ColonTwo

Equipment

Sep 30th, 2020 (edited)
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  1. WEAPONS:
  2. 6xAssault Rifle - Medium range, medium damage.
  3. Can fire single-shot or 3 round burst.
  4. 9 round magazine
  5.  
  6. 1xShotgun - High damage, short range.
  7. Damage falls off at a distance.
  8. 9 round magazine.
  9.  
  10. 2xRevolver - Medium damage, short range.
  11. 1h (weapon doesn't need to be holstered to draw knife)
  12. 6 round magazine.
  13.  
  14. 1xSniper Rifle - long range, high damage.
  15. Takes two actions to fire.
  16. Can't be used at point-blank range.
  17. 6 round magazine.
  18.  
  19. 1xSMG - Medium range, low damage.
  20. 1h
  21. 10 round magazine. Only fires in five round bursts.
  22.  
  23. 2xLMG - Medium range, high damage.
  24. Ammo takes up item slot.
  25. Reduces movement when carried.
  26. Only fires in 10 round bursts.
  27.  
  28. 1xRocket Launcher - Medium range, very high damage, explosive.
  29. Ammo takes up item slot.
  30. Reduces movement when carried.
  31. Can't be used at point-blank range.
  32. 1 round chamber.
  33.  
  34. ARMOR:
  35. 7xBasic Plate carrier
  36.  
  37. 1xLight Multi-limb Plate Carrier
  38.  
  39. ITEMS:
  40. 2xTrauma Kit - Can be used to revive a disabled teammate or remove injuries.
  41.  
  42. 4xGrenade - high damage, medium blast radius. Can destroy some terrain.
  43.  
  44. 2xBreaching Charge - Can be used to blow open doors or blow holes in walls. The timer can be set, but defaults to 3 turns. (So it will detonate on the user's next turn)
  45.  
  46. 1xScope - gives a bonus to aim. Doesn't require an action to use.
  47.  
  48. 3xAmmo Hopper - 200-round hopper for LMG
  49.  
  50. 1xRockets - 3 rockets for rocket launcher.
  51.  
  52. ∞xExtra Ammo - Normally, 4 reloads are brought. This allows a character to take twice as much.
  53.  
  54. Cigarette Holder (Eilie Only) - Eilie can equip an item in addition to this. She gains a permanent bonus to morale while it is equipped (this prevents her morale from going below a certain amount.)
  55.  
  56.  
  57. CAPTIVES:
  58.  
  59. 1xCorporate Sorcerer
  60. Times interrogated: 0
  61. Benefits:
  62.  
  63. 2xCult of the End Soldier
  64. Times interrogated: 0
  65. Benefits:
  66.  
  67. OTHER:
  68.  
  69. Pee Mystery Clues:
  70. Kayree said no one in your squad is the culprit
  71. Yiann investigated and thinks the culprit is definitely a mammal.
  72.  
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