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1
print"Edit by v4mp13r2On1c and BuiIderbot. Original script by trollmon123 and tyefoodmania(Crow_Kiyoamsa)"
2
3
if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
4
print("FE Compatibility: by WaverlyCole & Mokiros")
5
InternalData = {}
6
do
7
    script.Parent = owner.Character
8
    local Event = Instance.new("RemoteEvent")
9
    Event.Name = "UserInput"
10
    local function NewFakeEvent()
11
        local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
12
        return Fake
13
    end
14
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
15
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
16
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
17
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
18
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
19
    local function TriggerEvent(self,Event,...)
20
        local Trigger = Mouse[Event]
21
        if Trigger and Trigger.fakeEvent and Trigger.Function then
22
            Trigger.Function(...)
23
        end
24
    end
25
    Mouse.TrigEvent = TriggerEvent
26
    UserInputService.TrigEvent = TriggerEvent
27
    Event.OnServerEvent:Connect(function(FiredBy,Input)
28
        if FiredBy.Name ~= owner.Name then end
29
        if Input.MouseEvent then
30
            Mouse.Target = Input.Target
31
            Mouse.Hit = Input.Hit
32
        else
33
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
34
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then
35
                return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
36
            end
37
            for _,Action in pairs(ContextActionService.Actions) do
38
                for _,Key in pairs(Action.Keys) do
39
                    if Key==Input.KeyCode then
40
                        Action.Function(Action.Name,Input.UserInputState,Input)
41
                    end
42
                end
43
            end
44
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
45
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
46
        end
47
    end)
48
    InternalData["Mouse"] = Mouse
49
    InternalData["ContextActionService"] = ContextActionService
50
    InternalData["UserInputService"] = UserInputService
51
    Event.Parent = NLS([[
52
        local Player = owner
53
        local Event = script:WaitForChild("UserInput")
54
        local UserInputService = game:GetService("UserInputService")
55
        local Mouse = Player:GetMouse()
56
        local Input = function(Input,gameProcessedEvent)
57
            if gameProcessedEvent then return end
58
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
59
        end
60
        UserInputService.InputBegan:Connect(Input)
61
        UserInputService.InputEnded:Connect(Input)
62
        local Hit,Target
63
        while wait(1/30) do
64
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
65
                Hit,Target = Mouse.Hit,Mouse.Target
66
                Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
67
            end
68
        end
69
    ]],owner.Character)
70
end
71
RealGame = game;game = setmetatable({},{
72
    __index = function (self,Index)
73
        local Sandbox = function (Thing)
74
            if Thing:IsA("Player") then
75
                local RealPlayer = Thing
76
                return setmetatable({},{
77
                    __index = function (self,Index)
78
                        local Type = type(RealPlayer[Index])
79
                        if Type == "function" then
80
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
81
                                return function (self)
82
                                    return InternalData["Mouse"]
83
                                end
84
                            end
85
                            return function (self,...)
86
                                return RealPlayer[Index](RealPlayer,...)
87
                            end
88
                        else
89
                            return RealPlayer[Index]
90
                        end
91
                    end;
92
                    __tostring = function(self)
93
                        return RealPlayer.Name
94
                    end
95
                })
96
            end
97
        end
98
        if RealGame[Index] then
99
            local Type = type(RealGame[Index])
100
            if Type == "function" then
101
                if Index:lower() == "getservice" or Index:lower() == "service" then
102
                    return function (self,Service)
103
                        if Service:lower() == "players" then
104
                            return setmetatable({},{
105
                                __index = function (self2,Index2)
106
                                    local RealService = RealGame:GetService(Service)
107
                                    local Type2 = type(Index2)
108
                                    if Type2 == "function" then
109
                                        return function (self,...)
110
                                            return RealService[Index2](RealService,...)
111
                                        end
112
                                    else
113
                                        if Index2:lower() == "localplayer" then
114
                                            return Sandbox(owner)
115
                                        end
116
                                        return RealService[Index2]
117
                                    end
118
                                end;
119
                                __tostring = function(self)
120
                                    return RealGame:GetService(Service).Name
121
                                end
122
                            })
123
                        elseif Service:lower() == "contextactionservice" then
124
                            return InternalData["ContextActionService"]
125
                        elseif Service:lower() == "contextactionservice" then
126
                            return InternalData["UserInputService"]
127
                        elseif Service:lower() == "runservice" then
128
                            return setmetatable({},{
129
                                __index = function(self2,Index2)
130
                                    local RealService = RealGame:GetService(Service)
131
                                    local Type2 = type(Index2)
132
                                    if Type2 == "function" then
133
                                        return function (self,...)
134-
konodioda.Looping = true
134+
                                            return RealService[Index2](RealService,...)
135
                                        end
136
                                    else
137
                                        if Index2:lower() == "bindtorenderstep" then
138
                                            return function (self,Name,Priority,Function)
139-
bast.Looping = true
139+
                                                return RealGame:GetService("RunService").Stepped:Connect(Function)
140
                                            end
141
                                        end
142
                                        if Index2:lower() == "renderstepped" then
143
                                            return RealService["Stepped"]
144
                                        end
145
                                        return RealService[Index2]
146
                                    end
147
                                end
148
                            })
149
                        else
150
                            return RealGame:GetService(Service)
151
                        end
152
                    end
153
                end
154
                return function (self,...)
155
                    return RealGame[Index](RealGame,...)
156
                end
157
            else
158
                if game:GetService(Index) then
159
                    return game:GetService(Index)
160
                end
161
                return RealGame[Index]
162
            end
163
        else
164
            return nil
165
        end
166
    end
167
});Game = game;owner = game:GetService("Players").LocalPlayer
168
print("Complete! Running...")
169
170
function TakeDamage(hum, dmg)
171
  hum:TakeDamage(dmg * 100)
172
end
173
plr = game.Players.LocalPlayer
174
repeat
175
  wait(0.4)
176
until plr.Character
177
chr = plr.Character
178
human = chr:FindFirstChild("Humanoid")
179
human.MaxHealth = 12500
180
human.Health = 12500
181
human.JumpPower = 75
182
human.WalkSpeed = 25
183
mouse = plr:GetMouse()
184
cam = workspace.CurrentCamera
185
selected = false
186
equipd = false
187
tors = chr.Torso
188
rarm = chr["Right Arm"]
189
larm = chr["Left Arm"]
190
rleg = chr["Right Leg"]
191
lleg = chr["Left Leg"]
192
hrp = chr.HumanoidRootPart
193
hed = chr.Head
194
anim = human.Animator
195
activu = false
196
appeared = false
197
animpose = nil
198
POSU = false
199
local wherto = hrp
200
local addcfr = CFrame.new(0, 0, 0)
201
Heartbeat = Instance.new("BindableEvent")
202
Heartbeat.Name = "Heartbeat"
203
Heartbeat.Parent = script
204
frame = 0.03333333333333333
205
tf = 0
206
game:GetService("RunService").Heartbeat:connect(function(s, p)
207
  tf = tf + s
208
  if tf >= frame then
209
    for i = 1, math.floor(tf / frame) do
210
      Heartbeat:Fire()
211
    end
212
    tf = tf - frame * math.floor(tf / frame)
213
  end
214
end)
215
function swait(num)
216
  if num == 0 or num == nil then
217
    Heartbeat.Event:wait()
218
  else
219
    for i = 1, num do
220
      Heartbeat.Event:wait()
221
    end
222
  end
223
end
224
tool = Instance.new("Tool")
225
tool.CanBeDropped = false
226
tool.RequiresHandle = false
227
tool.TextureId = "rbxassetid://291302154"
228
tool.ToolTip = "NANI"
229
tool.Name = "AAAAAAAAAAAAAA"
230
tool.Parent = plr.Backpack
231
modz = Instance.new("Model")
232
modz.Name = "efx"
233
modz.Parent = chr
234
ZANOOB = Instance.new("Model")
235
ZANOOB.Name = "THE NOOB"
236
ZANOOB.Parent = chr
237
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
238
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
239
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
240
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
241
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
242
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
243
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
244
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
245
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
246
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
247
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
248
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
249
RS = tors:FindFirstChild("Right Shoulder")
250
LS = tors:FindFirstChild("Left Shoulder")
251
RH = tors:FindFirstChild("Right Hip")
252
LH = tors:FindFirstChild("Left Hip")
253
RJ = hrp:FindFirstChild("RootJoint")
254
N = tors:FindFirstChild("Neck")
255
cf = CFrame.new
256
ang = CFrame.Angles
257
rd = math.rad
258
rd2 = math.random
259
function nooutline(p)
260
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
261
end
262
function makepart(color, name, reflec, mater, parnt, cfram)
263
  local port = Instance.new("Part")
264
  port.BrickColor = BrickColor.new(color)
265
  port.Name = name
266
  port.Transparency = 1
267
  nooutline(port)
268
  port.Reflectance = reflec
269
  port.Material = mater
270
  port.Anchored = false
271
  port.CanCollide = false
272
  port.Locked = true
273
  port.Size = Vector3.new(0.2, 0.2, 0.2)
274
  port.Parent = parnt
275
  return port
276
end
277
function makemesh(meshtype, scale, meshid, parent)
278
  local mes = Instance.new("SpecialMesh")
279
  mes.MeshType = meshtype
280
  mes.Scale = scale
281
  if meshtype == "FileMesh" then
282
    mes.MeshId = meshid
283
  end
284
  mes.Parent = parent
285
  return mes
286
end
287
function makemotor(parent, p0, p1, c0, c1)
288
  swait()
289
  local wel = Instance.new("Motor6D")
290
  wel.Part0 = p0
291
  wel.Part1 = p1
292
  wel.C0 = c0
293
  if c1 ~= nil then
294
    wel.C1 = c1
295
  end
296
  wel.Parent = parent
297
  return wel
298
end
299
local konodioda = Instance.new("Sound")
300
konodioda.SoundId = "rbxassetid://393700652"
301
konodioda.Volume = 2.5
302
konodioda.Parent = hrp
303
local bast = Instance.new("Sound")
304
bast.SoundId = "rbxassetid://627848963"
305
bast.Volume = 2.5
306
bast.Parent = hrp
307
local zaworld = Instance.new("Sound")
308
zaworld.SoundId = "rbxassetid://616576400"
309
zaworld.Volume = 0.8
310
zaworld.Parent = hrp
311
local wry = Instance.new("Sound")
312
wry.SoundId = "rbxassetid://1056668930"
313
wry.Volume = 2.75
314
wry.Parent = hrp
315
local wryy = Instance.new("Sound")
316
wryy.SoundId = "rbxassetid://1056668930"
317
wryy.Volume = 2.75
318
wryy.Parent = hrp
319
function animo(yep)
320
  if yep == true then
321
    anim.Parent = human
322
    chr.Animate.Disabled = false
323
  elseif yep == false then
324
    chr.Animate.Disabled = true
325
    anim.Parent = nil
326
  end
327
end
328
animo(false)
329
function lerpz(joint, prop, cfrmz, alp)
330
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
331
end
332
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
333
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
334
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
335
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
336
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
337
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
338
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
339
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
340
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
341
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
342
function resetlerp(whoever)
343
  if whoever == nil then
344
    RJ.C0 = RJC0
345
    RJ.C1 = RJC1
346
    N.C0 = NC0
347
    N.C1 = NC1
348
    RS.C0 = RSC0
349
    RS.C1 = RSC1
350
    LS.C0 = LSC0
351
    LS.C1 = LSC1
352
    RH.C0 = RHC0
353
    RH.C1 = RHC1
354
    LH.C0 = LHC0
355
    LH.C1 = LHC1
356
  elseif whoever ~= nil then
357
    nRJ.C0 = RJC0
358
    nRJ.C1 = RJC1
359
    nN.C0 = NC0
360
    nN.C1 = NC1
361
    nRS.C0 = RSC0
362
    nRS.C1 = RSC1
363
    nLS.C0 = LSC0
364
    nLS.C1 = LSC1
365
    nRH.C0 = RHC0
366
    nRH.C1 = RHC1
367
    nLH.C0 = LHC0
368
    nLH.C1 = LHC1
369
  end
370
end
371
function STANDO(cfr)
372
  local rooto = Instance.new("Part")
373
  nooutline(rooto)
374
  rooto.Name = "HumanoidRootPart"
375
  rooto.Anchored = true
376
  rooto.CFrame = cfr
377
  rooto.Size = Vector3.new(2, 2, 1)
378
  rooto.CanCollide = false
379
  rooto.Locked = true
380
  rooto.Transparency = 1
381
  rooto.Parent = ZANOOB
382
  local head = Instance.new("Part")
383
  nooutline(head)
384
  head.Anchored = false
385
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
386
  head.Size = Vector3.new(2, 1, 1)
387
  head.BrickColor = BrickColor.new("White")
388
  head.CanCollide = false
389
  head.Name = "Head"
390
  head.Locked = true
391
  head.Transparency = 1
392
  head.Parent = ZANOOB
393
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
394
  local headdecal = Instance.new("Decal")
395
  headdecal.Name = "face"
396
  headdecal.Texture = "rbxasset://textures/face.png"
397
  headdecal.Face = "Front"
398
  headdecal.Transparency = 1
399
  headdecal.Parent = head
400
  local mp = Instance.new("Part",ZANOOB)
401
  mp.Name = "Mask"
402
  mp.BrickColor = BrickColor.new("Bright green")
403
  mp.Transparency = 1
404
  mp.CanCollide = false
405
  local mask = Instance.new("SpecialMesh",mp)
406
  mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
407
  mask.MeshType = "FileMesh"
408
  mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
409
  mask.Scale = Vector3.new(1,1,1)
410
  local mw = Instance.new("Weld")
411
  mw.Parent = mask
412
  mw.Part0 = head
413
  mw.Part1 = mp
414
  mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
415
  mw.C0 = CFrame.Angles(0,0,0)
416
  local mp2 = Instance.new("Part",ZANOOB)
417
  mp2.Name = "Mask2"
418
  mp2.BrickColor = BrickColor.new("Really black")
419
  mp2.Transparency = 1
420
  mp2.CanCollide = false
421
  local mask2 = Instance.new("SpecialMesh",mp2)
422
  mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
423
  mask2.MeshType = "FileMesh"
424
  mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
425
  mask2.Scale = Vector3.new(1,1,1)
426
  local mw2 = Instance.new("Weld")
427
  mw2.Parent = mask2
428
  mw2.Part0 = head
429
  mw2.Part1 = mp2
430
  mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
431
  mw2.C0 = CFrame.Angles(0,0,0)
432
  local torso = Instance.new("Part")
433
  nooutline(torso)
434
  torso.Name = "Torso"
435
  torso.Anchored = false
436
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
437
  torso.Size = Vector3.new(2, 1, 1)
438
  torso.BrickColor = BrickColor.new("Bright red")
439
  torso.CanCollide = false
440
  torso.Transparency = 1
441
  torso.Locked = true
442
  torso.Parent = ZANOOB
443
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
444
  local leftarm = Instance.new("Part")
445
  nooutline(leftarm)
446
  leftarm.Anchored = false
447
  leftarm.Name = "Left Arm"
448
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
449
  leftarm.Size = Vector3.new(1, 2, 1)
450
  leftarm.BrickColor = BrickColor.new("White")
451
  leftarm.CanCollide = false
452
  leftarm.Transparency = 1
453
  leftarm.Locked = true
454
  leftarm.Parent = ZANOOB
455
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
456
  local rightarm = Instance.new("Part")
457
  nooutline(rightarm)
458
  rightarm.Anchored = false
459
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
460
  rightarm.Name = "Right Arm"
461
  rightarm.Size = Vector3.new(1, 2, 1)
462
  rightarm.BrickColor = BrickColor.new("White")
463
  rightarm.CanCollide = false
464
  rightarm.Locked = true
465
  rightarm.Transparency = 1
466
  rightarm.Parent = ZANOOB
467
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
468
  local leftleg = Instance.new("Part")
469
  nooutline(leftleg)
470
  leftleg.Anchored = false
471
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
472
  leftleg.Name = "Left Leg"
473
  leftleg.Size = Vector3.new(1, 2, 1)
474
  leftleg.BrickColor = BrickColor.new("Really black")
475
  leftleg.CanCollide = false
476
  leftleg.Transparency = 1
477
  leftleg.Locked = true
478
  leftleg.Parent = ZANOOB
479
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
480
  local rightleg = Instance.new("Part")
481
  nooutline(rightleg)
482
  rightleg.Anchored = false
483
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
484
  rightleg.Name = "Right Leg"
485
  rightleg.Size = Vector3.new(1, 2, 1)
486
  rightleg.BrickColor = BrickColor.new("Really black")
487
  rightleg.CanCollide = false
488
  rightleg.Locked = true
489
  rightleg.Transparency = 1
490
  rightleg.Parent = ZANOOB
491
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
492
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
493
  rootweld.Name = "RootJoint"
494
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
495
  neckweld.Name = "Neck"
496
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
497
  rshoulderweld.Name = "Right Shoulder"
498
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
499
  lshoulderweld.Name = "Left Shoulder"
500
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
501
  rhipweld.Name = "Right Hip"
502
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
503
  lhipweld.Name = "Left Hip"
504
  local scarf = Instance.new("Part")
505
  nooutline(scarf)
506
  scarf.Anchored = false
507
  scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
508
  scarf.Name = "scarf"
509
  scarf.Size = Vector3.new(1.1, 0.35, 1.1)
510
  scarf.BrickColor = BrickColor.new("Maroon")
511
  scarf.CanCollide = false
512
  scarf.Locked = true
513
  scarf.Transparency = 1
514
  scarf.Parent = ZANOOB
515
  local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
516
  local scarf2 = Instance.new("Part")
517
  nooutline(scarf2)
518
  scarf2.Anchored = false
519
  scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
520
  scarf2.Name = "scarf2"
521
  scarf2.Size = Vector3.new(0.35, 1, 0.1)
522
  scarf2.BrickColor = BrickColor.new("Maroon")
523
  scarf2.CanCollide = false
524
  scarf2.Locked = true
525
  scarf2.Transparency = 1
526
  scarf2.Parent = ZANOOB
527
  local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
528
  local should1 = Instance.new("Part")
529
  nooutline(should1)
530
  should1.Anchored = false
531
  should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
532
  should1.Name = "should1"
533
  should1.Size = Vector3.new(1.5, 0.25, 1)
534
  should1.BrickColor = BrickColor.new("Bright yellow")
535
  should1.Material = "Metal"
536
  should1.CanCollide = false
537
  should1.Locked = true
538
  should1.Transparency = 1
539
  should1.Parent = ZANOOB
540
  local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
541
  local should12 = Instance.new("Part")
542
  nooutline(should12)
543
  should12.Anchored = false
544
  should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
545
  should12.Name = "should12"
546
  should12.Size = Vector3.new(1.4, 0.15, 0.9)
547
  should12.BrickColor = BrickColor.new("Institutional white")
548
  should12.Material = "Neon"
549
  should12.CanCollide = false
550
  should12.Locked = true
551
  should12.Transparency = 1
552
  should12.Parent = ZANOOB
553
  local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
554
  local should13 = Instance.new("Part")
555
  nooutline(should13)
556
  should13.Anchored = false
557
  should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
558
  should13.Name = "should13"
559
  should13.Size = Vector3.new(1.25, 0.15, 0.85)
560
  should13.BrickColor = BrickColor.new("Bright yellow")
561
  should13.Material = "Metal"
562
  should13.CanCollide = false
563
  should13.Locked = true
564
  should13.Transparency = 1
565
  should13.Parent = ZANOOB
566
  local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
567
  local should2 = Instance.new("Part")
568
  nooutline(should2)
569
  should2.Anchored = false
570
  should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
571
  should2.Name = "should2"
572
  should2.Size = Vector3.new(1.5, 0.25, 1)
573
  should2.BrickColor = BrickColor.new("Bright yellow")
574
  should2.Material = "Metal"
575
  should2.CanCollide = false
576
  should2.Locked = true
577
  should2.Transparency = 1
578
  should2.Parent = ZANOOB
579
  local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
580
  local should22 = Instance.new("Part")
581
  nooutline(should22)
582
  should22.Anchored = false
583
  should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
584
  should22.Name = "should22"
585
  should22.Size = Vector3.new(1.4, 0.15, 0.9)
586
  should22.BrickColor = BrickColor.new("Institutional white")
587
  should22.Material = "Neon"
588
  should22.CanCollide = false
589
  should22.Locked = true
590
  should22.Transparency = 1
591
  should22.Parent = ZANOOB
592
  local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
593
  local should23 = Instance.new("Part")
594
  nooutline(should23)
595
  should23.Anchored = false
596
  should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
597
  should23.Name = "should23"
598
  should23.Size = Vector3.new(1.25, 0.15, 0.85)
599
  should23.BrickColor = BrickColor.new("Bright yellow")
600
  should23.Material = "Metal"
601
  should23.CanCollide = false
602
  should23.Locked = true
603
  should23.Transparency = 1
604
  should23.Parent = ZANOOB
605
  local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
606
  local pa7 = Instance.new("Part")
607
  nooutline(pa7)
608
  pa7.Anchored = false
609
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
610
  pa7.Name = "pa7"
611
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
612
  pa7.BrickColor = BrickColor.new("Bright yellow")
613
  pa7.CanCollide = false
614
  pa7.Locked = true
615
  pa7.Transparency = 1
616
  pa7.Parent = ZANOOB
617
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
618
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
619
  local raemblem = Instance.new("Part")
620
  nooutline(raemblem)
621
  raemblem.Anchored = false
622
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
623
  raemblem.Name = "raemblem"
624
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
625
  raemblem.BrickColor = BrickColor.new("White")
626
  raemblem.CanCollide = false
627
  raemblem.Locked = true
628
  raemblem.Material = "SmoothPlastic"
629
  raemblem.Transparency = 1
630
  raemblem.Parent = ZANOOB
631
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
632
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
633
  local emmes = Instance.new("Decal")
634
  emmes.Texture = "rbxassetid://0"
635
  emmes.Transparency = 1
636
  emmes.Face = "Right"
637
  emmes.Name = "embe"
638
  emmes.Parent = raemblem
639
  local ra1 = Instance.new("Part")
640
  nooutline(ra1)
641
  ra1.Anchored = false
642
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
643
  ra1.Name = "ra1"
644
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
645
  ra1.BrickColor = BrickColor.new("Really black")
646
  ra1.CanCollide = false
647
  ra1.Locked = true
648
  ra1.Transparency = 1
649
  ra1.Parent = ZANOOB
650
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
651
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
652
  local ra2 = Instance.new("Part")
653
  nooutline(ra2)
654
  ra2.Anchored = false
655
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
656
  ra2.Name = "ra2"
657
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
658
  ra2.BrickColor = BrickColor.new("Really black")
659
  ra2.CanCollide = false
660
  ra2.Locked = true
661
  ra2.Transparency = 1
662
  ra2.Parent = ZANOOB
663
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
664
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
665
  local ra3 = Instance.new("Part")
666
  nooutline(ra3)
667
  ra3.Anchored = false
668
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
669
  ra3.Name = "ra3"
670
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
671
  ra3.BrickColor = BrickColor.new("Bright red")
672
  ra3.CanCollide = false
673
  ra3.Locked = true
674
  ra3.Transparency = 1
675
  ra3.Parent = ZANOOB
676
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
677
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
678
  local ra4 = Instance.new("Part")
679
  nooutline(ra4)
680
  ra4.Anchored = false
681
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
682
  ra4.Name = "ra4"
683
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
684
  ra4.BrickColor = BrickColor.new("Bright red")
685
  ra4.CanCollide = false
686
  ra4.Locked = true
687
  ra4.Transparency = 1
688
  ra4.Parent = ZANOOB
689
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
690
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
691
  local ra5 = Instance.new("Part")
692
  nooutline(ra5)
693
  ra5.Anchored = false
694
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
695
  ra5.Name = "ra6"
696
  ra5.Size = Vector3.new(0.1, 0.1, 0.1)
697
  ra5.BrickColor = BrickColor.new("New Yeller")
698
  ra5.Material = "Neon"
699
  ra5.CanCollide = false
700
  ra5.Locked = true
701
  ra5.Transparency = 1
702
  ra5.Parent = ZANOOB
703
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0)) 
704
  local ra6 = Instance.new("Part")
705
  nooutline(ra6)
706
  ra6.Anchored = false
707
  ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
708
  ra6.Name = "ra6"
709
  ra6.Size = Vector3.new(0.1, 0.1, 0.1)
710
  ra6.BrickColor = BrickColor.new("New Yeller")
711
  ra6.Material = "Neon"
712
  ra6.CanCollide = false
713
  ra6.Locked = true
714
  ra6.Transparency = 1
715
  ra6.Parent = ZANOOB
716
  local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
717
  local ra7 = Instance.new("Part")
718
  nooutline(ra7)
719
  ra7.Anchored = false
720
  ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
721
  ra7.Name = "ra7"
722
  ra7.Size = Vector3.new(0.1, 0.1, 0.1)
723
  ra7.BrickColor = BrickColor.new("New Yeller")
724
  ra7.Material = "Neon"
725
  ra7.CanCollide = false
726
  ra7.Locked = true
727
  ra7.Transparency = 1
728
  ra7.Parent = ZANOOB
729
  local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
730
  local ra8 = Instance.new("Part")
731
  nooutline(ra8)
732
  ra8.Anchored = false
733
  ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
734
  ra8.Name = "ra8"
735
  ra8.Size = Vector3.new(0.1, 0.1, 0.1)
736
  ra8.BrickColor = BrickColor.new("New Yeller")
737
  ra8.Material = "Neon"
738
  ra8.CanCollide = false
739
  ra8.Locked = true
740
  ra8.Transparency = 1
741
  ra8.Parent = ZANOOB
742
  local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
743
  local ra9 = Instance.new("Part")
744
  nooutline(ra9)
745
  ra9.Anchored = false
746
  ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
747
  ra9.Name = "ra9"
748
  ra9.Size = Vector3.new(0.1, 0.1, 0.1)
749
  ra9.BrickColor = BrickColor.new("New Yeller")
750
  ra9.Material = "Neon"
751
  ra9.CanCollide = false
752
  ra9.Locked = true
753
  ra9.Transparency = 1
754
  ra9.Parent = ZANOOB
755
  local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
756
  local ra10 = Instance.new("Part")
757
  nooutline(ra10)
758
  ra10.Anchored = false
759
  ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
760
  ra10.Name = "ra10"
761
  ra10.Size = Vector3.new(0.1, 0.1, 0.1)
762
  ra10.BrickColor = BrickColor.new("New Yeller")
763
  ra10.Material = "Neon"
764
  ra10.CanCollide = false
765
  ra10.Locked = true
766
  ra10.Transparency = 1
767
  ra10.Parent = ZANOOB
768
  local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
769
  local ra11 = Instance.new("Part")
770
  nooutline(ra11)
771
  ra11.Anchored = false
772
  ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
773
  ra11.Name = "ra11"
774
  ra11.Size = Vector3.new(0.1, 0.1, 0.1)
775
  ra11.BrickColor = BrickColor.new("New Yeller")
776
  ra11.Material = "Neon"
777
  ra11.CanCollide = false
778
  ra11.Locked = true
779
  ra11.Transparency = 1
780
  ra11.Parent = ZANOOB
781
  local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
782
  local ra12 = Instance.new("Part")
783
  nooutline(ra12)
784
  ra12.Anchored = false
785
  ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
786
  ra12.Name = "ra12"
787
  ra12.Size = Vector3.new(0.1, 0.1, 0.1)
788
  ra12.BrickColor = BrickColor.new("New Yeller")
789
  ra12.Material = "Neon"
790
  ra12.CanCollide = false
791
  ra12.Locked = true
792
  ra12.Transparency = 1
793
  ra12.Parent = ZANOOB
794
  local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
795
  local ra13 = Instance.new("Part")
796
  nooutline(ra13)
797
  ra13.Anchored = false
798
  ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
799
  ra13.Name = "ra13"
800
  ra13.Size = Vector3.new(0.1, 0.1, 0.1)
801
  ra13.BrickColor = BrickColor.new("New Yeller")
802
  ra13.Material = "Neon"
803
  ra13.CanCollide = false
804
  ra13.Locked = true
805
  ra13.Transparency = 1
806
  ra13.Parent = ZANOOB
807
  local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
808
  local ra14 = Instance.new("Part")
809
  nooutline(ra14)
810
  ra14.Anchored = false
811
  ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
812
  ra14.Name = "ra14"
813
  ra14.Size = Vector3.new(0.1, 0.1, 0.1)
814
  ra14.BrickColor = BrickColor.new("New Yeller")
815
  ra14.Material = "Neon"
816
  ra14.CanCollide = false
817
  ra14.Locked = true
818
  ra14.Transparency = 1
819
  ra14.Parent = ZANOOB
820
  local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
821
  local ra15 = Instance.new("Part")
822
  nooutline(ra15)
823
  ra15.Anchored = false
824
  ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
825
  ra15.Name = "ra15"
826
  ra15.Size = Vector3.new(0.2, 0.2, 0.2)
827
  ra15.BrickColor = BrickColor.new("Really black")
828
  ra15.CanCollide = false
829
  ra15.Locked = true
830
  ra15.Transparency = 1
831
  ra15.Parent = ZANOOB
832
  local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
833
  local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
834
  local ra16 = Instance.new("Part")
835
  nooutline(ra16)
836
  ra16.Anchored = false
837
  ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
838
  ra16.Name = "ra16"
839
  ra16.Size = Vector3.new(0.2, 0.2, 0.2)
840
  ra16.BrickColor = BrickColor.new("Bright red")
841
  ra16.CanCollide = false
842
  ra16.Locked = true
843
  ra16.Transparency = 1
844
  ra16.Parent = ZANOOB
845
  local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
846
  local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
847
  local la1 = Instance.new("Part")
848
  nooutline(la1)
849
  la1.Anchored = false
850
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
851
  la1.Name = "la1"
852
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
853
  la1.BrickColor = BrickColor.new("Really black")
854
  la1.CanCollide = false
855
  la1.Locked = true
856
  la1.Transparency = 1
857
  la1.Parent = ZANOOB
858
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
859
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
860
  local la2 = Instance.new("Part")
861
  nooutline(la2)
862
  la2.Anchored = false
863
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
864
  la2.Name = "la2"
865
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
866
  la2.BrickColor = BrickColor.new("Really black")
867
  la2.CanCollide = false
868
  la2.Locked = true
869
  la2.Transparency = 1
870
  la2.Parent = ZANOOB
871
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
872
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
873
  local la3 = Instance.new("Part")
874
  nooutline(la3)
875
  la3.Anchored = false
876
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
877
  la3.Name = "la3"
878
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
879
  la3.BrickColor = BrickColor.new("Bright red")
880
  la3.CanCollide = false
881
  la3.Locked = true
882
  la3.Transparency = 1
883
  la3.Parent = ZANOOB
884
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
885
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
886
  local la4 = Instance.new("Part")
887
  nooutline(la4)
888
  la4.Anchored = false
889
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
890
  la4.Name = "la4"
891
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
892
  la4.BrickColor = BrickColor.new("Bright red")
893
  la4.CanCollide = false
894
  la4.Locked = true
895
  la4.Transparency = 1
896
  la4.Parent = ZANOOB
897
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
898
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
899
  local la5 = Instance.new("Part")
900
  nooutline(la5)
901
  la5.Anchored = false
902
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
903
  la5.Name = "la5"
904
  la5.Size = Vector3.new(0.1, 0.1, 0.1)
905
  la5.BrickColor = BrickColor.new("New Yeller")
906
  la5.Material = "Neon"
907
  la5.CanCollide = false
908
  la5.Locked = true
909
  la5.Transparency = 1
910
  la5.Parent = ZANOOB
911
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
912
  local la6 = Instance.new("Part")
913
  nooutline(la6)
914
  la6.Anchored = false
915
  la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
916
  la6.Name = "la6"
917
  la6.Size = Vector3.new(0.1, 0.1, 0.1)
918
  la6.BrickColor = BrickColor.new("New Yeller")
919
  la6.Material = "Neon"
920
  la6.CanCollide = false
921
  la6.Locked = true
922
  la6.Transparency = 1
923
  la6.Parent = ZANOOB
924
  local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
925
  local la7 = Instance.new("Part")
926
  nooutline(la7)
927
  la7.Anchored = false
928
  la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
929
  la7.Name = "la7"
930
  la7.Size = Vector3.new(0.1, 0.1, 0.1)
931
  la7.BrickColor = BrickColor.new("New Yeller")
932
  la7.Material = "Neon"
933
  la7.CanCollide = false
934
  la7.Locked = true
935
  la7.Transparency = 1
936
  la7.Parent = ZANOOB
937
  local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
938
  local la8 = Instance.new("Part")
939
  nooutline(la8)
940
  la8.Anchored = false
941
  la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
942
  la8.Name = "la8"
943
  la8.Size = Vector3.new(0.1, 0.1, 0.1)
944
  la8.BrickColor = BrickColor.new("New Yeller")
945
  la8.Material = "Neon"
946
  la8.CanCollide = false
947
  la8.Locked = true
948
  la8.Transparency = 1
949
  la8.Parent = ZANOOB
950
  local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
951
  local la9 = Instance.new("Part")
952
  nooutline(la9)
953
  la9.Anchored = false
954
  la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
955
  la9.Name = "la9"
956
  la9.Size = Vector3.new(0.1, 0.1, 0.1)
957
  la9.BrickColor = BrickColor.new("New Yeller")
958
  la9.Material = "Neon"
959
  la9.CanCollide = false
960
  la9.Locked = true
961
  la9.Transparency = 1
962
  la9.Parent = ZANOOB
963
  local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
964
  local la10 = Instance.new("Part")
965
  nooutline(la10)
966
  la10.Anchored = false
967
  la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
968
  la10.Name = "la10"
969
  la10.Size = Vector3.new(0.1, 0.1, 0.1)
970
  la10.BrickColor = BrickColor.new("New Yeller")
971
  la10.Material = "Neon"
972
  la10.CanCollide = false
973
  la10.Locked = true
974
  la10.Transparency = 1
975
  la10.Parent = ZANOOB
976
  local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
977
  local la11 = Instance.new("Part")
978
  nooutline(la11)
979
  la11.Anchored = false
980
  la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
981
  la11.Name = "la11"
982
  la11.Size = Vector3.new(0.1, 0.1, 0.1)
983
  la11.BrickColor = BrickColor.new("New Yeller")
984
  la11.Material = "Neon"
985
  la11.CanCollide = false
986
  la11.Locked = true
987
  la11.Transparency = 1
988
  la11.Parent = ZANOOB
989
  local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
990
  local la12 = Instance.new("Part")
991
  nooutline(la12)
992
  la12.Anchored = false
993
  la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
994
  la12.Name = "la12"
995
  la12.Size = Vector3.new(0.1, 0.1, 0.1)
996
  la12.BrickColor = BrickColor.new("New Yeller")
997
  la12.Material = "Neon"
998
  la12.CanCollide = false
999
  la12.Locked = true
1000
  la12.Transparency = 1
1001
  la12.Parent = ZANOOB
1002
  local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
1003
  local la13 = Instance.new("Part")
1004
  nooutline(la13)
1005
  la13.Anchored = false
1006
  la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1007
  la13.Name = "la13"
1008
  la13.Size = Vector3.new(0.1, 0.1, 0.1)
1009
  la13.BrickColor = BrickColor.new("New Yeller")
1010
  la13.Material = "Neon"
1011
  la13.CanCollide = false
1012
  la13.Locked = true
1013
  la13.Transparency = 1
1014
  la13.Parent = ZANOOB
1015
  local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
1016
  local la14 = Instance.new("Part")
1017
  nooutline(la14)
1018
  la14.Anchored = false
1019
  la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1020
  la14.Name = "la14"
1021
  la14.Size = Vector3.new(0.1, 0.1, 0.1)
1022
  la14.BrickColor = BrickColor.new("New Yeller")
1023
  la14.Material = "Neon"
1024
  la14.CanCollide = false
1025
  la14.Locked = true
1026
  la14.Transparency = 1
1027
  la14.Parent = ZANOOB
1028
  local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
1029
  local la15 = Instance.new("Part")
1030
  nooutline(la15)
1031
  la15.Anchored = false
1032
  la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1033
  la15.Name = "la15"
1034
  la15.Size = Vector3.new(0.2, 0.2, 0.2)
1035
  la15.BrickColor = BrickColor.new("Really black")
1036
  la15.CanCollide = false
1037
  la15.Locked = true
1038
  la15.Transparency = 1
1039
  la15.Parent = ZANOOB
1040
  local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
1041
  local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
1042
  local la16 = Instance.new("Part")
1043
  nooutline(la16)
1044
  la16.Anchored = false
1045
  la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1046
  la16.Name = "la16"
1047
  la16.Size = Vector3.new(0.2, 0.2, 0.2)
1048
  la16.BrickColor = BrickColor.new("Bright red")
1049
  la16.CanCollide = false
1050
  la16.Locked = true
1051
  la16.Transparency = 1
1052
  la16.Parent = ZANOOB
1053
  local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
1054
  local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
1055
  local ll1 = Instance.new("Part")
1056
  nooutline(ll1)
1057
  ll1.Anchored = false
1058
  ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1059
  ll1.Name = "ll1"
1060
  ll1.Size = Vector3.new(0.2, 0.2, 0.2)
1061
  ll1.BrickColor = BrickColor.new("Bright red")
1062
  ll1.CanCollide = false
1063
  ll1.Locked = true
1064
  ll1.Transparency = 1
1065
  ll1.Parent = ZANOOB
1066
  local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
1067
  local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
1068
  local ll2 = Instance.new("Part")
1069
  nooutline(ll2)
1070
  ll2.Anchored = false
1071
  ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1072
  ll2.Name = "ll2"
1073
  ll2.Size = Vector3.new(0.2, 0.2, 0.2)
1074
  ll2.BrickColor = BrickColor.new("Bright red")
1075
  ll2.CanCollide = false
1076
  ll2.Locked = true
1077
  ll2.Transparency = 1
1078
  ll2.Parent = ZANOOB
1079
  local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
1080
  local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
1081
  local ll3 = Instance.new("Part")
1082
  nooutline(ll3)
1083
  ll3.Anchored = false
1084
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1085
  ll3.Name = "ll3"
1086
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
1087
  ll3.BrickColor = BrickColor.new("White")
1088
  ll3.CanCollide = false
1089
  ll3.Locked = true
1090
  ll3.Transparency = 1
1091
  ll3.Parent = ZANOOB
1092
  local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
1093
  local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
1094
  local rr1 = Instance.new("Part")
1095
  nooutline(rr1)
1096
  rr1.Anchored = false
1097
  rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1098
  rr1.Name = "rr1"
1099
  rr1.Size = Vector3.new(0.2, 0.2, 0.2)
1100
  rr1.BrickColor = BrickColor.new("Bright red")
1101
  rr1.CanCollide = false
1102
  rr1.Locked = true
1103
  rr1.Transparency = 1
1104
  rr1.Parent = ZANOOB
1105
  local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
1106
  local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
1107
  local rr2 = Instance.new("Part")
1108
  nooutline(rr2)
1109
  rr2.Anchored = false
1110
  rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1111
  rr2.Name = "rr2"
1112
  rr2.Size = Vector3.new(0.2, 0.2, 0.2)
1113
  rr2.BrickColor = BrickColor.new("Bright red")
1114
  rr2.CanCollide = false
1115
  rr2.Locked = true
1116
  rr2.Transparency = 1
1117
  rr2.Parent = ZANOOB
1118
  local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
1119
  local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
1120
  local rr3 = Instance.new("Part")
1121
  nooutline(rr3)
1122
  rr3.Anchored = false
1123
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1124
  rr3.Name = "rr3"
1125
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
1126
  rr3.BrickColor = BrickColor.new("White")
1127
  rr3.CanCollide = false
1128
  rr3.Locked = true
1129
  rr3.Transparency = 1
1130
  rr3.Parent = ZANOOB
1131
  local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
1132
  local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
1133
  return ZANOOB
1134
end
1135
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
1136
coroutine.resume(coroutine.create(function()
1137
  local rot = thenoob.HumanoidRootPart
1138
  repeat
1139
    swait()
1140
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
1141
  until rot == nil
1142
end))
1143
local rot = thenoob.HumanoidRootPart
1144
local ntorso = thenoob:FindFirstChild("Torso")
1145
local rightarm = thenoob:FindFirstChild("Right Arm")
1146
local leftarm = thenoob:FindFirstChild("Left Arm")
1147
local leftleg = thenoob:FindFirstChild("Left Leg")
1148
local rightleg = thenoob:FindFirstChild("Right Leg")
1149
local head = thenoob:FindFirstChild("Head")
1150
local face = head:FindFirstChild("face")
1151
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
1152
local embpart = thenoob:FindFirstChild("raemblem")
1153
local nRJ = rot:FindFirstChild("RootJoint")
1154
local nN = ntorso:FindFirstChild("Neck")
1155
local nRS = ntorso:FindFirstChild("Right Shoulder")
1156
local nLS = ntorso:FindFirstChild("Left Shoulder")
1157
local nRH = ntorso:FindFirstChild("Right Hip")
1158
local nLH = ntorso:FindFirstChild("Left Hip")
1159
function standappear(nbz)
1160
  if selected == false or activu == true then
1161
    return
1162
  end
1163
  if appeared == false then
1164
    appeared = true
1165
    wherto = hrp
1166
    addcfr = cf(-2, 1, 2)
1167
    local apear = Instance.new("Sound")
1168
    apear.SoundId = "rbxassetid://463010917"
1169
    apear.Parent = rot
1170
    apear.Volume = 1.25
1171
    game.Debris:AddItem(apear, 1.5)
1172
    apear:Play()
1173
    for _, n in pairs(nbz:GetChildren()) do
1174
      coroutine.resume(coroutine.create(function()
1175
        for _ = 1, 5 do
1176
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
1177
            swait()
1178
            n.Transparency = n.Transparency - 0.2
1179
            face.Transparency = face.Transparency - 0.2
1180
            emblem.Transparency = emblem.Transparency - 0.2
1181
          end
1182
        end
1183
        if n ~= rot and n ~= embpart then
1184
          n.Transparency = 0
1185
        end
1186
        face.Transparency = 0
1187
        emblem.Transparency = 0
1188
      end))
1189
    end
1190
  elseif appeared == true then
1191
    appeared = false
1192
    wherto = hrp
1193
    addcfr = cf(0, 0, 0)
1194
    for _, n in pairs(nbz:GetChildren()) do
1195
      coroutine.resume(coroutine.create(function()
1196
        for _ = 1, 5 do
1197
          if n ~= rot and n ~= embpart then
1198
            swait()
1199
            n.Transparency = n.Transparency + 0.2
1200
            face.Transparency = face.Transparency + 0.2
1201
            emblem.Transparency = emblem.Transparency + 0.2
1202
          end
1203
        end
1204
        if n ~= rot and n ~= embpart then
1205
          n.Transparency = 1
1206
        end
1207
        face.Transparency = 1
1208
        emblem.Transparency = 1
1209
      end))
1210
    end
1211
  end
1212
end
1213
function THREATENING()
1214
  if selected == false or activu == true then
1215
    return
1216
  end
1217
  if POSU == false then
1218
    POSU = true
1219
    human.WalkSpeed = 0
1220
    local d = Instance.new("ParticleEmitter")
1221
    d.Name = "MENACINGU"
1222
    d.Lifetime = NumberRange.new(1)
1223
    d.Rate = 2
1224
    d.Texture = "rbxassetid://298768656"
1225
    d.VelocitySpread = 60
1226
    d.Parent = tors
1227
    human:SetStateEnabled(3, false)
1228
    local randomoth = math.random(1, 2)
1229
    if randomoth == 1 then
1230
      repeat
1231
        swait()
1232
        lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
1233
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
1234
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
1235
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1236
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
1237
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1238
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
1239
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1240
        lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
1241
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
1242
      until POSU == false
1243
    elseif randomoth == 2 then
1244
      repeat
1245
        swait()
1246
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1247
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1248
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1249
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1250
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1251
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1252
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1253
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1254
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1255
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1256
      until POSU == false
1257
    end
1258
  elseif POSU == true then
1259
    POSU = false
1260
    human.WalkSpeed = 25
1261
    human:SetStateEnabled(3, true)
1262
    tors.MENACINGU:Destroy()
1263
    activu = true
1264
    activu = false
1265
  end
1266
end
1267
local EHMMM = 0
1268
function block()
1269
  if EHMMM == math.huge or selected == false or activu == true then
1270
    return
1271
  end
1272
  if appeared == false then
1273
    standappear(thenoob)
1274
  end
1275
  wherto = hrp
1276
  addcfr = cf(0, 0, -3)
1277
  local bep = true
1278
  local humanshealth = human.Health
1279
  activu = true
1280
  human:SetStateEnabled(15, false)
1281
  local de = mouse.KeyUp:connect(function(key)
1282
    if key == "e" then
1283
      bep = false
1284
    end
1285
  end)
1286
  local poopes = 0
1287
  repeat
1288
    swait()
1289
    poopes = poopes + 1
1290
    human.Health = humanshealth
1291
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
1292
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
1293
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
1294
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1295
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1296
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1297
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1298
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1299
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1300
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1301
  until bep == false or poopes > math.huge
1302
  de:Disconnect()
1303
  human:SetStateEnabled(15, true)
1304
  activu = false
1305
  EHMMM = 0
1306
  coroutine.resume(coroutine.create(function()
1307
    wait()
1308
    EHMMM = 0
1309
  end))
1310
  wherto = hrp
1311
  addcfr = cf(-2, 1, 2)
1312
end
1313
function MUDA()
1314
  if selected == false or activu == true then
1315
    return
1316
  end
1317
  if appeared == false then
1318
    standappear(thenoob)
1319
    wherto = hrp
1320
    addcfr = cf(0, 0, -3.5)
1321
  end
1322
  wry:Stop()
1323
  local bep = true
1324
  activu = true
1325
  wherto = hrp
1326
  addcfr = cf(0, 0, -3.5)
1327
  local function blur(limb)
1328
    coroutine.resume(coroutine.create(function()
1329
      local memedon = {}
1330
      for i = 1, 6 do
1331
        local b1 = Instance.new("Part")
1332
        nooutline(b1)
1333
        b1.Size = Vector3.new(1, 2, 1)
1334
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1335
        b1.CanCollide = false
1336
        b1.BrickColor = limb.BrickColor
1337
        b1.Anchored = true
1338
        b1.Transparency = 0.85
1339
        b1.Locked = true
1340
        b1.Parent = modz
1341
		b1.Material = "Neon"
1342
        table.insert(memedon, b1)
1343
      end
1344
      local num = 0
1345
      repeat
1346
        swait()
1347
        num = num % 6 + 1
1348
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1349
      until bep == false
1350
      for i = 1, #memedon do
1351
        swait()
1352
        memedon[i]:Destroy()
1353
      end
1354
    end))
1355
  end
1356
  local de = mouse.KeyUp:connect(function(key)
1357
    if key == "r" then
1358
      bep = false
1359
    end
1360
  end)
1361
  blur(rightarm)
1362
  blur(leftarm)
1363
local mudodo = Instance.new("Sound")
1364
  mudodo.Volume = 7.5
1365
  mudodo.SoundId = "rbxassetid://791374350"
1366
mudodo.Looped = true
1367
  mudodo.Parent = hrp
1368
  mudodo:Play()
1369
  repeat
1370
    for _ = 1, 2 do
1371
      swait()
1372
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1373
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1374
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1375
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1376
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1377
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1378
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1379
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1380
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1381
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1382
    end
1383
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1384
    for _ = 1, 2 do
1385
      swait()
1386
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1387
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1388
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1389
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1390
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1391
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1392
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1393
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1394
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1395
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1396
    end
1397
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1398
    for _ = 1, 2 do
1399
      swait()
1400
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1401
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1402
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1403
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1404
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1405
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1406
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1407
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1408
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1409
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1410
    end
1411
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1412
    for _ = 1, 2 do
1413
      swait()
1414
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1415
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1416
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1417
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1418
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1419
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1420
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1421
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1422
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1423
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1424
    end
1425
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1426
  until bep == false or 0 >= human.Health
1427
  de:Disconnect()
1428
mudodo:Stop()
1429
  wry:Play()
1430
  for _ = 1, 6 do
1431
    swait()
1432
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1433
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1434
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1435
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1436
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1437
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1438
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1439
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1440
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1441
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1442
  end
1443
  for _ = 1, 7 do
1444
    swait()
1445
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1446
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1447
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1448
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1449
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1450
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1451
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1452
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1453
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1454
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1455
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1456
  end
1457
  swait(5)
1458
  wherto = hrp
1459
mudodo:Destroy()
1460
  addcfr = cf(-2, 1, 2)
1461
  activu = false
1462
end
1463
function MUDAA()
1464
  if selected == false or activu == true then
1465
    return
1466
  end
1467
  if appeared == false then
1468
    standappear(thenoob)
1469
    wherto = hrp
1470
    addcfr = cf(0, 0, -3.5)
1471
  end
1472
  wryy:Stop()
1473
  local bep = true
1474
  activu = true
1475
  wherto = hrp
1476
  addcfr = cf(0, 0, -3.5)
1477
  local function blur(limb)
1478
    coroutine.resume(coroutine.create(function()
1479
      local memedon = {}
1480
      for i = 1, 6 do
1481
        local b1 = Instance.new("Part")
1482
        nooutline(b1)
1483
        b1.Size = Vector3.new(1, 2, 1)
1484
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1485
        b1.CanCollide = false
1486
        b1.BrickColor = limb.BrickColor
1487
        b1.Anchored = true
1488
        b1.Transparency = 0.85
1489
        b1.Locked = true
1490
        b1.Parent = modz
1491
		b1.Material = "Neon"
1492
        table.insert(memedon, b1)
1493
      end
1494
      local num = 0
1495
      repeat
1496
        swait()
1497
        num = num % 6 + 1
1498
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1499
      until bep == false
1500
      for i = 1, #memedon do
1501
        swait()
1502
        memedon[i]:Destroy()
1503
      end
1504
    end))
1505
  end
1506
  local de = mouse.KeyUp:connect(function(key)
1507
    if key == "t" then
1508
      bep = false
1509
    end
1510
  end)
1511
  blur(rightarm)
1512
  blur(leftarm)
1513
local mudododo = Instance.new("Sound")
1514
  mudododo.Volume = 7.5
1515
  mudododo.SoundId = "rbxassetid://791374350"
1516
  mudododo.Looped = true
1517
  mudododo.Parent = hrp
1518
  mudododo:Play()
1519
  repeat
1520
    for _ = 1, 2 do
1521
      swait()
1522
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1523
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1524
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1525
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1526
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1527
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1528
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1529
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1530
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1531
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1532
    end
1533
    hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1534
    for _ = 1, 2 do
1535
      swait()
1536
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1537
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1538
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1539
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1540
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1541
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1542
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1543
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1544
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1545
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1546
    end
1547
    hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1548
    for _ = 1, 2 do
1549
      swait()
1550
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1551
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1552
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1553
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1554
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1555
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1556
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1557
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1558
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1559
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1560
    end
1561
    hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1562
    for _ = 1, 2 do
1563
      swait()
1564
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1565
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1566
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1567
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1568
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1569
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1570
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1571
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1572
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1573
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1574
    end
1575
    hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1576
  until bep == false or 0 >= human.Health
1577
  de:Disconnect()
1578
mudododo:Stop()
1579
  wryy:Play()
1580
  for _ = 1, 6 do
1581
    swait()
1582
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1583
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1584
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1585
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1586
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1587
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1588
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1589
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1590
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1591
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1592
  end
1593
  for _ = 1, 7 do
1594
    swait()
1595
    hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1596
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1597
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1598
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1599
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1600
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1601
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1602
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1603
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1604
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1605
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1606
  end
1607
  swait(5)
1608
  wherto = hrp
1609
mudododo:Destroy()
1610
  addcfr = cf(-2, 1, 2)
1611
  activu = false
1612
end
1613
function cability()
1614
  if selected == false or activu == true then
1615
    return
1616
  end
1617
  if appeared == false then
1618
    standappear(thenoob)
1619
    wherto = hrp
1620
    addcfr = cf(0, 0, -3.75)
1621
  end
1622
  activu = true
1623
  wherto = hrp
1624
  addcfr = cf(0, 0, -3.5)
1625
  local ZAWRUA = Instance.new("Sound")
1626
  ZAWRUA.SoundId = "rbxassetid://1056668930"
1627
  ZAWRUA.Volume = 3
1628
  ZAWRUA.Parent = hrp
1629
  ZAWRUA:Play()
1630
  game.Debris:AddItem(ZAWRUA, 2.5)
1631
  local wate = Instance.new("Part")
1632
  nooutline(wate)
1633
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1634
  wate.Material = "Neon"
1635
  wate.Transparency = 1
1636
  wate.BrickColor = BrickColor.new("New Yeller")
1637
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1638
  wate.Anchored = true
1639
  wate.CanCollide = false
1640
  wate.Parent = modz
1641
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1642
  coroutine.resume(coroutine.create(function()
1643
    repeat
1644
      swait()
1645
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1646
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1647
    until not wate
1648
  end))
1649
  coroutine.resume(coroutine.create(function()
1650
    local pt = {}
1651
    for _ = 1, 10 do
1652
      local wp = Instance.new("Part")
1653
      nooutline(wp)
1654
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1655
      wp.Material = "Neon"
1656
      wp.Transparency = 1
1657
      wp.BrickColor = BrickColor.new("New Yeller")
1658
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1659
      wp.Anchored = true
1660
      wp.CanCollide = false
1661
      wp.Parent = modz
1662
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1663
      table.insert(pt, wp)
1664
      table.insert(pt, wmz)
1665
    end
1666
    for m = 1, 45 do
1667
      swait()
1668
      for _, hey in pairs(pt) do
1669
        if hey.ClassName == "SpecialMesh" then
1670
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1671
        elseif hey.ClassName == "Part" then
1672
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1673
          hey.Transparency = hey.Transparency - 0.015
1674
        end
1675
      end
1676
    end
1677
    for m = 45, 50 do
1678
      swait()
1679
      for _, hey in pairs(pt) do
1680
        if hey.ClassName == "SpecialMesh" then
1681
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1682
        elseif hey.ClassName == "Part" then
1683
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1684
          hey.Transparency = hey.Transparency + 0.2
1685
        end
1686
      end
1687
    end
1688
    for _, AAA in pairs(pt) do
1689
      if AAA.ClassName == "Part" then
1690
        AAA:Destroy()
1691
      end
1692
    end
1693
  end))
1694
  for _ = 1, 50 do
1695
    swait()
1696
    wmesh.Scale = Vector3.new(9, 9, 9)
1697
    wate.Transparency = wate.Transparency - 0.008
1698
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1699
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1700
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1701
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1702
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1703
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1704
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1705
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1706
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1707
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1708
  end
1709
  local pooo = Instance.new("Sound")
1710
  pooo.SoundId = "rbxassetid://0"
1711
  pooo.Volume = 3
1712
  pooo.Parent = hrp
1713
  pooo:Play()
1714
  game.Debris:AddItem(pooo, 2.5)
1715
  for _ = 1, 1 do
1716
    swait()
1717
    wate.Transparency = wate.Transparency + 0.15
1718
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1719
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1720
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1721
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1722
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1723
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1724
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1725
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1726
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1727
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1728
  end
1729
  local swoo = Instance.new("Part")
1730
  nooutline(swoo)
1731
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1732
  swoo.Material = "Neon"
1733
  swoo.Transparency = 0.2
1734
  swoo.BrickColor = BrickColor.new("New Yeller")
1735
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1736
  swoo.Anchored = true
1737
  swoo.CanCollide = false
1738
  swoo.Parent = modz
1739
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1740
  local pli = Instance.new("PointLight")
1741
  pli.Brightness = 2
1742
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1743
  pli.Range = 10
1744
  pli.Shadows = true
1745
  pli.Parent = swoo
1746
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1747
  for _ = 1, 10 do
1748
    swait()
1749
    wate.Transparency = wate.Transparency + 0.05
1750
    swoo.Transparency = swoo.Transparency + 0.075
1751
    pli.Range = pli.Range - 1
1752
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1753
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1754
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1755
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1756
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1757
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1758
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1759
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1760
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1761
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1762
  end
1763
  wate:Destroy()
1764
  swoo:Destroy()
1765
  pli:Destroy()
1766
  swait(15)
1767
  wherto = hrp
1768
  addcfr = cf(-2, 1, 2)
1769
  activu = false
1770
end
1771
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1772
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1773
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1774
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1775
function THEBEST()
1776
  if selected == false or activu == true or appeared == true or POSU == true then
1777
    return
1778
  end
1779
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1780
  local dipperrot
1781
  if dipperhat then
1782
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1783
  end
1784
  activu = true
1785
  POSU = true
1786
  cam.CameraType = "Scriptable"
1787
  chr.PrimaryPart = hrp
1788
  human.WalkSpeed = 0
1789
  human:SetStateEnabled(3, false)
1790
  local actmus1 = Instance.new("Sound")
1791
  actmus1.SoundId = "rbxassetid://188959462"
1792
  actmus1.Volume = 1.5
1793
  actmus1.RollOffMode = 1
1794
  actmus1.TimePosition = 0
1795
  actmus1.Parent = cam
1796
  local actmus2 = Instance.new("Sound")
1797
  actmus2.SoundId = "rbxassetid://188959462"
1798
  actmus2.Volume = 1.5
1799
  actmus2.RollOffMode = 1
1800
  actmus2.TimePosition = 0
1801
  actmus2.Parent = hrp
1802
  actmus1:Play()
1803
  actmus2:Play()
1804
  local mus1 = Instance.new("Sound")
1805
  mus1.SoundId = "rbxassetid://616594208"
1806
  mus1.Volume = 1.25
1807
  mus1.TimePosition = 0.45
1808
  mus1.Parent = cam
1809
  local mus2 = Instance.new("Sound")
1810
  mus2.SoundId = "rbxassetid://616594208"
1811
  mus2.Volume = 1.25
1812
  mus2.TimePosition = 0.45
1813
  mus2.Parent = hrp
1814
  local zawarudoda = Instance.new("Sound")
1815
  zawarudoda.SoundId = "rbxassetid://616576400"
1816
  zawarudoda.Volume = 2
1817
  zawarudoda.TimePosition = 0.3
1818
  zawarudoda.Parent = hrp
1819
  mus1:Play()
1820
  mus2:Play()
1821
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1822
  local regface = hed.face.Texture
1823
  local whogothit, bodyvel
1824
  local function checkhit(partoz, magn)
1825
    for _, guy in pairs(workspace:GetChildren()) do
1826
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1827
        whogothit = guy
1828
        guy:FindFirstChild("Humanoid").PlatformStand = true
1829
        do
1830
          local derp = Instance.new("BodyPosition")
1831
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
1832
          derp.P = 8000
1833
          derp.D = 500
1834
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
1835
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
1836
          bodyvel = derp
1837
          local derp2 = Instance.new("BodyAngularVelocity")
1838
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
1839
          derp2.P = 8000
1840
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
1841
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
1842
          delay(0.1, function()
1843
            derp2:Destroy()
1844
          end)
1845
          bodyvel = derp
1846
        end
1847
      end
1848
    end
1849
  end
1850
  coroutine.resume(coroutine.create(function()
1851
    for _ = 1, 25 do
1852
      swait()
1853
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1854
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
1855
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1856
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1857
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1858
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1859
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1860
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1861
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1862
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1863
    end
1864
    for _ = 1, 20 do
1865
      swait()
1866
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1867
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
1868
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1869
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1870
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
1871
      if dipperhat then
1872
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
1873
      end
1874
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1875
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1876
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1877
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1878
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1879
    end
1880
  end))
1881
  repeat
1882
    swait()
1883
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
1884
  until mus1.TimePosition > 2.9
1885
  mus1:Pause()
1886
  mus2:Pause()
1887
  zawarudoda:Play()
1888
  coroutine.resume(coroutine.create(function()
1889
    for _ = 1, 7 do
1890
      swait()
1891
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
1892
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
1893
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
1894
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1895
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
1896
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1897
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
1898
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1899
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1900
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1901
    end
1902
    for _ = 1, 16 do
1903
      swait()
1904
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
1905
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
1906
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
1907
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1908
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
1909
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1910
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
1911
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1912
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
1913
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1914
    end
1915
  end))
1916
  repeat
1917
    swait()
1918
  until zawarudoda.TimePosition > 1.4
1919
  zawarudoda:Pause()
1920
  activu = false
1921
  standappear(thenoob)
1922
  wherto = hrp
1923
  addcfr = cf(3, 0.25, -1.5)
1924
  activu = true
1925
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
1926
  for _ = 1, 10 do
1927
    swait()
1928
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
1929
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
1930
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
1931
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
1932
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1933
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1934
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1935
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1936
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1937
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1938
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1939
  end
1940
  wherto = hrp
1941
  addcfr = cf(-3, 0.25, -1.5)
1942
  for _ = 1, 25 do
1943
    swait()
1944
    checkhit(rightarm, 3)
1945
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
1946
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
1947
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
1948
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1949
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
1950
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1951
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
1952
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1953
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
1954
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1955
  end
1956
  if whogothit then
1957
    print("derp")
1958
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
1959
    local laugo = Instance.new("Sound")
1960
    laugo.SoundId = "rbxassetid://291088606"
1961
    laugo.Volume = 1.5
1962
    laugo.Parent = hrp
1963
    game.Debris:AddItem(laugo, 2.5)
1964
    laugo:Play()
1965
    local sda = 0
1966
    local chn = 2
1967
    local cs = math.cos
1968
    for D = 1, 60 do
1969
      swait()
1970
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
1971
      sda = sda + chn
1972
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
1973
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
1974
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
1975
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1976
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
1977
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1978
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
1979
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1980
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
1981
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1982
    end
1983
    hed.face.Texture = "rbxassetid://176777497"
1984
    mus1.TimePosition = 2.75
1985
    mus1:Play()
1986
    for C = 1, 30 do
1987
      swait()
1988
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
1989
      sda = sda + chn
1990
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
1991
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
1992
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
1993
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1994
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
1995
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1996
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
1997
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1998
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
1999
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2000
    end
2001
    for _ = 1, 5 do
2002
      swait()
2003
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
2004
      sda = sda + chn
2005
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
2006
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
2007
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
2008
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2009
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
2010
      if dipperhat then
2011
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
2012
      end
2013
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2014
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
2015
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2016
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
2017
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2018
    end
2019
    wait(2)
2020
  elseif whogothit == nil then
2021
    print("noderp")
2022
  end
2023
  human:SetStateEnabled(3, true)
2024
  activu = false
2025
  standappear(thenoob)
2026
  activu = true
2027
  if dipperhat then
2028
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2029
  end
2030
  actmus1:Destroy()
2031
  actmus2:Destroy()
2032
  bast:Play()
2033
  if bodyvel then
2034
    bodyvel:Destroy()
2035
  end
2036
  cam.CameraType = "Custom"
2037
  hed.face.Texture = regface
2038
  chr.PrimaryPart = head
2039
  human.WalkSpeed = 25
2040
  activu = false
2041
  POSU = false
2042
end
2043
function hito(partoz, magn, dmg, debtim, bodyfdire)
2044
  for _, guy in pairs(workspace:GetChildren()) do
2045
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2046
      do
2047
        local humz = guy:FindFirstChild("Humanoid")
2048
        local horp = guy:FindFirstChild("HumanoidRootPart")
2049
        TakeDamage(humz, dmg)
2050
        local db = Instance.new("StringValue")
2051
        db.Name = "alabo"
2052
        db.Parent = horp
2053
        delay(debtim, function()
2054
          db:Destroy()
2055
        end)
2056
        local b = Instance.new("Part")
2057
        nooutline(b)
2058
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2059
        b.Transparency = 0.25
2060
        b.Anchored = true
2061
        b.CanCollide = false
2062
        b.BrickColor = BrickColor.new("New Yeller")
2063
        b.Locked = true
2064
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2065
        b.Parent = modz
2066
        b.Material = "Neon"
2067
        local c = Instance.new("SpecialMesh")
2068
        c.MeshType = "Sphere"
2069
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2070
        c.Parent = b
2071
        game.Debris:AddItem(b, 1)
2072
        if bodyfdire then
2073
          local boopyve = Instance.new("BodyVelocity")
2074
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2075
          boopyve.P = math.huge
2076
          boopyve.Velocity = bodyfdire * 1.25
2077
          boopyve.Parent = horp
2078
          game.Debris:AddItem(boopyve, debtim)
2079
        end
2080
        local bet = Instance.new("Sound")
2081
        bet.Pitch = rd2(9, 11) / 10
2082
        bet.Volume = rd2(12, 14) / 10
2083
        bet.SoundId = "rbxassetid://165604684"
2084
        bet.Parent = b
2085
        bet:Play()
2086
        coroutine.resume(coroutine.create(function()
2087
          for _ = 1, 5 do
2088
            swait()
2089
            b.Transparency = b.Transparency + 0.15
2090
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2091
          end
2092
        end))
2093
      end
2094
    end
2095
  end
2096
end
2097
function hito2(partoz, magn, dmg, debtim, bodyfdire)
2098
  for _, guy in pairs(workspace:GetChildren()) do
2099
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2100
      do
2101
        local humz = guy:FindFirstChild("Humanoid")
2102
        local horp = guy:FindFirstChild("HumanoidRootPart")
2103
        TakeDamage(humz, -dmg)
2104
		if humz.Health >= humz.MaxHealth then
2105
			humz.Health = humz.MaxHealth
2106
		end
2107
        local db = Instance.new("StringValue")
2108
        db.Name = "alabo"
2109
        db.Parent = horp
2110
        delay(debtim, function()
2111
          db:Destroy()
2112
        end)
2113
        local b = Instance.new("Part")
2114
        nooutline(b)
2115
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2116
        b.Transparency = 0.25
2117
        b.Anchored = true
2118
        b.CanCollide = false
2119
        b.BrickColor = BrickColor.new("Lime green")
2120
        b.Locked = true
2121
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2122
        b.Parent = modz
2123
        b.Material = "Neon"
2124
        local c = Instance.new("SpecialMesh")
2125
        c.MeshType = "Sphere"
2126
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2127
        c.Parent = b
2128
        game.Debris:AddItem(b, 1)
2129
        if bodyfdire then
2130
          local boopyve = Instance.new("BodyVelocity")
2131
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2132
          boopyve.P = math.huge
2133
          boopyve.Velocity = bodyfdire * 1.25
2134
          boopyve.Parent = horp
2135
          game.Debris:AddItem(boopyve, debtim)
2136
        end
2137
        local bet = Instance.new("Sound")
2138
        bet.Pitch = rd2(9, 11) / 10
2139
        bet.Volume = rd2(12, 14) / 10
2140
        bet.SoundId = "rbxassetid://165604684"
2141
        bet.Parent = b
2142
        bet:Play()
2143
        coroutine.resume(coroutine.create(function()
2144
          for _ = 1, 5 do
2145
            swait()
2146
            b.Transparency = b.Transparency + 0.15
2147
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2148
          end
2149
        end))
2150
      end
2151
    end
2152
  end
2153
end
2154
mouse.KeyDown:connect(function(key)
2155
  if human.Health <= 0 then
2156
    return
2157
  end
2158
  if key == "f" then
2159
    standappear(thenoob)
2160
  end
2161
  if key == "r" then
2162
    MUDA()
2163
  end
2164
  if key == "t" then
2165
    MUDAA()
2166
  end
2167
  if key == "e" then
2168
    block()
2169
  end
2170
  if key == "v" then
2171
    cability()
2172
  end
2173
  if key == "m" and plr.UserId then
2174
    THEBEST()
2175
  end
2176
  if key == "j" then
2177
    THREATENING()
2178
  end
2179
  if key == "k" then
2180
    konodioda:Play()
2181
	else konodioda:Stop()
2182
  end
2183
  if key == "l" then
2184
    bast:Play()
2185
	else bast:Stop()
2186
  end
2187
  if key == "p" then
2188
    zaworld:Play()
2189
  end
2190
end)
2191
tool.Equipped:connect(function()
2192
  selected = true
2193
end)
2194
tool.Unequipped:connect(function()
2195
  selected = false
2196
end)
2197
sine = 0
2198
charge = 1
2199
cos = math.cos
2200
game:GetService("RunService").RenderStepped:connect(function()
2201
  if POSU == false then
2202
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
2203
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
2204
    local checkstate = human:GetState()
2205
    if checkstate.Value == 13 then
2206
      animpose = "Sitting"
2207
    elseif hrp.Velocity.y > 1 and checkpart == nil then
2208
      animpose = "Jumping"
2209
    elseif hrp.Velocity.y < -1 and checkpart == nil then
2210
      animpose = "Falling"
2211
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
2212
      animpose = "Idle"
2213
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
2214
      animpose = "Walking"
2215
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
2216
      animpose = "TooFast"
2217
    end
2218
    if animpose == "Idle" then
2219
      sine = sine + charge
2220
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2221
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2222
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2223
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2224
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2225
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2226
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2227
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2228
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2229
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2230
    end
2231
    if animpose == "Walking" then
2232
      sine = sine + charge
2233
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2234
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2235
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2236
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2237
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2238
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2239
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2240
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2241
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2242
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2243
    end
2244
    if animpose == "Jumping" then
2245
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
2246
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
2247
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2248
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2249
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2250
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2251
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
2252
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2253
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2254
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2255
    end
2256
    if animpose == "Falling" then
2257
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
2258
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2259
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2260
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2261
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2262
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2263
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
2264
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2265
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2266
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2267
    end
2268
    if animpose == "TooFast" then
2269
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
2270
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2271
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
2272
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2273
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
2274
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
2275
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
2276
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2277
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
2278
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2279
    end
2280
    if animpose == "Sitting" then
2281
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2282
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2283
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2284
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2285
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2286
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2287
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2288
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2289
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2290
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2291
    end
2292
  end
2293
  if appeared == false and activu == false then
2294
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2295
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2296
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2297
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2298
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2299
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2300
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2301
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2302
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2303
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2304
  elseif appeared == true and activu == false then
2305
    sine = sine + charge
2306
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
2307
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
2308
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2309
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2310
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2311
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2312
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
2313
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2314
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
2315
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2316
  end
2317
end)
2318
function dispose()
2319
  for i, v in pairs(getfenv(0)) do
2320
    v = nil
2321
  end
2322
  error = nil
2323
  print = nil
2324
  warn = nil
2325
end
2326
human.Died:connect(dispose)
2327
chr.Changed:connect(function()
2328
  if chr.Parent == nil then
2329
    dispose()
2330
  end
2331
end)