TTHelvianTT

Pascal

Jun 2nd, 2018
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  1. Name: Pascal H. Fabron
  2.  
  3. Appearance: Essentially a literal plague doctor, at all times. Pascal's head is literally modeled after a beaked mask and is made of carefully sculpted marble. The body itself is likewise, sculpted from smooth marble that at a distance, would look like a human. It's delicately carved, to the point that it even resembles curves and detailed outlines from afar.
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  5. Actual form is literal formless darkness that occupies a space approximately up to 10 feet in diameter at max when spaced out. Typically keeps this very compact. Its base form resembles a 6'7 tall human male.
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  7. Equipment: Plague doctor's clothing. This includes: complete with a beaked mask that includes a pair of thick lenses. A lovely top hat.
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  9. Doctor's bag filled:
  10.  
  11. --Black goo (reanimating serums)
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  13. --Several syringes
  14.  
  15. --A vial of maggots
  16.  
  17. --Several scalpels
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  19. --Tongs, tweezers, and pliers.
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  21. --Spare change of gloves.
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  23. --Sutures & Stitching
  24.  
  25. --A bonesaw
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  27. Background: Will work on later
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  29. Weapons: Doctor's Doctoring stick
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  31. Magic(If any): Necromancy.
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  33. --Pascal is capable of reanimating the corpses of those he touches. He may either do this by infusing them with dark energy, or injecting the body with a serum produced through this magic.
  34.  
  35. --Pascal may leech away ebbing life force with but a touch. Dying subjects are executed and lose remaining life force, while also healing Pascal.
  36.  
  37. --Is really talented at stitching together things, if that really counts.
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  39. --3 Times per day, Pascal may shadow cast any spell within certain limitations. Shadow casted spells are half-illusory, half not. If the subject believes it to be true, then they will suffer its effects.
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  41. --Pascal is capable of detecting when a subject is dying or in a state of expiration. This isn't at his own accord and is simply always active.
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  43. Vessel: An eroded golden pocket watch.
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  45. Quinth type/abilities: Fill this out later
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  47. Skills:
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  49. Strength: 3 How hard you hit, as well as what you can move
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  51. Agility: 9 How fast you are on your feet
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  53. Luck: 1 How much loot you may or may not get
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  55. Resistance: 3 How many times you can cast your Quinth abilities, only applicable after you capture a dungeon
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  57. Wisdom: 10
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  59. Dexterity: 10 How well you can use acrobatics/hold on to your weapons
  60.  
  61. Endurance: 5 How effectively you resist spells and damage
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