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- #include "dungeon.h"
- enum
- {
- REGEN_TYPE_MOB,
- REGEN_TYPE_GROUP,
- REGEN_TYPE_EXCEPTION,
- REGEN_TYPE_GROUP_GROUP,
- REGEN_TYPE_ANYWHERE,
- REGEN_TYPE_MAX_NUM
- };
- typedef struct regen
- {
- LPREGEN prev, next;
- long lMapIndex;
- int type;
- int sx, sy, ex, ey;
- BYTE z_section;
- BYTE direction;
- DWORD time;
- int max_count;
- int count;
- int vnum;
- bool is_aggressive;
- LPEVENT event;
- size_t id; // to help dungeon regen identification
- regen() :
- prev(NULL), next(NULL),
- lMapIndex(0),
- type(0),
- sx(0), sy(0), ex(0), ey(0),
- z_section(0),
- direction(0),
- time(0),
- max_count(0),
- count(0),
- vnum(0),
- is_aggressive(0),
- event(NULL),
- id(0)
- {}
- } REGEN;
- EVENTINFO(regen_event_info)
- {
- LPREGEN regen;
- regen_event_info()
- : regen( 0 )
- {
- }
- };
- typedef regen_event_info REGEN_EVENT_INFO;
- typedef struct regen_exception
- {
- LPREGEN_EXCEPTION prev, next;
- int sx, sy, ex, ey;
- BYTE z_section;
- } REGEN_EXCEPTION;
- class CDungeon;
- EVENTINFO(dungeon_regen_event_info)
- {
- LPREGEN regen;
- CDungeon::IdType dungeon_id;
- dungeon_regen_event_info()
- : regen( 0 )
- , dungeon_id( 0 )
- {
- }
- };
- #ifdef ENABLE_ATLAS_BOSS
- extern bool regen_load(const char *filename, long lMapIndex, int base_x, int base_y, bool bossFile = false);
- #else
- extern bool regen_load(const char *filename, long lMapIndex, int base_x, int base_y);
- #endif
- extern bool regen_do(const char* filename, long lMapIndex, int base_x, int base_y, LPDUNGEON pDungeon, bool bOnce = true );
- extern bool regen_load_in_file(const char* filename, long lMapIndex, int base_x, int base_y );
- extern void regen_free();
- extern bool is_regen_exception(long x, long y);
- extern void regen_reset(int x, int y);
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