SHOW:
|
|
- or go back to the newest paste.
| 1 | - | Name: |
| 1 | + | Name: Pascal H. Fabron |
| 2 | ||
| 3 | - | Appearance: |
| 3 | + | Appearance: Essentially a literal plague doctor, at all times. Pascal's head is literally modeled after a beaked mask and is made of carefully sculpted marble. The body itself is likewise, sculpted from smooth marble that at a distance, would look like a human. It's delicately carved, to the point that it even resembles curves and detailed outlines from afar. |
| 4 | ||
| 5 | - | Equipment: |
| 5 | + | Actual form is literal formless darkness that occupies a space approximately up to 10 feet in diameter at max when spaced out. Typically keeps this very compact. Its base form resembles a 6'7 tall human male. |
| 6 | ||
| 7 | - | Background: |
| 7 | + | Equipment: Plague doctor's clothing. This includes: complete with a beaked mask that includes a pair of thick lenses. A lovely top hat. |
| 8 | ||
| 9 | - | Weapons: |
| 9 | + | Doctor's bag filled: |
| 10 | ||
| 11 | - | Magic(If any): |
| 11 | + | --Black goo (reanimating serums) |
| 12 | ||
| 13 | - | Vessel: This is an item with great sentamental value to your character, that your Quinth will house itself in |
| 13 | + | --Several syringes |
| 14 | ||
| 15 | --A vial of maggots | |
| 16 | ||
| 17 | --Several scalpels | |
| 18 | ||
| 19 | - | You get 20 points to spend in the various abilities, with a cap of 10 in each skill. |
| 19 | + | --Tongs, tweezers, and pliers. |
| 20 | ||
| 21 | --Spare change of gloves. | |
| 22 | - | Agility: 3 How fast you are on your feet |
| 22 | + | |
| 23 | - | Luck: 3 How much loot you may or may not get |
| 23 | + | --Sutures & Stitching |
| 24 | - | Resistance: 1 How many times you can cast your Quinth abilities, only applicable after you capture a dungeon |
| 24 | + | |
| 25 | - | Wisdom: 3 How effective your critical attacks and Quinth spells are |
| 25 | + | --A bonesaw |
| 26 | - | Dexterity: 3 How well you can use acrobatics/hold on to your weapons |
| 26 | + | |
| 27 | - | Endurance: 3 How effectively you resist spells and damage |
| 27 | + | Background: Will work on later |
| 28 | ||
| 29 | Weapons: Doctor's Doctoring stick | |
| 30 | ||
| 31 | Magic(If any): Necromancy. | |
| 32 | ||
| 33 | --Pascal is capable of reanimating the corpses of those he touches. He may either do this by infusing them with dark energy, or injecting the body with a serum produced through this magic. | |
| 34 | ||
| 35 | --Pascal may leech away ebbing life force with but a touch. Dying subjects are executed and lose remaining life force, while also healing Pascal. | |
| 36 | ||
| 37 | --Is really talented at stitching together things, if that really counts. | |
| 38 | ||
| 39 | --3 Times per day, Pascal may shadow cast any spell within certain limitations. Shadow casted spells are half-illusory, half not. If the subject believes it to be true, then they will suffer its effects. | |
| 40 | ||
| 41 | --Pascal is capable of detecting when a subject is dying or in a state of expiration. This isn't at his own accord and is simply always active. | |
| 42 | ||
| 43 | Vessel: An eroded golden pocket watch. | |
| 44 | ||
| 45 | Quinth type/abilities: Fill this out later | |
| 46 | ||
| 47 | Skills: | |
| 48 | ||
| 49 | Strength: 3 How hard you hit, as well as what you can move | |
| 50 | ||
| 51 | Agility: 9 How fast you are on your feet | |
| 52 | ||
| 53 | Luck: 1 How much loot you may or may not get | |
| 54 | ||
| 55 | Resistance: 3 How many times you can cast your Quinth abilities, only applicable after you capture a dungeon | |
| 56 | ||
| 57 | Wisdom: 10 | |
| 58 | ||
| 59 | Dexterity: 10 How well you can use acrobatics/hold on to your weapons | |
| 60 | ||
| 61 | Endurance: 5 How effectively you resist spells and damage |