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Wasted --> GTA V Style !

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Oct 21st, 2014
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  1. #include <a_samp>
  2.  
  3. new Text:Textdraw0;
  4. new Text:Textdraw1;
  5. new Text:Textdraw2;
  6.  
  7. public OnGameModeInit()
  8. {
  9. Textdraw0 = TextDrawCreate(641.199951, 195.633331, "usebox");
  10. TextDrawLetterSize(Textdraw0, 0.000000, 10.883336);
  11. TextDrawTextSize(Textdraw0, -2.000000, 0.000000);
  12. TextDrawAlignment(Textdraw0, 1);
  13. TextDrawColor(Textdraw0, 0);
  14. TextDrawUseBox(Textdraw0, true);
  15. TextDrawBoxColor(Textdraw0, 102);
  16. TextDrawSetShadow(Textdraw0, 0);
  17. TextDrawSetOutline(Textdraw0, 0);
  18. TextDrawFont(Textdraw0, 0);
  19.  
  20. Textdraw1 = TextDrawCreate(190.399948, 209.066619, "WASTED");
  21. TextDrawLetterSize(Textdraw1, 1.725198, 3.153068);
  22. TextDrawAlignment(Textdraw1, 1);
  23. TextDrawColor(Textdraw1, -16776961);
  24. TextDrawSetShadow(Textdraw1, 0);
  25. TextDrawSetOutline(Textdraw1, 1);
  26. TextDrawBackgroundColor(Textdraw1, 51);
  27. TextDrawFont(Textdraw1, 3);
  28. TextDrawSetProportional(Textdraw1, 1);
  29.  
  30. Textdraw2 = TextDrawCreate(307.999938, 265.813293, "You have died !");
  31. TextDrawLetterSize(Textdraw2, 0.617999, 1.958399);
  32. TextDrawAlignment(Textdraw2, 2);
  33. TextDrawColor(Textdraw2, -1);
  34. TextDrawSetShadow(Textdraw2, 0);
  35. TextDrawSetOutline(Textdraw2, 0);
  36. TextDrawBackgroundColor(Textdraw2, 51);
  37. TextDrawFont(Textdraw2, 1);
  38. TextDrawSetProportional(Textdraw2, 1);
  39. return 1;
  40. }
  41.  
  42. public OnPlayerDeath(playerid, killerid, reason)
  43. {
  44. TextDrawShowForPlayer(playerid, Textdraw0);
  45. TextDrawShowForPlayer(playerid, Textdraw1);
  46. TextDrawShowForPlayer(playerid, Textdraw2);
  47. return 1;
  48. }
  49.  
  50. public OnPlayerSpawn(playerid)
  51. {
  52. TextDrawHideForPlayer(playerid, Textdraw0);
  53. TextDrawHideForPlayer(playerid, Textdraw1);
  54. TextDrawHideForPlayer(playerid, Textdraw2);
  55. return 1;
  56. }
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