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- backend = "glx";
- vsync = "opengl-swc";
- glx-copy-from-front = true;
- glx-swap-method = 2;
- # Fading
- fading = true; # Fade windows during opacity changes.
- fade-delta = 30; # The time between steps in a fade in milliseconds. (default 10).
- fade-in-step = 0.05; # Opacity change between steps while fading in. (default 0.028).
- fade-out-step = 0.05; # Opacity change between steps while fading out. (default 0.03).
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