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Ryukinen

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Jun 22nd, 2017
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  1. --[[
  2. User: TheDarkRevenant
  3. Script: DSSJ3
  4. Pass: QNAh3g8U
  5.  
  6. ]]
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local debris=game:service"Debris"
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  26. math.randomseed(os.time())
  27. for i,v in pairs(char:children()) do
  28. if v:IsA("Hat") then
  29. v:Destroy()
  30. end
  31. end
  32. for i,v in pairs (hed:GetChildren()) do
  33. if v:IsA("Sound") then
  34. v:Destroy()
  35. end
  36. end
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. char["Body Colors"].HeadColor = BrickColor.new("Lime green")
  51. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  52. char["Body Colors"].LeftArmColor = BrickColor.new("Lime green")
  53. char["Body Colors"].RightArmColor = BrickColor.new("Lime green")
  54. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  55. char["Body Colors"].RightLegColor = BrickColor.new("Lime Green")
  56. ----------------------------------------------------
  57. ypcall(function()
  58. char.Shirt:Destroy()
  59. char.Pants:Destroy()
  60. shirt = Instance.new("Shirt", char)
  61. shirt.Name = "Shirt"
  62. pants = Instance.new("Pants", char)
  63. pants.Name = "Pants"
  64. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=181553398"
  65. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=181553813"
  66. end)
  67. ----------------------------------------------------
  68. function lerp(a, b, t) -- Linear interpolation
  69. return a + (b - a)*t
  70. end
  71.  
  72. function slerp(a, b, t) --Spherical interpolation
  73. dot = a:Dot(b)
  74. if dot > 0.99999 or dot < -0.99999 then
  75. return t <= 0.5 and a or b
  76. else
  77. r = math.acos(dot)
  78. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  79. end
  80. end
  81.  
  82. function matrixInterpolate(a, b, t)
  83. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  84. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  85. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  86. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  87. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  88. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  89. local t = v1:Dot(v2)
  90. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  91. return CFrame.new()
  92. end
  93. return CFrame.new(
  94. v0.x, v0.y, v0.z,
  95. v1.x, v1.y, v1.z,
  96. v2.x, v2.y, v2.z,
  97. v3.x, v3.y, v3.z)
  98. end
  99. ----------------------------------------------------
  100. function genWeld(a,b)
  101. local w = Instance.new("Weld",a)
  102. w.Part0 = a
  103. w.Part1 = b
  104. return w
  105. end
  106. function weld(a, b)
  107. local weld = Instance.new("Weld")
  108. weld.Name = "W"
  109. weld.Part0 = a
  110. weld.Part1 = b
  111. weld.C0 = a.CFrame:inverse() * b.CFrame
  112. weld.Parent = a
  113. return weld;
  114. end
  115. ----------------------------------------------------
  116. function Lerp(c1,c2,al)
  117. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  118. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  119. for i,v in pairs(com1) do
  120. com1[i] = v+(com2[i]-v)*al
  121. end
  122. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  123. end
  124. ----------------------------------------------------
  125. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  126. local wld = Instance.new("Weld", wp1)
  127. wld.Part0 = wp0
  128. wld.Part1 = wp1
  129. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  130. end
  131. ----------------------------------------------------
  132. function weld5(part0, part1, c0, c1)
  133. weeld=Instance.new("Weld", part0)
  134. weeld.Part0=part0
  135. weeld.Part1=part1
  136. weeld.C0=c0
  137. weeld.C1=c1
  138. return weeld
  139. end
  140. ----------------------------------------------------
  141. function HasntTouched(plrname)
  142. local ret = true
  143. for _, v in pairs(Touche) do
  144. if v == plrname then
  145. ret = false
  146. end
  147. end
  148. return ret
  149. end
  150. ----------------------------------------------------
  151. newWeld(torso, larm, -1.5, 0.5, 0)
  152. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  153. newWeld(torso, rarm, 1.5, 0.5, 0)
  154. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  155. newWeld(torso, hed, 0, 1.5, 0)
  156. newWeld(torso, lleg, -0.5, -1, 0)
  157. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  158. newWeld(torso, rleg, 0.5, -1, 0)
  159. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  160. newWeld(root, torso, 0, -1, 0)
  161. torso.Weld.C1 = CFrame.new(0, -1, 0)
  162. ----------------------------------------------------
  163. z = Instance.new("Sound", char)
  164. z.SoundId = "rbxassetid://292481006"
  165. z.Looped = true
  166. z.Pitch = 1
  167. z.Volume = 1
  168. wait(.3)
  169. z:Play()
  170. ----------------------------------------------------
  171. local Transforming = true
  172. hum.WalkSpeed = 0
  173. local fx = Instance.new("Part",torso)
  174. fx.Anchored = true
  175. fx.Material = "Neon"
  176. fx.CanCollide = false
  177. fx.Locked = true
  178. fx.Transparency = 1
  179. fx.Material = "SmoothPlastic"
  180. fx.Size = Vector3.new(1,1,1)
  181. fx.TopSurface = "SmoothNoOutlines"
  182. fx.BottomSurface = "SmoothNoOutlines"
  183. fx.BrickColor = BrickColor.new("Lime green")
  184. fxm = Instance.new("SpecialMesh",fx)
  185. fxm.MeshType = "Sphere"
  186. fxm.Scale = Vector3.new(1,1,1)
  187. for i = 1, 20 do rs:wait()
  188. fx.Transparency = fx.Transparency - (1/20)
  189. fx.CFrame = torso.CFrame
  190. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  191. rs:wait()
  192. end
  193. ----------------------------------------------------
  194. local m = Instance.new("Model")
  195. m.Name = "Hair"
  196. p1 = Instance.new("Part", m)
  197. p1.BrickColor = BrickColor.new("Lime green")
  198. p1.FormFactor = Enum.FormFactor.Symmetric
  199. p1.Size = Vector3.new(1, 1, 1)
  200. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  201. p1.CanCollide = false
  202. p1.Locked = true
  203. p1.BottomSurface = Enum.SurfaceType.Smooth
  204. p1.TopSurface = Enum.SurfaceType.Smooth
  205. b1 = Instance.new("SpecialMesh", p1)
  206. b1.MeshId = "http://www.roblox.com/asset/?id=0"
  207. b1.TextureId = ""
  208. b1.MeshType = Enum.MeshType.FileMesh
  209. b1.Name = "Mesh"
  210. b1.VertexColor = Vector3.new(0, 0, 0)
  211. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  212. p2 = Instance.new("Part", m)
  213. p2.BrickColor = BrickColor.new("Pastel brown")
  214. p2.Transparency = 1
  215. p2.Name = "Head"
  216. p2.FormFactor = Enum.FormFactor.Symmetric
  217. p2.Size = Vector3.new(2, 1, 1)
  218. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  219. p2.CanCollide = false
  220. p2.Locked = true
  221. p2.TopSurface = Enum.SurfaceType.Smooth
  222. b2 = Instance.new("SpecialMesh", p2)
  223. b2.MeshType = Enum.MeshType.Head
  224. b2.Name = "Mesh"
  225. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  226. p3 = Instance.new("Part", m)
  227. p3.BrickColor = BrickColor.new("Lime green")
  228. p3.FormFactor = Enum.FormFactor.Symmetric
  229. p3.Size = Vector3.new(2, 2, 2)
  230. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  231. p3.CanCollide = false
  232. p3.Locked = true
  233. p3.BottomSurface = Enum.SurfaceType.Smooth
  234. p3.TopSurface = Enum.SurfaceType.Smooth
  235. b3 = Instance.new("SpecialMesh", p3)
  236. b3.MeshId = "http://www.roblox.com/asset/?id=0"
  237. b3.TextureId = ""
  238. b3.MeshType = Enum.MeshType.FileMesh
  239. b3.Name = "Mesh"
  240. b3.VertexColor = Vector3.new(0, 0, 0)
  241. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  242. p4 = Instance.new("Part", m)
  243. p4.BrickColor = BrickColor.new("Lime green")
  244. p4.FormFactor = Enum.FormFactor.Symmetric
  245. p4.Size = Vector3.new(1, 1, 1)
  246. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  247. p4.CanCollide = false
  248. p4.Locked = true
  249. p4.BottomSurface = Enum.SurfaceType.Smooth
  250. p4.TopSurface = Enum.SurfaceType.Smooth
  251. b4 = Instance.new("SpecialMesh", p4)
  252. b4.MeshId = "http://www.roblox.com/asset/?id=0"
  253. b4.TextureId = ""
  254. b4.MeshType = Enum.MeshType.FileMesh
  255. b4.Name = "Mesh"
  256. b4.VertexColor = Vector3.new(0, 0, 0)
  257. p5 = Instance.new("Part", m)
  258. p5.BrickColor = BrickColor.new("Lime green")
  259. p5.FormFactor = Enum.FormFactor.Symmetric
  260. p5.Size = Vector3.new(1, 1, 1)
  261. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  262. p5.CanCollide = false
  263. p5.Locked = true
  264. p5.BottomSurface = Enum.SurfaceType.Smooth
  265. p5.TopSurface = Enum.SurfaceType.Smooth
  266. b5 = Instance.new("SpecialMesh", p5)
  267. b5.MeshId = "http://www.roblox.com/asset/?id=0"
  268. b5.TextureId = ""
  269. b5.MeshType = Enum.MeshType.FileMesh
  270. b5.Name = "Mesh"
  271. b5.VertexColor = Vector3.new(0, 0, 0)
  272. b5.Scale = Vector3.new(1, 0.899999976, 1)
  273. p6 = Instance.new("Part", m)
  274. p6.BrickColor = BrickColor.new("Lime green")
  275. p6.FormFactor = Enum.FormFactor.Symmetric
  276. p6.Size = Vector3.new(1, 1, 1)
  277. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  278. p6.CanCollide = false
  279. p6.Locked = true
  280. p6.BottomSurface = Enum.SurfaceType.Smooth
  281. p6.TopSurface = Enum.SurfaceType.Smooth
  282. b6 = Instance.new("SpecialMesh", p6)
  283. b6.MeshId = "http://www.roblox.com/asset/?id=0"
  284. b6.TextureId = ""
  285. b6.MeshType = Enum.MeshType.FileMesh
  286. b6.Name = "Mesh"
  287. b6.VertexColor = Vector3.new(0, 0, 0)
  288. p7 = Instance.new("Part", m)
  289. p7.BrickColor = BrickColor.new("Lime green")
  290. p7.FormFactor = Enum.FormFactor.Symmetric
  291. p7.Size = Vector3.new(1, 1, 1)
  292. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  293. p7.CanCollide = false
  294. p7.Locked = true
  295. p7.BottomSurface = Enum.SurfaceType.Smooth
  296. p7.TopSurface = Enum.SurfaceType.Smooth
  297. b7 = Instance.new("SpecialMesh", p7)
  298. b7.MeshId = "http://www.roblox.com/asset/?id=0"
  299. b7.TextureId = ""
  300. b7.MeshType = Enum.MeshType.FileMesh
  301. b7.Name = "Mesh"
  302. b7.VertexColor = Vector3.new(0, 0, 0)
  303. p8 = Instance.new("Part", m)
  304. p8.BrickColor = BrickColor.new("Lime green")
  305. p8.FormFactor = Enum.FormFactor.Symmetric
  306. p8.Size = Vector3.new(1, 1, 1)
  307. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  308. p8.CanCollide = false
  309. p8.Locked = true
  310. p8.BottomSurface = Enum.SurfaceType.Smooth
  311. p8.TopSurface = Enum.SurfaceType.Smooth
  312. b8 = Instance.new("SpecialMesh", p8)
  313. b8.MeshId = "http://www.roblox.com/asset/?id=0"
  314. b8.TextureId = ""
  315. b8.MeshType = Enum.MeshType.FileMesh
  316. b8.Name = "Mesh"
  317. b8.VertexColor = Vector3.new(0, 0, 0)
  318. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  319. p9 = Instance.new("Part", m)
  320. p9.BrickColor = BrickColor.new("Lime green")
  321. p9.FormFactor = Enum.FormFactor.Symmetric
  322. p9.Size = Vector3.new(2, 1, 2)
  323. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  324. p9.CanCollide = false
  325. p9.Locked = true
  326. p9.BottomSurface = Enum.SurfaceType.Smooth
  327. p9.TopSurface = Enum.SurfaceType.Smooth
  328. b9 = Instance.new("SpecialMesh", p9)
  329. b9.MeshId = "http://www.roblox.com/asset/?id=0"
  330. b9.TextureId = ""
  331. b9.MeshType = Enum.MeshType.FileMesh
  332. b9.Name = "Mesh"
  333. b9.VertexColor = Vector3.new(0, 0, 0)
  334. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  335. p10 = Instance.new("Part", m)
  336. p10.BrickColor = BrickColor.new("Lime green")
  337. p10.FormFactor = Enum.FormFactor.Symmetric
  338. p10.Size = Vector3.new(1, 1, 1)
  339. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  340. p10.CanCollide = false
  341. p10.Locked = true
  342. p10.BottomSurface = Enum.SurfaceType.Smooth
  343. p10.TopSurface = Enum.SurfaceType.Smooth
  344. b10 = Instance.new("SpecialMesh", p10)
  345. b10.MeshId = "http://www.roblox.com/asset/?id=0"
  346. b10.TextureId = ""
  347. b10.MeshType = Enum.MeshType.FileMesh
  348. b10.Name = "Mesh"
  349. b10.VertexColor = Vector3.new(0, 0, 0)
  350. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  351. p11 = Instance.new("Part", m)
  352. p11.BrickColor = BrickColor.new("Lime green")
  353. p11.FormFactor = Enum.FormFactor.Symmetric
  354. p11.Size = Vector3.new(1, 1, 1)
  355. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  356. p11.CanCollide = false
  357. p11.Locked = true
  358. p11.BottomSurface = Enum.SurfaceType.Smooth
  359. p11.TopSurface = Enum.SurfaceType.Smooth
  360. b11 = Instance.new("SpecialMesh", p11)
  361. b11.MeshId = "http://www.roblox.com/asset/?id=0"
  362. b11.TextureId = ""
  363. b11.MeshType = Enum.MeshType.FileMesh
  364. b11.Name = "Mesh"
  365. b11.VertexColor = Vector3.new(0, 0, 0)
  366. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  367. p12 = Instance.new("Part", m)
  368. p12.BrickColor = BrickColor.new("Lime green")
  369. p12.FormFactor = Enum.FormFactor.Custom
  370. p12.Size = Vector3.new(1, 3.5, 1)
  371. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  372. p12.CanCollide = false
  373. p12.Locked = true
  374. p12.BottomSurface = Enum.SurfaceType.Smooth
  375. p12.TopSurface = Enum.SurfaceType.Smooth
  376. b12 = Instance.new("SpecialMesh", p12)
  377. b12.MeshId = "http://www.roblox.com/asset/?id=0"
  378. b12.TextureId = ""
  379. b12.MeshType = Enum.MeshType.FileMesh
  380. b12.Name = "Mesh"
  381. b12.VertexColor = Vector3.new(0, 0, 0)
  382. b12.Scale = Vector3.new(1, 3, 1.29999995)
  383. p13 = Instance.new("Part", m)
  384. p13.BrickColor = BrickColor.new("Lime green")
  385. p13.FormFactor = Enum.FormFactor.Custom
  386. p13.Size = Vector3.new(1, 2, 1)
  387. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  388. p13.CanCollide = false
  389. p13.Locked = true
  390. p13.BottomSurface = Enum.SurfaceType.Smooth
  391. p13.TopSurface = Enum.SurfaceType.Smooth
  392. b13 = Instance.new("SpecialMesh", p13)
  393. b13.MeshId = "http://www.roblox.com/asset/?id=0"
  394. b13.TextureId = ""
  395. b13.MeshType = Enum.MeshType.FileMesh
  396. b13.Name = "Mesh"
  397. b13.VertexColor = Vector3.new(0, 0, 0)
  398. b13.Scale = Vector3.new(1, 3, 1.29999995)
  399. p14 = Instance.new("Part", m)
  400. p14.BrickColor = BrickColor.new("Lime green")
  401. p14.FormFactor = Enum.FormFactor.Custom
  402. p14.Size = Vector3.new(1, 2, 1)
  403. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  404. p14.CanCollide = false
  405. p14.Locked = true
  406. p14.BottomSurface = Enum.SurfaceType.Smooth
  407. p14.TopSurface = Enum.SurfaceType.Smooth
  408. b14 = Instance.new("SpecialMesh", p14)
  409. b14.MeshId = "http://www.roblox.com/asset/?id=0"
  410. b14.TextureId = ""
  411. b14.MeshType = Enum.MeshType.FileMesh
  412. b14.Name = "Mesh"
  413. b14.VertexColor = Vector3.new(0, 0, 0)
  414. b14.Scale = Vector3.new(1, 3, 1.29999995)
  415. p15 = Instance.new("Part", m)
  416. p15.BrickColor = BrickColor.new("Lime green")
  417. p15.FormFactor = Enum.FormFactor.Custom
  418. p15.Size = Vector3.new(1, 2.5, 1)
  419. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  420. p15.CanCollide = false
  421. p15.Locked = true
  422. p15.BottomSurface = Enum.SurfaceType.Smooth
  423. p15.TopSurface = Enum.SurfaceType.Smooth
  424. b15 = Instance.new("SpecialMesh", p15)
  425. b15.MeshId = "http://www.roblox.com/asset/?id=0"
  426. b15.TextureId = ""
  427. b15.MeshType = Enum.MeshType.FileMesh
  428. b15.Name = "Mesh"
  429. b15.VertexColor = Vector3.new(0, 0, 0)
  430. b15.Scale = Vector3.new(1, 3, 1.29999995)
  431. p16 = Instance.new("Part", m)
  432. p16.BrickColor = BrickColor.new("Lime green")
  433. p16.FormFactor = Enum.FormFactor.Custom
  434. p16.Size = Vector3.new(1, 2.5, 1)
  435. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  436. p16.CanCollide = false
  437. p16.Locked = true
  438. p16.BottomSurface = Enum.SurfaceType.Smooth
  439. p16.TopSurface = Enum.SurfaceType.Smooth
  440. b16 = Instance.new("SpecialMesh", p16)
  441. b16.MeshId = "http://www.roblox.com/asset/?id=0"
  442. b16.TextureId = ""
  443. b16.MeshType = Enum.MeshType.FileMesh
  444. b16.Name = "Mesh"
  445. b16.VertexColor = Vector3.new(0, 0, 0)
  446. b16.Scale = Vector3.new(1, 3, 1.29999995)
  447. p17 = Instance.new("Part", m)
  448. p17.BrickColor = BrickColor.new("Lime green")
  449. p17.FormFactor = Enum.FormFactor.Custom
  450. p17.Size = Vector3.new(1, 2.4000001, 1)
  451. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  452. p17.CanCollide = false
  453. p17.Locked = true
  454. p17.BottomSurface = Enum.SurfaceType.Smooth
  455. p17.TopSurface = Enum.SurfaceType.Smooth
  456. b17 = Instance.new("SpecialMesh", p17)
  457. b17.MeshId = "http://www.roblox.com/asset/?id=0"
  458. b17.TextureId = ""
  459. b17.MeshType = Enum.MeshType.FileMesh
  460. b17.Name = "Mesh"
  461. b17.VertexColor = Vector3.new(0, 0, 0)
  462. b17.Scale = Vector3.new(1, 3, 1.29999995)
  463. p18 = Instance.new("Part", m)
  464. p18.BrickColor = BrickColor.new("Lime green")
  465. p18.FormFactor = Enum.FormFactor.Custom
  466. p18.Size = Vector3.new(2, 2, 2)
  467. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  468. p18.CanCollide = false
  469. p18.Locked = true
  470. p18.BottomSurface = Enum.SurfaceType.Smooth
  471. p18.TopSurface = Enum.SurfaceType.Smooth
  472. b18 = Instance.new("SpecialMesh", p18)
  473. b18.MeshId = "http://www.roblox.com/asset/?id=0"
  474. b18.TextureId = ""
  475. b18.MeshType = Enum.MeshType.FileMesh
  476. b18.Name = "Mesh"
  477. b18.VertexColor = Vector3.new(0, 0, 0)
  478. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  479. w1 = Instance.new("Weld", p1)
  480. w1.Name = "Head_Weld"
  481. m.Parent = char
  482. m:MakeJoints()
  483. ----------------------------------------------------
  484. local cor = Instance.new("Part", char.Hair)
  485. cor.Name = "Link"
  486. cor.Locked = true
  487. cor.BottomSurface = 0
  488. cor.CanCollide = false
  489. cor.Size = Vector3.new(1, 9, 1)
  490. cor.Transparency = 1
  491. cor.TopSurface = 0
  492. corw = Instance.new("Weld", cor)
  493. corw.Part0 = hed
  494. corw.Part1 = cor
  495. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  496. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  497. weld1 = Instance.new("Weld", char.Hair)
  498. weld1.Part0 = cor
  499. weld1.Part1 = char.Hair.Head
  500. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  501. ----------------------------------------------------
  502. GroundWave1 = function()
  503. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  504. local Colors = {"Lime green", "Really black"}
  505. local wave = Instance.new("Part", torso)
  506. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  507. wave.Anchored = true
  508. wave.CanCollide = false
  509. wave.Locked = true
  510. wave.Size = Vector3.new(1, 1, 1)
  511. wave.TopSurface = "Smooth"
  512. wave.BottomSurface = "Smooth"
  513. wave.Transparency = 0.35
  514. wave.CFrame = HandCF
  515. wm = Instance.new("SpecialMesh", wave)
  516. wm.MeshId = "rbxassetid://3270017"
  517. coroutine.wrap(function()
  518. for i = 1, 30, 1 do
  519. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  520. wave.Size = wm.Scale
  521. wave.CFrame = HandCF
  522. wave.Transparency = i/30
  523. wait()
  524. end
  525. wait()
  526. wave:Destroy()
  527. end)()
  528. end
  529. ----------------------------------------------------
  530. GroundWave = function()
  531. if Transforming == true then
  532. local wave = Instance.new("Part", torso)
  533. wave.BrickColor = BrickColor.new("Lime green")
  534. wave.Anchored = true
  535. wave.CanCollide = false
  536. wave.Locked = true
  537. wave.Size = Vector3.new(1, 1, 1)
  538. wave.TopSurface = "Smooth"
  539. wave.BottomSurface = "Smooth"
  540. wave.Transparency = 0.35
  541. wave.CFrame = fx.CFrame
  542. wm = Instance.new("SpecialMesh", wave)
  543. wm.MeshType = "Sphere"
  544. wm.Scale = Vector3.new(1,1,1)
  545. coroutine.wrap(function()
  546. for i = 1, 18, 1 do
  547. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  548. --wave.Size = wm.Scale
  549. wave.CFrame = fx.CFrame
  550. wave.Transparency = i/14
  551. wait()
  552. end
  553. wait()
  554. wave:Destroy()
  555. end)()
  556. elseif Transforming == false then
  557. wait()
  558. end
  559. end
  560.  
  561. for i = 1, 100 do rs:wait()
  562. fx.CFrame = torso.CFrame
  563. end
  564.  
  565. Spawn(function()
  566. while wait(1) do
  567. GroundWave()
  568. end
  569. end)
  570.  
  571. wait(4)
  572.  
  573. Transforming = false
  574.  
  575. for i = 1, 20 do rs:wait()
  576. fx.Transparency = fx.Transparency + (1/20)
  577. fx.CFrame = torso.CFrame
  578. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  579. rs:wait()
  580. end
  581.  
  582. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  583. local wave = Instance.new("Part", torso)
  584. wave.BrickColor = BrickColor.new("Lime green")
  585. wave.Anchored = true
  586. wave.CanCollide = false
  587. wave.Locked = true
  588. wave.Size = Vector3.new(1, 1, 1)
  589. wave.TopSurface = "Smooth"
  590. wave.BottomSurface = "Smooth"
  591. wave.Transparency = 0.35
  592. wave.CFrame = HandCF
  593. wm = Instance.new("SpecialMesh", wave)
  594. wm.MeshId = "rbxassetid://3270017"
  595. coroutine.wrap(function()
  596. for i = 1, 14, 1 do
  597. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  598. wave.Size = wm.Scale
  599. wave.CFrame = HandCF
  600. wave.Transparency = i/14
  601. wait()
  602. end
  603. wait()
  604. wave:Destroy()
  605. end)()
  606. hum.WalkSpeed = 16
  607. ----------------------------------------------------
  608. Blast = function()
  609. local Colors = {"Really black", "Really black"}
  610. local wave = Instance.new("Part", torso)
  611. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  612. wave.Anchored = true
  613. wave.CanCollide = false
  614. wave.Locked = true
  615. wave.Size = Vector3.new(1, 1, 1)
  616. wave.TopSurface = "Smooth"
  617. wave.BottomSurface = "Smooth"
  618. wave.Transparency = 0.35
  619. wave.CFrame = rarm.CFrame
  620. wm = Instance.new("SpecialMesh", wave)
  621. wm.MeshType = "Sphere"
  622. wm.Scale = Vector3.new(1,1,1)
  623. z = Instance.new("Sound",wave)
  624. z.SoundId = "rbxassetid://237035051"
  625. z.Volume = 1
  626. z.Pitch = .9
  627. z:Play()
  628. coroutine.wrap(function()
  629. for i = 1, 30, 1 do
  630. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  631. --wave.Size = wm.Scale
  632. wave.CFrame = rarm.CFrame
  633. wave.Transparency = (1/14)
  634. rs:wait()
  635. end
  636. rs:wait()
  637. wave:Destroy()
  638. z:Destroy()
  639. end)()
  640. end
  641. ----------------------------------------------------
  642. rarm.Touched:connect(function(ht)
  643. hit = ht.Parent
  644. if ht and hit:IsA("Model") then
  645. if hit:FindFirstChild("Humanoid") then
  646. if hit.Name ~= p.Name then
  647. if Debounces.RPunch == true and Debounces.RPunched == false then
  648. Debounces.RPunched = true
  649. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  650. if Debounces.ks==true then
  651. z = Instance.new("Sound",hed)
  652. z.SoundId = "rbxassetid://169380525"
  653. z.Pitch = ptz[math.random(1,#ptz)]
  654. z.Volume = 1
  655. z:Play()
  656. end
  657. wait(.2)
  658. Debounces.RPunched = false
  659. end
  660. end
  661. end
  662. elseif ht and hit:IsA("Hat") then
  663. if hit.Parent.Name ~= p.Name then
  664. if hit.Parent:FindFirstChild("Humanoid") then
  665. if Debounces.RPunch == true and Debounces.RPunched == false then
  666. Debounces.RPunched = true
  667. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  668. if Debounces.ks==true then
  669. z = Instance.new("Sound",hed)
  670. z.SoundId = "rbxassetid://169380525"
  671. z.Pitch = ptz[math.random(1,#ptz)]
  672. z.Volume = 1
  673. z:Play()
  674. end
  675. wait(.2)
  676. Debounces.RPunched = false
  677. end
  678. end
  679. end
  680. end
  681. end)
  682. larm.Touched:connect(function(ht)
  683. hit = ht.Parent
  684. if ht and hit:IsA("Model") then
  685. if hit:FindFirstChild("Humanoid") then
  686. if hit.Name ~= p.Name then
  687. if Debounces.LPunch == true and Debounces.LPunched == false then
  688. Debounces.LPunched = true
  689. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  690. if Debounces.ks2==true then
  691. z = Instance.new("Sound",hed)
  692. z.SoundId = "rbxassetid://169380525"
  693. z.Pitch = ptz[math.random(1,#ptz)]
  694. z.Volume = 1
  695. z:Play()
  696. end
  697. wait(.2)
  698. Debounces.LPunched = false
  699. end
  700. end
  701. end
  702. elseif ht and hit:IsA("Hat") then
  703. if hit.Parent.Name ~= p.Name then
  704. if hit.Parent:FindFirstChild("Humanoid") then
  705. if Debounces.LPunch == true and Debounces.LPunched == false then
  706. Debounces.LPunched = true
  707. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  708. if Debounces.ks2==true then
  709. z = Instance.new("Sound",hed)
  710. z.SoundId = "rbxassetid://169380525"
  711. z.Pitch = ptz[math.random(1,#ptz)]
  712. z.Volume = 1
  713. z:Play()
  714. end
  715. wait(.2)
  716. Debounces.LPunched = false
  717. end
  718. end
  719. end
  720. end
  721. end)
  722. ----------------------------------------------------
  723. mod4 = Instance.new("Model",char)
  724.  
  725. ptez = {0.7, 0.8, 0.9, 1}
  726.  
  727. function FindNearestTorso(Position,Distance,SinglePlayer)
  728. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  729. local List = {}
  730. for i,v in pairs(workspace:GetChildren())do
  731. if v:IsA("Model")then
  732. if v:findFirstChild("Torso")then
  733. if v ~= char then
  734. if(v.Torso.Position -Position).magnitude <= Distance then
  735. table.insert(List,v)
  736. end
  737. end
  738. end
  739. end
  740. end
  741. return List
  742. end
  743.  
  744. function Punch()
  745. part=Instance.new('Part',mod4)
  746. part.Anchored=true
  747. part.CanCollide=false
  748. part.FormFactor='Custom'
  749. part.Size=Vector3.new(.2,.2,.2)
  750. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  751. part.Transparency=.7
  752. part.BrickColor=BrickColor.new('Really black')
  753. mesh=Instance.new('SpecialMesh',part)
  754. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  755. mesh.Scale=Vector3.new(3,3,3)
  756. part2=Instance.new('Part',mod4)
  757. part2.Anchored=true
  758. part2.CanCollide=false
  759. part2.FormFactor='Custom'
  760. part2.Size=Vector3.new(.2,.2,.2)
  761. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  762. part2.Transparency=.7
  763. part2.BrickColor=BrickColor.new('Lime green')
  764. mesh2=Instance.new('SpecialMesh',part2)
  765. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  766. mesh2.Scale=Vector3.new(3,1.5,3)
  767. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  768. if v:FindFirstChild('Humanoid') then
  769. v.Humanoid:TakeDamage(math.random(2,6))
  770. end
  771. end
  772. coroutine.resume(coroutine.create(function()
  773. for i=0,0.62,0.4 do
  774. wait()
  775. part.CFrame=part.CFrame
  776. part.Transparency=i
  777. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  778. part2.CFrame=part2.CFrame
  779. part2.Transparency=i
  780. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  781. end
  782. part.Parent=nil
  783. part2.Parent=nil
  784. end))
  785. end
  786. ----------------------------------------------------
  787. rarm.Touched:connect(function(ht)
  788. hit = ht.Parent
  789. if ht and hit:IsA("Model") then
  790. if hit:FindFirstChild("Humanoid") then
  791. if hit.Name ~= p.Name then
  792. if Debounces.RPunch == true and Debounces.RPunched == false then
  793. Debounces.RPunched = true
  794. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  795. if Debounces.ks==true then
  796. z = Instance.new("Sound",hed)
  797. z.SoundId = "rbxassetid://169380525"
  798. z.Pitch = ptz[math.random(1,#ptz)]
  799. z.Volume = 1
  800. z:Play()
  801. end
  802. wait(.2)
  803. Debounces.RPunched = false
  804. end
  805. end
  806. end
  807. elseif ht and hit:IsA("Hat") then
  808. if hit.Parent.Name ~= p.Name then
  809. if hit.Parent:FindFirstChild("Humanoid") then
  810. if Debounces.RPunch == true and Debounces.RPunched == false then
  811. Debounces.RPunched = true
  812. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  813. if Debounces.ks==true then
  814. z = Instance.new("Sound",hed)
  815. z.SoundId = "rbxassetid://169380525"
  816. z.Pitch = ptz[math.random(1,#ptz)]
  817. z.Volume = 1
  818. z:Play()
  819. end
  820. wait(.2)
  821. Debounces.RPunched = false
  822. end
  823. end
  824. end
  825. end
  826. end)
  827. larm.Touched:connect(function(ht)
  828. hit = ht.Parent
  829. if ht and hit:IsA("Model") then
  830. if hit:FindFirstChild("Humanoid") then
  831. if hit.Name ~= p.Name then
  832. if Debounces.LPunch == true and Debounces.LPunched == false then
  833. Debounces.LPunched = true
  834. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  835. if Debounces.ks2==true then
  836. z = Instance.new("Sound",hed)
  837. z.SoundId = "rbxassetid://169380525"
  838. z.Pitch = ptz[math.random(1,#ptz)]
  839. z.Volume = 1
  840. z:Play()
  841. end
  842. wait(.2)
  843. Debounces.LPunched = false
  844. end
  845. end
  846. end
  847. elseif ht and hit:IsA("Hat") then
  848. if hit.Parent.Name ~= p.Name then
  849. if hit.Parent:FindFirstChild("Humanoid") then
  850. if Debounces.LPunch == true and Debounces.LPunched == false then
  851. Debounces.LPunched = true
  852. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  853. if Debounces.ks2==true then
  854. z = Instance.new("Sound",hed)
  855. z.SoundId = "rbxassetid://169380525"
  856. z.Pitch = ptz[math.random(1,#ptz)]
  857. z.Volume = 1
  858. z:Play()
  859. end
  860. wait(.2)
  861. Debounces.LPunched = false
  862. end
  863. end
  864. end
  865. end
  866. end)
  867. ----------------------------------------------------
  868. local player = game.Players.LocalPlayer
  869. local pchar = player.Character
  870. local mouse = player:GetMouse()
  871. local cam = workspace.CurrentCamera
  872.  
  873. local rad = math.rad
  874.  
  875. local keysDown = {}
  876. local flySpeed = 0
  877. local MAX_FLY_SPEED = 150
  878.  
  879. local canFly = false
  880. local flyToggled = false
  881.  
  882. local forward, side = 0, 0
  883. local lastForward, lastSide = 0, 0
  884.  
  885. local floatBP = Instance.new("BodyPosition")
  886. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  887. local flyBV = Instance.new("BodyVelocity")
  888. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  889. local turnBG = Instance.new("BodyGyro")
  890. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  891.  
  892. mouse.KeyDown:connect(function(key)
  893. keysDown[key] = true
  894.  
  895. if key == "f" then
  896. flyToggled = not flyToggled
  897.  
  898. if not flyToggled then
  899. stanceToggle = "Normal"
  900. floatBP.Parent = nil
  901. flyBV.Parent = nil
  902. turnBG.Parent = nil
  903. root.Velocity = Vector3.new()
  904. pchar.Humanoid.PlatformStand = false
  905. end
  906. end
  907.  
  908. end)
  909. mouse.KeyUp:connect(function(key)
  910. keysDown[key] = nil
  911. end)
  912.  
  913. local function updateFly()
  914.  
  915. if not flyToggled then return end
  916.  
  917. lastForward = forward
  918. lastSide = side
  919.  
  920. forward = 0
  921. side = 0
  922.  
  923. if keysDown.w then
  924. forward = forward + 1
  925. end
  926. if keysDown.s then
  927. forward = forward - 1
  928. end
  929. if keysDown.a then
  930. side = side - 1
  931. end
  932. if keysDown.d then
  933. side = side + 1
  934. end
  935.  
  936. canFly = (forward ~= 0 or side ~= 0)
  937.  
  938. if canFly then
  939. stanceToggle = "Floating"
  940. turnBG.Parent = root
  941. floatBP.Parent = nil
  942. flyBV.Parent = root
  943.  
  944. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  945. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  946. else
  947. floatBP.position = root.Position
  948. floatBP.Parent = root
  949.  
  950. flySpeed = flySpeed - 1
  951. if flySpeed < 0 then flySpeed = 0 end
  952. end
  953.  
  954. local camCF = cam.CoordinateFrame
  955. local in_forward = canFly and forward or lastForward
  956. local in_side = canFly and side or lastSide
  957.  
  958. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  959. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  960.  
  961. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  962. 0)
  963. end
  964.  
  965. game:service'RunService'.RenderStepped:connect(function()
  966. if flyToggled then
  967. pchar.Humanoid.PlatformStand = true
  968. end
  969. updateFly()
  970. end)
  971. -------------------------------
  972. mouse.KeyDown:connect(function(key)
  973. if key == "q" then
  974. if Debounces.CanAttack == true then
  975. Debounces.CanAttack = false
  976. Debounces.NoIdl = true
  977. Debounces.on = true
  978. function FindNearestTorso(Position,Distance,SinglePlayer)
  979. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  980. local List = {}
  981. for i,v in pairs(workspace:GetChildren())do
  982. if v:IsA("Model")then
  983. if v:findFirstChild("Torso")then
  984. if v ~= char then
  985. if(v.Torso.Position -Position).magnitude <= Distance then
  986. table.insert(List,v)
  987. end
  988. end
  989. end
  990. end
  991. end
  992. return List
  993. end
  994. z = Instance.new("Sound",hed)
  995. z.SoundId = "rbxassetid://232213955"
  996. z.Pitch = 1
  997. z.Volume = 1
  998. wait(0.2)
  999. z:Play()
  1000. sp = Instance.new("Part",rarm)
  1001. sp.Anchored = true
  1002. sp.CanCollide = false
  1003. sp.Locked = true
  1004. sp.Transparency = 0
  1005. sp.Material = "Neon"
  1006. sp.Size = Vector3.new(1,1,1)
  1007. sp.TopSurface = "SmoothNoOutlines"
  1008. sp.BottomSurface = "SmoothNoOutlines"
  1009. sp.BrickColor = BrickColor.new("Lime green")
  1010. spm = Instance.new("SpecialMesh",sp)
  1011. spm.MeshType = "Sphere"
  1012. spm.Scale = Vector3.new(21,21,21)
  1013. sp2 = Instance.new("Part", rarm)
  1014. sp2.Name = "Energy"
  1015. sp2.BrickColor = BrickColor.new("Lime green")
  1016. sp2.Size = Vector3.new(1, 1, 1)
  1017. sp2.Shape = "Ball"
  1018. sp2.CanCollide = false
  1019. sp2.Anchored = true
  1020. sp2.Locked = true
  1021. sp2.TopSurface = 0
  1022. sp2.BottomSurface = 0
  1023. sp2.Transparency = 1
  1024. spm2 = Instance.new("SpecialMesh",sp2)
  1025. spm2.MeshId = "rbxassetid://9982590"
  1026. spm2.Scale = Vector3.new(2,2,2)
  1027. for i = 1, 20 do
  1028. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1029. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1030. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1031. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1032. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1033. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1034. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1035. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1036. if Debounces.on == false then break end
  1037. rs:wait()
  1038. end
  1039. for i = 1, 100, 20 do rs:wait()
  1040. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1041. end
  1042. for i = 1, 20 do
  1043. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1044. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1045. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1046. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1047. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1048. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1049. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1050. if Debounces.on == false then break end
  1051. rs:wait()
  1052. end
  1053. sp.Transparency = 1
  1054. for i = 1, 20 do
  1055. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1056. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1057. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1058. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1059. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1060. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1061. if Debounces.on == false then break end
  1062. rs:wait()
  1063. end
  1064. wait(1)
  1065. sp.Transparency = 0
  1066. sp2.Transparency = 0.84
  1067. for i = 1, 20 do
  1068. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1069. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1070. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1071. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1072. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1073. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1074. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1075. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1076. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1077. if Debounces.on == false then break end
  1078. rs:wait()
  1079. end
  1080. for i = 1, 2880, 50 do
  1081. rs:wait()
  1082. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1083. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1084. rs:wait()
  1085. end
  1086. sp:Destroy()
  1087. sp2:Destroy()
  1088. local X = Instance.new("Part",char)
  1089. local O = Instance.new("ObjectValue",X)
  1090. O.Name = "creator"
  1091. X.Locked = true
  1092. X.Name = "Shell"
  1093. X.Anchored = false
  1094. X.CanCollide = false
  1095. X.Transparency = 0
  1096. X.Reflectance = 0
  1097. X.BottomSurface = 0
  1098. X.TopSurface = 0
  1099. X.Shape = 0
  1100. local V = Instance.new("ObjectValue",X)
  1101. V.Value = char
  1102. V.Name = "creator"
  1103. X.BrickColor = BrickColor.new("Lime green")
  1104. X.Size = Vector3.new(2,2,2)
  1105. X.Material = "Neon"
  1106. local Z = Instance.new("SpecialMesh",X)
  1107. Z.MeshType = "Sphere"
  1108. Z.Scale = Vector3.new(0.5,0.5,1)
  1109. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1110. local bv = Instance.new("BodyVelocity",X)
  1111. bv.maxForce = Vector3.new(99999,99999,99999)
  1112. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1113. bv.velocity = X.CFrame.lookVector*65
  1114.  
  1115. Explode = X.Touched:connect(function(hit)
  1116. if hit ~= char and hit.Name ~= "Shell" then
  1117. local cf = X.CFrame
  1118. bv:Destroy()
  1119. X.Anchored = true
  1120. Z:Remove()
  1121. Explode:disconnect()
  1122. X.Size = Vector3.new(3,3,3)
  1123. X.Touched:connect(function(hit) end)
  1124. X.CanCollide = false
  1125. local part3 = Instance.new("Part", rarm)
  1126. part3.Anchored=true
  1127. part3.CanCollide=false
  1128. part3.Locked = true
  1129. part3.TopSurface = "SmoothNoOutlines"
  1130. part3.BottomSurface = "SmoothNoOutlines"
  1131. part3.FormFactor='Custom'
  1132. part3.Size=Vector3.new(1,1, 1)
  1133. part3.CFrame=X.CFrame
  1134. part3.Transparency=0
  1135. part3.BrickColor=BrickColor.new("Lime green")
  1136. local mesh3 = Instance.new("SpecialMesh",part3)
  1137. mesh3.MeshType = "Sphere"
  1138. mesh3.Scale = Vector3.new(1,1,1)
  1139. --debris:AddItem(X,8)
  1140. local part4 = Instance.new("Part", rarm)
  1141. part4.Material = "Neon"
  1142. part4.Anchored=true
  1143. part4.CanCollide=false
  1144. part4.Locked = true
  1145. part4.TopSurface = "SmoothNoOutlines"
  1146. part4.BottomSurface = "SmoothNoOutlines"
  1147. part4.FormFactor='Custom'
  1148. part4.Size=Vector3.new(1,1, 1)
  1149. part4.CFrame=X.CFrame
  1150. part4.Transparency=0
  1151. part4.BrickColor=BrickColor.new("Lime green")
  1152. local mesh4 = Instance.new("SpecialMesh",part4)
  1153. mesh4.MeshType = "Sphere"
  1154. mesh4.Scale = Vector3.new(.5,.5,.5)
  1155. local part7 = Instance.new("Part", rarm)
  1156. part7.Material = "Neon"
  1157. part7.Anchored=true
  1158. part7.CanCollide=false
  1159. part7.Locked = true
  1160. part7.TopSurface = "SmoothNoOutlines"
  1161. part7.BottomSurface = "SmoothNoOutlines"
  1162. part7.FormFactor='Custom'
  1163. part7.Size=Vector3.new(1,1, 1)
  1164. part7.CFrame=X.CFrame
  1165. part7.Transparency=0
  1166. part7.BrickColor=BrickColor.new("Really black")
  1167. local mesh7 = Instance.new("SpecialMesh",part7)
  1168. mesh7.MeshType = "Sphere"
  1169. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1170. --[[X.Touched:connect(function(ht)
  1171. hit = ht.Parent
  1172. if ht and hit:IsA("Model") then
  1173. if hit:FindFirstChild("Humanoid") then
  1174. if hit.Name ~= p.Name then
  1175. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1176. wait(.3)
  1177. end
  1178. end
  1179. elseif ht and hit:IsA("Hat") then
  1180. if hit.Parent.Name ~= p.Name then
  1181. if hit.Parent:FindFirstChild("Humanoid") then
  1182. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1183. wait(.3)
  1184. end
  1185. end
  1186. end
  1187. end)
  1188. part3.Touched:connect(function(ht)
  1189. hit = ht.Parent
  1190. if ht and hit:IsA("Model") then
  1191. if hit:FindFirstChild("Humanoid") then
  1192. if hit.Name ~= p.Name then
  1193. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1194. wait(.3)
  1195. end
  1196. end
  1197. elseif ht and hit:IsA("Hat") then
  1198. if hit.Parent.Name ~= p.Name then
  1199. if hit.Parent:FindFirstChild("Humanoid") then
  1200. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1201. wait(.3)
  1202. end
  1203. end
  1204. end
  1205. end)]]--
  1206. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1207. if v:FindFirstChild('Humanoid') then
  1208. v.Humanoid:TakeDamage(math.random(60,90))
  1209. v.Humanoid.PlatformStand = true
  1210. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1211. end
  1212. end
  1213.  
  1214. local acos = math.acos
  1215. local sqrt = math.sqrt
  1216. local Vec3 = Vector3.new
  1217. local fromAxisAngle = CFrame.fromAxisAngle
  1218.  
  1219. local function toAxisAngle(CFr)
  1220. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1221. local Angle = math.acos((R00+R11+R22-1)/2)
  1222. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1223. A = A == 0 and 0.00001 or A
  1224. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1225. B = B == 0 and 0.00001 or B
  1226. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1227. C = C == 0 and 0.00001 or C
  1228. local x = (R21-R12)/sqrt(A)
  1229. local y = (R02-R20)/sqrt(B)
  1230. local z = (R10-R01)/sqrt(C)
  1231. return Vec3(x,y,z),Angle
  1232. end
  1233.  
  1234. function ApplyTrig(Num,Func)
  1235. local Min,Max = Func(0),Func(1)
  1236. local i = Func(Num)
  1237. return (i-Min)/(Max-Min)
  1238. end
  1239.  
  1240. function LerpCFrame(CFrame1,CFrame2,Num)
  1241. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1242. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1243. end
  1244.  
  1245. function Crater(Torso,Radius)
  1246. Spawn(function()
  1247. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1248. local Ignore = {}
  1249. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1250. if v.Character ~= nil then
  1251. Ignore[#Ignore+1] = v.Character
  1252. end
  1253. end
  1254. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1255. if Hit == nil then return end
  1256. local Parts = {}
  1257. for i = 1,360,10 do
  1258. local P = Instance.new("Part",Torso.Parent)
  1259. P.Anchored = true
  1260. P.FormFactor = "Custom"
  1261. P.BrickColor = Hit.BrickColor
  1262. P.Material = Hit.Material
  1263. P.TopSurface = "Smooth"
  1264. P.BottomSurface = "Smooth"
  1265. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1266. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1267. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1268. if math.random(0,5) == 0 then -- rubble
  1269. local P = Instance.new("Part",Torso.Parent)
  1270. P.Anchored = true
  1271. P.FormFactor = "Custom"
  1272. P.BrickColor = Hit.BrickColor
  1273. P.Material = Hit.Material
  1274. P.TopSurface = "Smooth"
  1275. P.BottomSurface = "Smooth"
  1276. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1277. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1278. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1279. end
  1280. end
  1281. for i = 0,1,0.05 do
  1282. for i2,v in pairs(Parts) do
  1283. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1284. end
  1285. wait(0.02)
  1286. end
  1287. for i,v in pairs(Parts) do
  1288. if v[1].Size.X > 2.1 then
  1289. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1290. end
  1291. v[1].Anchored = false
  1292. end
  1293. for i = 0,1,0.05 do
  1294. for i2,v in pairs(Parts) do
  1295. v[1].Transparency = i
  1296. if i == 1 then
  1297. v[1]:Destroy()
  1298. elseif i >= 0.25 then
  1299. v[1].CanCollide = false
  1300. end
  1301. end
  1302. wait(0.02)
  1303. end
  1304. Parts = nil
  1305. end)
  1306. end
  1307.  
  1308. ROW = function(out, trans, s, wt, t, ang, plus)
  1309. for i = 1, 360, 360/t do
  1310. local c = Instance.new("Part", game.Workspace)
  1311. c.FormFactor = 3
  1312. c.TopSurface = 0
  1313. c.BottomSurface = 0
  1314. c.Size = s
  1315. c.Anchored = true
  1316. c.CanCollide = wt
  1317. c.Material=workspace.Base.Material
  1318. c.Transparency = trans
  1319. c.BrickColor = workspace.Base.BrickColor
  1320. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1321. c.Locked=true
  1322. game.Debris:AddItem(c,15)
  1323. end
  1324. end
  1325.  
  1326. Part = function(x,y,z,color,tr,cc,an,parent)
  1327. local p = Instance.new('Part',parent or Weapon)
  1328. p.formFactor = 'Custom'
  1329. p.Size = Vector3.new(x,y,z)
  1330. p.BrickColor = BrickColor.new(color)
  1331. p.CanCollide = cc
  1332. p.Transparency = tr
  1333. p.Anchored = an
  1334. p.TopSurface,p.BottomSurface = 0,0
  1335. p.Locked=true
  1336. p:BreakJoints()
  1337. return p end
  1338.  
  1339. Mesh = function(par,num,x,y,z)
  1340. local msh = _
  1341. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1342. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1343. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1344. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1345. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1346. end msh.Scale = Vector3.new(x,y,z)
  1347. return msh end
  1348.  
  1349. function explosion(col1,col2,cfr,sz,rng,dmg)
  1350. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1351. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1352. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1353. v1,v2,v3=sz.x,sz.y,sz.z
  1354. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1355. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1356. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1357. a.CFrame=cfr
  1358. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1359. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1360.  
  1361. Spawn(function()
  1362. while wait() do
  1363. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1364. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1365. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1366. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1367. a.Transparency=a.Transparency+0.05
  1368. a2.Transparency=a2.Transparency+0.05
  1369. a3.Transparency=a3.Transparency+0.05
  1370. end
  1371. end)
  1372. end
  1373.  
  1374. Crater(X,20)
  1375. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1376. z = Instance.new("Sound",X)
  1377. z.SoundId = "rbxassetid://231917744"
  1378. z.Pitch = .5
  1379. z.Volume = 10
  1380. z1 = Instance.new("Sound",X)
  1381. z1.SoundId = "rbxassetid://231917744"
  1382. z1.Pitch = .5
  1383. z1.Volume = 10
  1384. z2 = Instance.new("Sound",X)
  1385. z2.SoundId = "rbxassetid://231917744"
  1386. z2.Pitch = .5
  1387. z2.Volume = 10
  1388. z3 = Instance.new("Sound",X)
  1389. z3.SoundId = "rbxassetid://245537790"
  1390. z3.Pitch = .7
  1391. z3.Volume = 1
  1392. z4 = Instance.new("Sound",X)
  1393. z4.SoundId = "rbxassetid://245537790"
  1394. z4.Pitch = .7
  1395. z4.Volume = 1
  1396. wait(0.1)
  1397. z:Play()
  1398. z1:Play()
  1399. z2:Play()
  1400. z3:Play()
  1401. z4:Play()
  1402.  
  1403. local part=Instance.new('Part',rarm)
  1404. part.Anchored=true
  1405. part.CanCollide=false
  1406. part.Locked = true
  1407. part.FormFactor='Custom'
  1408. part.Size=Vector3.new(1,1,1)
  1409. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1410. part.Transparency=0
  1411. part.BrickColor=BrickColor.new('Really black')
  1412. local mesh=Instance.new('SpecialMesh',part)
  1413. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1414. mesh.Scale=Vector3.new(2,2,2)
  1415. local part2=part:clone()
  1416. part2.Parent = rarm
  1417. part2.BrickColor=BrickColor.new("Lime green")
  1418. local part5=part:clone()
  1419. part5.Parent = rarm
  1420. part5.BrickColor=BrickColor.new("Lime green")
  1421. local part6=part:clone()
  1422. part6.Parent = rarm
  1423. part6.BrickColor=BrickColor.new("Black")
  1424. local mesh2=mesh:clone()
  1425. mesh2.Parent=part2
  1426. mesh2.Scale=Vector3.new(3, 3, 3)
  1427. local mesh5=mesh:clone()
  1428. mesh5.Parent=part5
  1429. mesh5.Scale=Vector3.new(3, 3, 3)
  1430. local mesh6=mesh:clone()
  1431. mesh6.Parent=part6
  1432. mesh6.Scale=Vector3.new(3, 3, 3)
  1433. local blast = Instance.new("Part", rarm)
  1434. blast.BrickColor = BrickColor.new("Really black")
  1435. blast.Anchored = true
  1436. blast.CanCollide = false
  1437. blast.Locked = true
  1438. blast.Size = Vector3.new(1, 1, 1)
  1439. blast.TopSurface = "Smooth"
  1440. blast.BottomSurface = "Smooth"
  1441. blast.Transparency = 0
  1442. blast.CFrame = HandCF
  1443. local bm = Instance.new("SpecialMesh", blast)
  1444. bm.Scale = Vector3.new(5,1,5)
  1445. bm.MeshId = "rbxassetid://3270017"
  1446. local blast2 = Instance.new("Part", rarm)
  1447. blast2.BrickColor = BrickColor.new("Really black")
  1448. blast2.Anchored = true
  1449. blast2.CanCollide = false
  1450. blast2.Locked = true
  1451. blast2.Size = Vector3.new(1, 1, 1)
  1452. blast2.TopSurface = "Smooth"
  1453. blast2.BottomSurface = "Smooth"
  1454. blast2.Transparency = 0
  1455. blast2.CFrame = HandCF
  1456. local bm2 = Instance.new("SpecialMesh", blast2)
  1457. bm2.Scale = Vector3.new(3,1,3)
  1458. bm2.MeshId = "rbxassetid://3270017"
  1459. local blast3 = Instance.new("Part", rarm)
  1460. blast3.BrickColor = BrickColor.new("Really black")
  1461. blast3.Anchored = true
  1462. blast3.CanCollide = false
  1463. blast3.Locked = true
  1464. blast3.Size = Vector3.new(1, 1, 1)
  1465. blast3.TopSurface = "Smooth"
  1466. blast3.BottomSurface = "Smooth"
  1467. blast3.Transparency = 0
  1468. blast3.CFrame = HandCF
  1469. local bm3 = Instance.new("SpecialMesh", blast3)
  1470. bm3.Scale = Vector3.new(3,1,3)
  1471. bm3.MeshId = "rbxassetid://3270017"
  1472. for i = 1,120 do rs:wait()
  1473. X.Transparency = X.Transparency + (1/120)
  1474. part.Transparency = part.Transparency + (1/120)
  1475. part2.Transparency = part2.Transparency + (1/120)
  1476. part3.Transparency = part3.Transparency + (1/120)
  1477. part4.Transparency = part4.Transparency + (1/120)
  1478. part5.Transparency = part5.Transparency + (1/120)
  1479. part6.Transparency = part6.Transparency + (1/120)
  1480. part7.Transparency = part7.Transparency + (1/120)
  1481. blast.Transparency = blast.Transparency + (1/120)
  1482. blast2.Transparency = blast2.Transparency + (1/120)
  1483. blast3.Transparency = blast3.Transparency + (1/120)
  1484. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1485. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1486. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1487. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1488. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1489. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1490. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1491. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1492. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1493. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1494. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1495. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1496. X.CFrame = cf
  1497. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1498. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1499. part3.CFrame=X.CFrame
  1500. part4.CFrame=X.CFrame
  1501. part7.CFrame=X.CFrame
  1502. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1503. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1504. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1505. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1506. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1507. rs:wait()
  1508. end
  1509. X:Destroy()
  1510. part:Destroy()
  1511. part2:Destroy()
  1512. part3:Destroy()
  1513. part4:Destroy()
  1514. part5:Destroy()
  1515. part6:Destroy()
  1516. blast:Destroy()
  1517. blast2:Destroy()
  1518. blast3:Destroy()
  1519. z:Destroy()
  1520. z1:Destroy()
  1521. z2:Destroy()
  1522. z3:Destroy()
  1523. z4:Destroy()
  1524. end
  1525. end)
  1526. for i = 1, 20 do
  1527. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1528. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1529. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1530. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1531. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1532. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1533. if Debounces.on == false then break end
  1534. rs:wait()
  1535. end
  1536. if Debounces.CanAttack == false then
  1537. Debounces.CanAttack = true
  1538. Debounces.NoIdl = false
  1539. Debounces.on = false
  1540. end
  1541. end
  1542. end
  1543. end)
  1544. ----------------------------------------------------
  1545. mouse.KeyDown:connect(function(key)
  1546. if key == "e" then
  1547. if Debounces.CanAttack == true then
  1548. Debounces.CanAttack = false
  1549. Debounces.on = true
  1550. Debounces.NoIdl = true
  1551. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1552. z = Instance.new("Sound", rarm)
  1553. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1554. z.Volume = .6
  1555. z.Pitch = pt[math.random(1,#pt)]
  1556. z.Looped = false
  1557. z:Play()
  1558. Debounces.RPunch = true
  1559. Debounces.LPunch = true
  1560. Debounces.ks = true
  1561. Debounces.ks2 = true
  1562. for i = 1, 3 do
  1563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1569. if Debounces.on == false then break end
  1570. wait()
  1571. end
  1572. z2 = Instance.new("Sound", larm)
  1573. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1574. z2.Volume = .6
  1575. z2.Pitch = pt[math.random(1,#pt)]
  1576. z2.Looped = false
  1577. z2:Play()
  1578. for i = 1, 3 do
  1579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1585. if Debounces.on == false then break end
  1586. wait()
  1587. end
  1588. z3 = Instance.new("Sound", rarm)
  1589. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1590. z3.Volume = 0.6
  1591. z3.Pitch = pt[math.random(1,#pt)]
  1592. z3.Looped = false
  1593. z3:Play()
  1594. for i = 1, 3 do
  1595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1598. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1599. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1600. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1601. if Debounces.on == false then break end
  1602. wait()
  1603. end
  1604. z4 = Instance.new("Sound", larm)
  1605. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1606. z4.Volume = .6
  1607. z4.Pitch = pt[math.random(1,#pt)]
  1608. z4.Looped = false
  1609. z4:Play()
  1610. for i = 1, 3 do
  1611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1617. if Debounces.on == false then break end
  1618. wait()
  1619. end
  1620. z5 = Instance.new("Sound", rarm)
  1621. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1622. z5.Volume = .6
  1623. z5.Pitch = pt[math.random(1,#pt)]
  1624. z5.Looped = false
  1625. z5:Play()
  1626. for i = 1, 3 do
  1627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1633. if Debounces.on == false then break end
  1634. wait()
  1635. end
  1636. z6 = Instance.new("Sound", larm)
  1637. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1638. z6.Volume = .6
  1639. z6.Pitch = pt[math.random(1,#pt)]
  1640. z6.Looped = false
  1641. z6:Play()
  1642. for i = 1, 3 do
  1643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1649. if Debounces.on == false then break end
  1650. wait()
  1651. end
  1652. z7 = Instance.new("Sound", rarm)
  1653. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1654. z7.Volume = .6
  1655. z7.Pitch = pt[math.random(1,#pt)]
  1656. z7.Looped = false
  1657. z7:Play()
  1658. for i = 1, 3 do
  1659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1665. if Debounces.on == false then break end
  1666. wait()
  1667. end
  1668. z8 = Instance.new("Sound", larm)
  1669. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1670. z8.Volume = .6
  1671. z8.Pitch = pt[math.random(1,#pt)]
  1672. z8.Looped = false
  1673. z8:Play()
  1674. for i = 1, 3 do
  1675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1681. if Debounces.on == false then break end
  1682. wait()
  1683. end
  1684. z9 = Instance.new("Sound", rarm)
  1685. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1686. z9.Volume = 0.6
  1687. z9.Pitch = pt[math.random(1,#pt)]
  1688. z9.Looped = false
  1689. z9:Play()
  1690. for i = 1, 3 do
  1691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1697. if Debounces.on == false then break end
  1698. wait()
  1699. end
  1700. z10 = Instance.new("Sound", larm)
  1701. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1702. z10.Volume = .6
  1703. z10.Pitch = pt[math.random(1,#pt)]
  1704. z10.Looped = false
  1705. z10:Play()
  1706. for i = 1, 3 do
  1707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1708. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1713. if Debounces.on == false then break end
  1714. wait()
  1715. end
  1716. z11 = Instance.new("Sound", rarm)
  1717. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1718. z11.Volume = .6
  1719. z11.Pitch = pt[math.random(1,#pt)]
  1720. z11.Looped = false
  1721. z11:Play()
  1722. for i = 1, 3 do
  1723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1729. if Debounces.on == false then break end
  1730. wait()
  1731. end
  1732. z12 = Instance.new("Sound", larm)
  1733. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1734. z12.Volume = .6
  1735. z12.Pitch = pt[math.random(1,#pt)]
  1736. z12.Looped = false
  1737. z12:Play()
  1738. for i = 1, 3 do
  1739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1745. if Debounces.on == false then break end
  1746. wait()
  1747. end
  1748. z13 = Instance.new("Sound", rarm)
  1749. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1750. z13.Volume = 0.6
  1751. z13.Pitch = pt[math.random(1,#pt)]
  1752. z13.Looped = false
  1753. z13:Play()
  1754. for i = 1, 3 do
  1755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1761. if Debounces.on == false then break end
  1762. wait()
  1763. end
  1764. z14 = Instance.new("Sound", larm)
  1765. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1766. z14.Volume = .6
  1767. z14.Pitch = pt[math.random(1,#pt)]
  1768. z14.Looped = false
  1769. z14:Play()
  1770. for i = 1, 3 do
  1771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1777. if Debounces.on == false then break end
  1778. wait()
  1779. end
  1780. z15 = Instance.new("Sound", rarm)
  1781. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1782. z15.Volume = .6
  1783. z15.Pitch = pt[math.random(1,#pt)]
  1784. z15.Looped = false
  1785. z15:Play()
  1786. for i = 1, 3 do
  1787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1793. if Debounces.on == false then break end
  1794. wait()
  1795. end
  1796. z16 = Instance.new("Sound", larm)
  1797. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1798. z16.Volume = .6
  1799. z16.Pitch = pt[math.random(1,#pt)]
  1800. z16.Looped = false
  1801. z16:Play()
  1802. for i = 1, 3 do
  1803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1809. if Debounces.on == false then break end
  1810. wait()
  1811. end
  1812. z17 = Instance.new("Sound", rarm)
  1813. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1814. z17.Volume = .6
  1815. z17.Pitch = pt[math.random(1,#pt)]
  1816. z17.Looped = false
  1817. z17:Play()
  1818. for i = 1, 3 do
  1819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1825. if Debounces.on == false then break end
  1826. wait()
  1827. end
  1828. z18 = Instance.new("Sound", larm)
  1829. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1830. z18.Volume = .6
  1831. z18.Pitch = pt[math.random(1,#pt)]
  1832. z18.Looped = false
  1833. z18:Play()
  1834. for i = 1, 3 do
  1835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1841. if Debounces.on == false then break end
  1842. wait()
  1843. end
  1844. z19 = Instance.new("Sound", rarm)
  1845. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1846. z19.Volume = 0.6
  1847. z19.Pitch = pt[math.random(1,#pt)]
  1848. z19.Looped = false
  1849. z19:Play()
  1850. for i = 1, 3 do
  1851. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1852. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1853. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1854. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1855. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1856. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1857. if Debounces.on == false then break end
  1858. wait()
  1859. end
  1860. z20 = Instance.new("Sound", larm)
  1861. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1862. z20.Volume = .6
  1863. z20.Pitch = pt[math.random(1,#pt)]
  1864. z20.Looped = false
  1865. z20:Play()
  1866. for i = 1, 3 do
  1867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1869. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1873. if Debounces.on == false then break end
  1874. wait()
  1875. end
  1876. z:Destroy()
  1877. z2:Destroy()
  1878. z3:Destroy()
  1879. z4:Destroy()
  1880. z5:Destroy()
  1881. z6:Destroy()
  1882. z7:Destroy()
  1883. z8:Destroy()
  1884. z9:Destroy()
  1885. z10:Destroy()
  1886. z11:Destroy()
  1887. z12:Destroy()
  1888. z13:Destroy()
  1889. z14:Destroy()
  1890. z15:Destroy()
  1891. z16:Destroy()
  1892. z17:Destroy()
  1893. z18:Destroy()
  1894. z19:Destroy()
  1895. z20:Destroy()
  1896. Debounces.LPunch = false
  1897. Debounces.RPunch = false
  1898. Debounces.ks = false
  1899. Debounces.ks2 = false
  1900. if Debounces.CanAttack == false then
  1901. Debounces.CanAttack = true
  1902. Debounces.on = false
  1903. Debounces.NoIdl = false
  1904. end
  1905. end
  1906. end
  1907. end)
  1908. -------------------------------
  1909. mouse.KeyDown:connect(function(key)
  1910. if key == "t" then
  1911. if Debounces.CanAttack == true then
  1912. Debounces.CanAttack = false
  1913. Debounces.NoIdl = true
  1914. Debounces.on = true
  1915. Debounces.ks = true
  1916. kik = rleg.Touched:connect(function(ht)
  1917. hit = ht.Parent
  1918. if ht and hit:IsA("Model") then
  1919. if hit:FindFirstChild("Humanoid") then
  1920. if hit.Name ~= p.Name then
  1921. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1922. Debounces.Slashed = true]]--
  1923. if Debounces.ks==true then
  1924. z = Instance.new("Sound",hed)
  1925. z.SoundId = "rbxassetid://169380525"
  1926. z.Volume = 1
  1927. z:Play()
  1928. Debounces.ks=false
  1929. end
  1930. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1931. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1932. --Debounces.Slashed = false
  1933. --end
  1934. end
  1935. end
  1936. elseif ht and hit:IsA("Hat") then
  1937. if hit.Parent.Name ~= p.Name then
  1938. if hit.Parent:FindFirstChild("Humanoid") then
  1939. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1940. Debounces.Slashed = true]]--
  1941. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1942. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1943. --Debounces.Slashed = false
  1944. --end
  1945. end
  1946. end
  1947. end
  1948. end)
  1949. for i = 1,20 do
  1950. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1952. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1953. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1954. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1955. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1956. if Debounces.on == false then break end
  1957. rs:wait()
  1958. end
  1959. kik:disconnect()
  1960. if Debounces.CanAttack == false then
  1961. Debounces.CanAttack = true
  1962. Debounces.NoIdl = false
  1963. Debounces.on = false
  1964. end
  1965. end
  1966. end
  1967. end)
  1968. ----------------------------------------------------
  1969. mouse.KeyDown:connect(function(key)
  1970. if key == "y" then
  1971. if Debounces.CanAttack == true then
  1972. Debounces.CanAttack = false
  1973. Debounces.on = true
  1974. Debounces.NoIdl = true
  1975. for i = 1, 15 do
  1976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1977. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1978. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1979. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1980. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1981. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1982. if Debounces.on == false then break end
  1983. rs:wait(2.7)
  1984. end
  1985. x = Instance.new("Sound",char)
  1986. x.SoundId = "rbxassetid://228343271"
  1987. x.Pitch = 1
  1988. x.Volume = .8
  1989. wait(.1)
  1990. x:Play()
  1991. Debounces.on = false
  1992. Debounces.Here = false
  1993. shot = shot + 1
  1994. local rng = Instance.new("Part", larm)
  1995. rng.Anchored = true
  1996. rng.BrickColor = BrickColor.new("Lime green")
  1997. rng.CanCollide = false
  1998. rng.FormFactor = 3
  1999. rng.Name = "Ring"
  2000. rng.Size = Vector3.new(1, 1, 1)
  2001. rng.Transparency = 0.35
  2002. rng.TopSurface = 0
  2003. rng.BottomSurface = 0
  2004. rng2 = rng:clone()
  2005. rng3 = rng2:clone()
  2006. rng4 = rng2:clone()
  2007. local rngm = Instance.new("SpecialMesh", rng)
  2008. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2009. rngm.Scale = Vector3.new(10, 10, 1)
  2010. rngm2 = rngm:clone()
  2011. rngm2.Scale = Vector3.new(5, 5, 3)
  2012. rngm3=rngm2:clone()
  2013. rngm3.Parent = rng3
  2014. rngm3.Scale = Vector3.new(8, 8, 1)
  2015. rngm4 = rngm2:clone()
  2016. rngm4.Parent = rng4
  2017. rngm4.Scale = Vector3.new(6, 6, 1)
  2018. local bem = Instance.new("Part", larm)
  2019. bem.Anchored = true
  2020. bem.BrickColor = BrickColor.new("Really black")
  2021. bem.CanCollide = false
  2022. bem.FormFactor = 3
  2023. bem.Name = "Beam" .. shot
  2024. bem.Size = Vector3.new(1, 1, 1)
  2025. bem.Transparency = 0.35
  2026. bem.TopSurface = 0
  2027. bem.BottomSurface = 0
  2028. local bemm = Instance.new("SpecialMesh", bem)
  2029. bemm.MeshType = 4
  2030. bemm.Scale = Vector3.new(1, 4, 4)
  2031. local out = Instance.new("Part", larm)
  2032. out.Anchored = true
  2033. out.BrickColor = BrickColor.new("Really black")
  2034. out.CanCollide = false
  2035. out.FormFactor = 3
  2036. out.Name = "Out"
  2037. out.Size = Vector3.new(4, 4, 4)
  2038. out.Transparency = 0.35
  2039. out.TopSurface = 0
  2040. out.BottomSurface = 0
  2041. local outm = Instance.new("SpecialMesh", out)
  2042. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2043. outm.Scale = Vector3.new(6, 4, 6)
  2044. local bnd = Instance.new("Part", larm)
  2045. bnd.Anchored = true
  2046. bnd.BrickColor = BrickColor.new("Lime green")
  2047. bnd.CanCollide = false
  2048. bnd.FormFactor = 3
  2049. bnd.Name = "Bend"
  2050. bnd.Size = Vector3.new(1, 1, 1)
  2051. bnd.Transparency = 1
  2052. bnd.TopSurface = 0
  2053. bnd.BottomSurface = 0
  2054. local bndm = Instance.new("SpecialMesh", bnd)
  2055. bndm.MeshType = 3
  2056. bndm.Scale = Vector3.new(8, 8, 8)
  2057. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2058. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2059. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2060. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2061. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2062. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2063. Debounces.Shewt = true
  2064. coroutine.wrap(function()
  2065. for i = 1, 20, 0.2 do
  2066. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2067. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2068. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2069. rng.Transparency = i/20
  2070. rng3.Transparency = 1/24
  2071. rng4.Transparency = i/26
  2072. wait()
  2073. end
  2074. wait()
  2075. rng:Destroy()
  2076. end)()
  2077. if Debounces.Shewt == true then
  2078. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2079. hit = ht.Parent
  2080. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2081. if HasntTouched(hit.Name) == true and deb == false then
  2082. deb = true
  2083. coroutine.wrap(function()
  2084. hit:FindFirstChild("Humanoid").PlatformStand = true
  2085. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2086. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2087. end)()
  2088. table.insert(Touche, hit.Name)
  2089. deb = false
  2090. end
  2091. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2092. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2093. deb = true
  2094. coroutine.wrap(function()
  2095. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2096. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2097. wait(1)
  2098. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2099. end)()
  2100. table.insert(Touche, hit.Parent.Name)
  2101. deb = false
  2102. for i, v in pairs(Touche) do
  2103. print(v)
  2104. end
  2105. end
  2106. end
  2107. end)
  2108. end
  2109. for i = 0, 260, 8 do
  2110. bem.Size = Vector3.new(i, 3, 3)
  2111. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2112. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2113. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2114. bnd.Size = Vector3.new(1,1,1)
  2115. bndm.Scale = Vector3.new(8,8,8)
  2116. if i % 10 == 0 then
  2117. local newRng = rng2:Clone()
  2118. newRng.Parent = larm
  2119. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2120. local newRngm = rngm2:clone()
  2121. newRngm.Parent=newRng
  2122. coroutine.wrap(function()
  2123. for i = 1, 10, 0.2 do
  2124. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2125. newRng.Transparency = i/10
  2126. wait()
  2127. end
  2128. wait()
  2129. newRng:Destroy()
  2130. end)()
  2131. end
  2132. wait()
  2133. end
  2134. wait()
  2135. Debounces.Shewt = false
  2136. bem:Destroy()
  2137. out:Destroy()
  2138. bnd:Destroy()
  2139. Debounces.Ready = false
  2140. for i, v in pairs(Touche) do
  2141. table.remove(Touche, i)
  2142. end
  2143. wait()
  2144. table.insert(Touche, char.Name)
  2145. Debounces.NoIdl = false
  2146. if Debounces.CanAttack == false then
  2147. Debounces.CanAttack = true
  2148. end
  2149. end
  2150. end
  2151. end)
  2152. ----------------------------------------------------
  2153. --[[mouse.KeyDown:connect(function(key)
  2154. if key == "y" then
  2155. if Debounces.CanAttack == true then
  2156. Debounces.CanAttack = false
  2157. Debounces.NoIdl = true
  2158. Debounces.on = true
  2159. local shell = Instance.new("Part",torso)
  2160. shell.BrickColor = BrickColor.new("Royal purple")
  2161. shell.Anchored = false
  2162. shell.CanCollide = false
  2163. shell.Locked = true
  2164. shell.TopSurface = "SmoothNoOutlines"
  2165. shell.BottomSurface = "SmoothNoOutlines"
  2166. shell.Size = Vector3.new(1.2,1.2,1.2)
  2167. shell.FormFactor = 3
  2168. local shellm = Instance.new("SpecialMesh",shell)
  2169. shellm.MeshType = "Sphere"
  2170. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2171. Omega = function()
  2172. local X = Instance.new("Part",char)
  2173. local O = Instance.new("ObjectValue",X)
  2174. O.Name = "creator"
  2175. X.Locked = true
  2176. X.Name = "Shell"
  2177. X.Anchored = false
  2178. X.CanCollide = false
  2179. X.Transparency = 0.5
  2180. X.Reflectance = 0
  2181. X.BottomSurface = 0
  2182. X.TopSurface = 0
  2183. X.Shape = 0
  2184. local V = Instance.new("ObjectValue",X)
  2185. V.Value = char
  2186. V.Name = "creator"
  2187. X.BrickColor = BrickColor.new("Royal purple")
  2188. X.Size = Vector3.new(40,40,40)
  2189. --X.Material = "Neon"
  2190. local Z = Instance.new("SpecialMesh",X)
  2191. Z.MeshType = "Sphere"
  2192. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2193. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2194. local bv = Instance.new("BodyVelocity",X)
  2195. bv.maxForce = Vector3.new(99999,99999,99999)
  2196. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2197. bv.velocity = root.CFrame.lookVector*10
  2198. Explode = X.Touched:connect(function(hit)
  2199. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2200. local cf = X.CFrame
  2201. bv:Destroy()
  2202. X.Anchored = true
  2203. Z:Remove()
  2204. Explode:disconnect()
  2205. X.Size = Vector3.new(3,3,3)
  2206. X.Touched:connect(function(hit) end)
  2207. X.CanCollide = false
  2208. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2209. if v:FindFirstChild('Humanoid') then
  2210. v.Humanoid:TakeDamage(math.random(80,120))
  2211. end
  2212. end
  2213. for i = 1, (40) do rs:wait()
  2214. X.Transparency = X.Transparency + (1/40)
  2215. X.Size = X.Size + Vector3.new(1,1,1)
  2216. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2217. end
  2218. X:Destroy()
  2219. end
  2220. end)
  2221. end
  2222. for i = 1,200 do
  2223. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2224. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2225. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2226. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2227. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2228. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2229. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2230. if Debounces.on == false then break end
  2231. rs:wait()
  2232. end
  2233. for i = 1,30 do
  2234. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2235. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2236. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2237. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2238. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2239. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2240. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2241. if Debounces.on == false then break end
  2242. rs:wait()
  2243. end
  2244. for i = 1,40 do
  2245. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2246. shell.Size = shell.Size + Vector3.new(1,1,1)
  2247. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2248. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2249. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2252. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2253. if Debounces.on == false then break end
  2254. rs:wait()
  2255. end
  2256. for i = 1,40 do
  2257. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2258. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2259. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2260. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2261. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2262. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2263. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2264. if Debounces.on == false then break end
  2265. rs:wait()
  2266. end
  2267. for i = 1,60 do
  2268. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2269. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2270. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2271. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2272. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2273. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2274. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2275. if Debounces.on == false then break end
  2276. rs:wait()
  2277. end
  2278. for i = 1,60 do
  2279. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2280. shell.Size = shell.Size + Vector3.new(1,1,1)
  2281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2282. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2283. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2284. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2285. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2286. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2287. if Debounces.on == false then break end
  2288. rs:wait()
  2289. end
  2290. if Debounces.CanAttack == false then
  2291. Debounces.CanAttack = true
  2292. Debounces.NoIdl = false
  2293. Debounces.on = false
  2294. end
  2295. end
  2296. end
  2297. end)]]--
  2298. ----------------------------------------------------
  2299. Charging = false
  2300. mouse.KeyDown:connect(function(key)
  2301. if key == "r" then
  2302. if Charging == false then
  2303. Charging = true
  2304. if Debounces.CanAttack == true then
  2305. Debounces.CanAttack = false
  2306. Debounces.NoIdl = true
  2307. Debounces.on = true
  2308. for i = 1,20 do
  2309. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2310. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2311. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2312. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2313. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2314. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2315. if Debounces.on == false then break end
  2316. rs:wait()
  2317. end
  2318. --[[for i = 1,20 do
  2319. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2320. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2321. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2322. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2323. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2324. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2325. if Debounces.on == false then break end
  2326. rs:wait()
  2327. end]]--
  2328. pt=Instance.new('Part',torso)
  2329. pt.Anchored=true
  2330. pt.CanCollide=false
  2331. pt.Locked = true
  2332. pt.FormFactor='Custom'
  2333. pt.Size=Vector3.new(1,1,1)
  2334. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2335. pt.Transparency=.6
  2336. pt.BrickColor=BrickColor.new('Really black')
  2337. msh=Instance.new('SpecialMesh',pt)
  2338. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2339. msh.Scale=Vector3.new(8,4,8)
  2340. pt2=pt:clone()
  2341. pt2.Parent = torso
  2342. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2343. pt2.BrickColor=BrickColor.new("Lime green")
  2344. msh2=msh:clone()
  2345. msh2.Parent=pt2
  2346. msh2.Scale=Vector3.new(10,5,10)
  2347.  
  2348. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2349.  
  2350. bl = Instance.new("Part", char)
  2351. bl.Locked = true
  2352. bl.Name = "Shell"
  2353. bl.BrickColor = BrickColor.new("Really black")
  2354. bl.Anchored = true
  2355. bl.CanCollide = false
  2356. bl.Transparency = 0
  2357. bl.Reflectance = 0
  2358. bl.BottomSurface = 0
  2359. bl.TopSurface = 0
  2360. bl.Shape = 0
  2361. blm = Instance.new("SpecialMesh",bl)
  2362. blm.MeshType = "Sphere"
  2363. blm.Scale = Vector3.new(1,1,1)
  2364. blm.MeshId = "rbxassetid://9982590"
  2365.  
  2366. coroutine.resume(coroutine.create(function()
  2367. for i=1, math.huge, 4 do
  2368. if Charging == true then
  2369. rs:wait()
  2370. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2371. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2372. bl.Transparency = bl.Transparency + 0.005
  2373. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2374. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2375. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2376. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2377. elseif Charging == false then break
  2378. end
  2379. end
  2380. end))
  2381.  
  2382. repeat
  2383. local p = Instance.new('Part',torso)
  2384. p.formFactor = 'Custom'
  2385. p.Size = Vector3.new(1,1,1)
  2386. p.BrickColor = workspace.Base.BrickColor
  2387. p.CanCollide = false
  2388. p.Transparency = 0
  2389. p.Anchored = true
  2390. p.Locked=true
  2391. p.Material = workspace.Base.Material
  2392. s = math.random(1,40)/10
  2393. local m = Instance.new("BlockMesh",p)
  2394. m.Scale = Vector3.new(s,s,s)
  2395. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2396. --[[coroutine.wrap(function()
  2397. wait(2)
  2398. while Charging == true do
  2399. wait(2)
  2400. GroundWave1()
  2401. wait(2)
  2402. end
  2403. end)()]]--
  2404. Spawn(function()
  2405. while rs:wait() do
  2406. if Charging == true then
  2407. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2408. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2409. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2410. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2411. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2412. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2413. elseif Charging == false then break
  2414. end
  2415. end
  2416. end)
  2417. Spawn(function()
  2418. while rs:wait() do
  2419. if p.Transparency >= 1 then p:Destroy() break end
  2420. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2421. p.Transparency = p.Transparency+0.01
  2422. end
  2423. end)
  2424. wait(.3)
  2425. until Charging == false
  2426. end
  2427. end
  2428. end
  2429. end)
  2430. ----------------------------------------------------
  2431. mouse.KeyUp:connect(function(key)
  2432. if key == "r" then
  2433. if Charging == true then
  2434. Charging = false
  2435. pt:Destroy()
  2436. pt2:Destroy()
  2437. bl:Destroy()
  2438. if Debounces.CanAttack == false then
  2439. Debounces.CanAttack = true
  2440. Debounces.NoIdl = false
  2441. Debounces.on = false
  2442. end
  2443. end
  2444. end
  2445. end)
  2446. ----------------------------------------------------
  2447. mouse.KeyDown:connect(function(key)
  2448. if key == "g" then
  2449. if Debounces.CanAttack == true then
  2450. Debounces.CanAttack = false
  2451. Debounces.NoIdl = true
  2452. Debounces.on = true
  2453. local shell = Instance.new("Part",torso)
  2454. shell.BrickColor = BrickColor.new("Lime green")
  2455. shell.Anchored = true
  2456. shell.CanCollide = false
  2457. shell.Locked = true
  2458. shell.TopSurface = "SmoothNoOutlines"
  2459. shell.BottomSurface = "SmoothNoOutlines"
  2460. shell.Size = Vector3.new(1,1,1)
  2461. shellm = Instance.new("SpecialMesh",shell)
  2462. shellm.MeshType = "Sphere"
  2463. shellm.Scale = Vector3.new(1,1,1)
  2464. local shell2 = Instance.new("Part",torso)
  2465. shell2.BrickColor = BrickColor.new("Lime green")
  2466. shell2.Anchored = true
  2467. shell2.CanCollide = false
  2468. shell2.Locked = true
  2469. shell2.TopSurface = "SmoothNoOutlines"
  2470. shell2.BottomSurface = "SmoothNoOutlines"
  2471. shell2.Size = Vector3.new(1,1,1)
  2472. shellm2 = Instance.new("SpecialMesh",shell2)
  2473. shellm2.MeshType = "Sphere"
  2474. shellm2.Scale = Vector3.new(1,1,1)
  2475.  
  2476. function FindNearestTorso(Position,Distance,SinglePlayer)
  2477. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2478. local List = {}
  2479. for i,v in pairs(workspace:GetChildren())do
  2480. if v:IsA("Model")then
  2481. if v:findFirstChild("Torso")then
  2482. if v ~= char then
  2483. if(v.Torso.Position -Position).magnitude <= Distance then
  2484. table.insert(List,v)
  2485. end
  2486. end
  2487. end
  2488. end
  2489. end
  2490. return List
  2491. end
  2492.  
  2493. Shell = function()
  2494. local X = Instance.new("Part",char)
  2495. local O = Instance.new("ObjectValue",X)
  2496. O.Name = "creator"
  2497. X.Locked = true
  2498. X.Name = "Shell"
  2499. X.Anchored = false
  2500. X.CanCollide = false
  2501. X.Transparency = 0
  2502. X.Reflectance = 0
  2503. X.BottomSurface = 0
  2504. X.TopSurface = 0
  2505. X.Shape = 0
  2506. local V = Instance.new("ObjectValue",X)
  2507. V.Value = char
  2508. V.Name = "creator"
  2509. X.BrickColor = BrickColor.new("Lime green")
  2510. X.Size = Vector3.new(1,1,1)
  2511. --X.Material = "Neon"
  2512. local Z = Instance.new("SpecialMesh",X)
  2513. Z.MeshType = "Sphere"
  2514. Z.Scale = Vector3.new(1,1,1)
  2515. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2516. local bv = Instance.new("BodyVelocity",X)
  2517. bv.maxForce = Vector3.new(99999,99999,99999)
  2518. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2519. bv.velocity = root.CFrame.lookVector*65
  2520. Explode = X.Touched:connect(function(hit)
  2521. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2522. local cf = X.CFrame
  2523. bv:Destroy()
  2524. X.Anchored = true
  2525. Z:Remove()
  2526. Explode:disconnect()
  2527. X.Size = Vector3.new(3,3,3)
  2528. X.Touched:connect(function(hit) end)
  2529. X.CanCollide = false
  2530. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2531. if v:FindFirstChild('Humanoid') then
  2532. v.Humanoid:TakeDamage(math.random(6,12))
  2533. end
  2534. end
  2535. for i = 1, (40) do rs:wait()
  2536. X.Transparency = X.Transparency + (1/40)
  2537. X.Size = X.Size + Vector3.new(1,1,1)
  2538. X.CFrame = cf
  2539. end
  2540. X:Destroy()
  2541. end
  2542. end)
  2543. end
  2544. Shell()
  2545. for i = 1, 10 do
  2546. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2547. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2549. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2550. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2552. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2553. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2554. if Debounces.on == false then break end
  2555. rs:wait()
  2556. end
  2557. Shell()
  2558. shell.Transparency = 1
  2559. for i = 1, 10 do
  2560. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2561. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2568. if Debounces.on == false then break end
  2569. rs:wait()
  2570. end
  2571. Shell()
  2572. shell.Transparency = 0
  2573. shell2.Transparency = 1
  2574. for i = 1, 10 do
  2575. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2576. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2577. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2578. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2579. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2581. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2582. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2583. if Debounces.on == false then break end
  2584. rs:wait()
  2585. end
  2586. Shell()
  2587. shell2.Transparency = 0
  2588. shell.Transparency = 1
  2589. for i = 1, 10 do
  2590. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2591. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2592. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2593. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2596. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2598. if Debounces.on == false then break end
  2599. rs:wait()
  2600. end
  2601. Shell()
  2602. shell.Transparency = 0
  2603. shell2.Transparency = 1
  2604. for i = 1, 10 do
  2605. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2606. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2609. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2611. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2613. if Debounces.on == false then break end
  2614. rs:wait()
  2615. end
  2616. Shell()
  2617. shell2.Transparency = 0
  2618. shell.Transparency = 1
  2619. for i = 1, 10 do
  2620. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2621. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2628. if Debounces.on == false then break end
  2629. rs:wait()
  2630. end
  2631. Shell()
  2632. shell.Transparency = 0
  2633. shell2.Transparency = 1
  2634. for i = 1, 10 do
  2635. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2636. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2643. if Debounces.on == false then break end
  2644. rs:wait()
  2645. end
  2646. Shell()
  2647. shell2.Transparency = 0
  2648. shell.Transparency = 1
  2649. for i = 1, 10 do
  2650. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2651. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2654. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2655. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2658. if Debounces.on == false then break end
  2659. rs:wait()
  2660. end
  2661. Shell()
  2662. shell.Transparency = 0
  2663. shell2.Transparency = 1
  2664. for i = 1, 10 do
  2665. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2666. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2667. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2668. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2669. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2670. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2671. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2672. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2673. if Debounces.on == false then break end
  2674. rs:wait()
  2675. end
  2676. Shell()
  2677. shell2.Transparency = 0
  2678. shell.Transparency = 1
  2679. for i = 1, 10 do
  2680. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2681. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2688. if Debounces.on == false then break end
  2689. rs:wait()
  2690. end
  2691. Shell()
  2692. shell.Transparency = 0
  2693. shell2.Transparency = 1
  2694. for i = 1, 10 do
  2695. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2696. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2703. if Debounces.on == false then break end
  2704. rs:wait()
  2705. end
  2706. Shell()
  2707. shell2.Transparency = 0
  2708. shell.Transparency = 1
  2709. for i = 1, 10 do
  2710. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2711. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2718. if Debounces.on == false then break end
  2719. rs:wait()
  2720. end
  2721. Shell()
  2722. shell.Transparency = 0
  2723. shell2.Transparency = 1
  2724. for i = 1, 10 do
  2725. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2726. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2733. if Debounces.on == false then break end
  2734. rs:wait()
  2735. end
  2736. shell.Transparency = 1
  2737. if Debounces.CanAttack == false then
  2738. Debounces.CanAttack = true
  2739. Debounces.NoIdl = false
  2740. Debounces.on = false
  2741. end
  2742. end
  2743. end
  2744. end)
  2745. ----------------------------------------------------
  2746. Search = false
  2747. mouse.KeyDown:connect(function(key)
  2748. if key == "n" then
  2749. if Search == false then
  2750. Search = true
  2751. for i,v in pairs(game.Players:getPlayers()) do
  2752. if v.Name~=char.Name then
  2753. for j,k in pairs(v.Character:GetChildren()) do
  2754. if k:IsA("BasePart") and k.Transparency >= 1 then
  2755. bawx=Instance.new("SelectionBox",cam)
  2756. bawx.Color = BrickColor.new("Bright red")
  2757. bawx.Transparency = .5
  2758. bawx.Adornee = k
  2759. end
  2760. end
  2761. end
  2762. end
  2763. elseif Search == true then
  2764. Search = false
  2765. for i, v in pairs(cam:GetChildren()) do
  2766. if v:IsA("SelectionBox") then
  2767. v:Destroy()
  2768. end
  2769. end
  2770. end
  2771. end
  2772. end)
  2773. ----------------------------------------------------
  2774. Grab = false
  2775. mouse.KeyDown:connect(function(key)
  2776. if key == "z" then
  2777. Debounces.on = true
  2778. Debounces.NoIdl = true
  2779. Debounces.ks = true
  2780. if Grab == false then
  2781. gp = nil
  2782. for i = 1, 20 do
  2783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2789. if Debounces.on == false then break end
  2790. rs:wait()
  2791. end
  2792. con1=larm.Touched:connect(function(hit) -- this is grab
  2793. ht = hit.Parent
  2794. hum1=ht:FindFirstChild('Humanoid')
  2795. if hum1 ~= nil then
  2796. if Debounces.ks==true then
  2797. z = Instance.new("Sound",hed)
  2798. z.SoundId = "rbxassetid://169380525"
  2799. z.Volume = 1
  2800. z:Play()
  2801. Debounces.ks=false
  2802. end
  2803. hum1.PlatformStand=true
  2804. gp = ht
  2805. Grab = true
  2806. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2807. asd.Parent = larm
  2808. asd.Name = "asd"
  2809. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2810. --[[elseif hum1 == nil then
  2811. con1:disconnect()
  2812. wait() return]]--
  2813. end
  2814. end)
  2815. for i = 1, 20 do
  2816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2817. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2818. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2819. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2822. if Debounces.on == false then break end
  2823. rs:wait()
  2824. end
  2825. if hum1 == nil then
  2826. Debounces.on = false
  2827. Debounces.NoIdl = false
  2828. end
  2829. con1:disconnect()
  2830. elseif Grab == true then
  2831. Grab = false
  2832. Punch()
  2833. z = Instance.new("Sound",hed)
  2834. z.SoundId = "rbxassetid://169380525"
  2835. z.Pitch = ptz[math.random(1,#ptz)]
  2836. z.Volume = 1
  2837. z:Play()
  2838. for i = 1, 10 do
  2839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2845. if Debounces.on == false then break end
  2846. rs:wait()
  2847. end
  2848. Punch()
  2849. z = Instance.new("Sound",hed)
  2850. z.SoundId = "rbxassetid://169380525"
  2851. z.Pitch = ptz[math.random(1,#ptz)]
  2852. z.Volume = 1
  2853. z:Play()
  2854. for i = 1, 10 do
  2855. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2856. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2859. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2860. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2861. if Debounces.on == false then break end
  2862. rs:wait()
  2863. end
  2864. Punch()
  2865. z = Instance.new("Sound",hed)
  2866. z.SoundId = "rbxassetid://169380525"
  2867. z.Pitch = ptz[math.random(1,#ptz)]
  2868. z.Volume = 1
  2869. z:Play()
  2870. for i = 1, 10 do
  2871. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2872. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2874. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2875. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2877. if Debounces.on == false then break end
  2878. rs:wait()
  2879. end
  2880. Punch()
  2881. z = Instance.new("Sound",hed)
  2882. z.SoundId = "rbxassetid://169380525"
  2883. z.Pitch = ptz[math.random(1,#ptz)]
  2884. z.Volume = 1
  2885. z:Play()
  2886. for i = 1, 10 do
  2887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2893. if Debounces.on == false then break end
  2894. rs:wait()
  2895. end
  2896. Punch()
  2897. z = Instance.new("Sound",hed)
  2898. z.SoundId = "rbxassetid://169380525"
  2899. z.Pitch = ptz[math.random(1,#ptz)]
  2900. z.Volume = 1
  2901. z:Play()
  2902. for i = 1, 10 do
  2903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2909. if Debounces.on == false then break end
  2910. rs:wait()
  2911. end
  2912. Punch()
  2913. z = Instance.new("Sound",hed)
  2914. z.SoundId = "rbxassetid://169380525"
  2915. z.Pitch = ptz[math.random(1,#ptz)]
  2916. z.Volume = 1
  2917. z:Play()
  2918. for i = 1, 10 do
  2919. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2920. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2922. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2923. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2924. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2925. if Debounces.on == false then break end
  2926. rs:wait()
  2927. end
  2928. Punch()
  2929. z = Instance.new("Sound",hed)
  2930. z.SoundId = "rbxassetid://169380525"
  2931. z.Pitch = ptz[math.random(1,#ptz)]
  2932. z.Volume = 1
  2933. z:Play()
  2934. for i = 1, 10 do
  2935. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2936. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2937. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2938. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2939. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2940. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2941. if Debounces.on == false then break end
  2942. rs:wait()
  2943. end
  2944. Punch()
  2945. z = Instance.new("Sound",hed)
  2946. z.SoundId = "rbxassetid://169380525"
  2947. z.Pitch = ptz[math.random(1,#ptz)]
  2948. z.Volume = 1
  2949. z:Play()
  2950. for i = 1, 10 do
  2951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2953. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2954. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2955. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2956. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2957. if Debounces.on == false then break end
  2958. rs:wait()
  2959. end
  2960. Punch()
  2961. z = Instance.new("Sound",hed)
  2962. z.SoundId = "rbxassetid://169380525"
  2963. z.Pitch = ptz[math.random(1,#ptz)]
  2964. z.Volume = 1
  2965. z:Play()
  2966. for i = 1, 10 do
  2967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2973. if Debounces.on == false then break end
  2974. rs:wait()
  2975. end
  2976. Punch()
  2977. z = Instance.new("Sound",hed)
  2978. z.SoundId = "rbxassetid://169380525"
  2979. z.Pitch = ptz[math.random(1,#ptz)]
  2980. z.Volume = 1
  2981. z:Play()
  2982. for i = 1, 10 do
  2983. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2984. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2985. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2986. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2988. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2989. if Debounces.on == false then break end
  2990. rs:wait()
  2991. end
  2992. Punch()
  2993. z = Instance.new("Sound",hed)
  2994. z.SoundId = "rbxassetid://169380525"
  2995. z.Pitch = ptz[math.random(1,#ptz)]
  2996. z.Volume = 1
  2997. z:Play()
  2998. for i = 1, 10 do
  2999. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3000. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3002. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3003. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3004. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3005. if Debounces.on == false then break end
  3006. rs:wait()
  3007. end
  3008. Punch()
  3009. z = Instance.new("Sound",hed)
  3010. z.SoundId = "rbxassetid://338700363"
  3011. z.Pitch = ptz[math.random(1,#ptz)]
  3012. z.Volume = 1
  3013. z:Play()
  3014. for i = 1, 10 do
  3015. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3017. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3018. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3019. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3020. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3021. if Debounces.on == false then break end
  3022. rs:wait()
  3023. end
  3024. con1:disconnect()
  3025. Debounces.on = false
  3026. Debounces.NoIdl = false
  3027. if gp ~= nil then
  3028. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3029. for i,v in pairs(larm:GetChildren()) do
  3030. if v.Name == "asd" and v:IsA("Weld") then
  3031. v:Remove()
  3032. end
  3033. end
  3034. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3035. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3036. bv.P = 125000
  3037. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3038. hum1=nil
  3039. ht=nil
  3040. Debounces.on = false
  3041. Debounces.NoIdl = false
  3042. elseif ht == nil then wait()
  3043. Grab = false
  3044. Debounces.on = false
  3045. Debounces.NoIdl = false
  3046. end
  3047. end
  3048. end
  3049. end)
  3050. ----------------------------------------------------
  3051. mouse.KeyDown:connect(function(key)
  3052. if string.byte(key) == 52 then
  3053. char.Humanoid.WalkSpeed = 60
  3054. end
  3055. end)
  3056. mouse.KeyUp:connect(function(key)
  3057. if string.byte(key) == 52 then
  3058. char.Humanoid.WalkSpeed = 8
  3059. end
  3060. end)
  3061. -------------------------------
  3062. local animpose = "Idle"
  3063. local lastanimpose = "Idle"
  3064. local sine = 0
  3065. local change = 1
  3066. local val = 0
  3067. local ffing = false
  3068. -------------------------------
  3069. game:GetService("RunService").RenderStepped:connect(function()
  3070. --[[if char.Humanoid.Jump == true then
  3071. jump = true
  3072. else
  3073. jump = false
  3074. end]]
  3075. char.Humanoid.FreeFalling:connect(function(f)
  3076. if f then
  3077. ffing = true
  3078. else
  3079. ffing = false
  3080. end
  3081. end)
  3082. sine = sine + change
  3083. if jumpn == true then
  3084. animpose = "Jumping"
  3085. elseif ffing == true then
  3086. animpose = "Freefalling"
  3087. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3088. animpose = "Idle"
  3089. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3090. animpose = "Walking"
  3091. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3092. animpose = "Running"
  3093. end
  3094. if animpose ~= lastanimpose then
  3095. sine = 0
  3096. if Debounces.NoIdl == false then
  3097. if animpose == "Idle" then
  3098. for i = 1, 2 do
  3099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3105. end
  3106. elseif animpose == "Walking" then
  3107. for i = 1, 2 do
  3108. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3109. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3110. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3111. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3112. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3113. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3114. end
  3115. elseif animpose == "Running" then
  3116. for i = 1, 2 do
  3117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3121. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3123. wait()
  3124. end
  3125. end
  3126. else
  3127. end
  3128. end
  3129. lastanimpose = animpose
  3130. if Debounces.NoIdl == false then
  3131. if animpose == "Idle" then
  3132. change = 0.5
  3133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3139. elseif animpose == "Walking" then
  3140. change = 1
  3141. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3142. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3143. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3145. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3146. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3147. elseif animpose == "Running" then
  3148. change = 1
  3149. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3150. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3153. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3154. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3155. end
  3156. end
  3157. end)
  3158.  
  3159. hum.MaxHealth = 9999999999999999999999999
  3160. wait(3)
  3161. hum.Health = 9999999999999999999999999
  3162.  
  3163. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3164. --[[Part0 = Vector3 (Start pos)
  3165. Part1 = Vector3 (End pos)
  3166. Times = number (Amount of lightning parts)
  3167. Offset = number (Offset)
  3168. Color = color (brickcolor value)
  3169. Thickness = number (thickness)
  3170. Trans = number (transparency)
  3171. ]]--
  3172. local magz = (Part0 - Part1).magnitude
  3173. local curpos = Part0
  3174. local trz = {-Offset,Offset}
  3175. for i=1,Times do
  3176. local li = Instance.new("Part", torso)
  3177. li.Name = "Lightning"
  3178. li.TopSurface =0
  3179. li.Material = "Neon"
  3180. li.BottomSurface = 0
  3181. li.Anchored = true
  3182. li.Locked = true
  3183. li.Transparency = Trans or 0.4
  3184. li.BrickColor = BrickColor.new(Color)
  3185. li.formFactor = "Custom"
  3186. li.CanCollide = false
  3187. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3188. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3189. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3190. if Times == i then
  3191. local magz2 = (curpos - Part1).magnitude
  3192. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3193. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3194. else
  3195. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3196. end
  3197. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3198. game.Debris:AddItem(li,.1)
  3199. end
  3200. end
  3201.  
  3202. BodyParts = {} -- Parts to emit lightning effects from
  3203. for _, v in pairs(char:GetChildren()) do
  3204. if v:IsA("Part") then
  3205. table.insert(BodyParts, v)
  3206. end
  3207. end
  3208.  
  3209. Bounding = {} -- Calculate the bounding boxes
  3210. for _, v in pairs(BodyParts) do
  3211. local temp = {X=nil, Y=nil, Z=nil}
  3212. temp.X = v.Size.X/2 * 10
  3213. temp.Y = v.Size.Y/2 * 10
  3214. temp.Z = v.Size.Z/2 * 10
  3215. Bounding[v.Name] = temp
  3216. --table.insert(Bounding, v.Name, temp)
  3217. end
  3218.  
  3219. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3220. local Body1 = BodyParts[math.random(#BodyParts)]
  3221. local Body2 = BodyParts[math.random(#BodyParts)]
  3222. local Pos1 = Vector3.new(
  3223. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3224. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3225. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3226. )
  3227. local Pos2 = Vector3.new(
  3228. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3229. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3230. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3231. )
  3232. local SPos1 = Body1.Position + Pos1
  3233. local SPos2 = Body2.Position + Pos2
  3234. Lightning(SPos1, SPos2, 4, 3, "Really black", .3, .56)
  3235. end
  3236. -- ~CLarramore
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