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  1. Using writeable configuration source: "C:\Users\Admin\Documents\My Games\Spring\springsettings.cfg"
  2. Available log sections: RoamMeshDrawer, FarTextureHandler, AutohostInterface, Path, CregSerializer, ArchiveScanner, Font, KeyBindings, GroundMoveType, GameServer, Texture, BumpWater, Shader, DecalsDrawerGL4, Sound, Piece, CSMFGroundTextures, ModelRenderContainer, LuaSocket, DynWater, SkyBox, VFS, Model, Net
  3. Enabled log sections: Sound(Notice)
  4. Enable or disable log sections using the LogSections configuration key
  5. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  6. Use "none" to disable the default log sections.
  7. LogOutput initialized.
  8. ============== <User Config> ==============
  9. 3DTrees = 0
  10. AllowDeferredMapRendering = 1
  11. AllowDeferredModelRendering = 1
  12. BumpWaterReflection = 0
  13. BumpWaterRefraction = 0
  14. BumpWaterShoreWaves = 0
  15. BumpWaterTexSizeReflection = 0
  16. BumpWaterUseDepthTexture = 0
  17. CamMode = 1
  18. FSAALevel = 16
  19. Fullscreen = 0
  20. GrassDetail = 0
  21. GroundDecals = 0
  22. GroundScarAlphaFade = 1
  23. InputTextGeo = 0.26 0.73 0.02 0.028
  24. LastSelectedMap = 1944_Titan
  25. LastSelectedMod = Balanced Annihilation V10.08
  26. LastSelectedScript = Player vs. AI: NullAI 0.1
  27. MaxNanoParticles = 500
  28. MaxParticles = 12000
  29. MaxSounds = 80
  30. OverheadScrollSpeed = 32
  31. ScreenshotCounter = 3
  32. ScrollWheelSpeed = 32
  33. ShadowMapSize = 1500
  34. Shadows = 0
  35. ShowFPS = 1
  36. ShowPlayerInfo = 0
  37. ShowSpeed = 1
  38. TreeRadius = 600
  39. UnitIconDist = 110
  40. UnitLodDist = 10000
  41. UsePBO = 0
  42. Water = 0
  43. WindowPosX = 0
  44. WindowPosY = 23
  45. XResolutionWindowed = 1920
  46. YResolutionWindowed = 1017
  47. ============== </User Config> ==============
  48. ============== <User System> ==============
  49. Spring 104.0.1-413-gd902a7b maintenance
  50. Build Environment: boost-105500, GNU libstdc++ version 20130531
  51. Compiler Version: gcc-4.8.1
  52. Operating System: Microsoft Windows
  53. Microsoft Home Premium Edition, 64-bit (build 9200)
  54. Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz; 16333MB RAM, 18765MB pagefile
  55. Binary Word Size: 32-bit (emulated)
  56. Deque Chunk Size: 128
  57. Process Clock: std::chrono::high_resolution_clock
  58. Physical CPU Cores: 4
  59. Logical CPU Cores: 8
  60. ============== </User System> ==============
  61. [good_fpu_init] CPU SSE mask: 127, flags:
  62. SSE 1.0: 1, SSE 2.0: 1
  63. SSE 3.0: 1, SSSE 3.0: 1
  64. SSE 4.1: 1, SSE 4.2: 1
  65. SSE 4.0A: 0, SSE 5.0A: 0
  66. using streflop SSE FP-math mode, CPU supports SSE instructions
  67. [WatchDogInstall] Installed (HangTimeout: 10sec)
  68. [WatchDog::RegisterThread] registering controls for thread [main]
  69. [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
  70. display=1 modes=26 bounds={x=0, y=0, w=1920, h=1080}
  71. [ 1] 1920x1080x24bpp@60Hz
  72. [ 2] 1680x1050x24bpp@60Hz
  73. [ 5] 1600x1024x24bpp@60Hz
  74. [ 7] 1600x900x24bpp@60Hz
  75. [ 9] 1440x900x24bpp@60Hz
  76. [14] 1280x800x24bpp@60Hz
  77. [16] 1280x720x24bpp@60Hz
  78. [18] 1152x720x24bpp@60Hz
  79. [GR::CreateSDLWindow] using 16x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
  80. [GR::CreateSDLWindow] using 16x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
  81. [GR::LogVersionInfo]
  82. SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
  83. GL version : 4.6.0 NVIDIA 388.59
  84. GL vendor : NVIDIA Corporation
  85. GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
  86. GLSL version: 4.60 NVIDIA
  87. GLEW version: 2.1.0
  88. GPU memory : 6144MB (total) / 5033MB (available)
  89. SDL swap-int: 1
  90.  
  91. ARB shader support : 1
  92. GLSL shader support : 1
  93. FBO extension support : 1
  94. NVX GPU mem-info support : 1
  95. ATI GPU mem-info support : 0
  96. NPOT-texture support : 1 (1)
  97. texture query-LOD support : 1 (1)
  98. 24-bit Z-buffer support : 1 (-)
  99. primitive-restart support : 1 (1)
  100. clip-space control support: 1 (1)
  101. frag-depth layout support : 1 (-)
  102.  
  103. max. FBO samples : 32
  104. max. texture size : 32768
  105. max. texture anisotropy level: 16.000000
  106. max. vec4 varyings/attributes: 31/16
  107. max. draw-buffers : 8
  108. max. rec. indices/vertices : 1048576/1048576
  109. max. uniform buffer-bindings : 84
  110. max. uniform block-size : 64KB
  111.  
  112. enable ATI-hacks : 0
  113. compress MIP-maps: 0
  114. [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
  115. [VSync::SetInterval] interval=0 (disabled)
  116. [GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated)
  117. [WatchDog::RegisterThread] registering controls for thread [vfsi]
  118. Using read-write data directory: C:\Users\Admin\Documents\My Games\Spring\
  119. Using read-only data directory: C:\Users\Admin\Documents\My Games\Spring\engine\104.0.1-413-gd902a7b maintenance\
  120. Scanning: C:\Users\Admin\Documents\My Games\Spring\engine\104.0.1-413-gd902a7b maintenance\base
  121. Scanning: C:\Users\Admin\Documents\My Games\Spring\maps
  122. Scanning: C:\Users\Admin\Documents\My Games\Spring\games
  123. Scanning: C:\Users\Admin\Documents\My Games\Spring\packages
  124. [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
  125. [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
  126. [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
  127. [ThreadPool::SetThreadCount][2] workers=2
  128. [Threading] Main thread CPU affinity mask set: 252
  129. [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
  130. [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
  131. [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=80
  132. [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
  133. [f=-000001] [Sound] [Sound::InitThread][1]
  134. [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
  135. [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
  136. [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
  137. [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms)
  138. [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
  139. [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=053a2c00 context=04239bf0
  140. [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
  141. [f=-000001] [Sound] Vendor: OpenAL Community
  142. [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
  143. [f=-000001] [Sound] Renderer: OpenAL Soft
  144. [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
  145. [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
  146. [f=-000001] [Sound] Devices:
  147. [f=-000001] [Sound] [Głośniki (Urządzenie zgodne ze standardem High Definition Audio)]
  148. [f=-000001] [Sound] [Głośniki (Urządzenie zgodne ze standardem High Definition Audio)]
  149. [f=-000001] [Sound] [Cyfrowe urządzenie audio (S/PDIF) (Urządzenie zgodne ze standardem High Definition Audio)]
  150. [f=-000001] [Sound] [Słuchawki (Urządzenie zgodne ze standardem High Definition Audio)]
  151. [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
  152. [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={80,255}
  153. [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
  154. [f=-000001] [Sound] Error: Initializing EFX failed!
  155. [f=-000001] [Sound] [Sound::UpdateThread][2]
  156. [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
  157. [f=-000001] [StartScript] Loading StartScript from: C:\Users\Admin\AppData\Roaming\springlobby\script.txt
  158. [f=-000001] [CPreGame] server using IP and port 8452
  159. [f=-000001] [NetProto::InitLocalClient] connecting to local server
  160. [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: WidePass Fineto
  161. [f=-000001] [PreGame::StartServer] checksums: game=0xCCCEB475 map=0xFC9C8BBD
  162. [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address :: () on port 8452
  163. [f=-000001] [UDPListener] successfully bound socket on port 8452
  164. [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 721ms
  165. [f=-000001] [GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated)
  166. [f=-000001] [GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated)
  167. [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: WidePass Fineto
  168. [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Tech Annihilation $VERSION (archive: TA__.sdd)
  169. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Admin\Documents\My Games\Spring\demos\20180424_121554_WidePass Fineto_104.0.1-413-gd902a7b maintenance.sdfz"
  170. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 269ms
  171. [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 1, allyteam 0), creating load-screen
  172. [f=-000001] 0 OLIOLIO
  173. [f=-000001] [LuaIntro] Searching for new Widgets
  174. [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
  175. [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
  176. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  177. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  178. [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
  179. [f=-000001] [LuaIntro] Found new widget "SpringLogo"
  180. [f=-000001] [LuaIntro] Found new widget "LoadTexture"
  181. [f=-000001] [LuaIntro] Found new widget "LoadProgress"
  182. [f=-000001] [LuaIntro] Found new widget "Main"
  183. [f=-000001] [LuaIntro] Found new widget "Music"
  184. [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  185. [f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
  186. [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  187. [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
  188. [f=-000001] [LuaIntro] Loading widget: Music <music.lua>
  189. [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  190. [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  191. [f=-000001] [LoadScreen::Init] single-threaded
  192. [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
  193. [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
  194. [f=-000001] Parsing Map Information
  195. [f=-000001] Loading SMF
  196. [f=-000001] Loading Map (97 MB)
  197. [f=-000001] Loading GameData Definitions
  198. [f=-000001] [unitdefs.lua] Error: removed tllphoenix unitDef, missing model file (tllphoenix)
  199. [f=-000001] Loading all definitions: 180ms
  200. [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 248ms
  201. [f=-000001] Loading Radar Icons
  202. [f=-000001] Loading Sound Definitions
  203. [f=-000001] [Sound] parsed 29 sounds from gamedata/sounds.lua
  204. [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
  205. [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
  206. [f=-000001] Creating Smooth Height Mesh
  207. [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms
  208. [f=-000001] Creating QuadField & CEGs
  209. [f=-000001] [Init] number of ArmorDefs: 19
  210. [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
  211. [f=-000001] Creating Unit Textures
  212. [f=-000001] Creating Sky
  213. [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
  214. [f=-000001] Loading Weapon Definitions
  215. [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1630ms
  216. [f=-000001] Loading Unit Definitions
  217. [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 154ms
  218. [f=-000001] Loading Feature Definitions
  219. [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms
  220. [f=-000001] [IPathManager::GetInstance] using HAPFS
  221. [f=-000001] Initializing Map Features
  222. [f=-000001] Creating ShadowHandler
  223. [f=-000001] Creating InfoTextureHandler
  224. [f=-000001] InfoTexture: shaders
  225. [f=-000001] Creating GroundDrawer
  226. [f=-000001] Loading Map Tiles
  227. [f=-000001] Loading Square Textures
  228. [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
  229. [f=-000001] Switching to ROAM Mesh Rendering
  230. [f=-000001] Creating TreeDrawer
  231. [f=-000001] Loaded DecalsDrawer: off
  232. [f=-000001] Creating ProjectileDrawer & UnitDrawer
  233. [f=-000001] Creating Projectile Textures
  234. [f=-000001] Warning: [CCEG::Load] table for CEG "abaddon_emit" invalid (parse errors?)
  235. [f=-000001] Creating Water
  236. [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
  237. [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 49ms
  238. [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
  239. [f=-000001] Loading LuaRules
  240. [f=-000001] Jump Jet Defs checking begining...
  241. [f=-000001] .. Jump Jet Defs checking complete
  242. [f=-000001] Loaded SYNCED gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  243. [f=-000001] Loaded SYNCED gadget: Rez Exp <unit_rez_exp.lua>
  244. [f=-000001] Loaded SYNCED gadget: Stats <api_damage_stats.lua>
  245. [f=-000001] Loaded SYNCED gadget: CobButton <unit_cobbutton.lua>
  246. [f=-000001] Loaded SYNCED gadget: IconGenerator <unit_icongenerator.lua>
  247. [f=-000001] Loaded SYNCED gadget: No Self-D <unit_noselfd.lua>
  248. [f=-000001] Loaded SYNCED gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
  249. [f=-000001] Loaded SYNCED gadget: CameraBroadcast <camera_lockcamera.lua>
  250. [f=-000001] Loaded SYNCED gadget: Awards <gui_awards.lua>
  251. [f=-000001] Loaded SYNCED gadget: UnitMorph <unit_morph.lua>
  252. [f=-000001] Loaded SYNCED gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  253. [f=-000001] Loaded SYNCED gadget: Add special impulse boost <unit_add_impulse.lua>
  254. [f=-000001] Loaded SYNCED gadget: Air Transports Handler <air_transports.lua>
  255. [f=-000001] Loaded SYNCED gadget: Anti Stock <unit_antistock.lua>
  256. [f=-000001] Loaded SYNCED gadget: Build Icons Slowy (/luarules buildiconslow) <dbg_buildicons_run.lua>
  257. [f=-000001] Loaded SYNCED gadget: Closed PowerPlants <unit_powerplants_closed.lua>
  258. [f=-000001] Loaded SYNCED gadget: Com Counter <mo_com_counter.lua>
  259. [f=-000001] Loaded SYNCED gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
  260. [f=-000001] Loaded SYNCED gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  261. [f=-000001] Loaded SYNCED gadget: Debris Damage <unit_debris_damage.lua>
  262. [f=-000001] Loaded SYNCED gadget: Debris physics <feature_debris_physics.lua>
  263. [f=-000001] Loaded SYNCED gadget: Decloak when damaged <unit_decloak_damaged.lua>
  264. [f=-000001] Loaded SYNCED gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
  265. [f=-000001] Loaded SYNCED gadget: DirectControl <unit_direct_control.lua>
  266. [f=-000001] Loaded SYNCED gadget: Don't target flyover nukes <unit_interceptors.lua>
  267. [f=-000001] Loaded SYNCED gadget: Draw Manager Api <api_draw_manager.lua>
  268. [f=-000001] Loaded SYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  269. [f=-000001] Loaded SYNCED gadget: Energy Conversion <game_energy_conversion.lua>
  270. [f=-000001] Loaded SYNCED gadget: FinishedBuilding <unit_finished_building.lua>
  271. [f=-000001] Loaded SYNCED gadget: Game End <game_end.lua>
  272. [f=-000001] Loaded SYNCED gadget: Initial Spawn <game_initial_spawn.lua>
  273. [f=-000001] Loaded SYNCED gadget: Jumpjets <unit_jumpjets.lua>
  274. [f=-000001] Loaded SYNCED gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  275. [f=-000001] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
  276. [f=-000001] Loaded SYNCED gadget: LuaUI Reload <cmd_luaui_reload.lua>
  277. [f=-000001] Loaded SYNCED gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  278. [f=-000001] Loaded SYNCED gadget: Maverick Exp <unit_maverick_exp.lua>
  279. [f=-000001] Loaded SYNCED gadget: Nano Boost <unit_nanoboost.lua>
  280. [f=-000001] Loaded SYNCED gadget: Napalm and More <lups_napalm_and_more.lua>
  281. [f=-000001] Loaded SYNCED gadget: No Land Damage <unit_no_land_damage.lua>
  282. [f=-000001] Loaded SYNCED gadget: No Self Pwn <unit_noselfpwn.lua>
  283. [f=-000001] Loaded SYNCED gadget: No Self-D on share <unit_prevent_share_selfd.lua>
  284. [f=-000001] Loaded SYNCED gadget: NoAirNuke <exp_no_air_nuke.lua>
  285. [f=-000001] Loaded SYNCED gadget: NoCost <cmd_nocost.lua>
  286. [f=-000001] Loaded SYNCED gadget: Nonblocking mines <unit_nonblocking_mines.lua>
  287. [f=-000001] Loaded SYNCED gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua>
  288. [f=-000001] Loaded SYNCED gadget: Passive Builders v3 <unit_passive_builders.lua>
  289. [f=-000001] Loaded SYNCED gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
  290. [f=-000001] Loaded SYNCED gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  291. [f=-000001] Loaded SYNCED gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  292. [f=-000001] Loaded SYNCED gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  293. [f=-000001] Loaded SYNCED gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  294. [f=-000001] Loaded SYNCED gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
  295. [f=-000001] Loaded SYNCED gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
  296. [f=-000001] Loaded SYNCED gadget: Projectile Control <game_projectile_control.lua>
  297. [f=-000001] Loaded SYNCED gadget: Reclaim Fix <unit_reclaim_fix.lua>
  298. [f=-000001] Loaded SYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
  299. [f=-000001] Loaded SYNCED gadget: Resign Gadget <game_resign.lua>
  300. [f=-000001] Loaded SYNCED gadget: Run Dry Control <unit_run_dry.lua>
  301. [f=-000001] Loaded SYNCED gadget: Self destruct blocker <unit_self_destruct.lua>
  302. [f=-000001] Loaded SYNCED gadget: SetNeutral <unit_set_neutral.lua>
  303. [f=-000001] Loaded SYNCED gadget: Shockwaves <lups_shockwaves.lua>
  304. [f=-000001] Loaded SYNCED gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  305. [f=-000001] Loaded SYNCED gadget: Stockpile limit control <unit_stockpile_limit.lua>
  306. [f=-000001] Loaded SYNCED gadget: Stun Control <unit_stun_control.lua>
  307. [f=-000001] Loaded SYNCED gadget: Stun Energy Storage <unit_stun_energy_storage.lua>
  308. [f=-000001] Loaded SYNCED gadget: Stun Metal Storage <unit_stun_metal_storage.lua>
  309. [f=-000001] Loaded SYNCED gadget: System info <system_info.lua>
  310. [f=-000001] Loaded SYNCED gadget: Target on the move <unit_target_on_the_move.lua>
  311. [f=-000001] Loaded SYNCED gadget: Team Resourcing <game_team_resources.lua>
  312. [f=-000001] Loaded SYNCED gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  313. [f=-000001] Loaded SYNCED gadget: Tidal Control <unit_tidal_control.lua>
  314. [f=-000001] Loaded SYNCED gadget: Trans Control <trans_control.lua>
  315. [f=-000001] Loaded SYNCED gadget: Transportee Hider <unit_transportee_hider.lua>
  316. [f=-000001] Loaded SYNCED gadget: Wade Effects <wake_fx.lua>
  317. [f=-000001] Loaded SYNCED gadget: Watereffects <fx_watersplash.lua>
  318. [f=-000001] Loaded SYNCED gadget: Windmill Control <unit_windmill_control.lua>
  319. [f=-000001] Loaded SYNCED gadget: drop <unit_drop.lua>
  320. [f=-000001] Loaded SYNCED gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  321. [f=-000001] Loaded SYNCED gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
  322. [f=-000001] Loaded SYNCED gadget: lups_wrapper.lua <lups_wrapper.lua>
  323. [f=-000001] Loaded SYNCED gadget: mo_enemywrecks <mo_enemywrecks.lua>
  324. [f=-000001] Loaded SYNCED gadget: mo_noshare <mo_noshare.lua>
  325. [f=-000001] Loaded SYNCED gadget: mo_preventcombomb <mo_preventcombomb.lua>
  326. [f=-000001] Loaded SYNCED gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  327. [f=-000001] Loaded SYNCED gadget: transport passengers control <unit_passengers_control.lua>
  328. [f=-000001] Loaded SYNCED gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
  329. [f=-000001] Loaded SYNCED gadget: Airbase Manager <unit_airbase.lua>
  330. [f=-000001] Loaded SYNCED gadget: Area Attack <unit_areaattack.lua>
  331. [f=-000001] Lups Projectile for WeaponID: , 19
  332. [f=-000001] Lups Projectile for WeaponID: , 335
  333. [f=-000001] Lups Projectile for WeaponID: , 16
  334. [f=-000001] Loaded SYNCED gadget: Projectile Lups <lups_projectiles.lua>
  335. [f=-000001] Loaded SYNCED gadget: Take Manager <cmd_idle_players.lua>
  336. [f=-000001] Loaded SYNCED gadget: Team Com Ends + dead allyteam blowup <game_team_com_ends.lua>
  337. [f=-000001] Loaded SYNCED gadget: Factory Guard <unit_factory_guard.lua>
  338. [f=-000001] Loaded SYNCED gadget: Substitution <game_replace_afk_players.lua>
  339. [f=-000001] Loaded SYNCED gadget: DualFog <gui_dualfog_gadget.lua>
  340. [f=-000001] Loaded SYNCED gadget: Lups Cloak FX <lups_cloak_fx.lua>
  341. [f=-000001] Loaded SYNCED gadget: Area Denial <weapon_area_damage.lua>
  342. [f=-000001] Loaded SYNCED gadget: Slave Commands to Tech Level <cmd_slave_to_tech.lua>
  343. [f=-000001] Loaded SYNCED gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  344. [f=-000001] Loaded SYNCED gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  345. [f=-000001] Loaded SYNCED gadget: AirPlantParents <unit_air_plants.lua>
  346. [f=-000001] Loaded SYNCED gadget: Lups Shield <lups_shield.lua>
  347. [f=-000001] Loaded SYNCED gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  348. [f=-000001] Loaded SYNCED gadget: Profiler <dbg_profiler.lua>
  349. [f=-000001] Loaded SYNCED gadget: Version Warning <version_warning.lua>
  350. [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
  351. [f=-000001] Switching to Overview style camera
  352. [f=-000001] Switching to Spring style camera
  353. [f=-000001] Switching to Free style camera
  354. [f=-000001] Switching to Rotatable overhead camera
  355. [f=-000001] Switching to Overhead (TA) style camera
  356. [f=-000001] Switching to FPS style camera
  357. [f=-000001] Switching to Overhead (TA) style camera
  358. [f=-000001] armcom5, 100
  359. [f=-000001] armcom6, 150
  360. [f=-000001] armcom7, 200
  361. [f=-000001] armgate, 400
  362. [f=-000001] armgate1, 1000
  363. [f=-000001] armgate2, 340
  364. [f=-000001] armpraet, 230
  365. [f=-000001] armsmc, 230
  366. [f=-000001] corcom5, 100
  367. [f=-000001] corcom6, 150
  368. [f=-000001] corcom7, 200
  369. [f=-000001] corgate, 400
  370. [f=-000001] corgate1, 1000
  371. [f=-000001] corgate2, 340
  372. [f=-000001] corsfus, 180
  373. [f=-000001] corshieldgen, 250
  374. [f=-000001] exoarm, 350
  375. [f=-000001] irritator, 230
  376. [f=-000001] monkeylord, 230
  377. [f=-000001] tllcom5, 100
  378. [f=-000001] tllcom6, 150
  379. [f=-000001] tllcom7, 200
  380. [f=-000001] tllfgate, 400
  381. [f=-000001] tllgate, 400
  382. [f=-000001] tllgate1, 1000
  383. [f=-000001] tllgate2, 340
  384. [f=-000001] Loaded UNSYNCED gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  385. [f=-000001] Loaded UNSYNCED gadget: Stats <api_damage_stats.lua>
  386. [f=-000001] Loaded UNSYNCED gadget: CustomIcons <unit_customicons.lua>
  387. [f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:235: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
  388. [f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:235: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
  389. [f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:251: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
  390. [f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:251: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
  391. [f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:267: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
  392. [f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:267: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
  393. [f=-000001] Finished Snow / Rain Shader
  394. [f=-000001] Loaded UNSYNCED gadget: Precipitation, v0.3 <precipitation.lua>
  395. [f=-000001] Loaded UNSYNCED gadget: IconGenerator <unit_icongenerator.lua>
  396. [f=-000001] Loaded UNSYNCED gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
  397. [f=-000001] Loaded UNSYNCED gadget: CameraBroadcast <camera_lockcamera.lua>
  398. [f=-000001] Loaded UNSYNCED gadget: Awards <gui_awards.lua>
  399. [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
  400. [f=-000001] Loaded UNSYNCED gadget: Sun Handler <map_sun_handler.lua>
  401. [f=-000001] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
  402. [f=-000001] Loaded UNSYNCED gadget: Add special impulse boost <unit_add_impulse.lua>
  403. [f=-000001] Loaded UNSYNCED gadget: Air Transports Handler <air_transports.lua>
  404. [f=-000001] Loaded UNSYNCED gadget: Build Icons Slowy (/luarules buildiconslow) <dbg_buildicons_run.lua>
  405. [f=-000001] Loaded UNSYNCED gadget: Closed PowerPlants <unit_powerplants_closed.lua>
  406. [f=-000001] Loaded UNSYNCED gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
  407. [f=-000001] Loaded UNSYNCED gadget: Debris Damage <unit_debris_damage.lua>
  408. [f=-000001] Loaded UNSYNCED gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
  409. [f=-000001] Loaded UNSYNCED gadget: Draw Manager Api <api_draw_manager.lua>
  410. [f=-000001] Loaded UNSYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  411. [f=-000001] Loaded UNSYNCED gadget: FinishedBuilding <unit_finished_building.lua>
  412. [f=-000001] Loaded UNSYNCED gadget: Initial Spawn <game_initial_spawn.lua>
  413. [f=-000001] Loaded UNSYNCED gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  414. [f=-000001] Loaded UNSYNCED gadget: LuaUI Reload <cmd_luaui_reload.lua>
  415. [f=-000001] Loaded UNSYNCED gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  416. [f=-000001] Loaded UNSYNCED gadget: Nano Boost <unit_nanoboost.lua>
  417. [f=-000001] Loaded UNSYNCED gadget: Napalm and More <lups_napalm_and_more.lua>
  418. [f=-000001] Loaded UNSYNCED gadget: No Self-D on share <unit_prevent_share_selfd.lua>
  419. [f=-000001] Loaded UNSYNCED gadget: NoCost <cmd_nocost.lua>
  420. [f=-000001] Loaded UNSYNCED gadget: Opacity control <api_opacity.lua>
  421. [f=-000001] Loaded UNSYNCED gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
  422. [f=-000001] Loaded UNSYNCED gadget: Projectile Control <game_projectile_control.lua>
  423. [f=-000001] Loaded UNSYNCED gadget: Reclaim Fix <unit_reclaim_fix.lua>
  424. [f=-000001] Loaded UNSYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
  425. [f=-000001] Loaded UNSYNCED gadget: Resign Gadget <game_resign.lua>
  426. [f=-000001] Loaded UNSYNCED gadget: SetNeutral <unit_set_neutral.lua>
  427. [f=-000001] Loaded UNSYNCED gadget: Shockwaves <lups_shockwaves.lua>
  428. [f=-000001] Loaded UNSYNCED gadget: Stockpile limit control <unit_stockpile_limit.lua>
  429. [f=-000001] Loaded UNSYNCED gadget: System info <system_info.lua>
  430. [f=-000001] Loaded UNSYNCED gadget: Target on the move <unit_target_on_the_move.lua>
  431. [f=-000001] Loaded UNSYNCED gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  432. [f=-000001] Loaded UNSYNCED gadget: Transportee Hider <unit_transportee_hider.lua>
  433. [f=-000001] Loaded UNSYNCED gadget: Watereffects <fx_watersplash.lua>
  434. [f=-000001] Loaded UNSYNCED gadget: feature_debris_physics.lua <feature_debris_physics.lua>
  435. [f=-000001] Loaded UNSYNCED gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  436. [f=-000001] Loaded UNSYNCED gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  437. [f=-000001] Loaded UNSYNCED gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
  438. [f=-000001] Loaded UNSYNCED gadget: mo_enemywrecks <mo_enemywrecks.lua>
  439. [f=-000001] Loaded UNSYNCED gadget: mo_greenfields <mo_greenfields.lua>
  440. [f=-000001] Loaded UNSYNCED gadget: mo_noowner <mo_noowner.lua>
  441. [f=-000001] Loaded UNSYNCED gadget: mo_noshare <mo_noshare.lua>
  442. [f=-000001] Loaded UNSYNCED gadget: mo_nowrecks <mo_nowrecks.lua>
  443. [f=-000001] Loaded UNSYNCED gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  444. [f=-000001] Loaded UNSYNCED gadget: transport passengers control <unit_passengers_control.lua>
  445. [f=-000001] Loaded UNSYNCED gadget: unit_self_destruct.lua <unit_self_destruct.lua>
  446. [f=-000001] Loaded UNSYNCED gadget: wake_fx.lua <wake_fx.lua>
  447. [f=-000001] Loaded UNSYNCED gadget: Airbase Manager <unit_airbase.lua>
  448. [f=-000001] Loaded UNSYNCED gadget: Area Attack <unit_areaattack.lua>
  449. [f=-000001] Loaded UNSYNCED gadget: Projectile Lups <lups_projectiles.lua>
  450. [f=-000001] Loaded UNSYNCED gadget: Take Manager <cmd_idle_players.lua>
  451. [f=-000001] Loaded UNSYNCED gadget: Factory Guard <unit_factory_guard.lua>
  452. [f=-000001] Loaded UNSYNCED gadget: Substitution <game_replace_afk_players.lua>
  453. [f=-000001] Loaded UNSYNCED gadget: DualFog <gui_dualfog_gadget.lua>
  454. [f=-000001] Loaded UNSYNCED gadget: Lups Cloak FX <lups_cloak_fx.lua>
  455. [f=-000001] Loaded UNSYNCED gadget: Area Denial <weapon_area_damage.lua>
  456. [f=-000001] Loaded UNSYNCED gadget: Slave Commands to Tech Level <cmd_slave_to_tech.lua>
  457. [f=-000001] Loaded UNSYNCED gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  458. [f=-000001] Loaded UNSYNCED gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  459. [f=-000001] Loaded UNSYNCED gadget: AirPlantParents <unit_air_plants.lua>
  460. [f=-000001] Loaded UNSYNCED gadget: Lups Shield <lups_shield.lua>
  461. [f=-000001] Loaded UNSYNCED gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  462. [f=-000001] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
  463. [f=-000001] Loaded UNSYNCED gadget: Profiler <dbg_profiler.lua>
  464. [f=-000001] Loaded UNSYNCED gadget: Version Warning <version_warning.lua>
  465. [f=-000001] Loading LuaGaia
  466. [f=-000001] Loading LuaUI
  467. [f=-000001] LuaUI Entry Point: "luaui.lua"
  468. [f=-000001] LuaUI Access Lock: enabled
  469. [f=-000001] LuaSocket Enabled: yes
  470. [f=-000001] Using LUAUI_DIRNAME = LuaUI/
  471. [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
  472. [f=-000001] LuaUI: bound F11 to the widget selector
  473. [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
  474. [f=-000001] Jump Jet Defs checking begining...
  475. [f=-000001] .. Jump Jet Defs checking complete
  476. [f=-000001] frames-per-second indicator is disabled!
  477. [f=-000001] small digital clock is disabled!
  478. [f=-000001] simulation speed indicator is disabled!
  479. [f=-000001] frames-per-second indicator is disabled!
  480. [f=-000001] small digital clock is disabled!
  481. [f=-000001] simulation speed indicator is disabled!
  482. [f=-000001] Ecostats: widget loaded in active player mode
  483. [f=-000001] LuaUI v0.3
  484. [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
  485. [f=-000001] [LoadFinalize] finalizing PFS
  486. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
  487. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=92
  488. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=cdc158e3
  489. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=83b43ee5
  490. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=7d3ffa45
  491. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a2811ff0
  492. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7136b269
  493. [f=-000001] [Path] [PathEstimator::ReadFile] hash=7136b269 file="cache\104dev-maintenance/paths/WidePass Fineto.pe-7136b269.zip" (exists=1)
  494. [f=-000001] Reading Estimate PathCosts [16]
  495. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
  496. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=92
  497. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=cdc158e3
  498. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=83b43ee5
  499. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=7d3ffa45
  500. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a2811ff0
  501. [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7136b279
  502. [f=-000001] [Path] [PathEstimator::ReadFile] hash=7136b279 file="cache\104dev-maintenance/paths/WidePass Fineto.pe2-7136b279.zip" (exists=1)
  503. [f=-000001] Reading Estimate PathCosts [32]
  504. [f=-000001] [LoadFinalize] finalized PFS (587ms, checksum 89d79c60)
  505. [f=-000001] Loading Skirmish AIs
  506. [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
  507. [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11879,0} {chunk,block}Bytes={0,0}
  508. [f=-000001] GameID: da03df5ad900256294f186157bfa4588
  509. [f=-000001] Connection attempt from Player
  510. [f=-000001] -> Version: 104.0.1-413-gd902a7b maintenance [Windows 32-bit (emulated)]
  511. [f=-000001] -> Connection established (given id 0)
  512. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][map-checksums={0xfc9c8bbd,0xfc9c8bbd}]"
  513. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][mod-checksums={0xccceb475,0xccceb475}]"
  514. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=541363365fc1a52346ed820ff61d03af170bf871b57629410fa67af64fcb7ec94cf7bd57f3cf2eb910886a8af6ad99ee2ae099276d7c6cd45423c681fe028911]"
  515. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8cca7a9484e50950521131201a5fa9424c034ad8e25e5a0256f3cfdbe61e78348223b852b0881622473cc89ca734d4552314811ea34e30af2c6255cc4e84c537]"
  516. [f=-000001] Skirmish AI "Bot1" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 0
  517. [f=-000001] Player Player finished loading and is now ingame
  518. [f=0000122] Cheating is enabled!
  519. [f=0000382] [GlobalLosActionExecutor] global LOS toggled for all allyteams
  520. [f=0000631] [GiveUnits] spawned 30 armnanotc3 unit(s) for team 1
  521. [f=0000788] [GiveUnits] spawned 10 aafus unit(s) for team 1
  522. [f=0000979] [GiveUnits] spawned 30 armmmkr unit(s) for team 1
  523. [f=0001111] Buildings set to face South
  524. [f=0001227] [GR::LogDisplayMode] display-mode set to 1920x1017x24bpp@60Hz (windowed::decorated)
  525. [f=0002035] Press Shift+esc to access the quit menu
  526. [f=0002635] [GiveUnits] spawned 10 aafus unit(s) for team 1
  527. [f=0002700] [GiveUnits] spawned 10 aafus unit(s) for team 1
  528. [f=0002791] [GiveUnits] spawned 30 armmmkr unit(s) for team 1
  529. [f=0004075] [GiveUnits] spawned 1 armrl unit(s) for team 1
  530. [f=0004153] Defender: self-destruct in 5s
  531. [f=0004183] Defender: self-destruct in 4s
  532. [f=0004193] [GiveUnits] spawned 1 armrl unit(s) for team 0
  533. [f=0004213] Defender: self-destruct in 3s
  534. [f=0004243] Defender: self-destruct in 2s
  535. [f=0004253] [GiveUnits] spawned 1 armrl unit(s) for team 0
  536. [f=0004273] Defender: self-destruct in 1s
  537. [f=0004315] [GiveUnits] spawned 1 armrl unit(s) for team 0
  538. [f=0004374] [GiveUnits] spawned 1 armrl unit(s) for team 0
  539. [f=0004435] [GiveUnits] spawned 1 armrl unit(s) for team 0
  540. [f=0004498] [GiveUnits] spawned 1 armrl unit(s) for team 0
  541. [f=0004585] -> Hawk is being attacked!
  542. [f=0004749] Speed set to 1.1 [Player]
  543. [f=0004765] Speed set to 1.2 [Player]
  544. [f=0004766] Speed set to 1.3 [Player]
  545. [f=0004768] Speed set to 1.4 [Player]
  546. [f=0004769] Speed set to 1.5 [Player]
  547. [f=0004770] Speed set to 1.6 [Player]
  548. [f=0004772] Speed set to 1.7 [Player]
  549. [f=0004774] Speed set to 1.8 [Player]
  550. [f=0004775] Speed set to 1.9 [Player]
  551. [f=0004777] Speed set to 2.0 [Player]
  552. [f=0004779] Speed set to 2.2 [Player]
  553. [f=0004781] Speed set to 2.4 [Player]
  554. [f=0004784] Speed set to 2.6 [Player]
  555. [f=0004786] Speed set to 2.8 [Player]
  556. [f=0004789] Speed set to 3.0 [Player]
  557. [f=0005567] -> Hawk is being attacked!
  558. [f=0006924] -> Hawk is being attacked!
  559. [f=0008284] -> Hawk is being attacked!
  560. [f=0008679] [GiveUnits] spawned 1 armrl unit(s) for team 0
  561. [f=0009658] -> Hawk is being attacked!
  562. [f=0011010] -> Hawk is being attacked!
  563. [f=0011102] God-Mode is enabled!
  564. [f=0012188] Hawk: self-destruct in 5s
  565. [f=0012218] Hawk: self-destruct in 4s
  566. [f=0012248] Hawk: self-destruct in 3s
  567. [f=0012278] Hawk: self-destruct in 2s
  568. [f=0012308] Hawk: self-destruct in 1s
  569. [f=0012310] Hawk: self-destruct in 5s
  570. [f=0012340] Hawk: self-destruct in 4s
  571. [f=0012368] -> Hawk is being attacked!
  572. [f=0012370] Hawk: self-destruct in 3s
  573. [f=0012400] Hawk: self-destruct in 2s
  574. [f=0012400] Hawk: self-destruct in 5s
  575. [f=0012430] Hawk: self-destruct in 1s
  576. [f=0012430] Hawk: self-destruct in 4s
  577. [f=0012460] Hawk: self-destruct in 3s
  578. [f=0012490] Hawk: self-destruct in 2s
  579. [f=0012506] Hawk: self-destruct in 5s
  580. [f=0012520] Hawk: self-destruct in 1s
  581. [f=0012536] Hawk: self-destruct in 4s
  582. [f=0012566] Hawk: self-destruct in 3s
  583. [f=0012596] Hawk: self-destruct in 2s
  584. [f=0012609] Hawk: self-destruct in 5s
  585. [f=0012626] Hawk: self-destruct in 1s
  586. [f=0012639] Hawk: self-destruct in 4s
  587. [f=0012669] Hawk: self-destruct in 3s
  588. [f=0012699] Hawk: self-destruct in 2s
  589. [f=0012729] Hawk: self-destruct in 1s
  590. [f=0013721] -> Hawk is being attacked!
  591. [f=0015079] -> Hawk is being attacked!
  592. [f=0016434] -> Hawk is being attacked!
  593. [f=0017789] -> Hawk is being attacked!
  594. [f=0018941] [GiveUnits] spawned 1 armrl unit(s) for team 0
  595. [f=0019108] [GiveUnits] spawned 1 armrl unit(s) for team 0
  596. [f=0019291] [GiveUnits] spawned 1 armrl unit(s) for team 0
  597. [f=0019392] -> Hawk is being attacked!
  598. [f=0020753] -> Hawk is being attacked!
  599. [f=0022104] -> Hawk is being attacked!
  600. [f=0023456] -> Hawk is being attacked!
  601. [f=0024815] -> Hawk is being attacked!
  602. [f=0026170] -> Hawk is being attacked!
  603. [f=0027555] -> Hawk is being attacked!
  604. [f=0028923] -> Hawk is being attacked!
  605. [f=0030280] -> Hawk is being attacked!
  606. [f=0031633] -> Hawk is being attacked!
  607. [f=0032208] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  608. stack traceback:
  609. [C]: in function 'SetUnitLandGoal'
  610. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  611. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  612. (tail call): ?
  613. [f=0032208] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  614. stack traceback:
  615. [C]: in function 'SetUnitLandGoal'
  616. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  617. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  618. (tail call): ?"
  619. [f=0032210] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  620. stack traceback:
  621. [C]: in function 'SetUnitLandGoal'
  622. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  623. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  624. (tail call): ?
  625. [f=0032210] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  626. stack traceback:
  627. [C]: in function 'SetUnitLandGoal'
  628. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  629. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  630. (tail call): ?"
  631. [f=0032212] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  632. stack traceback:
  633. [C]: in function 'SetUnitLandGoal'
  634. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  635. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  636. (tail call): ?
  637. [f=0032212] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  638. stack traceback:
  639. [C]: in function 'SetUnitLandGoal'
  640. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  641. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  642. (tail call): ?"
  643. [f=0032214] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  644. stack traceback:
  645. [C]: in function 'SetUnitLandGoal'
  646. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  647. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  648. (tail call): ?
  649. [f=0032214] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  650. stack traceback:
  651. [C]: in function 'SetUnitLandGoal'
  652. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  653. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  654. (tail call): ?"
  655. [f=0032216] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  656. stack traceback:
  657. [C]: in function 'SetUnitLandGoal'
  658. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  659. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  660. (tail call): ?
  661. [f=0032216] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  662. stack traceback:
  663. [C]: in function 'SetUnitLandGoal'
  664. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  665. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  666. (tail call): ?"
  667. [f=0032218] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  668. stack traceback:
  669. [C]: in function 'SetUnitLandGoal'
  670. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  671. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  672. (tail call): ?
  673. [f=0032218] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  674. stack traceback:
  675. [C]: in function 'SetUnitLandGoal'
  676. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  677. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  678. (tail call): ?"
  679. [f=0032220] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  680. stack traceback:
  681. [C]: in function 'SetUnitLandGoal'
  682. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  683. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  684. (tail call): ?
  685. [f=0032220] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  686. stack traceback:
  687. [C]: in function 'SetUnitLandGoal'
  688. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  689. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  690. (tail call): ?"
  691. [f=0032222] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  692. stack traceback:
  693. [C]: in function 'SetUnitLandGoal'
  694. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  695. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  696. (tail call): ?
  697. [f=0032222] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  698. stack traceback:
  699. [C]: in function 'SetUnitLandGoal'
  700. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  701. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  702. (tail call): ?"
  703. [f=0032224] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  704. stack traceback:
  705. [C]: in function 'SetUnitLandGoal'
  706. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  707. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  708. (tail call): ?
  709. [f=0032224] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  710. stack traceback:
  711. [C]: in function 'SetUnitLandGoal'
  712. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  713. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  714. (tail call): ?"
  715. [f=0032226] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  716. stack traceback:
  717. [C]: in function 'SetUnitLandGoal'
  718. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  719. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  720. (tail call): ?
  721. [f=0032226] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  722. stack traceback:
  723. [C]: in function 'SetUnitLandGoal'
  724. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  725. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  726. (tail call): ?"
  727. [f=0032228] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  728. stack traceback:
  729. [C]: in function 'SetUnitLandGoal'
  730. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  731. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  732. (tail call): ?
  733. [f=0032228] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  734. stack traceback:
  735. [C]: in function 'SetUnitLandGoal'
  736. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  737. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  738. (tail call): ?"
  739. [f=0032230] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  740. stack traceback:
  741. [C]: in function 'SetUnitLandGoal'
  742. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  743. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  744. (tail call): ?
  745. [f=0032230] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  746. stack traceback:
  747. [C]: in function 'SetUnitLandGoal'
  748. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  749. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  750. (tail call): ?"
  751. [f=0032232] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  752. stack traceback:
  753. [C]: in function 'SetUnitLandGoal'
  754. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  755. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  756. (tail call): ?
  757. [f=0032232] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  758. stack traceback:
  759. [C]: in function 'SetUnitLandGoal'
  760. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  761. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  762. (tail call): ?"
  763. [f=0032234] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  764. stack traceback:
  765. [C]: in function 'SetUnitLandGoal'
  766. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  767. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  768. (tail call): ?
  769. [f=0032234] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  770. stack traceback:
  771. [C]: in function 'SetUnitLandGoal'
  772. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  773. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  774. (tail call): ?"
  775. [f=0032236] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  776. stack traceback:
  777. [C]: in function 'SetUnitLandGoal'
  778. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  779. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  780. (tail call): ?
  781. [f=0032236] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  782. stack traceback:
  783. [C]: in function 'SetUnitLandGoal'
  784. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  785. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  786. (tail call): ?"
  787. [f=0032238] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  788. stack traceback:
  789. [C]: in function 'SetUnitLandGoal'
  790. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  791. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  792. (tail call): ?
  793. [f=0032238] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  794. stack traceback:
  795. [C]: in function 'SetUnitLandGoal'
  796. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  797. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  798. (tail call): ?"
  799. [f=0032240] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  800. stack traceback:
  801. [C]: in function 'SetUnitLandGoal'
  802. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  803. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  804. (tail call): ?
  805. [f=0032240] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  806. stack traceback:
  807. [C]: in function 'SetUnitLandGoal'
  808. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  809. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  810. (tail call): ?"
  811. [f=0032242] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  812. stack traceback:
  813. [C]: in function 'SetUnitLandGoal'
  814. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  815. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  816. (tail call): ?
  817. [f=0032242] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  818. stack traceback:
  819. [C]: in function 'SetUnitLandGoal'
  820. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  821. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  822. (tail call): ?"
  823. [f=0032244] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  824. stack traceback:
  825. [C]: in function 'SetUnitLandGoal'
  826. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  827. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  828. (tail call): ?
  829. [f=0032244] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  830. stack traceback:
  831. [C]: in function 'SetUnitLandGoal'
  832. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  833. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  834. (tail call): ?"
  835. [f=0032246] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  836. stack traceback:
  837. [C]: in function 'SetUnitLandGoal'
  838. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  839. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  840. (tail call): ?
  841. [f=0032246] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  842. stack traceback:
  843. [C]: in function 'SetUnitLandGoal'
  844. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  845. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  846. (tail call): ?"
  847. [f=0032248] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  848. stack traceback:
  849. [C]: in function 'SetUnitLandGoal'
  850. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  851. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  852. (tail call): ?
  853. [f=0032248] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  854. stack traceback:
  855. [C]: in function 'SetUnitLandGoal'
  856. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  857. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  858. (tail call): ?"
  859. [f=0032250] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  860. stack traceback:
  861. [C]: in function 'SetUnitLandGoal'
  862. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  863. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  864. (tail call): ?
  865. [f=0032250] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  866. stack traceback:
  867. [C]: in function 'SetUnitLandGoal'
  868. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  869. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  870. (tail call): ?"
  871. [f=0032252] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  872. stack traceback:
  873. [C]: in function 'SetUnitLandGoal'
  874. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  875. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  876. (tail call): ?
  877. [f=0032252] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  878. stack traceback:
  879. [C]: in function 'SetUnitLandGoal'
  880. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  881. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  882. (tail call): ?"
  883. [f=0032254] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  884. stack traceback:
  885. [C]: in function 'SetUnitLandGoal'
  886. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  887. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  888. (tail call): ?
  889. [f=0032254] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  890. stack traceback:
  891. [C]: in function 'SetUnitLandGoal'
  892. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  893. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  894. (tail call): ?"
  895. [f=0032256] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  896. stack traceback:
  897. [C]: in function 'SetUnitLandGoal'
  898. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  899. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  900. (tail call): ?
  901. [f=0032256] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  902. stack traceback:
  903. [C]: in function 'SetUnitLandGoal'
  904. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  905. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  906. (tail call): ?"
  907. [f=0032258] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  908. stack traceback:
  909. [C]: in function 'SetUnitLandGoal'
  910. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  911. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  912. (tail call): ?
  913. [f=0032258] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  914. stack traceback:
  915. [C]: in function 'SetUnitLandGoal'
  916. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  917. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  918. (tail call): ?"
  919. [f=0032260] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  920. stack traceback:
  921. [C]: in function 'SetUnitLandGoal'
  922. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  923. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  924. (tail call): ?
  925. [f=0032260] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  926. stack traceback:
  927. [C]: in function 'SetUnitLandGoal'
  928. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  929. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  930. (tail call): ?"
  931. [f=0032262] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  932. stack traceback:
  933. [C]: in function 'SetUnitLandGoal'
  934. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  935. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  936. (tail call): ?
  937. [f=0032262] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  938. stack traceback:
  939. [C]: in function 'SetUnitLandGoal'
  940. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  941. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  942. (tail call): ?"
  943. [f=0032264] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  944. stack traceback:
  945. [C]: in function 'SetUnitLandGoal'
  946. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  947. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  948. (tail call): ?
  949. [f=0032264] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  950. stack traceback:
  951. [C]: in function 'SetUnitLandGoal'
  952. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  953. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  954. (tail call): ?"
  955. [f=0032266] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  956. stack traceback:
  957. [C]: in function 'SetUnitLandGoal'
  958. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  959. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  960. (tail call): ?
  961. [f=0032266] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  962. stack traceback:
  963. [C]: in function 'SetUnitLandGoal'
  964. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  965. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  966. (tail call): ?"
  967. [f=0032268] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  968. stack traceback:
  969. [C]: in function 'SetUnitLandGoal'
  970. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  971. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  972. (tail call): ?
  973. [f=0032268] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  974. stack traceback:
  975. [C]: in function 'SetUnitLandGoal'
  976. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  977. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  978. (tail call): ?"
  979. [f=0032270] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  980. stack traceback:
  981. [C]: in function 'SetUnitLandGoal'
  982. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  983. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  984. (tail call): ?
  985. [f=0032270] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  986. stack traceback:
  987. [C]: in function 'SetUnitLandGoal'
  988. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  989. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  990. (tail call): ?"
  991. [f=0032272] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  992. stack traceback:
  993. [C]: in function 'SetUnitLandGoal'
  994. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  995. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  996. (tail call): ?
  997. [f=0032272] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  998. stack traceback:
  999. [C]: in function 'SetUnitLandGoal'
  1000. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1001. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1002. (tail call): ?"
  1003. [f=0032274] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1004. stack traceback:
  1005. [C]: in function 'SetUnitLandGoal'
  1006. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1007. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1008. (tail call): ?
  1009. [f=0032274] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1010. stack traceback:
  1011. [C]: in function 'SetUnitLandGoal'
  1012. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1013. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1014. (tail call): ?"
  1015. [f=0032276] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1016. stack traceback:
  1017. [C]: in function 'SetUnitLandGoal'
  1018. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1019. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1020. (tail call): ?
  1021. [f=0032276] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1022. stack traceback:
  1023. [C]: in function 'SetUnitLandGoal'
  1024. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1025. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1026. (tail call): ?"
  1027. [f=0032278] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1028. stack traceback:
  1029. [C]: in function 'SetUnitLandGoal'
  1030. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1031. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1032. (tail call): ?
  1033. [f=0032278] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1034. stack traceback:
  1035. [C]: in function 'SetUnitLandGoal'
  1036. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1037. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1038. (tail call): ?"
  1039. [f=0032280] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1040. stack traceback:
  1041. [C]: in function 'SetUnitLandGoal'
  1042. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1043. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1044. (tail call): ?
  1045. [f=0032280] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1046. stack traceback:
  1047. [C]: in function 'SetUnitLandGoal'
  1048. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1049. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1050. (tail call): ?"
  1051. [f=0032282] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1052. stack traceback:
  1053. [C]: in function 'SetUnitLandGoal'
  1054. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1055. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1056. (tail call): ?
  1057. [f=0032282] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1058. stack traceback:
  1059. [C]: in function 'SetUnitLandGoal'
  1060. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1061. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1062. (tail call): ?"
  1063. [f=0032284] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1064. stack traceback:
  1065. [C]: in function 'SetUnitLandGoal'
  1066. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1067. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1068. (tail call): ?
  1069. [f=0032284] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1070. stack traceback:
  1071. [C]: in function 'SetUnitLandGoal'
  1072. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1073. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1074. (tail call): ?"
  1075. [f=0032286] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1076. stack traceback:
  1077. [C]: in function 'SetUnitLandGoal'
  1078. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1079. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1080. (tail call): ?
  1081. [f=0032286] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1082. stack traceback:
  1083. [C]: in function 'SetUnitLandGoal'
  1084. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1085. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1086. (tail call): ?"
  1087. [f=0032288] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1088. stack traceback:
  1089. [C]: in function 'SetUnitLandGoal'
  1090. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1091. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1092. (tail call): ?
  1093. [f=0032288] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1094. stack traceback:
  1095. [C]: in function 'SetUnitLandGoal'
  1096. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1097. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1098. (tail call): ?"
  1099. [f=0032290] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1100. stack traceback:
  1101. [C]: in function 'SetUnitLandGoal'
  1102. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1103. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1104. (tail call): ?
  1105. [f=0032290] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1106. stack traceback:
  1107. [C]: in function 'SetUnitLandGoal'
  1108. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1109. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1110. (tail call): ?"
  1111. [f=0032292] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1112. stack traceback:
  1113. [C]: in function 'SetUnitLandGoal'
  1114. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1115. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1116. (tail call): ?
  1117. [f=0032292] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1118. stack traceback:
  1119. [C]: in function 'SetUnitLandGoal'
  1120. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1121. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1122. (tail call): ?"
  1123. [f=0032294] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1124. stack traceback:
  1125. [C]: in function 'SetUnitLandGoal'
  1126. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1127. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1128. (tail call): ?
  1129. [f=0032294] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1130. stack traceback:
  1131. [C]: in function 'SetUnitLandGoal'
  1132. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1133. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1134. (tail call): ?"
  1135. [f=0032296] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1136. stack traceback:
  1137. [C]: in function 'SetUnitLandGoal'
  1138. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1139. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1140. (tail call): ?
  1141. [f=0032296] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1142. stack traceback:
  1143. [C]: in function 'SetUnitLandGoal'
  1144. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1145. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1146. (tail call): ?"
  1147. [f=0032298] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1148. stack traceback:
  1149. [C]: in function 'SetUnitLandGoal'
  1150. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1151. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1152. (tail call): ?
  1153. [f=0032298] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1154. stack traceback:
  1155. [C]: in function 'SetUnitLandGoal'
  1156. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1157. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1158. (tail call): ?"
  1159. [f=0032300] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1160. stack traceback:
  1161. [C]: in function 'SetUnitLandGoal'
  1162. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1163. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1164. (tail call): ?
  1165. [f=0032300] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1166. stack traceback:
  1167. [C]: in function 'SetUnitLandGoal'
  1168. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1169. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1170. (tail call): ?"
  1171. [f=0032302] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1172. stack traceback:
  1173. [C]: in function 'SetUnitLandGoal'
  1174. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1175. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1176. (tail call): ?
  1177. [f=0032302] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1178. stack traceback:
  1179. [C]: in function 'SetUnitLandGoal'
  1180. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1181. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1182. (tail call): ?"
  1183. [f=0032304] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1184. stack traceback:
  1185. [C]: in function 'SetUnitLandGoal'
  1186. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1187. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1188. (tail call): ?
  1189. [f=0032304] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1190. stack traceback:
  1191. [C]: in function 'SetUnitLandGoal'
  1192. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1193. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1194. (tail call): ?"
  1195. [f=0032306] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1196. stack traceback:
  1197. [C]: in function 'SetUnitLandGoal'
  1198. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1199. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1200. (tail call): ?
  1201. [f=0032306] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1202. stack traceback:
  1203. [C]: in function 'SetUnitLandGoal'
  1204. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1205. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1206. (tail call): ?"
  1207. [f=0032308] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1208. stack traceback:
  1209. [C]: in function 'SetUnitLandGoal'
  1210. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1211. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1212. (tail call): ?
  1213. [f=0032308] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1214. stack traceback:
  1215. [C]: in function 'SetUnitLandGoal'
  1216. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1217. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1218. (tail call): ?"
  1219. [f=0032310] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1220. stack traceback:
  1221. [C]: in function 'SetUnitLandGoal'
  1222. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1223. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1224. (tail call): ?
  1225. [f=0032310] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1226. stack traceback:
  1227. [C]: in function 'SetUnitLandGoal'
  1228. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1229. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1230. (tail call): ?"
  1231. [f=0032312] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1232. stack traceback:
  1233. [C]: in function 'SetUnitLandGoal'
  1234. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1235. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1236. (tail call): ?
  1237. [f=0032312] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1238. stack traceback:
  1239. [C]: in function 'SetUnitLandGoal'
  1240. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1241. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1242. (tail call): ?"
  1243. [f=0032314] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1244. stack traceback:
  1245. [C]: in function 'SetUnitLandGoal'
  1246. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1247. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1248. (tail call): ?
  1249. [f=0032314] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1250. stack traceback:
  1251. [C]: in function 'SetUnitLandGoal'
  1252. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1253. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1254. (tail call): ?"
  1255. [f=0032316] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1256. stack traceback:
  1257. [C]: in function 'SetUnitLandGoal'
  1258. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1259. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1260. (tail call): ?
  1261. [f=0032316] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1262. stack traceback:
  1263. [C]: in function 'SetUnitLandGoal'
  1264. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1265. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1266. (tail call): ?"
  1267. [f=0032318] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1268. stack traceback:
  1269. [C]: in function 'SetUnitLandGoal'
  1270. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1271. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1272. (tail call): ?
  1273. [f=0032318] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1274. stack traceback:
  1275. [C]: in function 'SetUnitLandGoal'
  1276. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1277. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1278. (tail call): ?"
  1279. [f=0032320] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1280. stack traceback:
  1281. [C]: in function 'SetUnitLandGoal'
  1282. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1283. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1284. (tail call): ?
  1285. [f=0032320] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1286. stack traceback:
  1287. [C]: in function 'SetUnitLandGoal'
  1288. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1289. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1290. (tail call): ?"
  1291. [f=0032322] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1292. stack traceback:
  1293. [C]: in function 'SetUnitLandGoal'
  1294. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1295. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1296. (tail call): ?
  1297. [f=0032322] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1298. stack traceback:
  1299. [C]: in function 'SetUnitLandGoal'
  1300. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1301. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1302. (tail call): ?"
  1303. [f=0032324] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1304. stack traceback:
  1305. [C]: in function 'SetUnitLandGoal'
  1306. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1307. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1308. (tail call): ?
  1309. [f=0032324] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1310. stack traceback:
  1311. [C]: in function 'SetUnitLandGoal'
  1312. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1313. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1314. (tail call): ?"
  1315. [f=0032326] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1316. stack traceback:
  1317. [C]: in function 'SetUnitLandGoal'
  1318. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1319. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1320. (tail call): ?
  1321. [f=0032326] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1322. stack traceback:
  1323. [C]: in function 'SetUnitLandGoal'
  1324. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1325. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1326. (tail call): ?"
  1327. [f=0032328] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1328. stack traceback:
  1329. [C]: in function 'SetUnitLandGoal'
  1330. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1331. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1332. (tail call): ?
  1333. [f=0032328] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1334. stack traceback:
  1335. [C]: in function 'SetUnitLandGoal'
  1336. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1337. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1338. (tail call): ?"
  1339. [f=0032330] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1340. stack traceback:
  1341. [C]: in function 'SetUnitLandGoal'
  1342. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1343. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1344. (tail call): ?
  1345. [f=0032330] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1346. stack traceback:
  1347. [C]: in function 'SetUnitLandGoal'
  1348. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1349. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1350. (tail call): ?"
  1351. [f=0032332] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1352. stack traceback:
  1353. [C]: in function 'SetUnitLandGoal'
  1354. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1355. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1356. (tail call): ?
  1357. [f=0032332] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1358. stack traceback:
  1359. [C]: in function 'SetUnitLandGoal'
  1360. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1361. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1362. (tail call): ?"
  1363. [f=0032334] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1364. stack traceback:
  1365. [C]: in function 'SetUnitLandGoal'
  1366. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1367. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1368. (tail call): ?
  1369. [f=0032334] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1370. stack traceback:
  1371. [C]: in function 'SetUnitLandGoal'
  1372. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1373. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1374. (tail call): ?"
  1375. [f=0032336] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1376. stack traceback:
  1377. [C]: in function 'SetUnitLandGoal'
  1378. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1379. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1380. (tail call): ?
  1381. [f=0032336] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1382. stack traceback:
  1383. [C]: in function 'SetUnitLandGoal'
  1384. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1385. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1386. (tail call): ?"
  1387. [f=0032338] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1388. stack traceback:
  1389. [C]: in function 'SetUnitLandGoal'
  1390. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1391. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1392. (tail call): ?
  1393. [f=0032338] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1394. stack traceback:
  1395. [C]: in function 'SetUnitLandGoal'
  1396. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1397. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1398. (tail call): ?"
  1399. [f=0032340] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1400. stack traceback:
  1401. [C]: in function 'SetUnitLandGoal'
  1402. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1403. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1404. (tail call): ?
  1405. [f=0032340] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1406. stack traceback:
  1407. [C]: in function 'SetUnitLandGoal'
  1408. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1409. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1410. (tail call): ?"
  1411. [f=0032342] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1412. stack traceback:
  1413. [C]: in function 'SetUnitLandGoal'
  1414. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1415. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1416. (tail call): ?
  1417. [f=0032342] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1418. stack traceback:
  1419. [C]: in function 'SetUnitLandGoal'
  1420. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1421. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1422. (tail call): ?"
  1423. [f=0032344] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1424. stack traceback:
  1425. [C]: in function 'SetUnitLandGoal'
  1426. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1427. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1428. (tail call): ?
  1429. [f=0032344] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1430. stack traceback:
  1431. [C]: in function 'SetUnitLandGoal'
  1432. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1433. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1434. (tail call): ?"
  1435. [f=0032346] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1436. stack traceback:
  1437. [C]: in function 'SetUnitLandGoal'
  1438. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1439. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1440. (tail call): ?
  1441. [f=0032346] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1442. stack traceback:
  1443. [C]: in function 'SetUnitLandGoal'
  1444. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1445. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1446. (tail call): ?"
  1447. [f=0032348] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1448. stack traceback:
  1449. [C]: in function 'SetUnitLandGoal'
  1450. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1451. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1452. (tail call): ?
  1453. [f=0032348] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1454. stack traceback:
  1455. [C]: in function 'SetUnitLandGoal'
  1456. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1457. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1458. (tail call): ?"
  1459. [f=0032350] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1460. stack traceback:
  1461. [C]: in function 'SetUnitLandGoal'
  1462. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1463. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1464. (tail call): ?
  1465. [f=0032350] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1466. stack traceback:
  1467. [C]: in function 'SetUnitLandGoal'
  1468. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1469. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1470. (tail call): ?"
  1471. [f=0032352] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1472. stack traceback:
  1473. [C]: in function 'SetUnitLandGoal'
  1474. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1475. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1476. (tail call): ?
  1477. [f=0032352] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1478. stack traceback:
  1479. [C]: in function 'SetUnitLandGoal'
  1480. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1481. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1482. (tail call): ?"
  1483. [f=0032354] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1484. stack traceback:
  1485. [C]: in function 'SetUnitLandGoal'
  1486. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1487. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1488. (tail call): ?
  1489. [f=0032354] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1490. stack traceback:
  1491. [C]: in function 'SetUnitLandGoal'
  1492. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1493. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1494. (tail call): ?"
  1495. [f=0032356] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1496. stack traceback:
  1497. [C]: in function 'SetUnitLandGoal'
  1498. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1499. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1500. (tail call): ?
  1501. [f=0032356] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1502. stack traceback:
  1503. [C]: in function 'SetUnitLandGoal'
  1504. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1505. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1506. (tail call): ?"
  1507. [f=0032358] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1508. stack traceback:
  1509. [C]: in function 'SetUnitLandGoal'
  1510. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1511. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1512. (tail call): ?
  1513. [f=0032358] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1514. stack traceback:
  1515. [C]: in function 'SetUnitLandGoal'
  1516. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1517. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1518. (tail call): ?"
  1519. [f=0032360] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1520. stack traceback:
  1521. [C]: in function 'SetUnitLandGoal'
  1522. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1523. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1524. (tail call): ?
  1525. [f=0032360] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1526. stack traceback:
  1527. [C]: in function 'SetUnitLandGoal'
  1528. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1529. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1530. (tail call): ?"
  1531. [f=0032362] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1532. stack traceback:
  1533. [C]: in function 'SetUnitLandGoal'
  1534. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1535. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1536. (tail call): ?
  1537. [f=0032362] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1538. stack traceback:
  1539. [C]: in function 'SetUnitLandGoal'
  1540. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1541. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1542. (tail call): ?"
  1543. [f=0032364] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1544. stack traceback:
  1545. [C]: in function 'SetUnitLandGoal'
  1546. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1547. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1548. (tail call): ?
  1549. [f=0032364] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1550. stack traceback:
  1551. [C]: in function 'SetUnitLandGoal'
  1552. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1553. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1554. (tail call): ?"
  1555. [f=0032366] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1556. stack traceback:
  1557. [C]: in function 'SetUnitLandGoal'
  1558. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1559. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1560. (tail call): ?
  1561. [f=0032366] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1562. stack traceback:
  1563. [C]: in function 'SetUnitLandGoal'
  1564. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1565. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1566. (tail call): ?"
  1567. [f=0032368] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1568. stack traceback:
  1569. [C]: in function 'SetUnitLandGoal'
  1570. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1571. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1572. (tail call): ?
  1573. [f=0032368] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1574. stack traceback:
  1575. [C]: in function 'SetUnitLandGoal'
  1576. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1577. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1578. (tail call): ?"
  1579. [f=0032370] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1580. stack traceback:
  1581. [C]: in function 'SetUnitLandGoal'
  1582. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1583. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1584. (tail call): ?
  1585. [f=0032370] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1586. stack traceback:
  1587. [C]: in function 'SetUnitLandGoal'
  1588. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1589. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1590. (tail call): ?"
  1591. [f=0032372] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1592. stack traceback:
  1593. [C]: in function 'SetUnitLandGoal'
  1594. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1595. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1596. (tail call): ?
  1597. [f=0032372] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1598. stack traceback:
  1599. [C]: in function 'SetUnitLandGoal'
  1600. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1601. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1602. (tail call): ?"
  1603. [f=0032374] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1604. stack traceback:
  1605. [C]: in function 'SetUnitLandGoal'
  1606. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1607. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1608. (tail call): ?
  1609. [f=0032374] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1610. stack traceback:
  1611. [C]: in function 'SetUnitLandGoal'
  1612. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1613. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1614. (tail call): ?"
  1615. [f=0032376] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1616. stack traceback:
  1617. [C]: in function 'SetUnitLandGoal'
  1618. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1619. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1620. (tail call): ?
  1621. [f=0032376] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1622. stack traceback:
  1623. [C]: in function 'SetUnitLandGoal'
  1624. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1625. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1626. (tail call): ?"
  1627. [f=0032378] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1628. stack traceback:
  1629. [C]: in function 'SetUnitLandGoal'
  1630. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1631. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1632. (tail call): ?
  1633. [f=0032378] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1634. stack traceback:
  1635. [C]: in function 'SetUnitLandGoal'
  1636. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1637. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1638. (tail call): ?"
  1639. [f=0032380] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1640. stack traceback:
  1641. [C]: in function 'SetUnitLandGoal'
  1642. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1643. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1644. (tail call): ?
  1645. [f=0032380] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1646. stack traceback:
  1647. [C]: in function 'SetUnitLandGoal'
  1648. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1649. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1650. (tail call): ?"
  1651. [f=0032382] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1652. stack traceback:
  1653. [C]: in function 'SetUnitLandGoal'
  1654. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1655. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1656. (tail call): ?
  1657. [f=0032382] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit
  1658. stack traceback:
  1659. [C]: in function 'SetUnitLandGoal'
  1660. [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame'
  1661. [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877>
  1662. (tail call): ?"
  1663. [f=0032997] -> Advanced Construction Aircraft is being attacked!
  1664. [f=0033574] [QuitBox] user exited to system
  1665. [f=0033574] [SpringApp::Kill][1] fromRun=1
  1666. [f=0033574] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
  1667. [f=0033574] [async=0] threads=3 tasks=88856 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {26815622217040008634449306935766191435207078562034086174845482877737988762702329724092176620773371907972539924457393772660738805622371661561179361524056064.000, -2.000}}ms
  1668. [f=0033574] thread=1 tasks=44428 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 0.000}, {-0.000, 0.000, -0.000, 2.000}}ms
  1669. [f=0033574] thread=2 tasks=44428 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, 0.000}, {0.000, 0.000, -2.000, -0.000}}ms
  1670. [f=0033574] [async=1] threads=3 tasks=240 {sum,avg}{exec,wait}time={{-0.000, -26815622254793339588903378214620071789804569989924487436108559956434777466882949737200161166446565769571011251661709811281669229040125147113375356550119424.000}, {26815622205366069022543951480689549795636954040047481454338380353330096815231811455748231853128275346009480526493108874264261930961763194434783238118440960.000, 26815622317032778558167583825363702574500793694933837728359522990511181705706268946328814245734228640246173678930595013087746877208515324621771090444681216.000}}ms
  1671. [f=0033574] thread=1 tasks=120 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 2.000, 2.000}}ms
  1672. [f=0033574] thread=2 tasks=120 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
  1673. [f=0033574] [ThreadPool::SetThreadCount][2] workers=0
  1674. [f=0033574] [SpringApp::Kill][2]
  1675. [f=0033574] [Game::KillLua][0] dtor=0 loadscreen=00000000
  1676. [f=0033574] [Game::KillLua][3] dtor=0 luaUI=27d805b0
  1677. [f=0033574] Red_UI_Framework>> last processed widget was "Red Tooltip"
  1678. [f=0033574] frames-per-second indicator is enabled!
  1679. [f=0033574] small digital clock is enabled!
  1680. [f=0033574] simulation speed indicator is enabled!
  1681. [f=0033574] Red_Drawing>> last processed widget was "Red Tooltip"
  1682. [f=0033574] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,118588600,0} {chunk,block}Bytes={0,0}
  1683. [f=0033574] [Game::KillLua][1] dtor=0 luaGaia=00000000
  1684. [f=0033574] [Game::KillLua][2] dtor=0 luaRules=1b8cc458
  1685. [f=0033574] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,118588905,0} {chunk,block}Bytes={0,0}
  1686. [f=0033574] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,118588905,0} {chunk,block}Bytes={0,0}
  1687. [f=0033574] [Game::KillLua][4] dtor=0
  1688. [f=0033574] [WriteDemoFile] writing client-demo "C:\Users\Admin\Documents\My Games\Spring\demos\20180424_121554_WidePass Fineto_104.0.1-413-gd902a7b maintenance.sdfz" (384579 bytes)
  1689. [f=0033574] [Sound] [Sound::Kill] soundThread.joinable()=1
  1690. [f=0033574] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
  1691. [f=0033574] [Sound] [Sound::UpdateThread][3] #sources=80 #items=29
  1692. [f=0033574] [Sound] [Sound::UpdateThread][4] ctx=04239bf0 dev=053a2c00
  1693. [f=0033574] [Sound] [Sound::UpdateThread][5] ctx=04239bf0 dev=053a2c00
  1694. [f=0033574] [Sound] [Sound::Cleanup][alcDestroyContext(04239bf0)]
  1695. [f=0033574] [Sound] [Sound::Cleanup][alcCloseDevice(053a2c00)]
  1696. [f=0033574] [Sound] [Sound::UpdateThread][6]
  1697. [f=0033574] [Game::~CGame][1]
  1698. [f=0033574] [Game::KillLua][0] dtor=1 loadscreen=00000000
  1699. [f=0033574] [Game::KillLua][3] dtor=1 luaUI=00000000
  1700. [f=0033574] [Game::KillLua][1] dtor=1 luaGaia=00000000
  1701. [f=0033574] [Game::KillLua][2] dtor=1 luaRules=00000000
  1702. [f=0033574] [Game::KillLua][4] dtor=1
  1703. [f=0033574] [Game::KillMisc][1]
  1704. [f=0033574] [Game::KillMisc][2]
  1705. [f=0033574] [Game::KillMisc][3]
  1706. [f=0033574] [Game::KillRendering][1]
  1707. [f=0033574] [Game::KillInterface][1]
  1708. [f=0033574] [Game::KillInterface][2]
  1709. [f=0033574] [Game::KillSimulation][1]
  1710. [f=0033574] [Game::KillSimulation][2]
  1711. [f=0033574] [CCollisionHandler] dis-/continuous tests: 0/38184981
  1712. [f=0033574] [Game::KillSimulation][3]
  1713. [f=0033574] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  1714. [f=0033574] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  1715. [f=0033574] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  1716. [f=0033574] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
  1717. [f=0033574] Statistics for RectangleOptimizer: 23%
  1718. [f=0033574] Statistics for RectangleOptimizer: 23%
  1719. [f=0033574] LosHandler stats: total instances=6; shared=0%; from cache=17%
  1720. [f=0033574] [Game::KillSimulation][4]
  1721. [f=0033574] [Game::~CGame][2]
  1722. [f=0033574] [Game::~CGame][3]
  1723. [f=0033574] [SpringApp::Kill][3]
  1724. [f=0033574] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
  1725. 99413 bytes sent
  1726. 396437 bytes recv'd
  1727.  
  1728. [f=0033574] [SpringApp::Kill][4] font=04e1a820
  1729. [f=0033574] [SpringApp::Kill][5]
  1730. [f=0033574] [SpringApp::Kill][6]
  1731. [SpringApp::Kill][7]
  1732. [LuaSocket] Dumping luasocket rules:
  1733. [LuaSocket] TCP_CONNECT ALLOW * -1
  1734. [LuaSocket] TCP_LISTEN ALLOW * -1
  1735. [LuaSocket] UDP_LISTEN ALLOW * -1
  1736. [SpringApp::Kill][8]
  1737. [WatchDog::DeregisterThread] deregistering controls for thread [main]
  1738. [WatchDog::Uninstall][1] hangDetectorThread=00fde7b0 (joinable=1)
  1739. [WatchDog::Uninstall][2]
  1740. [WatchDog::Uninstall][3]
  1741. [SpringApp::Kill][9]
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