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Name:
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Name: Pascal H. Fabron
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Appearance:
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Appearance: Essentially a literal plague doctor, at all times. Pascal's head is literally modeled after a beaked mask and is made of carefully sculpted marble. The body itself is likewise, sculpted from smooth marble that at a distance, would look like a human. It's delicately carved, to the point that it even resembles curves and detailed outlines from afar.
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Equipment:
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Actual form is literal formless darkness that occupies a space approximately up to 10 feet in diameter at max when spaced out. Typically keeps this very compact. Its base form resembles a 6'7 tall human male.
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Background:
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Equipment: Plague doctor's clothing. This includes: complete with a beaked mask that includes a pair of thick lenses. A lovely top hat.
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Weapons:
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Doctor's bag filled:
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Magic(If any):
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--Black goo (reanimating serums)
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Vessel: This is an item with great sentamental value to your character, that your Quinth will house itself in
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--Several syringes
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--A vial of maggots
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--Several scalpels
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You get 20 points to spend in the various abilities, with a cap of 10 in each skill.
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--Tongs, tweezers, and pliers.
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--Spare change of gloves.
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Agility: 3 How fast you are on your feet
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Luck: 3 How much loot you may or may not get
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--Sutures & Stitching
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Resistance: 1 How many times you can cast your Quinth abilities, only applicable after you capture a dungeon
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Wisdom: 3 How effective your critical attacks and Quinth spells are
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--A bonesaw
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Dexterity: 3 How well you can use acrobatics/hold on to your weapons
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Endurance: 3 How effectively you resist spells and damage
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Background: Will work on later
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Weapons: Doctor's Doctoring stick
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Magic(If any): Necromancy.
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--Pascal is capable of reanimating the corpses of those he touches. He may either do this by infusing them with dark energy, or injecting the body with a serum produced through this magic.
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--Pascal may leech away ebbing life force with but a touch. Dying subjects are executed and lose remaining life force, while also healing Pascal. 
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--Is really talented at stitching together things, if that really counts.
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--3 Times per day, Pascal may shadow cast any spell within certain limitations. Shadow casted spells are half-illusory, half not. If the subject believes it to be true, then they will suffer its effects.
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--Pascal is capable of detecting when a subject is dying or in a state of expiration. This isn't at his own accord and is simply always active.
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Vessel: An eroded golden pocket watch.
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Quinth type/abilities: Fill this out later
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Skills:
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Strength: 3 How hard you hit, as well as what you can move
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Agility: 9 How fast you are on your feet
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Luck: 1 How much loot you may or may not get
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Resistance: 3 How many times you can cast your Quinth abilities, only applicable after you capture a dungeon
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Wisdom: 10
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Dexterity: 10 How well you can use acrobatics/hold on to your weapons
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Endurance: 5 How effectively you resist spells and damage