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- --DMS Glock 17 Silences ok bye
- local MAYOSCRIPTEXE = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- MLS = Instance.new("Model",game:GetService("Lighting"))
- MLS.Name = "LOLOLOL"
- POS = Instance.new("Tool")
- POS.Name = "Glock-17S"
- POS.Parent = MLS
- POS.GripForward = Vector3.new(-0.396802753, -0, -0.9179039)
- POS.GripPos = Vector3.new(0, -0.340000004, 0.300000012)
- POS.GripRight = Vector3.new(0.9179039, 0, -0.396802753)
- OXY = Instance.new("LocalScript")
- OXY.Name = "BackupWeld"
- OXY.Parent = POS
- table.insert(cors,coroutine.create(function()
- wait()
- MAYOSCRIPTEXE(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,OXY)
- end))
- OXYX = Instance.new("LocalScript")
- OXYX.Name = "Crouch"
- OXYX.Parent = POS
- table.insert(cors,coroutine.create(function()
- wait()
- MAYOSCRIPTEXE(function()
- on = 0
- Tool = script.Parent
- welds = {}
- sh = {}
- arms = nil
- torso = nil
- f = nil
- function Crouch(ison)
- if arms == nil and torso == nil then
- arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
- torso = Tool.Parent:FindFirstChild("Torso")
- end
- if arms ~= nil and torso ~= nil then
- sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- if ison == 1 then
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- local weld1 = Instance.new("Weld")
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(-0.5, 0.75, 1)
- arms[1].Name = "LDave"
- arms[1].CanCollide = true
- welds[1] = weld1
- -------------------------------------------
- local weld2 = Instance.new("Weld")
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
- arms[2].Name = "RDave"
- arms[2].CanCollide = true
- welds[2] = weld2
- ---------------------------------
- local force = Instance.new("BodyForce")
- force.Parent = torso
- f = force
- wait(0.01)
- elseif ison == 0 then
- if arms then
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- f.Parent = nil
- arms[2].Name = "Right Leg"
- arms[1].Name = "Left Leg"
- welds[1].Parent = nil
- welds[2].Parent = nil
- end
- end
- --
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function Key(key)
- if key then
- key = string.lower(key)
- if (key=="c") then
- if on == 1 then
- on = 0
- elseif on == 0 then
- on = 1
- end
- Crouch(on)
- end
- end
- end
- function Equip(mouse)
- mouse.KeyDown:connect(Key)
- end
- script.Parent.Equipped:connect(Equip)
- end,OXYX)
- end))
- o4 = Instance.new("NumberValue")
- o4.Name = "StoredAmmo"
- o4.Parent = POS
- o4.Value = 17
- o5 = Instance.new("NumberValue")
- o5.Name = "Recoil"
- o5.Parent = POS
- o5.Value = 12
- o6 = Instance.new("Script")
- o6.Parent = o5
- table.insert(cors,coroutine.create(function()
- wait()
- MAYOSCRIPTEXE(function()
- while true do
- wait(.4)
- if script.Parent.Value > 12 then
- script.Parent.Value = script.Parent.Value - 1
- end
- end
- end,o6)
- end))
- o7 = Instance.new("NumberValue")
- o7.Name = "MaxAmmo"
- o7.Parent = POS
- o7.Value = 17
- o8 = Instance.new("Script")
- o8.Name = "Bullet"
- o8.Parent = POS
- o8.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- MAYOSCRIPTEXE(function()
- ball = script.Parent
- damage = math.random(15,25)
- local hitt = false
- HitSound = Instance.new("Sound")
- HitSound.Name = "HitSound"
- HitSound.SoundId = "http://www.roblox.com/asset/?id=11945266"
- HitSound.Pitch = .8
- HitSound.Volume = 1
- HitSound.Parent = ball
- function onTouched(hit)
- if hit.Parent:findFirstChild("ForceField") ~= nil then return end
- if hit.CanCollide == false and hit.Parent:findFirstChild("Humanoid") == nil then return end
- if hit.Parent.className == "Hat" and hitt == false then
- hitt = true
- hit:BreakJoints()
- hit.Velocity = ball.Velocity
- hit.Parent.Parent = game.Workspace
- end
- if hit:findFirstChild("Metal") ~= nil and hitt == false then
- hitt = true
- for i = 1,math.random(1,3) do
- local j = Instance.new("Part")
- j.formFactor = "Plate"
- j.Size = Vector3.new(1,.4,1)
- j.BrickColor = BrickColor.new("Bright yellow")
- j.CanCollide = false
- j.Velocity = Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- j.CFrame = script.Parent.CFrame
- j.Parent = game.Workspace
- end
- end
- local humanoid = hit.Parent:findFirstChild("Humanoid")
- if humanoid ~= nil and hitt == false then
- hitt = true
- tagHumanoid(humanoid)
- if hit.Name == "Head" then
- humanoid.Health = humanoid.Health - damage * 2
- elseif hit.Name == "Torso" then
- humanoid.Health = humanoid.Health - damage * 1.5
- else
- humanoid.Health = humanoid.Health - damage
- end
- wait(.1)
- untagHumanoid(humanoid)
- end
- if hitt == true then
- HitSound:play()
- ball.Parent = nil
- end
- end
- function tagHumanoid(humanoid)
- -- todo: make tag expire
- local tag = ball:findFirstChild("creator")
- if tag ~= nil then
- local new_tag = tag:clone()
- new_tag.Parent = humanoid
- end
- end
- function untagHumanoid(humanoid)
- if humanoid ~= nil then
- local tag = humanoid:GetChildren()
- for i = 1, #tag do
- if tag[i].Name == "creator" then
- tag[i]:remove()
- end
- end
- end
- end
- connection = ball.Touched:connect(onTouched)
- while true do
- wait(.01)
- if damage < 0 then
- break
- else
- damage = damage - .2
- end
- end
- ball.Parent = nil
- end,o8)
- end))
- o9 = Instance.new("NumberValue")
- o9.Name = "Ammo"
- o9.Parent = POS
- o9.Value = 17
- POS0 = Instance.new("LocalScript")
- POS0.Name = "GuiScript"
- POS0.Parent = POS
- table.insert(cors,coroutine.create(function()
- wait()
- MAYOSCRIPTEXE(function()
- -- Thanks for SonicUnleashedXY & Manofthelol for this script.
- -- To remove the orginial script just go into shooter & right at the bottem you will see something like this:
- -- script.Parent.Tool.Name = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- -- Remove only that & add this to the tool.
- -- Remember this was designed for Manofthelol weapons so any other weapons might not work.
- -- You have no permission to repubish this in you model even if it edited.
- -- If your found then you will be ban from my place.
- local Tool = script.Parent
- local Ammo = Tool.Ammo
- local MaxAmmo = Ammo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == Ammo.Value then
- if Gui ~= nil and Text ~= nil then
- if Ammo.Value >= 1 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif math.floor(Ammo.Value) == 0 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif Ammo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * MaxAmmo + 0.5)
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.15, 0, 0.825, 0)
- Text.Size = UDim2.new(0, -60, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- Text.TextColor3 = BrickColor.White().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- Ammo.Changed:connect(onChanged)
- Tool.StoredAmmo.Changed:connect(on2Changed)
- end,POS0)
- end))
- POS1 = Instance.new("LocalScript")
- POS1.Name = "GuiScript(backup)"
- POS1.Parent = POS
- table.insert(cors,coroutine.create(function()
- wait()
- MAYOSCRIPTEXE(function()
- -- Thanks for SonicUnleashedXY & Manofthelol for this script.
- -- To remove the orginial script just go into shooter & right at the bottem you will see something like this:
- -- script.Parent.Tool.Name = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- -- Remove only that & add this to the tool.
- -- Remember this was designed for Manofthelol weapons so any other weapons might not work.
- -- You have no permission to repubish this in you model even if it edited.
- -- If your found then you will be ban from my place.
- local Tool = script.Parent
- local Ammo = Tool.Ammo
- local MaxAmmo = Ammo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == Ammo.Value then
- if Gui ~= nil and Text ~= nil then
- if Ammo.Value >= 1 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif math.floor(Ammo.Value) == 0 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif Ammo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * MaxAmmo + 0.5)
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.15, 0, 0.825, 0)
- Text.Size = UDim2.new(0, -60, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- Text.TextColor3 = BrickColor.White().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- Ammo.Changed:connect(onChanged)
- Tool.StoredAmmo.Changed:connect(on2Changed)
- end,POS1)
- end))
- POS2 = Instance.new("LocalScript")
- POS2.Name = "Shooter"
- POS2.Parent = POS
- table.insert(cors,coroutine.create(function()
- wait()
- MAYOSCRIPTEXE(function()
- Tool = script.Parent
- local arms = nil
- local torso = nil
- local weld33 = nil -- right arm
- local weld55 = nil -- left arm
- local welds = {}
- local reloading = false
- local canreload = true
- local canshoot = true
- local damage = 200
- function ReloadSequence()
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.05, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(330), -0.2, math.rad(-80))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.3, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.3, math.rad(-75))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.4, math.rad(-70))
- Tool.Handle.M1:play()
- Tool.Mag.Transparency = 1
- local mag = Tool.Mag:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag2.Transparency = 1
- local mag = Tool.Mag:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.5, math.rad(-65))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.6, math.rad(-60))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.7, math.rad(-55))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.3, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.7, math.rad(-55))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.05, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(330), -0.7, math.rad(-55))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.41, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.7, math.rad(-55))
- Tool.Mag.Transparency = 0
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.98)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.98)
- wait(.2)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.38, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.6, math.rad(-60))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.84)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.84)
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.35, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.5, math.rad(-65))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.7)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.7)
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.32, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.4, math.rad(-70))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.56)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.56)
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.29, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.3, math.rad(-75))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.42)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.42)
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.26, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.2, math.rad(-80))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.28)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.28)
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.23, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-85))
- Tool.Handle.M2:play()
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.14)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.14)
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-102), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.05, math.rad(-90))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-90))
- end
- function ReloadSequence2()
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.05, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(330), -0.2, math.rad(-80))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.3, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.3, math.rad(-75))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.4, math.rad(-70))
- Tool.Handle.M1:play()
- Tool.Mag.Transparency = 1
- local mag = Tool.Mag:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag2.Transparency = 1
- local mag = Tool.Mag:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.5, math.rad(-65))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.6, math.rad(-60))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.7, math.rad(-55))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.3, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.7, math.rad(-55))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, -0.05, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(330), -0.7, math.rad(-55))
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.41, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.7, math.rad(-55))
- Tool.Mag.Transparency = 0
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.98)
- Tool.Mag2.Transparency = 0
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.98)
- wait(.2)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.38, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.6, math.rad(-60))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.84)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.84)
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.35, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.5, math.rad(-65))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.7)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.7)
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.32, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.4, math.rad(-70))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.56)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.56)
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.29, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.3, math.rad(-75))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.42)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.42)
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.26, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.2, math.rad(-80))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.28)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.28)
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.23, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-85))
- Tool.Handle.M2:play()
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.14)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.14)
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-102), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
- wait(.2)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.05, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A6.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A7.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A8.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A9.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A10.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A11.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A12.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A13.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A14.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A15.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A16.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A17.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A18.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A19.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A20.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A21.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A22.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.Handle.M3:play()
- wait(.04)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A6.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A7.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A8.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A9.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A10.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A11.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A12.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A13.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A14.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A15.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A16.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A17.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A18.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A19.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A20.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A21.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A22.Mesh.Offset = Vector3.new(0, 0, 0)
- end
- function Reload()
- Tool.Left.Value = Tool.Ammo.Value
- if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 and canreload == true then
- reloading = true
- script.Parent.Ammo.Value = 0
- ReloadChoose()
- script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value + script.Parent.Left.Value
- if script.Parent.StoredAmmo.Value >= script.Parent.MaxAmmo.Value then
- script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - script.Parent.MaxAmmo.Value
- script.Parent.Ammo.Value = script.Parent.MaxAmmo.Value
- script.Parent.Recoil.Value = 5
- elseif script.Parent.StoredAmmo.Value < script.Parent.MaxAmmo.Value and script.Parent.StoredAmmo.Value >= 1 then
- script.Parent.Ammo.Value = script.Parent.StoredAmmo.Value
- script.Parent.StoredAmmo.Value = 0
- script.Parent.Recoil.Value = 5
- end
- reloading = false
- end
- end
- function ReloadChoose()
- if script.Parent.Left.Value == 0 then
- ReloadSequence2()
- elseif script.Parent.Left.Value >= 1 then
- ReloadSequence()
- end
- end
- function Slider()
- if script.Parent.Ammo.Value == 0 then
- Slide2()
- elseif script.Parent.Ammo.Value >= 1 then
- Slide3()
- end
- end
- function Slider2()
- if script.Parent.Ammo.Value == 0 then
- Slide2()
- Tool.Handle.Empty:play()
- elseif script.Parent.Ammo.Value >= 1 then
- end
- end
- function Slide1()
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A6.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A7.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A8.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A9.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A10.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A11.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A12.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A13.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A14.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A15.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A16.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A17.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A18.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A19.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A20.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A21.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A22.Mesh.Offset = Vector3.new(0, 0.2, 0)
- end
- function Slide2()
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A6.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A7.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A8.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A9.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A10.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A11.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A12.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A13.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A14.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A15.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A16.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A17.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A18.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A19.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A20.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A21.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A22.Mesh.Offset = Vector3.new(0, 0.4, 0)
- end
- function Slide3()
- Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A6.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A7.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A8.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A9.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A10.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A11.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A12.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A13.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A14.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A15.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A16.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A17.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A18.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A19.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A20.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A21.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A22.Mesh.Offset = Vector3.new(0, 0, 0)
- end
- function Takeout()
- local canreload = false
- local canshoot = false
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-78), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.3, math.rad(-90))
- wait(.03)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-82), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.2, math.rad(-90))
- wait(.03)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-86), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-90))
- wait(.03)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
- wait(.03)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-90))
- local canreload = true
- local canshoot = true
- end
- function Equip(mouse)
- wait(0.01)
- arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
- torso = Tool.Parent:FindFirstChild("Torso")
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- falsearm1 = arms[1]:clone()
- local mesh1 = Tool.Larm:clone()
- mesh1.Parent = falsearm1
- local armweld1 = Instance.new("Weld")
- falsearm1.BrickColor = BrickColor.new("Light orange")
- falsearm1.Parent = Tool
- armweld1.Parent = falsearm1
- armweld1.Part0 = falsearm1
- armweld1.Part1 = arms[1]
- falsearm2 = arms[2]:clone()
- local mesh2 = Tool.Rarm:clone()
- mesh2.Parent = falsearm2
- local armweld2 = Instance.new("Weld")
- falsearm2.BrickColor = BrickColor.new("Light orange")
- falsearm2.Parent = Tool
- armweld2.Parent = falsearm2
- armweld2.Part0 = falsearm2
- armweld2.Part1 = arms[2]
- local weld1 = Instance.new("Weld") -- left arm
- weld55 = weld1
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -1, math.rad(-90))
- welds[1] = weld1
- local weld2 = Instance.new("Weld") -- right arm
- weld33 = weld2
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
- welds[2] = weld2
- Takeout()
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- local legs = nil
- local torsOXY = nil
- local welds2 = {}
- local bodyforce = nil
- function Unequip(mouse)
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- welds[1].Parent = nil
- welds[2].Parent = nil
- falsearm1:remove()
- falsearm2:remove()
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function fire(v)
- Tool.Handle.Fire:play()
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Part")
- local spawnPos = vCharacter.PrimaryPart.Position
- spawnPos = spawnPos + (v * 8)
- missile.Position = spawnPos
- missile.Size = Vector3.new(1,1,1)
- missile.Velocity = v * 500
- missile.BrickColor = BrickColor.new(28)
- missile.Shape = 0
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Bullet"
- missile.Elasticity = 0
- missile.Reflectance = 0
- missile.Friction = .9
- missile.CanCollide = false
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,missile:getMass() * 196,0)
- force.Parent = missile
- local mesh = Instance.new("SpecialMesh")
- mesh.Scale = Vector3.new(.01,.01,.01)
- mesh.MeshType = "Sphere"
- mesh.Parent = missile
- function onTouched(part)
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- h.Health = h.Health -100
- wait(.1)
- h.Health = h.Health -100
- wait(.1)
- end
- end
- missile.Touched:connect(onTouched)
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- cam = game.Workspace.CurrentCamera
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.008, -0.008, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0.1, math.rad(-90))
- Tool.Flash.Mesh.Scale = Vector3.new(1.462, 1.7, 1.462)
- Tool.Flash.Transparency = .5
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A6.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A7.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A8.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A9.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A10.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A11.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A12.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A13.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A14.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A15.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A16.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A17.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A18.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A19.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A20.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A21.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A22.Mesh.Offset = Vector3.new(0, 0.4, 0)
- canreload = false
- wait(.04)
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.008, 0.008, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
- Tool.Flash.Mesh.Scale = Vector3.new(1.3, 1.5, 1.3)
- Tool.Flash.Transparency = .8
- Slider()
- wait(.04)
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.008, -0.008, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
- weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-90))
- Tool.Flash.Transparency = 1
- Slider2()
- canreload = true
- end
- function KeyDownFunctions(key)
- if key == "r" then
- Reload()
- end
- end
- Tool.Enabled = true
- function onActivated()
- if not Tool.Enabled then
- return
- end
- Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- local ammo = script.Parent.Ammo
- local maxammo = script.Parent.MaxAmmo
- if reloading == false and humanoid.Health >= 1 then
- if ammo.Value >= 1 then
- ammo.Value = ammo.Value - 1
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- if script.Parent.Recoil.Value < 20 then
- script.Parent.Recoil.Value = script.Parent.Recoil.Value + math.random(1,3)
- end
- fire(lookAt)
- else
- Reload()
- end
- end
- Tool.Enabled = true
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.KeyDown:connect(KeyDownFunctions)
- while true do
- wait()
- end
- end
- Tool.Equipped:connect(onEquippedLocal)
- script.Parent.Activated:connect(onActivated)
- Tool.Equipped:connect(Equip)
- Tool.Unequipped:connect(Unequip)
- end,POS2)
- end))
- POS3 = Instance.new("NumberValue")
- POS3.Name = "Left"
- POS3.Parent = POS
- POS3.Value = 15
- POS4 = Instance.new("SpecialMesh")
- POS4.Name = "Rarm"
- POS4.Parent = POS
- POS4.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
- POS4.MeshType = Enum.MeshType.FileMesh
- POS5 = Instance.new("SpecialMesh")
- POS5.Name = "Larm"
- POS5.Parent = POS
- POS5.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
- POS5.MeshType = Enum.MeshType.FileMesh
- POS6 = Instance.new("Part")
- POS6.Parent = POS
- POS6.Material = Enum.Material.SmoothPlastic
- POS6.BrickColor = BrickColor.new("Really black")
- POS6.Position = Vector3.new(-21.7100067, 1.51629305, 10.2649918)
- POS6.Rotation = Vector3.new(-90, -0, -0)
- POS6.Anchored = true
- POS6.CFrame = CFrame.new(-21.7100067, 1.51629305, 10.2649918, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- POS6.CanCollide = false
- POS6.FormFactor = Enum.FormFactor.Custom
- POS6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- POS6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS7 = Instance.new("CylinderMesh")
- POS7.Parent = POS6
- POS7.Scale = Vector3.new(0.949999988, 0.900000036, 0.949999988)
- POS8 = Instance.new("BoolValue")
- POS8.Name = "ZoomedInXD"
- POS8.Parent = POS
- POS9 = Instance.new("Part")
- POS9.Name = "Zoom"
- POS9.Parent = POS
- POS9.Material = Enum.Material.SmoothPlastic
- POS9.Transparency = 1
- POS9.Position = Vector3.new(-21.7100067, 1.61628699, 8.3599968)
- POS9.Rotation = Vector3.new(-180, 0, -180)
- POS9.Anchored = true
- POS9.CFrame = CFrame.new(-21.7100067, 1.61628699, 8.3599968, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- POS9.CanCollide = false
- POS9.FormFactor = Enum.FormFactor.Custom
- POS9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- POS9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY0 = Instance.new("BlockMesh")
- OXY0.Parent = POS9
- OXY0.Scale = Vector3.new(0.0528571419, 0.0634285733, 0.105714284)
- OXY1 = Instance.new("Part")
- OXY1.Name = "A18"
- OXY1.Parent = POS
- OXY1.Material = Enum.Material.SmoothPlastic
- OXY1.BrickColor = BrickColor.new("Really black")
- OXY1.Position = Vector3.new(-21.6606903, 1.60566294, 8.72025585)
- OXY1.Rotation = Vector3.new(-90.1605377, -33.9128304, 5.73453281e-006)
- OXY1.Anchored = true
- OXY1.CFrame = CFrame.new(-21.6606903, 1.60566294, 8.72025585, 0.82988739, -8.3060506e-008, -0.557930946, 0.557928741, -0.00280200853, 0.829884112, -0.0015633963, -0.999996066, -0.00232530525)
- OXY1.CanCollide = false
- OXY1.FormFactor = Enum.FormFactor.Custom
- OXY1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OXY1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- OXY2 = Instance.new("BlockMesh")
- OXY2.Parent = OXY1
- OXY2.Scale = Vector3.new(0.158571437, 0.466904908, 0.173371434)
- OXY3 = Instance.new("Part")
- OXY3.Name = "Mag2"
- OXY3.Parent = POS
- OXY3.Material = Enum.Material.SmoothPlastic
- OXY3.BrickColor = BrickColor.new("Really black")
- OXY3.Position = Vector3.new(-21.7071991, 0.614521027, 8.89658642)
- OXY3.Rotation = Vector3.new(-90.160553, 5.04626996e-006, 2.13654721e-006)
- OXY3.Anchored = true
- OXY3.CFrame = CFrame.new(-21.7071991, 0.614521027, 8.89658642, 0.999995708, -3.72896238e-008, 8.80740245e-008, -4.00026352e-007, -0.0028019601, 0.999996066, -3.70429554e-008, -0.999988556, -0.0028021636)
- OXY3.CanCollide = false
- OXY3.FormFactor = Enum.FormFactor.Custom
- OXY3.Size = Vector3.new(0.200000003, 0.329476178, 0.200000003)
- OXY3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- OXY4 = Instance.new("BlockMesh")
- OXY4.Parent = OXY3
- OXY4.Scale = Vector3.new(0.591706336, 1, 0.299523681)
- OXY5 = Instance.new("Part")
- OXY5.Parent = POS
- OXY5.Material = Enum.Material.SmoothPlastic
- OXY5.BrickColor = BrickColor.new("Dark stone grey")
- OXY5.Position = Vector3.new(-21.7058258, 0.668826997, 8.85038376)
- OXY5.Rotation = Vector3.new(179.839462, 1.25804092e-006, -180)
- OXY5.Anchored = true
- OXY5.CFrame = CFrame.new(-21.7058258, 0.668826997, 8.85038376, -0.999995708, 9.46092058e-008, 2.19569554e-008, 4.06395543e-007, 0.999996066, -0.0028019601, -2.22215117e-008, -0.0028021636, -0.999988556)
- OXY5.CanCollide = false
- OXY5.Size = Vector3.new(1, 1.20000005, 1)
- OXY5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- OXY6 = Instance.new("BlockMesh")
- OXY6.Parent = OXY5
- OXY6.Scale = Vector3.new(0.169142857, 0.0592, 0.405942887)
- OXY7 = Instance.new("Part")
- OXY7.Parent = POS
- OXY7.Material = Enum.Material.SmoothPlastic
- OXY7.BrickColor = BrickColor.new("Dark stone grey")
- OXY7.Position = Vector3.new(-21.708786, 0.704551995, 8.88254833)
- OXY7.Rotation = Vector3.new(179.839462, 1.25804092e-006, -180)
- OXY7.Anchored = true
- OXY7.CFrame = CFrame.new(-21.708786, 0.704551995, 8.88254833, -0.999995708, 9.46092058e-008, 2.19569554e-008, 4.06395543e-007, 0.999996066, -0.0028019601, -2.22215117e-008, -0.0028021636, -0.999988556)
- OXY7.CanCollide = false
- OXY7.Size = Vector3.new(1, 1.20000005, 1)
- OXY7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- OXY8 = Instance.new("BlockMesh")
- OXY8.Parent = OXY7
- OXY8.Scale = Vector3.new(0.169142857, 0.0422857143, 0.32982856)
- OXY9 = Instance.new("Part")
- OXY9.Parent = POS
- OXY9.Material = Enum.Material.SmoothPlastic
- OXY9.BrickColor = BrickColor.new("Dark stone grey")
- OXY9.Position = Vector3.new(-21.7083893, 0.690928996, 9.05189037)
- OXY9.Rotation = Vector3.new(-179.942932, 1.27862018e-006, -180)
- OXY9.Anchored = true
- OXY9.CFrame = CFrame.new(-21.7083893, 0.690928996, 9.05189037, -0.999995708, 9.45251273e-008, 2.23161312e-008, 4.06395543e-007, 0.999999523, 0.000996090006, -2.22215117e-008, 0.000995857641, -0.999992013)
- OXY9.CanCollide = false
- OXY9.Size = Vector3.new(1, 1.20000005, 1)
- OXY9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- OXY9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- OXYX0 = Instance.new("SpecialMesh")
- OXYX0.Parent = OXY9
- OXYX0.Scale = Vector3.new(0.169142857, 0.0951428562, 0.0422857143)
- OXYX0.MeshType = Enum.MeshType.Wedge
- OXYX1 = Instance.new("Part")
- OXYX1.Parent = POS
- OXYX1.Material = Enum.Material.SmoothPlastic
- OXYX1.BrickColor = BrickColor.new("Dark stone grey")
- OXYX1.Position = Vector3.new(-21.7072601, 0.867275, 8.77176189)
- OXYX1.Rotation = Vector3.new(-162.10556, 2.8761217e-006, -180)
- OXYX1.Anchored = true
- OXYX1.CFrame = CFrame.new(-21.7072601, 0.867275, 8.77176189, -0.999995708, 8.31455935e-008, 5.01977944e-008, 4.06395543e-007, 0.951624811, 0.307262272, -2.22215117e-008, 0.307259738, -0.951617718)
- OXYX1.CanCollide = false
- OXYX1.Size = Vector3.new(1, 1.20000005, 1)
- OXYX1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- OXYX2 = Instance.new("BlockMesh")
- OXYX2.Parent = OXYX1
- OXYX2.Scale = Vector3.new(0.169142857, 0.325600028, 0.139542863)
- OXYX3 = Instance.new("Part")
- OXYX3.Parent = POS
- OXYX3.Material = Enum.Material.SmoothPlastic
- OXYX3.BrickColor = BrickColor.new("Dark stone grey")
- OXYX3.Position = Vector3.new(-21.7290802, 1.28089499, 9.29526806)
- OXYX3.Rotation = Vector3.new(-90.5405655, 1.03988223e-005, -180)
- OXYX3.Anchored = true
- OXYX3.CFrame = CFrame.new(-21.7290802, 1.28089499, 9.29526806, -0.99999547, 2.04145127e-008, 1.81493689e-007, 4.34679578e-007, 0.00943436939, 0.999962449, -1.71703007e-009, 0.999955118, -0.00943455286)
- OXYX3.CanCollide = false
- OXYX3.Size = Vector3.new(1, 1.20000005, 1)
- OXYX3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- OXYX4 = Instance.new("SpecialMesh")
- OXYX4.Parent = OXYX3
- OXYX4.Scale = Vector3.new(0.0317142867, 0.0634285733, 0.116285712)
- OXYX4.MeshType = Enum.MeshType.Wedge
- OXYX5 = Instance.new("Part")
- OXYX5.Name = "Mag"
- OXYX5.Parent = POS
- OXYX5.Material = Enum.Material.SmoothPlastic
- OXYX5.BrickColor = BrickColor.new("Really black")
- OXYX5.Position = Vector3.new(-21.7094269, 0.979851007, 8.92418957)
- OXYX5.Rotation = Vector3.new(-81.0424728, 1.04219016e-005, -1.15517366e-006)
- OXYX5.Anchored = true
- OXYX5.CFrame = CFrame.new(-21.7094269, 0.979851007, 8.92418957, 0.99999547, 2.01614938e-008, 1.81896496e-007, -4.35818663e-007, 0.155704811, 0.987810671, 1.20120536e-008, -0.9878034, 0.155703425)
- OXYX5.CanCollide = false
- OXYX5.FormFactor = Enum.FormFactor.Custom
- OXYX5.Size = Vector3.new(0.200000003, 0.308333308, 0.725904763)
- OXYX5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- OXYX6 = Instance.new("BlockMesh")
- OXYX6.Parent = OXYX5
- OXYX6.Scale = Vector3.new(0.591706336, 1, 1)
- OXYX7 = Instance.new("Part")
- OXYX7.Parent = POS
- OXYX7.Material = Enum.Material.SmoothPlastic
- OXYX7.BrickColor = BrickColor.new("Dark stone grey")
- OXYX7.Position = Vector3.new(-21.7094574, 1.09145701, 8.825984)
- OXYX7.Rotation = Vector3.new(-173.865952, 8.4548924e-007, -180)
- OXYX7.Anchored = true
- OXYX7.CFrame = CFrame.new(-21.7094574, 1.09145701, 8.825984, -0.99999547, 1.82668813e-007, 1.47565711e-008, 4.36201219e-007, 0.994281471, 0.106855035, -1.55715671e-008, 0.106854029, -0.994274318)
- OXYX7.CanCollide = false
- OXYX7.Size = Vector3.new(1, 1.20000005, 1)
- OXYX7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- OXYX8 = Instance.new("BlockMesh")
- OXYX8.Parent = OXYX7
- OXYX8.Scale = Vector3.new(0.169142857, 0.255828589, 0.139542863)
- OXYX9 = Instance.new("Part")
- OXYX9.Parent = POS
- OXYX9.Material = Enum.Material.SmoothPlastic
- OXYX9.BrickColor = BrickColor.new("Dark stone grey")
- OXYX9.Position = Vector3.new(-21.7084808, 1.27566099, 8.81755352)
- OXYX9.Rotation = Vector3.new(153.710846, -1.25771794e-006, -180)
- OXYX9.Anchored = true
- OXYX9.CFrame = CFrame.new(-21.7084808, 1.27566099, 8.81755352, -0.999995708, 9.46105203e-008, -2.1951319e-008, 4.06395543e-007, 0.896571636, -0.44289884, -2.22215117e-008, -0.44289571, -0.896564782)
- OXYX9.CanCollide = false
- OXYX9.Size = Vector3.new(1, 1.20000005, 1)
- OXYX9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- OXYX9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o40 = Instance.new("BlockMesh")
- o40.Parent = OXYX9
- o40.Scale = Vector3.new(0.169142857, 0.0951428562, 0.137428567)
- o41 = Instance.new("Part")
- o41.Parent = POS
- o41.Material = Enum.Material.SmoothPlastic
- o41.BrickColor = BrickColor.new("Dark stone grey")
- o41.Position = Vector3.new(-21.7074432, 1.17378604, 9.05622387)
- o41.Rotation = Vector3.new(95.8302612, 89.8321457, -166.877609)
- o41.Anchored = true
- o41.CFrame = CFrame.new(-21.7074432, 1.17378604, 9.05622387, -3.24975929e-007, 7.57581304e-008, 0.999995708, -0.910682917, 0.413105965, -6.3909539e-007, -0.413102686, -0.910676181, -6.52579786e-008)
- o41.CanCollide = false
- o41.Size = Vector3.new(1, 1.20000005, 1)
- o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o42 = Instance.new("BlockMesh")
- o42.Parent = o41
- o42.Scale = Vector3.new(0.0317142867, 0.370000005, 0.116285712)
- o43 = Instance.new("Part")
- o43.Parent = POS
- o43.Material = Enum.Material.SmoothPlastic
- o43.BrickColor = BrickColor.new("Dark stone grey")
- o43.Position = Vector3.new(-21.7086945, 1.03545797, 8.93161392)
- o43.Rotation = Vector3.new(-173.865936, 1.63133427e-006, -180)
- o43.Anchored = true
- o43.CFrame = CFrame.new(-21.7086945, 1.03545797, 8.93161392, -0.999995708, 9.16314846e-008, 2.84721544e-008, 4.05997469e-007, 0.994274616, 0.106854334, -1.85174791e-008, 0.106853314, -0.994267225)
- o43.CanCollide = false
- o43.Size = Vector3.new(1, 1.20000005, 1)
- o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o44 = Instance.new("BlockMesh")
- o44.Parent = o43
- o44.Scale = Vector3.new(0.169142857, 0.570857167, 0.28838858)
- o45 = Instance.new("Part")
- o45.Parent = POS
- o45.Material = Enum.Material.SmoothPlastic
- o45.BrickColor = BrickColor.new("Dark stone grey")
- o45.Position = Vector3.new(-21.7089081, 1.02208304, 9.0686903)
- o45.Rotation = Vector3.new(-166.29866, 2.52009841e-006, -180)
- o45.Anchored = true
- o45.CFrame = CFrame.new(-21.7089081, 1.02208304, 9.0686903, -0.999995708, 8.65933885e-008, 4.39840129e-008, 4.06395543e-007, 0.971543968, 0.236859173, -2.22215117e-008, 0.236857161, -0.971536756)
- o45.CanCollide = false
- o45.Size = Vector3.new(1, 1.20000005, 1)
- o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o46 = Instance.new("BlockMesh")
- o46.Parent = o45
- o46.Scale = Vector3.new(0.169142857, 0.558171451, 0.116285712)
- o47 = Instance.new("Part")
- o47.Name = "Handle"
- o47.Parent = POS
- o47.Material = Enum.Material.SmoothPlastic
- o47.BrickColor = BrickColor.new("Dark stone grey")
- o47.Position = Vector3.new(-21.7217865, 1.22012699, 9.25091839)
- o47.Rotation = Vector3.new(179.839462, 1.25804092e-006, -180)
- o47.Anchored = true
- o47.CFrame = CFrame.new(-21.7217865, 1.22012699, 9.25091839, -0.999995708, 9.46092058e-008, 2.19569554e-008, 4.06395543e-007, 0.999996066, -0.0028019601, -2.22215117e-008, -0.0028021636, -0.999988556)
- o47.CanCollide = false
- o47.Size = Vector3.new(1, 1.20000005, 1)
- o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o48 = Instance.new("BlockMesh")
- o48.Parent = o47
- o48.Scale = Vector3.new(0.0317142867, 0.0507428572, 0.0317142867)
- o49 = Instance.new("Sound")
- o49.Name = "Empty"
- o49.Parent = o47
- o49.SoundId = "rbxasset://sounds//clickfast.wav"
- o49.Volume = 1
- o50 = Instance.new("Sound")
- o50.Name = "M1"
- o50.Parent = o47
- o50.Pitch = 0.69999998807907
- o50.SoundId = "http://roblox.com/asset/?id=10209834"
- o50.Volume = 1
- o51 = Instance.new("Sound")
- o51.Name = "M2"
- o51.Parent = o47
- o51.Pitch = 1.2999999523163
- o51.SoundId = "http://roblox.com/asset/?id=10209636"
- o51.Volume = 1
- o52 = Instance.new("Sound")
- o52.Name = "M3"
- o52.Parent = o47
- o52.Pitch = 2
- o52.SoundId = "http://www.roblox.com/asset/?id=25299064"
- o52.Volume = 1
- o53 = Instance.new("Sound")
- o53.Name = "Fire"
- o53.Parent = o47
- o53.Pitch = 3
- o53.SoundId = "http://www.roblox.com/asset/?id=95309366"
- o53.Volume = 1
- o53.PlayOnRemove = true
- o55 = Instance.new("Part")
- o55.Parent = POS
- o55.Material = Enum.Material.SmoothPlastic
- o55.BrickColor = BrickColor.new("Dark stone grey")
- o55.Position = Vector3.new(-21.7222443, 1.16449296, 9.2924757)
- o55.Rotation = Vector3.new(-138.520248, 4.54196106e-006, -180)
- o55.Anchored = true
- o55.CFrame = CFrame.new(-21.7222443, 1.16449296, 9.2924757, -0.999995708, 5.61153364e-008, 7.92721764e-008, 4.06395543e-007, 0.749192238, 0.662352622, -2.22215117e-008, 0.662347496, -0.749186754)
- o55.CanCollide = false
- o55.Size = Vector3.new(1, 1.20000005, 1)
- o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o56 = Instance.new("SpecialMesh")
- o56.Parent = o55
- o56.Scale = Vector3.new(0.0317142867, 0.0317142867, 0.116285712)
- o56.MeshType = Enum.MeshType.Wedge
- o57 = Instance.new("Part")
- o57.Parent = POS
- o57.Material = Enum.Material.SmoothPlastic
- o57.BrickColor = BrickColor.new("Dark stone grey")
- o57.Position = Vector3.new(-21.7041779, 1.17020798, 9.18545151)
- o57.Rotation = Vector3.new(-173.6996, 1.86001773e-006, -180)
- o57.Anchored = true
- o57.CFrame = CFrame.new(-21.7041779, 1.17020798, 9.18545151, -0.999995708, 9.1537629e-008, 3.24634328e-008, 4.06395543e-007, 0.993960202, 0.10974066, -2.22215117e-008, 0.109739609, -0.993952811)
- o57.CanCollide = false
- o57.Size = Vector3.new(1, 1.20000005, 1)
- o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o58 = Instance.new("SpecialMesh")
- o58.Parent = o57
- o58.Scale = Vector3.new(0.126857147, 0.0951428562, 0.0634285733)
- o58.MeshType = Enum.MeshType.Wedge
- o59 = Instance.new("Part")
- o59.Parent = POS
- o59.Material = Enum.Material.SmoothPlastic
- o59.BrickColor = BrickColor.new("Dark stone grey")
- o59.Position = Vector3.new(-21.7060699, 1.27816403, 9.53826427)
- o59.Rotation = Vector3.new(-0.160541907, -1.25804092e-006, 180)
- o59.Anchored = true
- o59.CFrame = CFrame.new(-21.7060699, 1.27816403, 9.53826427, -0.999995708, -9.46092058e-008, -2.19569554e-008, 4.06395543e-007, -0.999996066, 0.0028019601, -2.22215117e-008, 0.0028021636, 0.999988556)
- o59.CanCollide = false
- o59.Size = Vector3.new(1, 1.20000005, 1)
- o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o60 = Instance.new("SpecialMesh")
- o60.Parent = o59
- o60.Scale = Vector3.new(0.116285712, 0.0422857143, 0.0422857143)
- o60.MeshType = Enum.MeshType.Wedge
- o61 = Instance.new("Part")
- o61.Parent = POS
- o61.Material = Enum.Material.SmoothPlastic
- o61.BrickColor = BrickColor.new("Dark stone grey")
- o61.Position = Vector3.new(-21.7051239, 1.23286104, 9.57206154)
- o61.Rotation = Vector3.new(92.6028214, 89.8321457, -95.4013824)
- o61.Anchored = true
- o61.CFrame = CFrame.new(-21.7051239, 1.23286104, 9.57206154, -3.46524409e-008, 3.66490326e-007, 0.999995708, -0.0103652412, 0.999946237, -6.78679157e-007, -0.999938726, -0.0103653874, -3.08520356e-008)
- o61.CanCollide = false
- o61.Size = Vector3.new(1, 1.20000005, 1)
- o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o62 = Instance.new("BlockMesh")
- o62.Parent = o61
- o62.Scale = Vector3.new(0.0317142867, 0.211428568, 0.116285712)
- o63 = Instance.new("Part")
- o63.Parent = POS
- o63.Material = Enum.Material.SmoothPlastic
- o63.BrickColor = BrickColor.new("Dark stone grey")
- o63.Position = Vector3.new(-21.7036591, 1.10493505, 9.56554031)
- o63.Rotation = Vector3.new(95.0225983, 89.8321457, 131.616257)
- o63.Anchored = true
- o63.CFrame = CFrame.new(-21.7036591, 1.10493505, 9.56554031, -2.30325355e-007, -2.59273435e-007, 0.999995708, -0.778835654, -0.627228081, -6.53858422e-007, 0.627223551, -0.778829634, -5.74650265e-008)
- o63.CanCollide = false
- o63.Size = Vector3.new(1, 1.20000005, 1)
- o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o64 = Instance.new("BlockMesh")
- o64.Parent = o63
- o64.Scale = Vector3.new(0.0317142867, 0.0338285714, 0.116285712)
- o65 = Instance.new("Part")
- o65.Parent = POS
- o65.Material = Enum.Material.SmoothPlastic
- o65.BrickColor = BrickColor.new("Dark stone grey")
- o65.Position = Vector3.new(-21.704422, 1.087322, 9.42646408)
- o65.Rotation = Vector3.new(95.2925949, 89.8321457, 169.624527)
- o65.Anchored = true
- o65.CFrame = CFrame.new(-21.704422, 1.087322, 9.42646408, -3.29758393e-007, -6.03761023e-008, 0.999995708, -0.999996066, -0.0028019601, -6.417755e-007, 0.0028021636, -0.999988556, -5.94520344e-008)
- o65.CanCollide = false
- o65.Size = Vector3.new(1, 1.20000005, 1)
- o65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o66 = Instance.new("BlockMesh")
- o66.Parent = o65
- o66.Scale = Vector3.new(0.0317142867, 0.291771412, 0.116285712)
- o67 = Instance.new("Part")
- o67.Parent = POS
- o67.Material = Enum.Material.SmoothPlastic
- o67.BrickColor = BrickColor.new("Dark stone grey")
- o67.Position = Vector3.new(-21.7051239, 1.12023199, 9.60024643)
- o67.Rotation = Vector3.new(89.4060974, -1.21290504e-005, 4.24130349e-007)
- o67.Anchored = true
- o67.CFrame = CFrame.new(-21.7051239, 1.12023199, 9.60024643, 0.99999547, -7.40243733e-009, -2.11691869e-007, -4.64605506e-007, 0.0103653157, -0.999953151, 3.00147782e-008, 0.999945879, 0.0103654712)
- o67.CanCollide = false
- o67.Size = Vector3.new(1, 1.20000005, 1)
- o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o68 = Instance.new("SpecialMesh")
- o68.Parent = o67
- o68.Scale = Vector3.new(0.116285712, 0.0317142867, 0.0951428562)
- o68.MeshType = Enum.MeshType.Wedge
- o69 = Instance.new("Part")
- o69.Parent = POS
- o69.Material = Enum.Material.SmoothPlastic
- o69.BrickColor = BrickColor.new("Dark stone grey")
- o69.Position = Vector3.new(-21.7046051, 1.11989999, 9.54293442)
- o69.Rotation = Vector3.new(89.8394928, -1.02439853e-005, 180)
- o69.Anchored = true
- o69.CFrame = CFrame.new(-21.7046051, 1.11989999, 9.54293442, -0.99999547, -1.92124432e-008, -1.78791268e-007, 4.31845734e-007, -0.00280114519, -1.00000298, -1.70681458e-009, -0.999995708, 0.00280135544)
- o69.CanCollide = false
- o69.Size = Vector3.new(1, 1.20000005, 1)
- o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o70 = Instance.new("SpecialMesh")
- o70.Parent = o69
- o70.Scale = Vector3.new(0.116285712, 0.0317142867, 0.0422857143)
- o70.MeshType = Enum.MeshType.Wedge
- o71 = Instance.new("Part")
- o71.Parent = POS
- o71.Material = Enum.Material.SmoothPlastic
- o71.BrickColor = BrickColor.new("Dark stone grey")
- o71.Position = Vector3.new(-21.6377411, 1.38448703, 9.94034958)
- o71.Rotation = Vector3.new(179.839462, 7.86808201e-008, -180)
- o71.Anchored = true
- o71.CFrame = CFrame.new(-21.6377411, 1.38448703, 9.94034958, -0.999995708, 1.53397764e-007, 1.37323941e-009, 4.65241783e-007, 0.999996066, -0.00280193775, -1.80267368e-009, -0.00280214124, -0.999988556)
- o71.CanCollide = false
- o71.Size = Vector3.new(1, 1.20000005, 1)
- o71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o72 = Instance.new("BlockMesh")
- o72.Parent = o71
- o72.Scale = Vector3.new(0.0317142867, 0.038057141, 0.454571426)
- o73 = Instance.new("Part")
- o73.Parent = POS
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Dark stone grey")
- o73.Position = Vector3.new(-21.6452484, 1.33564401, 9.93982983)
- o73.Rotation = Vector3.new(-90.160553, 8.78904484e-006, -90)
- o73.Anchored = true
- o73.CFrame = CFrame.new(-21.6452484, 1.33564401, 9.93982983, -1.62743365e-008, 0.999995828, 1.53397764e-007, 0.00280193798, -4.65200088e-007, 0.999996066, 0.999988675, 1.67036642e-008, -0.00280214124)
- o73.CanCollide = false
- o73.Size = Vector3.new(1, 1.20000005, 1)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o74 = Instance.new("SpecialMesh")
- o74.Parent = o73
- o74.Scale = Vector3.new(0.457319975, 0.0422857143, 0.0589885712)
- o74.MeshType = Enum.MeshType.Wedge
- o75 = Instance.new("Part")
- o75.Parent = POS
- o75.Material = Enum.Material.SmoothPlastic
- o75.BrickColor = BrickColor.new("Dark stone grey")
- o75.Position = Vector3.new(-21.7702484, 1.33571196, 9.94006634)
- o75.Rotation = Vector3.new(-90.160553, 8.78904484e-006, 90)
- o75.Anchored = true
- o75.CFrame = CFrame.new(-21.7702484, 1.33571196, 9.94006634, 1.37323941e-009, -0.999995708, 1.53397764e-007, -0.00280193775, 4.65241783e-007, 0.999996066, -0.999988556, -1.80267368e-009, -0.00280214124)
- o75.CanCollide = false
- o75.Size = Vector3.new(1, 1.20000005, 1)
- o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o76 = Instance.new("SpecialMesh")
- o76.Parent = o75
- o76.Scale = Vector3.new(0.457319975, 0.0422857143, 0.0589885712)
- o76.MeshType = Enum.MeshType.Wedge
- o77 = Instance.new("Part")
- o77.Parent = POS
- o77.Material = Enum.Material.SmoothPlastic
- o77.BrickColor = BrickColor.new("Dark stone grey")
- o77.Position = Vector3.new(-21.7778778, 1.38629496, 9.93972397)
- o77.Rotation = Vector3.new(179.839462, 7.86808201e-008, -180)
- o77.Anchored = true
- o77.CFrame = CFrame.new(-21.7778778, 1.38629496, 9.93972397, -0.999995708, 1.53397764e-007, 1.37323941e-009, 4.65241783e-007, 0.999996066, -0.00280193775, -1.80267368e-009, -0.00280214124, -0.999988556)
- o77.CanCollide = false
- o77.Size = Vector3.new(1, 1.20000005, 1)
- o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o78 = Instance.new("BlockMesh")
- o78.Parent = o77
- o78.Scale = Vector3.new(0.0317142867, 0.038057141, 0.454571426)
- o79 = Instance.new("Part")
- o79.Parent = POS
- o79.Material = Enum.Material.SmoothPlastic
- o79.BrickColor = BrickColor.new("Dark stone grey")
- o79.Position = Vector3.new(-21.7074738, 1.33633399, 9.94163799)
- o79.Rotation = Vector3.new(179.839462, 7.86807988e-008, -180)
- o79.Anchored = true
- o79.CFrame = CFrame.new(-21.7074738, 1.33633399, 9.94163799, -0.999995708, 1.53397764e-007, 1.37323897e-009, 4.65241783e-007, 0.999996066, -0.00280193775, -1.80267323e-009, -0.00280214124, -0.999988556)
- o79.CanCollide = false
- o79.Size = Vector3.new(1, 1.20000005, 1)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o80 = Instance.new("BlockMesh")
- o80.Parent = o79
- o80.Scale = Vector3.new(0.0837257132, 0.0475714244, 0.454571426)
- o81 = Instance.new("Part")
- o81.Parent = POS
- o81.Material = Enum.Material.SmoothPlastic
- o81.BrickColor = BrickColor.new("Dark stone grey")
- o81.Position = Vector3.new(-21.7821808, 1.35477805, 9.21576977)
- o81.Rotation = Vector3.new(-90.160553, 8.78904484e-006, 180)
- o81.Anchored = true
- o81.CFrame = CFrame.new(-21.7821808, 1.35477805, 9.21576977, -0.999995708, -1.37323941e-009, 1.53397764e-007, 4.65241783e-007, 0.00280193775, 0.999996066, -1.80267368e-009, 0.999988556, -0.00280214124)
- o81.CanCollide = false
- o81.Size = Vector3.new(1, 1.20000005, 1)
- o81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o82 = Instance.new("BlockMesh")
- o82.Parent = o81
- o82.Scale = Vector3.new(0.0211428571, 0.827742815, 0.103600003)
- o83 = Instance.new("Part")
- o83.Parent = POS
- o83.Material = Enum.Material.SmoothPlastic
- o83.BrickColor = BrickColor.new("Dark stone grey")
- o83.Position = Vector3.new(-21.7096405, 1.37918496, 8.71323013)
- o83.Rotation = Vector3.new(89.839447, -1.04732671e-005, 180)
- o83.Anchored = true
- o83.CFrame = CFrame.new(-21.7096405, 1.37918496, 8.71323013, -0.99999547, -8.91856899e-009, -1.82792988e-007, 4.35818663e-007, -0.00280195777, -1.00000298, -1.20120536e-008, -0.999995708, 0.00280216802)
- o83.CanCollide = false
- o83.Size = Vector3.new(1, 1.20000005, 1)
- o83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o84 = Instance.new("BlockMesh")
- o84.Parent = o83
- o84.Scale = Vector3.new(0.174639985, 0.126857147, 0.052434288)
- o85 = Instance.new("Part")
- o85.Parent = POS
- o85.Material = Enum.Material.SmoothPlastic
- o85.BrickColor = BrickColor.new("Dark stone grey")
- o85.Position = Vector3.new(-21.709547, 1.35173404, 8.78785992)
- o85.Rotation = Vector3.new(90.8429489, -4.94513324e-006, 180)
- o85.Anchored = true
- o85.CFrame = CFrame.new(-21.709547, 1.35173404, 8.78785992, -0.999995708, -6.17078797e-008, -8.63088587e-008, 3.9723983e-007, 0.0147120487, -0.999891758, 6.29711536e-008, -0.999884248, -0.0147117125)
- o85.CanCollide = false
- o85.Size = Vector3.new(1, 1.20000005, 1)
- o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o86 = Instance.new("BlockMesh")
- o86.Parent = o85
- o86.Scale = Vector3.new(0.169142857, 0.0951428562, 0.0951428562)
- o87 = Instance.new("Part")
- o87.Parent = POS
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Dark stone grey")
- o87.Position = Vector3.new(-21.709671, 1.30504203, 8.71280956)
- o87.Rotation = Vector3.new(-90.0104675, 1.03150678e-005, 5.93807772e-006)
- o87.Anchored = true
- o87.CFrame = CFrame.new(-21.709671, 1.30504203, 8.71280956, 0.99999547, -1.03638534e-007, 1.8003189e-007, -4.33052179e-007, -0.000182404649, 1.00000691, -8.3187679e-008, -0.999999583, -0.00018263422)
- o87.CanCollide = false
- o87.Size = Vector3.new(1, 1.20000005, 1)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o88 = Instance.new("SpecialMesh")
- o88.Parent = o87
- o88.Scale = Vector3.new(0.169142857, 0.126857147, 0.0951428562)
- o88.MeshType = Enum.MeshType.Wedge
- o89 = Instance.new("Part")
- o89.Parent = POS
- o89.Material = Enum.Material.SmoothPlastic
- o89.BrickColor = BrickColor.new("Dark stone grey")
- o89.Position = Vector3.new(-21.7266998, 1.297768, 9.26168442)
- o89.Rotation = Vector3.new(92.890686, 89.8321457, -83.0426559)
- o89.Anchored = true
- o89.CFrame = CFrame.new(-21.7266998, 1.297768, 9.26168442, 3.71434439e-008, 3.04382183e-007, 0.999995708, 0.221341223, 0.975196421, -6.1690298e-007, -0.975189149, 0.22133933, -3.11504031e-008)
- o89.CanCollide = false
- o89.Size = Vector3.new(1, 1.20000005, 1)
- o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o90 = Instance.new("BlockMesh")
- o90.Parent = o89
- o90.Scale = Vector3.new(0.0317142867, 0.0951428562, 0.0422857143)
- o91 = Instance.new("Part")
- o91.Name = "A9"
- o91.Parent = POS
- o91.Material = Enum.Material.SmoothPlastic
- o91.BrickColor = BrickColor.new("Really black")
- o91.Position = Vector3.new(-21.7074738, 1.40156901, 9.83294201)
- o91.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- o91.Anchored = true
- o91.CFrame = CFrame.new(-21.7074738, 1.40156901, 9.83294201, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- o91.CanCollide = false
- o91.FormFactor = Enum.FormFactor.Custom
- o91.Size = Vector3.new(0.200000003, 0.664238095, 0.200000003)
- o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o92 = Instance.new("BlockMesh")
- o92.Parent = o91
- o92.Scale = Vector3.new(0.634285748, 1, 0.422857136)
- o93 = Instance.new("Part")
- o93.Parent = POS
- o93.Material = Enum.Material.SmoothPlastic
- o93.BrickColor = BrickColor.new("Dark stone grey")
- o93.Position = Vector3.new(-21.7046051, 1.39979899, 9.83955765)
- o93.Rotation = Vector3.new(-87.0189133, -89.8275375, -170.533249)
- o93.Anchored = true
- o93.CFrame = CFrame.new(-21.7046051, 1.39979899, 9.83955765, -3.0036756e-007, 5.00850916e-008, -0.99999547, -1.00000298, 0.00280197267, 5.53509494e-007, 0.00280218292, 0.999995708, 2.88250099e-008)
- o93.CanCollide = false
- o93.Size = Vector3.new(1, 1.20000005, 1)
- o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o94 = Instance.new("CylinderMesh")
- o94.Parent = o93
- o94.Scale = Vector3.new(0.0507428609, 0.560285747, 0.12368571)
- o95 = Instance.new("Part")
- o95.Parent = POS
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Dark stone grey")
- o95.Position = Vector3.new(-21.7065277, 1.31605899, 9.60612011)
- o95.Rotation = Vector3.new(179.839462, 1.25804092e-006, 5.42073167e-006)
- o95.Anchored = true
- o95.CFrame = CFrame.new(-21.7065277, 1.31605899, 9.60612011, 0.999995708, -9.46092058e-008, 2.19569554e-008, -4.06395543e-007, -0.999996066, -0.0028019601, 2.22215117e-008, 0.0028021636, -0.999988556)
- o95.CanCollide = false
- o95.Size = Vector3.new(1, 1.20000005, 1)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o96 = Instance.new("SpecialMesh")
- o96.Parent = o95
- o96.Scale = Vector3.new(0.116285712, 0.0422857143, 0.0422857143)
- o96.MeshType = Enum.MeshType.Wedge
- o97 = Instance.new("Part")
- o97.Parent = POS
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new("Dark stone grey")
- o97.Position = Vector3.new(-21.7097321, 1.31644404, 9.3261137)
- o97.Rotation = Vector3.new(-90.160553, 5.42070848e-006, 180)
- o97.Anchored = true
- o97.CFrame = CFrame.new(-21.7097321, 1.31644404, 9.3261137, -0.999995708, -2.19569607e-008, 9.46092058e-008, 4.06395543e-007, 0.0028019303, 0.999996066, -2.22215117e-008, 0.999988556, -0.00280213379)
- o97.CanCollide = false
- o97.Size = Vector3.new(1, 1.20000005, 1)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o98 = Instance.new("BlockMesh")
- o98.Parent = o97
- o98.Scale = Vector3.new(0.148000002, 0.643799961, 0.0317142867)
- o99 = Instance.new("Part")
- o99.Parent = POS
- o99.Material = Enum.Material.SmoothPlastic
- o99.BrickColor = BrickColor.new("Dark stone grey")
- o99.Position = Vector3.new(-21.7082062, 1.30499995, 9.19661999)
- o99.Rotation = Vector3.new(-130.190781, 4.95981703e-006, -180)
- o99.Anchored = true
- o99.CFrame = CFrame.new(-21.7082062, 1.30499995, 9.19661999, -0.999995708, 4.403962e-008, 8.65651373e-008, 4.06395543e-007, 0.645337522, 0.763897598, -2.22215117e-008, 0.763891757, -0.645332754)
- o99.CanCollide = false
- o99.Size = Vector3.new(1, 1.20000005, 1)
- o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.Color = Color3.new(0.388235, 0.372549, 0.384314)
- POS00 = Instance.new("BlockMesh")
- POS00.Parent = o99
- POS00.Scale = Vector3.new(0.169142857, 0.105714284, 0.0317142867)
- POS01 = Instance.new("Part")
- POS01.Parent = POS
- POS01.Material = Enum.Material.SmoothPlastic
- POS01.BrickColor = BrickColor.new("Dark stone grey")
- POS01.Position = Vector3.new(-21.6327667, 1.35303104, 9.22056198)
- POS01.Rotation = Vector3.new(89.8394547, -5.42070848e-006, -180)
- POS01.Anchored = true
- POS01.CFrame = CFrame.new(-21.6327667, 1.35303104, 9.22056198, -0.999995708, 2.19569607e-008, -9.46092058e-008, 4.06395543e-007, -0.0028019303, -0.999996066, -2.22215117e-008, -0.999988556, 0.00280213379)
- POS01.CanCollide = false
- POS01.Size = Vector3.new(1, 1.20000005, 1)
- POS01.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS01.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS01.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS01.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS01.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS01.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS01.Color = Color3.new(0.388235, 0.372549, 0.384314)
- POS02 = Instance.new("BlockMesh")
- POS02.Parent = POS01
- POS02.Scale = Vector3.new(0.0211428571, 0.827742815, 0.103600003)
- POS03 = Instance.new("Part")
- POS03.Name = "A7"
- POS03.Parent = POS
- POS03.Material = Enum.Material.SmoothPlastic
- POS03.BrickColor = BrickColor.new("Really black")
- POS03.Position = Vector3.new(-21.7697906, 1.48284495, 8.95219803)
- POS03.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS03.Anchored = true
- POS03.CFrame = CFrame.new(-21.7697906, 1.48284495, 8.95219803, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS03.CanCollide = false
- POS03.FormFactor = Enum.FormFactor.Custom
- POS03.Size = Vector3.new(0.200000003, 0.632523835, 0.200000003)
- POS03.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS03.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS03.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS03.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS03.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS03.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS03.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS04 = Instance.new("BlockMesh")
- POS04.Parent = POS03
- POS04.Scale = Vector3.new(0.211428568, 1, 0.783342838)
- POS05 = Instance.new("Part")
- POS05.Name = "A6"
- POS05.Parent = POS
- POS05.Material = Enum.Material.SmoothPlastic
- POS05.BrickColor = BrickColor.new("Really black")
- POS05.Position = Vector3.new(-21.7646027, 1.56238902, 8.95231152)
- POS05.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS05.Anchored = true
- POS05.CFrame = CFrame.new(-21.7646027, 1.56238902, 8.95231152, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS05.CanCollide = false
- POS05.FormFactor = Enum.FormFactor.Custom
- POS05.Size = Vector3.new(0.200000003, 0.632523835, 0.200000003)
- POS05.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS05.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS05.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS05.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS05.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS05.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS05.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS06 = Instance.new("CylinderMesh")
- POS06.Parent = POS05
- POS06.Scale = Vector3.new(0.249485701, 1, 0.370000005)
- POS07 = Instance.new("Part")
- POS07.Name = "A2"
- POS07.Parent = POS
- POS07.Material = Enum.Material.SmoothPlastic
- POS07.BrickColor = BrickColor.new("Really black")
- POS07.Position = Vector3.new(-21.767807, 1.56559694, 9.83445358)
- POS07.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS07.Anchored = true
- POS07.CFrame = CFrame.new(-21.767807, 1.56559694, 9.83445358, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS07.CanCollide = false
- POS07.FormFactor = Enum.FormFactor.Custom
- POS07.Size = Vector3.new(0.200000003, 0.664238095, 0.200000003)
- POS07.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS07.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS07.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS07.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS07.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS07.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS07.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS08 = Instance.new("CylinderMesh")
- POS08.Parent = POS07
- POS08.Scale = Vector3.new(0.2368, 1, 0.343571424)
- POS09 = Instance.new("Part")
- POS09.Name = "A8"
- POS09.Parent = POS
- POS09.Material = Enum.Material.SmoothPlastic
- POS09.BrickColor = BrickColor.new("Really black")
- POS09.Position = Vector3.new(-21.7701263, 1.44664395, 9.38706589)
- POS09.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS09.Anchored = true
- POS09.CFrame = CFrame.new(-21.7701263, 1.44664395, 9.38706589, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS09.CanCollide = false
- POS09.FormFactor = Enum.FormFactor.Custom
- POS09.Size = Vector3.new(0.200000003, 0.241380975, 0.200000003)
- POS09.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS09.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS09.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS09.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS09.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS09.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS09.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS10 = Instance.new("BlockMesh")
- POS10.Parent = POS09
- POS10.Scale = Vector3.new(0.211428568, 1, 0.440299988)
- POS11 = Instance.new("Part")
- POS11.Name = "A10"
- POS11.Parent = POS
- POS11.Material = Enum.Material.SmoothPlastic
- POS11.BrickColor = BrickColor.new("Really black")
- POS11.Position = Vector3.new(-21.7074738, 1.607265, 10.1302824)
- POS11.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS11.Anchored = true
- POS11.CFrame = CFrame.new(-21.7074738, 1.607265, 10.1302824, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS11.CanCollide = false
- POS11.FormFactor = Enum.FormFactor.Custom
- POS11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- POS11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS12 = Instance.new("Decal")
- POS12.Parent = POS11
- POS12.Texture = "http://www.roblox.com/asset/?id=61019872"
- POS12.Face = Enum.NormalId.Top
- POS13 = Instance.new("BlockMesh")
- POS13.Parent = POS11
- POS13.Scale = Vector3.new(0.211428568, 0.361190617, 0.18870002)
- POS14 = Instance.new("Part")
- POS14.Name = "Flash"
- POS14.Parent = POS
- POS14.Material = Enum.Material.SmoothPlastic
- POS14.BrickColor = BrickColor.new("Bright orange")
- POS14.Transparency = 1
- POS14.Position = Vector3.new(-21.7046051, 1.50930405, 11.5819283)
- POS14.Rotation = Vector3.new(89.839447, -1.04732671e-005, 180)
- POS14.Anchored = true
- POS14.CFrame = CFrame.new(-21.7046051, 1.50930405, 11.5819283, -0.99999547, -8.91856899e-009, -1.82792988e-007, 4.35818663e-007, -0.00280195777, -1.00000298, -1.20120536e-008, -0.999995708, 0.00280216802)
- POS14.CanCollide = false
- POS14.FormFactor = Enum.FormFactor.Custom
- POS14.Size = Vector3.new(0.285428584, 0.544428587, 0.264285713)
- POS14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS14.Color = Color3.new(0.854902, 0.521569, 0.254902)
- POS15 = Instance.new("SpecialMesh")
- POS15.Parent = POS14
- POS15.Scale = Vector3.new(1.38888884, 1.69999993, 1.38888896)
- POS15.MeshType = Enum.MeshType.Sphere
- POS16 = Instance.new("Part")
- POS16.Name = "A5"
- POS16.Parent = POS
- POS16.Material = Enum.Material.SmoothPlastic
- POS16.BrickColor = BrickColor.new("Really black")
- POS16.Position = Vector3.new(-21.6440582, 1.48509598, 9.08014965)
- POS16.Rotation = Vector3.new(-90.160553, 1.38415562e-005, 1.69034672e-006)
- POS16.Anchored = true
- POS16.CFrame = CFrame.new(-21.6440582, 1.48509598, 9.08014965, 0.99999547, -2.95019831e-008, 2.41580722e-007, -4.94664505e-007, -0.00280196522, 1.00000298, -8.40662828e-009, -0.999995708, -0.00280217547)
- POS16.CanCollide = false
- POS16.FormFactor = Enum.FormFactor.Custom
- POS16.Size = Vector3.new(0.200000003, 0.886238098, 0.200000003)
- POS16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS17 = Instance.new("BlockMesh")
- POS17.Parent = POS16
- POS17.Scale = Vector3.new(0.211428568, 1, 0.783342838)
- POS18 = Instance.new("Part")
- POS18.Name = "A11"
- POS18.Parent = POS
- POS18.Material = Enum.Material.SmoothPlastic
- POS18.BrickColor = BrickColor.new("Really black")
- POS18.Position = Vector3.new(-21.6797943, 1.57666397, 9.3843956)
- POS18.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS18.Anchored = true
- POS18.CFrame = CFrame.new(-21.6797943, 1.57666397, 9.3843956, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS18.CanCollide = false
- POS18.FormFactor = Enum.FormFactor.Custom
- POS18.Size = Vector3.new(0.200000003, 0.25195241, 0.200000003)
- POS18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS19 = Instance.new("BlockMesh")
- POS19.Parent = POS18
- POS19.Scale = Vector3.new(0.338285714, 1, 0.125799999)
- POS20 = Instance.new("Part")
- POS20.Name = "A3"
- POS20.Parent = POS
- POS20.Material = Enum.Material.SmoothPlastic
- POS20.BrickColor = BrickColor.new("Really black")
- POS20.Position = Vector3.new(-21.6474457, 1.56464803, 9.40160751)
- POS20.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS20.Anchored = true
- POS20.CFrame = CFrame.new(-21.6474457, 1.56464803, 9.40160751, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS20.CanCollide = false
- POS20.FormFactor = Enum.FormFactor.Custom
- POS20.Size = Vector3.new(0.200000003, 0.664238095, 0.200000003)
- POS20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS21 = Instance.new("CylinderMesh")
- POS21.Parent = POS20
- POS21.Scale = Vector3.new(0.2368, 2.29999995, 0.343571424)
- POS22 = Instance.new("Part")
- POS22.Name = "A1"
- POS22.Parent = POS
- POS22.Material = Enum.Material.SmoothPlastic
- POS22.BrickColor = BrickColor.new("Really black")
- POS22.Position = Vector3.new(-21.7073822, 1.50982296, 9.83309555)
- POS22.Rotation = Vector3.new(-90.160553, 1.0473268e-005, 5.10998632e-007)
- POS22.Anchored = true
- POS22.CFrame = CFrame.new(-21.7073822, 1.50982296, 9.83309555, 0.99999547, -8.91856899e-009, 1.82793002e-007, -4.35818635e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS22.CanCollide = false
- POS22.FormFactor = Enum.FormFactor.Custom
- POS22.Size = Vector3.new(0.200000003, 0.664238095, 0.200000003)
- POS22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS23 = Instance.new("BlockMesh")
- POS23.Parent = POS22
- POS23.Scale = Vector3.new(0.845714271, 1, 0.551828563)
- POS24 = Instance.new("Part")
- POS24.Parent = POS
- POS24.Material = Enum.Material.SmoothPlastic
- POS24.BrickColor = BrickColor.new("Dark stone grey")
- POS24.Position = Vector3.new(-21.7049408, 1.51762795, 9.86478806)
- POS24.Rotation = Vector3.new(-88.877182, -89.8275375, -173.935226)
- POS24.Anchored = true
- POS24.CFrame = CFrame.new(-21.7049408, 1.51762795, 9.86478806, -3.02685095e-007, 3.21595088e-008, -0.99999547, -1.00000298, 0.00280202995, 5.55776808e-007, 0.0028022402, 0.999995708, 1.08929123e-008)
- POS24.CanCollide = false
- POS24.Size = Vector3.new(1, 1.20000005, 1)
- POS24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- POS25 = Instance.new("Decal")
- POS25.Parent = POS24
- POS25.Texture = "http://www.roblox.com/asset/?id=47760372"
- POS25.Face = Enum.NormalId.Top
- POS26 = Instance.new("CylinderMesh")
- POS26.Parent = POS24
- POS26.Scale = Vector3.new(0.12368571, 0.549925685, 0.103600003)
- POS27 = Instance.new("Part")
- POS27.Name = "A15"
- POS27.Parent = POS
- POS27.Material = Enum.Material.SmoothPlastic
- POS27.BrickColor = BrickColor.new("Really black")
- POS27.Position = Vector3.new(-21.7074738, 1.53971505, 9.83446789)
- POS27.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS27.Anchored = true
- POS27.CFrame = CFrame.new(-21.7074738, 1.53971505, 9.83446789, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS27.CanCollide = false
- POS27.FormFactor = Enum.FormFactor.Custom
- POS27.Size = Vector3.new(0.200000003, 0.664238095, 0.200000003)
- POS27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS28 = Instance.new("BlockMesh")
- POS28.Parent = POS27
- POS28.Scale = Vector3.new(0.634285748, 1, 0.503199995)
- POS29 = Instance.new("Part")
- POS29.Name = "A12"
- POS29.Parent = POS
- POS29.Material = Enum.Material.SmoothPlastic
- POS29.BrickColor = BrickColor.new("Really black")
- POS29.Position = Vector3.new(-21.6741791, 1.60999703, 8.72028637)
- POS29.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS29.Anchored = true
- POS29.CFrame = CFrame.new(-21.6741791, 1.60999703, 8.72028637, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS29.CanCollide = false
- POS29.FormFactor = Enum.FormFactor.Custom
- POS29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- POS29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS30 = Instance.new("BlockMesh")
- POS30.Parent = POS29
- POS30.Scale = Vector3.new(0.158571437, 0.466887176, 0.18870002)
- POS31 = Instance.new("Part")
- POS31.Parent = POS
- POS31.Material = Enum.Material.SmoothPlastic
- POS31.BrickColor = BrickColor.new("Really black")
- POS31.Position = Vector3.new(-21.709671, 1.48200202, 8.95834637)
- POS31.Rotation = Vector3.new(179.839462, -5.10996642e-007, -180)
- POS31.Anchored = true
- POS31.CFrame = CFrame.new(-21.709671, 1.48200202, 8.95834637, -0.99999547, 1.82792988e-007, -8.91857344e-009, 4.35818663e-007, 1.00000298, -0.00280197267, -1.20120536e-008, -0.00280218292, -0.999995708)
- POS31.CanCollide = false
- POS31.Size = Vector3.new(1, 1.20000005, 1)
- POS31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS32 = Instance.new("BlockMesh")
- POS32.Parent = POS31
- POS32.Scale = Vector3.new(0.137428567, 0.137428567, 0.634285688)
- POS33 = Instance.new("Part")
- POS33.Parent = POS
- POS33.Material = Enum.Material.SmoothPlastic
- POS33.BrickColor = BrickColor.new("Dark stone grey")
- POS33.Position = Vector3.new(-21.7215729, 1.51721597, 9.38992596)
- POS33.Rotation = Vector3.new(179.839462, -5.10996642e-007, -180)
- POS33.Anchored = true
- POS33.CFrame = CFrame.new(-21.7215729, 1.51721597, 9.38992596, -0.99999547, 1.82792988e-007, -8.91857344e-009, 4.35818663e-007, 1.00000298, -0.00280197267, -1.20120536e-008, -0.00280218292, -0.999995708)
- POS33.CanCollide = false
- POS33.Size = Vector3.new(1, 1.20000005, 1)
- POS33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- POS34 = Instance.new("BlockMesh")
- POS34.Parent = POS33
- POS34.Scale = Vector3.new(0.116285712, 0.0951428562, 0.253714293)
- POS35 = Instance.new("Part")
- POS35.Name = "A4"
- POS35.Parent = POS
- POS35.Material = Enum.Material.SmoothPlastic
- POS35.BrickColor = BrickColor.new("Really black")
- POS35.Position = Vector3.new(-21.7026215, 1.56696296, 8.95248032)
- POS35.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS35.Anchored = true
- POS35.CFrame = CFrame.new(-21.7026215, 1.56696296, 8.95248032, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS35.CanCollide = false
- POS35.FormFactor = Enum.FormFactor.Custom
- POS35.Size = Vector3.new(0.200000003, 0.621952415, 0.200000003)
- POS35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS36 = Instance.new("BlockMesh")
- POS36.Parent = POS35
- POS36.Scale = Vector3.new(0.570857108, 1.01999998, 0.206142843)
- POS37 = Instance.new("Part")
- POS37.Name = "A13"
- POS37.Parent = POS
- POS37.Material = Enum.Material.SmoothPlastic
- POS37.BrickColor = BrickColor.new("Really black")
- POS37.Position = Vector3.new(-21.7413483, 1.61067998, 8.72071362)
- POS37.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS37.Anchored = true
- POS37.CFrame = CFrame.new(-21.7413483, 1.61067998, 8.72071362, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS37.CanCollide = false
- POS37.FormFactor = Enum.FormFactor.Custom
- POS37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- POS37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS38 = Instance.new("BlockMesh")
- POS38.Parent = POS37
- POS38.Scale = Vector3.new(0.158571437, 0.466904908, 0.18870002)
- POS39 = Instance.new("Part")
- POS39.Name = "A14"
- POS39.Parent = POS
- POS39.Material = Enum.Material.SmoothPlastic
- POS39.BrickColor = BrickColor.new("Really black")
- POS39.Position = Vector3.new(-21.7061291, 1.59114802, 8.72060013)
- POS39.Rotation = Vector3.new(-90.160553, 1.04511128e-005, -1.1965742e-006)
- POS39.Anchored = true
- POS39.CFrame = CFrame.new(-21.7061291, 1.59114802, 8.72060013, 0.99999547, 2.08840643e-008, 1.82406325e-007, -4.35348454e-007, -0.00280195381, 1.00000298, 4.18136068e-008, -0.999995708, -0.00280216406)
- POS39.CanCollide = false
- POS39.FormFactor = Enum.FormFactor.Custom
- POS39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- POS39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS40 = Instance.new("BlockMesh")
- POS40.Parent = POS39
- POS40.Scale = Vector3.new(0.697714329, 0.466904908, 0.105714284)
- POS41 = Instance.new("Part")
- POS41.Name = "A17"
- POS41.Parent = POS
- POS41.Material = Enum.Material.SmoothPlastic
- POS41.BrickColor = BrickColor.new("Really black")
- POS41.Position = Vector3.new(-21.7523651, 1.60773504, 8.72091961)
- POS41.Rotation = Vector3.new(-90.160553, 29.5020809, 5.87127658e-007)
- POS41.Anchored = true
- POS41.CFrame = CFrame.new(-21.7523651, 1.60773504, 8.72091961, 0.870332658, -8.91856899e-009, 0.492455155, -0.492459089, -0.00280195777, 0.870339036, 0.00137995835, -0.999995708, -0.00243882346)
- POS41.CanCollide = false
- POS41.FormFactor = Enum.FormFactor.Custom
- POS41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- POS41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS42 = Instance.new("BlockMesh")
- POS42.Parent = POS41
- POS42.Scale = Vector3.new(0.158571437, 0.466904908, 0.160685703)
- POS43 = Instance.new("Part")
- POS43.Name = "A19"
- POS43.Parent = POS
- POS43.Material = Enum.Material.SmoothPlastic
- POS43.BrickColor = BrickColor.new("Light stone grey")
- POS43.Position = Vector3.new(-21.6789093, 1.60721195, 8.69871807)
- POS43.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS43.Anchored = true
- POS43.CFrame = CFrame.new(-21.6789093, 1.60721195, 8.69871807, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS43.CanCollide = false
- POS43.FormFactor = Enum.FormFactor.Custom
- POS43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- POS43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS43.Color = Color3.new(0.898039, 0.894118, 0.87451)
- POS44 = Instance.new("BlockMesh")
- POS44.Parent = POS43
- POS44.Scale = Vector3.new(0.0528571419, 0.255458564, 0.105714284)
- POS45 = Instance.new("Part")
- POS45.Name = "A22"
- POS45.Parent = POS
- POS45.Material = Enum.Material.SmoothPlastic
- POS45.BrickColor = BrickColor.new("Light stone grey")
- POS45.Position = Vector3.new(-21.7058563, 1.60036802, 8.69871044)
- POS45.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS45.Anchored = true
- POS45.CFrame = CFrame.new(-21.7058563, 1.60036802, 8.69871044, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS45.CanCollide = false
- POS45.FormFactor = Enum.FormFactor.Custom
- POS45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- POS45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS45.Color = Color3.new(0.898039, 0.894118, 0.87451)
- POS46 = Instance.new("BlockMesh")
- POS46.Parent = POS45
- POS46.Scale = Vector3.new(0.32982856, 0.255458564, 0.0528571419)
- POS47 = Instance.new("Part")
- POS47.Name = "A20"
- POS47.Parent = POS
- POS47.Material = Enum.Material.SmoothPlastic
- POS47.BrickColor = BrickColor.new("Really black")
- POS47.Position = Vector3.new(-21.70961, 1.59746897, 8.72075176)
- POS47.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS47.Anchored = true
- POS47.CFrame = CFrame.new(-21.70961, 1.59746897, 8.72075176, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS47.CanCollide = false
- POS47.FormFactor = Enum.FormFactor.Custom
- POS47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- POS47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS48 = Instance.new("BlockMesh")
- POS48.Parent = POS47
- POS48.Scale = Vector3.new(0.370000005, 0.466904908, 0.125799999)
- POS49 = Instance.new("Part")
- POS49.Name = "A21"
- POS49.Parent = POS
- POS49.Material = Enum.Material.SmoothPlastic
- POS49.BrickColor = BrickColor.new("Light stone grey")
- POS49.Position = Vector3.new(-21.7332306, 1.60868394, 8.69865799)
- POS49.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
- POS49.Anchored = true
- POS49.CFrame = CFrame.new(-21.7332306, 1.60868394, 8.69865799, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS49.CanCollide = false
- POS49.FormFactor = Enum.FormFactor.Custom
- POS49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- POS49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS49.Color = Color3.new(0.898039, 0.894118, 0.87451)
- POS50 = Instance.new("BlockMesh")
- POS50.Parent = POS49
- POS50.Scale = Vector3.new(0.0528571419, 0.255458564, 0.105714284)
- POS51 = Instance.new("Part")
- POS51.Name = "A16"
- POS51.Parent = POS
- POS51.Material = Enum.Material.SmoothPlastic
- POS51.BrickColor = BrickColor.new("Really black")
- POS51.Position = Vector3.new(-21.7073822, 1.45888102, 9.83434582)
- POS51.Rotation = Vector3.new(-90.160553, 1.0473268e-005, 5.10998632e-007)
- POS51.Anchored = true
- POS51.CFrame = CFrame.new(-21.7073822, 1.45888102, 9.83434582, 0.99999547, -8.91856899e-009, 1.82793002e-007, -4.35818635e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
- POS51.CanCollide = false
- POS51.FormFactor = Enum.FormFactor.Custom
- POS51.Size = Vector3.new(0.200000003, 0.664238095, 0.200000003)
- POS51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS52 = Instance.new("BlockMesh")
- POS52.Parent = POS51
- POS52.Scale = Vector3.new(0.845714271, 1, 0.512714326)
- POS53 = Instance.new("Part")
- POS53.Parent = POS
- POS53.Material = Enum.Material.SmoothPlastic
- POS53.BrickColor = BrickColor.new("Really black")
- POS53.Position = Vector3.new(-21.7100067, 1.51629305, 11.1949797)
- POS53.Rotation = Vector3.new(-90, 0, -0)
- POS53.Anchored = true
- POS53.CFrame = CFrame.new(-21.7100067, 1.51629305, 11.1949797, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- POS53.CanCollide = false
- POS53.FormFactor = Enum.FormFactor.Custom
- POS53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- POS53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS54 = Instance.new("CylinderMesh")
- POS54.Parent = POS53
- POS54.Scale = Vector3.new(0.299999982, 0.0100000007, 0.299999982)
- POS55 = Instance.new("Part")
- POS55.Parent = POS
- POS55.Material = Enum.Material.SmoothPlastic
- POS55.BrickColor = BrickColor.new("Really black")
- POS55.Position = Vector3.new(-21.7100067, 1.51629305, 10.7699842)
- POS55.Rotation = Vector3.new(-90, -0, -0)
- POS55.Anchored = true
- POS55.CFrame = CFrame.new(-21.7100067, 1.51629305, 10.7699842, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- POS55.CanCollide = false
- POS55.FormFactor = Enum.FormFactor.Custom
- POS55.Size = Vector3.new(0.200000003, 0.850000024, 0.200000003)
- POS55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- POS55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- POS55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- POS55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- POS55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- POS55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- POS55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- POS56 = Instance.new("CylinderMesh")
- POS56.Parent = POS55
- POS56.Scale = Vector3.new(0.850000024, 1, 0.850000024)
- POS57 = Instance.new("LocalScript")
- POS57.Name = "Zoom Script"
- POS57.Parent = POS
- table.insert(cors,coroutine.create(function()
- wait()
- MAYOSCRIPTEXE(function()
- local Tool = script.Parent
- a=false
- cam=nil
- wut = Tool.Parent
- function onEquipped(mouse2)
- mouse2.KeyDown:connect(onkeyDown)
- mouse = mouse2
- end
- function onkeyDown(key)
- if key == "q" then
- if not a then
- cam=game.Workspace.CurrentCamera:clone()
- cam.Parent=game.Workspace
- game.Workspace.CurrentCamera.CameraSubject = Tool.Zoom
- game.Workspace.CurrentCamera.CameraType=1
- Tool.Recoil.Value = 5
- Tool.ZoomedInXD.Value = true
- Tool.Parent.Humanoid.WalkSpeed = 10
- a=true
- else
- game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character
- game.Workspace.CurrentCamera:Remove()
- game.Workspace.CurrentCamera=cam
- Tool.ZoomedInXD.Value = false
- Tool.Recoil.Value = 10
- Tool.Parent.Humanoid.WalkSpeed = 16
- a=false
- end
- end
- end
- script.Parent.Equipped:connect(onEquipped)
- -- Naiuhz was here
- -- Last updated on 1/3/12
- end,POS57)
- end))
- MLS.Parent = workspace
- MLS:MakeJoints()
- local MLS1 = MLS:GetChildren()
- for i=1,#MLS1 do
- MLS1[i].Parent = workspace
- ypcall(function() MLS1[i]:MakeJoints() end)
- end
- MLS:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- POS.Parent = game.Players.LocalPlayer.Backpack
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