[INFO] RetroArch 1.8.4 (Git f425d8dc8b) [INFO] === Build ======================================= [INFO] CPU Model Name: Intel(R) Atom(TM) CPU N455 @ 1.66GHz [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 [INFO] Built: Jan 15 2020 [INFO] Version: 1.8.4 [INFO] Git: f425d8dc8b [INFO] ================================================= [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565. [INFO] Redirecting save file to "C:\Users\Sabrina\AppData\Roaming\RetroArch\saves\.srm". [INFO] Redirecting savestate to "C:\Users\Sabrina\AppData\Roaming\RetroArch\states\.state". [INFO] Version of libretro API: 1 [INFO] Compiled against API: 1 [INFO] [Audio]: Set audio input rate to: 30000.00 Hz. [INFO] [Video]: Video @ 854x480 [INFO] [GL]: Found GL context: wgl [INFO] [GL]: Detecting screen resolution 1024x600. [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control [INFO] [WGL]: wglSwapInterval(1) [INFO] [GL]: Vendor: Intel, Renderer: Intel Pineview Platform. [INFO] [GL]: Version: 1.4.0 - Build 8.14.10.2230. [INFO] [GL]: Using resolution 854x480 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using GLSL shader backend. [INFO] [GLSL]: Checking GLSL shader support ... [WARN] [GL]: Stock GLSL shaders will be used. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] Shader log: No errors. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: No errors. [INFO] [GLSL]: Linking GLSL program.