View difference between Paste ID: fM9KZHQM and wZGfDT6b
SHOW: | | - or go back to the newest paste.
1
--DMS Glock 17 Silences ok bye
2
local MAYOSCRIPTEXE = function(f,scri)
3
local oldenv = getfenv(f)
4
local newenv = setmetatable({}, {
5
__index = function(_, k)
6
if k:lower() == 'script' then
7
return scri
8
else
9
return oldenv[k]
10
end
11
end
12
})
13
setfenv(f, newenv)
14
ypcall(function() f() end)
15
end
16
cors = {}
17
MLS = Instance.new("Model",game:GetService("Lighting")) 
18
MLS.Name = "LOLOLOL"
19
POS = Instance.new("Tool")
20
POS.Name = "Glock-17S"
21
POS.Parent = MLS
22
POS.GripForward = Vector3.new(-0.396802753, -0, -0.9179039)
23
POS.GripPos = Vector3.new(0, -0.340000004, 0.300000012)
24
POS.GripRight = Vector3.new(0.9179039, 0, -0.396802753)
25
OXY = Instance.new("LocalScript")
26
OXY.Name = "BackupWeld"
27
OXY.Parent = POS
28
table.insert(cors,coroutine.create(function()
29
wait()
30
MAYOSCRIPTEXE(function()
31
function Weld(x,y)
32
	local W = Instance.new("Weld")
33
	W.Part0 = x
34
	W.Part1 = y
35
	local CJ = CFrame.new(x.Position)
36
	local C0 = x.CFrame:inverse()*CJ
37
	local C1 = y.CFrame:inverse()*CJ
38
	W.C0 = C0
39
	W.C1 = C1
40
	W.Parent = x
41
end
42
43
function Get(A)
44
	if A.className == "Part" then
45
		Weld(script.Parent.Handle, A)
46
		A.Anchored = false
47
	else
48
		local C = A:GetChildren()
49
		for i=1, #C do
50
		Get(C[i])
51
		end
52
	end
53
end
54
55
function Finale()
56
	Get(script.Parent)
57
end
58
59
script.Parent.Equipped:connect(Finale)
60
script.Parent.Unequipped:connect(Finale)
61
Finale()
62
end,OXY)
63
end))
64
OXYX = Instance.new("LocalScript")
65
OXYX.Name = "Crouch"
66
OXYX.Parent = POS
67
table.insert(cors,coroutine.create(function()
68
wait()
69
MAYOSCRIPTEXE(function()
70
on = 0
71
Tool = script.Parent
72
welds = {}
73
sh = {}
74
arms = nil
75
torso = nil
76
f = nil
77
function Crouch(ison)
78
if arms == nil and torso == nil then
79
arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
80
torso = Tool.Parent:FindFirstChild("Torso")
81
end
82
if arms ~= nil and torso ~= nil then
83
sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
84
if sh ~= nil then
85
local yes = true
86
if yes then
87
yes = false
88
if ison == 1 then
89
sh[1].Part1 = nil
90
sh[2].Part1 = nil
91
local weld1 = Instance.new("Weld")
92
weld1.Part0 = torso
93
weld1.Parent = torso
94
weld1.Part1 = arms[1]
95
weld1.C1 = CFrame.new(-0.5, 0.75, 1)
96
arms[1].Name = "LDave"
97
arms[1].CanCollide = true
98
welds[1] = weld1
99
-------------------------------------------
100
local weld2 = Instance.new("Weld")
101
weld2.Part0 = torso
102
weld2.Parent = torso
103
weld2.Part1 = arms[2]
104
weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
105
arms[2].Name = "RDave"
106
arms[2].CanCollide = true
107
welds[2] = weld2
108
---------------------------------
109
local force = Instance.new("BodyForce")
110
force.Parent = torso
111
f = force
112
wait(0.01)
113
elseif ison == 0 then
114
if arms then
115
sh[1].Part1 = arms[1]
116
sh[2].Part1 = arms[2]
117
f.Parent = nil
118
arms[2].Name = "Right Leg"
119
arms[1].Name = "Left Leg"
120
welds[1].Parent = nil
121
welds[2].Parent = nil
122
end
123
end
124
--
125
end
126
else
127
print("sh")
128
end
129
else
130
print("arms")
131
end
132
end
133
function Key(key)
134
if key then
135
key = string.lower(key)
136
if (key=="c") then
137
if on == 1 then
138
on = 0
139
elseif on == 0 then
140
on = 1
141
end
142
Crouch(on)
143
end
144
end
145
end
146
function Equip(mouse)
147
mouse.KeyDown:connect(Key)
148
end
149
script.Parent.Equipped:connect(Equip)
150
151
152
end,OXYX)
153
end))
154
o4 = Instance.new("NumberValue")
155
o4.Name = "StoredAmmo"
156
o4.Parent = POS
157
o4.Value = 17
158
o5 = Instance.new("NumberValue")
159
o5.Name = "Recoil"
160
o5.Parent = POS
161
o5.Value = 12
162
o6 = Instance.new("Script")
163
o6.Parent = o5
164
table.insert(cors,coroutine.create(function()
165
wait()
166
MAYOSCRIPTEXE(function()
167
while true do
168
wait(.4)
169
if script.Parent.Value > 12 then
170
script.Parent.Value = script.Parent.Value - 1
171
end
172
end
173
174
end,o6)
175
end))
176
o7 = Instance.new("NumberValue")
177
o7.Name = "MaxAmmo"
178
o7.Parent = POS
179
o7.Value = 17
180
o8 = Instance.new("Script")
181
o8.Name = "Bullet"
182
o8.Parent = POS
183
o8.Disabled = true
184
table.insert(cors,coroutine.create(function()
185
wait()
186
MAYOSCRIPTEXE(function()
187
ball = script.Parent
188
damage = math.random(15,25)
189
local hitt = false
190
191
HitSound = Instance.new("Sound")
192
HitSound.Name = "HitSound"
193
HitSound.SoundId = "http://www.roblox.com/asset/?id=11945266"
194
HitSound.Pitch = .8
195
HitSound.Volume = 1
196
HitSound.Parent = ball
197
198
function onTouched(hit)
199
	if hit.Parent:findFirstChild("ForceField") ~= nil then return end
200
	if hit.CanCollide == false and hit.Parent:findFirstChild("Humanoid") == nil then return end
201
	if hit.Parent.className == "Hat" and hitt == false then
202
		hitt = true
203
		hit:BreakJoints()
204
		hit.Velocity = ball.Velocity
205
		hit.Parent.Parent = game.Workspace
206
	end
207
208
	if hit:findFirstChild("Metal") ~= nil and hitt == false then
209
		hitt = true
210
		for i = 1,math.random(1,3) do
211
			local j = Instance.new("Part")
212
			j.formFactor = "Plate"
213
			j.Size = Vector3.new(1,.4,1)
214
			j.BrickColor = BrickColor.new("Bright yellow")
215
			j.CanCollide = false
216
			j.Velocity = Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
217
			j.CFrame = script.Parent.CFrame
218
			j.Parent = game.Workspace
219
		end
220
	end
221
222
	local humanoid = hit.Parent:findFirstChild("Humanoid")
223
224
	if humanoid ~= nil and hitt == false then
225
		hitt = true
226
		tagHumanoid(humanoid)
227
		if hit.Name == "Head" then
228
			humanoid.Health = humanoid.Health - damage * 2
229
		elseif hit.Name == "Torso" then
230
			humanoid.Health = humanoid.Health - damage * 1.5
231
		else
232
			humanoid.Health = humanoid.Health - damage
233
		end
234
		wait(.1)
235
		untagHumanoid(humanoid)
236
	end
237
	if hitt == true then
238
		HitSound:play()
239
		ball.Parent = nil
240
	end
241
end
242
243
function tagHumanoid(humanoid)
244
	-- todo: make tag expire
245
	local tag = ball:findFirstChild("creator")
246
	if tag ~= nil then
247
		local new_tag = tag:clone()
248
		new_tag.Parent = humanoid
249
	end
250
end
251
252
253
function untagHumanoid(humanoid)
254
	if humanoid ~= nil then
255
		local tag = humanoid:GetChildren()
256
257
		for i = 1, #tag do
258
259
			if tag[i].Name == "creator" then
260
			tag[i]:remove()
261
			end
262
		
263
		end
264
	end
265
end
266
267
connection = ball.Touched:connect(onTouched)
268
269
while true do
270
wait(.01)
271
if damage < 0 then
272
break
273
else
274
damage = damage - .2
275
end
276
end
277
278
ball.Parent = nil
279
end,o8)
280
end))
281
o9 = Instance.new("NumberValue")
282
o9.Name = "Ammo"
283
o9.Parent = POS
284
o9.Value = 17
285
POS0 = Instance.new("LocalScript")
286
POS0.Name = "GuiScript"
287
POS0.Parent = POS
288
table.insert(cors,coroutine.create(function()
289
wait()
290
MAYOSCRIPTEXE(function()
291
-- Thanks for SonicUnleashedXY & Manofthelol for this script.
292
-- To remove the orginial script just go into shooter & right at the bottem you will see something like this:
293
-- script.Parent.Tool.Name = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
294
-- Remove only that & add this to the tool.
295
-- Remember this was designed for Manofthelol weapons so any other weapons might not work.
296
-- You have no permission to repubish this in you model even if it edited.
297
-- If your found then you will be ban from my place.
298
299
local Tool = script.Parent
300
local Ammo = Tool.Ammo
301
local MaxAmmo = Ammo.Value
302
303
local vPlayer
304
local Gui
305
local Text
306
307
function onChanged(value)
308
	if value == "Value" or value == Ammo.Value then
309
		if Gui ~= nil and Text ~= nil then
310
			if Ammo.Value >= 1 then
311
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
312
			elseif math.floor(Ammo.Value) == 0 then
313
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
314
			elseif Ammo.Value < 0 then
315
				for i = 0, 1, 0.03 / 2 do
316
					local Num = math.floor(i * MaxAmmo + 0.5)
317
318
					Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
319
					wait()
320
				end
321
			end
322
		end
323
	end
324
end
325
326
function on2Changed()
327
	if Gui ~= nil and Text ~= nil then
328
329
		Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
330
		wait()
331
	end
332
end
333
334
function setUpGui()
335
	if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
336
		return
337
	end
338
339
	Gui = Instance.new("ScreenGui")
340
	Text = Instance.new("TextLabel")
341
342
	Gui.Name = "DEDisplay"
343
	Gui.Parent = vPlayer.PlayerGui
344
345
	Text.BackgroundColor3 = BrickColor.Black().Color
346
   Text.BackgroundTransparency = 1
347
	Text.BorderColor3 = BrickColor.White().Color
348
   Text.BorderSizePixel = 0
349
	Text.Name = "Ammo"
350
	Text.Parent = Gui
351
	Text.Position = UDim2.new(0.15, 0, 0.825, 0)
352
	Text.Size = UDim2.new(0, -60, 0, 64)
353
   Text.FontSize = "Size18"
354
	Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
355
	Text.TextColor3 = BrickColor.White().Color
356
end
357
358
function onEquippedLocal(mouse)
359
	vPlayer = game.Players.LocalPlayer
360
361
	setUpGui()
362
end
363
364
function onUnequippedLocal(mouse)
365
	if Gui then
366
		Gui:remove()
367
	end
368
369
	Gui = nil
370
	Text = nil
371
	vPlayer = nil
372
end
373
374
Tool.Equipped:connect(onEquippedLocal)
375
Tool.Unequipped:connect(onUnequippedLocal)
376
377
Ammo.Changed:connect(onChanged)
378
Tool.StoredAmmo.Changed:connect(on2Changed)
379
end,POS0)
380
end))
381
POS1 = Instance.new("LocalScript")
382
POS1.Name = "GuiScript(backup)"
383
POS1.Parent = POS
384
table.insert(cors,coroutine.create(function()
385
wait()
386
MAYOSCRIPTEXE(function()
387
-- Thanks for SonicUnleashedXY & Manofthelol for this script.
388
-- To remove the orginial script just go into shooter & right at the bottem you will see something like this:
389
-- script.Parent.Tool.Name = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
390
-- Remove only that & add this to the tool.
391
-- Remember this was designed for Manofthelol weapons so any other weapons might not work.
392
-- You have no permission to repubish this in you model even if it edited.
393
-- If your found then you will be ban from my place.
394
395
local Tool = script.Parent
396
local Ammo = Tool.Ammo
397
local MaxAmmo = Ammo.Value
398
399
local vPlayer
400
local Gui
401
local Text
402
403
function onChanged(value)
404
	if value == "Value" or value == Ammo.Value then
405
		if Gui ~= nil and Text ~= nil then
406
			if Ammo.Value >= 1 then
407
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
408
			elseif math.floor(Ammo.Value) == 0 then
409
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
410
			elseif Ammo.Value < 0 then
411
				for i = 0, 1, 0.03 / 2 do
412
					local Num = math.floor(i * MaxAmmo + 0.5)
413
414
					Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
415
					wait()
416
				end
417
			end
418
		end
419
	end
420
end
421
422
function on2Changed()
423
	if Gui ~= nil and Text ~= nil then
424
425
		Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
426
		wait()
427
	end
428
end
429
430
function setUpGui()
431
	if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
432
		return
433
	end
434
435
	Gui = Instance.new("ScreenGui")
436
	Text = Instance.new("TextLabel")
437
438
	Gui.Name = "DEDisplay"
439
	Gui.Parent = vPlayer.PlayerGui
440
441
	Text.BackgroundColor3 = BrickColor.Black().Color
442
   Text.BackgroundTransparency = 1
443
	Text.BorderColor3 = BrickColor.White().Color
444
   Text.BorderSizePixel = 0
445
	Text.Name = "Ammo"
446
	Text.Parent = Gui
447
	Text.Position = UDim2.new(0.15, 0, 0.825, 0)
448
	Text.Size = UDim2.new(0, -60, 0, 64)
449
   Text.FontSize = "Size18"
450
	Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
451
	Text.TextColor3 = BrickColor.White().Color
452
end
453
454
function onEquippedLocal(mouse)
455
	vPlayer = game.Players.LocalPlayer
456
457
	setUpGui()
458
end
459
460
function onUnequippedLocal(mouse)
461
	if Gui then
462
		Gui:remove()
463
	end
464
465
	Gui = nil
466
	Text = nil
467
	vPlayer = nil
468
end
469
470
Tool.Equipped:connect(onEquippedLocal)
471
Tool.Unequipped:connect(onUnequippedLocal)
472
473
Ammo.Changed:connect(onChanged)
474
Tool.StoredAmmo.Changed:connect(on2Changed)
475
end,POS1)
476
end))
477
POS2 = Instance.new("LocalScript")
478
POS2.Name = "Shooter"
479
POS2.Parent = POS
480
table.insert(cors,coroutine.create(function()
481
wait()
482
MAYOSCRIPTEXE(function()
483
Tool = script.Parent
484
485
local arms = nil
486
local torso = nil
487
local weld33 = nil -- right arm
488
local weld55 = nil -- left arm
489
local welds = {}
490
local reloading = false
491
local canreload = true
492
local canshoot = true
493
local damage = 200
494
495
function ReloadSequence()
496
weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-25), 0)
497
weld55.C1 = CFrame.new(-0.25, -0.05, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(330), -0.2, math.rad(-80))
498
wait(.04)
499
weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
500
weld55.C1 = CFrame.new(-0.25, -0.3, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.3, math.rad(-75))
501
wait(.04)
502
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
503
weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.4, math.rad(-70))
504
Tool.Handle.M1:play()
505
Tool.Mag.Transparency = 1
506
local mag = Tool.Mag:clone()
507
mag.Parent = game.Workspace
508
mag.CanCollide = false	
509
mag.Transparency = 0
510
Tool.Mag2.Transparency = 1
511
local mag = Tool.Mag:clone()
512
mag.Parent = game.Workspace
513
mag.CanCollide = false	
514
mag.Transparency = 0
515
wait(.04)
516
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
517
weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.5, math.rad(-65))
518
wait(.04)
519
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
520
weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.6, math.rad(-60))
521
wait(.04)
522
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
523
weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.7, math.rad(-55))
524
wait(.04)
525
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
526
weld55.C1 = CFrame.new(-0.25, -0.3, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.7, math.rad(-55))
527
wait(.04)
528
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
529
weld55.C1 = CFrame.new(-0.25, -0.05, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(330), -0.7, math.rad(-55))
530
wait(.04)
531
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
532
weld55.C1 = CFrame.new(-0.25, 0.41, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.7, math.rad(-55))
533
Tool.Mag.Transparency = 0
534
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.98)
535
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.98)
536
wait(.2)
537
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
538
weld55.C1 = CFrame.new(-0.25, 0.38, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.6, math.rad(-60))
539
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.84)
540
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.84)
541
wait(.04)
542
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
543
weld55.C1 = CFrame.new(-0.25, 0.35, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.5, math.rad(-65))
544
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.7)
545
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.7)
546
wait(.04)
547
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
548
weld55.C1 = CFrame.new(-0.25, 0.32, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.4, math.rad(-70))
549
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.56)
550
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.56)
551
wait(.04)
552
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
553
weld55.C1 = CFrame.new(-0.25, 0.29, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.3, math.rad(-75))
554
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.42)
555
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.42)
556
wait(.04)
557
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
558
weld55.C1 = CFrame.new(-0.25, 0.26, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.2, math.rad(-80))
559
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.28)
560
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.28)
561
wait(.04)
562
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
563
weld55.C1 = CFrame.new(-0.25, 0.23, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-85))
564
Tool.Handle.M2:play()
565
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.14)
566
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.14)
567
wait(.04)
568
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-102), math.rad(-25), 0)
569
weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
570
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
571
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
572
wait(.04)
573
weld33.C1 = CFrame.new(-0.95, 0.1, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-25), 0)
574
weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.05, math.rad(-90))
575
wait(.04)
576
weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
577
weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-90))
578
end
579
580
function ReloadSequence2()
581
weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-25), 0)
582
weld55.C1 = CFrame.new(-0.25, -0.05, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(330), -0.2, math.rad(-80))
583
wait(.04)
584
weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
585
weld55.C1 = CFrame.new(-0.25, -0.3, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.3, math.rad(-75))
586
wait(.04)
587
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
588
weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.4, math.rad(-70))
589
Tool.Handle.M1:play()
590
Tool.Mag.Transparency = 1
591
local mag = Tool.Mag:clone()
592
mag.Parent = game.Workspace
593
mag.CanCollide = false	
594
mag.Transparency = 0
595
Tool.Mag2.Transparency = 1
596
local mag = Tool.Mag:clone()
597
mag.Parent = game.Workspace
598
mag.CanCollide = false	
599
mag.Transparency = 0
600
wait(.04)
601
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
602
weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.5, math.rad(-65))
603
wait(.04)
604
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
605
weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.6, math.rad(-60))
606
wait(.04)
607
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
608
weld55.C1 = CFrame.new(-0.25, -0.55, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(350), -0.7, math.rad(-55))
609
wait(.04)
610
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
611
weld55.C1 = CFrame.new(-0.25, -0.3, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.7, math.rad(-55))
612
wait(.04)
613
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
614
weld55.C1 = CFrame.new(-0.25, -0.05, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(330), -0.7, math.rad(-55))
615
wait(.04)
616
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
617
weld55.C1 = CFrame.new(-0.25, 0.41, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.7, math.rad(-55))
618
Tool.Mag.Transparency = 0
619
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.98)
620
Tool.Mag2.Transparency = 0
621
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.98)
622
wait(.2)
623
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
624
weld55.C1 = CFrame.new(-0.25, 0.38, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.6, math.rad(-60))
625
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.84)
626
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.84)
627
wait(.04)
628
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
629
weld55.C1 = CFrame.new(-0.25, 0.35, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.5, math.rad(-65))
630
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.7)
631
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.7)
632
wait(.04)
633
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
634
weld55.C1 = CFrame.new(-0.25, 0.32, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.4, math.rad(-70))
635
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.56)
636
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.56)
637
wait(.04)
638
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
639
weld55.C1 = CFrame.new(-0.25, 0.29, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.3, math.rad(-75))
640
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.42)
641
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.42)
642
wait(.04)
643
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
644
weld55.C1 = CFrame.new(-0.25, 0.26, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.2, math.rad(-80))
645
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.28)
646
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.28)
647
wait(.04)
648
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-25), 0)
649
weld55.C1 = CFrame.new(-0.25, 0.23, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-85))
650
Tool.Handle.M2:play()
651
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.14)
652
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, -0.14)
653
wait(.04)
654
weld33.C1 = CFrame.new(-0.95, 0.1, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-102), math.rad(-25), 0)
655
weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
656
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
657
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
658
wait(.2)
659
weld33.C1 = CFrame.new(-0.95, 0.1, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-25), 0)
660
weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.05, math.rad(-90))
661
Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
662
Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
663
Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
664
Tool.A4.Mesh.Offset = Vector3.new(0, 0.2, 0)
665
Tool.A5.Mesh.Offset = Vector3.new(0, 0.2, 0)
666
Tool.A6.Mesh.Offset = Vector3.new(0, 0.2, 0)
667
Tool.A7.Mesh.Offset = Vector3.new(0, 0.2, 0)
668
Tool.A8.Mesh.Offset = Vector3.new(0, 0.2, 0)
669
Tool.A9.Mesh.Offset = Vector3.new(0, 0.2, 0)
670
Tool.A10.Mesh.Offset = Vector3.new(0, 0.2, 0)
671
Tool.A11.Mesh.Offset = Vector3.new(0, 0.2, 0)
672
Tool.A12.Mesh.Offset = Vector3.new(0, 0.2, 0)
673
Tool.A13.Mesh.Offset = Vector3.new(0, 0.2, 0)
674
Tool.A14.Mesh.Offset = Vector3.new(0, 0.2, 0)
675
Tool.A15.Mesh.Offset = Vector3.new(0, 0.2, 0)
676
Tool.A16.Mesh.Offset = Vector3.new(0, 0.2, 0)
677
Tool.A17.Mesh.Offset = Vector3.new(0, 0.2, 0)
678
Tool.A18.Mesh.Offset = Vector3.new(0, 0.2, 0)
679
Tool.A19.Mesh.Offset = Vector3.new(0, 0.2, 0)
680
Tool.A20.Mesh.Offset = Vector3.new(0, 0.2, 0)
681
Tool.A21.Mesh.Offset = Vector3.new(0, 0.2, 0)
682
Tool.A22.Mesh.Offset = Vector3.new(0, 0.2, 0)
683
Tool.Handle.M3:play()
684
wait(.04)
685
weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
686
weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-90))
687
Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
688
Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
689
Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
690
Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
691
Tool.A5.Mesh.Offset = Vector3.new(0, 0, 0)
692
Tool.A6.Mesh.Offset = Vector3.new(0, 0, 0)
693
Tool.A7.Mesh.Offset = Vector3.new(0, 0, 0)
694
Tool.A8.Mesh.Offset = Vector3.new(0, 0, 0)
695
Tool.A9.Mesh.Offset = Vector3.new(0, 0, 0)
696
Tool.A10.Mesh.Offset = Vector3.new(0, 0, 0)
697
Tool.A11.Mesh.Offset = Vector3.new(0, 0, 0)
698
Tool.A12.Mesh.Offset = Vector3.new(0, 0, 0)
699
Tool.A13.Mesh.Offset = Vector3.new(0, 0, 0)
700
Tool.A14.Mesh.Offset = Vector3.new(0, 0, 0)
701
Tool.A15.Mesh.Offset = Vector3.new(0, 0, 0)
702
Tool.A16.Mesh.Offset = Vector3.new(0, 0, 0)
703
Tool.A17.Mesh.Offset = Vector3.new(0, 0, 0)
704
Tool.A18.Mesh.Offset = Vector3.new(0, 0, 0)
705
Tool.A19.Mesh.Offset = Vector3.new(0, 0, 0)
706
Tool.A20.Mesh.Offset = Vector3.new(0, 0, 0)
707
Tool.A21.Mesh.Offset = Vector3.new(0, 0, 0)
708
Tool.A22.Mesh.Offset = Vector3.new(0, 0, 0)
709
end
710
711
function Reload()
712
Tool.Left.Value = Tool.Ammo.Value
713
	if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 and canreload == true then
714
		reloading = true
715
		script.Parent.Ammo.Value = 0
716
		ReloadChoose()
717
      script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value + script.Parent.Left.Value
718
		if script.Parent.StoredAmmo.Value >= script.Parent.MaxAmmo.Value then
719
			script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - script.Parent.MaxAmmo.Value
720
			script.Parent.Ammo.Value = script.Parent.MaxAmmo.Value
721
         script.Parent.Recoil.Value = 5
722
		elseif script.Parent.StoredAmmo.Value < script.Parent.MaxAmmo.Value and script.Parent.StoredAmmo.Value >= 1 then
723
         script.Parent.Ammo.Value = script.Parent.StoredAmmo.Value 
724
			script.Parent.StoredAmmo.Value = 0
725
			script.Parent.Recoil.Value = 5
726
		end
727
		reloading = false
728
	end
729
end
730
731
function ReloadChoose()
732
   if script.Parent.Left.Value == 0 then
733
      ReloadSequence2()
734
   elseif script.Parent.Left.Value >= 1 then
735
      ReloadSequence()
736
   end
737
end
738
739
function Slider()
740
   if script.Parent.Ammo.Value == 0 then
741
      Slide2()
742
   elseif script.Parent.Ammo.Value >= 1 then
743
      Slide3()
744
   end
745
end
746
747
function Slider2()
748
   if script.Parent.Ammo.Value == 0 then
749
      Slide2()
750
      Tool.Handle.Empty:play()
751
   elseif script.Parent.Ammo.Value >= 1 then
752
   end
753
end
754
755
function Slide1()
756
Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
757
Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
758
Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
759
Tool.A4.Mesh.Offset = Vector3.new(0, 0.2, 0)
760
Tool.A5.Mesh.Offset = Vector3.new(0, 0.2, 0)
761
Tool.A6.Mesh.Offset = Vector3.new(0, 0.2, 0)
762
Tool.A7.Mesh.Offset = Vector3.new(0, 0.2, 0)
763
Tool.A8.Mesh.Offset = Vector3.new(0, 0.2, 0)
764
Tool.A9.Mesh.Offset = Vector3.new(0, 0.2, 0)
765
Tool.A10.Mesh.Offset = Vector3.new(0, 0.2, 0)
766
Tool.A11.Mesh.Offset = Vector3.new(0, 0.2, 0)
767
Tool.A12.Mesh.Offset = Vector3.new(0, 0.2, 0)
768
Tool.A13.Mesh.Offset = Vector3.new(0, 0.2, 0)
769
Tool.A14.Mesh.Offset = Vector3.new(0, 0.2, 0)
770
Tool.A15.Mesh.Offset = Vector3.new(0, 0.2, 0)
771
Tool.A16.Mesh.Offset = Vector3.new(0, 0.2, 0)
772
Tool.A17.Mesh.Offset = Vector3.new(0, 0.2, 0)
773
Tool.A18.Mesh.Offset = Vector3.new(0, 0.2, 0)
774
Tool.A19.Mesh.Offset = Vector3.new(0, 0.2, 0)
775
Tool.A20.Mesh.Offset = Vector3.new(0, 0.2, 0)
776
Tool.A21.Mesh.Offset = Vector3.new(0, 0.2, 0)
777
Tool.A22.Mesh.Offset = Vector3.new(0, 0.2, 0)
778
end
779
780
function Slide2()
781
Tool.A1.Mesh.Offset = Vector3.new(0, 0.4, 0)
782
Tool.A2.Mesh.Offset = Vector3.new(0, 0.4, 0)
783
Tool.A3.Mesh.Offset = Vector3.new(0, 0.4, 0)
784
Tool.A4.Mesh.Offset = Vector3.new(0, 0.4, 0)
785
Tool.A5.Mesh.Offset = Vector3.new(0, 0.4, 0)
786
Tool.A6.Mesh.Offset = Vector3.new(0, 0.4, 0)
787
Tool.A7.Mesh.Offset = Vector3.new(0, 0.4, 0)
788
Tool.A8.Mesh.Offset = Vector3.new(0, 0.4, 0)
789
Tool.A9.Mesh.Offset = Vector3.new(0, 0.4, 0)
790
Tool.A10.Mesh.Offset = Vector3.new(0, 0.4, 0)
791
Tool.A11.Mesh.Offset = Vector3.new(0, 0.4, 0)
792
Tool.A12.Mesh.Offset = Vector3.new(0, 0.4, 0)
793
Tool.A13.Mesh.Offset = Vector3.new(0, 0.4, 0)
794
Tool.A14.Mesh.Offset = Vector3.new(0, 0.4, 0)
795
Tool.A15.Mesh.Offset = Vector3.new(0, 0.4, 0)
796
Tool.A16.Mesh.Offset = Vector3.new(0, 0.4, 0)
797
Tool.A17.Mesh.Offset = Vector3.new(0, 0.4, 0)
798
Tool.A18.Mesh.Offset = Vector3.new(0, 0.4, 0)
799
Tool.A19.Mesh.Offset = Vector3.new(0, 0.4, 0)
800
Tool.A20.Mesh.Offset = Vector3.new(0, 0.4, 0)
801
Tool.A21.Mesh.Offset = Vector3.new(0, 0.4, 0)
802
Tool.A22.Mesh.Offset = Vector3.new(0, 0.4, 0)
803
end
804
805
function Slide3()
806
Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
807
Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
808
Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
809
Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
810
Tool.A5.Mesh.Offset = Vector3.new(0, 0, 0)
811
Tool.A6.Mesh.Offset = Vector3.new(0, 0, 0)
812
Tool.A7.Mesh.Offset = Vector3.new(0, 0, 0)
813
Tool.A8.Mesh.Offset = Vector3.new(0, 0, 0)
814
Tool.A9.Mesh.Offset = Vector3.new(0, 0, 0)
815
Tool.A10.Mesh.Offset = Vector3.new(0, 0, 0)
816
Tool.A11.Mesh.Offset = Vector3.new(0, 0, 0)
817
Tool.A12.Mesh.Offset = Vector3.new(0, 0, 0)
818
Tool.A13.Mesh.Offset = Vector3.new(0, 0, 0)
819
Tool.A14.Mesh.Offset = Vector3.new(0, 0, 0)
820
Tool.A15.Mesh.Offset = Vector3.new(0, 0, 0)
821
Tool.A16.Mesh.Offset = Vector3.new(0, 0, 0)
822
Tool.A17.Mesh.Offset = Vector3.new(0, 0, 0)
823
Tool.A18.Mesh.Offset = Vector3.new(0, 0, 0)
824
Tool.A19.Mesh.Offset = Vector3.new(0, 0, 0)
825
Tool.A20.Mesh.Offset = Vector3.new(0, 0, 0)
826
Tool.A21.Mesh.Offset = Vector3.new(0, 0, 0)
827
Tool.A22.Mesh.Offset = Vector3.new(0, 0, 0)
828
end
829
830
function Takeout()
831
local canreload = false
832
local canshoot = false
833
weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-78), math.rad(-25), 0)
834
weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.3, math.rad(-90))
835
wait(.03)
836
weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-82), math.rad(-25), 0)
837
weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.2, math.rad(-90))
838
wait(.03)
839
weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-86), math.rad(-25), 0)
840
weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-90))
841
wait(.03)
842
weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
843
weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
844
wait(.03)
845
weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
846
weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-90))
847
local canreload = true
848
local canshoot = true
849
end
850
851
function Equip(mouse)
852
wait(0.01)
853
arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
854
torso = Tool.Parent:FindFirstChild("Torso")
855
if arms ~= nil and torso ~= nil then
856
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
857
if sh ~= nil then
858
local yes = true
859
if yes then
860
yes = false
861
sh[1].Part1 = nil
862
sh[2].Part1 = nil
863
falsearm1 = arms[1]:clone()
864
local mesh1 = Tool.Larm:clone()
865
mesh1.Parent = falsearm1
866
local armweld1 = Instance.new("Weld")
867
falsearm1.BrickColor = BrickColor.new("Light orange")
868
falsearm1.Parent = Tool
869
armweld1.Parent = falsearm1
870
armweld1.Part0 = falsearm1
871
armweld1.Part1 = arms[1]
872
falsearm2 = arms[2]:clone()
873
local mesh2 = Tool.Rarm:clone()
874
mesh2.Parent = falsearm2
875
local armweld2 = Instance.new("Weld")
876
falsearm2.BrickColor = BrickColor.new("Light orange")
877
falsearm2.Parent = Tool
878
armweld2.Parent = falsearm2
879
armweld2.Part0 = falsearm2
880
armweld2.Part1 = arms[2]
881
local weld1 = Instance.new("Weld") -- left arm
882
weld55 = weld1
883
weld1.Part0 = torso
884
weld1.Parent = torso
885
weld1.Part1 = arms[1]
886
weld1.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -1, math.rad(-90))
887
welds[1] = weld1
888
local weld2 = Instance.new("Weld") -- right arm
889
weld33 = weld2
890
weld2.Part0 = torso
891
weld2.Parent = torso
892
weld2.Part1 = arms[2]
893
weld2.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
894
welds[2] = weld2
895
Takeout()
896
end
897
else
898
print("sh")
899
end
900
else
901
print("arms")
902
end
903
end
904
905
local legs = nil
906
local torsOXY = nil
907
local welds2 = {}
908
local bodyforce = nil
909
910
function Unequip(mouse)
911
if arms ~= nil and torso ~= nil then
912
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
913
if sh ~= nil then
914
local yes = true
915
if yes then
916
yes = false
917
sh[1].Part1 = arms[1]
918
sh[2].Part1 = arms[2]
919
welds[1].Parent = nil
920
welds[2].Parent = nil
921
falsearm1:remove()
922
falsearm2:remove()
923
end
924
else
925
print("sh")
926
end
927
else
928
print("arms")
929
end
930
end
931
932
function fire(v)
933
934
	Tool.Handle.Fire:play()
935
	
936
937
	local vCharacter = Tool.Parent
938
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
939
940
	local missile = Instance.new("Part")
941
942
        
943
944
	local spawnPos = vCharacter.PrimaryPart.Position
945
	
946
947
948
	spawnPos  = spawnPos + (v * 8)
949
950
	missile.Position = spawnPos
951
	missile.Size = Vector3.new(1,1,1)
952
	missile.Velocity = v * 500
953-
	missile.BrickColor = BrickColor.new(26)
953+
	missile.BrickColor = BrickColor.new(28)
954
	missile.Shape = 0
955
	missile.BottomSurface = 0
956
	missile.TopSurface = 0
957
	missile.Name = "Bullet"
958
	missile.Elasticity = 0
959
	missile.Reflectance = 0
960
	missile.Friction = .9
961
	missile.CanCollide = false
962
963
	local force = Instance.new("BodyForce")
964
	force.force = Vector3.new(0,missile:getMass() * 196,0)
965
	force.Parent = missile
966
967
	local mesh = Instance.new("SpecialMesh")
968
	mesh.Scale = Vector3.new(.01,.01,.01)
969
	mesh.MeshType = "Sphere"
970
	mesh.Parent = missile
971
972
function onTouched(part)
973
     local h = part.Parent:findFirstChild("Humanoid")
974
     if h~=nil then
975
               h.Health = h.Health -100
976
               wait(.1)
977
               h.Health = h.Health -100
978
               wait(.1)
979
980
       end
981
end
982
983
missile.Touched:connect(onTouched)
984
985
	local creator_tag = Instance.new("ObjectValue")
986
	creator_tag.Value = vPlayer
987
	creator_tag.Name = "creator"
988
	creator_tag.Parent = missile
989
	
990
991
992
	missile.Parent = game.Workspace
993
994
   cam = game.Workspace.CurrentCamera
995
   local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
996
	local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
997
	local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.008, -0.008, 0)
998
	cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
999
   weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-25), 0)
1000
	weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0.1, math.rad(-90))
1001
   Tool.Flash.Mesh.Scale = Vector3.new(1.462, 1.7, 1.462)
1002
	Tool.Flash.Transparency = .5
1003
   Tool.A1.Mesh.Offset = Vector3.new(0, 0.4, 0)
1004
   Tool.A2.Mesh.Offset = Vector3.new(0, 0.4, 0)
1005
   Tool.A3.Mesh.Offset = Vector3.new(0, 0.4, 0)
1006
   Tool.A4.Mesh.Offset = Vector3.new(0, 0.4, 0)
1007
   Tool.A5.Mesh.Offset = Vector3.new(0, 0.4, 0)
1008
   Tool.A6.Mesh.Offset = Vector3.new(0, 0.4, 0)
1009
   Tool.A7.Mesh.Offset = Vector3.new(0, 0.4, 0)
1010
   Tool.A8.Mesh.Offset = Vector3.new(0, 0.4, 0)
1011
   Tool.A9.Mesh.Offset = Vector3.new(0, 0.4, 0)
1012
   Tool.A10.Mesh.Offset = Vector3.new(0, 0.4, 0)
1013
   Tool.A11.Mesh.Offset = Vector3.new(0, 0.4, 0)
1014
   Tool.A12.Mesh.Offset = Vector3.new(0, 0.4, 0)
1015
   Tool.A13.Mesh.Offset = Vector3.new(0, 0.4, 0)
1016
   Tool.A14.Mesh.Offset = Vector3.new(0, 0.4, 0)
1017
   Tool.A15.Mesh.Offset = Vector3.new(0, 0.4, 0)
1018
   Tool.A16.Mesh.Offset = Vector3.new(0, 0.4, 0)
1019
   Tool.A17.Mesh.Offset = Vector3.new(0, 0.4, 0)
1020
   Tool.A18.Mesh.Offset = Vector3.new(0, 0.4, 0)
1021
   Tool.A19.Mesh.Offset = Vector3.new(0, 0.4, 0)
1022
   Tool.A20.Mesh.Offset = Vector3.new(0, 0.4, 0)
1023
   Tool.A21.Mesh.Offset = Vector3.new(0, 0.4, 0)
1024
   Tool.A22.Mesh.Offset = Vector3.new(0, 0.4, 0)
1025
   canreload = false
1026
	wait(.04)
1027
   local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
1028
	local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
1029
	local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.008, 0.008, 0)
1030
	cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
1031
   weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-25), 0)
1032
	weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
1033
   Tool.Flash.Mesh.Scale = Vector3.new(1.3, 1.5, 1.3)
1034
	Tool.Flash.Transparency = .8
1035
   Slider()
1036
	wait(.04)
1037
   local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
1038
	local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
1039
	local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.008, -0.008, 0)
1040
	cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
1041
	weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
1042
	weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-90))
1043
   Tool.Flash.Transparency = 1
1044
   Slider2()
1045
   canreload = true
1046
end
1047
1048
function KeyDownFunctions(key)
1049
	if key == "r" then
1050
		Reload()
1051
	end
1052
end
1053
1054
Tool.Enabled = true
1055
function onActivated()
1056
1057
	if not Tool.Enabled then
1058
		return
1059
	end
1060
1061
	Tool.Enabled = false
1062
1063
	local character = Tool.Parent;
1064
	local humanoid = character.Humanoid
1065
	if humanoid == nil then
1066
		print("Humanoid not found")
1067
		return 
1068
	end
1069
	local ammo = script.Parent.Ammo
1070
	local maxammo = script.Parent.MaxAmmo
1071
	if reloading == false and humanoid.Health >= 1 then
1072
		if ammo.Value >= 1 then
1073
			ammo.Value = ammo.Value - 1
1074
			local targetPos = humanoid.TargetPoint
1075
			local lookAt = (targetPos - character.Head.Position).unit
1076
			if script.Parent.Recoil.Value < 20 then
1077
				script.Parent.Recoil.Value = script.Parent.Recoil.Value + math.random(1,3)
1078
			end
1079
			fire(lookAt)
1080
		else
1081
			Reload()
1082
		end
1083
	end
1084
	Tool.Enabled = true
1085
end
1086
1087
function onEquippedLocal(mouse)
1088
1089
	if mouse == nil then
1090
		print("Mouse not found")
1091
		return 
1092
	end
1093
1094
	mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
1095
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)
1096
	mouse.KeyDown:connect(KeyDownFunctions)
1097
	while true do
1098
		wait()
1099
	end
1100
end
1101
1102
1103
Tool.Equipped:connect(onEquippedLocal)
1104
1105
1106
script.Parent.Activated:connect(onActivated)
1107
Tool.Equipped:connect(Equip)
1108
Tool.Unequipped:connect(Unequip)
1109
1110
1111
end,POS2)
1112
end))
1113
POS3 = Instance.new("NumberValue")
1114
POS3.Name = "Left"
1115
POS3.Parent = POS
1116
POS3.Value = 15
1117
POS4 = Instance.new("SpecialMesh")
1118
POS4.Name = "Rarm"
1119
POS4.Parent = POS
1120
POS4.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
1121
POS4.MeshType = Enum.MeshType.FileMesh
1122
POS5 = Instance.new("SpecialMesh")
1123
POS5.Name = "Larm"
1124
POS5.Parent = POS
1125
POS5.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
1126
POS5.MeshType = Enum.MeshType.FileMesh
1127
POS6 = Instance.new("Part")
1128
POS6.Parent = POS
1129
POS6.Material = Enum.Material.SmoothPlastic
1130
POS6.BrickColor = BrickColor.new("Really black")
1131
POS6.Position = Vector3.new(-21.7100067, 1.51629305, 10.2649918)
1132
POS6.Rotation = Vector3.new(-90, -0, -0)
1133
POS6.Anchored = true
1134
POS6.CFrame = CFrame.new(-21.7100067, 1.51629305, 10.2649918, 1, 0, -0, 0, 0, 1, 0, -1, 0)
1135
POS6.CanCollide = false
1136
POS6.FormFactor = Enum.FormFactor.Custom
1137
POS6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1138
POS6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1139
POS6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1140
POS6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1141
POS6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1142
POS6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1143
POS6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1144
POS6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1145
POS7 = Instance.new("CylinderMesh")
1146
POS7.Parent = POS6
1147
POS7.Scale = Vector3.new(0.949999988, 0.900000036, 0.949999988)
1148
POS8 = Instance.new("BoolValue")
1149
POS8.Name = "ZoomedInXD"
1150
POS8.Parent = POS
1151
POS9 = Instance.new("Part")
1152
POS9.Name = "Zoom"
1153
POS9.Parent = POS
1154
POS9.Material = Enum.Material.SmoothPlastic
1155
POS9.Transparency = 1
1156
POS9.Position = Vector3.new(-21.7100067, 1.61628699, 8.3599968)
1157
POS9.Rotation = Vector3.new(-180, 0, -180)
1158
POS9.Anchored = true
1159
POS9.CFrame = CFrame.new(-21.7100067, 1.61628699, 8.3599968, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1160
POS9.CanCollide = false
1161
POS9.FormFactor = Enum.FormFactor.Custom
1162
POS9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1163
POS9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1164
POS9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1165
POS9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1166
POS9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1167
POS9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1168
POS9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1169
OXY0 = Instance.new("BlockMesh")
1170
OXY0.Parent = POS9
1171
OXY0.Scale = Vector3.new(0.0528571419, 0.0634285733, 0.105714284)
1172
OXY1 = Instance.new("Part")
1173
OXY1.Name = "A18"
1174
OXY1.Parent = POS
1175
OXY1.Material = Enum.Material.SmoothPlastic
1176
OXY1.BrickColor = BrickColor.new("Really black")
1177
OXY1.Position = Vector3.new(-21.6606903, 1.60566294, 8.72025585)
1178
OXY1.Rotation = Vector3.new(-90.1605377, -33.9128304, 5.73453281e-006)
1179
OXY1.Anchored = true
1180
OXY1.CFrame = CFrame.new(-21.6606903, 1.60566294, 8.72025585, 0.82988739, -8.3060506e-008, -0.557930946, 0.557928741, -0.00280200853, 0.829884112, -0.0015633963, -0.999996066, -0.00232530525)
1181
OXY1.CanCollide = false
1182
OXY1.FormFactor = Enum.FormFactor.Custom
1183
OXY1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1184
OXY1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1185
OXY1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1186
OXY1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1187
OXY1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1188
OXY1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1189
OXY1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1190
OXY1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1191
OXY2 = Instance.new("BlockMesh")
1192
OXY2.Parent = OXY1
1193
OXY2.Scale = Vector3.new(0.158571437, 0.466904908, 0.173371434)
1194
OXY3 = Instance.new("Part")
1195
OXY3.Name = "Mag2"
1196
OXY3.Parent = POS
1197
OXY3.Material = Enum.Material.SmoothPlastic
1198
OXY3.BrickColor = BrickColor.new("Really black")
1199
OXY3.Position = Vector3.new(-21.7071991, 0.614521027, 8.89658642)
1200
OXY3.Rotation = Vector3.new(-90.160553, 5.04626996e-006, 2.13654721e-006)
1201
OXY3.Anchored = true
1202
OXY3.CFrame = CFrame.new(-21.7071991, 0.614521027, 8.89658642, 0.999995708, -3.72896238e-008, 8.80740245e-008, -4.00026352e-007, -0.0028019601, 0.999996066, -3.70429554e-008, -0.999988556, -0.0028021636)
1203
OXY3.CanCollide = false
1204
OXY3.FormFactor = Enum.FormFactor.Custom
1205
OXY3.Size = Vector3.new(0.200000003, 0.329476178, 0.200000003)
1206
OXY3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1207
OXY3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1208
OXY3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1209
OXY3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1210
OXY3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1211
OXY3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1212
OXY3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1213
OXY4 = Instance.new("BlockMesh")
1214
OXY4.Parent = OXY3
1215
OXY4.Scale = Vector3.new(0.591706336, 1, 0.299523681)
1216
OXY5 = Instance.new("Part")
1217
OXY5.Parent = POS
1218
OXY5.Material = Enum.Material.SmoothPlastic
1219
OXY5.BrickColor = BrickColor.new("Dark stone grey")
1220
OXY5.Position = Vector3.new(-21.7058258, 0.668826997, 8.85038376)
1221
OXY5.Rotation = Vector3.new(179.839462, 1.25804092e-006, -180)
1222
OXY5.Anchored = true
1223
OXY5.CFrame = CFrame.new(-21.7058258, 0.668826997, 8.85038376, -0.999995708, 9.46092058e-008, 2.19569554e-008, 4.06395543e-007, 0.999996066, -0.0028019601, -2.22215117e-008, -0.0028021636, -0.999988556)
1224
OXY5.CanCollide = false
1225
OXY5.Size = Vector3.new(1, 1.20000005, 1)
1226
OXY5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1227
OXY5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1228
OXY5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1229
OXY5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1230
OXY5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1231
OXY5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1232
OXY5.Color = Color3.new(0.388235, 0.372549, 0.384314)
1233
OXY6 = Instance.new("BlockMesh")
1234
OXY6.Parent = OXY5
1235
OXY6.Scale = Vector3.new(0.169142857, 0.0592, 0.405942887)
1236
OXY7 = Instance.new("Part")
1237
OXY7.Parent = POS
1238
OXY7.Material = Enum.Material.SmoothPlastic
1239
OXY7.BrickColor = BrickColor.new("Dark stone grey")
1240
OXY7.Position = Vector3.new(-21.708786, 0.704551995, 8.88254833)
1241
OXY7.Rotation = Vector3.new(179.839462, 1.25804092e-006, -180)
1242
OXY7.Anchored = true
1243
OXY7.CFrame = CFrame.new(-21.708786, 0.704551995, 8.88254833, -0.999995708, 9.46092058e-008, 2.19569554e-008, 4.06395543e-007, 0.999996066, -0.0028019601, -2.22215117e-008, -0.0028021636, -0.999988556)
1244
OXY7.CanCollide = false
1245
OXY7.Size = Vector3.new(1, 1.20000005, 1)
1246
OXY7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1247
OXY7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1248
OXY7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1249
OXY7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1250
OXY7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1251
OXY7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1252
OXY7.Color = Color3.new(0.388235, 0.372549, 0.384314)
1253
OXY8 = Instance.new("BlockMesh")
1254
OXY8.Parent = OXY7
1255
OXY8.Scale = Vector3.new(0.169142857, 0.0422857143, 0.32982856)
1256
OXY9 = Instance.new("Part")
1257
OXY9.Parent = POS
1258
OXY9.Material = Enum.Material.SmoothPlastic
1259
OXY9.BrickColor = BrickColor.new("Dark stone grey")
1260
OXY9.Position = Vector3.new(-21.7083893, 0.690928996, 9.05189037)
1261
OXY9.Rotation = Vector3.new(-179.942932, 1.27862018e-006, -180)
1262
OXY9.Anchored = true
1263
OXY9.CFrame = CFrame.new(-21.7083893, 0.690928996, 9.05189037, -0.999995708, 9.45251273e-008, 2.23161312e-008, 4.06395543e-007, 0.999999523, 0.000996090006, -2.22215117e-008, 0.000995857641, -0.999992013)
1264
OXY9.CanCollide = false
1265
OXY9.Size = Vector3.new(1, 1.20000005, 1)
1266
OXY9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1267
OXY9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1268
OXY9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1269
OXY9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1270
OXY9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1271
OXY9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1272
OXY9.Color = Color3.new(0.388235, 0.372549, 0.384314)
1273
OXYX0 = Instance.new("SpecialMesh")
1274
OXYX0.Parent = OXY9
1275
OXYX0.Scale = Vector3.new(0.169142857, 0.0951428562, 0.0422857143)
1276
OXYX0.MeshType = Enum.MeshType.Wedge
1277
OXYX1 = Instance.new("Part")
1278
OXYX1.Parent = POS
1279
OXYX1.Material = Enum.Material.SmoothPlastic
1280
OXYX1.BrickColor = BrickColor.new("Dark stone grey")
1281
OXYX1.Position = Vector3.new(-21.7072601, 0.867275, 8.77176189)
1282
OXYX1.Rotation = Vector3.new(-162.10556, 2.8761217e-006, -180)
1283
OXYX1.Anchored = true
1284
OXYX1.CFrame = CFrame.new(-21.7072601, 0.867275, 8.77176189, -0.999995708, 8.31455935e-008, 5.01977944e-008, 4.06395543e-007, 0.951624811, 0.307262272, -2.22215117e-008, 0.307259738, -0.951617718)
1285
OXYX1.CanCollide = false
1286
OXYX1.Size = Vector3.new(1, 1.20000005, 1)
1287
OXYX1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1288
OXYX1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1289
OXYX1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1290
OXYX1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1291
OXYX1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1292
OXYX1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1293
OXYX1.Color = Color3.new(0.388235, 0.372549, 0.384314)
1294
OXYX2 = Instance.new("BlockMesh")
1295
OXYX2.Parent = OXYX1
1296
OXYX2.Scale = Vector3.new(0.169142857, 0.325600028, 0.139542863)
1297
OXYX3 = Instance.new("Part")
1298
OXYX3.Parent = POS
1299
OXYX3.Material = Enum.Material.SmoothPlastic
1300
OXYX3.BrickColor = BrickColor.new("Dark stone grey")
1301
OXYX3.Position = Vector3.new(-21.7290802, 1.28089499, 9.29526806)
1302
OXYX3.Rotation = Vector3.new(-90.5405655, 1.03988223e-005, -180)
1303
OXYX3.Anchored = true
1304
OXYX3.CFrame = CFrame.new(-21.7290802, 1.28089499, 9.29526806, -0.99999547, 2.04145127e-008, 1.81493689e-007, 4.34679578e-007, 0.00943436939, 0.999962449, -1.71703007e-009, 0.999955118, -0.00943455286)
1305
OXYX3.CanCollide = false
1306
OXYX3.Size = Vector3.new(1, 1.20000005, 1)
1307
OXYX3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1308
OXYX3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1309
OXYX3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1310
OXYX3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1311
OXYX3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1312
OXYX3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1313
OXYX3.Color = Color3.new(0.388235, 0.372549, 0.384314)
1314
OXYX4 = Instance.new("SpecialMesh")
1315
OXYX4.Parent = OXYX3
1316
OXYX4.Scale = Vector3.new(0.0317142867, 0.0634285733, 0.116285712)
1317
OXYX4.MeshType = Enum.MeshType.Wedge
1318
OXYX5 = Instance.new("Part")
1319
OXYX5.Name = "Mag"
1320
OXYX5.Parent = POS
1321
OXYX5.Material = Enum.Material.SmoothPlastic
1322
OXYX5.BrickColor = BrickColor.new("Really black")
1323
OXYX5.Position = Vector3.new(-21.7094269, 0.979851007, 8.92418957)
1324
OXYX5.Rotation = Vector3.new(-81.0424728, 1.04219016e-005, -1.15517366e-006)
1325
OXYX5.Anchored = true
1326
OXYX5.CFrame = CFrame.new(-21.7094269, 0.979851007, 8.92418957, 0.99999547, 2.01614938e-008, 1.81896496e-007, -4.35818663e-007, 0.155704811, 0.987810671, 1.20120536e-008, -0.9878034, 0.155703425)
1327
OXYX5.CanCollide = false
1328
OXYX5.FormFactor = Enum.FormFactor.Custom
1329
OXYX5.Size = Vector3.new(0.200000003, 0.308333308, 0.725904763)
1330
OXYX5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1331
OXYX5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1332
OXYX5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1333
OXYX5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1334
OXYX5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1335
OXYX5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1336
OXYX5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1337
OXYX6 = Instance.new("BlockMesh")
1338
OXYX6.Parent = OXYX5
1339
OXYX6.Scale = Vector3.new(0.591706336, 1, 1)
1340
OXYX7 = Instance.new("Part")
1341
OXYX7.Parent = POS
1342
OXYX7.Material = Enum.Material.SmoothPlastic
1343
OXYX7.BrickColor = BrickColor.new("Dark stone grey")
1344
OXYX7.Position = Vector3.new(-21.7094574, 1.09145701, 8.825984)
1345
OXYX7.Rotation = Vector3.new(-173.865952, 8.4548924e-007, -180)
1346
OXYX7.Anchored = true
1347
OXYX7.CFrame = CFrame.new(-21.7094574, 1.09145701, 8.825984, -0.99999547, 1.82668813e-007, 1.47565711e-008, 4.36201219e-007, 0.994281471, 0.106855035, -1.55715671e-008, 0.106854029, -0.994274318)
1348
OXYX7.CanCollide = false
1349
OXYX7.Size = Vector3.new(1, 1.20000005, 1)
1350
OXYX7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1351
OXYX7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1352
OXYX7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1353
OXYX7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1354
OXYX7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1355
OXYX7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1356
OXYX7.Color = Color3.new(0.388235, 0.372549, 0.384314)
1357
OXYX8 = Instance.new("BlockMesh")
1358
OXYX8.Parent = OXYX7
1359
OXYX8.Scale = Vector3.new(0.169142857, 0.255828589, 0.139542863)
1360
OXYX9 = Instance.new("Part")
1361
OXYX9.Parent = POS
1362
OXYX9.Material = Enum.Material.SmoothPlastic
1363
OXYX9.BrickColor = BrickColor.new("Dark stone grey")
1364
OXYX9.Position = Vector3.new(-21.7084808, 1.27566099, 8.81755352)
1365
OXYX9.Rotation = Vector3.new(153.710846, -1.25771794e-006, -180)
1366
OXYX9.Anchored = true
1367
OXYX9.CFrame = CFrame.new(-21.7084808, 1.27566099, 8.81755352, -0.999995708, 9.46105203e-008, -2.1951319e-008, 4.06395543e-007, 0.896571636, -0.44289884, -2.22215117e-008, -0.44289571, -0.896564782)
1368
OXYX9.CanCollide = false
1369
OXYX9.Size = Vector3.new(1, 1.20000005, 1)
1370
OXYX9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1371
OXYX9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1372
OXYX9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1373
OXYX9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1374
OXYX9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1375
OXYX9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1376
OXYX9.Color = Color3.new(0.388235, 0.372549, 0.384314)
1377
o40 = Instance.new("BlockMesh")
1378
o40.Parent = OXYX9
1379
o40.Scale = Vector3.new(0.169142857, 0.0951428562, 0.137428567)
1380
o41 = Instance.new("Part")
1381
o41.Parent = POS
1382
o41.Material = Enum.Material.SmoothPlastic
1383
o41.BrickColor = BrickColor.new("Dark stone grey")
1384
o41.Position = Vector3.new(-21.7074432, 1.17378604, 9.05622387)
1385
o41.Rotation = Vector3.new(95.8302612, 89.8321457, -166.877609)
1386
o41.Anchored = true
1387
o41.CFrame = CFrame.new(-21.7074432, 1.17378604, 9.05622387, -3.24975929e-007, 7.57581304e-008, 0.999995708, -0.910682917, 0.413105965, -6.3909539e-007, -0.413102686, -0.910676181, -6.52579786e-008)
1388
o41.CanCollide = false
1389
o41.Size = Vector3.new(1, 1.20000005, 1)
1390
o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1391
o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1392
o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1393
o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1394
o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1395
o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1396
o41.Color = Color3.new(0.388235, 0.372549, 0.384314)
1397
o42 = Instance.new("BlockMesh")
1398
o42.Parent = o41
1399
o42.Scale = Vector3.new(0.0317142867, 0.370000005, 0.116285712)
1400
o43 = Instance.new("Part")
1401
o43.Parent = POS
1402
o43.Material = Enum.Material.SmoothPlastic
1403
o43.BrickColor = BrickColor.new("Dark stone grey")
1404
o43.Position = Vector3.new(-21.7086945, 1.03545797, 8.93161392)
1405
o43.Rotation = Vector3.new(-173.865936, 1.63133427e-006, -180)
1406
o43.Anchored = true
1407
o43.CFrame = CFrame.new(-21.7086945, 1.03545797, 8.93161392, -0.999995708, 9.16314846e-008, 2.84721544e-008, 4.05997469e-007, 0.994274616, 0.106854334, -1.85174791e-008, 0.106853314, -0.994267225)
1408
o43.CanCollide = false
1409
o43.Size = Vector3.new(1, 1.20000005, 1)
1410
o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1411
o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1412
o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1413
o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1414
o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1415
o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1416
o43.Color = Color3.new(0.388235, 0.372549, 0.384314)
1417
o44 = Instance.new("BlockMesh")
1418
o44.Parent = o43
1419
o44.Scale = Vector3.new(0.169142857, 0.570857167, 0.28838858)
1420
o45 = Instance.new("Part")
1421
o45.Parent = POS
1422
o45.Material = Enum.Material.SmoothPlastic
1423
o45.BrickColor = BrickColor.new("Dark stone grey")
1424
o45.Position = Vector3.new(-21.7089081, 1.02208304, 9.0686903)
1425
o45.Rotation = Vector3.new(-166.29866, 2.52009841e-006, -180)
1426
o45.Anchored = true
1427
o45.CFrame = CFrame.new(-21.7089081, 1.02208304, 9.0686903, -0.999995708, 8.65933885e-008, 4.39840129e-008, 4.06395543e-007, 0.971543968, 0.236859173, -2.22215117e-008, 0.236857161, -0.971536756)
1428
o45.CanCollide = false
1429
o45.Size = Vector3.new(1, 1.20000005, 1)
1430
o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1431
o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1432
o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1433
o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1434
o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1435
o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1436
o45.Color = Color3.new(0.388235, 0.372549, 0.384314)
1437
o46 = Instance.new("BlockMesh")
1438
o46.Parent = o45
1439
o46.Scale = Vector3.new(0.169142857, 0.558171451, 0.116285712)
1440
o47 = Instance.new("Part")
1441
o47.Name = "Handle"
1442
o47.Parent = POS
1443
o47.Material = Enum.Material.SmoothPlastic
1444
o47.BrickColor = BrickColor.new("Dark stone grey")
1445
o47.Position = Vector3.new(-21.7217865, 1.22012699, 9.25091839)
1446
o47.Rotation = Vector3.new(179.839462, 1.25804092e-006, -180)
1447
o47.Anchored = true
1448
o47.CFrame = CFrame.new(-21.7217865, 1.22012699, 9.25091839, -0.999995708, 9.46092058e-008, 2.19569554e-008, 4.06395543e-007, 0.999996066, -0.0028019601, -2.22215117e-008, -0.0028021636, -0.999988556)
1449
o47.CanCollide = false
1450
o47.Size = Vector3.new(1, 1.20000005, 1)
1451
o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1452
o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1453
o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1454
o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1455
o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1456
o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1457
o47.Color = Color3.new(0.388235, 0.372549, 0.384314)
1458
o48 = Instance.new("BlockMesh")
1459
o48.Parent = o47
1460
o48.Scale = Vector3.new(0.0317142867, 0.0507428572, 0.0317142867)
1461
o49 = Instance.new("Sound")
1462
o49.Name = "Empty"
1463
o49.Parent = o47
1464
o49.SoundId = "rbxasset://sounds//clickfast.wav"
1465
o49.Volume = 1
1466
o50 = Instance.new("Sound")
1467
o50.Name = "M1"
1468
o50.Parent = o47
1469
o50.Pitch = 0.69999998807907
1470
o50.SoundId = "http://roblox.com/asset/?id=10209834"
1471
o50.Volume = 1
1472
o51 = Instance.new("Sound")
1473
o51.Name = "M2"
1474
o51.Parent = o47
1475
o51.Pitch = 1.2999999523163
1476
o51.SoundId = "http://roblox.com/asset/?id=10209636"
1477
o51.Volume = 1
1478
o52 = Instance.new("Sound")
1479
o52.Name = "M3"
1480
o52.Parent = o47
1481
o52.Pitch = 2
1482
o52.SoundId = "http://www.roblox.com/asset/?id=25299064"
1483
o52.Volume = 1
1484
o53 = Instance.new("Sound")
1485
o53.Name = "Fire"
1486
o53.Parent = o47
1487
o53.Pitch = 3
1488
o53.SoundId = "http://www.roblox.com/asset/?id=95309366"
1489
o53.Volume = 1
1490
o53.PlayOnRemove = true
1491
o55 = Instance.new("Part")
1492
o55.Parent = POS
1493
o55.Material = Enum.Material.SmoothPlastic
1494
o55.BrickColor = BrickColor.new("Dark stone grey")
1495
o55.Position = Vector3.new(-21.7222443, 1.16449296, 9.2924757)
1496
o55.Rotation = Vector3.new(-138.520248, 4.54196106e-006, -180)
1497
o55.Anchored = true
1498
o55.CFrame = CFrame.new(-21.7222443, 1.16449296, 9.2924757, -0.999995708, 5.61153364e-008, 7.92721764e-008, 4.06395543e-007, 0.749192238, 0.662352622, -2.22215117e-008, 0.662347496, -0.749186754)
1499
o55.CanCollide = false
1500
o55.Size = Vector3.new(1, 1.20000005, 1)
1501
o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1502
o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1503
o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1504
o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1505
o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1506
o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1507
o55.Color = Color3.new(0.388235, 0.372549, 0.384314)
1508
o56 = Instance.new("SpecialMesh")
1509
o56.Parent = o55
1510
o56.Scale = Vector3.new(0.0317142867, 0.0317142867, 0.116285712)
1511
o56.MeshType = Enum.MeshType.Wedge
1512
o57 = Instance.new("Part")
1513
o57.Parent = POS
1514
o57.Material = Enum.Material.SmoothPlastic
1515
o57.BrickColor = BrickColor.new("Dark stone grey")
1516
o57.Position = Vector3.new(-21.7041779, 1.17020798, 9.18545151)
1517
o57.Rotation = Vector3.new(-173.6996, 1.86001773e-006, -180)
1518
o57.Anchored = true
1519
o57.CFrame = CFrame.new(-21.7041779, 1.17020798, 9.18545151, -0.999995708, 9.1537629e-008, 3.24634328e-008, 4.06395543e-007, 0.993960202, 0.10974066, -2.22215117e-008, 0.109739609, -0.993952811)
1520
o57.CanCollide = false
1521
o57.Size = Vector3.new(1, 1.20000005, 1)
1522
o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1523
o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1524
o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1525
o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1526
o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1527
o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1528
o57.Color = Color3.new(0.388235, 0.372549, 0.384314)
1529
o58 = Instance.new("SpecialMesh")
1530
o58.Parent = o57
1531
o58.Scale = Vector3.new(0.126857147, 0.0951428562, 0.0634285733)
1532
o58.MeshType = Enum.MeshType.Wedge
1533
o59 = Instance.new("Part")
1534
o59.Parent = POS
1535
o59.Material = Enum.Material.SmoothPlastic
1536
o59.BrickColor = BrickColor.new("Dark stone grey")
1537
o59.Position = Vector3.new(-21.7060699, 1.27816403, 9.53826427)
1538
o59.Rotation = Vector3.new(-0.160541907, -1.25804092e-006, 180)
1539
o59.Anchored = true
1540
o59.CFrame = CFrame.new(-21.7060699, 1.27816403, 9.53826427, -0.999995708, -9.46092058e-008, -2.19569554e-008, 4.06395543e-007, -0.999996066, 0.0028019601, -2.22215117e-008, 0.0028021636, 0.999988556)
1541
o59.CanCollide = false
1542
o59.Size = Vector3.new(1, 1.20000005, 1)
1543
o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1544
o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1545
o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1546
o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1547
o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1548
o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1549
o59.Color = Color3.new(0.388235, 0.372549, 0.384314)
1550
o60 = Instance.new("SpecialMesh")
1551
o60.Parent = o59
1552
o60.Scale = Vector3.new(0.116285712, 0.0422857143, 0.0422857143)
1553
o60.MeshType = Enum.MeshType.Wedge
1554
o61 = Instance.new("Part")
1555
o61.Parent = POS
1556
o61.Material = Enum.Material.SmoothPlastic
1557
o61.BrickColor = BrickColor.new("Dark stone grey")
1558
o61.Position = Vector3.new(-21.7051239, 1.23286104, 9.57206154)
1559
o61.Rotation = Vector3.new(92.6028214, 89.8321457, -95.4013824)
1560
o61.Anchored = true
1561
o61.CFrame = CFrame.new(-21.7051239, 1.23286104, 9.57206154, -3.46524409e-008, 3.66490326e-007, 0.999995708, -0.0103652412, 0.999946237, -6.78679157e-007, -0.999938726, -0.0103653874, -3.08520356e-008)
1562
o61.CanCollide = false
1563
o61.Size = Vector3.new(1, 1.20000005, 1)
1564
o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1565
o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1566
o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1567
o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1568
o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1569
o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1570
o61.Color = Color3.new(0.388235, 0.372549, 0.384314)
1571
o62 = Instance.new("BlockMesh")
1572
o62.Parent = o61
1573
o62.Scale = Vector3.new(0.0317142867, 0.211428568, 0.116285712)
1574
o63 = Instance.new("Part")
1575
o63.Parent = POS
1576
o63.Material = Enum.Material.SmoothPlastic
1577
o63.BrickColor = BrickColor.new("Dark stone grey")
1578
o63.Position = Vector3.new(-21.7036591, 1.10493505, 9.56554031)
1579
o63.Rotation = Vector3.new(95.0225983, 89.8321457, 131.616257)
1580
o63.Anchored = true
1581
o63.CFrame = CFrame.new(-21.7036591, 1.10493505, 9.56554031, -2.30325355e-007, -2.59273435e-007, 0.999995708, -0.778835654, -0.627228081, -6.53858422e-007, 0.627223551, -0.778829634, -5.74650265e-008)
1582
o63.CanCollide = false
1583
o63.Size = Vector3.new(1, 1.20000005, 1)
1584
o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1585
o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1586
o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1587
o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1588
o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1589
o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1590
o63.Color = Color3.new(0.388235, 0.372549, 0.384314)
1591
o64 = Instance.new("BlockMesh")
1592
o64.Parent = o63
1593
o64.Scale = Vector3.new(0.0317142867, 0.0338285714, 0.116285712)
1594
o65 = Instance.new("Part")
1595
o65.Parent = POS
1596
o65.Material = Enum.Material.SmoothPlastic
1597
o65.BrickColor = BrickColor.new("Dark stone grey")
1598
o65.Position = Vector3.new(-21.704422, 1.087322, 9.42646408)
1599
o65.Rotation = Vector3.new(95.2925949, 89.8321457, 169.624527)
1600
o65.Anchored = true
1601
o65.CFrame = CFrame.new(-21.704422, 1.087322, 9.42646408, -3.29758393e-007, -6.03761023e-008, 0.999995708, -0.999996066, -0.0028019601, -6.417755e-007, 0.0028021636, -0.999988556, -5.94520344e-008)
1602
o65.CanCollide = false
1603
o65.Size = Vector3.new(1, 1.20000005, 1)
1604
o65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1605
o65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1606
o65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1607
o65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1608
o65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1609
o65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1610
o65.Color = Color3.new(0.388235, 0.372549, 0.384314)
1611
o66 = Instance.new("BlockMesh")
1612
o66.Parent = o65
1613
o66.Scale = Vector3.new(0.0317142867, 0.291771412, 0.116285712)
1614
o67 = Instance.new("Part")
1615
o67.Parent = POS
1616
o67.Material = Enum.Material.SmoothPlastic
1617
o67.BrickColor = BrickColor.new("Dark stone grey")
1618
o67.Position = Vector3.new(-21.7051239, 1.12023199, 9.60024643)
1619
o67.Rotation = Vector3.new(89.4060974, -1.21290504e-005, 4.24130349e-007)
1620
o67.Anchored = true
1621
o67.CFrame = CFrame.new(-21.7051239, 1.12023199, 9.60024643, 0.99999547, -7.40243733e-009, -2.11691869e-007, -4.64605506e-007, 0.0103653157, -0.999953151, 3.00147782e-008, 0.999945879, 0.0103654712)
1622
o67.CanCollide = false
1623
o67.Size = Vector3.new(1, 1.20000005, 1)
1624
o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1625
o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1626
o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1627
o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1628
o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1629
o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1630
o67.Color = Color3.new(0.388235, 0.372549, 0.384314)
1631
o68 = Instance.new("SpecialMesh")
1632
o68.Parent = o67
1633
o68.Scale = Vector3.new(0.116285712, 0.0317142867, 0.0951428562)
1634
o68.MeshType = Enum.MeshType.Wedge
1635
o69 = Instance.new("Part")
1636
o69.Parent = POS
1637
o69.Material = Enum.Material.SmoothPlastic
1638
o69.BrickColor = BrickColor.new("Dark stone grey")
1639
o69.Position = Vector3.new(-21.7046051, 1.11989999, 9.54293442)
1640
o69.Rotation = Vector3.new(89.8394928, -1.02439853e-005, 180)
1641
o69.Anchored = true
1642
o69.CFrame = CFrame.new(-21.7046051, 1.11989999, 9.54293442, -0.99999547, -1.92124432e-008, -1.78791268e-007, 4.31845734e-007, -0.00280114519, -1.00000298, -1.70681458e-009, -0.999995708, 0.00280135544)
1643
o69.CanCollide = false
1644
o69.Size = Vector3.new(1, 1.20000005, 1)
1645
o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1646
o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1647
o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1648
o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1649
o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1650
o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1651
o69.Color = Color3.new(0.388235, 0.372549, 0.384314)
1652
o70 = Instance.new("SpecialMesh")
1653
o70.Parent = o69
1654
o70.Scale = Vector3.new(0.116285712, 0.0317142867, 0.0422857143)
1655
o70.MeshType = Enum.MeshType.Wedge
1656
o71 = Instance.new("Part")
1657
o71.Parent = POS
1658
o71.Material = Enum.Material.SmoothPlastic
1659
o71.BrickColor = BrickColor.new("Dark stone grey")
1660
o71.Position = Vector3.new(-21.6377411, 1.38448703, 9.94034958)
1661
o71.Rotation = Vector3.new(179.839462, 7.86808201e-008, -180)
1662
o71.Anchored = true
1663
o71.CFrame = CFrame.new(-21.6377411, 1.38448703, 9.94034958, -0.999995708, 1.53397764e-007, 1.37323941e-009, 4.65241783e-007, 0.999996066, -0.00280193775, -1.80267368e-009, -0.00280214124, -0.999988556)
1664
o71.CanCollide = false
1665
o71.Size = Vector3.new(1, 1.20000005, 1)
1666
o71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1667
o71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1668
o71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1669
o71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1670
o71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1671
o71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1672
o71.Color = Color3.new(0.388235, 0.372549, 0.384314)
1673
o72 = Instance.new("BlockMesh")
1674
o72.Parent = o71
1675
o72.Scale = Vector3.new(0.0317142867, 0.038057141, 0.454571426)
1676
o73 = Instance.new("Part")
1677
o73.Parent = POS
1678
o73.Material = Enum.Material.SmoothPlastic
1679
o73.BrickColor = BrickColor.new("Dark stone grey")
1680
o73.Position = Vector3.new(-21.6452484, 1.33564401, 9.93982983)
1681
o73.Rotation = Vector3.new(-90.160553, 8.78904484e-006, -90)
1682
o73.Anchored = true
1683
o73.CFrame = CFrame.new(-21.6452484, 1.33564401, 9.93982983, -1.62743365e-008, 0.999995828, 1.53397764e-007, 0.00280193798, -4.65200088e-007, 0.999996066, 0.999988675, 1.67036642e-008, -0.00280214124)
1684
o73.CanCollide = false
1685
o73.Size = Vector3.new(1, 1.20000005, 1)
1686
o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1687
o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1688
o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1689
o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1690
o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1691
o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1692
o73.Color = Color3.new(0.388235, 0.372549, 0.384314)
1693
o74 = Instance.new("SpecialMesh")
1694
o74.Parent = o73
1695
o74.Scale = Vector3.new(0.457319975, 0.0422857143, 0.0589885712)
1696
o74.MeshType = Enum.MeshType.Wedge
1697
o75 = Instance.new("Part")
1698
o75.Parent = POS
1699
o75.Material = Enum.Material.SmoothPlastic
1700
o75.BrickColor = BrickColor.new("Dark stone grey")
1701
o75.Position = Vector3.new(-21.7702484, 1.33571196, 9.94006634)
1702
o75.Rotation = Vector3.new(-90.160553, 8.78904484e-006, 90)
1703
o75.Anchored = true
1704
o75.CFrame = CFrame.new(-21.7702484, 1.33571196, 9.94006634, 1.37323941e-009, -0.999995708, 1.53397764e-007, -0.00280193775, 4.65241783e-007, 0.999996066, -0.999988556, -1.80267368e-009, -0.00280214124)
1705
o75.CanCollide = false
1706
o75.Size = Vector3.new(1, 1.20000005, 1)
1707
o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1708
o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1709
o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1710
o75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1711
o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1712
o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1713
o75.Color = Color3.new(0.388235, 0.372549, 0.384314)
1714
o76 = Instance.new("SpecialMesh")
1715
o76.Parent = o75
1716
o76.Scale = Vector3.new(0.457319975, 0.0422857143, 0.0589885712)
1717
o76.MeshType = Enum.MeshType.Wedge
1718
o77 = Instance.new("Part")
1719
o77.Parent = POS
1720
o77.Material = Enum.Material.SmoothPlastic
1721
o77.BrickColor = BrickColor.new("Dark stone grey")
1722
o77.Position = Vector3.new(-21.7778778, 1.38629496, 9.93972397)
1723
o77.Rotation = Vector3.new(179.839462, 7.86808201e-008, -180)
1724
o77.Anchored = true
1725
o77.CFrame = CFrame.new(-21.7778778, 1.38629496, 9.93972397, -0.999995708, 1.53397764e-007, 1.37323941e-009, 4.65241783e-007, 0.999996066, -0.00280193775, -1.80267368e-009, -0.00280214124, -0.999988556)
1726
o77.CanCollide = false
1727
o77.Size = Vector3.new(1, 1.20000005, 1)
1728
o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1729
o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1730
o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1731
o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1732
o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1733
o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1734
o77.Color = Color3.new(0.388235, 0.372549, 0.384314)
1735
o78 = Instance.new("BlockMesh")
1736
o78.Parent = o77
1737
o78.Scale = Vector3.new(0.0317142867, 0.038057141, 0.454571426)
1738
o79 = Instance.new("Part")
1739
o79.Parent = POS
1740
o79.Material = Enum.Material.SmoothPlastic
1741
o79.BrickColor = BrickColor.new("Dark stone grey")
1742
o79.Position = Vector3.new(-21.7074738, 1.33633399, 9.94163799)
1743
o79.Rotation = Vector3.new(179.839462, 7.86807988e-008, -180)
1744
o79.Anchored = true
1745
o79.CFrame = CFrame.new(-21.7074738, 1.33633399, 9.94163799, -0.999995708, 1.53397764e-007, 1.37323897e-009, 4.65241783e-007, 0.999996066, -0.00280193775, -1.80267323e-009, -0.00280214124, -0.999988556)
1746
o79.CanCollide = false
1747
o79.Size = Vector3.new(1, 1.20000005, 1)
1748
o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1749
o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1750
o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1751
o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1752
o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1753
o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1754
o79.Color = Color3.new(0.388235, 0.372549, 0.384314)
1755
o80 = Instance.new("BlockMesh")
1756
o80.Parent = o79
1757
o80.Scale = Vector3.new(0.0837257132, 0.0475714244, 0.454571426)
1758
o81 = Instance.new("Part")
1759
o81.Parent = POS
1760
o81.Material = Enum.Material.SmoothPlastic
1761
o81.BrickColor = BrickColor.new("Dark stone grey")
1762
o81.Position = Vector3.new(-21.7821808, 1.35477805, 9.21576977)
1763
o81.Rotation = Vector3.new(-90.160553, 8.78904484e-006, 180)
1764
o81.Anchored = true
1765
o81.CFrame = CFrame.new(-21.7821808, 1.35477805, 9.21576977, -0.999995708, -1.37323941e-009, 1.53397764e-007, 4.65241783e-007, 0.00280193775, 0.999996066, -1.80267368e-009, 0.999988556, -0.00280214124)
1766
o81.CanCollide = false
1767
o81.Size = Vector3.new(1, 1.20000005, 1)
1768
o81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1769
o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1770
o81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1771
o81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1772
o81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1773
o81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1774
o81.Color = Color3.new(0.388235, 0.372549, 0.384314)
1775
o82 = Instance.new("BlockMesh")
1776
o82.Parent = o81
1777
o82.Scale = Vector3.new(0.0211428571, 0.827742815, 0.103600003)
1778
o83 = Instance.new("Part")
1779
o83.Parent = POS
1780
o83.Material = Enum.Material.SmoothPlastic
1781
o83.BrickColor = BrickColor.new("Dark stone grey")
1782
o83.Position = Vector3.new(-21.7096405, 1.37918496, 8.71323013)
1783
o83.Rotation = Vector3.new(89.839447, -1.04732671e-005, 180)
1784
o83.Anchored = true
1785
o83.CFrame = CFrame.new(-21.7096405, 1.37918496, 8.71323013, -0.99999547, -8.91856899e-009, -1.82792988e-007, 4.35818663e-007, -0.00280195777, -1.00000298, -1.20120536e-008, -0.999995708, 0.00280216802)
1786
o83.CanCollide = false
1787
o83.Size = Vector3.new(1, 1.20000005, 1)
1788
o83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1789
o83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1790
o83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1791
o83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1792
o83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1793
o83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1794
o83.Color = Color3.new(0.388235, 0.372549, 0.384314)
1795
o84 = Instance.new("BlockMesh")
1796
o84.Parent = o83
1797
o84.Scale = Vector3.new(0.174639985, 0.126857147, 0.052434288)
1798
o85 = Instance.new("Part")
1799
o85.Parent = POS
1800
o85.Material = Enum.Material.SmoothPlastic
1801
o85.BrickColor = BrickColor.new("Dark stone grey")
1802
o85.Position = Vector3.new(-21.709547, 1.35173404, 8.78785992)
1803
o85.Rotation = Vector3.new(90.8429489, -4.94513324e-006, 180)
1804
o85.Anchored = true
1805
o85.CFrame = CFrame.new(-21.709547, 1.35173404, 8.78785992, -0.999995708, -6.17078797e-008, -8.63088587e-008, 3.9723983e-007, 0.0147120487, -0.999891758, 6.29711536e-008, -0.999884248, -0.0147117125)
1806
o85.CanCollide = false
1807
o85.Size = Vector3.new(1, 1.20000005, 1)
1808
o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1809
o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1810
o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1811
o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1812
o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1813
o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1814
o85.Color = Color3.new(0.388235, 0.372549, 0.384314)
1815
o86 = Instance.new("BlockMesh")
1816
o86.Parent = o85
1817
o86.Scale = Vector3.new(0.169142857, 0.0951428562, 0.0951428562)
1818
o87 = Instance.new("Part")
1819
o87.Parent = POS
1820
o87.Material = Enum.Material.SmoothPlastic
1821
o87.BrickColor = BrickColor.new("Dark stone grey")
1822
o87.Position = Vector3.new(-21.709671, 1.30504203, 8.71280956)
1823
o87.Rotation = Vector3.new(-90.0104675, 1.03150678e-005, 5.93807772e-006)
1824
o87.Anchored = true
1825
o87.CFrame = CFrame.new(-21.709671, 1.30504203, 8.71280956, 0.99999547, -1.03638534e-007, 1.8003189e-007, -4.33052179e-007, -0.000182404649, 1.00000691, -8.3187679e-008, -0.999999583, -0.00018263422)
1826
o87.CanCollide = false
1827
o87.Size = Vector3.new(1, 1.20000005, 1)
1828
o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1829
o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1830
o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1831
o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1832
o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1833
o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1834
o87.Color = Color3.new(0.388235, 0.372549, 0.384314)
1835
o88 = Instance.new("SpecialMesh")
1836
o88.Parent = o87
1837
o88.Scale = Vector3.new(0.169142857, 0.126857147, 0.0951428562)
1838
o88.MeshType = Enum.MeshType.Wedge
1839
o89 = Instance.new("Part")
1840
o89.Parent = POS
1841
o89.Material = Enum.Material.SmoothPlastic
1842
o89.BrickColor = BrickColor.new("Dark stone grey")
1843
o89.Position = Vector3.new(-21.7266998, 1.297768, 9.26168442)
1844
o89.Rotation = Vector3.new(92.890686, 89.8321457, -83.0426559)
1845
o89.Anchored = true
1846
o89.CFrame = CFrame.new(-21.7266998, 1.297768, 9.26168442, 3.71434439e-008, 3.04382183e-007, 0.999995708, 0.221341223, 0.975196421, -6.1690298e-007, -0.975189149, 0.22133933, -3.11504031e-008)
1847
o89.CanCollide = false
1848
o89.Size = Vector3.new(1, 1.20000005, 1)
1849
o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1850
o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1851
o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1852
o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1853
o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1854
o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1855
o89.Color = Color3.new(0.388235, 0.372549, 0.384314)
1856
o90 = Instance.new("BlockMesh")
1857
o90.Parent = o89
1858
o90.Scale = Vector3.new(0.0317142867, 0.0951428562, 0.0422857143)
1859
o91 = Instance.new("Part")
1860
o91.Name = "A9"
1861
o91.Parent = POS
1862
o91.Material = Enum.Material.SmoothPlastic
1863
o91.BrickColor = BrickColor.new("Really black")
1864
o91.Position = Vector3.new(-21.7074738, 1.40156901, 9.83294201)
1865
o91.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
1866
o91.Anchored = true
1867
o91.CFrame = CFrame.new(-21.7074738, 1.40156901, 9.83294201, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
1868
o91.CanCollide = false
1869
o91.FormFactor = Enum.FormFactor.Custom
1870
o91.Size = Vector3.new(0.200000003, 0.664238095, 0.200000003)
1871
o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1872
o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1873
o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1874
o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1875
o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1876
o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1877
o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1878
o92 = Instance.new("BlockMesh")
1879
o92.Parent = o91
1880
o92.Scale = Vector3.new(0.634285748, 1, 0.422857136)
1881
o93 = Instance.new("Part")
1882
o93.Parent = POS
1883
o93.Material = Enum.Material.SmoothPlastic
1884
o93.BrickColor = BrickColor.new("Dark stone grey")
1885
o93.Position = Vector3.new(-21.7046051, 1.39979899, 9.83955765)
1886
o93.Rotation = Vector3.new(-87.0189133, -89.8275375, -170.533249)
1887
o93.Anchored = true
1888
o93.CFrame = CFrame.new(-21.7046051, 1.39979899, 9.83955765, -3.0036756e-007, 5.00850916e-008, -0.99999547, -1.00000298, 0.00280197267, 5.53509494e-007, 0.00280218292, 0.999995708, 2.88250099e-008)
1889
o93.CanCollide = false
1890
o93.Size = Vector3.new(1, 1.20000005, 1)
1891
o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1892
o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1893
o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1894
o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1895
o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1896
o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1897
o93.Color = Color3.new(0.388235, 0.372549, 0.384314)
1898
o94 = Instance.new("CylinderMesh")
1899
o94.Parent = o93
1900
o94.Scale = Vector3.new(0.0507428609, 0.560285747, 0.12368571)
1901
o95 = Instance.new("Part")
1902
o95.Parent = POS
1903
o95.Material = Enum.Material.SmoothPlastic
1904
o95.BrickColor = BrickColor.new("Dark stone grey")
1905
o95.Position = Vector3.new(-21.7065277, 1.31605899, 9.60612011)
1906
o95.Rotation = Vector3.new(179.839462, 1.25804092e-006, 5.42073167e-006)
1907
o95.Anchored = true
1908
o95.CFrame = CFrame.new(-21.7065277, 1.31605899, 9.60612011, 0.999995708, -9.46092058e-008, 2.19569554e-008, -4.06395543e-007, -0.999996066, -0.0028019601, 2.22215117e-008, 0.0028021636, -0.999988556)
1909
o95.CanCollide = false
1910
o95.Size = Vector3.new(1, 1.20000005, 1)
1911
o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1912
o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1913
o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1914
o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1915
o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1916
o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1917
o95.Color = Color3.new(0.388235, 0.372549, 0.384314)
1918
o96 = Instance.new("SpecialMesh")
1919
o96.Parent = o95
1920
o96.Scale = Vector3.new(0.116285712, 0.0422857143, 0.0422857143)
1921
o96.MeshType = Enum.MeshType.Wedge
1922
o97 = Instance.new("Part")
1923
o97.Parent = POS
1924
o97.Material = Enum.Material.SmoothPlastic
1925
o97.BrickColor = BrickColor.new("Dark stone grey")
1926
o97.Position = Vector3.new(-21.7097321, 1.31644404, 9.3261137)
1927
o97.Rotation = Vector3.new(-90.160553, 5.42070848e-006, 180)
1928
o97.Anchored = true
1929
o97.CFrame = CFrame.new(-21.7097321, 1.31644404, 9.3261137, -0.999995708, -2.19569607e-008, 9.46092058e-008, 4.06395543e-007, 0.0028019303, 0.999996066, -2.22215117e-008, 0.999988556, -0.00280213379)
1930
o97.CanCollide = false
1931
o97.Size = Vector3.new(1, 1.20000005, 1)
1932
o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1933
o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1934
o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1935
o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1936
o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1937
o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1938
o97.Color = Color3.new(0.388235, 0.372549, 0.384314)
1939
o98 = Instance.new("BlockMesh")
1940
o98.Parent = o97
1941
o98.Scale = Vector3.new(0.148000002, 0.643799961, 0.0317142867)
1942
o99 = Instance.new("Part")
1943
o99.Parent = POS
1944
o99.Material = Enum.Material.SmoothPlastic
1945
o99.BrickColor = BrickColor.new("Dark stone grey")
1946
o99.Position = Vector3.new(-21.7082062, 1.30499995, 9.19661999)
1947
o99.Rotation = Vector3.new(-130.190781, 4.95981703e-006, -180)
1948
o99.Anchored = true
1949
o99.CFrame = CFrame.new(-21.7082062, 1.30499995, 9.19661999, -0.999995708, 4.403962e-008, 8.65651373e-008, 4.06395543e-007, 0.645337522, 0.763897598, -2.22215117e-008, 0.763891757, -0.645332754)
1950
o99.CanCollide = false
1951
o99.Size = Vector3.new(1, 1.20000005, 1)
1952
o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1953
o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1954
o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1955
o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1956
o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1957
o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1958
o99.Color = Color3.new(0.388235, 0.372549, 0.384314)
1959
POS00 = Instance.new("BlockMesh")
1960
POS00.Parent = o99
1961
POS00.Scale = Vector3.new(0.169142857, 0.105714284, 0.0317142867)
1962
POS01 = Instance.new("Part")
1963
POS01.Parent = POS
1964
POS01.Material = Enum.Material.SmoothPlastic
1965
POS01.BrickColor = BrickColor.new("Dark stone grey")
1966
POS01.Position = Vector3.new(-21.6327667, 1.35303104, 9.22056198)
1967
POS01.Rotation = Vector3.new(89.8394547, -5.42070848e-006, -180)
1968
POS01.Anchored = true
1969
POS01.CFrame = CFrame.new(-21.6327667, 1.35303104, 9.22056198, -0.999995708, 2.19569607e-008, -9.46092058e-008, 4.06395543e-007, -0.0028019303, -0.999996066, -2.22215117e-008, -0.999988556, 0.00280213379)
1970
POS01.CanCollide = false
1971
POS01.Size = Vector3.new(1, 1.20000005, 1)
1972
POS01.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1973
POS01.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1974
POS01.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1975
POS01.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1976
POS01.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1977
POS01.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1978
POS01.Color = Color3.new(0.388235, 0.372549, 0.384314)
1979
POS02 = Instance.new("BlockMesh")
1980
POS02.Parent = POS01
1981
POS02.Scale = Vector3.new(0.0211428571, 0.827742815, 0.103600003)
1982
POS03 = Instance.new("Part")
1983
POS03.Name = "A7"
1984
POS03.Parent = POS
1985
POS03.Material = Enum.Material.SmoothPlastic
1986
POS03.BrickColor = BrickColor.new("Really black")
1987
POS03.Position = Vector3.new(-21.7697906, 1.48284495, 8.95219803)
1988
POS03.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
1989
POS03.Anchored = true
1990
POS03.CFrame = CFrame.new(-21.7697906, 1.48284495, 8.95219803, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
1991
POS03.CanCollide = false
1992
POS03.FormFactor = Enum.FormFactor.Custom
1993
POS03.Size = Vector3.new(0.200000003, 0.632523835, 0.200000003)
1994
POS03.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1995
POS03.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1996
POS03.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1997
POS03.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1998
POS03.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1999
POS03.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2000
POS03.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2001
POS04 = Instance.new("BlockMesh")
2002
POS04.Parent = POS03
2003
POS04.Scale = Vector3.new(0.211428568, 1, 0.783342838)
2004
POS05 = Instance.new("Part")
2005
POS05.Name = "A6"
2006
POS05.Parent = POS
2007
POS05.Material = Enum.Material.SmoothPlastic
2008
POS05.BrickColor = BrickColor.new("Really black")
2009
POS05.Position = Vector3.new(-21.7646027, 1.56238902, 8.95231152)
2010
POS05.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2011
POS05.Anchored = true
2012
POS05.CFrame = CFrame.new(-21.7646027, 1.56238902, 8.95231152, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2013
POS05.CanCollide = false
2014
POS05.FormFactor = Enum.FormFactor.Custom
2015
POS05.Size = Vector3.new(0.200000003, 0.632523835, 0.200000003)
2016
POS05.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2017
POS05.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2018
POS05.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2019
POS05.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2020
POS05.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2021
POS05.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2022
POS05.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2023
POS06 = Instance.new("CylinderMesh")
2024
POS06.Parent = POS05
2025
POS06.Scale = Vector3.new(0.249485701, 1, 0.370000005)
2026
POS07 = Instance.new("Part")
2027
POS07.Name = "A2"
2028
POS07.Parent = POS
2029
POS07.Material = Enum.Material.SmoothPlastic
2030
POS07.BrickColor = BrickColor.new("Really black")
2031
POS07.Position = Vector3.new(-21.767807, 1.56559694, 9.83445358)
2032
POS07.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2033
POS07.Anchored = true
2034
POS07.CFrame = CFrame.new(-21.767807, 1.56559694, 9.83445358, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2035
POS07.CanCollide = false
2036
POS07.FormFactor = Enum.FormFactor.Custom
2037
POS07.Size = Vector3.new(0.200000003, 0.664238095, 0.200000003)
2038
POS07.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2039
POS07.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2040
POS07.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2041
POS07.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2042
POS07.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2043
POS07.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2044
POS07.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2045
POS08 = Instance.new("CylinderMesh")
2046
POS08.Parent = POS07
2047
POS08.Scale = Vector3.new(0.2368, 1, 0.343571424)
2048
POS09 = Instance.new("Part")
2049
POS09.Name = "A8"
2050
POS09.Parent = POS
2051
POS09.Material = Enum.Material.SmoothPlastic
2052
POS09.BrickColor = BrickColor.new("Really black")
2053
POS09.Position = Vector3.new(-21.7701263, 1.44664395, 9.38706589)
2054
POS09.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2055
POS09.Anchored = true
2056
POS09.CFrame = CFrame.new(-21.7701263, 1.44664395, 9.38706589, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2057
POS09.CanCollide = false
2058
POS09.FormFactor = Enum.FormFactor.Custom
2059
POS09.Size = Vector3.new(0.200000003, 0.241380975, 0.200000003)
2060
POS09.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2061
POS09.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2062
POS09.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2063
POS09.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2064
POS09.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2065
POS09.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2066
POS09.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2067
POS10 = Instance.new("BlockMesh")
2068
POS10.Parent = POS09
2069
POS10.Scale = Vector3.new(0.211428568, 1, 0.440299988)
2070
POS11 = Instance.new("Part")
2071
POS11.Name = "A10"
2072
POS11.Parent = POS
2073
POS11.Material = Enum.Material.SmoothPlastic
2074
POS11.BrickColor = BrickColor.new("Really black")
2075
POS11.Position = Vector3.new(-21.7074738, 1.607265, 10.1302824)
2076
POS11.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2077
POS11.Anchored = true
2078
POS11.CFrame = CFrame.new(-21.7074738, 1.607265, 10.1302824, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2079
POS11.CanCollide = false
2080
POS11.FormFactor = Enum.FormFactor.Custom
2081
POS11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2082
POS11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2083
POS11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2084
POS11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2085
POS11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2086
POS11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2087
POS11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2088
POS11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2089
POS12 = Instance.new("Decal")
2090
POS12.Parent = POS11
2091
POS12.Texture = "http://www.roblox.com/asset/?id=61019872"
2092
POS12.Face = Enum.NormalId.Top
2093
POS13 = Instance.new("BlockMesh")
2094
POS13.Parent = POS11
2095
POS13.Scale = Vector3.new(0.211428568, 0.361190617, 0.18870002)
2096
POS14 = Instance.new("Part")
2097
POS14.Name = "Flash"
2098
POS14.Parent = POS
2099
POS14.Material = Enum.Material.SmoothPlastic
2100
POS14.BrickColor = BrickColor.new("Bright orange")
2101
POS14.Transparency = 1
2102
POS14.Position = Vector3.new(-21.7046051, 1.50930405, 11.5819283)
2103
POS14.Rotation = Vector3.new(89.839447, -1.04732671e-005, 180)
2104
POS14.Anchored = true
2105
POS14.CFrame = CFrame.new(-21.7046051, 1.50930405, 11.5819283, -0.99999547, -8.91856899e-009, -1.82792988e-007, 4.35818663e-007, -0.00280195777, -1.00000298, -1.20120536e-008, -0.999995708, 0.00280216802)
2106
POS14.CanCollide = false
2107
POS14.FormFactor = Enum.FormFactor.Custom
2108
POS14.Size = Vector3.new(0.285428584, 0.544428587, 0.264285713)
2109
POS14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2110
POS14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2111
POS14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2112
POS14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2113
POS14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2114
POS14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2115
POS14.Color = Color3.new(0.854902, 0.521569, 0.254902)
2116
POS15 = Instance.new("SpecialMesh")
2117
POS15.Parent = POS14
2118
POS15.Scale = Vector3.new(1.38888884, 1.69999993, 1.38888896)
2119
POS15.MeshType = Enum.MeshType.Sphere
2120
POS16 = Instance.new("Part")
2121
POS16.Name = "A5"
2122
POS16.Parent = POS
2123
POS16.Material = Enum.Material.SmoothPlastic
2124
POS16.BrickColor = BrickColor.new("Really black")
2125
POS16.Position = Vector3.new(-21.6440582, 1.48509598, 9.08014965)
2126
POS16.Rotation = Vector3.new(-90.160553, 1.38415562e-005, 1.69034672e-006)
2127
POS16.Anchored = true
2128
POS16.CFrame = CFrame.new(-21.6440582, 1.48509598, 9.08014965, 0.99999547, -2.95019831e-008, 2.41580722e-007, -4.94664505e-007, -0.00280196522, 1.00000298, -8.40662828e-009, -0.999995708, -0.00280217547)
2129
POS16.CanCollide = false
2130
POS16.FormFactor = Enum.FormFactor.Custom
2131
POS16.Size = Vector3.new(0.200000003, 0.886238098, 0.200000003)
2132
POS16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2133
POS16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2134
POS16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2135
POS16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2136
POS16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2137
POS16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2138
POS16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2139
POS17 = Instance.new("BlockMesh")
2140
POS17.Parent = POS16
2141
POS17.Scale = Vector3.new(0.211428568, 1, 0.783342838)
2142
POS18 = Instance.new("Part")
2143
POS18.Name = "A11"
2144
POS18.Parent = POS
2145
POS18.Material = Enum.Material.SmoothPlastic
2146
POS18.BrickColor = BrickColor.new("Really black")
2147
POS18.Position = Vector3.new(-21.6797943, 1.57666397, 9.3843956)
2148
POS18.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2149
POS18.Anchored = true
2150
POS18.CFrame = CFrame.new(-21.6797943, 1.57666397, 9.3843956, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2151
POS18.CanCollide = false
2152
POS18.FormFactor = Enum.FormFactor.Custom
2153
POS18.Size = Vector3.new(0.200000003, 0.25195241, 0.200000003)
2154
POS18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2155
POS18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2156
POS18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2157
POS18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2158
POS18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2159
POS18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2160
POS18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2161
POS19 = Instance.new("BlockMesh")
2162
POS19.Parent = POS18
2163
POS19.Scale = Vector3.new(0.338285714, 1, 0.125799999)
2164
POS20 = Instance.new("Part")
2165
POS20.Name = "A3"
2166
POS20.Parent = POS
2167
POS20.Material = Enum.Material.SmoothPlastic
2168
POS20.BrickColor = BrickColor.new("Really black")
2169
POS20.Position = Vector3.new(-21.6474457, 1.56464803, 9.40160751)
2170
POS20.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2171
POS20.Anchored = true
2172
POS20.CFrame = CFrame.new(-21.6474457, 1.56464803, 9.40160751, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2173
POS20.CanCollide = false
2174
POS20.FormFactor = Enum.FormFactor.Custom
2175
POS20.Size = Vector3.new(0.200000003, 0.664238095, 0.200000003)
2176
POS20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2177
POS20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2178
POS20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2179
POS20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2180
POS20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2181
POS20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2182
POS20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2183
POS21 = Instance.new("CylinderMesh")
2184
POS21.Parent = POS20
2185
POS21.Scale = Vector3.new(0.2368, 2.29999995, 0.343571424)
2186
POS22 = Instance.new("Part")
2187
POS22.Name = "A1"
2188
POS22.Parent = POS
2189
POS22.Material = Enum.Material.SmoothPlastic
2190
POS22.BrickColor = BrickColor.new("Really black")
2191
POS22.Position = Vector3.new(-21.7073822, 1.50982296, 9.83309555)
2192
POS22.Rotation = Vector3.new(-90.160553, 1.0473268e-005, 5.10998632e-007)
2193
POS22.Anchored = true
2194
POS22.CFrame = CFrame.new(-21.7073822, 1.50982296, 9.83309555, 0.99999547, -8.91856899e-009, 1.82793002e-007, -4.35818635e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2195
POS22.CanCollide = false
2196
POS22.FormFactor = Enum.FormFactor.Custom
2197
POS22.Size = Vector3.new(0.200000003, 0.664238095, 0.200000003)
2198
POS22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2199
POS22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2200
POS22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2201
POS22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2202
POS22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2203
POS22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2204
POS22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2205
POS23 = Instance.new("BlockMesh")
2206
POS23.Parent = POS22
2207
POS23.Scale = Vector3.new(0.845714271, 1, 0.551828563)
2208
POS24 = Instance.new("Part")
2209
POS24.Parent = POS
2210
POS24.Material = Enum.Material.SmoothPlastic
2211
POS24.BrickColor = BrickColor.new("Dark stone grey")
2212
POS24.Position = Vector3.new(-21.7049408, 1.51762795, 9.86478806)
2213
POS24.Rotation = Vector3.new(-88.877182, -89.8275375, -173.935226)
2214
POS24.Anchored = true
2215
POS24.CFrame = CFrame.new(-21.7049408, 1.51762795, 9.86478806, -3.02685095e-007, 3.21595088e-008, -0.99999547, -1.00000298, 0.00280202995, 5.55776808e-007, 0.0028022402, 0.999995708, 1.08929123e-008)
2216
POS24.CanCollide = false
2217
POS24.Size = Vector3.new(1, 1.20000005, 1)
2218
POS24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2219
POS24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2220
POS24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2221
POS24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2222
POS24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2223
POS24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2224
POS24.Color = Color3.new(0.388235, 0.372549, 0.384314)
2225
POS25 = Instance.new("Decal")
2226
POS25.Parent = POS24
2227
POS25.Texture = "http://www.roblox.com/asset/?id=47760372"
2228
POS25.Face = Enum.NormalId.Top
2229
POS26 = Instance.new("CylinderMesh")
2230
POS26.Parent = POS24
2231
POS26.Scale = Vector3.new(0.12368571, 0.549925685, 0.103600003)
2232
POS27 = Instance.new("Part")
2233
POS27.Name = "A15"
2234
POS27.Parent = POS
2235
POS27.Material = Enum.Material.SmoothPlastic
2236
POS27.BrickColor = BrickColor.new("Really black")
2237
POS27.Position = Vector3.new(-21.7074738, 1.53971505, 9.83446789)
2238
POS27.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2239
POS27.Anchored = true
2240
POS27.CFrame = CFrame.new(-21.7074738, 1.53971505, 9.83446789, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2241
POS27.CanCollide = false
2242
POS27.FormFactor = Enum.FormFactor.Custom
2243
POS27.Size = Vector3.new(0.200000003, 0.664238095, 0.200000003)
2244
POS27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2245
POS27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2246
POS27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2247
POS27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2248
POS27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2249
POS27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2250
POS27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2251
POS28 = Instance.new("BlockMesh")
2252
POS28.Parent = POS27
2253
POS28.Scale = Vector3.new(0.634285748, 1, 0.503199995)
2254
POS29 = Instance.new("Part")
2255
POS29.Name = "A12"
2256
POS29.Parent = POS
2257
POS29.Material = Enum.Material.SmoothPlastic
2258
POS29.BrickColor = BrickColor.new("Really black")
2259
POS29.Position = Vector3.new(-21.6741791, 1.60999703, 8.72028637)
2260
POS29.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2261
POS29.Anchored = true
2262
POS29.CFrame = CFrame.new(-21.6741791, 1.60999703, 8.72028637, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2263
POS29.CanCollide = false
2264
POS29.FormFactor = Enum.FormFactor.Custom
2265
POS29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2266
POS29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2267
POS29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2268
POS29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2269
POS29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2270
POS29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2271
POS29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2272
POS29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2273
POS30 = Instance.new("BlockMesh")
2274
POS30.Parent = POS29
2275
POS30.Scale = Vector3.new(0.158571437, 0.466887176, 0.18870002)
2276
POS31 = Instance.new("Part")
2277
POS31.Parent = POS
2278
POS31.Material = Enum.Material.SmoothPlastic
2279
POS31.BrickColor = BrickColor.new("Really black")
2280
POS31.Position = Vector3.new(-21.709671, 1.48200202, 8.95834637)
2281
POS31.Rotation = Vector3.new(179.839462, -5.10996642e-007, -180)
2282
POS31.Anchored = true
2283
POS31.CFrame = CFrame.new(-21.709671, 1.48200202, 8.95834637, -0.99999547, 1.82792988e-007, -8.91857344e-009, 4.35818663e-007, 1.00000298, -0.00280197267, -1.20120536e-008, -0.00280218292, -0.999995708)
2284
POS31.CanCollide = false
2285
POS31.Size = Vector3.new(1, 1.20000005, 1)
2286
POS31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2287
POS31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2288
POS31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2289
POS31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2290
POS31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2291
POS31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2292
POS31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2293
POS32 = Instance.new("BlockMesh")
2294
POS32.Parent = POS31
2295
POS32.Scale = Vector3.new(0.137428567, 0.137428567, 0.634285688)
2296
POS33 = Instance.new("Part")
2297
POS33.Parent = POS
2298
POS33.Material = Enum.Material.SmoothPlastic
2299
POS33.BrickColor = BrickColor.new("Dark stone grey")
2300
POS33.Position = Vector3.new(-21.7215729, 1.51721597, 9.38992596)
2301
POS33.Rotation = Vector3.new(179.839462, -5.10996642e-007, -180)
2302
POS33.Anchored = true
2303
POS33.CFrame = CFrame.new(-21.7215729, 1.51721597, 9.38992596, -0.99999547, 1.82792988e-007, -8.91857344e-009, 4.35818663e-007, 1.00000298, -0.00280197267, -1.20120536e-008, -0.00280218292, -0.999995708)
2304
POS33.CanCollide = false
2305
POS33.Size = Vector3.new(1, 1.20000005, 1)
2306
POS33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2307
POS33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2308
POS33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2309
POS33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2310
POS33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2311
POS33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2312
POS33.Color = Color3.new(0.388235, 0.372549, 0.384314)
2313
POS34 = Instance.new("BlockMesh")
2314
POS34.Parent = POS33
2315
POS34.Scale = Vector3.new(0.116285712, 0.0951428562, 0.253714293)
2316
POS35 = Instance.new("Part")
2317
POS35.Name = "A4"
2318
POS35.Parent = POS
2319
POS35.Material = Enum.Material.SmoothPlastic
2320
POS35.BrickColor = BrickColor.new("Really black")
2321
POS35.Position = Vector3.new(-21.7026215, 1.56696296, 8.95248032)
2322
POS35.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2323
POS35.Anchored = true
2324
POS35.CFrame = CFrame.new(-21.7026215, 1.56696296, 8.95248032, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2325
POS35.CanCollide = false
2326
POS35.FormFactor = Enum.FormFactor.Custom
2327
POS35.Size = Vector3.new(0.200000003, 0.621952415, 0.200000003)
2328
POS35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2329
POS35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2330
POS35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2331
POS35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2332
POS35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2333
POS35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2334
POS35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2335
POS36 = Instance.new("BlockMesh")
2336
POS36.Parent = POS35
2337
POS36.Scale = Vector3.new(0.570857108, 1.01999998, 0.206142843)
2338
POS37 = Instance.new("Part")
2339
POS37.Name = "A13"
2340
POS37.Parent = POS
2341
POS37.Material = Enum.Material.SmoothPlastic
2342
POS37.BrickColor = BrickColor.new("Really black")
2343
POS37.Position = Vector3.new(-21.7413483, 1.61067998, 8.72071362)
2344
POS37.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2345
POS37.Anchored = true
2346
POS37.CFrame = CFrame.new(-21.7413483, 1.61067998, 8.72071362, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2347
POS37.CanCollide = false
2348
POS37.FormFactor = Enum.FormFactor.Custom
2349
POS37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2350
POS37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2351
POS37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2352
POS37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2353
POS37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2354
POS37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2355
POS37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2356
POS37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2357
POS38 = Instance.new("BlockMesh")
2358
POS38.Parent = POS37
2359
POS38.Scale = Vector3.new(0.158571437, 0.466904908, 0.18870002)
2360
POS39 = Instance.new("Part")
2361
POS39.Name = "A14"
2362
POS39.Parent = POS
2363
POS39.Material = Enum.Material.SmoothPlastic
2364
POS39.BrickColor = BrickColor.new("Really black")
2365
POS39.Position = Vector3.new(-21.7061291, 1.59114802, 8.72060013)
2366
POS39.Rotation = Vector3.new(-90.160553, 1.04511128e-005, -1.1965742e-006)
2367
POS39.Anchored = true
2368
POS39.CFrame = CFrame.new(-21.7061291, 1.59114802, 8.72060013, 0.99999547, 2.08840643e-008, 1.82406325e-007, -4.35348454e-007, -0.00280195381, 1.00000298, 4.18136068e-008, -0.999995708, -0.00280216406)
2369
POS39.CanCollide = false
2370
POS39.FormFactor = Enum.FormFactor.Custom
2371
POS39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2372
POS39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2373
POS39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2374
POS39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2375
POS39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2376
POS39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2377
POS39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2378
POS39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2379
POS40 = Instance.new("BlockMesh")
2380
POS40.Parent = POS39
2381
POS40.Scale = Vector3.new(0.697714329, 0.466904908, 0.105714284)
2382
POS41 = Instance.new("Part")
2383
POS41.Name = "A17"
2384
POS41.Parent = POS
2385
POS41.Material = Enum.Material.SmoothPlastic
2386
POS41.BrickColor = BrickColor.new("Really black")
2387
POS41.Position = Vector3.new(-21.7523651, 1.60773504, 8.72091961)
2388
POS41.Rotation = Vector3.new(-90.160553, 29.5020809, 5.87127658e-007)
2389
POS41.Anchored = true
2390
POS41.CFrame = CFrame.new(-21.7523651, 1.60773504, 8.72091961, 0.870332658, -8.91856899e-009, 0.492455155, -0.492459089, -0.00280195777, 0.870339036, 0.00137995835, -0.999995708, -0.00243882346)
2391
POS41.CanCollide = false
2392
POS41.FormFactor = Enum.FormFactor.Custom
2393
POS41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2394
POS41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2395
POS41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2396
POS41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2397
POS41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2398
POS41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2399
POS41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2400
POS41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2401
POS42 = Instance.new("BlockMesh")
2402
POS42.Parent = POS41
2403
POS42.Scale = Vector3.new(0.158571437, 0.466904908, 0.160685703)
2404
POS43 = Instance.new("Part")
2405
POS43.Name = "A19"
2406
POS43.Parent = POS
2407
POS43.Material = Enum.Material.SmoothPlastic
2408
POS43.BrickColor = BrickColor.new("Light stone grey")
2409
POS43.Position = Vector3.new(-21.6789093, 1.60721195, 8.69871807)
2410
POS43.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2411
POS43.Anchored = true
2412
POS43.CFrame = CFrame.new(-21.6789093, 1.60721195, 8.69871807, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2413
POS43.CanCollide = false
2414
POS43.FormFactor = Enum.FormFactor.Custom
2415
POS43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2416
POS43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2417
POS43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2418
POS43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2419
POS43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2420
POS43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2421
POS43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2422
POS43.Color = Color3.new(0.898039, 0.894118, 0.87451)
2423
POS44 = Instance.new("BlockMesh")
2424
POS44.Parent = POS43
2425
POS44.Scale = Vector3.new(0.0528571419, 0.255458564, 0.105714284)
2426
POS45 = Instance.new("Part")
2427
POS45.Name = "A22"
2428
POS45.Parent = POS
2429
POS45.Material = Enum.Material.SmoothPlastic
2430
POS45.BrickColor = BrickColor.new("Light stone grey")
2431
POS45.Position = Vector3.new(-21.7058563, 1.60036802, 8.69871044)
2432
POS45.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2433
POS45.Anchored = true
2434
POS45.CFrame = CFrame.new(-21.7058563, 1.60036802, 8.69871044, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2435
POS45.CanCollide = false
2436
POS45.FormFactor = Enum.FormFactor.Custom
2437
POS45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2438
POS45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2439
POS45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2440
POS45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2441
POS45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2442
POS45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2443
POS45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2444
POS45.Color = Color3.new(0.898039, 0.894118, 0.87451)
2445
POS46 = Instance.new("BlockMesh")
2446
POS46.Parent = POS45
2447
POS46.Scale = Vector3.new(0.32982856, 0.255458564, 0.0528571419)
2448
POS47 = Instance.new("Part")
2449
POS47.Name = "A20"
2450
POS47.Parent = POS
2451
POS47.Material = Enum.Material.SmoothPlastic
2452
POS47.BrickColor = BrickColor.new("Really black")
2453
POS47.Position = Vector3.new(-21.70961, 1.59746897, 8.72075176)
2454
POS47.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2455
POS47.Anchored = true
2456
POS47.CFrame = CFrame.new(-21.70961, 1.59746897, 8.72075176, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2457
POS47.CanCollide = false
2458
POS47.FormFactor = Enum.FormFactor.Custom
2459
POS47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2460
POS47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2461
POS47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2462
POS47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2463
POS47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2464
POS47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2465
POS47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2466
POS47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2467
POS48 = Instance.new("BlockMesh")
2468
POS48.Parent = POS47
2469
POS48.Scale = Vector3.new(0.370000005, 0.466904908, 0.125799999)
2470
POS49 = Instance.new("Part")
2471
POS49.Name = "A21"
2472
POS49.Parent = POS
2473
POS49.Material = Enum.Material.SmoothPlastic
2474
POS49.BrickColor = BrickColor.new("Light stone grey")
2475
POS49.Position = Vector3.new(-21.7332306, 1.60868394, 8.69865799)
2476
POS49.Rotation = Vector3.new(-90.160553, 1.04732671e-005, 5.10998632e-007)
2477
POS49.Anchored = true
2478
POS49.CFrame = CFrame.new(-21.7332306, 1.60868394, 8.69865799, 0.99999547, -8.91856899e-009, 1.82792988e-007, -4.35818663e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2479
POS49.CanCollide = false
2480
POS49.FormFactor = Enum.FormFactor.Custom
2481
POS49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2482
POS49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2483
POS49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2484
POS49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2485
POS49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2486
POS49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2487
POS49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2488
POS49.Color = Color3.new(0.898039, 0.894118, 0.87451)
2489
POS50 = Instance.new("BlockMesh")
2490
POS50.Parent = POS49
2491
POS50.Scale = Vector3.new(0.0528571419, 0.255458564, 0.105714284)
2492
POS51 = Instance.new("Part")
2493
POS51.Name = "A16"
2494
POS51.Parent = POS
2495
POS51.Material = Enum.Material.SmoothPlastic
2496
POS51.BrickColor = BrickColor.new("Really black")
2497
POS51.Position = Vector3.new(-21.7073822, 1.45888102, 9.83434582)
2498
POS51.Rotation = Vector3.new(-90.160553, 1.0473268e-005, 5.10998632e-007)
2499
POS51.Anchored = true
2500
POS51.CFrame = CFrame.new(-21.7073822, 1.45888102, 9.83434582, 0.99999547, -8.91856899e-009, 1.82793002e-007, -4.35818635e-007, -0.00280195777, 1.00000298, 1.20120536e-008, -0.999995708, -0.00280216802)
2501
POS51.CanCollide = false
2502
POS51.FormFactor = Enum.FormFactor.Custom
2503
POS51.Size = Vector3.new(0.200000003, 0.664238095, 0.200000003)
2504
POS51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2505
POS51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2506
POS51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2507
POS51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2508
POS51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2509
POS51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2510
POS51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2511
POS52 = Instance.new("BlockMesh")
2512
POS52.Parent = POS51
2513
POS52.Scale = Vector3.new(0.845714271, 1, 0.512714326)
2514
POS53 = Instance.new("Part")
2515
POS53.Parent = POS
2516
POS53.Material = Enum.Material.SmoothPlastic
2517
POS53.BrickColor = BrickColor.new("Really black")
2518
POS53.Position = Vector3.new(-21.7100067, 1.51629305, 11.1949797)
2519
POS53.Rotation = Vector3.new(-90, 0, -0)
2520
POS53.Anchored = true
2521
POS53.CFrame = CFrame.new(-21.7100067, 1.51629305, 11.1949797, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
2522
POS53.CanCollide = false
2523
POS53.FormFactor = Enum.FormFactor.Custom
2524
POS53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2525
POS53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2526
POS53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2527
POS53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2528
POS53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2529
POS53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2530
POS53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2531
POS53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2532
POS54 = Instance.new("CylinderMesh")
2533
POS54.Parent = POS53
2534
POS54.Scale = Vector3.new(0.299999982, 0.0100000007, 0.299999982)
2535
POS55 = Instance.new("Part")
2536
POS55.Parent = POS
2537
POS55.Material = Enum.Material.SmoothPlastic
2538
POS55.BrickColor = BrickColor.new("Really black")
2539
POS55.Position = Vector3.new(-21.7100067, 1.51629305, 10.7699842)
2540
POS55.Rotation = Vector3.new(-90, -0, -0)
2541
POS55.Anchored = true
2542
POS55.CFrame = CFrame.new(-21.7100067, 1.51629305, 10.7699842, 1, 0, -0, 0, 0, 1, 0, -1, 0)
2543
POS55.CanCollide = false
2544
POS55.FormFactor = Enum.FormFactor.Custom
2545
POS55.Size = Vector3.new(0.200000003, 0.850000024, 0.200000003)
2546
POS55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2547
POS55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2548
POS55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2549
POS55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2550
POS55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2551
POS55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2552
POS55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2553
POS56 = Instance.new("CylinderMesh")
2554
POS56.Parent = POS55
2555
POS56.Scale = Vector3.new(0.850000024, 1, 0.850000024)
2556
POS57 = Instance.new("LocalScript")
2557
POS57.Name = "Zoom Script"
2558
POS57.Parent = POS
2559
table.insert(cors,coroutine.create(function()
2560
wait()
2561
MAYOSCRIPTEXE(function()
2562
local Tool = script.Parent
2563
a=false
2564
cam=nil
2565
wut = Tool.Parent
2566
2567
2568
2569
function onEquipped(mouse2)
2570
	mouse2.KeyDown:connect(onkeyDown)
2571
	mouse = mouse2
2572
end
2573
function onkeyDown(key) 
2574
	if key == "q" then
2575
	if not a then 
2576
		cam=game.Workspace.CurrentCamera:clone()
2577
		cam.Parent=game.Workspace
2578
		game.Workspace.CurrentCamera.CameraSubject = Tool.Zoom
2579
		game.Workspace.CurrentCamera.CameraType=1
2580
		Tool.Recoil.Value = 5
2581
		Tool.ZoomedInXD.Value = true
2582
		Tool.Parent.Humanoid.WalkSpeed = 10
2583
		a=true
2584
	else
2585
		game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character
2586
		game.Workspace.CurrentCamera:Remove()
2587
		game.Workspace.CurrentCamera=cam
2588
		Tool.ZoomedInXD.Value = false
2589
		Tool.Recoil.Value = 10
2590
		Tool.Parent.Humanoid.WalkSpeed = 16
2591
		a=false
2592
	end
2593
end 
2594
end
2595
2596
2597
2598
2599
script.Parent.Equipped:connect(onEquipped)
2600
2601
-- Naiuhz was here
2602
2603
-- Last updated on 1/3/12
2604
end,POS57)
2605
end))
2606
MLS.Parent = workspace
2607
MLS:MakeJoints()
2608
local MLS1 = MLS:GetChildren()
2609
for i=1,#MLS1 do
2610
	MLS1[i].Parent = workspace 
2611
	ypcall(function() MLS1[i]:MakeJoints() end)
2612
end
2613
MLS:Destroy()
2614
for i=1,#cors do
2615
coroutine.resume(cors[i])
2616
end
2617
POS.Parent = game.Players.LocalPlayer.Backpack