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Using writeable configuration source: "C:\Users\Admin\Documents\My Games\Spring\springsettings.cfg" Available log sections: RoamMeshDrawer, FarTextureHandler, AutohostInterface, Path, CregSerializer, ArchiveScanner, Font, KeyBindings, GroundMoveType, GameServer, Texture, BumpWater, Shader, DecalsDrawerGL4, Sound, Piece, CSMFGroundTextures, ModelRenderContainer, LuaSocket, DynWater, SkyBox, VFS, Model, Net Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== 3DTrees = 0 AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterReflection = 0 BumpWaterRefraction = 0 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 0 BumpWaterUseDepthTexture = 0 CamMode = 1 FSAALevel = 16 Fullscreen = 0 GrassDetail = 0 GroundDecals = 0 GroundScarAlphaFade = 1 InputTextGeo = 0.26 0.73 0.02 0.028 LastSelectedMap = 1944_Titan LastSelectedMod = Balanced Annihilation V10.08 LastSelectedScript = Player vs. AI: NullAI 0.1 MaxNanoParticles = 500 MaxParticles = 12000 MaxSounds = 80 OverheadScrollSpeed = 32 ScreenshotCounter = 3 ScrollWheelSpeed = 32 ShadowMapSize = 1500 Shadows = 0 ShowFPS = 1 ShowPlayerInfo = 0 ShowSpeed = 1 TreeRadius = 600 UnitIconDist = 110 UnitLodDist = 10000 UsePBO = 0 Water = 0 WindowPosX = 0 WindowPosY = 23 XResolutionWindowed = 1920 YResolutionWindowed = 1017 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-413-gd902a7b maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Home Premium Edition, 64-bit (build 9200) Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz; 16333MB RAM, 18765MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 8 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 10sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=26 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 2] 1680x1050x24bpp@60Hz [ 5] 1600x1024x24bpp@60Hz [ 7] 1600x900x24bpp@60Hz [ 9] 1440x900x24bpp@60Hz [14] 1280x800x24bpp@60Hz [16] 1280x720x24bpp@60Hz [18] 1152x720x24bpp@60Hz [GR::CreateSDLWindow] using 16x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 16x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 388.59 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 6144MB (total) / 5033MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated) [WatchDog::RegisterThread] registering controls for thread [vfsi] Using read-write data directory: C:\Users\Admin\Documents\My Games\Spring\ Using read-only data directory: C:\Users\Admin\Documents\My Games\Spring\engine\104.0.1-413-gd902a7b maintenance\ Scanning: C:\Users\Admin\Documents\My Games\Spring\engine\104.0.1-413-gd902a7b maintenance\base Scanning: C:\Users\Admin\Documents\My Games\Spring\maps Scanning: C:\Users\Admin\Documents\My Games\Spring\games Scanning: C:\Users\Admin\Documents\My Games\Spring\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=80 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=053a2c00 context=04239bf0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Głośniki (Urządzenie zgodne ze standardem High Definition Audio)] [f=-000001] [Sound] [Głośniki (Urządzenie zgodne ze standardem High Definition Audio)] [f=-000001] [Sound] [Cyfrowe urządzenie audio (S/PDIF) (Urządzenie zgodne ze standardem High Definition Audio)] [f=-000001] [Sound] [Słuchawki (Urządzenie zgodne ze standardem High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={80,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=-000001] [StartScript] Loading StartScript from: C:\Users\Admin\AppData\Roaming\springlobby\script.txt [f=-000001] [CPreGame] server using IP and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: WidePass Fineto [f=-000001] [PreGame::StartServer] checksums: game=0xCCCEB475 map=0xFC9C8BBD [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address :: () on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 721ms [f=-000001] [GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated) [f=-000001] [GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: WidePass Fineto [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Tech Annihilation $VERSION (archive: TA__.sdd) [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Admin\Documents\My Games\Spring\demos\20180424_121554_WidePass Fineto_104.0.1-413-gd902a7b maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 269ms [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 1, allyteam 0), creating load-screen [f=-000001] 0 OLIOLIO [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: Music <music.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (97 MB) [f=-000001] Loading GameData Definitions [f=-000001] [unitdefs.lua] Error: removed tllphoenix unitDef, missing model file (tllphoenix) [f=-000001] Loading all definitions: 180ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 248ms [f=-000001] Loading Radar Icons [f=-000001] Loading Sound Definitions [f=-000001] [Sound] parsed 29 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 19 [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1630ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 154ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "abaddon_emit" invalid (parse errors?) [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 49ms [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] Loading LuaRules [f=-000001] Jump Jet Defs checking begining... [f=-000001] .. Jump Jet Defs checking complete [f=-000001] Loaded SYNCED gadget: Metalspot Finder Gadget <mex_spot_finder.lua> [f=-000001] Loaded SYNCED gadget: Rez Exp <unit_rez_exp.lua> [f=-000001] Loaded SYNCED gadget: Stats <api_damage_stats.lua> [f=-000001] Loaded SYNCED gadget: CobButton <unit_cobbutton.lua> [f=-000001] Loaded SYNCED gadget: IconGenerator <unit_icongenerator.lua> [f=-000001] Loaded SYNCED gadget: No Self-D <unit_noselfd.lua> [f=-000001] Loaded SYNCED gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua> [f=-000001] Loaded SYNCED gadget: CameraBroadcast <camera_lockcamera.lua> [f=-000001] Loaded SYNCED gadget: Awards <gui_awards.lua> [f=-000001] Loaded SYNCED gadget: UnitMorph <unit_morph.lua> [f=-000001] Loaded SYNCED gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua> [f=-000001] Loaded SYNCED gadget: Add special impulse boost <unit_add_impulse.lua> [f=-000001] Loaded SYNCED gadget: Air Transports Handler <air_transports.lua> [f=-000001] Loaded SYNCED gadget: Anti Stock <unit_antistock.lua> [f=-000001] Loaded SYNCED gadget: Build Icons Slowy (/luarules buildiconslow) <dbg_buildicons_run.lua> [f=-000001] Loaded SYNCED gadget: Closed PowerPlants <unit_powerplants_closed.lua> [f=-000001] Loaded SYNCED gadget: Com Counter <mo_com_counter.lua> [f=-000001] Loaded SYNCED gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua> [f=-000001] Loaded SYNCED gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua> [f=-000001] Loaded SYNCED gadget: Debris Damage <unit_debris_damage.lua> [f=-000001] Loaded SYNCED gadget: Debris physics <feature_debris_physics.lua> [f=-000001] Loaded SYNCED gadget: Decloak when damaged <unit_decloak_damaged.lua> [f=-000001] Loaded SYNCED gadget: Dev Helper Cmds <cmd_dev_helpers.lua> [f=-000001] Loaded SYNCED gadget: DirectControl <unit_direct_control.lua> [f=-000001] Loaded SYNCED gadget: Don't target flyover nukes <unit_interceptors.lua> [f=-000001] Loaded SYNCED gadget: Draw Manager Api <api_draw_manager.lua> [f=-000001] Loaded SYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua> [f=-000001] Loaded SYNCED gadget: Energy Conversion <game_energy_conversion.lua> [f=-000001] Loaded SYNCED gadget: FinishedBuilding <unit_finished_building.lua> [f=-000001] Loaded SYNCED gadget: Game End <game_end.lua> [f=-000001] Loaded SYNCED gadget: Initial Spawn <game_initial_spawn.lua> [f=-000001] Loaded SYNCED gadget: Jumpjets <unit_jumpjets.lua> [f=-000001] Loaded SYNCED gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua> [f=-000001] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua> [f=-000001] Loaded SYNCED gadget: LuaUI Reload <cmd_luaui_reload.lua> [f=-000001] Loaded SYNCED gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua> [f=-000001] Loaded SYNCED gadget: Maverick Exp <unit_maverick_exp.lua> [f=-000001] Loaded SYNCED gadget: Nano Boost <unit_nanoboost.lua> [f=-000001] Loaded SYNCED gadget: Napalm and More <lups_napalm_and_more.lua> [f=-000001] Loaded SYNCED gadget: No Land Damage <unit_no_land_damage.lua> [f=-000001] Loaded SYNCED gadget: No Self Pwn <unit_noselfpwn.lua> [f=-000001] Loaded SYNCED gadget: No Self-D on share <unit_prevent_share_selfd.lua> [f=-000001] Loaded SYNCED gadget: NoAirNuke <exp_no_air_nuke.lua> [f=-000001] Loaded SYNCED gadget: NoCost <cmd_nocost.lua> [f=-000001] Loaded SYNCED gadget: Nonblocking mines <unit_nonblocking_mines.lua> [f=-000001] Loaded SYNCED gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua> [f=-000001] Loaded SYNCED gadget: Passive Builders v3 <unit_passive_builders.lua> [f=-000001] Loaded SYNCED gadget: Prevent Excessive Share <game_prevent_excessive_share.lua> [f=-000001] Loaded SYNCED gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> [f=-000001] Loaded SYNCED gadget: Prevent Load Hax <unit_prevent_load_hax.lua> [f=-000001] Loaded SYNCED gadget: Prevent Range Hax <unit_prevent_range_hax.lua> [f=-000001] Loaded SYNCED gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua> [f=-000001] Loaded SYNCED gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua> [f=-000001] Loaded SYNCED gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua> [f=-000001] Loaded SYNCED gadget: Projectile Control <game_projectile_control.lua> [f=-000001] Loaded SYNCED gadget: Reclaim Fix <unit_reclaim_fix.lua> [f=-000001] Loaded SYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua> [f=-000001] Loaded SYNCED gadget: Resign Gadget <game_resign.lua> [f=-000001] Loaded SYNCED gadget: Run Dry Control <unit_run_dry.lua> [f=-000001] Loaded SYNCED gadget: Self destruct blocker <unit_self_destruct.lua> [f=-000001] Loaded SYNCED gadget: SetNeutral <unit_set_neutral.lua> [f=-000001] Loaded SYNCED gadget: Shockwaves <lups_shockwaves.lua> [f=-000001] Loaded SYNCED gadget: Stealthy Passengers <unit_stealthy_passengers.lua> [f=-000001] Loaded SYNCED gadget: Stockpile limit control <unit_stockpile_limit.lua> [f=-000001] Loaded SYNCED gadget: Stun Control <unit_stun_control.lua> [f=-000001] Loaded SYNCED gadget: Stun Energy Storage <unit_stun_energy_storage.lua> [f=-000001] Loaded SYNCED gadget: Stun Metal Storage <unit_stun_metal_storage.lua> [f=-000001] Loaded SYNCED gadget: System info <system_info.lua> [f=-000001] Loaded SYNCED gadget: Target on the move <unit_target_on_the_move.lua> [f=-000001] Loaded SYNCED gadget: Team Resourcing <game_team_resources.lua> [f=-000001] Loaded SYNCED gadget: Terrain Texture Handler <terrain_texture_handler.lua> [f=-000001] Loaded SYNCED gadget: Tidal Control <unit_tidal_control.lua> [f=-000001] Loaded SYNCED gadget: Trans Control <trans_control.lua> [f=-000001] Loaded SYNCED gadget: Transportee Hider <unit_transportee_hider.lua> [f=-000001] Loaded SYNCED gadget: Wade Effects <wake_fx.lua> [f=-000001] Loaded SYNCED gadget: Watereffects <fx_watersplash.lua> [f=-000001] Loaded SYNCED gadget: Windmill Control <unit_windmill_control.lua> [f=-000001] Loaded SYNCED gadget: drop <unit_drop.lua> [f=-000001] Loaded SYNCED gadget: fx_reclaim_shards <fx_reclaim_shards.lua> [f=-000001] Loaded SYNCED gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua> [f=-000001] Loaded SYNCED gadget: lups_wrapper.lua <lups_wrapper.lua> [f=-000001] Loaded SYNCED gadget: mo_enemywrecks <mo_enemywrecks.lua> [f=-000001] Loaded SYNCED gadget: mo_noshare <mo_noshare.lua> [f=-000001] Loaded SYNCED gadget: mo_preventcombomb <mo_preventcombomb.lua> [f=-000001] Loaded SYNCED gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua> [f=-000001] Loaded SYNCED gadget: transport passengers control <unit_passengers_control.lua> [f=-000001] Loaded SYNCED gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua> [f=-000001] Loaded SYNCED gadget: Airbase Manager <unit_airbase.lua> [f=-000001] Loaded SYNCED gadget: Area Attack <unit_areaattack.lua> [f=-000001] Lups Projectile for WeaponID: , 19 [f=-000001] Lups Projectile for WeaponID: , 335 [f=-000001] Lups Projectile for WeaponID: , 16 [f=-000001] Loaded SYNCED gadget: Projectile Lups <lups_projectiles.lua> [f=-000001] Loaded SYNCED gadget: Take Manager <cmd_idle_players.lua> [f=-000001] Loaded SYNCED gadget: Team Com Ends + dead allyteam blowup <game_team_com_ends.lua> [f=-000001] Loaded SYNCED gadget: Factory Guard <unit_factory_guard.lua> [f=-000001] Loaded SYNCED gadget: Substitution <game_replace_afk_players.lua> [f=-000001] Loaded SYNCED gadget: DualFog <gui_dualfog_gadget.lua> [f=-000001] Loaded SYNCED gadget: Lups Cloak FX <lups_cloak_fx.lua> [f=-000001] Loaded SYNCED gadget: Area Denial <weapon_area_damage.lua> [f=-000001] Loaded SYNCED gadget: Slave Commands to Tech Level <cmd_slave_to_tech.lua> [f=-000001] Loaded SYNCED gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> [f=-000001] Loaded SYNCED gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua> [f=-000001] Loaded SYNCED gadget: AirPlantParents <unit_air_plants.lua> [f=-000001] Loaded SYNCED gadget: Lups Shield <lups_shield.lua> [f=-000001] Loaded SYNCED gadget: Crashing Aircraft <unit_crashing_aircraft.lua> [f=-000001] Loaded SYNCED gadget: Profiler <dbg_profiler.lua> [f=-000001] Loaded SYNCED gadget: Version Warning <version_warning.lua> [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them [f=-000001] Switching to Overview style camera [f=-000001] Switching to Spring style camera [f=-000001] Switching to Free style camera [f=-000001] Switching to Rotatable overhead camera [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Switching to FPS style camera [f=-000001] Switching to Overhead (TA) style camera [f=-000001] armcom5, 100 [f=-000001] armcom6, 150 [f=-000001] armcom7, 200 [f=-000001] armgate, 400 [f=-000001] armgate1, 1000 [f=-000001] armgate2, 340 [f=-000001] armpraet, 230 [f=-000001] armsmc, 230 [f=-000001] corcom5, 100 [f=-000001] corcom6, 150 [f=-000001] corcom7, 200 [f=-000001] corgate, 400 [f=-000001] corgate1, 1000 [f=-000001] corgate2, 340 [f=-000001] corsfus, 180 [f=-000001] corshieldgen, 250 [f=-000001] exoarm, 350 [f=-000001] irritator, 230 [f=-000001] monkeylord, 230 [f=-000001] tllcom5, 100 [f=-000001] tllcom6, 150 [f=-000001] tllcom7, 200 [f=-000001] tllfgate, 400 [f=-000001] tllgate, 400 [f=-000001] tllgate1, 1000 [f=-000001] tllgate2, 340 [f=-000001] Loaded UNSYNCED gadget: Metalspot Finder Gadget <mex_spot_finder.lua> [f=-000001] Loaded UNSYNCED gadget: Stats <api_damage_stats.lua> [f=-000001] Loaded UNSYNCED gadget: CustomIcons <unit_customicons.lua> [f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:235: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval) [f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:235: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval) [f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:251: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval) [f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:251: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval) [f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:267: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval) [f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:267: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval) [f=-000001] Finished Snow / Rain Shader [f=-000001] Loaded UNSYNCED gadget: Precipitation, v0.3 <precipitation.lua> [f=-000001] Loaded UNSYNCED gadget: IconGenerator <unit_icongenerator.lua> [f=-000001] Loaded UNSYNCED gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua> [f=-000001] Loaded UNSYNCED gadget: CameraBroadcast <camera_lockcamera.lua> [f=-000001] Loaded UNSYNCED gadget: Awards <gui_awards.lua> [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default. [f=-000001] Loaded UNSYNCED gadget: Sun Handler <map_sun_handler.lua> [f=-000001] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua> [f=-000001] Loaded UNSYNCED gadget: Add special impulse boost <unit_add_impulse.lua> [f=-000001] Loaded UNSYNCED gadget: Air Transports Handler <air_transports.lua> [f=-000001] Loaded UNSYNCED gadget: Build Icons Slowy (/luarules buildiconslow) <dbg_buildicons_run.lua> [f=-000001] Loaded UNSYNCED gadget: Closed PowerPlants <unit_powerplants_closed.lua> [f=-000001] Loaded UNSYNCED gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua> [f=-000001] Loaded UNSYNCED gadget: Debris Damage <unit_debris_damage.lua> [f=-000001] Loaded UNSYNCED gadget: Dev Helper Cmds <cmd_dev_helpers.lua> [f=-000001] Loaded UNSYNCED gadget: Draw Manager Api <api_draw_manager.lua> [f=-000001] Loaded UNSYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua> [f=-000001] Loaded UNSYNCED gadget: FinishedBuilding <unit_finished_building.lua> [f=-000001] Loaded UNSYNCED gadget: Initial Spawn <game_initial_spawn.lua> [f=-000001] Loaded UNSYNCED gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua> [f=-000001] Loaded UNSYNCED gadget: LuaUI Reload <cmd_luaui_reload.lua> [f=-000001] Loaded UNSYNCED gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua> [f=-000001] Loaded UNSYNCED gadget: Nano Boost <unit_nanoboost.lua> [f=-000001] Loaded UNSYNCED gadget: Napalm and More <lups_napalm_and_more.lua> [f=-000001] Loaded UNSYNCED gadget: No Self-D on share <unit_prevent_share_selfd.lua> [f=-000001] Loaded UNSYNCED gadget: NoCost <cmd_nocost.lua> [f=-000001] Loaded UNSYNCED gadget: Opacity control <api_opacity.lua> [f=-000001] Loaded UNSYNCED gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua> [f=-000001] Loaded UNSYNCED gadget: Projectile Control <game_projectile_control.lua> [f=-000001] Loaded UNSYNCED gadget: Reclaim Fix <unit_reclaim_fix.lua> [f=-000001] Loaded UNSYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua> [f=-000001] Loaded UNSYNCED gadget: Resign Gadget <game_resign.lua> [f=-000001] Loaded UNSYNCED gadget: SetNeutral <unit_set_neutral.lua> [f=-000001] Loaded UNSYNCED gadget: Shockwaves <lups_shockwaves.lua> [f=-000001] Loaded UNSYNCED gadget: Stockpile limit control <unit_stockpile_limit.lua> [f=-000001] Loaded UNSYNCED gadget: System info <system_info.lua> [f=-000001] Loaded UNSYNCED gadget: Target on the move <unit_target_on_the_move.lua> [f=-000001] Loaded UNSYNCED gadget: Terrain Texture Handler <terrain_texture_handler.lua> [f=-000001] Loaded UNSYNCED gadget: Transportee Hider <unit_transportee_hider.lua> [f=-000001] Loaded UNSYNCED gadget: Watereffects <fx_watersplash.lua> [f=-000001] Loaded UNSYNCED gadget: feature_debris_physics.lua <feature_debris_physics.lua> [f=-000001] Loaded UNSYNCED gadget: fx_reclaim_shards <fx_reclaim_shards.lua> [f=-000001] Loaded UNSYNCED gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua> [f=-000001] Loaded UNSYNCED gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua> [f=-000001] Loaded UNSYNCED gadget: mo_enemywrecks <mo_enemywrecks.lua> [f=-000001] Loaded UNSYNCED gadget: mo_greenfields <mo_greenfields.lua> [f=-000001] Loaded UNSYNCED gadget: mo_noowner <mo_noowner.lua> [f=-000001] Loaded UNSYNCED gadget: mo_noshare <mo_noshare.lua> [f=-000001] Loaded UNSYNCED gadget: mo_nowrecks <mo_nowrecks.lua> [f=-000001] Loaded UNSYNCED gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua> [f=-000001] Loaded UNSYNCED gadget: transport passengers control <unit_passengers_control.lua> [f=-000001] Loaded UNSYNCED gadget: unit_self_destruct.lua <unit_self_destruct.lua> [f=-000001] Loaded UNSYNCED gadget: wake_fx.lua <wake_fx.lua> [f=-000001] Loaded UNSYNCED gadget: Airbase Manager <unit_airbase.lua> [f=-000001] Loaded UNSYNCED gadget: Area Attack <unit_areaattack.lua> [f=-000001] Loaded UNSYNCED gadget: Projectile Lups <lups_projectiles.lua> [f=-000001] Loaded UNSYNCED gadget: Take Manager <cmd_idle_players.lua> [f=-000001] Loaded UNSYNCED gadget: Factory Guard <unit_factory_guard.lua> [f=-000001] Loaded UNSYNCED gadget: Substitution <game_replace_afk_players.lua> [f=-000001] Loaded UNSYNCED gadget: DualFog <gui_dualfog_gadget.lua> [f=-000001] Loaded UNSYNCED gadget: Lups Cloak FX <lups_cloak_fx.lua> [f=-000001] Loaded UNSYNCED gadget: Area Denial <weapon_area_damage.lua> [f=-000001] Loaded UNSYNCED gadget: Slave Commands to Tech Level <cmd_slave_to_tech.lua> [f=-000001] Loaded UNSYNCED gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> [f=-000001] Loaded UNSYNCED gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua> [f=-000001] Loaded UNSYNCED gadget: AirPlantParents <unit_air_plants.lua> [f=-000001] Loaded UNSYNCED gadget: Lups Shield <lups_shield.lua> [f=-000001] Loaded UNSYNCED gadget: Crashing Aircraft <unit_crashing_aircraft.lua> [f=-000001] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua> [f=-000001] Loaded UNSYNCED gadget: Profiler <dbg_profiler.lua> [f=-000001] Loaded UNSYNCED gadget: Version Warning <version_warning.lua> [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Jump Jet Defs checking begining... [f=-000001] .. Jump Jet Defs checking complete [f=-000001] frames-per-second indicator is disabled! [f=-000001] small digital clock is disabled! [f=-000001] simulation speed indicator is disabled! [f=-000001] frames-per-second indicator is disabled! [f=-000001] small digital clock is disabled! [f=-000001] simulation speed indicator is disabled! [f=-000001] Ecostats: widget loaded in active player mode [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=cdc158e3 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=83b43ee5 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=7d3ffa45 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a2811ff0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7136b269 [f=-000001] [Path] [PathEstimator::ReadFile] hash=7136b269 file="cache\104dev-maintenance/paths/WidePass Fineto.pe-7136b269.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=cdc158e3 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=83b43ee5 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=7d3ffa45 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a2811ff0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7136b279 [f=-000001] [Path] [PathEstimator::ReadFile] hash=7136b279 file="cache\104dev-maintenance/paths/WidePass Fineto.pe2-7136b279.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (587ms, checksum 89d79c60) [f=-000001] Loading Skirmish AIs [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11879,0} {chunk,block}Bytes={0,0} [f=-000001] GameID: da03df5ad900256294f186157bfa4588 [f=-000001] Connection attempt from Player [f=-000001] -> Version: 104.0.1-413-gd902a7b maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][map-checksums={0xfc9c8bbd,0xfc9c8bbd}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][mod-checksums={0xccceb475,0xccceb475}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=541363365fc1a52346ed820ff61d03af170bf871b57629410fa67af64fcb7ec94cf7bd57f3cf2eb910886a8af6ad99ee2ae099276d7c6cd45423c681fe028911]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8cca7a9484e50950521131201a5fa9424c034ad8e25e5a0256f3cfdbe61e78348223b852b0881622473cc89ca734d4552314811ea34e30af2c6255cc4e84c537]" [f=-000001] Skirmish AI "Bot1" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 0 [f=-000001] Player Player finished loading and is now ingame [f=0000122] Cheating is enabled! [f=0000382] [GlobalLosActionExecutor] global LOS toggled for all allyteams [f=0000631] [GiveUnits] spawned 30 armnanotc3 unit(s) for team 1 [f=0000788] [GiveUnits] spawned 10 aafus unit(s) for team 1 [f=0000979] [GiveUnits] spawned 30 armmmkr unit(s) for team 1 [f=0001111] Buildings set to face South [f=0001227] [GR::LogDisplayMode] display-mode set to 1920x1017x24bpp@60Hz (windowed::decorated) [f=0002035] Press Shift+esc to access the quit menu [f=0002635] [GiveUnits] spawned 10 aafus unit(s) for team 1 [f=0002700] [GiveUnits] spawned 10 aafus unit(s) for team 1 [f=0002791] [GiveUnits] spawned 30 armmmkr unit(s) for team 1 [f=0004075] [GiveUnits] spawned 1 armrl unit(s) for team 1 [f=0004153] Defender: self-destruct in 5s [f=0004183] Defender: self-destruct in 4s [f=0004193] [GiveUnits] spawned 1 armrl unit(s) for team 0 [f=0004213] Defender: self-destruct in 3s [f=0004243] Defender: self-destruct in 2s [f=0004253] [GiveUnits] spawned 1 armrl unit(s) for team 0 [f=0004273] Defender: self-destruct in 1s [f=0004315] [GiveUnits] spawned 1 armrl unit(s) for team 0 [f=0004374] [GiveUnits] spawned 1 armrl unit(s) for team 0 [f=0004435] [GiveUnits] spawned 1 armrl unit(s) for team 0 [f=0004498] [GiveUnits] spawned 1 armrl unit(s) for team 0 [f=0004585] -> Hawk is being attacked! [f=0004749] Speed set to 1.1 [Player] [f=0004765] Speed set to 1.2 [Player] [f=0004766] Speed set to 1.3 [Player] [f=0004768] Speed set to 1.4 [Player] [f=0004769] Speed set to 1.5 [Player] [f=0004770] Speed set to 1.6 [Player] [f=0004772] Speed set to 1.7 [Player] [f=0004774] Speed set to 1.8 [Player] [f=0004775] Speed set to 1.9 [Player] [f=0004777] Speed set to 2.0 [Player] [f=0004779] Speed set to 2.2 [Player] [f=0004781] Speed set to 2.4 [Player] [f=0004784] Speed set to 2.6 [Player] [f=0004786] Speed set to 2.8 [Player] [f=0004789] Speed set to 3.0 [Player] [f=0005567] -> Hawk is being attacked! [f=0006924] -> Hawk is being attacked! [f=0008284] -> Hawk is being attacked! [f=0008679] [GiveUnits] spawned 1 armrl unit(s) for team 0 [f=0009658] -> Hawk is being attacked! [f=0011010] -> Hawk is being attacked! [f=0011102] God-Mode is enabled! [f=0012188] Hawk: self-destruct in 5s [f=0012218] Hawk: self-destruct in 4s [f=0012248] Hawk: self-destruct in 3s [f=0012278] Hawk: self-destruct in 2s [f=0012308] Hawk: self-destruct in 1s [f=0012310] Hawk: self-destruct in 5s [f=0012340] Hawk: self-destruct in 4s [f=0012368] -> Hawk is being attacked! [f=0012370] Hawk: self-destruct in 3s [f=0012400] Hawk: self-destruct in 2s [f=0012400] Hawk: self-destruct in 5s [f=0012430] Hawk: self-destruct in 1s [f=0012430] Hawk: self-destruct in 4s [f=0012460] Hawk: self-destruct in 3s [f=0012490] Hawk: self-destruct in 2s [f=0012506] Hawk: self-destruct in 5s [f=0012520] Hawk: self-destruct in 1s [f=0012536] Hawk: self-destruct in 4s [f=0012566] Hawk: self-destruct in 3s [f=0012596] Hawk: self-destruct in 2s [f=0012609] Hawk: self-destruct in 5s [f=0012626] Hawk: self-destruct in 1s [f=0012639] Hawk: self-destruct in 4s [f=0012669] Hawk: self-destruct in 3s [f=0012699] Hawk: self-destruct in 2s [f=0012729] Hawk: self-destruct in 1s [f=0013721] -> Hawk is being attacked! [f=0015079] -> Hawk is being attacked! [f=0016434] -> Hawk is being attacked! [f=0017789] -> Hawk is being attacked! [f=0018941] [GiveUnits] spawned 1 armrl unit(s) for team 0 [f=0019108] [GiveUnits] spawned 1 armrl unit(s) for team 0 [f=0019291] [GiveUnits] spawned 1 armrl unit(s) for team 0 [f=0019392] -> Hawk is being attacked! [f=0020753] -> Hawk is being attacked! [f=0022104] -> Hawk is being attacked! [f=0023456] -> Hawk is being attacked! [f=0024815] -> Hawk is being attacked! [f=0026170] -> Hawk is being attacked! [f=0027555] -> Hawk is being attacked! [f=0028923] -> Hawk is being attacked! [f=0030280] -> Hawk is being attacked! [f=0031633] -> Hawk is being attacked! [f=0032208] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032208] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032210] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032210] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032212] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032212] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032214] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032214] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032216] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032216] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032218] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032218] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032220] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032220] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032222] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032222] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032224] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032224] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032226] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032226] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032228] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032228] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032230] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032230] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032232] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032232] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032234] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032234] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032236] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032236] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032238] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032238] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032240] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032240] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032242] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032242] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032244] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032244] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032246] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032246] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032248] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032248] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032250] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032250] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032252] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032252] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032254] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032254] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032256] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032256] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032258] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032258] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032260] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032260] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032262] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032262] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032264] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032264] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032266] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032266] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032268] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032268] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032270] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032270] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032272] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032272] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032274] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032274] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032276] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032276] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032278] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032278] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032280] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032280] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032282] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032282] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032284] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032284] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032286] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032286] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032288] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032288] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032290] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032290] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032292] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032292] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032294] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032294] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032296] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032296] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032298] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032298] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032300] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032300] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032302] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032302] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032304] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032304] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032306] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032306] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032308] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032308] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032310] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032310] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032312] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032312] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032314] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032314] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032316] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032316] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032318] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032318] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032320] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032320] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032322] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032322] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032324] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032324] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032326] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032326] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032328] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032328] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032330] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032330] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032332] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032332] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032334] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032334] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032336] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032336] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032338] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032338] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032340] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032340] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032342] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032342] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032344] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032344] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032346] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032346] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032348] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032348] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032350] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032350] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032352] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032352] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032354] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032354] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032356] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032356] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032358] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032358] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032360] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032360] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032362] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032362] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032364] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032364] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032366] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032366] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032368] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032368] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032370] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032370] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032372] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032372] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032374] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032374] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032376] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032376] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032378] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032378] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032380] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032380] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032382] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ? [f=0032382] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_airbase.lua"]:464: Not a flying unit stack traceback: [C]: in function 'SetUnitLandGoal' [string "LuaRules/Gadgets/unit_airbase.lua"]:464: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:879: in function <[string "LuaRules/gadgets.lua"]:877> (tail call): ?" [f=0032997] -> Advanced Construction Aircraft is being attacked! [f=0033574] [QuitBox] user exited to system [f=0033574] [SpringApp::Kill][1] fromRun=1 [f=0033574] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0033574] [async=0] threads=3 tasks=88856 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {26815622217040008634449306935766191435207078562034086174845482877737988762702329724092176620773371907972539924457393772660738805622371661561179361524056064.000, -2.000}}ms [f=0033574] thread=1 tasks=44428 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 0.000}, {-0.000, 0.000, -0.000, 2.000}}ms [f=0033574] thread=2 tasks=44428 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, 0.000}, {0.000, 0.000, -2.000, -0.000}}ms [f=0033574] [async=1] threads=3 tasks=240 {sum,avg}{exec,wait}time={{-0.000, -26815622254793339588903378214620071789804569989924487436108559956434777466882949737200161166446565769571011251661709811281669229040125147113375356550119424.000}, {26815622205366069022543951480689549795636954040047481454338380353330096815231811455748231853128275346009480526493108874264261930961763194434783238118440960.000, 26815622317032778558167583825363702574500793694933837728359522990511181705706268946328814245734228640246173678930595013087746877208515324621771090444681216.000}}ms [f=0033574] thread=1 tasks=120 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 2.000, 2.000}}ms [f=0033574] thread=2 tasks=120 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0033574] [ThreadPool::SetThreadCount][2] workers=0 [f=0033574] [SpringApp::Kill][2] [f=0033574] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0033574] [Game::KillLua][3] dtor=0 luaUI=27d805b0 [f=0033574] Red_UI_Framework>> last processed widget was "Red Tooltip" [f=0033574] frames-per-second indicator is enabled! [f=0033574] small digital clock is enabled! [f=0033574] simulation speed indicator is enabled! [f=0033574] Red_Drawing>> last processed widget was "Red Tooltip" [f=0033574] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,118588600,0} {chunk,block}Bytes={0,0} [f=0033574] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0033574] [Game::KillLua][2] dtor=0 luaRules=1b8cc458 [f=0033574] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,118588905,0} {chunk,block}Bytes={0,0} [f=0033574] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,118588905,0} {chunk,block}Bytes={0,0} [f=0033574] [Game::KillLua][4] dtor=0 [f=0033574] [WriteDemoFile] writing client-demo "C:\Users\Admin\Documents\My Games\Spring\demos\20180424_121554_WidePass Fineto_104.0.1-413-gd902a7b maintenance.sdfz" (384579 bytes) [f=0033574] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0033574] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0033574] [Sound] [Sound::UpdateThread][3] #sources=80 #items=29 [f=0033574] [Sound] [Sound::UpdateThread][4] ctx=04239bf0 dev=053a2c00 [f=0033574] [Sound] [Sound::UpdateThread][5] ctx=04239bf0 dev=053a2c00 [f=0033574] [Sound] [Sound::Cleanup][alcDestroyContext(04239bf0)] [f=0033574] [Sound] [Sound::Cleanup][alcCloseDevice(053a2c00)] [f=0033574] [Sound] [Sound::UpdateThread][6] [f=0033574] [Game::~CGame][1] [f=0033574] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0033574] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0033574] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0033574] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0033574] [Game::KillLua][4] dtor=1 [f=0033574] [Game::KillMisc][1] [f=0033574] [Game::KillMisc][2] [f=0033574] [Game::KillMisc][3] [f=0033574] [Game::KillRendering][1] [f=0033574] [Game::KillInterface][1] [f=0033574] [Game::KillInterface][2] [f=0033574] [Game::KillSimulation][1] [f=0033574] [Game::KillSimulation][2] [f=0033574] [CCollisionHandler] dis-/continuous tests: 0/38184981 [f=0033574] [Game::KillSimulation][3] [f=0033574] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033574] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033574] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033574] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0033574] Statistics for RectangleOptimizer: 23% [f=0033574] Statistics for RectangleOptimizer: 23% [f=0033574] LosHandler stats: total instances=6; shared=0%; from cache=17% [f=0033574] [Game::KillSimulation][4] [f=0033574] [Game::~CGame][2] [f=0033574] [Game::~CGame][3] [f=0033574] [SpringApp::Kill][3] [f=0033574] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 99413 bytes sent 396437 bytes recv'd [f=0033574] [SpringApp::Kill][4] font=04e1a820 [f=0033574] [SpringApp::Kill][5] [f=0033574] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fde7b0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]
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