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- using System;
- using System.Collections.Generic;
- using System.Linq;
- namespace _02.HornetArmada
- {
- public class StartUp
- {
- public static void Main()
- {
- Dictionary<string, Dictionary<string, long>> hornetArmy = new Dictionary<string, Dictionary<string, long>>();
- Dictionary<string, long> hornetActivity = new Dictionary<string, long>();
- int N = int.Parse(Console.ReadLine());
- for (int i = 0; i < N; i++)
- {
- var commandArgs = Console.ReadLine()
- .Split(new char[] { ' ', '=', ':', '>', '-' }, StringSplitOptions.RemoveEmptyEntries)
- .ToArray();
- long activity = long.Parse(commandArgs[0]);
- string legionName = commandArgs[1];
- string soldierType = commandArgs[2];
- long soldierCount = long.Parse(commandArgs[3]);
- if (!hornetArmy.ContainsKey(legionName))
- {
- hornetArmy.Add(legionName, new Dictionary<string, long>());
- }
- if (!hornetActivity.ContainsKey(legionName))
- {
- hornetActivity.Add(legionName, activity);
- }
- if (!hornetArmy[legionName].ContainsKey(soldierType))
- {
- hornetArmy[legionName].Add(soldierType, soldierCount);
- if (hornetActivity.ContainsKey(legionName) && hornetActivity[legionName] < activity)
- {
- hornetActivity[legionName] = activity;
- }
- }
- else
- {
- hornetArmy[legionName][soldierType] += soldierCount;
- if (hornetActivity.ContainsKey(legionName) && hornetActivity[legionName] < activity)
- {
- hornetActivity[legionName] = activity;
- }
- }
- }
- var printInput = Console.ReadLine()
- .Split(new char[] { '\\' }, StringSplitOptions.RemoveEmptyEntries)
- .ToArray();
- if (printInput.Length == 2)
- {
- long givenActivity = long.Parse(printInput[0]);
- string givenSoldierType = printInput[1];
- foreach (var hornetLegion in hornetArmy.Where(y => hornetArmy[y.Key].ContainsKey(givenSoldierType)).OrderByDescending(x => x.Value[givenSoldierType]))
- {
- if (hornetActivity[hornetLegion.Key] < givenActivity)
- {
- Console.WriteLine($"{hornetLegion.Key} -> {hornetLegion.Value[givenSoldierType]}");
- }
- }
- }
- else if (printInput.Length == 1)
- {
- string givenSoldierType = printInput[0];
- foreach (var activity in hornetActivity.OrderByDescending(x => x.Value))
- {
- if (hornetArmy[activity.Key].ContainsKey(givenSoldierType))
- {
- Console.WriteLine($"{activity.Value} : {activity.Key}");
- }
- }
- }
- }
- }
- }
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