- E(Effect): the user waves their arm similar to Bullet swipe however it acts as a flamethrower rather than bullets
- D(Damage): Mid
- C(Cost): 100
- R(Recoil/Drawback): can only be used once every minute
- SECRET ARTS: Harder spells to master, though generally stronger than basic spells. Four without weapon, three with one.
- Secret Art One- “Barricade”
- E(Effect): The user summons iron shields around her deflecting all attacks back at the user.
- D(Damage):-
- C(Cost): 300
- R(Recoil/Drawback): cannot be used twice in a row
- Secret Art Two- “Revolver Fire”
- E(Effect): the user shoots at a target with their gun, can be used in combo
- D(Damage): High
- C(Cost): 50
- R(Recoil/Drawback): the cost doubles everything its used consecutively
- Secret Art Three- “[name here]”
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- Secret Art Four (Only w/o weapon)- “[name here]”
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- FORBIDDEN ARTS: Extremely hard to master and cost a lot of mana, but are the strongest spells that require mana. You start off with four, and lose one per weapon you use.
- Forbidden Art One- “Tactician”
- E(Effect): The user plans what the target is going to do next, if they attack then the user will avoid it unless it is an overdrive or ultimate. If the user decides to attack that turn then their attack cannot miss.
- D(Damage):-
- C(Cost): 500
- R(Recoil/Drawback): Can only be used 3 times a battle
- Forbidden Art Two- “Military Honour”
- E(Effect): the user boosts all stats by 25%
- D(Damage):-
- C(Cost): 400
- R(Recoil/Drawback): takes 5 seconds to charge
- Forbidden Art Three- “Ghost Recruitment”
- E(Effect): The user summons spirits to become their army and attack the target
- D(Damage): Extreme
- C(Cost): 500
- R(Recoil/Drawback): takes 10 seconds to charge
- Forbidden Art Four- “Blitz”
- E(Effect): The user summons planes and zeppelins to drop bombs and release gas on the battlefield destroying it and damaging targets
- D(Damage): Extreme
- C(Cost): 500
- R(Recoil/Drawback): the user cannot attack for 10 seconds after using this
- ULTIMATE MOVE: The “finishing” spell of a battle. When used, you use all of your power and damage and force it into one attack. If this spell hits, it is an instant KO on the target. If it misses, however, you are left with no mana power and 25% of your original stats.
- BANNED-As of normal fights, only story line fights may use Ultimate arts.
- Ultimate Move- “Armada”
- E(Effect): The user summons tanks and planes to shoot and bomb the battlefield destroying everything including the actual battlefield
- D(Damage): KO
- C(Cost): All Mana
- R(Recoil/Drawback): costs all mana
- TAKEOVER: A special form only accessible after you have met certain conditions. These cost little to no mana and usually transform you into a powerful entity, such as a dragon, giant, naga, etc.
- Takeover- "Goddess of War”
- E(Effect): The user is covered in war armour with cannons attached that can shoot down targets.
- D(Damage): Extreme-KO
- C(Cost): 50
- R(Recoil/Drawback): The cannons, whilst powerful, take 5 seconds to load each time and have mediocre accuracy
- Overdrive - “Tank Action”
- E: The user summons a tank boosting physical defence by 150%, boosts Stamina by 50% and boosts Magical Offence by 100%
- R: Lowers speed by 100%, lowers Magical Defence by 50%
- Overdrive Art - “Tank Hell-fire”
- E: The user launches massive missiles from the Tank hitting everything on the battlefield, unavoidable.
- D: Extreme
- R: Lowers all stats by 50%
- C: Half of Remaining Mana
- Weapon:
- E:
- Power-ups:
- UPGRADES: They are made by TGN and you can have up to three that boost you in battle, you can have as many as you want that dont boost you.
- Upgrades:
- E:
- Power-Ups:
- Equipment: They can be related to your character or just what they pick up over time.
- Equipment:
- E:
- Power-Ups:
- Extra Spells(Optional)
- ~~~~~~~~~~~~~~~~~~~~~~
- When your sheet is finished, send it to TGN to enter the RP
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- |Original Sheet by LowRes|
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