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- minetest.register_node(wall_name .. "_filler", {
- description = wall_desc,
- paramtype = "light",
- --paramtype2 = "facedir",
- is_ground_content = false,
- tiles = { wall_texture, },
- walkable = true,
- groups = { cracky = 3, wall = 1, stone = 2 },
- sounds = wall_sounds,
- drawtype = "nodebox",
- node_box = {
- type = "connected",
- fixed = {{-3/16, -1/2, -3/16, 3/16, 3/8, 3/16}},
- connect_top = {{-1/2, -1/2, -3/16, 1/2, 1/2, 3/16}},
- connect_front = {{-1/2, -1/2, -3/16, 1/2, 3/8, 3/16}},
- --{-3/16, -1/2, -1/2, 3/16, 3/8, 1/2}},
- connect_left = {{-1/2, -1/2, -3/16, 1/2, 3/8, 3/16}},
- --{-3/16, -1/2, -1/2, 3/16, 3/8, 1/2}},
- connect_back = {{-1/2, -1/2, -3/16, 1/2, 3/8, 3/16}},
- --{-3/16, -1/2, -1/2, 3/16, 3/8, 1/2}},
- connect_right = {{-1/2, -1/2, -3/16, 1/2, 3/8, 3/16}},
- --{-3/16, -1/2, -1/2, 3/16, 3/8, 1/2}},
- },
- connects_to = {"group:wall", "group:stone", "group:fence"},
- })
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