carlosname

Untitled

Mar 30th, 2020
157
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. print"Edit by v4mp13r2On1c and BuiIderbot. Original script by trollmon123 and tyefoodmania(Crow_Kiyoamsa)"
  2.  
  3. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  4. print("FE Compatibility: by WaverlyCole & Mokiros")
  5. InternalData = {}
  6. do
  7. script.Parent = owner.Character
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput"
  10. local function NewFakeEvent()
  11. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  12. return Fake
  13. end
  14. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  15. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  16. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  17. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  18. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  19. local function TriggerEvent(self,Event,...)
  20. local Trigger = Mouse[Event]
  21. if Trigger and Trigger.fakeEvent and Trigger.Function then
  22. Trigger.Function(...)
  23. end
  24. end
  25. Mouse.TrigEvent = TriggerEvent
  26. UserInputService.TrigEvent = TriggerEvent
  27. Event.OnServerEvent:Connect(function(FiredBy,Input)
  28. if FiredBy.Name ~= owner.Name then end
  29. if Input.MouseEvent then
  30. Mouse.Target = Input.Target
  31. Mouse.Hit = Input.Hit
  32. else
  33. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  34. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  35. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  36. end
  37. for _,Action in pairs(ContextActionService.Actions) do
  38. for _,Key in pairs(Action.Keys) do
  39. if Key==Input.KeyCode then
  40. Action.Function(Action.Name,Input.UserInputState,Input)
  41. end
  42. end
  43. end
  44. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  45. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  46. end
  47. end)
  48. InternalData["Mouse"] = Mouse
  49. InternalData["ContextActionService"] = ContextActionService
  50. InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner
  53. local Event = script:WaitForChild("UserInput")
  54. local UserInputService = game:GetService("UserInputService")
  55. local Mouse = Player:GetMouse()
  56. local Input = function(Input,gameProcessedEvent)
  57. if gameProcessedEvent then return end
  58. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  59. end
  60. UserInputService.InputBegan:Connect(Input)
  61. UserInputService.InputEnded:Connect(Input)
  62. local Hit,Target
  63. while wait(1/30) do
  64. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  65. Hit,Target = Mouse.Hit,Mouse.Target
  66. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  67. end
  68. end
  69. ]],owner.Character)
  70. end
  71. RealGame = game;game = setmetatable({},{
  72. __index = function (self,Index)
  73. local Sandbox = function (Thing)
  74. if Thing:IsA("Player") then
  75. local RealPlayer = Thing
  76. return setmetatable({},{
  77. __index = function (self,Index)
  78. local Type = type(RealPlayer[Index])
  79. if Type == "function" then
  80. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  81. return function (self)
  82. return InternalData["Mouse"]
  83. end
  84. end
  85. return function (self,...)
  86. return RealPlayer[Index](RealPlayer,...)
  87. end
  88. else
  89. return RealPlayer[Index]
  90. end
  91. end;
  92. __tostring = function(self)
  93. return RealPlayer.Name
  94. end
  95. })
  96. end
  97. end
  98. if RealGame[Index] then
  99. local Type = type(RealGame[Index])
  100. if Type == "function" then
  101. if Index:lower() == "getservice" or Index:lower() == "service" then
  102. return function (self,Service)
  103. if Service:lower() == "players" then
  104. return setmetatable({},{
  105. __index = function (self2,Index2)
  106. local RealService = RealGame:GetService(Service)
  107. local Type2 = type(Index2)
  108. if Type2 == "function" then
  109. return function (self,...)
  110. return RealService[Index2](RealService,...)
  111. end
  112. else
  113. if Index2:lower() == "localplayer" then
  114. return Sandbox(owner)
  115. end
  116. return RealService[Index2]
  117. end
  118. end;
  119. __tostring = function(self)
  120. return RealGame:GetService(Service).Name
  121. end
  122. })
  123. elseif Service:lower() == "contextactionservice" then
  124. return InternalData["ContextActionService"]
  125. elseif Service:lower() == "contextactionservice" then
  126. return InternalData["UserInputService"]
  127. elseif Service:lower() == "runservice" then
  128. return setmetatable({},{
  129. __index = function(self2,Index2)
  130. local RealService = RealGame:GetService(Service)
  131. local Type2 = type(Index2)
  132. if Type2 == "function" then
  133. return function (self,...)
  134. return RealService[Index2](RealService,...)
  135. end
  136. else
  137. if Index2:lower() == "bindtorenderstep" then
  138. return function (self,Name,Priority,Function)
  139. return RealGame:GetService("RunService").Stepped:Connect(Function)
  140. end
  141. end
  142. if Index2:lower() == "renderstepped" then
  143. return RealService["Stepped"]
  144. end
  145. return RealService[Index2]
  146. end
  147. end
  148. })
  149. else
  150. return RealGame:GetService(Service)
  151. end
  152. end
  153. end
  154. return function (self,...)
  155. return RealGame[Index](RealGame,...)
  156. end
  157. else
  158. if game:GetService(Index) then
  159. return game:GetService(Index)
  160. end
  161. return RealGame[Index]
  162. end
  163. else
  164. return nil
  165. end
  166. end
  167. });Game = game;owner = game:GetService("Players").LocalPlayer
  168. print("Complete! Running...")
  169.  
  170. function TakeDamage(hum, dmg)
  171. hum:TakeDamage(dmg * 100)
  172. end
  173. plr = game.Players.LocalPlayer
  174. repeat
  175. wait(0.4)
  176. until plr.Character
  177. chr = plr.Character
  178. human = chr:FindFirstChild("Humanoid")
  179. human.MaxHealth = 12500
  180. human.Health = 12500
  181. human.JumpPower = 75
  182. human.WalkSpeed = 25
  183. mouse = plr:GetMouse()
  184. cam = workspace.CurrentCamera
  185. selected = false
  186. equipd = false
  187. tors = chr.Torso
  188. rarm = chr["Right Arm"]
  189. larm = chr["Left Arm"]
  190. rleg = chr["Right Leg"]
  191. lleg = chr["Left Leg"]
  192. hrp = chr.HumanoidRootPart
  193. hed = chr.Head
  194. anim = human.Animator
  195. activu = false
  196. appeared = false
  197. animpose = nil
  198. POSU = false
  199. local wherto = hrp
  200. local addcfr = CFrame.new(0, 0, 0)
  201. Heartbeat = Instance.new("BindableEvent")
  202. Heartbeat.Name = "Heartbeat"
  203. Heartbeat.Parent = script
  204. frame = 0.03333333333333333
  205. tf = 0
  206. game:GetService("RunService").Heartbeat:connect(function(s, p)
  207. tf = tf + s
  208. if tf >= frame then
  209. for i = 1, math.floor(tf / frame) do
  210. Heartbeat:Fire()
  211. end
  212. tf = tf - frame * math.floor(tf / frame)
  213. end
  214. end)
  215. function swait(num)
  216. if num == 0 or num == nil then
  217. Heartbeat.Event:wait()
  218. else
  219. for i = 1, num do
  220. Heartbeat.Event:wait()
  221. end
  222. end
  223. end
  224. tool = Instance.new("Tool")
  225. tool.CanBeDropped = false
  226. tool.RequiresHandle = false
  227. tool.TextureId = "rbxassetid://291302154"
  228. tool.ToolTip = "NANI"
  229. tool.Name = "AAAAAAAAAAAAAA"
  230. tool.Parent = plr.Backpack
  231. modz = Instance.new("Model")
  232. modz.Name = "efx"
  233. modz.Parent = chr
  234. ZANOOB = Instance.new("Model")
  235. ZANOOB.Name = "THE NOOB"
  236. ZANOOB.Parent = chr
  237. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  238. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  239. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  240. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  241. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  242. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  243. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  244. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  245. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  246. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  247. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  248. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  249. RS = tors:FindFirstChild("Right Shoulder")
  250. LS = tors:FindFirstChild("Left Shoulder")
  251. RH = tors:FindFirstChild("Right Hip")
  252. LH = tors:FindFirstChild("Left Hip")
  253. RJ = hrp:FindFirstChild("RootJoint")
  254. N = tors:FindFirstChild("Neck")
  255. cf = CFrame.new
  256. ang = CFrame.Angles
  257. rd = math.rad
  258. rd2 = math.random
  259. function nooutline(p)
  260. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  261. end
  262. function makepart(color, name, reflec, mater, parnt, cfram)
  263. local port = Instance.new("Part")
  264. port.BrickColor = BrickColor.new(color)
  265. port.Name = name
  266. port.Transparency = 1
  267. nooutline(port)
  268. port.Reflectance = reflec
  269. port.Material = mater
  270. port.Anchored = false
  271. port.CanCollide = false
  272. port.Locked = true
  273. port.Size = Vector3.new(0.2, 0.2, 0.2)
  274. port.Parent = parnt
  275. return port
  276. end
  277. function makemesh(meshtype, scale, meshid, parent)
  278. local mes = Instance.new("SpecialMesh")
  279. mes.MeshType = meshtype
  280. mes.Scale = scale
  281. if meshtype == "FileMesh" then
  282. mes.MeshId = meshid
  283. end
  284. mes.Parent = parent
  285. return mes
  286. end
  287. function makemotor(parent, p0, p1, c0, c1)
  288. swait()
  289. local wel = Instance.new("Motor6D")
  290. wel.Part0 = p0
  291. wel.Part1 = p1
  292. wel.C0 = c0
  293. if c1 ~= nil then
  294. wel.C1 = c1
  295. end
  296. wel.Parent = parent
  297. return wel
  298. end
  299. local konodioda = Instance.new("Sound")
  300. konodioda.SoundId = "rbxassetid://393700652"
  301. konodioda.Volume = 2.5
  302. konodioda.Parent = hrp
  303. local bast = Instance.new("Sound")
  304. bast.SoundId = "rbxassetid://627848963"
  305. bast.Volume = 2.5
  306. bast.Parent = hrp
  307. local zaworld = Instance.new("Sound")
  308. zaworld.SoundId = "rbxassetid://616576400"
  309. zaworld.Volume = 0.8
  310. zaworld.Parent = hrp
  311. local wry = Instance.new("Sound")
  312. wry.SoundId = "rbxassetid://1056668930"
  313. wry.Volume = 2.75
  314. wry.Parent = hrp
  315. local wryy = Instance.new("Sound")
  316. wryy.SoundId = "rbxassetid://1056668930"
  317. wryy.Volume = 2.75
  318. wryy.Parent = hrp
  319. function animo(yep)
  320. if yep == true then
  321. anim.Parent = human
  322. chr.Animate.Disabled = false
  323. elseif yep == false then
  324. chr.Animate.Disabled = true
  325. anim.Parent = nil
  326. end
  327. end
  328. animo(false)
  329. function lerpz(joint, prop, cfrmz, alp)
  330. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  331. end
  332. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  333. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  334. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  335. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  336. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  337. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  338. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  339. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  340. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  341. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  342. function resetlerp(whoever)
  343. if whoever == nil then
  344. RJ.C0 = RJC0
  345. RJ.C1 = RJC1
  346. N.C0 = NC0
  347. N.C1 = NC1
  348. RS.C0 = RSC0
  349. RS.C1 = RSC1
  350. LS.C0 = LSC0
  351. LS.C1 = LSC1
  352. RH.C0 = RHC0
  353. RH.C1 = RHC1
  354. LH.C0 = LHC0
  355. LH.C1 = LHC1
  356. elseif whoever ~= nil then
  357. nRJ.C0 = RJC0
  358. nRJ.C1 = RJC1
  359. nN.C0 = NC0
  360. nN.C1 = NC1
  361. nRS.C0 = RSC0
  362. nRS.C1 = RSC1
  363. nLS.C0 = LSC0
  364. nLS.C1 = LSC1
  365. nRH.C0 = RHC0
  366. nRH.C1 = RHC1
  367. nLH.C0 = LHC0
  368. nLH.C1 = LHC1
  369. end
  370. end
  371. function STANDO(cfr)
  372. local rooto = Instance.new("Part")
  373. nooutline(rooto)
  374. rooto.Name = "HumanoidRootPart"
  375. rooto.Anchored = true
  376. rooto.CFrame = cfr
  377. rooto.Size = Vector3.new(2, 2, 1)
  378. rooto.CanCollide = false
  379. rooto.Locked = true
  380. rooto.Transparency = 1
  381. rooto.Parent = ZANOOB
  382. local head = Instance.new("Part")
  383. nooutline(head)
  384. head.Anchored = false
  385. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  386. head.Size = Vector3.new(2, 1, 1)
  387. head.BrickColor = BrickColor.new("White")
  388. head.CanCollide = false
  389. head.Name = "Head"
  390. head.Locked = true
  391. head.Transparency = 1
  392. head.Parent = ZANOOB
  393. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  394. local headdecal = Instance.new("Decal")
  395. headdecal.Name = "face"
  396. headdecal.Texture = "rbxasset://textures/face.png"
  397. headdecal.Face = "Front"
  398. headdecal.Transparency = 1
  399. headdecal.Parent = head
  400. local mp = Instance.new("Part",ZANOOB)
  401. mp.Name = "Mask"
  402. mp.BrickColor = BrickColor.new("Bright green")
  403. mp.Transparency = 1
  404. mp.CanCollide = false
  405. local mask = Instance.new("SpecialMesh",mp)
  406. mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
  407. mask.MeshType = "FileMesh"
  408. mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
  409. mask.Scale = Vector3.new(1,1,1)
  410. local mw = Instance.new("Weld")
  411. mw.Parent = mask
  412. mw.Part0 = head
  413. mw.Part1 = mp
  414. mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
  415. mw.C0 = CFrame.Angles(0,0,0)
  416. local mp2 = Instance.new("Part",ZANOOB)
  417. mp2.Name = "Mask2"
  418. mp2.BrickColor = BrickColor.new("Really black")
  419. mp2.Transparency = 1
  420. mp2.CanCollide = false
  421. local mask2 = Instance.new("SpecialMesh",mp2)
  422. mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
  423. mask2.MeshType = "FileMesh"
  424. mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
  425. mask2.Scale = Vector3.new(1,1,1)
  426. local mw2 = Instance.new("Weld")
  427. mw2.Parent = mask2
  428. mw2.Part0 = head
  429. mw2.Part1 = mp2
  430. mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
  431. mw2.C0 = CFrame.Angles(0,0,0)
  432. local torso = Instance.new("Part")
  433. nooutline(torso)
  434. torso.Name = "Torso"
  435. torso.Anchored = false
  436. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  437. torso.Size = Vector3.new(2, 1, 1)
  438. torso.BrickColor = BrickColor.new("Bright red")
  439. torso.CanCollide = false
  440. torso.Transparency = 1
  441. torso.Locked = true
  442. torso.Parent = ZANOOB
  443. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  444. local leftarm = Instance.new("Part")
  445. nooutline(leftarm)
  446. leftarm.Anchored = false
  447. leftarm.Name = "Left Arm"
  448. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  449. leftarm.Size = Vector3.new(1, 2, 1)
  450. leftarm.BrickColor = BrickColor.new("White")
  451. leftarm.CanCollide = false
  452. leftarm.Transparency = 1
  453. leftarm.Locked = true
  454. leftarm.Parent = ZANOOB
  455. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  456. local rightarm = Instance.new("Part")
  457. nooutline(rightarm)
  458. rightarm.Anchored = false
  459. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  460. rightarm.Name = "Right Arm"
  461. rightarm.Size = Vector3.new(1, 2, 1)
  462. rightarm.BrickColor = BrickColor.new("White")
  463. rightarm.CanCollide = false
  464. rightarm.Locked = true
  465. rightarm.Transparency = 1
  466. rightarm.Parent = ZANOOB
  467. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  468. local leftleg = Instance.new("Part")
  469. nooutline(leftleg)
  470. leftleg.Anchored = false
  471. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  472. leftleg.Name = "Left Leg"
  473. leftleg.Size = Vector3.new(1, 2, 1)
  474. leftleg.BrickColor = BrickColor.new("Really black")
  475. leftleg.CanCollide = false
  476. leftleg.Transparency = 1
  477. leftleg.Locked = true
  478. leftleg.Parent = ZANOOB
  479. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  480. local rightleg = Instance.new("Part")
  481. nooutline(rightleg)
  482. rightleg.Anchored = false
  483. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  484. rightleg.Name = "Right Leg"
  485. rightleg.Size = Vector3.new(1, 2, 1)
  486. rightleg.BrickColor = BrickColor.new("Really black")
  487. rightleg.CanCollide = false
  488. rightleg.Locked = true
  489. rightleg.Transparency = 1
  490. rightleg.Parent = ZANOOB
  491. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  492. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  493. rootweld.Name = "RootJoint"
  494. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  495. neckweld.Name = "Neck"
  496. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  497. rshoulderweld.Name = "Right Shoulder"
  498. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  499. lshoulderweld.Name = "Left Shoulder"
  500. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  501. rhipweld.Name = "Right Hip"
  502. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  503. lhipweld.Name = "Left Hip"
  504. local scarf = Instance.new("Part")
  505. nooutline(scarf)
  506. scarf.Anchored = false
  507. scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  508. scarf.Name = "scarf"
  509. scarf.Size = Vector3.new(1.1, 0.35, 1.1)
  510. scarf.BrickColor = BrickColor.new("Maroon")
  511. scarf.CanCollide = false
  512. scarf.Locked = true
  513. scarf.Transparency = 1
  514. scarf.Parent = ZANOOB
  515. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
  516. local scarf2 = Instance.new("Part")
  517. nooutline(scarf2)
  518. scarf2.Anchored = false
  519. scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  520. scarf2.Name = "scarf2"
  521. scarf2.Size = Vector3.new(0.35, 1, 0.1)
  522. scarf2.BrickColor = BrickColor.new("Maroon")
  523. scarf2.CanCollide = false
  524. scarf2.Locked = true
  525. scarf2.Transparency = 1
  526. scarf2.Parent = ZANOOB
  527. local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
  528. local should1 = Instance.new("Part")
  529. nooutline(should1)
  530. should1.Anchored = false
  531. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  532. should1.Name = "should1"
  533. should1.Size = Vector3.new(1.5, 0.25, 1)
  534. should1.BrickColor = BrickColor.new("Bright yellow")
  535. should1.Material = "Metal"
  536. should1.CanCollide = false
  537. should1.Locked = true
  538. should1.Transparency = 1
  539. should1.Parent = ZANOOB
  540. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  541. local should12 = Instance.new("Part")
  542. nooutline(should12)
  543. should12.Anchored = false
  544. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  545. should12.Name = "should12"
  546. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  547. should12.BrickColor = BrickColor.new("Institutional white")
  548. should12.Material = "Neon"
  549. should12.CanCollide = false
  550. should12.Locked = true
  551. should12.Transparency = 1
  552. should12.Parent = ZANOOB
  553. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  554. local should13 = Instance.new("Part")
  555. nooutline(should13)
  556. should13.Anchored = false
  557. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  558. should13.Name = "should13"
  559. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  560. should13.BrickColor = BrickColor.new("Bright yellow")
  561. should13.Material = "Metal"
  562. should13.CanCollide = false
  563. should13.Locked = true
  564. should13.Transparency = 1
  565. should13.Parent = ZANOOB
  566. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  567. local should2 = Instance.new("Part")
  568. nooutline(should2)
  569. should2.Anchored = false
  570. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  571. should2.Name = "should2"
  572. should2.Size = Vector3.new(1.5, 0.25, 1)
  573. should2.BrickColor = BrickColor.new("Bright yellow")
  574. should2.Material = "Metal"
  575. should2.CanCollide = false
  576. should2.Locked = true
  577. should2.Transparency = 1
  578. should2.Parent = ZANOOB
  579. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  580. local should22 = Instance.new("Part")
  581. nooutline(should22)
  582. should22.Anchored = false
  583. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  584. should22.Name = "should22"
  585. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  586. should22.BrickColor = BrickColor.new("Institutional white")
  587. should22.Material = "Neon"
  588. should22.CanCollide = false
  589. should22.Locked = true
  590. should22.Transparency = 1
  591. should22.Parent = ZANOOB
  592. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  593. local should23 = Instance.new("Part")
  594. nooutline(should23)
  595. should23.Anchored = false
  596. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  597. should23.Name = "should23"
  598. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  599. should23.BrickColor = BrickColor.new("Bright yellow")
  600. should23.Material = "Metal"
  601. should23.CanCollide = false
  602. should23.Locked = true
  603. should23.Transparency = 1
  604. should23.Parent = ZANOOB
  605. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  606. local pa7 = Instance.new("Part")
  607. nooutline(pa7)
  608. pa7.Anchored = false
  609. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  610. pa7.Name = "pa7"
  611. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  612. pa7.BrickColor = BrickColor.new("Bright yellow")
  613. pa7.CanCollide = false
  614. pa7.Locked = true
  615. pa7.Transparency = 1
  616. pa7.Parent = ZANOOB
  617. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  618. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  619. local raemblem = Instance.new("Part")
  620. nooutline(raemblem)
  621. raemblem.Anchored = false
  622. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  623. raemblem.Name = "raemblem"
  624. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  625. raemblem.BrickColor = BrickColor.new("White")
  626. raemblem.CanCollide = false
  627. raemblem.Locked = true
  628. raemblem.Material = "SmoothPlastic"
  629. raemblem.Transparency = 1
  630. raemblem.Parent = ZANOOB
  631. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  632. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  633. local emmes = Instance.new("Decal")
  634. emmes.Texture = "rbxassetid://0"
  635. emmes.Transparency = 1
  636. emmes.Face = "Right"
  637. emmes.Name = "embe"
  638. emmes.Parent = raemblem
  639. local ra1 = Instance.new("Part")
  640. nooutline(ra1)
  641. ra1.Anchored = false
  642. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  643. ra1.Name = "ra1"
  644. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  645. ra1.BrickColor = BrickColor.new("Really black")
  646. ra1.CanCollide = false
  647. ra1.Locked = true
  648. ra1.Transparency = 1
  649. ra1.Parent = ZANOOB
  650. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  651. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  652. local ra2 = Instance.new("Part")
  653. nooutline(ra2)
  654. ra2.Anchored = false
  655. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  656. ra2.Name = "ra2"
  657. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  658. ra2.BrickColor = BrickColor.new("Really black")
  659. ra2.CanCollide = false
  660. ra2.Locked = true
  661. ra2.Transparency = 1
  662. ra2.Parent = ZANOOB
  663. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  664. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  665. local ra3 = Instance.new("Part")
  666. nooutline(ra3)
  667. ra3.Anchored = false
  668. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  669. ra3.Name = "ra3"
  670. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  671. ra3.BrickColor = BrickColor.new("Bright red")
  672. ra3.CanCollide = false
  673. ra3.Locked = true
  674. ra3.Transparency = 1
  675. ra3.Parent = ZANOOB
  676. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  677. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  678. local ra4 = Instance.new("Part")
  679. nooutline(ra4)
  680. ra4.Anchored = false
  681. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  682. ra4.Name = "ra4"
  683. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  684. ra4.BrickColor = BrickColor.new("Bright red")
  685. ra4.CanCollide = false
  686. ra4.Locked = true
  687. ra4.Transparency = 1
  688. ra4.Parent = ZANOOB
  689. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  690. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  691. local ra5 = Instance.new("Part")
  692. nooutline(ra5)
  693. ra5.Anchored = false
  694. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  695. ra5.Name = "ra6"
  696. ra5.Size = Vector3.new(0.1, 0.1, 0.1)
  697. ra5.BrickColor = BrickColor.new("New Yeller")
  698. ra5.Material = "Neon"
  699. ra5.CanCollide = false
  700. ra5.Locked = true
  701. ra5.Transparency = 1
  702. ra5.Parent = ZANOOB
  703. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  704. local ra6 = Instance.new("Part")
  705. nooutline(ra6)
  706. ra6.Anchored = false
  707. ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  708. ra6.Name = "ra6"
  709. ra6.Size = Vector3.new(0.1, 0.1, 0.1)
  710. ra6.BrickColor = BrickColor.new("New Yeller")
  711. ra6.Material = "Neon"
  712. ra6.CanCollide = false
  713. ra6.Locked = true
  714. ra6.Transparency = 1
  715. ra6.Parent = ZANOOB
  716. local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  717. local ra7 = Instance.new("Part")
  718. nooutline(ra7)
  719. ra7.Anchored = false
  720. ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  721. ra7.Name = "ra7"
  722. ra7.Size = Vector3.new(0.1, 0.1, 0.1)
  723. ra7.BrickColor = BrickColor.new("New Yeller")
  724. ra7.Material = "Neon"
  725. ra7.CanCollide = false
  726. ra7.Locked = true
  727. ra7.Transparency = 1
  728. ra7.Parent = ZANOOB
  729. local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  730. local ra8 = Instance.new("Part")
  731. nooutline(ra8)
  732. ra8.Anchored = false
  733. ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  734. ra8.Name = "ra8"
  735. ra8.Size = Vector3.new(0.1, 0.1, 0.1)
  736. ra8.BrickColor = BrickColor.new("New Yeller")
  737. ra8.Material = "Neon"
  738. ra8.CanCollide = false
  739. ra8.Locked = true
  740. ra8.Transparency = 1
  741. ra8.Parent = ZANOOB
  742. local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  743. local ra9 = Instance.new("Part")
  744. nooutline(ra9)
  745. ra9.Anchored = false
  746. ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  747. ra9.Name = "ra9"
  748. ra9.Size = Vector3.new(0.1, 0.1, 0.1)
  749. ra9.BrickColor = BrickColor.new("New Yeller")
  750. ra9.Material = "Neon"
  751. ra9.CanCollide = false
  752. ra9.Locked = true
  753. ra9.Transparency = 1
  754. ra9.Parent = ZANOOB
  755. local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  756. local ra10 = Instance.new("Part")
  757. nooutline(ra10)
  758. ra10.Anchored = false
  759. ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  760. ra10.Name = "ra10"
  761. ra10.Size = Vector3.new(0.1, 0.1, 0.1)
  762. ra10.BrickColor = BrickColor.new("New Yeller")
  763. ra10.Material = "Neon"
  764. ra10.CanCollide = false
  765. ra10.Locked = true
  766. ra10.Transparency = 1
  767. ra10.Parent = ZANOOB
  768. local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  769. local ra11 = Instance.new("Part")
  770. nooutline(ra11)
  771. ra11.Anchored = false
  772. ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  773. ra11.Name = "ra11"
  774. ra11.Size = Vector3.new(0.1, 0.1, 0.1)
  775. ra11.BrickColor = BrickColor.new("New Yeller")
  776. ra11.Material = "Neon"
  777. ra11.CanCollide = false
  778. ra11.Locked = true
  779. ra11.Transparency = 1
  780. ra11.Parent = ZANOOB
  781. local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  782. local ra12 = Instance.new("Part")
  783. nooutline(ra12)
  784. ra12.Anchored = false
  785. ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  786. ra12.Name = "ra12"
  787. ra12.Size = Vector3.new(0.1, 0.1, 0.1)
  788. ra12.BrickColor = BrickColor.new("New Yeller")
  789. ra12.Material = "Neon"
  790. ra12.CanCollide = false
  791. ra12.Locked = true
  792. ra12.Transparency = 1
  793. ra12.Parent = ZANOOB
  794. local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  795. local ra13 = Instance.new("Part")
  796. nooutline(ra13)
  797. ra13.Anchored = false
  798. ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  799. ra13.Name = "ra13"
  800. ra13.Size = Vector3.new(0.1, 0.1, 0.1)
  801. ra13.BrickColor = BrickColor.new("New Yeller")
  802. ra13.Material = "Neon"
  803. ra13.CanCollide = false
  804. ra13.Locked = true
  805. ra13.Transparency = 1
  806. ra13.Parent = ZANOOB
  807. local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  808. local ra14 = Instance.new("Part")
  809. nooutline(ra14)
  810. ra14.Anchored = false
  811. ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  812. ra14.Name = "ra14"
  813. ra14.Size = Vector3.new(0.1, 0.1, 0.1)
  814. ra14.BrickColor = BrickColor.new("New Yeller")
  815. ra14.Material = "Neon"
  816. ra14.CanCollide = false
  817. ra14.Locked = true
  818. ra14.Transparency = 1
  819. ra14.Parent = ZANOOB
  820. local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  821. local ra15 = Instance.new("Part")
  822. nooutline(ra15)
  823. ra15.Anchored = false
  824. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  825. ra15.Name = "ra15"
  826. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  827. ra15.BrickColor = BrickColor.new("Really black")
  828. ra15.CanCollide = false
  829. ra15.Locked = true
  830. ra15.Transparency = 1
  831. ra15.Parent = ZANOOB
  832. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  833. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  834. local ra16 = Instance.new("Part")
  835. nooutline(ra16)
  836. ra16.Anchored = false
  837. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  838. ra16.Name = "ra16"
  839. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  840. ra16.BrickColor = BrickColor.new("Bright red")
  841. ra16.CanCollide = false
  842. ra16.Locked = true
  843. ra16.Transparency = 1
  844. ra16.Parent = ZANOOB
  845. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  846. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  847. local la1 = Instance.new("Part")
  848. nooutline(la1)
  849. la1.Anchored = false
  850. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  851. la1.Name = "la1"
  852. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  853. la1.BrickColor = BrickColor.new("Really black")
  854. la1.CanCollide = false
  855. la1.Locked = true
  856. la1.Transparency = 1
  857. la1.Parent = ZANOOB
  858. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  859. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  860. local la2 = Instance.new("Part")
  861. nooutline(la2)
  862. la2.Anchored = false
  863. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  864. la2.Name = "la2"
  865. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  866. la2.BrickColor = BrickColor.new("Really black")
  867. la2.CanCollide = false
  868. la2.Locked = true
  869. la2.Transparency = 1
  870. la2.Parent = ZANOOB
  871. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  872. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  873. local la3 = Instance.new("Part")
  874. nooutline(la3)
  875. la3.Anchored = false
  876. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  877. la3.Name = "la3"
  878. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  879. la3.BrickColor = BrickColor.new("Bright red")
  880. la3.CanCollide = false
  881. la3.Locked = true
  882. la3.Transparency = 1
  883. la3.Parent = ZANOOB
  884. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  885. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  886. local la4 = Instance.new("Part")
  887. nooutline(la4)
  888. la4.Anchored = false
  889. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  890. la4.Name = "la4"
  891. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  892. la4.BrickColor = BrickColor.new("Bright red")
  893. la4.CanCollide = false
  894. la4.Locked = true
  895. la4.Transparency = 1
  896. la4.Parent = ZANOOB
  897. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  898. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  899. local la5 = Instance.new("Part")
  900. nooutline(la5)
  901. la5.Anchored = false
  902. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  903. la5.Name = "la5"
  904. la5.Size = Vector3.new(0.1, 0.1, 0.1)
  905. la5.BrickColor = BrickColor.new("New Yeller")
  906. la5.Material = "Neon"
  907. la5.CanCollide = false
  908. la5.Locked = true
  909. la5.Transparency = 1
  910. la5.Parent = ZANOOB
  911. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  912. local la6 = Instance.new("Part")
  913. nooutline(la6)
  914. la6.Anchored = false
  915. la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  916. la6.Name = "la6"
  917. la6.Size = Vector3.new(0.1, 0.1, 0.1)
  918. la6.BrickColor = BrickColor.new("New Yeller")
  919. la6.Material = "Neon"
  920. la6.CanCollide = false
  921. la6.Locked = true
  922. la6.Transparency = 1
  923. la6.Parent = ZANOOB
  924. local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  925. local la7 = Instance.new("Part")
  926. nooutline(la7)
  927. la7.Anchored = false
  928. la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  929. la7.Name = "la7"
  930. la7.Size = Vector3.new(0.1, 0.1, 0.1)
  931. la7.BrickColor = BrickColor.new("New Yeller")
  932. la7.Material = "Neon"
  933. la7.CanCollide = false
  934. la7.Locked = true
  935. la7.Transparency = 1
  936. la7.Parent = ZANOOB
  937. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  938. local la8 = Instance.new("Part")
  939. nooutline(la8)
  940. la8.Anchored = false
  941. la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  942. la8.Name = "la8"
  943. la8.Size = Vector3.new(0.1, 0.1, 0.1)
  944. la8.BrickColor = BrickColor.new("New Yeller")
  945. la8.Material = "Neon"
  946. la8.CanCollide = false
  947. la8.Locked = true
  948. la8.Transparency = 1
  949. la8.Parent = ZANOOB
  950. local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  951. local la9 = Instance.new("Part")
  952. nooutline(la9)
  953. la9.Anchored = false
  954. la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  955. la9.Name = "la9"
  956. la9.Size = Vector3.new(0.1, 0.1, 0.1)
  957. la9.BrickColor = BrickColor.new("New Yeller")
  958. la9.Material = "Neon"
  959. la9.CanCollide = false
  960. la9.Locked = true
  961. la9.Transparency = 1
  962. la9.Parent = ZANOOB
  963. local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  964. local la10 = Instance.new("Part")
  965. nooutline(la10)
  966. la10.Anchored = false
  967. la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  968. la10.Name = "la10"
  969. la10.Size = Vector3.new(0.1, 0.1, 0.1)
  970. la10.BrickColor = BrickColor.new("New Yeller")
  971. la10.Material = "Neon"
  972. la10.CanCollide = false
  973. la10.Locked = true
  974. la10.Transparency = 1
  975. la10.Parent = ZANOOB
  976. local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  977. local la11 = Instance.new("Part")
  978. nooutline(la11)
  979. la11.Anchored = false
  980. la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  981. la11.Name = "la11"
  982. la11.Size = Vector3.new(0.1, 0.1, 0.1)
  983. la11.BrickColor = BrickColor.new("New Yeller")
  984. la11.Material = "Neon"
  985. la11.CanCollide = false
  986. la11.Locked = true
  987. la11.Transparency = 1
  988. la11.Parent = ZANOOB
  989. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  990. local la12 = Instance.new("Part")
  991. nooutline(la12)
  992. la12.Anchored = false
  993. la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  994. la12.Name = "la12"
  995. la12.Size = Vector3.new(0.1, 0.1, 0.1)
  996. la12.BrickColor = BrickColor.new("New Yeller")
  997. la12.Material = "Neon"
  998. la12.CanCollide = false
  999. la12.Locked = true
  1000. la12.Transparency = 1
  1001. la12.Parent = ZANOOB
  1002. local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  1003. local la13 = Instance.new("Part")
  1004. nooutline(la13)
  1005. la13.Anchored = false
  1006. la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1007. la13.Name = "la13"
  1008. la13.Size = Vector3.new(0.1, 0.1, 0.1)
  1009. la13.BrickColor = BrickColor.new("New Yeller")
  1010. la13.Material = "Neon"
  1011. la13.CanCollide = false
  1012. la13.Locked = true
  1013. la13.Transparency = 1
  1014. la13.Parent = ZANOOB
  1015. local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  1016. local la14 = Instance.new("Part")
  1017. nooutline(la14)
  1018. la14.Anchored = false
  1019. la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1020. la14.Name = "la14"
  1021. la14.Size = Vector3.new(0.1, 0.1, 0.1)
  1022. la14.BrickColor = BrickColor.new("New Yeller")
  1023. la14.Material = "Neon"
  1024. la14.CanCollide = false
  1025. la14.Locked = true
  1026. la14.Transparency = 1
  1027. la14.Parent = ZANOOB
  1028. local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  1029. local la15 = Instance.new("Part")
  1030. nooutline(la15)
  1031. la15.Anchored = false
  1032. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1033. la15.Name = "la15"
  1034. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  1035. la15.BrickColor = BrickColor.new("Really black")
  1036. la15.CanCollide = false
  1037. la15.Locked = true
  1038. la15.Transparency = 1
  1039. la15.Parent = ZANOOB
  1040. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  1041. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1042. local la16 = Instance.new("Part")
  1043. nooutline(la16)
  1044. la16.Anchored = false
  1045. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1046. la16.Name = "la16"
  1047. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  1048. la16.BrickColor = BrickColor.new("Bright red")
  1049. la16.CanCollide = false
  1050. la16.Locked = true
  1051. la16.Transparency = 1
  1052. la16.Parent = ZANOOB
  1053. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  1054. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1055. local ll1 = Instance.new("Part")
  1056. nooutline(ll1)
  1057. ll1.Anchored = false
  1058. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1059. ll1.Name = "ll1"
  1060. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  1061. ll1.BrickColor = BrickColor.new("Bright red")
  1062. ll1.CanCollide = false
  1063. ll1.Locked = true
  1064. ll1.Transparency = 1
  1065. ll1.Parent = ZANOOB
  1066. local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
  1067. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  1068. local ll2 = Instance.new("Part")
  1069. nooutline(ll2)
  1070. ll2.Anchored = false
  1071. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1072. ll2.Name = "ll2"
  1073. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  1074. ll2.BrickColor = BrickColor.new("Bright red")
  1075. ll2.CanCollide = false
  1076. ll2.Locked = true
  1077. ll2.Transparency = 1
  1078. ll2.Parent = ZANOOB
  1079. local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
  1080. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  1081. local ll3 = Instance.new("Part")
  1082. nooutline(ll3)
  1083. ll3.Anchored = false
  1084. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1085. ll3.Name = "ll3"
  1086. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  1087. ll3.BrickColor = BrickColor.new("White")
  1088. ll3.CanCollide = false
  1089. ll3.Locked = true
  1090. ll3.Transparency = 1
  1091. ll3.Parent = ZANOOB
  1092. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  1093. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  1094. local rr1 = Instance.new("Part")
  1095. nooutline(rr1)
  1096. rr1.Anchored = false
  1097. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1098. rr1.Name = "rr1"
  1099. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  1100. rr1.BrickColor = BrickColor.new("Bright red")
  1101. rr1.CanCollide = false
  1102. rr1.Locked = true
  1103. rr1.Transparency = 1
  1104. rr1.Parent = ZANOOB
  1105. local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
  1106. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  1107. local rr2 = Instance.new("Part")
  1108. nooutline(rr2)
  1109. rr2.Anchored = false
  1110. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1111. rr2.Name = "rr2"
  1112. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  1113. rr2.BrickColor = BrickColor.new("Bright red")
  1114. rr2.CanCollide = false
  1115. rr2.Locked = true
  1116. rr2.Transparency = 1
  1117. rr2.Parent = ZANOOB
  1118. local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
  1119. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  1120. local rr3 = Instance.new("Part")
  1121. nooutline(rr3)
  1122. rr3.Anchored = false
  1123. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1124. rr3.Name = "rr3"
  1125. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  1126. rr3.BrickColor = BrickColor.new("White")
  1127. rr3.CanCollide = false
  1128. rr3.Locked = true
  1129. rr3.Transparency = 1
  1130. rr3.Parent = ZANOOB
  1131. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  1132. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  1133. return ZANOOB
  1134. end
  1135. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  1136. coroutine.resume(coroutine.create(function()
  1137. local rot = thenoob.HumanoidRootPart
  1138. repeat
  1139. swait()
  1140. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  1141. until rot == nil
  1142. end))
  1143. local rot = thenoob.HumanoidRootPart
  1144. local ntorso = thenoob:FindFirstChild("Torso")
  1145. local rightarm = thenoob:FindFirstChild("Right Arm")
  1146. local leftarm = thenoob:FindFirstChild("Left Arm")
  1147. local leftleg = thenoob:FindFirstChild("Left Leg")
  1148. local rightleg = thenoob:FindFirstChild("Right Leg")
  1149. local head = thenoob:FindFirstChild("Head")
  1150. local face = head:FindFirstChild("face")
  1151. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  1152. local embpart = thenoob:FindFirstChild("raemblem")
  1153. local nRJ = rot:FindFirstChild("RootJoint")
  1154. local nN = ntorso:FindFirstChild("Neck")
  1155. local nRS = ntorso:FindFirstChild("Right Shoulder")
  1156. local nLS = ntorso:FindFirstChild("Left Shoulder")
  1157. local nRH = ntorso:FindFirstChild("Right Hip")
  1158. local nLH = ntorso:FindFirstChild("Left Hip")
  1159. function standappear(nbz)
  1160. if selected == false or activu == true then
  1161. return
  1162. end
  1163. if appeared == false then
  1164. appeared = true
  1165. wherto = hrp
  1166. addcfr = cf(-2, 1, 2)
  1167. local apear = Instance.new("Sound")
  1168. apear.SoundId = "rbxassetid://463010917"
  1169. apear.Parent = rot
  1170. apear.Volume = 1.25
  1171. game.Debris:AddItem(apear, 1.5)
  1172. apear:Play()
  1173. for _, n in pairs(nbz:GetChildren()) do
  1174. coroutine.resume(coroutine.create(function()
  1175. for _ = 1, 5 do
  1176. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1177. swait()
  1178. n.Transparency = n.Transparency - 0.2
  1179. face.Transparency = face.Transparency - 0.2
  1180. emblem.Transparency = emblem.Transparency - 0.2
  1181. end
  1182. end
  1183. if n ~= rot and n ~= embpart then
  1184. n.Transparency = 0
  1185. end
  1186. face.Transparency = 0
  1187. emblem.Transparency = 0
  1188. end))
  1189. end
  1190. elseif appeared == true then
  1191. appeared = false
  1192. wherto = hrp
  1193. addcfr = cf(0, 0, 0)
  1194. for _, n in pairs(nbz:GetChildren()) do
  1195. coroutine.resume(coroutine.create(function()
  1196. for _ = 1, 5 do
  1197. if n ~= rot and n ~= embpart then
  1198. swait()
  1199. n.Transparency = n.Transparency + 0.2
  1200. face.Transparency = face.Transparency + 0.2
  1201. emblem.Transparency = emblem.Transparency + 0.2
  1202. end
  1203. end
  1204. if n ~= rot and n ~= embpart then
  1205. n.Transparency = 1
  1206. end
  1207. face.Transparency = 1
  1208. emblem.Transparency = 1
  1209. end))
  1210. end
  1211. end
  1212. end
  1213. function THREATENING()
  1214. if selected == false or activu == true then
  1215. return
  1216. end
  1217. if POSU == false then
  1218. POSU = true
  1219. human.WalkSpeed = 0
  1220. local d = Instance.new("ParticleEmitter")
  1221. d.Name = "MENACINGU"
  1222. d.Lifetime = NumberRange.new(1)
  1223. d.Rate = 2
  1224. d.Texture = "rbxassetid://298768656"
  1225. d.VelocitySpread = 60
  1226. d.Parent = tors
  1227. human:SetStateEnabled(3, false)
  1228. local randomoth = math.random(1, 2)
  1229. if randomoth == 1 then
  1230. repeat
  1231. swait()
  1232. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  1233. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  1234. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  1235. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1236. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  1237. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1238. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  1239. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1240. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  1241. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1242. until POSU == false
  1243. elseif randomoth == 2 then
  1244. repeat
  1245. swait()
  1246. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1247. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1248. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1249. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1250. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1251. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1252. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1253. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1254. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1255. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1256. until POSU == false
  1257. end
  1258. elseif POSU == true then
  1259. POSU = false
  1260. human.WalkSpeed = 25
  1261. human:SetStateEnabled(3, true)
  1262. tors.MENACINGU:Destroy()
  1263. activu = true
  1264. activu = false
  1265. end
  1266. end
  1267. local EHMMM = 0
  1268. function block()
  1269. if EHMMM == math.huge or selected == false or activu == true then
  1270. return
  1271. end
  1272. if appeared == false then
  1273. standappear(thenoob)
  1274. end
  1275. wherto = hrp
  1276. addcfr = cf(0, 0, -3)
  1277. local bep = true
  1278. local humanshealth = human.Health
  1279. activu = true
  1280. human:SetStateEnabled(15, false)
  1281. local de = mouse.KeyUp:connect(function(key)
  1282. if key == "e" then
  1283. bep = false
  1284. end
  1285. end)
  1286. local poopes = 0
  1287. repeat
  1288. swait()
  1289. poopes = poopes + 1
  1290. human.Health = humanshealth
  1291. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1292. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1293. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1294. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1295. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1296. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1297. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1298. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1299. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1300. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1301. until bep == false or poopes > math.huge
  1302. de:Disconnect()
  1303. human:SetStateEnabled(15, true)
  1304. activu = false
  1305. EHMMM = 0
  1306. coroutine.resume(coroutine.create(function()
  1307. wait()
  1308. EHMMM = 0
  1309. end))
  1310. wherto = hrp
  1311. addcfr = cf(-2, 1, 2)
  1312. end
  1313. function MUDA()
  1314. if selected == false or activu == true then
  1315. return
  1316. end
  1317. if appeared == false then
  1318. standappear(thenoob)
  1319. wherto = hrp
  1320. addcfr = cf(0, 0, -3.5)
  1321. end
  1322. wry:Stop()
  1323. local bep = true
  1324. activu = true
  1325. wherto = hrp
  1326. addcfr = cf(0, 0, -3.5)
  1327. local function blur(limb)
  1328. coroutine.resume(coroutine.create(function()
  1329. local memedon = {}
  1330. for i = 1, 6 do
  1331. local b1 = Instance.new("Part")
  1332. nooutline(b1)
  1333. b1.Size = Vector3.new(1, 2, 1)
  1334. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1335. b1.CanCollide = false
  1336. b1.BrickColor = limb.BrickColor
  1337. b1.Anchored = true
  1338. b1.Transparency = 0.85
  1339. b1.Locked = true
  1340. b1.Parent = modz
  1341. b1.Material = "Neon"
  1342. table.insert(memedon, b1)
  1343. end
  1344. local num = 0
  1345. repeat
  1346. swait()
  1347. num = num % 6 + 1
  1348. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1349. until bep == false
  1350. for i = 1, #memedon do
  1351. swait()
  1352. memedon[i]:Destroy()
  1353. end
  1354. end))
  1355. end
  1356. local de = mouse.KeyUp:connect(function(key)
  1357. if key == "r" then
  1358. bep = false
  1359. end
  1360. end)
  1361. blur(rightarm)
  1362. blur(leftarm)
  1363. local mudodo = Instance.new("Sound")
  1364. mudodo.Volume = 7.5
  1365. mudodo.SoundId = "rbxassetid://791374350"
  1366. mudodo.Looped = true
  1367. mudodo.Parent = hrp
  1368. mudodo:Play()
  1369. repeat
  1370. for _ = 1, 2 do
  1371. swait()
  1372. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1373. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1374. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1375. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1376. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1377. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1378. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1379. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1380. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1381. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1382. end
  1383. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1384. for _ = 1, 2 do
  1385. swait()
  1386. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1387. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1388. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1389. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1390. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1391. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1392. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1393. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1394. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1395. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1396. end
  1397. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1398. for _ = 1, 2 do
  1399. swait()
  1400. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1401. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1402. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1403. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1404. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1405. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1406. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1407. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1408. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1409. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1410. end
  1411. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1412. for _ = 1, 2 do
  1413. swait()
  1414. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1415. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1416. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1417. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1418. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1419. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1420. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1421. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1422. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1423. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1424. end
  1425. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1426. until bep == false or 0 >= human.Health
  1427. de:Disconnect()
  1428. mudodo:Stop()
  1429. wry:Play()
  1430. for _ = 1, 6 do
  1431. swait()
  1432. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1433. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1434. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1435. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1436. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1437. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1438. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1439. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1440. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1441. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1442. end
  1443. for _ = 1, 7 do
  1444. swait()
  1445. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1446. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1447. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1448. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1449. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1450. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1451. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1452. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1453. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1454. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1455. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1456. end
  1457. swait(5)
  1458. wherto = hrp
  1459. mudodo:Destroy()
  1460. addcfr = cf(-2, 1, 2)
  1461. activu = false
  1462. end
  1463. function MUDAA()
  1464. if selected == false or activu == true then
  1465. return
  1466. end
  1467. if appeared == false then
  1468. standappear(thenoob)
  1469. wherto = hrp
  1470. addcfr = cf(0, 0, -3.5)
  1471. end
  1472. wryy:Stop()
  1473. local bep = true
  1474. activu = true
  1475. wherto = hrp
  1476. addcfr = cf(0, 0, -3.5)
  1477. local function blur(limb)
  1478. coroutine.resume(coroutine.create(function()
  1479. local memedon = {}
  1480. for i = 1, 6 do
  1481. local b1 = Instance.new("Part")
  1482. nooutline(b1)
  1483. b1.Size = Vector3.new(1, 2, 1)
  1484. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1485. b1.CanCollide = false
  1486. b1.BrickColor = limb.BrickColor
  1487. b1.Anchored = true
  1488. b1.Transparency = 0.85
  1489. b1.Locked = true
  1490. b1.Parent = modz
  1491. b1.Material = "Neon"
  1492. table.insert(memedon, b1)
  1493. end
  1494. local num = 0
  1495. repeat
  1496. swait()
  1497. num = num % 6 + 1
  1498. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1499. until bep == false
  1500. for i = 1, #memedon do
  1501. swait()
  1502. memedon[i]:Destroy()
  1503. end
  1504. end))
  1505. end
  1506. local de = mouse.KeyUp:connect(function(key)
  1507. if key == "t" then
  1508. bep = false
  1509. end
  1510. end)
  1511. blur(rightarm)
  1512. blur(leftarm)
  1513. local mudododo = Instance.new("Sound")
  1514. mudododo.Volume = 7.5
  1515. mudododo.SoundId = "rbxassetid://791374350"
  1516. mudododo.Looped = true
  1517. mudododo.Parent = hrp
  1518. mudododo:Play()
  1519. repeat
  1520. for _ = 1, 2 do
  1521. swait()
  1522. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1523. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1524. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1525. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1526. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1527. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1528. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1529. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1530. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1531. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1532. end
  1533. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1534. for _ = 1, 2 do
  1535. swait()
  1536. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1537. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1538. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1539. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1540. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1541. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1542. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1543. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1544. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1545. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1546. end
  1547. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1548. for _ = 1, 2 do
  1549. swait()
  1550. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1551. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1552. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1553. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1554. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1555. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1556. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1557. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1558. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1559. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1560. end
  1561. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1562. for _ = 1, 2 do
  1563. swait()
  1564. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1565. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1566. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1567. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1568. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1569. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1570. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1571. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1572. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1573. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1574. end
  1575. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1576. until bep == false or 0 >= human.Health
  1577. de:Disconnect()
  1578. mudododo:Stop()
  1579. wryy:Play()
  1580. for _ = 1, 6 do
  1581. swait()
  1582. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1583. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1584. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1585. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1586. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1587. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1588. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1589. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1590. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1591. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1592. end
  1593. for _ = 1, 7 do
  1594. swait()
  1595. hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1596. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1597. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1598. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1599. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1600. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1601. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1602. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1603. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1604. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1605. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1606. end
  1607. swait(5)
  1608. wherto = hrp
  1609. mudododo:Destroy()
  1610. addcfr = cf(-2, 1, 2)
  1611. activu = false
  1612. end
  1613. function cability()
  1614. if selected == false or activu == true then
  1615. return
  1616. end
  1617. if appeared == false then
  1618. standappear(thenoob)
  1619. wherto = hrp
  1620. addcfr = cf(0, 0, -3.75)
  1621. end
  1622. activu = true
  1623. wherto = hrp
  1624. addcfr = cf(0, 0, -3.5)
  1625. local ZAWRUA = Instance.new("Sound")
  1626. ZAWRUA.SoundId = "rbxassetid://1056668930"
  1627. ZAWRUA.Volume = 3
  1628. ZAWRUA.Parent = hrp
  1629. ZAWRUA:Play()
  1630. game.Debris:AddItem(ZAWRUA, 2.5)
  1631. local wate = Instance.new("Part")
  1632. nooutline(wate)
  1633. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1634. wate.Material = "Neon"
  1635. wate.Transparency = 1
  1636. wate.BrickColor = BrickColor.new("New Yeller")
  1637. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1638. wate.Anchored = true
  1639. wate.CanCollide = false
  1640. wate.Parent = modz
  1641. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1642. coroutine.resume(coroutine.create(function()
  1643. repeat
  1644. swait()
  1645. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1646. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1647. until not wate
  1648. end))
  1649. coroutine.resume(coroutine.create(function()
  1650. local pt = {}
  1651. for _ = 1, 10 do
  1652. local wp = Instance.new("Part")
  1653. nooutline(wp)
  1654. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1655. wp.Material = "Neon"
  1656. wp.Transparency = 1
  1657. wp.BrickColor = BrickColor.new("New Yeller")
  1658. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1659. wp.Anchored = true
  1660. wp.CanCollide = false
  1661. wp.Parent = modz
  1662. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1663. table.insert(pt, wp)
  1664. table.insert(pt, wmz)
  1665. end
  1666. for m = 1, 45 do
  1667. swait()
  1668. for _, hey in pairs(pt) do
  1669. if hey.ClassName == "SpecialMesh" then
  1670. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1671. elseif hey.ClassName == "Part" then
  1672. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1673. hey.Transparency = hey.Transparency - 0.015
  1674. end
  1675. end
  1676. end
  1677. for m = 45, 50 do
  1678. swait()
  1679. for _, hey in pairs(pt) do
  1680. if hey.ClassName == "SpecialMesh" then
  1681. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1682. elseif hey.ClassName == "Part" then
  1683. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1684. hey.Transparency = hey.Transparency + 0.2
  1685. end
  1686. end
  1687. end
  1688. for _, AAA in pairs(pt) do
  1689. if AAA.ClassName == "Part" then
  1690. AAA:Destroy()
  1691. end
  1692. end
  1693. end))
  1694. for _ = 1, 50 do
  1695. swait()
  1696. wmesh.Scale = Vector3.new(9, 9, 9)
  1697. wate.Transparency = wate.Transparency - 0.008
  1698. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1699. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1700. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1701. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1702. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1703. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1704. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1705. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1706. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1707. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1708. end
  1709. local pooo = Instance.new("Sound")
  1710. pooo.SoundId = "rbxassetid://0"
  1711. pooo.Volume = 3
  1712. pooo.Parent = hrp
  1713. pooo:Play()
  1714. game.Debris:AddItem(pooo, 2.5)
  1715. for _ = 1, 1 do
  1716. swait()
  1717. wate.Transparency = wate.Transparency + 0.15
  1718. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1719. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1720. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1721. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1722. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1723. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1724. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1725. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1726. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1727. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1728. end
  1729. local swoo = Instance.new("Part")
  1730. nooutline(swoo)
  1731. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1732. swoo.Material = "Neon"
  1733. swoo.Transparency = 0.2
  1734. swoo.BrickColor = BrickColor.new("New Yeller")
  1735. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1736. swoo.Anchored = true
  1737. swoo.CanCollide = false
  1738. swoo.Parent = modz
  1739. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1740. local pli = Instance.new("PointLight")
  1741. pli.Brightness = 2
  1742. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1743. pli.Range = 10
  1744. pli.Shadows = true
  1745. pli.Parent = swoo
  1746. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1747. for _ = 1, 10 do
  1748. swait()
  1749. wate.Transparency = wate.Transparency + 0.05
  1750. swoo.Transparency = swoo.Transparency + 0.075
  1751. pli.Range = pli.Range - 1
  1752. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1753. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1754. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1755. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1756. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1757. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1758. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1759. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1760. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1761. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1762. end
  1763. wate:Destroy()
  1764. swoo:Destroy()
  1765. pli:Destroy()
  1766. swait(15)
  1767. wherto = hrp
  1768. addcfr = cf(-2, 1, 2)
  1769. activu = false
  1770. end
  1771. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1772. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1773. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1774. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1775. function THEBEST()
  1776. if selected == false or activu == true or appeared == true or POSU == true then
  1777. return
  1778. end
  1779. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1780. local dipperrot
  1781. if dipperhat then
  1782. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1783. end
  1784. activu = true
  1785. POSU = true
  1786. cam.CameraType = "Scriptable"
  1787. chr.PrimaryPart = hrp
  1788. human.WalkSpeed = 0
  1789. human:SetStateEnabled(3, false)
  1790. local actmus1 = Instance.new("Sound")
  1791. actmus1.SoundId = "rbxassetid://188959462"
  1792. actmus1.Volume = 1.5
  1793. actmus1.RollOffMode = 1
  1794. actmus1.TimePosition = 0
  1795. actmus1.Parent = cam
  1796. local actmus2 = Instance.new("Sound")
  1797. actmus2.SoundId = "rbxassetid://188959462"
  1798. actmus2.Volume = 1.5
  1799. actmus2.RollOffMode = 1
  1800. actmus2.TimePosition = 0
  1801. actmus2.Parent = hrp
  1802. actmus1:Play()
  1803. actmus2:Play()
  1804. local mus1 = Instance.new("Sound")
  1805. mus1.SoundId = "rbxassetid://616594208"
  1806. mus1.Volume = 1.25
  1807. mus1.TimePosition = 0.45
  1808. mus1.Parent = cam
  1809. local mus2 = Instance.new("Sound")
  1810. mus2.SoundId = "rbxassetid://616594208"
  1811. mus2.Volume = 1.25
  1812. mus2.TimePosition = 0.45
  1813. mus2.Parent = hrp
  1814. local zawarudoda = Instance.new("Sound")
  1815. zawarudoda.SoundId = "rbxassetid://616576400"
  1816. zawarudoda.Volume = 2
  1817. zawarudoda.TimePosition = 0.3
  1818. zawarudoda.Parent = hrp
  1819. mus1:Play()
  1820. mus2:Play()
  1821. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1822. local regface = hed.face.Texture
  1823. local whogothit, bodyvel
  1824. local function checkhit(partoz, magn)
  1825. for _, guy in pairs(workspace:GetChildren()) do
  1826. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1827. whogothit = guy
  1828. guy:FindFirstChild("Humanoid").PlatformStand = true
  1829. do
  1830. local derp = Instance.new("BodyPosition")
  1831. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1832. derp.P = 8000
  1833. derp.D = 500
  1834. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1835. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1836. bodyvel = derp
  1837. local derp2 = Instance.new("BodyAngularVelocity")
  1838. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1839. derp2.P = 8000
  1840. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1841. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1842. delay(0.1, function()
  1843. derp2:Destroy()
  1844. end)
  1845. bodyvel = derp
  1846. end
  1847. end
  1848. end
  1849. end
  1850. coroutine.resume(coroutine.create(function()
  1851. for _ = 1, 25 do
  1852. swait()
  1853. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1854. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1855. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1856. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1857. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1858. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1859. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1860. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1861. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1862. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1863. end
  1864. for _ = 1, 20 do
  1865. swait()
  1866. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1867. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1868. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1869. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1870. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1871. if dipperhat then
  1872. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1873. end
  1874. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1875. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1876. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1877. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1878. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1879. end
  1880. end))
  1881. repeat
  1882. swait()
  1883. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1884. until mus1.TimePosition > 2.9
  1885. mus1:Pause()
  1886. mus2:Pause()
  1887. zawarudoda:Play()
  1888. coroutine.resume(coroutine.create(function()
  1889. for _ = 1, 7 do
  1890. swait()
  1891. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1892. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1893. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1894. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1895. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1896. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1897. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1898. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1899. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1900. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1901. end
  1902. for _ = 1, 16 do
  1903. swait()
  1904. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1905. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1906. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1907. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1908. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1909. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1910. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1911. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1912. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1913. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1914. end
  1915. end))
  1916. repeat
  1917. swait()
  1918. until zawarudoda.TimePosition > 1.4
  1919. zawarudoda:Pause()
  1920. activu = false
  1921. standappear(thenoob)
  1922. wherto = hrp
  1923. addcfr = cf(3, 0.25, -1.5)
  1924. activu = true
  1925. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1926. for _ = 1, 10 do
  1927. swait()
  1928. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1929. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1930. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1931. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1932. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1933. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1934. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1935. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1936. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1937. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1938. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1939. end
  1940. wherto = hrp
  1941. addcfr = cf(-3, 0.25, -1.5)
  1942. for _ = 1, 25 do
  1943. swait()
  1944. checkhit(rightarm, 3)
  1945. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1946. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1947. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1948. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1949. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1950. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1951. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1952. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1953. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1954. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1955. end
  1956. if whogothit then
  1957. print("derp")
  1958. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1959. local laugo = Instance.new("Sound")
  1960. laugo.SoundId = "rbxassetid://291088606"
  1961. laugo.Volume = 1.5
  1962. laugo.Parent = hrp
  1963. game.Debris:AddItem(laugo, 2.5)
  1964. laugo:Play()
  1965. local sda = 0
  1966. local chn = 2
  1967. local cs = math.cos
  1968. for D = 1, 60 do
  1969. swait()
  1970. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1971. sda = sda + chn
  1972. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1973. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1974. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1975. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1976. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1977. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1978. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1979. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1980. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1981. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1982. end
  1983. hed.face.Texture = "rbxassetid://176777497"
  1984. mus1.TimePosition = 2.75
  1985. mus1:Play()
  1986. for C = 1, 30 do
  1987. swait()
  1988. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1989. sda = sda + chn
  1990. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1991. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1992. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1993. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1994. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1995. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1996. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1997. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1998. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1999. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2000. end
  2001. for _ = 1, 5 do
  2002. swait()
  2003. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2004. sda = sda + chn
  2005. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2006. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2007. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2008. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2009. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2010. if dipperhat then
  2011. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2012. end
  2013. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2014. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2015. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2016. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2017. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2018. end
  2019. wait(2)
  2020. elseif whogothit == nil then
  2021. print("noderp")
  2022. end
  2023. human:SetStateEnabled(3, true)
  2024. activu = false
  2025. standappear(thenoob)
  2026. activu = true
  2027. if dipperhat then
  2028. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2029. end
  2030. actmus1:Destroy()
  2031. actmus2:Destroy()
  2032. bast:Play()
  2033. if bodyvel then
  2034. bodyvel:Destroy()
  2035. end
  2036. cam.CameraType = "Custom"
  2037. hed.face.Texture = regface
  2038. chr.PrimaryPart = head
  2039. human.WalkSpeed = 25
  2040. activu = false
  2041. POSU = false
  2042. end
  2043. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2044. for _, guy in pairs(workspace:GetChildren()) do
  2045. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2046. do
  2047. local humz = guy:FindFirstChild("Humanoid")
  2048. local horp = guy:FindFirstChild("HumanoidRootPart")
  2049. TakeDamage(humz, dmg)
  2050. local db = Instance.new("StringValue")
  2051. db.Name = "alabo"
  2052. db.Parent = horp
  2053. delay(debtim, function()
  2054. db:Destroy()
  2055. end)
  2056. local b = Instance.new("Part")
  2057. nooutline(b)
  2058. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2059. b.Transparency = 0.25
  2060. b.Anchored = true
  2061. b.CanCollide = false
  2062. b.BrickColor = BrickColor.new("New Yeller")
  2063. b.Locked = true
  2064. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2065. b.Parent = modz
  2066. b.Material = "Neon"
  2067. local c = Instance.new("SpecialMesh")
  2068. c.MeshType = "Sphere"
  2069. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2070. c.Parent = b
  2071. game.Debris:AddItem(b, 1)
  2072. if bodyfdire then
  2073. local boopyve = Instance.new("BodyVelocity")
  2074. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2075. boopyve.P = math.huge
  2076. boopyve.Velocity = bodyfdire * 1.25
  2077. boopyve.Parent = horp
  2078. game.Debris:AddItem(boopyve, debtim)
  2079. end
  2080. local bet = Instance.new("Sound")
  2081. bet.Pitch = rd2(9, 11) / 10
  2082. bet.Volume = rd2(12, 14) / 10
  2083. bet.SoundId = "rbxassetid://165604684"
  2084. bet.Parent = b
  2085. bet:Play()
  2086. coroutine.resume(coroutine.create(function()
  2087. for _ = 1, 5 do
  2088. swait()
  2089. b.Transparency = b.Transparency + 0.15
  2090. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2091. end
  2092. end))
  2093. end
  2094. end
  2095. end
  2096. end
  2097. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2098. for _, guy in pairs(workspace:GetChildren()) do
  2099. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2100. do
  2101. local humz = guy:FindFirstChild("Humanoid")
  2102. local horp = guy:FindFirstChild("HumanoidRootPart")
  2103. TakeDamage(humz, -dmg)
  2104. if humz.Health >= humz.MaxHealth then
  2105. humz.Health = humz.MaxHealth
  2106. end
  2107. local db = Instance.new("StringValue")
  2108. db.Name = "alabo"
  2109. db.Parent = horp
  2110. delay(debtim, function()
  2111. db:Destroy()
  2112. end)
  2113. local b = Instance.new("Part")
  2114. nooutline(b)
  2115. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2116. b.Transparency = 0.25
  2117. b.Anchored = true
  2118. b.CanCollide = false
  2119. b.BrickColor = BrickColor.new("Lime green")
  2120. b.Locked = true
  2121. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2122. b.Parent = modz
  2123. b.Material = "Neon"
  2124. local c = Instance.new("SpecialMesh")
  2125. c.MeshType = "Sphere"
  2126. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2127. c.Parent = b
  2128. game.Debris:AddItem(b, 1)
  2129. if bodyfdire then
  2130. local boopyve = Instance.new("BodyVelocity")
  2131. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2132. boopyve.P = math.huge
  2133. boopyve.Velocity = bodyfdire * 1.25
  2134. boopyve.Parent = horp
  2135. game.Debris:AddItem(boopyve, debtim)
  2136. end
  2137. local bet = Instance.new("Sound")
  2138. bet.Pitch = rd2(9, 11) / 10
  2139. bet.Volume = rd2(12, 14) / 10
  2140. bet.SoundId = "rbxassetid://165604684"
  2141. bet.Parent = b
  2142. bet:Play()
  2143. coroutine.resume(coroutine.create(function()
  2144. for _ = 1, 5 do
  2145. swait()
  2146. b.Transparency = b.Transparency + 0.15
  2147. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2148. end
  2149. end))
  2150. end
  2151. end
  2152. end
  2153. end
  2154. mouse.KeyDown:connect(function(key)
  2155. if human.Health <= 0 then
  2156. return
  2157. end
  2158. if key == "f" then
  2159. standappear(thenoob)
  2160. end
  2161. if key == "r" then
  2162. MUDA()
  2163. end
  2164. if key == "t" then
  2165. MUDAA()
  2166. end
  2167. if key == "e" then
  2168. block()
  2169. end
  2170. if key == "v" then
  2171. cability()
  2172. end
  2173. if key == "m" and plr.UserId then
  2174. THEBEST()
  2175. end
  2176. if key == "j" then
  2177. THREATENING()
  2178. end
  2179. if key == "k" then
  2180. konodioda:Play()
  2181. else konodioda:Stop()
  2182. end
  2183. if key == "l" then
  2184. bast:Play()
  2185. else bast:Stop()
  2186. end
  2187. if key == "p" then
  2188. zaworld:Play()
  2189. end
  2190. end)
  2191. tool.Equipped:connect(function()
  2192. selected = true
  2193. end)
  2194. tool.Unequipped:connect(function()
  2195. selected = false
  2196. end)
  2197. sine = 0
  2198. charge = 1
  2199. cos = math.cos
  2200. game:GetService("RunService").RenderStepped:connect(function()
  2201. if POSU == false then
  2202. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2203. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2204. local checkstate = human:GetState()
  2205. if checkstate.Value == 13 then
  2206. animpose = "Sitting"
  2207. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2208. animpose = "Jumping"
  2209. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2210. animpose = "Falling"
  2211. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2212. animpose = "Idle"
  2213. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2214. animpose = "Walking"
  2215. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2216. animpose = "TooFast"
  2217. end
  2218. if animpose == "Idle" then
  2219. sine = sine + charge
  2220. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2221. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2222. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2223. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2224. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2225. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2226. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2227. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2228. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2229. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2230. end
  2231. if animpose == "Walking" then
  2232. sine = sine + charge
  2233. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2234. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2235. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2236. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2237. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2238. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2239. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2240. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2241. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2242. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2243. end
  2244. if animpose == "Jumping" then
  2245. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2246. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2247. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2248. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2249. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2250. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2251. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2252. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2253. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2254. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2255. end
  2256. if animpose == "Falling" then
  2257. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2258. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2259. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2260. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2261. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2262. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2263. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2264. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2265. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2266. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2267. end
  2268. if animpose == "TooFast" then
  2269. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2270. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2271. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2272. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2273. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2274. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2275. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2276. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2277. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2278. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2279. end
  2280. if animpose == "Sitting" then
  2281. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2282. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2283. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2284. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2285. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2286. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2287. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2288. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2289. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2290. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2291. end
  2292. end
  2293. if appeared == false and activu == false then
  2294. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2295. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2296. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2297. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2298. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2299. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2300. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2301. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2302. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2303. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2304. elseif appeared == true and activu == false then
  2305. sine = sine + charge
  2306. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2307. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2308. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2309. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2310. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2311. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2312. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2313. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2314. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2315. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2316. end
  2317. end)
  2318. function dispose()
  2319. for i, v in pairs(getfenv(0)) do
  2320. v = nil
  2321. end
  2322. error = nil
  2323. print = nil
  2324. warn = nil
  2325. end
  2326. human.Died:connect(dispose)
  2327. chr.Changed:connect(function()
  2328. if chr.Parent == nil then
  2329. dispose()
  2330. end
  2331. end)
Advertisement
Add Comment
Please, Sign In to add comment