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- [INFO] RetroArch 1.8.4 (Git f425d8dc8b)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: Intel(R) Atom(TM) CPU N455 @ 1.66GHz
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3
- [INFO] Built: Jan 15 2020
- [INFO] Version: 1.8.4
- [INFO] Git: f425d8dc8b
- [INFO] =================================================
- [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "C:\Users\Sabrina\AppData\Roaming\RetroArch\saves\.srm".
- [INFO] Redirecting savestate to "C:\Users\Sabrina\AppData\Roaming\RetroArch\states\.state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
- [INFO] [Video]: Video @ 854x480
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1024x600.
- [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel Pineview Platform.
- [INFO] [GL]: Version: 1.4.0 - Build 8.14.10.2230.
- [INFO] [GL]: Using resolution 854x480
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
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