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Jul 20th, 2018
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  1. --By Rufus14
  2. --ears: 391268255
  3. --bamalam: 720451528
  4. --columb: 1202637744
  5. music = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
  6. music.Volume = 0
  7. music.SoundId = "rbxassetid://0"
  8. music.Looped = true
  9. music:Play()
  10. mouse = game.Players.LocalPlayer:GetMouse()
  11. gun = Instance.new("Part", game.Players.LocalPlayer.Character)
  12. gun:BreakJoints()
  13. gun.CanCollide = false
  14. gun.Name = "Shotgun"
  15. mesh = Instance.new("SpecialMesh", gun)
  16. mesh.MeshId = "rbxassetid://477037714"
  17. mesh.TextureId = "rbxassetid://477037796"
  18. mesh.Scale = Vector3.new(0.03,0.03,0.03)
  19. weld = Instance.new("Weld", gun)
  20. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  21. NEWPART.Name = NAME
  22. NEWPART.Size = SIZE
  23. NEWPART.Position = Torso.Position
  24. NEWPART.Material = MATERIAL
  25. NEWPART:BreakJoints()
  26. NEWPART.Parent = PARENT
  27. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  28. weld.Part1 = gun
  29. weld.C0 = weld.C0 * CFrame.Angles(-1.5,0,0) * CFrame.new(0,0,-2.5)
  30. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  31. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  32. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  33. rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  34. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  35. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  36. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  37. lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  38. shot = Instance.new("Sound", gun)
  39. shot.Volume = 10
  40. shot.SoundId = "rbxassetid://185044507"
  41. pump = Instance.new("Sound", gun)
  42. pump.Volume = 10
  43. pump.SoundId = "rbxassetid://255061173"
  44. pump.PlaybackSpeed = 0.7
  45. function owtheedge()
  46. workspace.CurrentCamera.FieldOfView = 70 + music.PlaybackLoudness / 80
  47. end
  48. game:GetService("RunService").RenderStepped:connect(owtheedge)
  49. for i = 0,0.7 , 0.01 do
  50. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  51. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
  52. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
  53. game:GetService("RunService").RenderStepped:wait()
  54. end
  55. using = false
  56. ammo = 5
  57. function shoot()
  58. if not using then
  59. using = true
  60. shot:Play()
  61. for i = 1,5 do
  62. local missle = Instance.new("Part", workspace)
  63. missle:BreakJoints()
  64. missle.Name = "bullet"
  65. missle.CanCollide = false
  66. missle.Material = "Neon"
  67. missle.Size = Vector3.new(0.1,0.1,0.1)
  68. missle.CFrame = gun.CFrame * CFrame.new(0,0,2)
  69. missle.Transparency = 1
  70. local vel = Instance.new("BodyVelocity", missle)
  71. vel.Velocity = mouse.Hit.lookVector * math.random(500,500) + Vector3.new(math.random(-50,50),math.random(-50,50),0)
  72. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  73. local function hit(part)
  74. local hitval = math.random(25,40)
  75. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  76. if humanoid then
  77. if humanoid.Health == math.huge or humanoid.Health >= 600 then
  78. humanoid.Health = 100
  79. end
  80. if humanoid.MaxHealth == math.huge or humanoid.MaxHealth >= 600 then
  81. humanoid.MaxHealth = 100
  82. end
  83. if humanoid.Parent.Name == game.Players.LocalPlayer.Name then
  84.  
  85. else
  86. if humanoid.Health < hitval then
  87. humanoid.JumpPower = 0
  88. humanoid.PlatformStand = true
  89. humanoid.WalkSpeed = 0
  90. local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
  91. if findlefthip then
  92. findlefthip:Remove()
  93. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  94. glue.Part0 = humanoid.Parent.Torso
  95. glue.Part1 = humanoid.Parent["Left Leg"]
  96. glue.Name = "Left leg"
  97. local collider = Instance.new("Part", humanoid.Parent["Left Leg"])
  98. collider.Position = Vector3.new(0,999,0)
  99. collider.Size = Vector3.new(1.5, 1, 1)
  100. collider.Shape = "Cylinder"
  101. local weld = Instance.new("Weld", collider)
  102. weld.Part0 = humanoid.Parent["Left Leg"]
  103. weld.Part1 = collider
  104. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  105. collider.TopSurface = "Smooth"
  106. collider.BottomSurface = "Smooth"
  107. collider.formFactor = "Symmetric"
  108. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  109. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  110. collider.Transparency = 1
  111. end
  112. --
  113. local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
  114. if findrighthip then
  115. findrighthip:Remove()
  116. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  117. glue.Part0 = humanoid.Parent.Torso
  118. glue.Part1 = humanoid.Parent["Right Leg"]
  119. glue.Name = "Right leg"
  120. local collider = Instance.new("Part", humanoid.Parent["Right Leg"])
  121. collider.Position = Vector3.new(0,999,0)
  122. collider.Size = Vector3.new(1.5, 1, 1)
  123. collider.Shape = "Cylinder"
  124. local weld = Instance.new("Weld", collider)
  125. weld.Part0 = humanoid.Parent["Right Leg"]
  126. weld.Part1 = collider
  127. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  128. collider.TopSurface = "Smooth"
  129. collider.BottomSurface = "Smooth"
  130. collider.formFactor = "Symmetric"
  131. glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  132. glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  133. collider.Transparency = 1
  134. end
  135. --
  136. local findrightshoulder = humanoid.Parent.Torso:findFirstChild("Right Shoulder")
  137. if findrightshoulder then
  138. findrightshoulder:Remove()
  139. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  140. glue.Part0 = humanoid.Parent.Torso
  141. glue.Part1 = humanoid.Parent["Right Arm"]
  142. glue.Name = "Right arm"
  143. local collider = Instance.new("Part", humanoid.Parent["Right Arm"])
  144. collider.Position = Vector3.new(0,999,0)
  145. collider.Size = Vector3.new(1.5, 1, 1)
  146. collider.Shape = "Cylinder"
  147. local weld = Instance.new("Weld", collider)
  148. weld.Part0 = humanoid.Parent["Right Arm"]
  149. weld.Part1 = collider
  150. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  151. collider.TopSurface = "Smooth"
  152. collider.BottomSurface = "Smooth"
  153. collider.formFactor = "Symmetric"
  154. glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  155. glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  156. collider.Transparency = 1
  157. end
  158. --
  159. local findleftshoulder = humanoid.Parent.Torso:findFirstChild("Left Shoulder")
  160. if findleftshoulder then
  161. findleftshoulder:Remove()
  162. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  163. glue.Part0 = humanoid.Parent.Torso
  164. glue.Part1 = humanoid.Parent["Left Arm"]
  165. glue.Name = "Left arm"
  166. local collider = Instance.new("Part", humanoid.Parent["Left Arm"])
  167. collider.Position = Vector3.new(0,999,0)
  168. collider.Size = Vector3.new(1.5, 1, 1)
  169. collider.Shape = "Cylinder"
  170. local weld = Instance.new("Weld", collider)
  171. weld.Part0 = humanoid.Parent["Left Arm"]
  172. weld.Part1 = collider
  173. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  174. collider.TopSurface = "Smooth"
  175. collider.BottomSurface = "Smooth"
  176. collider.formFactor = "Symmetric"
  177. glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  178. glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  179. collider.Transparency = 1
  180. end
  181. local findhead = humanoid.Parent:findFirstChild("Head")
  182. if findhead then
  183. local attachment = Instance.new("Attachment", humanoid.Parent.Head)
  184. attachment.Position = Vector3.new(0, -0.5, 0)
  185. attachment.Name = "lol"
  186. attachment.Visible = false
  187. humanoid.Parent.Torso.NeckAttachment.Visible = false
  188. humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  189. local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  190. ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
  191. ball.Attachment1 = attachment
  192. ball.LimitsEnabled = true
  193. ball.TwistLimitsEnabled = true
  194. ball.UpperAngle = 90
  195. ball.Restitution = 0.5
  196. ball.TwistUpperAngle = 90
  197. ball.TwistLowerAngle = -90
  198. local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
  199. collidepartofleftleg.Name = "Bone"
  200. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  201. collidepartofleftleg.Transparency = 1
  202. collidepartofleftleg:BreakJoints()
  203. local weeld = Instance.new("Weld", collidepartofleftleg)
  204. weeld.Part0 = collidepartofleftleg
  205. weeld.Part1 = humanoid.Parent["Head"]
  206. if humanoid.Parent.Torso:findFirstChild("Neck") then
  207. humanoid.Parent.Torso.Neck:destroy()
  208. end
  209. end
  210. wait(10)
  211. humanoid.Health = 0
  212. else
  213. humanoid.Health = humanoid.Health - hitval
  214. end
  215. end
  216. else
  217. if part.Name == "Shotgun" or "bullet" then
  218.  
  219. else
  220. missle:destroy()
  221. end
  222. end
  223. end
  224. missle.Touched:connect(hit)
  225. end
  226. for i = 0,1 , 0.07 do
  227. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  228. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
  229. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.748803854, -1.02752113, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
  230. game:GetService("RunService").RenderStepped:wait()
  231. end
  232. for i = 0,1 , 0.05 do
  233. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  234. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
  235. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
  236. game:GetService("RunService").RenderStepped:wait()
  237. end
  238. pump:Play()
  239. for i = 0,1 , 0.05 do
  240. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  241. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
  242. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.44393158, 0.765078783, -1.10408783, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
  243. game:GetService("RunService").RenderStepped:wait()
  244. end
  245. for i = 0,1 , 0.05 do
  246. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  247. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
  248. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
  249. game:GetService("RunService").RenderStepped:wait()
  250. end
  251. for i = 0,0.7 , 0.04 do
  252. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  253. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
  254. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
  255. game:GetService("RunService").RenderStepped:wait()
  256. end
  257. using = false
  258. end
  259. end
  260. mouse.Button1Down:connect(shoot)
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