nunonuno_riku

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Nov 25th, 2018
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  1. option:
  2. tag: &7[&dTag&cSystem&7]
  3.  
  4. command /tagjoin:
  5. trigger:
  6. if {%player%.Tag} is true:
  7. if {Tag} is true:
  8. add {TagLobby} to 1
  9. loop all players:
  10. {%loop-player.Tag%} is true
  11. if {TagLobby} >= 2:
  12. send "%{@tag}%あと60秒で鬼ごっこが始まります" to loop-player
  13. wait 50 seconds
  14. send "%{@tag}%あと10秒です" to loop-player
  15. wait 5 seconds
  16. send "%{@tag}%あと5秒です" to loop-player
  17. wait 2 seconds
  18. send "%{@tag}%あと3秒です" to loop-player
  19. wait 1 seconds
  20. send "%{@tag}%あと2秒です" to loop-player
  21. wait 1 seconds
  22. send "%{@tag}%あと1秒です" to loop-player
  23. random player of loop-player
  24. set {TagStage} to random integer between 1 and 1
  25. if {TagStage} is 1:
  26. teleport loop-player to {TagStage}
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